5 Commits

Author SHA1 Message Date
80f34fe6f0 Merge branch 'develop' 2025-07-29 23:37:48 +02:00
16dc43cfd8 Merge branch 'develop' 2025-07-27 19:23:12 +02:00
d83e7d3c3a Merge branch 'develop' 2025-07-27 19:21:46 +02:00
ec00a83d6b [apm3] hook video loading, bug fixes 2025-07-27 19:20:36 +02:00
d62b64ca5a Merge branch 'develop' 2025-06-19 18:32:40 +02:00
107 changed files with 455 additions and 12625 deletions

1
.gitignore vendored
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@ -18,7 +18,6 @@ build/
# External dependencies
subprojects/capnhook
subprojects/cwinwebsocket
# For enabling debug logging on local builds
MesonLocalOptions.mk

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@ -256,52 +256,6 @@ $(BUILD_DIR_ZIP)/apm3.zip:
$(V)strip $(BUILD_DIR_ZIP)/apm3/*.{exe,dll}
$(V)cd $(BUILD_DIR_ZIP)/apm3 ; zip -r ../apm3.zip *
$(BUILD_DIR_ZIP)/ekt.zip:
$(V)echo ... $@
$(V)mkdir -p $(BUILD_DIR_ZIP)/ekt
$(V)mkdir -p $(BUILD_DIR_ZIP)/ekt/DEVICE
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_GAMES_64)/ekthook/ekthook.dll \
$(DIST_DIR)/ekt/segatools_terminal.ini \
$(DIST_DIR)/ekt/segatools_satellite.ini \
$(DIST_DIR)/ekt/launch_terminal.bat \
$(DIST_DIR)/ekt/launch_satellite.bat \
$(DIST_DIR)/ekt/card_player.html \
$(DIST_DIR)/ekt/config_hook.json \
$(BUILD_DIR_ZIP)/ekt
$(V)cp pki/billing.pub \
pki/ca.crt \
$(BUILD_DIR_ZIP)/ekt/DEVICE
$(V)strip $(BUILD_DIR_ZIP)/ekt/*.{exe,dll}
$(V)cd $(BUILD_DIR_ZIP)/ekt ; zip -r ../ekt.zip *
$(BUILD_DIR_ZIP)/sekito.zip:
$(V)echo ... $@
$(V)mkdir -p $(BUILD_DIR_ZIP)/sekito
$(V)mkdir -p $(BUILD_DIR_ZIP)/sekito/DEVICE
$(V)cp $(DIST_DIR)/sekito/segatools_terminal.ini \
$(DIST_DIR)/sekito/segatools_satellite.ini \
$(DIST_DIR)/sekito/launch_terminal.bat \
$(DIST_DIR)/sekito/launch_satellite.bat \
$(DIST_DIR)/sekito/card_player.html \
$(DIST_DIR)/sekito/config_hook.json \
$(BUILD_DIR_ZIP)/sekito
$(V)cp pki/billing.pub \
pki/ca.crt \
$(BUILD_DIR_ZIP)/sekito/DEVICE
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_ZIP)/sekito/inject_x86.exe
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_ZIP)/sekito/inject_x64.exe
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_ZIP)/sekito/inject_x86.exe
$(V)cp $(BUILD_DIR_GAMES_32)/sekitohook/sekitohook.dll \
$(BUILD_DIR_ZIP)/sekito/sekitohook_x86.dll
$(V)cp $(BUILD_DIR_GAMES_64)/sekitohook/sekitohook.dll \
$(BUILD_DIR_ZIP)/sekito/sekitohook_x64.dll
$(V)strip $(BUILD_DIR_ZIP)/sekito/*.{exe,dll}
$(V)cd $(BUILD_DIR_ZIP)/sekito ; zip -r ../sekito.zip *
$(BUILD_DIR_ZIP)/doc.zip: \
$(DOC_DIR)/config \
$(DOC_DIR)/chunihook.md \
@ -328,7 +282,6 @@ $(BUILD_DIR_ZIP)/segatools.zip: \
$(BUILD_DIR_ZIP)/fgo.zip \
$(BUILD_DIR_ZIP)/kemono.zip \
$(BUILD_DIR_ZIP)/apm3.zip \
$(BUILD_DIR_ZIP)/ekt.zip \
CHANGELOG.md \
README.md \

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@ -74,7 +74,7 @@ void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"aime", L"portNo", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highBaud", 1, filename);
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 3, filename);
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
cfg->proxy_flag = GetPrivateProfileIntW(L"aime", L"proxyFlag", 2, filename);
GetPrivateProfileStringW(

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@ -7,8 +7,6 @@
#include "hooklib/config.h"
#include "hooklib/dvd.h"
#include "hooklib/y3.h"
#include "hooklib/y3-dll.h"
void dvd_config_load(struct dvd_config *cfg, const wchar_t *filename)
{
@ -28,7 +26,7 @@ void touch_screen_config_load(struct touch_screen_config *cfg, const wchar_t *fi
cfg->cursor = GetPrivateProfileIntW(L"touch", L"cursor", 1, filename);
}
void printer_chc_config_load(struct printer_chc_config *cfg, const wchar_t *filename)
void printer_config_load(struct printer_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
@ -86,161 +84,3 @@ void printer_chc_config_load(struct printer_chc_config *cfg, const wchar_t *file
cfg->wait_time = GetPrivateProfileIntW(L"printer", L"waitTime", 0, filename);
}
void printer_cx_config_load(struct printer_cx_config *cfg, const wchar_t *filename){
assert(cfg != NULL);
assert(filename != NULL);
char filenameA[MAX_PATH];
size_t n = wcstombs(filenameA, filename, MAX_PATH);
for (int i = n; i < MAX_PATH; i++)
{
filenameA[i] = '\0';
}
cfg->enable = GetPrivateProfileIntW(L"printer", L"enable", 1, filename);
GetPrivateProfileStringA(
"printer",
"firmwareVersion",
"V04-03B",
cfg->printer_firm_version,
_countof(cfg->printer_firm_version),
filenameA);
GetPrivateProfileStringA(
"printer",
"configVersion",
"V01-75",
cfg->printer_config_version,
_countof(cfg->printer_config_version),
filenameA);
GetPrivateProfileStringA(
"printer",
"tableVersion",
"V01-E0",
cfg->printer_table_version,
_countof(cfg->printer_table_version),
filenameA);
GetPrivateProfileStringA(
"printer",
"cameraVersion",
"00.19",
cfg->printer_camera_version,
_countof(cfg->printer_camera_version),
filenameA);
GetPrivateProfileStringW(
L"printer",
L"printerOutPath",
L"DEVICE\\print",
cfg->printer_out_path,
_countof(cfg->printer_out_path),
filename);
GetPrivateProfileStringW(
L"printer",
L"printerDataPath",
L"DEVICE\\cx7000_data.bin",
cfg->printer_data_path,
_countof(cfg->printer_data_path),
filename);
}
void y3_dll_config_load(
struct y3_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"y3io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void y3_config_load(
struct y3_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
wchar_t tmpstr[5];
memset(cfg->firm_name_field, ' ', sizeof(cfg->firm_name_field) - 1);
cfg->firm_name_field[sizeof(cfg->firm_name_field) - 1] = '\0';
memset(cfg->firm_name_printer, ' ', sizeof(cfg->firm_name_printer) - 1);
cfg->firm_name_printer[sizeof(cfg->firm_name_printer) - 1] = '\0';
memset(cfg->target_code_field, ' ', sizeof(cfg->target_code_field) - 1);
cfg->target_code_field[sizeof(cfg->target_code_field) - 1] = '\0';
memset(cfg->target_code_printer, ' ', sizeof(cfg->target_code_printer) - 1);
cfg->target_code_printer[sizeof(cfg->target_code_printer) - 1] = '\0';
cfg->enable = GetPrivateProfileIntW(L"flatPanelReader", L"enable", 1, filename);
cfg->port_field = GetPrivateProfileIntW(L"flatPanelReader", L"port_field", 10, filename);
cfg->port_printer = GetPrivateProfileIntW(L"flatPanelReader", L"port_printer", 11, filename);
cfg->dll_version = (float)GetPrivateProfileIntW(
L"flatPanelReader",
L"dllVersion",
1,
filename);
cfg->firm_version = (float)GetPrivateProfileIntW(
L"flatPanelReader",
L"firmVersion",
1,
filename);
GetPrivateProfileStringW(
L"flatPanelReader",
L"firmNameField",
L"SFPR",
tmpstr,
_countof(tmpstr),
filename);
wcstombs(cfg->firm_name_field, tmpstr, sizeof(cfg->firm_name_field) - 1);
GetPrivateProfileStringW(
L"flatPanelReader",
L"firmNamePrinter",
L"SPRT",
tmpstr,
_countof(tmpstr),
filename);
wcstombs(cfg->firm_name_printer, tmpstr, sizeof(cfg->firm_name_printer) - 1);
GetPrivateProfileStringW(
L"flatPanelReader",
L"targetCodeField",
L"SFR0",
tmpstr,
_countof(tmpstr),
filename);
wcstombs(cfg->target_code_field, tmpstr, sizeof(cfg->target_code_field) - 1);
GetPrivateProfileStringW(
L"flatPanelReader",
L"targetCodePrinter",
L"SPT0",
tmpstr,
_countof(tmpstr),
filename);
wcstombs(cfg->target_code_printer, tmpstr, sizeof(cfg->target_code_printer) - 1);
}

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@ -4,29 +4,8 @@
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer_cx.h"
struct y3_config {
bool enable;
float dll_version;
float firm_version;
char firm_name_field[5];
char firm_name_printer[5];
char target_code_field[5];
char target_code_printer[5];
uint8_t port_field;
uint8_t port_printer;
};
struct y3_dll_config {
wchar_t path[MAX_PATH];
};
#include "hooklib/printer.h"
void dvd_config_load(struct dvd_config *cfg, const wchar_t *filename);
void touch_screen_config_load(struct touch_screen_config *cfg, const wchar_t *filename);
void printer_chc_config_load(struct printer_chc_config *cfg, const wchar_t *filename);
void printer_cx_config_load(struct printer_cx_config *cfg, const wchar_t *filename);
void y3_config_load(struct y3_config *cfg, const wchar_t *filename);
void y3_dll_config_load(struct y3_dll_config *cfg, const wchar_t *filename);
void printer_config_load(struct printer_config *cfg, const wchar_t *filename);

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@ -1,212 +0,0 @@
#include <windows.h>
#include <stdbool.h>
#include <stdlib.h>
#include "imageutil.h"
// copy pasted from https://dev.s-ul.net/domeori/c310emu
#define BITMAPHEADERSIZE 0x36
int ConvertDataToBitmap(
DWORD dwBitCount,
DWORD dwWidth, DWORD dwHeight,
PBYTE pbInput, DWORD cbInput,
PBYTE pbOutput, DWORD cbOutput,
PDWORD pcbResult,
bool pFlip) {
if (!pbInput || !pbOutput || dwBitCount < 8) return -3;
if (cbInput < (dwWidth * dwHeight * dwBitCount / 8)) return -3;
PBYTE pBuffer = malloc(cbInput);
if (!pBuffer) return -2;
BYTE dwColors = (BYTE)(dwBitCount / 8);
if (!dwColors) {
free(pBuffer);
return -1;
}
UINT16 cbColors;
RGBQUAD pbColors[256];
switch (dwBitCount) {
case 1:
cbColors = 1;
break;
case 2:
cbColors = 4;
break;
case 4:
cbColors = 16;
break;
case 8:
cbColors = 256;
break;
default:
cbColors = 0;
break;
}
if (cbColors) {
BYTE dwStep = (BYTE)(256 / cbColors);
for (UINT16 i = 0; i < cbColors; ++i) {
pbColors[i].rgbRed = dwStep * i;
pbColors[i].rgbGreen = dwStep * i;
pbColors[i].rgbBlue = dwStep * i;
pbColors[i].rgbReserved = 0;
}
}
DWORD dwTable = cbColors * sizeof(RGBQUAD);
DWORD dwOffset = BITMAPHEADERSIZE + dwTable;
// calculate the padded row size, again
DWORD dwLineSize = (dwWidth * dwBitCount / 8 + 3) & ~3;
BITMAPFILEHEADER bFile = {0};
BITMAPINFOHEADER bInfo = {0};
bFile.bfType = 0x4D42; // MAGIC
bFile.bfSize = dwOffset + cbInput;
bFile.bfOffBits = dwOffset;
bInfo.biSize = sizeof(BITMAPINFOHEADER);
bInfo.biWidth = dwWidth;
bInfo.biHeight = dwHeight;
bInfo.biPlanes = 1;
bInfo.biBitCount = (WORD)dwBitCount;
bInfo.biCompression = BI_RGB;
bInfo.biSizeImage = cbInput;
if (cbOutput < bFile.bfSize) {
free(pBuffer);
return -1;
}
// Flip the image (if necessary) and add padding to each row
if (pFlip) {
for (size_t i = 0; i < dwHeight; i++) {
for (size_t j = 0; j < dwWidth; j++) {
for (size_t k = 0; k < dwColors; k++) {
// Calculate the position in the padded buffer
// Make sure to also flip the colors from RGB to BRG
size_t x = (dwHeight - i - 1) * dwLineSize + (dwWidth - j - 1) * dwColors + (dwColors - k - 1);
size_t y = (dwHeight - i - 1) * dwWidth * dwColors + j * dwColors + k;
*(pBuffer + x) = *(pbInput + y);
}
}
}
} else {
for (size_t i = 0; i < dwHeight; i++) {
for (size_t j = 0; j < dwWidth; j++) {
for (size_t k = 0; k < dwColors; k++) {
// Calculate the position in the padded buffer
size_t x = i * dwLineSize + j * dwColors + (dwColors - k - 1);
size_t y = (dwHeight - i - 1) * dwWidth * dwColors + j * dwColors + k;
*(pBuffer + x) = *(pbInput + y);
}
}
}
}
memcpy(pbOutput, &bFile, sizeof(BITMAPFILEHEADER));
memcpy(pbOutput + sizeof(BITMAPFILEHEADER), &bInfo, sizeof(BITMAPINFOHEADER));
if (cbColors) memcpy(pbOutput + BITMAPHEADERSIZE, pbColors, dwTable);
memcpy(pbOutput + dwOffset, pBuffer, cbInput);
*pcbResult = bFile.bfSize;
free(pBuffer);
return 0;
}
int WriteDataToBitmapFile(
LPCWSTR lpFilePath, DWORD dwBitCount,
DWORD dwWidth, DWORD dwHeight,
PBYTE pbInput, DWORD cbInput,
PBYTE pbMetadata, DWORD cbMetadata,
bool pFlip) {
if (!lpFilePath || !pbInput) return -3;
HANDLE hFile;
DWORD dwBytesWritten;
hFile = CreateFileW(
lpFilePath,
GENERIC_WRITE,
FILE_SHARE_READ,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_WRITE_THROUGH,
NULL);
if (hFile == INVALID_HANDLE_VALUE) return -1;
// calculate the padded row size and padded image size
DWORD dwLineSize = (dwWidth * dwBitCount / 8 + 3) & ~3;
DWORD dwImageSize = dwLineSize * dwHeight;
DWORD cbResult;
DWORD cbBuffer = dwImageSize + 0x500;
PBYTE pbBuffer = calloc(cbBuffer, 1);
if (!pbBuffer) return -2;
if (ConvertDataToBitmap(dwBitCount, dwWidth, dwHeight, pbInput, dwImageSize, pbBuffer, cbBuffer, &cbResult, pFlip) < 0) {
cbResult = -1;
goto WriteDataToBitmapFile_End;
}
WriteFile(hFile, pbBuffer, cbResult, &dwBytesWritten, NULL);
if (pbMetadata)
WriteFile(hFile, pbMetadata, cbMetadata, &dwBytesWritten, NULL);
CloseHandle(hFile);
cbResult = dwBytesWritten;
WriteDataToBitmapFile_End:
free(pbBuffer);
return cbResult;
}
int WriteArrayToFile(LPCSTR lpOutputFilePath, LPVOID lpDataTemp, DWORD nDataSize, BOOL isAppend) {
#ifdef NDEBUG
return nDataSize;
#else
HANDLE hFile;
DWORD dwBytesWritten;
DWORD dwDesiredAccess;
DWORD dwCreationDisposition;
if (isAppend) {
dwDesiredAccess = FILE_APPEND_DATA;
dwCreationDisposition = OPEN_ALWAYS;
} else {
dwDesiredAccess = GENERIC_WRITE;
dwCreationDisposition = CREATE_ALWAYS;
}
hFile = CreateFileA(
lpOutputFilePath,
dwDesiredAccess,
FILE_SHARE_READ,
NULL,
dwCreationDisposition,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_WRITE_THROUGH,
NULL);
if (hFile == INVALID_HANDLE_VALUE) {
return FALSE;
}
WriteFile(hFile, lpDataTemp, nDataSize, &dwBytesWritten, NULL);
CloseHandle(hFile);
return dwBytesWritten;
#endif
}

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@ -1,21 +0,0 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
int ConvertDataToBitmap(
DWORD dwBitCount,
DWORD dwWidth, DWORD dwHeight,
PBYTE pbInput, DWORD cbInput,
PBYTE pbOutput, DWORD cbOutput,
PDWORD pcbResult,
bool pFlip);
int WriteDataToBitmapFile(
LPCWSTR lpFilePath, DWORD dwBitCount,
DWORD dwWidth, DWORD dwHeight,
PBYTE pbInput, DWORD cbInput,
PBYTE pbMetadata, DWORD cbMetadata,
bool pFlip);
int WriteArrayToFile(LPCSTR lpOutputFilePath, LPVOID lpDataTemp, DWORD nDataSize, BOOL isAppend);

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@ -21,8 +21,6 @@ hooklib_lib = static_library(
'dvd.h',
'fdshark.c',
'fdshark.h',
'imageutil.c',
'imageutil.h',
'path.c',
'path.h',
'reg.c',
@ -33,13 +31,7 @@ hooklib_lib = static_library(
'spike.h',
'touch.c',
'touch.h',
'printer_chc.c',
'printer_chc.h',
'printer_cx.c',
'printer_cx.h',
'y3.c',
'y3.h',
'y3-dll.c',
'y3-dll.h',
'printer.c',
'printer.h',
],
)

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@ -9,9 +9,7 @@
chc (emihiok)
*/
// ReSharper disable CppParameterNeverUsed
// ReSharper disable CppDFAConstantFunctionResult
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include <assert.h>
#include <math.h>
@ -100,7 +98,7 @@ int WINAPI chcusb_imageformat_330(
uint16_t width,
uint16_t height,
uint16_t *rResult);
int WINAPI chcusb_setmtf(int32_t *mtf);
int __fastcall chcusb_setmtf(int32_t *mtf);
int WINAPI chcusb_makeGamma(uint16_t k, uint8_t *intoneR, uint8_t *intoneG, uint8_t *intoneB);
int WINAPI chcusb_setIcctable(
LPCSTR icc1,
@ -149,7 +147,6 @@ int WINAPI chcusb_getEEPROM(uint8_t index, uint8_t *rData, uint16_t *rResult);
int WINAPI chcusb_setParameter(uint8_t a1, uint32_t a2, uint16_t *rResult);
int WINAPI chcusb_getParameter(uint8_t a1, uint8_t *a2, uint16_t *rResult);
int WINAPI chcusb_universal_command(int32_t a1, uint8_t a2, int32_t a3, uint8_t *a4, uint16_t *rResult);
int WINAPI chcusb_writeIred(uint8_t* a1, uint8_t* a2, uint16_t* rResult);
/* PrintDLL API hooks */
@ -867,336 +864,6 @@ static const struct hook_symbol C3XXusb_hooks[] = {
},
};
/* CHC320 x86 hook table */
static const struct hook_symbol C320usb_hooks[] = {
{
.name = "__imp_chcusb_MakeThread",
.ordinal= 1,
.patch = chcusb_MakeThread,
.link = NULL
}, {
.name = "__imp_chcusb_open",
.ordinal= 2,
.patch = chcusb_open,
.link = NULL
}, {
.name = "__imp_chcusb_close",
.ordinal= 3,
.patch = chcusb_close,
.link = NULL
}, {
.name = "__imp_chcusb_ReleaseThread",
.ordinal= 4,
.patch = chcusb_ReleaseThread,
.link = NULL
}, {
.name = "__imp_chcusb_listupPrinter",
.ordinal= 5,
.patch = chcusb_listupPrinter,
.link = NULL
}, {
.name = "__imp_chcusb_listupPrinterSN",
.ordinal= 6,
.patch = chcusb_listupPrinterSN,
.link = NULL
}, {
.name = "__imp_chcusb_selectPrinter",
.ordinal= 7,
.patch = chcusb_selectPrinter,
.link = NULL
}, {
.name = "__imp_chcusb_selectPrinterSN",
.ordinal= 8,
.patch = chcusb_selectPrinterSN,
.link = NULL
}, {
.name = "__imp_chcusb_getPrinterInfo",
.ordinal= 9,
.patch = chcusb_getPrinterInfo,
.link = NULL
}, {
.name = "__imp_chcusb_imageformat",
.ordinal= 10,
.patch = chcusb_imageformat_330,
.link = NULL
}, {
.name = "__imp_chcusb_setmtf",
.ordinal= 11,
.patch = chcusb_setmtf,
.link = NULL
}, {
.name = "__imp_chcusb_makeGamma",
.ordinal= 12,
.patch = chcusb_makeGamma,
.link = NULL
}, {
.name = "__imp_chcusb_setIcctable",
.ordinal= 13,
.patch = chcusb_setIcctable,
.link = NULL
}, {
.name = "__imp_chcusb_copies",
.ordinal= 14,
.patch = chcusb_copies,
.link = NULL
}, {
.name = "__imp_chcusb_status",
.ordinal= 15,
.patch = chcusb_status,
.link = NULL
}, {
.name = "__imp_chcusb_statusAll",
.ordinal= 16,
.patch = chcusb_statusAll,
.link = NULL
}, {
.name = "__imp_chcusb_startpage",
.ordinal= 17,
.patch = chcusb_startpage,
.link = NULL
}, {
.name = "__imp_chcusb_endpage",
.ordinal= 18,
.patch = chcusb_endpage,
.link = NULL
}, {
.name = "__imp_chcusb_write",
.ordinal= 19,
.patch = chcusb_write,
.link = NULL
}, {
.name = "__imp_chcusb_writeLaminate",
.ordinal= 20,
.patch = chcusb_writeLaminate,
.link = NULL
}, {
.name = "__imp_chcusb_writeHolo",
.ordinal= 21,
.patch = chcusb_writeHolo,
.link = NULL
}, {
.name = "__imp_chcusb_setPrinterInfo",
.ordinal= 22,
.patch = chcusb_setPrinterInfo,
.link = NULL
}, {
.name = "__imp_chcusb_getGamma",
.ordinal= 23,
.patch = chcusb_getGamma,
.link = NULL
}, {
.name = "__imp_chcusb_getMtf",
.ordinal= 24,
.patch = chcusb_getMtf,
.link = NULL
}, {
.name = "__imp_chcusb_cancelCopies",
.ordinal= 25,
.patch = chcusb_cancelCopies,
.link = NULL
}, {
.name = "__imp_chcusb_setPrinterToneCurve",
.ordinal= 26,
.patch = chcusb_setPrinterToneCurve,
.link = NULL
}, {
.name = "__imp_chcusb_getPrinterToneCurve",
.ordinal= 27,
.patch = chcusb_getPrinterToneCurve,
.link = NULL
}, {
.name = "chcusb_blinkLED",
.ordinal= 28,
.patch = chcusb_blinkLED,
.link = NULL
}, {
.name = "chcusb_resetPrinter",
.ordinal= 29,
.patch = chcusb_resetPrinter,
.link = NULL
}, {
.name = "__imp_chcusb_AttachThreadCount",
.ordinal= 30,
.patch = chcusb_AttachThreadCount,
.link = NULL
}, {
.name = "__imp_chcusb_getPrintIDStatus",
.ordinal= 31,
.patch = chcusb_getPrintIDStatus,
.link = NULL
}, {
.name = "__imp_chcusb_setPrintStandby",
.ordinal= 32,
.patch = chcusb_setPrintStandby,
.link = NULL
}, {
.name = "chcusb_testCardFeed",
.ordinal= 33,
.patch = chcusb_testCardFeed,
.link = NULL
}, {
.name = "__imp_chcusb_exitCard",
.ordinal= 34,
.patch = chcusb_exitCard,
.link = NULL
}, {
.name = "__imp_chcusb_getCardRfidTID",
.ordinal= 35,
.patch = chcusb_getCardRfidTID,
.link = NULL
}, {
.name = "__imp_chcusb_commCardRfidReader",
.ordinal= 36,
.patch = chcusb_commCardRfidReader,
.link = NULL
}, {
.name = "__imp_chcusb_updateCardRfidReader",
.ordinal= 37,
.patch = chcusb_updateCardRfidReader,
.link = NULL
}, {
.name = "__imp_chcusb_getErrorLog",
.ordinal= 38,
.patch = chcusb_getErrorLog,
.link = NULL
}, {
.name = "__imp_chcusb_getErrorStatus",
.ordinal= 39,
.patch = chcusb_getErrorStatus,
.link = NULL
}, {
.name = "__imp_chcusb_setCutList",
.ordinal= 40,
.patch = chcusb_setCutList,
.link = NULL
}, {
.name = "__imp_chcusb_setLaminatePattern",
.ordinal= 41,
.patch = chcusb_setLaminatePattern,
.link = NULL
}, {
.name = "__imp_chcusb_color_adjustment",
.ordinal= 42,
.patch = chcusb_color_adjustment,
.link = NULL
}, {
.name = "__imp_chcusb_color_adjustmentEx",
.ordinal= 43,
.patch = chcusb_color_adjustmentEx,
.link = NULL
}, {
.name = "__imp_chcusb_writeIred",
.ordinal= 50,
.patch = chcusb_writeIred,
.link = NULL
}, {
.name = "__imp_chcusb_getEEPROM",
.ordinal= 58,
.patch = chcusb_getEEPROM,
.link = NULL
}, {
.name = "__imp_chcusb_setParameter",
.ordinal= 64,
.patch = chcusb_setParameter,
.link = NULL
}, {
.name = "__imp_chcusb_getParameter",
.ordinal= 65,
.patch = chcusb_getParameter,
.link = NULL
}, {
.name = "__imp_chcusb_universal_command",
.ordinal= 73,
.patch = chcusb_universal_command,
.link = NULL
},
};
static const struct hook_symbol C320FWDLusb_hooks[] = {
{
.name = "__imp_fwdlusb_open",
.ordinal= 1,
.patch = fwdlusb_open,
.link = NULL
}, {
.name = "__imp_fwdlusb_close",
.ordinal= 2,
.patch = fwdlusb_close,
.link = NULL
}, {
.name = "__imp_fwdlusb_listupPrinter",
.ordinal= 3,
.patch = fwdlusb_listupPrinter,
.link = NULL
}, {
.name = "__imp_fwdlusb_listupPrinterSN",
.ordinal= 4,
.patch = fwdlusb_listupPrinterSN,
.link = NULL
}, {
.name = "__imp_fwdlusb_selectPrinter",
.ordinal= 5,
.patch = fwdlusb_selectPrinter,
.link = NULL
}, {
.name = "__imp_fwdlusb_selectPrinterSN",
.ordinal= 6,
.patch = fwdlusb_selectPrinterSN,
.link = NULL
}, {
.name = "__imp_fwdlusb_getPrinterInfo",
.ordinal= 7,
.patch = fwdlusb_getPrinterInfo,
.link = NULL
}, {
.name = "__imp_fwdlusb_status",
.ordinal= 8,
.patch = fwdlusb_status,
.link = NULL
}, {
.name = "__imp_fwdlusb_statusAll",
.ordinal= 9,
.patch = fwdlusb_statusAll,
.link = NULL
}, {
.name = "__imp_fwdlusb_resetPrinter",
.ordinal= 10,
.patch = fwdlusb_resetPrinter,
.link = NULL
}, {
.name = "__imp_fwdlusb_updateFirmware",
.ordinal= 11,
.patch = fwdlusb_updateFirmware,
.link = NULL
}, {
.name = "__imp_fwdlusb_getFirmwareInfo",
.ordinal= 12,
.patch = fwdlusb_getFirmwareInfo,
.link = NULL
}, {
.name = "__imp_fwdlusb_MakeThread",
.ordinal= 13,
.patch = fwdlusb_MakeThread,
.link = NULL
}, {
.name = "__imp_fwdlusb_ReleaseThread",
.ordinal= 14,
.patch = fwdlusb_ReleaseThread,
.link = NULL
}, {
.name = "__imp_fwdlusb_AttachThreadCount",
.ordinal= 15,
.patch = fwdlusb_AttachThreadCount,
.link = NULL
}, {
.name = "__imp_fwdlusb_getErrorLog",
.ordinal= 16,
.patch = fwdlusb_getErrorLog,
.link = NULL
},
};
/* PrintDLL hook tbl */
static struct hook_symbol printdll_hooks[] = {
@ -1483,9 +1150,9 @@ static struct hook_symbol printdll_hooks[] = {
},
};
static struct printer_chc_config printer_config;
static struct printer_config printer_config;
void printer_chc_hook_init(const struct printer_chc_config *cfg, int rfid_port_no, HINSTANCE self) {
void printer_hook_init(const struct printer_config *cfg, int rfid_port_no, HINSTANCE self) {
HANDLE fwFile = NULL;
DWORD bytesRead = 0;
@ -1503,7 +1170,7 @@ void printer_chc_hook_init(const struct printer_chc_config *cfg, int rfid_port_n
rotate180 = cfg->rotate_180;
memcpy(&printer_config, cfg, sizeof(*cfg));
printer_chc_hook_insert_hooks(NULL);
printer_hook_insert_hooks(NULL);
/*
if (self != NULL) {
@ -1562,13 +1229,13 @@ void printer_chc_hook_init(const struct printer_chc_config *cfg, int rfid_port_n
dprintf("Printer: hook enabled.\n");
}
void printer_chc_hook_insert_hooks(HMODULE target) {
void printer_hook_insert_hooks(HMODULE target) {
hook_table_apply(target, "C310Ausb.dll", C3XXusb_hooks, _countof(C3XXusb_hooks));
hook_table_apply(target, "C310Busb.dll", C3XXusb_hooks, _countof(C3XXusb_hooks));
hook_table_apply(target, "C310FWDLusb.dll", C3XXFWDLusb_hooks, _countof(C3XXFWDLusb_hooks));
hook_table_apply(target, "C310BFWDLusb.dll", C3XXFWDLusb_hooks, _countof(C3XXFWDLusb_hooks));
hook_table_apply(target, "C320Ausb.dll", C320usb_hooks, _countof(C3XXusb_hooks));
hook_table_apply(target, "C320AFWDLusb.dll", C320FWDLusb_hooks, _countof(C3XXFWDLusb_hooks));
hook_table_apply(target, "C320Ausb.dll", C3XXusb_hooks, _countof(C3XXusb_hooks));
hook_table_apply(target, "C320AFWDLusb.dll", C3XXFWDLusb_hooks, _countof(C3XXFWDLusb_hooks));
hook_table_apply(target, "C330Ausb.dll", C3XXusb_hooks, _countof(C3XXusb_hooks));
hook_table_apply(target, "C330AFWDLusb.dll", C3XXFWDLusb_hooks, _countof(C3XXFWDLusb_hooks));
@ -2493,11 +2160,6 @@ int WINAPI chcusb_getPrinterInfo(uint16_t tagNumber, uint8_t *rBuffer, uint32_t
if (rBuffer) memset(rBuffer, 0, *rLen);
break;
case 2: // unknown
if (*rLen != 0x17) *rLen = 0x17;
if (rBuffer) memset(rBuffer, 0, *rLen);
break;
case 3: // getFirmwareVersion
if (*rLen != 0x99) *rLen = 0x99;
if (rBuffer) {
@ -2672,7 +2334,7 @@ int WINAPI chcusb_imageformat_330(
return 1;
}
int WINAPI chcusb_setmtf(int32_t *mtf) {
int __fastcall chcusb_setmtf(int32_t *mtf) {
dprintf("Printer: C3XXusb: %s\n", __func__);
memcpy(MTF, mtf, sizeof(MTF));
@ -3485,14 +3147,208 @@ int CHCUSB_writeLaminate(const void *handle, uint8_t *data, uint32_t offset, uin
return chcusb_writeLaminate(data, writeSize, rResult);
}
// copy pasted from https://dev.s-ul.net/domeori/c310emu
#define BITMAPHEADERSIZE 0x36
DWORD ConvertDataToBitmap(
DWORD dwBitCount,
DWORD dwWidth, DWORD dwHeight,
PBYTE pbInput, DWORD cbInput,
PBYTE pbOutput, DWORD cbOutput,
PDWORD pcbResult,
bool pFlip) {
if (!pbInput || !pbOutput || dwBitCount < 8) return -3;
if (cbInput < (dwWidth * dwHeight * dwBitCount / 8)) return -3;
PBYTE pBuffer = (PBYTE)malloc(cbInput);
if (!pBuffer) return -2;
BYTE dwColors = (BYTE)(dwBitCount / 8);
if (!dwColors) return -1;
UINT16 cbColors;
RGBQUAD pbColors[256];
switch (dwBitCount) {
case 1:
cbColors = 1;
break;
case 2:
cbColors = 4;
break;
case 4:
cbColors = 16;
break;
case 8:
cbColors = 256;
break;
default:
cbColors = 0;
break;
}
if (cbColors) {
BYTE dwStep = (BYTE)(256 / cbColors);
for (UINT16 i = 0; i < cbColors; ++i) {
pbColors[i].rgbRed = dwStep * i;
pbColors[i].rgbGreen = dwStep * i;
pbColors[i].rgbBlue = dwStep * i;
pbColors[i].rgbReserved = 0;
}
}
DWORD dwTable = cbColors * sizeof(RGBQUAD);
DWORD dwOffset = BITMAPHEADERSIZE + dwTable;
// calculate the padded row size, again
DWORD dwLineSize = (dwWidth * dwBitCount / 8 + 3) & ~3;
BITMAPFILEHEADER bFile = {0};
BITMAPINFOHEADER bInfo = {0};
bFile.bfType = 0x4D42; // MAGIC
bFile.bfSize = dwOffset + cbInput;
bFile.bfOffBits = dwOffset;
bInfo.biSize = sizeof(BITMAPINFOHEADER);
bInfo.biWidth = dwWidth;
bInfo.biHeight = dwHeight;
bInfo.biPlanes = 1;
bInfo.biBitCount = (WORD)dwBitCount;
bInfo.biCompression = BI_RGB;
bInfo.biSizeImage = cbInput;
if (cbOutput < bFile.bfSize) return -1;
// Flip the image (if necessary) and add padding to each row
if (pFlip) {
for (size_t i = 0; i < dwHeight; i++) {
for (size_t j = 0; j < dwWidth; j++) {
for (size_t k = 0; k < dwColors; k++) {
// Calculate the position in the padded buffer
// Make sure to also flip the colors from RGB to BRG
size_t x = (dwHeight - i - 1) * dwLineSize + (dwWidth - j - 1) * dwColors + (dwColors - k - 1);
size_t y = (dwHeight - i - 1) * dwWidth * dwColors + j * dwColors + k;
*(pBuffer + x) = *(pbInput + y);
}
}
}
} else {
for (size_t i = 0; i < dwHeight; i++) {
for (size_t j = 0; j < dwWidth; j++) {
for (size_t k = 0; k < dwColors; k++) {
// Calculate the position in the padded buffer
size_t x = i * dwLineSize + j * dwColors + (dwColors - k - 1);
size_t y = (dwHeight - i - 1) * dwWidth * dwColors + j * dwColors + k;
*(pBuffer + x) = *(pbInput + y);
}
}
}
}
memcpy(pbOutput, &bFile, sizeof(BITMAPFILEHEADER));
memcpy(pbOutput + sizeof(BITMAPFILEHEADER), &bInfo, sizeof(BITMAPINFOHEADER));
if (cbColors) memcpy(pbOutput + BITMAPHEADERSIZE, pbColors, dwTable);
memcpy(pbOutput + dwOffset, pBuffer, cbInput);
*pcbResult = bFile.bfSize;
free(pBuffer);
return 0;
}
DWORD WriteDataToBitmapFile(
LPCWSTR lpFilePath, DWORD dwBitCount,
DWORD dwWidth, DWORD dwHeight,
PBYTE pbInput, DWORD cbInput,
PBYTE pbMetadata, DWORD cbMetadata,
bool pFlip) {
if (!lpFilePath || !pbInput) return -3;
HANDLE hFile;
DWORD dwBytesWritten;
hFile = CreateFileW(
lpFilePath,
GENERIC_WRITE,
FILE_SHARE_READ,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_WRITE_THROUGH,
NULL);
if (hFile == INVALID_HANDLE_VALUE) return -1;
// calculate the padded row size and padded image size
DWORD dwLineSize = (dwWidth * dwBitCount / 8 + 3) & ~3;
DWORD dwImageSize = dwLineSize * dwHeight;
DWORD cbResult;
DWORD cbBuffer = dwImageSize + 0x500;
PBYTE pbBuffer = (PBYTE)calloc(cbBuffer, 1);
if (!pbBuffer) return -2;
if (ConvertDataToBitmap(dwBitCount, dwWidth, dwHeight, pbInput, dwImageSize, pbBuffer, cbBuffer, &cbResult, pFlip) < 0) {
cbResult = -1;
goto WriteDataToBitmapFile_End;
}
WriteFile(hFile, pbBuffer, cbResult, &dwBytesWritten, NULL);
if (pbMetadata)
WriteFile(hFile, pbMetadata, cbMetadata, &dwBytesWritten, NULL);
CloseHandle(hFile);
cbResult = dwBytesWritten;
WriteDataToBitmapFile_End:
free(pbBuffer);
return cbResult;
}
DWORD WriteArrayToFile(LPCSTR lpOutputFilePath, LPVOID lpDataTemp, DWORD nDataSize, BOOL isAppend) {
#ifdef NDEBUG
return nDataSize;
#else
HANDLE hFile;
DWORD dwBytesWritten;
DWORD dwDesiredAccess;
DWORD dwCreationDisposition;
if (isAppend) {
dwDesiredAccess = FILE_APPEND_DATA;
dwCreationDisposition = OPEN_ALWAYS;
} else {
dwDesiredAccess = GENERIC_WRITE;
dwCreationDisposition = CREATE_ALWAYS;
}
hFile = CreateFileA(
lpOutputFilePath,
dwDesiredAccess,
FILE_SHARE_READ,
NULL,
dwCreationDisposition,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_WRITE_THROUGH,
NULL);
if (hFile == INVALID_HANDLE_VALUE) {
return FALSE;
}
WriteFile(hFile, lpDataTemp, nDataSize, &dwBytesWritten, NULL);
CloseHandle(hFile);
return dwBytesWritten;
#endif
}
void printer_set_dimensions(int width, int height){
WIDTH = width;
HEIGHT = height;
}
int WINAPI chcusb_writeIred(uint8_t* a1, uint8_t* a2, uint16_t* rResult) {
dprintf("Printer: C3XXusb: %s\n", __func__);
*rResult = 0;
return 1;
}

View File

@ -4,7 +4,7 @@
#include <stdbool.h>
#include <stdint.h>
struct printer_chc_config {
struct printer_config {
bool enable;
bool rotate_180;
char serial_no[8];
@ -15,8 +15,8 @@ struct printer_chc_config {
uint32_t wait_time;
};
void printer_chc_hook_init(const struct printer_chc_config *cfg, int rfid_port_no, HINSTANCE self);
void printer_chc_hook_insert_hooks(HMODULE target);
void printer_hook_init(const struct printer_config *cfg, int rfid_port_no, HINSTANCE self);
void printer_hook_insert_hooks(HMODULE target);
void printer_set_dimensions(int width, int height);
int WINAPI fwdlusb_updateFirmware_main(uint8_t update, LPCSTR filename, uint16_t *rResult);

View File

@ -1,920 +0,0 @@
// ReSharper disable CppParameterNeverUsed
// ReSharper disable CppParameterMayBeConstPtrOrRef
#include "printer_cx.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <windows.h>
#include <wtypes.h>
#include "imageutil.h"
#include "hook/procaddr.h"
#include "hook/table.h"
#include "util/dprintf.h"
#pragma region prototypes
static int __stdcall hook_CXCMD_Retransfer();
static bool __stdcall hook_CXCMD_CheckIfConnected(int* pSlotId, int* pId);
static int __stdcall hook_CXCMD_xImageOut();
static int __stdcall hook_CXCMD_MoveCard(int slotId, int id, int dest, int flip, int filmInit, int immed);
static int __stdcall hook_CXCMD_xWriteMagData();
static int __stdcall hook_CXCMD_SecurityPrint(int slotId, int id, int color, int bufferIndex, int immed);
static int __stdcall hook_CXCMD_ScanPrinterNext();
static int __stdcall hook_CXCMD_Print(int slotId, int id, int color, int bufferIndex, int immed);
static int __stdcall hook_CXCMD_RezeroUnit(int slotId, int id, int action);
static int __stdcall hook_CXCMD_WriteMagData();
static int __stdcall hook_CXCMD_LogSense(int iSlot, int iID, int iPage, uint8_t* pbyBuffer);
static int __stdcall hook_CXCMD_StandardInquiry(int iSlot, int iID, uint8_t* pbyBuffer);
static int __stdcall hook_CXCMD_ModeSense(int iSlot, int iID, int iPC, int iPage, uint8_t* pbyBuffer);
static int __stdcall hook_CXCMD_UpdateFirmware(int iSlot, int iID, char* pFile, int iDataID);
static int __stdcall hook_CXCMD_ModeSelect(int iSlot, int iID, int iSp, int iPage, uint8_t* pbyData);
static int __stdcall hook_CXCMD_GetPrintingStatus();
static int __stdcall hook_CXCMD_SendDiagnostic(int iSlot, int iID, int iTestMode, int iTestPatten, int iTestCount);
static int __stdcall hook_CXCMD_RetransferAndTurn(int slotId, int id, int immed);
static int __stdcall hook_CXCMD_LogSelect(int iSlot, int iID, int iMod);
static int __stdcall hook_CXCMD_ReadPosition(int slotId, int id, uint8_t* buffer);
static int __stdcall hook_CXCMD_SecurityLock();
static int __stdcall hook_CXCMD_SetPrintingStatus();
static int __stdcall hook_CXCMD_xReadISOMagData();
static int __stdcall hook_CXCMD_WriteISO3TrackMagData();
static int __stdcall hook_CXCMD_PasswordSet();
static int __stdcall hook_CXCMD_GetPrinterStatus();
static int __stdcall hook_CXCMD_WriteProjectCode();
static int __stdcall hook_CXCMD_LoadCard(int slotId, int id, int dest, int flip, int filmInit, int immed);
static int __stdcall hook_CXCMD_ReadMagData();
static int __stdcall hook_CXCMD_ScanPrinter(int* pSlotId, int* pId);
static int __stdcall hook_CXCMD_xWriteISOMagData();
static int __stdcall hook_CXCMD_ICControl();
static int __stdcall hook_CXCMD_ImageOut(int slotId, int id, uint8_t* plane, int length, int color, int bufferIndex);
static int __stdcall hook_CXCMD_ReadBuffer(int iSlot, int iID, int iMode, int iBufferID, uint8_t* pbyData, int iOffset,
int iLength);
static int __stdcall hook_CXCMD_xReadMagData();
static int __stdcall hook_CXCMD_WriteBuffer(int iSlot, int iID, int iMode, int iBufferID, uint8_t* pbyData, int iOffset,
int iLength);
static int __stdcall hook_CXCMD_DefineLUT(int slotId, int id, int color, int length, uint8_t* buffer);
static int __stdcall hook_CXCMD_ReadISO3TrackMagData();
static int __stdcall hook_CXCMD_TestUnitReady(int slotId, int id);
static int __stdcall hook_CXCMD_RetransferAndEject(int slotId, int id, int immed);
static bool __stdcall hook_Lut24_Exchange(const wchar_t* pFile, uint8_t* y, uint8_t* m, uint8_t* c, int sizeY, int sizeM,
int sizeC);
static bool __stdcall hook_Wdata_create(uint8_t* pbyRdata, uint8_t* pbyGdata, uint8_t* pbyBdata, int iWidth,
int iHeight, bool bPortrait, int iAlgorithim, uint8_t* pbyWdata);
static int __cdecl hook_init_accesscodekey(BSTR fileName);
static int __cdecl hook_accesscodekeyoverwriteheader(void* context, BSTR header, int headerLen, BSTR accessheaderkey, int headerkeylen);
#pragma endregion
#pragma region hooktables
static const struct hook_symbol hook_pcp_syms[] = {
{
.name = "CXCMD_Retransfer",
.patch = hook_CXCMD_Retransfer,
.ordinal = 19,
},
{
.name = "CXCMD_CheckIfConnected",
.patch = hook_CXCMD_CheckIfConnected,
.ordinal = 1,
},
{
.name = "CXCMD_xImageOut",
.patch = hook_CXCMD_xImageOut,
.ordinal = 36,
},
{
.name = "CXCMD_MoveCard",
.patch = hook_CXCMD_MoveCard,
.ordinal = 12,
},
{
.name = "CXCMD_xWriteMagData",
.patch = hook_CXCMD_xWriteMagData,
.ordinal = 40,
},
{
.name = "CXCMD_SecurityPrint",
.patch = hook_CXCMD_SecurityPrint,
.ordinal = 26,
},
{
.name = "CXCMD_ScanPrinterNext",
.patch = hook_CXCMD_ScanPrinterNext,
.ordinal = 24,
},
{
.name = "CXCMD_Print",
.patch = hook_CXCMD_Print,
.ordinal = 14,
},
{
.name = "CXCMD_RezeroUnit",
.patch = hook_CXCMD_RezeroUnit,
.ordinal = 22,
},
{
.name = "CXCMD_WriteMagData",
.patch = hook_CXCMD_WriteMagData,
.ordinal = 34,
},
{
.name = "CXCMD_LogSense",
.patch = hook_CXCMD_LogSense,
.ordinal = 9,
},
{
.name = "CXCMD_StandardInquiry",
.patch = hook_CXCMD_StandardInquiry,
.ordinal = 29,
},
{
.name = "CXCMD_ModeSense",
.patch = hook_CXCMD_ModeSense,
.ordinal = 11,
},
{
.name = "CXCMD_UpdateFirmware",
.patch = hook_CXCMD_UpdateFirmware,
.ordinal = 31,
},
{
.name = "CXCMD_ModeSelect",
.patch = hook_CXCMD_ModeSelect,
.ordinal = 10,
},
{
.name = "CXCMD_GetPrintingStatus",
.patch = hook_CXCMD_GetPrintingStatus,
.ordinal = 4,
},
{
.name = "CXCMD_SendDiagnostic",
.patch = hook_CXCMD_SendDiagnostic,
.ordinal = 27,
},
{
.name = "CXCMD_RetransferAndTurn",
.patch = hook_CXCMD_RetransferAndTurn,
.ordinal = 21,
},
{
.name = "CXCMD_LogSelect",
.patch = hook_CXCMD_LogSelect,
.ordinal = 8,
},
{
.name = "CXCMD_ReadPosition",
.patch = hook_CXCMD_ReadPosition,
.ordinal = 18,
},
{
.name = "CXCMD_SecurityLock",
.patch = hook_CXCMD_SecurityLock,
.ordinal = 25,
},
{
.name = "CXCMD_SetPrintingStatus",
.patch = hook_CXCMD_SetPrintingStatus,
.ordinal = 28,
},
{
.name = "CXCMD_xReadISOMagData",
.patch = hook_CXCMD_xReadISOMagData,
.ordinal = 37,
},
{
.name = "CXCMD_WriteISO3TrackMagData",
.patch = hook_CXCMD_WriteISO3TrackMagData,
.ordinal = 33,
},
{
.name = "CXCMD_PasswordSet",
.patch = hook_CXCMD_PasswordSet,
.ordinal = 13,
},
{
.name = "CXCMD_GetPrinterStatus",
.patch = hook_CXCMD_GetPrinterStatus,
.ordinal = 3,
},
{
.name = "CXCMD_WriteProjectCode",
.patch = hook_CXCMD_WriteProjectCode,
.ordinal = 35,
},
{
.name = "CXCMD_LoadCard",
.patch = hook_CXCMD_LoadCard,
.ordinal = 7,
},
{
.name = "CXCMD_ReadMagData",
.patch = hook_CXCMD_ReadMagData,
.ordinal = 17,
},
{
.name = "CXCMD_ScanPrinter",
.patch = hook_CXCMD_ScanPrinter,
.ordinal = 23,
},
{
.name = "CXCMD_xWriteISOMagData",
.patch = hook_CXCMD_xWriteISOMagData,
.ordinal = 39,
},
{
.name = "CXCMD_ICControl",
.patch = hook_CXCMD_ICControl,
.ordinal = 5,
},
{
.name = "CXCMD_ImageOut",
.patch = hook_CXCMD_ImageOut,
.ordinal = 6,
},
{
.name = "CXCMD_ReadBuffer",
.patch = hook_CXCMD_ReadBuffer,
.ordinal = 15,
},
{
.name = "CXCMD_xReadMagData",
.patch = hook_CXCMD_xReadMagData,
.ordinal = 38,
},
{
.name = "CXCMD_WriteBuffer",
.patch = hook_CXCMD_WriteBuffer,
.ordinal = 32,
},
{
.name = "CXCMD_DefineLUT",
.patch = hook_CXCMD_DefineLUT,
.ordinal = 2,
},
{
.name = "CXCMD_ReadISO3TrackMagData",
.patch = hook_CXCMD_ReadISO3TrackMagData,
.ordinal = 16,
},
{
.name = "CXCMD_TestUnitReady",
.patch = hook_CXCMD_TestUnitReady,
.ordinal = 30,
},
{
.name = "CXCMD_RetransferAndEject",
.patch = hook_CXCMD_RetransferAndEject,
.ordinal = 20,
},
};
static const struct hook_symbol hook_lut_syms[] = {
{
.name = "Lut24_Exchange",
.patch = hook_Lut24_Exchange,
.ordinal = 1,
},
};
static const struct hook_symbol hook_wdata_syms[] = {
{
.name = "Wdata_create",
.patch = hook_Wdata_create,
.ordinal = 1,
},
};
static const struct hook_symbol hook_ac_syms[] = {
{
.name = "init_accesscodekey",
.patch = hook_init_accesscodekey,
},{
.name = "accesscodekeyoverwriteheader",
.patch = hook_accesscodekeyoverwriteheader,
},
};
#pragma endregion
static void write_int(uint8_t* data, int index, int value) {
data[index] = value >> 24;
data[index + 1] = value >> 16;
data[index + 2] = value >> 8;
data[index + 3] = value;
}
static void write_short(uint8_t* data, int index, short value) {
data[index] = value >> 8;
data[index + 1] = value;
}
static struct printer_cx_config printer_config;
static wchar_t printer_out_path[MAX_PATH];
static struct printer_cx_data printer_data;
#define HEIGHT 664
#define WIDTH 1036
#define IMAGE_BUFFER_SIZE WIDTH * HEIGHT
static uint8_t back_buffer[4][IMAGE_BUFFER_SIZE];
static uint8_t front_buffer[4][IMAGE_BUFFER_SIZE];
static uint64_t current_card_id;
DWORD load_printer_data() {
DWORD bytesRead = 0;
HANDLE hSave = CreateFileW(printer_config.printer_data_path, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hSave != INVALID_HANDLE_VALUE) {
if (!ReadFile(hSave, &printer_data, sizeof(printer_data), &bytesRead, NULL)){
CloseHandle(hSave);
return GetLastError();
}
CloseHandle(hSave);
if (bytesRead != sizeof(printer_data)){
return -1;
}
if (printer_data.version != PRINTER_DATA_VERSION) {
return -2;
}
return 0;
} else {
return GetLastError();
}
}
DWORD save_printer_data() {
DWORD bytesWritten = 0;
HANDLE hSave = CreateFileW(printer_config.printer_data_path, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hSave != NULL) {
if (!WriteFile(hSave, &printer_data, sizeof(printer_data), &bytesWritten, NULL)){
CloseHandle(hSave);
dprintf("CX7000: Failed writing data: %lx\n", GetLastError());
return GetLastError();
}
CloseHandle(hSave);
return 0;
} else {
dprintf("CX7000: Failed opening data file for writing: %lx\n", GetLastError());
return GetLastError();
}
}
void printer_cx_hook_init(const struct printer_cx_config* cfg, HINSTANCE self) {
assert(cfg != NULL);
if (!cfg->enable) {
return;
}
memcpy(&printer_config, cfg, sizeof(*cfg));
printer_cx_hook_insert_hooks(NULL);
CreateDirectoryW(cfg->printer_out_path, NULL);
memcpy(printer_out_path, cfg->printer_out_path, MAX_PATH);
if (load_printer_data() != 0) {
memset(&printer_data, 0, sizeof(printer_data));
printer_data.version = PRINTER_DATA_VERSION;
if (save_printer_data() == 0) {
dprintf("CX7000: Printer data initialized.\n");
}
}
dprintf("CX7000: hook enabled.\n");
}
void printer_cx_hook_insert_hooks(HMODULE target) {
hook_table_apply(target, "PCP21CT64.dll", hook_pcp_syms, _countof(hook_pcp_syms));
hook_table_apply(target, "LUT24EXG64.dll", hook_lut_syms, _countof(hook_lut_syms));
hook_table_apply(target, "WCREATE64.dll", hook_wdata_syms, _countof(hook_wdata_syms));
hook_table_apply(target, "accesscode_dll.dll", hook_ac_syms, _countof(hook_ac_syms));
/* Unity workaround */
proc_addr_table_push(target, "PCP21CT64.dll", hook_pcp_syms, _countof(hook_pcp_syms));
proc_addr_table_push(target, "LUT24EXG64.dll", hook_lut_syms, _countof(hook_lut_syms));
proc_addr_table_push(target, "WCREATE64.dll", hook_wdata_syms, _countof(hook_wdata_syms));
proc_addr_table_push(target, "accesscode_dll.dll", hook_ac_syms, _countof(hook_ac_syms));
}
static int __stdcall hook_CXCMD_Retransfer() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static bool __stdcall hook_CXCMD_CheckIfConnected(int* pSlotId, int* pId) {
dprintf("CX7000: %s\n", __func__);
return printer_config.enable;
}
static int __stdcall hook_CXCMD_xImageOut() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_MoveCard(int slotId, int id, int dest, int flip, int filmInit, int immed) {
dprintf("CX7000: %s(%d, %d, %d, %d)\n", __func__, dest, flip, filmInit, immed);
return CX_OK;
}
static int __stdcall hook_CXCMD_xWriteMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_SecurityPrint(int slotId, int id, int color, int bufferIndex, int immed) {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ScanPrinterNext() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ImageOut(int slotId, int id, uint8_t* plane, int length, int color, int bufferIndex) {
dprintf("CX7000: %s\n", __func__);
assert(color >= 0 && color <= 3);
assert(bufferIndex >= 0 && bufferIndex <= 1);
assert(length == IMAGE_BUFFER_SIZE);
// colorIndex: 0 = w, 1 = c, 2 = m, 3 = y
// bufferIndex: 0 = back, 1 = front
if (bufferIndex == 0) {
memcpy(back_buffer[color], plane, length);
} else {
memcpy(front_buffer[color], plane, length);
}
return CX_OK;
}
static int __stdcall hook_CXCMD_Print(int slotId, int id, int color, int bufferIndex, int immed) {
dprintf("CX7000: %s(%d, %d, %d)\n", __func__, color, bufferIndex, immed);
assert(bufferIndex >= 0 && bufferIndex <= 1);
SYSTEMTIME t;
GetLocalTime(&t);
// color: 1 = back, 3 = front
// bufferIndex: 0 = back, 1 = front
wchar_t dumpPath[MAX_PATH];
uint8_t metadata[5];
metadata[0] = current_card_id >> 32;
write_int(metadata, 1, (int32_t)current_card_id);
swprintf_s(
dumpPath, MAX_PATH,
L"%s\\CX7000_%04d%02d%02d_%02d%02d%02d_%s.bmp",
printer_out_path, t.wYear, t.wMonth, t.wDay, t.wHour, t.wMinute, t.wSecond, bufferIndex == 0 ? L"back" : L"front");
// convert image from seperate CMY arrays to one RGB array
int size = IMAGE_BUFFER_SIZE * 3;
uint8_t* raw_image = (uint8_t*)malloc(size);
for (int i = 0; i < IMAGE_BUFFER_SIZE; i++) {
// 0 is "white" and we don't really care about that
raw_image[i * 3] = 0xFF - (bufferIndex == 0 ? back_buffer : front_buffer)[1][i];
raw_image[i * 3 + 1] = 0xFF - (bufferIndex == 0 ? back_buffer : front_buffer)[2][i];
raw_image[i * 3 + 2] = 0xFF - (bufferIndex == 0 ? back_buffer : front_buffer)[3][i];
}
dprintf("CX7000: Saving %s image to %ls\n", bufferIndex == 0 ? "back" : "front", dumpPath);
int ret = WriteDataToBitmapFile(dumpPath, 24, WIDTH, HEIGHT, raw_image, size, metadata, 5, false);
free(raw_image);
if (ret < 0) {
dprintf("CX7000: WriteDataToBitmapFile returned %d\n", ret);
return CX_ERROR_FATAL_3301;
}
return CX_OK;
}
static int __stdcall hook_CXCMD_RezeroUnit(int slotId, int id, int action) {
dprintf("CX7000: %s\n", __func__);
return CX_OK;
}
static int __stdcall hook_CXCMD_WriteMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_LogSense(int iSlot, int iID, int iPage, uint8_t* pbyBuffer) {
dprintf("CX7000: %s\n", __func__);
const int size = 108;
memset(pbyBuffer, 0, size);
if (iPage == 56) {
dprintf("CX7000: MediumQuantity\n");
write_int(pbyBuffer, 8, (int)printer_data.print_counter); // total count
write_int(pbyBuffer, 16, 22); // free count
write_int(pbyBuffer, 24, 33); // head count
write_int(pbyBuffer, 32, (int)printer_data.print_counter_since_clean); // cleaning count
write_int(pbyBuffer, 40, 55); // error count
write_int(pbyBuffer, 48, 66); // cru cleaning count
return CX_OK;
} else if (iPage == 57) {
dprintf("CX7000: Miscellaneous\n");
write_int(pbyBuffer, 16, 234); // re transfer hr power on time
write_int(pbyBuffer, 24, 456); // remedy hr power on time
write_int(pbyBuffer, 40, 789); // unresettable re transfer hr power on time
write_int(pbyBuffer, 48, 1023); // unresettable remedy hr power on time
return CX_OK;
}
dprintf("CX7000: Unknown LogSense\n");
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_StandardInquiry(int iSlot, int iID, uint8_t* pbyBuffer) {
const int size = 96;
dprintf("CX7000: %s\n", __func__);
memset(pbyBuffer, 0, size);
memcpy(pbyBuffer + 32, printer_config.printer_firm_version, 8);
memcpy(pbyBuffer + 50, printer_config.printer_camera_version, 8);
memcpy(pbyBuffer + 71, printer_config.printer_config_version, 8);
memcpy(pbyBuffer + 79, printer_config.printer_table_version, 8);
//memcpy(pbyBuffer + 58, printer_config.thermal_head_info, 13); // unused
return CX_OK;
}
static int __stdcall hook_CXCMD_ModeSense(int iSlot, int iID, int iPC, int iPage, uint8_t* pbyBuffer) {
dprintf("CX7000: %s(%d, %d)\n", __func__, iPC, iPage);
const int size = 104;
memset(pbyBuffer, 0, size);
if (iPC == 1 && iPage == 40) { // GetMediaInfo
pbyBuffer[51] = 10; // film count (10=100%)
pbyBuffer[52] = 50; // ink count (50=100%)
return CX_OK;
} else if (iPC == 1 && iPage == 35) { // ReadInkInfo
pbyBuffer[6] = 0; // "b"
write_short(pbyBuffer, 8, 50); // Remain
return CX_OK;
}
dprintf("CX7000: Unknown ModeSense\n");
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_UpdateFirmware(int iSlot, int iID, char* pFile, int iDataID) {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // intentionally not implemented
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ModeSelect(int iSlot, int iID, int iSp, int iPage, uint8_t* pbyData) {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_GetPrintingStatus() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_SendDiagnostic(int iSlot, int iID, int iTestMode, int iTestPatten, int iTestCount) {
dprintf("CX7000: %s(%d, %d, %d)\n", __func__, iTestMode, iTestPatten, iTestCount);
if (iTestMode == 19) {
dprintf("CX7000: Printer Front Buttons Enabled: %d\n", iTestPatten);
return CX_OK;
} else if (iTestMode == 17) {
dprintf("CX7000: Printer was cleaned (haha)\n");
printer_data.print_counter_since_clean = 0;
save_printer_data();
return CX_OK;
} else if (iTestMode == 18) {
dprintf("CX7000: Transport Mode enabled\n");
printer_data.is_transport = true;
save_printer_data();
return CX_OK;
} else if (iTestMode == 20) {
dprintf("CX7000: Transport Mode disabled\n");
printer_data.is_transport = false;
save_printer_data();
return CX_OK;
}
dprintf("CX7000: Unknown SendDiagnostic\n");
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_RetransferAndTurn(int slotId, int id, int immed) {
dprintf("CX7000: %s\n", __func__);
return CX_OK;
}
static int __stdcall hook_CXCMD_LogSelect(int iSlot, int iID, int iMod) {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ReadPosition(int slotId, int id, uint8_t* buffer) {
dprintf("CX7000: %s\n", __func__);
const int size = 8;
memset(buffer, 0, size);
buffer[0] = 1 << 2; // IsExist (0 means YES!)
buffer[7] = 0; // position (of card; 0 = printer, 1 = "IR")
return CX_OK;
}
static int __stdcall hook_CXCMD_SecurityLock() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_SetPrintingStatus() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_xReadISOMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_WriteISO3TrackMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_PasswordSet() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_GetPrinterStatus() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_WriteProjectCode() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_LoadCard(int slotId, int id, int dest, int flip, int filmInit, int immed) {
dprintf("CX7000: %s(%d, %d, %d, %d)\n", __func__, dest, flip, filmInit, immed);
return CX_OK;
}
static int __stdcall hook_CXCMD_ReadMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ScanPrinter(int* pSlotId, int* pId) {
dprintf("CX7000: %s\n", __func__);
if (!printer_config.enable) {
return CX_ERROR_NOT_CONNECTED_6804;
}
*pSlotId = 1;
*pId = 1;
return CX_OK;
}
static int __stdcall hook_CXCMD_xWriteISOMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ICControl() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ReadBuffer(int iSlot, int iID, int iMode, int iBufferID, uint8_t* pbyData, int iOffset,
int iLength) {
dprintf("CX7000: %s(%d, %d, %d)\n", __func__, iMode, iBufferID, iLength);
memset(pbyData, 0, iLength);
if (iMode == 2 && iBufferID == 87 && iLength == 10) {
dprintf("CX7000: ReadCondition\n");
pbyData[0] = printer_data.is_transport; // transport mode
pbyData[1] = 0; // head white ink level, unused
pbyData[2] = 0; // main white ink level, unused
pbyData[3] = 0; // total white ink level, unused
return CX_OK;
} else if (iMode == 2 && iBufferID == 112 && iLength == 6) {
dprintf("CX7000: GetMacAddress\n");
pbyData[0] = 0x12; // displays in test menu, else ununused?
pbyData[1] = 0x34;
pbyData[2] = 0x56;
pbyData[3] = 0x78;
pbyData[4] = 0x9A;
pbyData[5] = 0xBC;
return CX_OK;
} else if (iMode == 2 && iBufferID == 82 && iLength == 4) {
dprintf("CX7000: GetCleaningWaitCount\n");
// seemingly unused
write_short(pbyData, 0, 0);
return CX_OK;
} else if (iMode == 2 && iBufferID == 85 && iLength == 10) {
dprintf("CX7000: GetSensorInfo\n");
pbyData[0] = 244; // retransfer heat roller thermistor; must be over 243
pbyData[1] = 0; // main pwb thermistor; unused
pbyData[2] = 0; // thermal head thermistor; unused
pbyData[3] = 0; // heater cover thermistor; unused
return CX_OK;
} else if (iMode == 2 && iBufferID == 88 && iLength == 16) {
dprintf("CX7000: ReadErrorStatus\n");
pbyData[1] = 0; // is door open?
//pbyData[2...] = // any of the error codes that fit in a byte (from CX_ERROR_FATAL_3301 to CX_ERROR_PRINT_INTERRUPT_6805_3)
return CX_OK;
} else if (iMode == 2 && iBufferID == 224 && iLength == 10) {
dprintf("CX7000: ReadCode\n");
printer_data.print_counter_since_clean++;
current_card_id = ++printer_data.print_counter;
dprintf("CX7000: Generated new card ID: %lld\n", current_card_id);
save_printer_data();
pbyData[0] = current_card_id >> 32; // MSB of card id
write_int(pbyData, 1, (int32_t)current_card_id); // lower 4 bytes of card id
pbyData[5] = 0x0; // Direction (1 = rotate image by 180 degrees)
pbyData[6] = 0x1; // CheckCode (0 = error)
return CX_OK;
} else if (iMode == 2 && iBufferID == 144 && iLength == 260) {
dprintf("CX7000: ReadErrorLog\n");
write_int(pbyData, 0, 0); // LogCount
/*for (int i = 0; false; i++) { // list of error ids
write_int(pbyData, i + 4, 0);
}*/
return CX_OK;
}
dprintf("CX7000: Unknown ReadBuffer\n");
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_xReadMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_WriteBuffer(int iSlot, int iID, int iMode, int iBufferID, uint8_t* pbyData, int iOffset, // NOLINT(*-non-const-parameter)
int iLength) {
dprintf("CX7000: %s(%d, %d, %d, %d)\n", __func__, iMode, iBufferID, iOffset, iLength);
if (iMode == 2 && iBufferID == 82 && iLength == 4) {
int val = pbyData[0] << 8 | pbyData[1];
dprintf("CX7000: Set cleaning limit: %d\n", val);
return CX_OK;
}
dprintf("CX7000: Unknown WriteBuffer\n");
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_DefineLUT(int slotId, int id, int color, int length, uint8_t* buffer) {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_ReadISO3TrackMagData() {
dprintf("CX7000: %s\n", __func__);
dprintf("CX7000: Unimplemented\n"); // unused
return CX_ERROR_USB_COM_3201;
}
static int __stdcall hook_CXCMD_TestUnitReady(int slotId, int id) {
dprintf("CX7000: %s\n", __func__);
if (!printer_config.enable) {
return CX_ERROR_NOT_CONNECTED_6804;
}
return CX_OK;
}
static int __stdcall hook_CXCMD_RetransferAndEject(int slotId, int id, int immed) {
dprintf("CX7000: %s\n", __func__);
return CX_OK;
}
static bool __stdcall hook_Lut24_Exchange(const wchar_t* pFile, uint8_t* y, uint8_t* m, uint8_t* c, int sizeY, int sizeM,
int sizeC) {
dprintf("CX7000: %s(%ls)\n", __func__, pFile);
// stub?
return true;
}
static bool __stdcall hook_Wdata_create(uint8_t* pbyRdata, uint8_t* pbyGdata, uint8_t* pbyBdata, int iWidth,
int iHeight, bool bPortrait, int iAlgorithim, uint8_t* pbyWdata) {
dprintf("CX7000: %s(%d, %d, %d)\n", __func__, iHeight, bPortrait, iAlgorithim);
// stub?
return true;
}
// TODO: these two only exist while we have no decrypted dump of accesscode_dll
static int __cdecl hook_init_accesscodekey(BSTR fileName) {
dprintf("AccesscodeKey: Init\n");
return 0;
}
static int __cdecl hook_accesscodekeyoverwriteheader(void* context, BSTR header, int headerLen, BSTR accessheaderkey, int headerkeylen) {
dprintf("AccesscodeKey: Overwrite Header\n");
return 0;
}

View File

@ -1,73 +0,0 @@
#pragma once
#include <stdbool.h>
#include <stdint.h>
#include <windows.h>
#define PRINTER_DATA_VERSION 1
struct printer_cx_config {
bool enable;
wchar_t printer_out_path[MAX_PATH];
wchar_t printer_data_path[MAX_PATH];
char printer_firm_version[8];
char printer_camera_version[8];
char printer_config_version[8];
char printer_table_version[8];
};
struct printer_cx_data {
uint8_t version;
uint64_t print_counter;
uint64_t print_counter_since_clean;
bool is_transport;
};
enum {
CX_OK = 0,
CX_ERROR_FATAL_3301 = -1,
CX_ERROR_USB_COM_3201 = -2,
CX_ERROR_PRINT_INTERRUPT_6805_4 = -4,
CX_ERROR_CODE_UNREADABLE_3303 = -5,
CX_ERROR_INK_LOW_3202 = -6,
CX_ERROR_PRINT_INTERRUPT_6805_3 = -7,
CX_ERROR_NO_CARD_6801 = -16961536,
CX_ERROR_DOOR_OPEN_6808 = -16961792,
CX_ERROR_6831 = -16963328,
CX_ERROR_6810 = -16964864,
CX_ERROR_CLEAN_PRINTER_3999 = -16973056,
CX_ERROR_JAM_6805_1 = -17010688,
CX_ERROR_REVERSE_JAM_6805_2 = -17010944,
CX_ERROR_CAMERA_JAM_6805_3 = -17011200,
CX_ERROR_TRANSPORT_JAM_6805_4 = -17011456,
CX_ERROR_PAPER_SENSOR_JAM_6805_5 = -17011712,
CX_ERROR_RETRANSFER_JAM_6805_6 = -17011968,
CX_ERROR_PAPER_RIPPED_6813_3 = -17015040,
CX_ERROR_CODE_READ_6811 = -17018112,
CX_ERROR_UNAUTHORIZED_INK_6803_1 = -17018880,
CX_ERROR_INK_EMPTY_6813_1 = -17019136,
CX_ERROR_PRINT_TIMEOUT_6810_3 = -17056768,
CX_ERROR_CAMERA_HARDWARE_FAULT_6810_5 = -17083136,
CX_ERROR_CAMERA_COM_6810_6 = -17083392,
CX_ERROR_ROLLER_6810_15 = -17088768,
CX_ERROR_OVER_TEMPERATURE_6810_16 = -17089024,
CX_ERROR_POWER_INTERRUPT_6810_1 = -17089280,
CX_ERROR_INITIALIZATION_6810_2 = -17094656,
CX_ERROR_OVER_TEMPERATURE_6810_10 = -17100800,
CX_ERROR_RETRANSFER_ROLLER_6810_11 = -17101056,
CX_ERROR_THERMOSTAT_6810_12 = -17101312,
CX_ERROR_OVER_TEMPERATURE_6810_20 = -17101568,
CX_ERROR_STRAIGHTEN_ROLLER_6810_21 = -17101824,
CX_ERROR_THERMOSTAT_6810_22 = -17102080,
CX_ERROR_PRINTER_TOO_COLD_6833_1 = -16971264,
CX_ERROR_OVER_TEMPERATURE_6810_25 = -17102848,
CX_ERROR_CAMERA_NOT_FOUND_6810_7 = -17116672,
CX_ERROR_RETRANSFER_ROLL_EMPTY_6802_3 = -21144064,
CX_ERROR_INK_ROLL_EMPTY_6802_1 = -21148160,
CX_ERROR_NOT_CONNECTED_6804 = -33554432,
CX_ERROR_CAMERA_JAM_6805_7 = -17012224,
CX_ERROR_INVALID_CLEANING_CARD_6832_1 = -16965376,
CX_ERROR_TEMPERATURE_RESOLVED_6833_2 = -16971520,
};
void printer_cx_hook_init(const struct printer_cx_config *cfg, HINSTANCE self);
void printer_cx_hook_insert_hooks(HMODULE target);

View File

@ -1,109 +0,0 @@
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include "hooklib/config.h"
#include "util/dll-bind.h"
#include "util/dprintf.h"
#include "y3.h"
#include "y3-dll.h"
const struct dll_bind_sym y3_dll_syms[] = {
{
.sym = "y3_io_init",
.off = offsetof(struct y3_dll, init),
}, {
.sym = "y3_io_get_cards",
.off = offsetof(struct y3_dll, get_cards),
}, {
.sym = "y3_io_close",
.off = offsetof(struct y3_dll, close),
}
};
struct y3_dll y3_dll;
// Copypasta DLL binding and diagnostic message boilerplate.
// Not much of this lends itself to being easily factored out. Also there
// will be a lot of API-specific branching code here eventually as new API
// versions get defined, so even though these functions all look the same
// now this won't remain the case forever.
HRESULT y3_dll_init(const struct y3_dll_config *cfg, HINSTANCE self)
{
uint16_t (*get_api_version)(void);
const struct dll_bind_sym *sym;
HINSTANCE owned;
HINSTANCE src;
HRESULT hr;
assert(cfg != NULL);
assert(self != NULL);
if (cfg->path[0] != L'\0') {
owned = LoadLibraryW(cfg->path);
if (owned == NULL) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Y3: Failed to load IO DLL: %lx: %S\n",
hr,
cfg->path);
goto end;
}
dprintf("Y3: Using custom IO DLL: %S\n", cfg->path);
src = owned;
} else {
owned = NULL;
src = self;
}
get_api_version = (void *) GetProcAddress(src, "y3_io_get_api_version");
if (get_api_version != NULL) {
y3_dll.api_version = get_api_version();
} else {
y3_dll.api_version = 0x0100;
dprintf("Custom IO DLL does not expose y3_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");
}
if (y3_dll.api_version >= 0x0200) {
hr = E_NOTIMPL;
dprintf("Y3: Custom IO DLL implements an unsupported "
"API version (%#04x). Please update Segatools.\n",
y3_dll.api_version);
goto end;
}
sym = y3_dll_syms;
hr = dll_bind(&y3_dll, src, &sym, _countof(y3_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("Y3: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}
}
owned = NULL;
end:
if (owned != NULL) {
FreeLibrary(owned);
}
return hr;
}

View File

@ -1,19 +0,0 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "hooklib/y3.h"
struct y3_dll {
uint16_t api_version;
HRESULT (*init)(void);
HRESULT (*close)(void);
HRESULT (*get_cards)(struct CardInfo* cards, int* len);
};
extern struct y3_dll y3_dll;
HRESULT y3_dll_init(const struct y3_dll_config *cfg, HINSTANCE self);

View File

@ -1,631 +0,0 @@
// ReSharper disable CppParameterNeverUsed
#include <windows.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "y3.h"
#include "hook/table.h"
#include "hook/procaddr.h"
#include "hooklib/y3-dll.h"
#include "util/dprintf.h"
#if _WIN32 || _WIN64
#if _WIN64
#define ENV64BIT
#else
#define ENV32BIT
#endif
#endif
// Check GCC
#if __GNUC__
#if __x86_64__ || __ppc64__
#define ENV64BIT
#else
#define ENV32BIT
#endif
#endif
#ifdef ENV64BIT
#define CALL
#else
#define CALL __cdecl
#endif
float CALL API_DLLVersion();
uint32_t CALL API_GetLastError(int* hDevice);
uint32_t CALL API_GetErrorMessage(uint32_t errNo, char* szMessage, int numBytes);
int* CALL API_Connect(char* szPortName);
int CALL API_Close(int* hDevice);
int CALL API_Start(int* hDevice);
int CALL API_Stop(int* hDevice);
float CALL API_GetFirmVersion(int* hDevice);
uint32_t CALL API_GetFirmName(int* hDevice);
uint32_t CALL API_GetTargetCode(int* hDevice);
uint32_t CALL API_GetStatus(int* hDevice);
uint32_t CALL API_GetCounter(int* hDevice);
int CALL API_ClearError(int* hDevice);
int CALL API_Reset(int* hDevice, bool isHardReset);
int CALL API_GetCardInfo(int* hDevice, int numCards, struct CardInfo* pCardInfo);
int CALL API_GetCardInfoCharSize();
int CALL API_FirmwareUpdate(int* hDevice, uint32_t address, uint32_t size, uint8_t* buffer);
int CALL API_Calibration(int* hDevice, int calib);
int CALL API_GetCalibrationResult(int* hDevice, int calib, uint32_t* result);
uint32_t CALL API_GetProcTime(int* hDevice);
uint32_t CALL API_GetMemStatus(int* hDevice);
uint32_t CALL API_GetMemCounter(int* hDevice);
int CALL API_SetParameter(int* hDevice, uint32_t uParam, uint32_t* pParam);
int CALL API_GetParameter(int* hDevice, uint32_t uParam, uint32_t* pParam);
signed int CALL API_SetDevice(int a1, int a2);
signed int CALL API_SetCommand(int a1, int a2, int a3, int* a4);
signed int CALL API_SetSysControl(int a1, int a2, int* a3);
signed int CALL API_GetSysControl(int a1, int a2, int* a3);
int CALL API_TestReset(int a1);
signed int API_DebugReset(int a1, ...);
int CALL API_GetBoardType(int a1);
int CALL API_GetCardDataSize(int a1);
int CALL API_GetFirmDate(int a1);
int API_SystemCommand(int a1, char a2, ...);
int CALL API_CalcCheckSum(DWORD* a1, int a2, int a3);
int CALL API_GetCheckSumResult(int a1);
int CALL API_BlockRead(int a1, int a2, int a3, SIZE_T dwBytes);
int CALL API_GetBlockReadResult(int a1, void* a2);
int CALL API_BlockWrite(int a1, int a2, int a3, SIZE_T dwBytes, void* a5);
signed int CALL API_GetDebugParam(int a1, int a2, DWORD* a3);
uint32_t convert_string_to_uint(const char* firmName);
static const struct hook_symbol Y3_hooks[] = {
{
.name = "API_DLLVersion",
.patch = API_DLLVersion,
.link = NULL
},
{
.name = "API_GetLastError",
.patch = API_GetLastError,
.link = NULL
},
{
.name = "API_GetErrorMessage",
.patch = API_GetErrorMessage,
.link = NULL
},
{
.name = "API_Connect",
.patch = API_Connect,
.link = NULL
},
{
.name = "API_Close",
.patch = API_Close,
.link = NULL
},
{
.name = "API_Start",
.patch = API_Start,
.link = NULL
},
{
.name = "API_Stop",
.patch = API_Stop,
.link = NULL
},
{
.name = "API_GetFirmVersion",
.patch = API_GetFirmVersion,
.link = NULL
},
{
.name = "API_GetFirmName",
.patch = API_GetFirmName,
.link = NULL
},
{
.name = "API_GetTargetCode",
.patch = API_GetTargetCode,
.link = NULL
},
{
.name = "API_GetStatus",
.patch = API_GetStatus,
.link = NULL
},
{
.name = "API_GetCounter",
.patch = API_GetCounter,
.link = NULL
},
{
.name = "API_Reset",
.patch = API_Reset,
.link = NULL
},
{
.name = "API_GetCardInfo",
.patch = API_GetCardInfo,
.link = NULL
},
{
.name = "API_GetCardInfoCharSize",
.patch = API_GetCardInfoCharSize,
.link = NULL
},
{
.name = "API_FirmwareUpdate",
.patch = API_FirmwareUpdate,
.link = NULL
},
{
.name = "API_Calibration",
.patch = API_Calibration,
.link = NULL
},
{
.name = "API_GetCalibrationResult",
.patch = API_GetCalibrationResult,
.link = NULL
},
{
.name = "API_GetProcTime",
.patch = API_GetProcTime,
.link = NULL
},
{
.name = "API_GetMemStatus",
.patch = API_GetMemStatus,
.link = NULL
},
{
.name = "API_GetMemCounter",
.patch = API_GetMemCounter,
.link = NULL
},
{
.name = "API_SetParameter",
.patch = API_SetParameter,
.link = NULL
},
{
.name = "API_GetParameter",
.patch = API_GetParameter,
.link = NULL
},
{
.name = "API_SetDevice",
.patch = API_SetDevice,
.link = NULL
},
{
.name = "API_SetCommand",
.patch = API_SetCommand,
.link = NULL
},
{
.name = "API_SetSysControl",
.patch = API_SetSysControl,
.link = NULL
},
{
.name = "API_GetSysControl",
.patch = API_GetSysControl,
.link = NULL
},
{
.name = "API_TestReset",
.patch = API_TestReset,
.link = NULL
},
{
.name = "API_DebugReset",
.patch = API_DebugReset,
.link = NULL
},
{
.name = "API_GetBoardType",
.patch = API_GetBoardType,
.link = NULL
},
{
.name = "API_GetCardDataSize",
.patch = API_GetCardDataSize,
.link = NULL
},
{
.name = "API_GetFirmDate",
.patch = API_GetFirmDate,
.link = NULL
},
{
.name = "API_SystemCommand",
.patch = API_SystemCommand,
.link = NULL
},
{
.name = "API_CalcCheckSum",
.patch = API_CalcCheckSum,
.link = NULL
},
{
.name = "API_GetCheckSumResult",
.patch = API_GetCheckSumResult,
.link = NULL
},
{
.name = "API_BlockRead",
.patch = API_BlockRead,
.link = NULL
},
{
.name = "API_GetBlockReadResult",
.patch = API_GetBlockReadResult,
.link = NULL
},
{
.name = "API_BlockWrite",
.patch = API_BlockWrite,
.link = NULL
},
{
.name = "API_GetDebugParam",
.patch = API_GetDebugParam,
.link = NULL
},
};
static struct y3_config y3_config;
#define MAX_CARD_SIZE 32
static struct CardInfo card_data[MAX_CARD_SIZE];
static int* Y3_COM_FIELD = (int*)10;
static int* Y3_COM_PRINT = (int*)11;
HRESULT y3_hook_init(const struct y3_config* cfg, HINSTANCE self, const wchar_t* config_filename) {
HRESULT hr;
assert(cfg != NULL);
if (!cfg->enable) {
return S_FALSE;
}
memcpy(&y3_config, cfg, sizeof(*cfg));
Y3_COM_FIELD = (int*)(uintptr_t)cfg->port_field;
Y3_COM_PRINT = (int*)(uintptr_t)cfg->port_printer;
y3_insert_hooks(NULL);
memset(card_data, 0, sizeof(card_data));
struct y3_dll_config config;
y3_dll_config_load(&config, config_filename);
hr = y3_dll_init(&config, self);
if (FAILED(hr)) {
return hr;
}
dprintf("Y3: hook enabled (field port = %d, printer port = %d)\n", cfg->port_field, cfg->port_printer);
return hr;
}
void y3_insert_hooks(HMODULE target) {
hook_table_apply(
target,
"Y3CodeReaderNE.dll",
Y3_hooks,
_countof(Y3_hooks));
proc_addr_table_push(
target,
"Y3CodeReaderNE.dll",
Y3_hooks,
_countof(Y3_hooks));
}
float CALL API_DLLVersion() {
dprintf("Y3: %s\n", __func__);
return 1;
}
uint32_t CALL API_GetLastError(int* hDevice) {
dprintf("Y3: %s\n", __func__);
if (!y3_config.enable) {
return 1;
}
return 0;
}
uint32_t CALL API_GetErrorMessage(uint32_t errNo, char* szMessage,
int numBytes) {
dprintf("Y3: %s\n", __func__);
if (!y3_config.enable) {
strcpy_s(szMessage, numBytes,
"Y3Emu is disabled but emulator DLL is called");
} else {
strcpy_s(szMessage, numBytes, "No error - Y3Emu");
}
return 0;
}
int* CALL API_Connect(char* szPortName) {
HRESULT hr;
dprintf("Y3: %s(%s)\n", __func__, szPortName);
if (!y3_config.enable) {
return NULL;
}
char number[2];
strncpy(number, szPortName + 3, 2);
int* hDevice = (int*)(uintptr_t)atoi(number);
if (hDevice == Y3_COM_FIELD) {
hr = y3_dll.init();
if (FAILED(hr)) {
dprintf("Y3: Hook DLL initialization failed: %lx\n", hr);
return NULL;
}
}
return hDevice;
}
int CALL API_Close(int* hDevice) {
dprintf("Y3: %s(%p)\n", __func__, hDevice);
if (hDevice == Y3_COM_FIELD) {
y3_dll.close();
}
return 0;
}
int CALL API_Start(int* hDevice) {
dprintf("Y3: %s(%p)\n", __func__, hDevice);
return 0;
}
int CALL API_Stop(int* hDevice) {
dprintf("Y3: %s(%p)\n", __func__, hDevice);
return 0;
}
float CALL API_GetFirmVersion(int* hDevice) {
dprintf("Y3: %s(%p)\n", __func__, hDevice);
return 1;
}
uint32_t CALL API_GetFirmName(int* hDevice) {
uint32_t result = 0;
dprintf("Y3: %s(%p)\n", __func__, hDevice);
if (hDevice == Y3_COM_FIELD) {
result = convert_string_to_uint(y3_config.firm_name_field);
dprintf("Y3: This device is a FIELD: %s\n", y3_config.firm_name_field);
} else if (hDevice == Y3_COM_PRINT) {
result = convert_string_to_uint(y3_config.firm_name_printer);
dprintf("Y3: This device is a PRINTER: %s\n", y3_config.firm_name_printer);
} else {
dprintf("Y3: This device is UNKNOWN\n");
}
return result;
}
uint32_t CALL API_GetTargetCode(int* hDevice) {
uint32_t result = 1162760014;
dprintf("Y3: %s(%p)\n", __func__, hDevice);
if (hDevice == Y3_COM_FIELD) {
result = convert_string_to_uint(y3_config.target_code_field);
dprintf("Y3: This device is a FIELD: %s\n", y3_config.target_code_field);
} else if (hDevice == Y3_COM_PRINT) {
result = convert_string_to_uint(y3_config.target_code_printer);
dprintf("Y3: This device is a PRINTER: %s\n", y3_config.target_code_printer);
} else {
dprintf("Y3: This Y3 device is UNKNOWN\n");
}
return result;
}
uint32_t CALL API_GetStatus(int* hDevice) {
// dprintf("Y3: %s\n", __func__);
return 0;
}
uint32_t CALL API_GetCounter(int* hDevice) {
// dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_ClearError(int* hDevice) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_Reset(int* hDevice, bool isHardReset) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetCardInfo(int* hDevice, int numCards, struct CardInfo* pCardInfo) {
// dprintf("Y3: %s(%p), %d\n", __func__, hDevice, numCards);
// ret = num cards
// numCards = max cards
if (hDevice == Y3_COM_FIELD) {
int cards = numCards;
HRESULT hr = y3_dll.get_cards(pCardInfo, &cards);
if (FAILED(hr)) {
dprintf("Y3: DLL returned error when retrieving cards: %lx\n", hr);
return 0;
}
return cards;
} else if (hDevice == Y3_COM_PRINT) {
pCardInfo[0].fX = 0;
pCardInfo[0].fY = 0;
pCardInfo[0].fAngle = 0;
pCardInfo[0].eCardType = TYPE0;
pCardInfo[0].eCardStatus = MARKER;
pCardInfo[0].uID = 0x10;
pCardInfo[0].nNumChars = 0;
pCardInfo[0].ubChar0.Data = 0;
pCardInfo[0].ubChar1.Data = 0x4000;
pCardInfo[0].ubChar2.Data = 0;
pCardInfo[0].ubChar3.Data = 0x0; // 40
pCardInfo[0].ubChar4.Data = 0;
pCardInfo[0].ubChar5.Data = 0;
return 1;
}
return 0;
}
int CALL API_GetCardInfoCharSize() {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_FirmwareUpdate(int* hDevice, uint32_t address, uint32_t size,
uint8_t* buffer) {
dprintf("Y3: %s\n", __func__);
return 1; // not supported
}
int CALL API_Calibration(int* hDevice, int calib) {
dprintf("Y3: %s\n", __func__);
return 1;
}
int CALL API_GetCalibrationResult(int* hDevice, int calib, uint32_t* result) {
dprintf("Y3: %s\n", __func__);
return 1;
}
uint32_t CALL API_GetProcTime(int* hDevice) {
// dprintf("Y3: %s\n", __func__);
return 0;
}
uint32_t CALL API_GetMemStatus(int* hDevice) {
dprintf("Y3: %s\n", __func__);
return 0;
}
uint32_t CALL API_GetMemCounter(int* hDevice) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_SetParameter(int* hDevice, uint32_t uParam, uint32_t* pParam) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetParameter(int* hDevice, uint32_t uParam, uint32_t* pParam) {
dprintf("Y3: %s\n", __func__);
return 0;
}
signed int CALL API_SetDevice(int a1, int a2) {
dprintf("Y3: %s\n", __func__);
return 0;
}
signed int CALL API_SetCommand(int a1, int a2, int a3, int* a4) {
dprintf("Y3: %s\n", __func__);
return 0;
}
signed int CALL API_SetSysControl(int a1, int a2, int* a3) {
dprintf("Y3: %s\n", __func__);
return 0;
}
signed int CALL API_GetSysControl(int a1, int a2, int* a3) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_TestReset(int a1) {
dprintf("Y3: %s\n", __func__);
return 0;
}
signed int API_DebugReset(int a1, ...) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetBoardType(int a1) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetCardDataSize(int a1) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetFirmDate(int a1) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int API_SystemCommand(int a1, char a2, ...) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_CalcCheckSum(DWORD* a1, int a2, int a3) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetCheckSumResult(int a1) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_BlockRead(int a1, int a2, int a3, SIZE_T dwBytes) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_GetBlockReadResult(int a1, void* a2) {
dprintf("Y3: %s\n", __func__);
return 0;
}
int CALL API_BlockWrite(int a1, int a2, int a3, SIZE_T dwBytes, void* a5) {
dprintf("Y3: %s\n", __func__);
return 0;
}
signed int CALL API_GetDebugParam(int a1, int a2, DWORD* a3) {
dprintf("Y3: %s\n", __func__);
return 0;
}
uint32_t convert_string_to_uint(const char* firmName) {
uint32_t result = 0;
// Iterate over each character in the string and construct the uint32_t
for (int i = 0; i < 4; i++) {
result |= (uint32_t)firmName[i] << (i * 8);
}
return result;
}

View File

@ -1,71 +0,0 @@
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include "hooklib/config.h"
#pragma pack(push, 1)
// Value held on a card.
struct CardByteData {
unsigned int Data;
};
// Unused
enum CardType {
TYPE0 = 0,
TYPE1,
TYPE2,
TYPE3,
TYPE4,
TYPE5,
TYPE6,
TYPE7 = 7
};
enum CardStatus {
// Unset entry
INVALID = 0,
// Valid card
VALID = 1,
// Not a card but rather infrared interference. Only relevant in test mode.
INFERENCE = 2,
// This is only used by the printer camera.
MARKER = 3
};
struct CardInfo {
// X position of the card.
float fX; // 0x00|0
// Y position of the card.
float fY; // 0x04|4
// Rotation of the card in degrees >=0.0 && <360.0
float fAngle; // 0x08|8
// Unused
enum CardType eCardType; // 0x0C|12
// see enum CardStatus
enum CardStatus eCardStatus; // 0x10|16
// card's BaseCode. used for a reference to the card being tracked as well as part of the IvCode.
unsigned int uID; // 0x14|20
// Unused
int nNumChars; // 0x18|24
// Title Code. Is 8589934592 for EKT.
struct CardByteData ubChar0; // 0x1C|28
// Must be 0x4000 for the printer camera.
struct CardByteData ubChar1; // 0x20|32
// Unused
struct CardByteData ubChar2; // 0x24|36
// Must be 0x0 for the printer camera.
struct CardByteData ubChar3; // 0x28|40
// Unused
struct CardByteData ubChar4; // 0x2C|44
// Unused
struct CardByteData ubChar5; // 0x30|48
};
#pragma pack(pop)
HRESULT y3_hook_init(const struct y3_config *cfg, HINSTANCE self, const wchar_t* config_path);
void y3_insert_hooks(HMODULE target);

View File

@ -18,7 +18,6 @@
static HRESULT amvideo_reg_read_name(void *bytes, uint32_t *nbytes);
static HRESULT amvideo_reg_read_port_X(void *bytes, uint32_t *nbytes);
static HRESULT amvideo_reg_read_resolution_1(void *bytes, uint32_t *nbytes);
static HRESULT amvideo_reg_read_resolution_2(void *bytes, uint32_t *nbytes);
static HRESULT amvideo_reg_read_setting(void *bytes, uint32_t *nbytes);
static HRESULT amvideo_reg_read_use_segatiming(void *bytes, uint32_t *nbytes);
@ -82,10 +81,6 @@ static const struct reg_hook_val amvideo_reg_mode_vals[] = {
.name = L"resolution_1",
.read = amvideo_reg_read_resolution_1,
.type = REG_SZ,
}, {
.name = L"resolution_2",
.read = amvideo_reg_read_resolution_2,
.type = REG_SZ,
}, {
.name = L"use_segatiming",
.read = amvideo_reg_read_use_segatiming,
@ -176,11 +171,6 @@ static HRESULT amvideo_reg_read_resolution_1(void *bytes, uint32_t *nbytes)
return reg_hook_read_wstr(bytes, nbytes, L"1920x1080");
}
static HRESULT amvideo_reg_read_resolution_2(void *bytes, uint32_t *nbytes)
{
return reg_hook_read_wstr(bytes, nbytes, L"1920x1080");
}
static HRESULT amvideo_reg_read_setting(void *bytes, uint32_t *nbytes)
{
return reg_hook_read_wstr(bytes, nbytes, L"0");

View File

@ -12,9 +12,6 @@
#include "platform/amvideo.h"
#include "platform/clock.h"
#include "platform/config.h"
#include <shlwapi.h>
#include "platform/dns.h"
#include "platform/epay.h"
#include "platform/hwmon.h"
@ -26,21 +23,12 @@
#include "platform/platform.h"
#include "platform/vfs.h"
#include "platform/system.h"
#include "util/dprintf.h"
void platform_config_load(struct platform_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
if (!PathFileExistsW(filename)) {
wchar_t temp[MAX_PATH];
dprintf("ERROR: Configuration does not exist\n");
dprintf(" Configured: \"%ls\"\n", filename);
GetFullPathNameW(filename, _countof(temp), temp, NULL);
dprintf(" Expanded: \"%ls\"\n", temp);
}
amvideo_config_load(&cfg->amvideo, filename);
clock_config_load(&cfg->clock, filename);
dns_config_load(&cfg->dns, filename);
@ -213,7 +201,6 @@ void nusec_config_load(struct nusec_config *cfg, const wchar_t *filename)
wchar_t game_id[5];
wchar_t platform_id[5];
wchar_t subnet[16];
wchar_t bcast[16];
unsigned int ip[4];
size_t i;
@ -225,7 +212,6 @@ void nusec_config_load(struct nusec_config *cfg, const wchar_t *filename)
memset(game_id, 0, sizeof(game_id));
memset(platform_id, 0, sizeof(platform_id));
memset(subnet, 0, sizeof(subnet));
memset(bcast, 0, sizeof(bcast));
cfg->enable = GetPrivateProfileIntW(L"keychip", L"enable", 1, filename);
@ -269,14 +255,6 @@ void nusec_config_load(struct nusec_config *cfg, const wchar_t *filename)
_countof(subnet),
filename);
GetPrivateProfileStringW(
L"netenv",
L"broadcast",
L"255.255.255.255",
bcast,
_countof(bcast),
filename);
for (i = 0 ; i < 16 ; i++) {
cfg->keychip_id[i] = (char) keychip_id[i];
}
@ -292,9 +270,6 @@ void nusec_config_load(struct nusec_config *cfg, const wchar_t *filename)
swscanf(subnet, L"%u.%u.%u.%u", &ip[0], &ip[1], &ip[2], &ip[3]);
cfg->subnet = (ip[0] << 24) | (ip[1] << 16) | (ip[2] << 8) | 0;
swscanf(bcast, L"%u.%u.%u.%u", &ip[0], &ip[1], &ip[2], &ip[3]);
cfg->bcast = (ip[0] << 24) | (ip[1] << 16) | (ip[2] << 8) | (ip[3]);
GetPrivateProfileStringW(
L"keychip",
L"billingCa",

View File

@ -16,8 +16,6 @@
#include "hook/table.h"
#include "platform/netenv.h"
#include "hook/procaddr.h"
#include "platform/nusec.h"
#include "util/dprintf.h"
@ -74,14 +72,6 @@ static uint32_t WINAPI hook_IcmpSendEcho2(
uint32_t ReplySize,
uint32_t Timeout);
static int WINAPI hook_sendto(
SOCKET s,
const char* buf,
int len,
int flags,
const struct sockaddr *to,
int tolen);
/* Link pointers */
static uint32_t (WINAPI *next_GetAdaptersAddresses)(
@ -118,15 +108,6 @@ static uint32_t (WINAPI *next_IcmpSendEcho2)(
uint32_t ReplySize,
uint32_t Timeout);
static int (WINAPI *next_sendto)(
SOCKET s,
const char *buf,
int len,
int flags,
const struct sockaddr *to,
int tolen);
static const struct hook_symbol netenv_hook_syms[] = {
{
.name = "GetAdaptersAddresses",
@ -151,17 +132,7 @@ static const struct hook_symbol netenv_hook_syms[] = {
}
};
static struct hook_symbol netenv_hook_syms_ws2[] = {
{
.name = "sendto",
.patch = hook_sendto,
.ordinal = 20,
.link = (void **) &next_sendto
},
};
static uint32_t netenv_ip_prefix;
static uint32_t netenv_ip_bcast;
static uint32_t netenv_ip_iface;
static uint32_t netenv_ip_router;
static uint8_t netenv_mac_addr[6];
@ -184,34 +155,17 @@ HRESULT netenv_hook_init(
}
netenv_ip_prefix = kc_cfg->subnet;
netenv_ip_bcast = kc_cfg->bcast;
netenv_ip_iface = kc_cfg->subnet | cfg->addr_suffix;
netenv_ip_router = kc_cfg->subnet | cfg->router_suffix;
memcpy(netenv_mac_addr, cfg->mac_addr, sizeof(netenv_mac_addr));
netenv_hook_apply_hooks(NULL);
return S_OK;
}
void netenv_hook_apply_hooks(HMODULE mod) {
hook_table_apply(
mod,
NULL,
"iphlpapi.dll",
netenv_hook_syms,
_countof(netenv_hook_syms));
hook_table_apply(
mod,
"ws2_32.dll",
netenv_hook_syms_ws2,
_countof(netenv_hook_syms_ws2));
proc_addr_table_push(
mod,
"ws2_32.dll",
netenv_hook_syms_ws2,
_countof(netenv_hook_syms_ws2));
return S_OK;
}
static uint32_t WINAPI hook_GetAdaptersAddresses(
@ -552,39 +506,3 @@ static uint32_t WINAPI hook_IcmpSendEcho2(
return 1;
}
static int WINAPI hook_sendto(
SOCKET s,
const char* buf,
int len,
int flags,
const struct sockaddr* to,
int tolen) {
if (to->sa_family != AF_INET) {
// we only care about IP packets
return next_sendto(s, buf, len, flags, to, tolen);
}
const struct sockaddr_in* original_to = (struct sockaddr_in*)to;
uint32_t bc_addr = _byteswap_ulong(netenv_ip_prefix | 0xFF);
if (original_to->sin_addr.S_un.S_addr == bc_addr) {
uint32_t src_addr = _byteswap_ulong(original_to->sin_addr.S_un.S_addr);
uint32_t dest_addr = _byteswap_ulong(netenv_ip_bcast);
dprintf("Netenv: sendTo broadcast %u.%u.%u.%u -> %u.%u.%u.%u\n",
(src_addr >> 24) & 0xff, (src_addr >> 16) & 0xff, (src_addr >> 8) & 0xff, src_addr & 0xff,
(dest_addr >> 24) & 0xff, (dest_addr >> 16) & 0xff, (dest_addr >> 8) & 0xff, dest_addr & 0xff);
struct sockaddr_in modified_to = {0};
memcpy(&modified_to, original_to, tolen);
modified_to.sin_addr.S_un.S_addr = dest_addr;
return next_sendto(s, buf, len, flags, (struct sockaddr*)&modified_to, sizeof(modified_to));
}
return next_sendto(s, buf, len, flags, to, tolen);
}

View File

@ -18,4 +18,3 @@ HRESULT netenv_hook_init(
const struct netenv_config *cfg,
const struct nusec_config *kc_cfg);
void netenv_hook_apply_hooks(HMODULE mod);

View File

@ -14,7 +14,6 @@ struct nusec_config {
uint8_t region;
uint8_t system_flag;
uint32_t subnet;
uint32_t bcast;
uint16_t billing_type;
wchar_t billing_ca[MAX_PATH];
wchar_t billing_pub[MAX_PATH];

View File

@ -11,7 +11,7 @@
#include "hooklib/dll.h"
#include "hooklib/path.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include "hooklib/reg.h"
#include "hooklib/touch.h"
#include "hooklib/serial.h"

View File

@ -1,68 +0,0 @@
#include <stdint.h>
#include <windows.h>
#include "util/dprintf.h"
#include "hooklib/y3.h"
uint16_t y3_io_get_api_version() {
return 0x0100;
}
HRESULT y3_io_init() {
dprintf("Y3 Dummy Cards: initialized\n");
return S_OK;
}
HRESULT y3_io_close() {
return S_OK;
}
HRESULT y3_io_get_cards(struct CardInfo* pCardInfo, int* numCards) {
memset(pCardInfo, 0, sizeof(struct CardInfo) * *numCards);
const float paddingX = 86.0f;
const float paddingY = 54.0f;
// Dimensions of the flat panel
const float panelHeight = 1232.0f;
const float panelWidth = 1160.0f;
// Number of cards in each row and column
const int numRows = 4;
const int numCols = 4;
int activeCards = numRows * numCols;
if (*numCards < activeCards) {
activeCards = *numCards;
}
*numCards = activeCards;
// Calculate spacing between cards
const float cardWidth = (panelWidth - paddingY * 2) / (numCols - 1);
const float cardHeight = (panelHeight - paddingX * 2) / (numRows - 1);
// Create example card info
for (int i = 0; i < activeCards; i++) {
int row = i / numCols;
int col = i % numCols;
pCardInfo[i].fX = paddingX + (col * cardHeight);
pCardInfo[i].fY = paddingY + (row * cardWidth);
pCardInfo[i].fAngle = 0.0f;
pCardInfo[i].eCardType = TYPE0;
pCardInfo[i].eCardStatus = VALID;
pCardInfo[i].uID = 1000 + i;
pCardInfo[i].nNumChars = 0;
pCardInfo[i].ubChar0.Data = 0;
pCardInfo[i].ubChar1.Data = 0;
pCardInfo[i].ubChar2.Data = 0;
pCardInfo[i].ubChar3.Data = 0;
pCardInfo[i].ubChar4.Data = 0;
pCardInfo[i].ubChar5.Data = 0;
}
return S_OK;
}

View File

@ -1,20 +0,0 @@
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

File diff suppressed because it is too large Load Diff

View File

@ -1,306 +0,0 @@
/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef cJSON__h
#define cJSON__h
#ifdef __cplusplus
extern "C"
{
#endif
#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
#define __WINDOWS__
#endif
#ifdef __WINDOWS__
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
For *nix builds that support visibility attribute, you can define similar behavior by
setting default visibility to hidden by adding
-fvisibility=hidden (for gcc)
or
-xldscope=hidden (for sun cc)
to CFLAGS
then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
*/
#define CJSON_CDECL __cdecl
#define CJSON_STDCALL __stdcall
/* export symbols by default, this is necessary for copy pasting the C and header file */
#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
#define CJSON_EXPORT_SYMBOLS
#endif
#if defined(CJSON_HIDE_SYMBOLS)
#define CJSON_PUBLIC(type) type CJSON_STDCALL
#elif defined(CJSON_EXPORT_SYMBOLS)
#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
#elif defined(CJSON_IMPORT_SYMBOLS)
#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
#endif
#else /* !__WINDOWS__ */
#define CJSON_CDECL
#define CJSON_STDCALL
#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
#else
#define CJSON_PUBLIC(type) type
#endif
#endif
/* project version */
#define CJSON_VERSION_MAJOR 1
#define CJSON_VERSION_MINOR 7
#define CJSON_VERSION_PATCH 18
#include <stddef.h>
/* cJSON Types: */
#define cJSON_Invalid (0)
#define cJSON_False (1 << 0)
#define cJSON_True (1 << 1)
#define cJSON_NULL (1 << 2)
#define cJSON_Number (1 << 3)
#define cJSON_String (1 << 4)
#define cJSON_Array (1 << 5)
#define cJSON_Object (1 << 6)
#define cJSON_Raw (1 << 7) /* raw json */
#define cJSON_IsReference 256
#define cJSON_StringIsConst 512
/* The cJSON structure: */
typedef struct cJSON
{
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
struct cJSON *next;
struct cJSON *prev;
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
struct cJSON *child;
/* The type of the item, as above. */
int type;
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
char *valuestring;
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
int valueint;
/* The item's number, if type==cJSON_Number */
double valuedouble;
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
char *string;
} cJSON;
typedef struct cJSON_Hooks
{
/* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
void *(CJSON_CDECL *malloc_fn)(size_t sz);
void (CJSON_CDECL *free_fn)(void *ptr);
} cJSON_Hooks;
typedef int cJSON_bool;
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndef CJSON_NESTING_LIMIT
#define CJSON_NESTING_LIMIT 1000
#endif
/* Limits the length of circular references can be before cJSON rejects to parse them.
* This is to prevent stack overflows. */
#ifndef CJSON_CIRCULAR_LIMIT
#define CJSON_CIRCULAR_LIMIT 10000
#endif
/* returns the version of cJSON as a string */
CJSON_PUBLIC(const char*) cJSON_Version(void);
/* Supply malloc, realloc and free functions to cJSON */
CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated);
/* Render a cJSON entity to text for transfer/storage. */
CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
/* Render a cJSON entity to text for transfer/storage without any formatting. */
CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
/* Delete a cJSON entity and all subentities. */
CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
/* Returns the number of items in an array (or object). */
CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
/* Get item "string" from object. Case insensitive. */
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
/* Check item type and return its value */
CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item);
CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item);
/* These functions check the type of an item */
CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
/* These calls create a cJSON item of the appropriate type. */
CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
/* raw json */
CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
/* Create a string where valuestring references a string so
* it will not be freed by cJSON_Delete */
CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
/* Create an object/array that only references it's elements so
* they will not be freed by cJSON_Delete */
CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
/* These utilities create an Array of count items.
* The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
/* Append item to the specified array/object. */
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
* writing to `item->string` */
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
/* Remove/Detach items from Arrays/Objects. */
CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
/* Update array items. */
CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
/* Duplicate a cJSON item */
CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
* need to be released. With recurse!=0, it will duplicate any children connected to the item.
* The item->next and ->prev pointers are always zero on return from Duplicate. */
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
/* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
* The input pointer json cannot point to a read-only address area, such as a string constant,
* but should point to a readable and writable address area. */
CJSON_PUBLIC(void) cJSON_Minify(char *json);
/* Helper functions for creating and adding items to an object at the same time.
* They return the added item or NULL on failure. */
CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
/* helper for the cJSON_SetNumberValue macro */
CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
/* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
/* If the object is not a boolean type this does nothing and returns cJSON_Invalid else it returns the new type*/
#define cJSON_SetBoolValue(object, boolValue) ( \
(object != NULL && ((object)->type & (cJSON_False|cJSON_True))) ? \
(object)->type=((object)->type &(~(cJSON_False|cJSON_True)))|((boolValue)?cJSON_True:cJSON_False) : \
cJSON_Invalid\
)
/* Macro for iterating over an array or object */
#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
CJSON_PUBLIC(void) cJSON_free(void *object);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,88 +0,0 @@
/*
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef cJSON_Utils__h
#define cJSON_Utils__h
#ifdef __cplusplus
extern "C"
{
#endif
#include "cJSON.h"
/* Implement RFC6901 (https://tools.ietf.org/html/rfc6901) JSON Pointer spec. */
CJSON_PUBLIC(cJSON *) cJSONUtils_GetPointer(cJSON * const object, const char *pointer);
CJSON_PUBLIC(cJSON *) cJSONUtils_GetPointerCaseSensitive(cJSON * const object, const char *pointer);
/* Implement RFC6902 (https://tools.ietf.org/html/rfc6902) JSON Patch spec. */
/* NOTE: This modifies objects in 'from' and 'to' by sorting the elements by their key */
CJSON_PUBLIC(cJSON *) cJSONUtils_GeneratePatches(cJSON * const from, cJSON * const to);
CJSON_PUBLIC(cJSON *) cJSONUtils_GeneratePatchesCaseSensitive(cJSON * const from, cJSON * const to);
/* Utility for generating patch array entries. */
CJSON_PUBLIC(void) cJSONUtils_AddPatchToArray(cJSON * const array, const char * const operation, const char * const path, const cJSON * const value);
/* Returns 0 for success. */
CJSON_PUBLIC(int) cJSONUtils_ApplyPatches(cJSON * const object, const cJSON * const patches);
CJSON_PUBLIC(int) cJSONUtils_ApplyPatchesCaseSensitive(cJSON * const object, const cJSON * const patches);
/*
// Note that ApplyPatches is NOT atomic on failure. To implement an atomic ApplyPatches, use:
//int cJSONUtils_AtomicApplyPatches(cJSON **object, cJSON *patches)
//{
// cJSON *modme = cJSON_Duplicate(*object, 1);
// int error = cJSONUtils_ApplyPatches(modme, patches);
// if (!error)
// {
// cJSON_Delete(*object);
// *object = modme;
// }
// else
// {
// cJSON_Delete(modme);
// }
//
// return error;
//}
// Code not added to library since this strategy is a LOT slower.
*/
/* Implement RFC7386 (https://tools.ietf.org/html/rfc7396) JSON Merge Patch spec. */
/* target will be modified by patch. return value is new ptr for target. */
CJSON_PUBLIC(cJSON *) cJSONUtils_MergePatch(cJSON *target, const cJSON * const patch);
CJSON_PUBLIC(cJSON *) cJSONUtils_MergePatchCaseSensitive(cJSON *target, const cJSON * const patch);
/* generates a patch to move from -> to */
/* NOTE: This modifies objects in 'from' and 'to' by sorting the elements by their key */
CJSON_PUBLIC(cJSON *) cJSONUtils_GenerateMergePatch(cJSON * const from, cJSON * const to);
CJSON_PUBLIC(cJSON *) cJSONUtils_GenerateMergePatchCaseSensitive(cJSON * const from, cJSON * const to);
/* Given a root object and a target object, construct a pointer from one to the other. */
CJSON_PUBLIC(char *) cJSONUtils_FindPointerFromObjectTo(const cJSON * const object, const cJSON * const target);
/* Sorts the members of the object into alphabetical order. */
CJSON_PUBLIC(void) cJSONUtils_SortObject(cJSON * const object);
CJSON_PUBLIC(void) cJSONUtils_SortObjectCaseSensitive(cJSON * const object);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,39 +0,0 @@
#include <windows.h>
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stddef.h>
#include "config.h"
void y3ws_config_load(struct y3ws_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"y3ws", L"enable", 1, filename);
cfg->debug = GetPrivateProfileIntW(L"y3ws", L"debug", 0, filename);
cfg->port = GetPrivateProfileIntW(L"y3ws", L"port", 3594, filename);
wchar_t tmpstr[16];
GetPrivateProfileStringW(
L"y3ws",
L"gameId",
L"SDEY",
tmpstr,
_countof(tmpstr),
filename);
wcstombs(cfg->game_id, tmpstr, sizeof(cfg->game_id));
GetPrivateProfileStringW(
L"y3ws",
L"cardDirectory",
L"DEVICE\\print",
cfg->card_path,
_countof(cfg->card_path),
filename);
}

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@ -1,19 +0,0 @@
#pragma once
#include <stddef.h>
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer_cx.h"
struct y3ws_config {
bool enable;
bool debug;
uint16_t port;
char game_id[5];
wchar_t card_path[MAX_PATH];
};
void y3ws_config_load(struct y3ws_config *cfg, const wchar_t *filename);

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@ -1,352 +0,0 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include "3rdparty/cjson/cJSON.h"
#include "config.h"
#include "y3ws.h"
#include <wchar.h>
#include "hooklib/y3.h"
#include "winwebsocket.h"
#include "lib/base64.h"
#include "util/dprintf.h"
#include "util/env.h"
static void onopen(struct wws_connection*);
static void onclose(struct wws_connection*);
static void onmessage(struct wws_connection*, const char*, size_t);
static void onlog(const char*, ...);
#define PROTOCOL_VERSION 1
#define GAME_MAX_CARDS 32
#define MAX_CARDS 500
#define CARD_ID_LEN 5
#define OUTPUT_BUFFER_SIZE (1024 * 1024 * 5)
static struct y3ws_config cfg;
static bool is_initialized = false;
static struct CardInfo card_info[GAME_MAX_CARDS];
static int card_info_size = 0;
static CRITICAL_SECTION card_info_lock;
#pragma region y3-dll functions
uint16_t y3_io_get_api_version() {
return 0x0100;
}
HRESULT y3_io_init() {
if (is_initialized) {
return S_FALSE;
}
y3ws_config_load(&cfg, get_config_path());
memset(card_info, 0, sizeof(card_info));
InitializeCriticalSection(&card_info_lock);
wws_set_callbacks(onopen, onclose, onmessage, onlog);
wws_set_verbose(cfg.debug);
HRESULT hr = wws_start(cfg.port);
if (SUCCEEDED(hr)) {
dprintf("Y3WS: Started server on port %d\n", cfg.port);
if (cfg.debug) {
dprintf("Y3WS: WS debug logging is on\n");
}
is_initialized = true;
} else {
dprintf("Y3WS: Error starting server: %lx\n", hr);
}
return hr;
}
HRESULT y3_io_close() {
HRESULT hr = wws_stop();
DeleteCriticalSection(&card_info_lock);
is_initialized = false;
return hr;
}
HRESULT y3_io_get_cards(struct CardInfo* pCardInfo, int* numCards) {
EnterCriticalSection(&card_info_lock);
for (int i = 0; i < card_info_size; i++) {
memcpy(&pCardInfo[i], &card_info[i], sizeof(struct CardInfo));
}
*numCards = card_info_size;
LeaveCriticalSection(&card_info_lock);
return S_OK;
}
#pragma endregion
#pragma region y3ws functions
static void y3ws_make_error_packet(const char* message, char* output_data, size_t* output_size) {
dprintf("Y3WS: Error: %s\n", message);
*output_size = sprintf_s((char*)output_data, *output_size, "{\"version\":%d, \"success\":false,\"error\":\"%s\"}", PROTOCOL_VERSION, message);
}
static void y3ws_make_success_packet(char* output_data, size_t* output_size) {
*output_size = sprintf_s((char*)output_data, *output_size, "{\"version\":%d, \"success\":true}", PROTOCOL_VERSION);
}
static void y3ws_read_cards(char* output_data, size_t* output_size) {
WIN32_FIND_DATAW ffd;
wchar_t path[MAX_PATH];
swprintf(path, MAX_PATH, L"%ls\\*", cfg.card_path);
HANDLE hFind = FindFirstFileW(path, &ffd);
if (INVALID_HANDLE_VALUE == hFind) {
dprintf("Y3WS: Failed to access directory: %ls (%ld)\n", path, GetLastError());
y3ws_make_error_packet("Could not read from card directory", output_data, output_size);
return;
}
cJSON* response = cJSON_CreateObject();
cJSON* pversion = cJSON_CreateNumber(PROTOCOL_VERSION);
cJSON_AddItemToObject(response, "version", pversion);
cJSON* success = cJSON_CreateBool(true);
cJSON_AddItemToObject(response, "success", success);
cJSON* cards = cJSON_CreateArray();
cJSON_AddItemToObject(response, "cards", cards);
int count = 0;
do {
if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
continue;
}
swprintf(path, MAX_PATH, L"%ls\\%ls", cfg.card_path, ffd.cFileName);
HANDLE hImage = CreateFileW(path, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hImage == INVALID_HANDLE_VALUE) {
dprintf("Y3WS: Error opening %ls: %ld\n", path, GetLastError());
continue;
}
DWORD ret = SetFilePointer(hImage, -CARD_ID_LEN, NULL, FILE_END);
if (ret == INVALID_SET_FILE_POINTER) {
dprintf("Y3WS: Error seeking in %ls: %ld\n", path, GetLastError());
continue;
}
uint8_t buf[CARD_ID_LEN];
DWORD bytesRead = 0;
if (!ReadFile(hImage, &buf, CARD_ID_LEN, &bytesRead, NULL) || bytesRead != CARD_ID_LEN) {
dprintf("Y3WS: Error reading card ID from %ls: %ld\n", path, GetLastError());
continue;
}
cJSON* card = cJSON_CreateObject();
cJSON_AddItemToArray(cards, card);
// cJSON isn't wide...
char fpatha[MAX_PATH];
size_t fpatha_len = 0;
wcstombs_s(&fpatha_len, fpatha, MAX_PATH, ffd.cFileName, MAX_PATH);
fpatha[fpatha_len] = 0;
// ReSharper disable once CppRedundantCastExpression
cJSON* path_str = cJSON_CreateString(fpatha);
cJSON_AddItemToObject(card, "path", path_str);
cJSON* card_id = cJSON_CreateNumber((double)((uint64_t)buf[0] >> 32 | (uint64_t)buf[1] >> 24 | (uint64_t)buf[2] >> 16 | (uint64_t)buf[3] >> 8 | buf[4]));
cJSON_AddItemToObject(card, "card_id", card_id);
} while (FindNextFileW(hFind, &ffd) != 0 && count++ < MAX_CARDS);
cJSON_PrintPreallocated(response, output_data, (int)*output_size, false);
*output_size = strlen(output_data);
dprintf("Y3WS: Sent %d card(s) to the client\n", count);
cJSON_Delete(response);
FindClose(hFind);
}
static void y3ws_read_card_image(char* file_name, char* output_data, size_t* output_size) {
wchar_t path[MAX_PATH];
swprintf(path, MAX_PATH, L"%ls\\%hs", cfg.card_path, file_name);
HANDLE hImage = CreateFileW(path, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hImage == INVALID_HANDLE_VALUE) {
dprintf("Y3WS: Failed to access file: %ls (%ld)\n", path, GetLastError());
y3ws_make_error_packet("Could not read file", output_data, output_size);
return;
}
DWORD size = GetFileSize(hImage, NULL);
if (size == INVALID_FILE_SIZE) {
dprintf("Y3WS: Failed to access file size: %ls (%ld)\n", path, GetLastError());
y3ws_make_error_packet("Could not read file", output_data, output_size);
return;
}
uint8_t* buf = malloc(size);
size_t b64size = ((size * 4) / 3) + (size / 96) + 6;
char* b64buf = malloc(b64size);
if (buf == NULL) {
dprintf("Y3WS: Allocation error for file: %ls (%ld)\n", path, GetLastError());
y3ws_make_error_packet("Could not read file", output_data, output_size);
goto end;
}
DWORD bytesRead = 0;
if (!ReadFile(hImage, buf, size, &bytesRead, NULL) || bytesRead != size) {
dprintf("Y3WS: File read failed: %ls (%ld)\n", path, GetLastError());
y3ws_make_error_packet("Could not read file", output_data, output_size);
goto end;
}
b64size = base64_encode(buf, size, b64buf);
if (b64size + 100 > *output_size) {
dprintf("Y3WS: Encoded file size exceeds buffer: %ls (%lld / %lld)\n", path, b64size, *output_size);
y3ws_make_error_packet("File too large", output_data, output_size);
}
*output_size = sprintf_s((char*)output_data, *output_size, "{\"version\":%d, \"success\":true,\"data\":\"%s\"}", PROTOCOL_VERSION, (char*)b64buf);
end:
free(buf);
free(b64buf);
}
static void y3ws_set_cards_from_json(const cJSON* cards, char* output_data, size_t* output_size) {
const cJSON* card = NULL;
card_info_size = 0;
EnterCriticalSection(&card_info_lock);
memset(card_info, 0, sizeof(card_info));
cJSON_ArrayForEach(card, cards) {
cJSON* x = cJSON_GetObjectItemCaseSensitive(card, "x");
cJSON* y = cJSON_GetObjectItemCaseSensitive(card, "y");
cJSON* r = cJSON_GetObjectItemCaseSensitive(card, "rotation");
cJSON* id = cJSON_GetObjectItemCaseSensitive(card, "card_id");
if (cJSON_IsNumber(x) && cJSON_IsNumber(y) && cJSON_IsNumber(r) && cJSON_IsNumber(id)) {
card_info[card_info_size].eCardStatus = VALID;
card_info[card_info_size].fX = (float)x->valuedouble;
card_info[card_info_size].fY = (float)y->valuedouble;
card_info[card_info_size].fAngle = (float)r->valuedouble;
card_info[card_info_size].uID = id->valueint;
} else {
dprintf("Y3WS: Invalid object in card array at index %d\n", card_info_size);
}
if (++card_info_size >= GAME_MAX_CARDS) {
dprintf("Y3WS: too many cards specified, truncating!\n");
break;
}
}
LeaveCriticalSection(&card_info_lock);
y3ws_make_success_packet(output_data, output_size);
}
static void y3ws_handle(const char* input_data, uint32_t input_length, char* output_data, size_t* output_size) {
cJSON* json = cJSON_ParseWithLength(input_data, input_length);
if (json == NULL) {
const char *error_ptr = cJSON_GetErrorPtr();
dprintf("Y3WS: Invalid JSON received!\n");
dprintf("Y3WS: Message was: %s\n", input_data);
dprintf("Y3WS: Error at: %s\n", error_ptr);
}
const cJSON* ver = cJSON_GetObjectItemCaseSensitive(json, "version");
const cJSON* cmd = cJSON_GetObjectItemCaseSensitive(json, "command");
if (!cJSON_IsNumber(ver) || ver->valueint <= 0) {
y3ws_make_error_packet("Missing version attribute", output_data, output_size);
goto end;
}
if (!cJSON_IsString(cmd)) {
y3ws_make_error_packet("Missing command attribute", output_data, output_size);
goto end;
}
if (ver->valueint != PROTOCOL_VERSION) {
y3ws_make_error_packet("Incompatible version", output_data, output_size);
goto end;
}
if (strcmp(cmd->valuestring, "ping") == 0) {
y3ws_make_success_packet(output_data, output_size);
} else if (strcmp(cmd->valuestring, "get_game_id") == 0) {
*output_size = sprintf_s((char*)output_data, *output_size, "{\"version\":%d, \"success\":true,\"game_id\":\"%s\"}", PROTOCOL_VERSION, cfg.game_id);
} else if (strcmp(cmd->valuestring, "get_cards") == 0) {
y3ws_read_cards(output_data, output_size);
} else if (strcmp(cmd->valuestring, "get_card_image") == 0) {
const cJSON* path = cJSON_GetObjectItemCaseSensitive(json, "path");
if (cJSON_IsString(path)) {
y3ws_read_card_image(path->valuestring, output_data, output_size);
} else {
y3ws_make_error_packet("Missing attribute", output_data, output_size);
}
} else if (strcmp(cmd->valuestring, "set_field") == 0) {
const cJSON* cards = cJSON_GetObjectItemCaseSensitive(json, "cards");
if (cJSON_IsArray(cards)) {
y3ws_set_cards_from_json(cards, output_data, output_size);
} else {
y3ws_make_error_packet("Missing attribute", output_data, output_size);
}
} else {
y3ws_make_error_packet("Unknown command", output_data, output_size);
}
end:
cJSON_Delete(json);
}
#pragma endregion
#pragma region websocket callbacks
static void onopen(struct wws_connection* client) {
dprintf("Y3WS: Connection opened, addr: %s\n", client->ip_str);
}
static void onclose(struct wws_connection* client) {
dprintf("Y3WS: Connection closed, addr: %s\n", client->ip_str);
}
static void onmessage(struct wws_connection* client, const char* msg, size_t size) {
if (cfg.debug) {
dprintf("Y3WS: Message: %.*s\n", (int)size, msg);
}
char* out_buf = malloc(OUTPUT_BUFFER_SIZE);
if (out_buf == NULL) {
dprintf("Y3WS: out of memory for allocating response buffer\n");
client->is_connected = false;
return;
}
size_t out_size = OUTPUT_BUFFER_SIZE;
y3ws_handle(msg, size, out_buf, &out_size);
HRESULT hr = wws_send(client, out_buf, out_size);
if (!SUCCEEDED(hr)) {
dprintf("Y3WS: Error sending message: %lx\n", hr);
}
free(out_buf);
}
static void onlog(const char* format, ...) {
va_list args;
va_start (args, format);
dprintf("Websocket: ");
dprintfv(format, args);
va_end (args);
}
#pragma endregion

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@ -1,4 +0,0 @@
#pragma once
#include <stdint.h>
#include <windows.h>

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@ -1,31 +0,0 @@
#pragma once
#include <stdint.h>
#include <windows.h>
#include "hooklib/y3.h"
/* Get the version of the Y3 IO API that this DLL supports. This
function should return a positive 16-bit integer, where the high byte is
the major version and the low byte is the minor version (as defined by the
Semantic Versioning standard).
The latest API version as of this writing is 0x0100. */
uint16_t y3_io_get_api_version();
/* Initialize the Y3 board. This function will be called before any other
y3_io_*() function calls. Errors returned from this function will
manifest as a disconnected Y3 board.
This method may be called multiple times.
Minimum API version: 0x0100 */
HRESULT y3_io_init();
/* Fills the given buffer with cards that are detected on the play field.
For the values inside CardInfo, see y3.h.
The input value of numCards is the size of the pCardInfo array.
The output value of numCards is how many cards (>=0) have been set in pCardInfo.
Minimum API version: 0x0100 */
HRESULT y3_io_get_cards(struct CardInfo* pCardInfo, int* numCards);

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@ -1,25 +0,0 @@
y3io_lib = static_library(
'y3io',
name_prefix : '',
include_directories: inc,
implicit_include_directories : false,
dependencies : [
capnhook.get_variable('hook_dep'),
capnhook.get_variable('hooklib_dep'),
cwinwebsocket.get_variable('cws_dep'),
],
link_with : [
util_lib,
],
sources : [
'impl/websockets/config.c',
'impl/websockets/config.h',
'impl/websockets/y3ws.c',
'impl/websockets/y3ws.h',
'impl/websockets/3rdparty/cjson/cJSON.c',
'impl/websockets/3rdparty/cjson/cJSON.h',
'impl/websockets/3rdparty/cjson/cJSON_Utils.c',
'impl/websockets/3rdparty/cjson/cJSON_Utils.h',
'impl/y3io.h',
],
)

View File

@ -17,13 +17,10 @@ if exist %tmp%\SequenceSetting.json (
:BEGIN
pushd %~dp0
set DOORSTOP_DISABLE=TRUE
qprocess amdaemon.exe > NUL
IF %ERRORLEVEL% NEQ 0 start /min "AM Daemon" inject -d -k apm3hook.dll amdaemon.exe -c daemon_config\common.json daemon_config\server.json config_hook.json
set DOORSTOP_DISABLE=
REM Add "-screen-fullscreen 0 -popupWindow" if you want to run in windowed mode
inject -d -k apm3hook.dll APMV3System -logFile output_log.txt
inject -d -k apm3hook.dll APMV3System -screen-fullscreen 0 -screen-width 1920 -screen-height 1080 -popupWindow -logFile output_log.txt
if exist %tmp%\segaboot (
del %tmp%\segaboot

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@ -1,224 +0,0 @@
<!-- very basic thing, I can't do UX/CSS/design, don't blame me, I'm a network engineer lmao -->
<!DOCTYPE html>
<html>
<head>
<title>Taisen Card Field</title>
</head>
<style>
html, body {
width: 99%;
height: 99%;
}
.playfield {
width: 79%;
height: 100%;
float: left;
border: 1px solid black;
}
.card_menu {
width: 20%;
height: 100%;
border: 1px solid black;
overflow-x: hidden;
overflow-y: scroll;
}
.card {
width: 200px;
transform: rotate(-90deg);
}
#playfield .card {
position: absolute;
}
#status {
margin-bottom: 50px;
}
</style>
<script>
var VERSION = 1;
var socket;
var state = 0;
var game_id;
var cards = [];
var current_card_fetch = 0;
function send(obj){
if (!socket){ return; }
var data = JSON.stringify(obj);
console.log("Sending: " + data);
socket.send(data);
}
function connect(){
socket = new WebSocket("ws://127.0.0.1:3594/y3io");
socket.onopen = function(e) {
document.getElementById("status").innerText = "Connected. Loading information...";
state = 0;
send({
version: VERSION,
command: "get_game_id"
});
};
socket.onmessage = function(event) {
console.log("Received: " + event.data);
handle_response(JSON.parse(event.data));
};
socket.onclose = function(event) {
state = -1;
document.getElementById("status").innerHTML = "Disconnected. <a href='javascript:window.location.reload();'>Reconnect</a>";
};
socket.onerror = function(error) {
console.log(error);
};
}
function handle_response(obj){
if (!obj.success){
alert("Error receiving data while in state " + state + ": " + obj.error);
socket.close();
return;
}
if (state == 0){
game_id = obj.game_id;
document.getElementById("status").innerText = "Connected to "+game_id+". Loading cards...";
state = 1;
send({
version: VERSION,
command: "get_cards"
});
} else if (state == 1){
cards = obj.cards;
document.getElementById("status").innerText = "Connected to "+game_id+". Loading card images...";
document.getElementById("cards").innerHTML = "";
document.getElementById("playfield").innerHTML = "";
current_card_fetch = 0;
state = 2;
if (cards.length > 0){
fetch_next_card();
} else {
document.getElementById("status").innerText = "Connected to "+game_id+". No cards available.";
}
} else if (state == 2){
cards[current_card_fetch].image = obj.data;
document.getElementById("cards").innerHTML += "<img class='card' src='data:image/bmp;base64, "+obj.data+"' onclick='spawn_card("+current_card_fetch+");' />";
if (++current_card_fetch >= cards.length){
document.getElementById("status").innerText = "Connected to "+game_id+".";
state = 3;
} else {
fetch_next_card();
}
}
}
function fetch_next_card(){
var p = cards[current_card_fetch].path;
if (!p.includes("_front")){
current_card_fetch++;
fetch_next_card();
return;
}
send({
version: VERSION,
command: "get_card_image",
path: p
});
}
function spawn_card(i){
if (state != 3){
return;
}
document.getElementById("playfield").innerHTML += "<img class='card' src='data:image/bmp;base64, "+cards[i].image+"' onmousedown='startMoving(event, this, "+i+");' />";
}
function update_pos(i, x, y){
if (state != 3){
return;
}
var panelHeight = 1272;
var panelWidth = 1260;
cards[i].x = panelHeight - ((y / window.screen.height) * panelHeight);
cards[i].y = panelWidth - ((x / window.screen.width) * panelWidth);
cards[i].rotation = 0;
var list = [];
for (var j = 0; j < cards.length; j++){
var c = cards[j];
if (c.x && c.y){
list.push({
card_id: c.card_id,
x: c.x,
y: c.y,
rotation: c.rotation
});
}
}
send({
version: VERSION,
command: "set_field",
cards: list
});
}
</script>
<script>
var mousePosition;
var offset = [-75,-75];
var div;
var current_card = -1;
var isDown = false;
function startMoving(e, el, card){
div = el;
isDown = true;
current_card = card;
offset = [
div.offsetLeft - e.clientX,
div.offsetTop - e.clientY
];
}
document.addEventListener('mouseup', function() {
isDown = false;
current_card = -1;
}, true);
document.addEventListener('mousemove', function(event) {
event.preventDefault();
if (isDown) {
mousePosition = {
x : event.clientX,
y : event.clientY
};
div.style.left = (mousePosition.x + offset[0]) + 'px';
div.style.top = (mousePosition.y + offset[1]) + 'px';
update_pos(current_card, event.clientX, event.clientY);
}
}, true);
</script>
<body onload="connect();">
<div id="playfield" class="playfield">
</div>
<div class="card_menu">
<div id="status">Please wait...</div>
<div id="cards">
</div>
</div>
</body>
</html>

View File

@ -1,13 +0,0 @@
{
"common": {
"language": "english"
},
"network": {
"property": {
"dhcp": true
}
},
"allnet_auth": {
"type": "1.0"
}
}

View File

@ -1,18 +0,0 @@
@echo off
set SEGATOOLS_CONFIG_PATH=.\segatools_satellite.ini
pushd %~dp0
start "AM Daemon" /min inject -d -k ekthook.dll ..\PackageBase\amdaemon.exe -c ..\PackageBase\config_sate.json config_hook.json
pushd ..\PackageBase\am_capture
start "AM Capture" /min AmCapture.exe
popd
inject -d -k ekthook.dll ekt.exe -logfile satellite.log -screen-fullscreen 1 -screen-width 1920 -screen-height 1080 -screen-quality Ultra -silent-crashes
taskkill /f /im amdaemon.exe > nul 2>&1
echo.
echo Game processes have terminated
pause

View File

@ -1,13 +0,0 @@
@echo off
set SEGATOOLS_CONFIG_PATH=.\segatools_terminal.ini
pushd %~dp0
start "AM Daemon" /min inject -d -k ekthook.dll ..\PackageBase\amdaemon.exe -c ..\PackageBase\config_terminal.json config_hook.json
inject -d -k ekthook.dll ekt.exe -terminal -logfile terminal.log -screen-fullscreen 1 -screen-width 1920 -screen-height 1080 -screen-quality Ultra -silent-crashes
taskkill /f /im amdaemon.exe > nul 2>&1
echo.
echo Game processes have terminated
pause

View File

@ -1,179 +0,0 @@
; -----------------------------------------------------------------------------
; Path settings
; -----------------------------------------------------------------------------
[vfs]
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
amfs=
; Insert the path to the game Option directory here (contains Axxx directories)
option=
; Create an empty directory somewhere and insert the path here.
; This directory may be shared between multiple SEGA games.
; NOTE: This has nothing to do with Windows %APPDATA%.
appdata=
; -----------------------------------------------------------------------------
; Device settings
; -----------------------------------------------------------------------------
[aime]
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
; reader.
enable=1
aimePath=DEVICE\aime.txt
; Virtual-key code. If this button is **held** then the emulated IC card reader
; emulates an IC card in its proximity. A variety of different IC cards can be
; emulated; the exact choice of card that is emulated depends on the presence or
; absence of the configured card ID files. Default is the Return key.
scan=0x0D
; -----------------------------------------------------------------------------
; Network settings
; -----------------------------------------------------------------------------
[dns]
; Insert the hostname or IP address of the server you wish to use here.
; Note that 127.0.0.1, localhost etc are specifically rejected.
default=127.0.0.1
[netenv]
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
; SEGA games are somewhat picky about their LAN environment, so leaving this
; setting enabled is recommended.
enable=1
; -----------------------------------------------------------------------------
; Board settings
; -----------------------------------------------------------------------------
[keychip]
; Keychip serial number. Keychip serials observed in the wild follow this
; pattern: `A\d{2}(E|X)-(01|20)[ABCDU]\d{8}`.
id=A69E-01A88888888
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
; If you disable netenv then you must set this to your LAN's IP subnet, and
; that subnet must start with 192.168.
subnet=192.168.189.0
; Override the game's four-character platform code (e.g. `AAV2` for Nu 2). This
; is actually supposed to be a separate three-character `platformId` and
; integer `modelType` setting, but they are combined here for convenience.
; 1 = Terminal (TM)
; 2 = Satellite (ST)
platformId=ACA2
[system]
; Enable ALLS system settings.
enable=1
; LAN Install: If multiple machines are present on the same LAN then set
; this to 0 on exactly one machine and set this to 1 on all others.
dipsw1=0
; -----------------------------------------------------------------------------
; Misc. hooks settings
; -----------------------------------------------------------------------------
[unity]
; Path to a .NET DLL that should run before the game. Useful for loading
; modding frameworks such as BepInEx.
targetAssembly=
[flatPanelReader]
; Enable the Y3 board emulation.
enable=1
[y3ws]
; Enable the Y3 websocket server.
enable=1
; Set the TCP port on which the Y3 websocket server runs.
port=3594
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15093]
; Enable the 837-15093-06 board emulation.
enable=1
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[ektio]
; To use a custom Eiketsu Taisen IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
path=
[y3io]
; To use a custom Y3 IO DLL enter its path here.
; Leave empty if you want to use ... TBA ...
path=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
;
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
;
; This is, admittedly, not the most user-friendly configuration method in the
; world. An improved solution will be provided later.
[io4]
; Test button virtual-key code. Default is the F1 key.
test=0x70
; Service button virtual-key code. Default is the F2 key.
service=0x71
; Keyboard button to increment coin counter. Default is the F3 key.
coin=0x72
; SW1. Default is the 4 key.
sw1=0x34
; SW2. Default is the 5 key.
sw2=0x35
; Input API selection for IO4 input emulator.
; For now only "keyboard" is supported.
mode=keyboard
[keyboard]
menu=0x41
start=0x42
stratagem=0x43
stratagem_lock=0x44
hougu=0x45
ryuuha=0x46
tenkey_0=0x60
tenkey_1=0x61
tenkey_2=0x62
tenkey_3=0x63
tenkey_4=0x64
tenkey_5=0x65
tenkey_6=0x66
tenkey_7=0x67
tenkey_8=0x68
tenkey_9=0x69
tenkey_clear=0x6E
tenkey_enter=0x0D
vol_up=0x21
vol_down=0x22
trackball_up=0x26
trackball_right=0x27
trackball_down=0x28
trackball_left=0x25
speed_modifier=10

View File

@ -1,149 +0,0 @@
; -----------------------------------------------------------------------------
; Path settings
; -----------------------------------------------------------------------------
[vfs]
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
amfs=
; Insert the path to the game Option directory here (contains Axxx directories)
option=
; Create an empty directory somewhere and insert the path here.
; This directory may be shared between multiple SEGA games.
; NOTE: This has nothing to do with Windows %APPDATA%.
appdata=
; -----------------------------------------------------------------------------
; Device settings
; -----------------------------------------------------------------------------
[aime]
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
; reader.
enable=1
aimePath=DEVICE\aime.txt
; Virtual-key code. If this button is **held** then the emulated IC card reader
; emulates an IC card in its proximity. A variety of different IC cards can be
; emulated; the exact choice of card that is emulated depends on the presence or
; absence of the configured card ID files. Default is the Return key.
scan=0x0D
; -----------------------------------------------------------------------------
; Network settings
; -----------------------------------------------------------------------------
[dns]
; Insert the hostname or IP address of the server you wish to use here.
; Note that 127.0.0.1, localhost etc are specifically rejected.
default=127.0.0.1
[netenv]
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
; SEGA games are somewhat picky about their LAN environment, so leaving this
; setting enabled is recommended.
enable=1
; -----------------------------------------------------------------------------
; Board settings
; -----------------------------------------------------------------------------
[keychip]
; Keychip serial number. Keychip serials observed in the wild follow this
; pattern: `A\d{2}(E|X)-(01|20)[ABCDU]\d{8}`.
id=A69E-01A88888888
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
; If you disable netenv then you must set this to your LAN's IP subnet, and
; that subnet must start with 192.168.
subnet=192.168.189.0
; Override the game's four-character platform code (e.g. `AAV2` for Nu 2). This
; is actually supposed to be a separate three-character `platformId` and
; integer `modelType` setting, but they are combined here for convenience.
; 1 = Terminal (TM)
; 2 = Satellite (ST)
platformId=ACA1
[system]
; Enable ALLS system settings.
enable=1
; LAN Install: If multiple machines are present on the same LAN then set
; this to 0 on exactly one machine and set this to 1 on all others.
dipsw1=0
; -----------------------------------------------------------------------------
; Misc. hooks settings
; -----------------------------------------------------------------------------
[unity]
; Enable Unity hook. This will allow you to run custom .NET code before the game
enable=1
; Path to a .NET DLL that should run before the game. Useful for loading
; modding frameworks such as BepInEx.
targetAssembly=
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15093]
; Enable the 837-15093-06 board emulation.
enable=1
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[ektio]
; To use a custom Eiketsu Taisen IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
path=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
;
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
;
; This is, admittedly, not the most user-friendly configuration method in the
; world. An improved solution will be provided later.
[io4]
; Test button virtual-key code. Default is the F1 key.
test=0x70
; Service button virtual-key code. Default is the F2 key.
service=0x71
; Keyboard button to increment coin counter. Default is the F3 key.
coin=0x72
; SW1. Default is the 4 key.
sw1=0x34
; SW2. Default is the 5 key.
sw2=0x35
; Input API selection for IO4 input emulator.
; For now only "keyboard" is supported.
mode=keyboard
[keyboard]
cancel=0x53
decide=0x41
up=0x26
right=0x27
down=0x28
left=0x25
left_2=0x4F
right_2=0x57

View File

@ -235,9 +235,6 @@ viewChg=2
; This is not possible on most devices, so we set the left and right button again.
left=7
right=8
; Additional mapping for up and down buttons in DPad.
up=4
down=3
; Button mappings for the simulated six-speed shifter.
shiftDn=6
shiftUp=5

View File

@ -1,228 +0,0 @@
<!-- very basic thing, I can't do UX/CSS/design, don't blame me, I'm a network engineer lmao -->
<!DOCTYPE html>
<html>
<head>
<title>Taisen Card Field</title>
</head>
<style>
html, body {
width: 99%;
height: 99%;
}
.playfield {
width: 79%;
height: 100%;
float: left;
border: 1px solid black;
}
.card_menu {
width: 20%;
height: 100%;
border: 1px solid black;
overflow-x: hidden;
overflow-y: scroll;
}
.card {
width: 200px;
transform: rotate(-90deg);
}
#playfield .card {
position: absolute;
}
#status {
margin-bottom: 50px;
}
</style>
<script>
var VERSION = 1;
var socket;
var state = 0;
var game_id;
var cards = [];
var current_card_fetch = 0;
function send(obj){
if (!socket){ return; }
var data = JSON.stringify(obj);
console.log("Sending: " + data);
socket.send(data);
}
function connect(){
socket = new WebSocket("ws://127.0.0.1:3594/y3io");
socket.onopen = function(e) {
document.getElementById("status").innerText = "Connected. Loading information...";
state = 0;
send({
version: VERSION,
command: "get_game_id"
});
};
socket.onmessage = function(event) {
console.log("Received: " + event.data);
handle_response(JSON.parse(event.data));
};
socket.onclose = function(event) {
state = -1;
document.getElementById("status").innerHTML = "Disconnected. <a href='javascript:window.location.reload();'>Reconnect</a>";
};
socket.onerror = function(error) {
console.log(error);
};
}
function handle_response(obj){
if (!obj.success){
alert("Error receiving data while in state " + state + ": " + obj.error);
socket.close();
return;
}
if (state == 0){
game_id = obj.game_id;
document.getElementById("status").innerText = "Connected to "+game_id+". Loading cards...";
state = 1;
send({
version: VERSION,
command: "get_cards"
});
} else if (state == 1){
cards = obj.cards;
document.getElementById("status").innerText = "Connected to "+game_id+". Loading card images...";
document.getElementById("cards").innerHTML = "";
document.getElementById("playfield").innerHTML = "";
current_card_fetch = 0;
state = 2;
if (cards.length > 0){
fetch_next_card();
} else {
document.getElementById("status").innerText = "Connected to "+game_id+". No cards available.";
}
} else if (state == 2){
cards[current_card_fetch].image = obj.data;
document.getElementById("cards").innerHTML += "<img class='card' src='data:image/bmp;base64, "+obj.data+"' onclick='spawn_card("+current_card_fetch+");' />";
if (++current_card_fetch >= cards.length){
document.getElementById("status").innerText = "Connected to "+game_id+".";
state = 3;
} else {
fetch_next_card();
}
}
}
function fetch_next_card(){
var p = cards[current_card_fetch].path;
if (p.includes("holo")){
if (++current_card_fetch >= cards.length){
document.getElementById("status").innerText = "Connected to "+game_id+".";
state = 3;
} else {
fetch_next_card();
}
return;
}
send({
version: VERSION,
command: "get_card_image",
path: p
});
}
function spawn_card(i){
if (state != 3){
return;
}
document.getElementById("playfield").innerHTML += "<img class='card' src='data:image/bmp;base64, "+cards[i].image+"' onmousedown='startMoving(event, this, "+i+");' />";
}
function update_pos(i, x, y){
if (state != 3){
return;
}
var panelHeight = 1272;
var panelWidth = 1260;
cards[i].x = panelHeight - ((y / window.screen.height) * panelHeight);
cards[i].y = panelWidth - ((x / window.screen.width) * panelWidth);
cards[i].rotation = 0;
var list = [];
for (var j = 0; j < cards.length; j++){
var c = cards[j];
if (c.x && c.y){
list.push({
card_id: c.card_id,
x: c.x,
y: c.y,
rotation: c.rotation
});
}
}
send({
version: VERSION,
command: "set_field",
cards: list
});
}
</script>
<script>
var mousePosition;
var offset = [-75,-75];
var div;
var current_card = -1;
var isDown = false;
function startMoving(e, el, card){
div = el;
isDown = true;
current_card = card;
offset = [
div.offsetLeft - e.clientX,
div.offsetTop - e.clientY
];
}
document.addEventListener('mouseup', function() {
isDown = false;
current_card = -1;
}, true);
document.addEventListener('mousemove', function(event) {
event.preventDefault();
if (isDown) {
mousePosition = {
x : event.clientX,
y : event.clientY
};
div.style.left = (mousePosition.x + offset[0]) + 'px';
div.style.top = (mousePosition.y + offset[1]) + 'px';
update_pos(current_card, event.clientX, event.clientY);
}
}, true);
</script>
<body onload="connect();">
<div id="playfield" class="playfield">
</div>
<div class="card_menu">
<div id="status">Please wait...</div>
<div id="cards">
</div>
</div>
</body>
</html>

View File

@ -1,16 +0,0 @@
{
"common": {
"language": "english"
},
"network": {
"property": {
"dhcp": true
}
},
"allnet_auth": {
"type": "1.0"
},
"aime": {
"firmware_path": []
}
}

View File

@ -1,15 +0,0 @@
@echo off
set SEGATOOLS_CONFIG_PATH=.\segatools_satellite.ini
pushd %~dp0
start "AM Daemon" /min inject_x64 -d -k sekitohook_x64.dll bin\amdaemon.exe -c bin\config_new.json -c bin\config_video_single.json -c bin\config_video_multi.json -c bin\config_input_sate.json -c bin\config_input_terminal.json -c bin\config_input_terminal_exp.json -c config_hook.json
inject_x86 -d -k sekitohook_x86.dll bin\appSate.exe
taskkill /f /im appSate.exe > nul 2>&1
taskkill /f /im amdaemon.exe > nul 2>&1
echo.
echo Game processes have terminated
pause

View File

@ -1,19 +0,0 @@
@echo off
set SEGATOOLS_CONFIG_PATH=.\segatools_terminal.ini
pushd %~dp0
start "AM Daemon" /min inject_x64 -d -k sekitohook_x64.dll bin\amdaemon.exe -c bin\config_new.json -c bin\config_video_single.json -c bin\config_video_multi.json -c bin\config_input_sate.json -c bin\config_input_terminal.json -c bin\config_input_terminal_exp.json -c config_hook.json
call bin\server\server_start.bat
inject_x86 -d -k sekitohook_x86.dll bin\appTerminal.exe
taskkill /f /im appTerminal.exe > nul 2>&1
taskkill /f /im amdaemon.exe > nul 2>&1
call bin\server\server_stop.bat
echo.
echo Game processes have terminated
pause

View File

@ -1,192 +0,0 @@
; -----------------------------------------------------------------------------
; Path settings
; -----------------------------------------------------------------------------
[vfs]
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
amfs=
; Insert the path to the game Option directory here (contains Axxx directories)
option=
; Create an empty directory somewhere and insert the path here.
; This directory may be shared between multiple SEGA games.
; NOTE: This has nothing to do with Windows %APPDATA%.
appdata=
; -----------------------------------------------------------------------------
; Device settings
; -----------------------------------------------------------------------------
[aime]
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
; reader.
enable=1
aimePath=DEVICE\aime.txt
; Virtual-key code. If this button is **held** then the emulated IC card reader
; emulates an IC card in its proximity. A variety of different IC cards can be
; emulated; the exact choice of card that is emulated depends on the presence or
; absence of the configured card ID files. Default is the Return key.
scan=0x0D
; -----------------------------------------------------------------------------
; Network settings
; -----------------------------------------------------------------------------
[dns]
; Insert the hostname or IP address of the server you wish to use here.
; Note that 127.0.0.1, localhost etc are specifically rejected.
default=127.0.0.1
[netenv]
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
; SEGA games are somewhat picky about their LAN environment, so leaving this
; setting enabled is recommended.
enable=1
; -----------------------------------------------------------------------------
; Board settings
; -----------------------------------------------------------------------------
[keychip]
; Keychip serial number. Keychip serials observed in the wild follow this
; pattern: `A\d{2}(E|X)-(01|20)[ABCDU]\d{8}`.
id=A69E-01A88888888
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
; If you disable netenv then you must set this to your LAN's IP subnet, and
; that subnet must start with 192.168.
subnet=192.168.189.0
; Override the game's four-character platform code (e.g. `AAV2` for Nu 2). This
; is actually supposed to be a separate three-character `platformId` and
; integer `modelType` setting, but they are combined here for convenience.
; 1 = Terminal (TM)
; 2 = Satellite (ST)
platformId=AAV2
[system]
; Enable ALLS system settings.
enable=1
; LAN Install: If multiple machines are present on the same LAN then set
; this to 0 on exactly one machine and set this to 1 on all others.
dipsw1=0
; -----------------------------------------------------------------------------
; Misc. hooks settings
; -----------------------------------------------------------------------------
[printer]
; Sinfonia CHC-C320 printer emulation setting.
enable=1
; Change the printer serial number here.
serial_no="5A-A123"
; Insert the path to the image output directory here.
printerOutPath="DEVICE\print"
[gfx]
; Enables the graphics hook.
enable=1
; Force the game to run windowed.
windowed=1
; Add a frame to the game window if running windowed.
framed=0
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
[flatPanelReader]
; Enable the Y3 board emulation.
enable=1
[y3ws]
; Enable the Y3 websocket server.
enable=1
; Set the TCP port on which the Y3 websocket server runs.
port=3594
; Game ID used for clients.
gameId=SDDD
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15093]
; Enable the 837-15093-06 board emulation.
enable=1
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[ektio]
; To use a custom Eiketsu Taisen IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
path=
[y3io]
; To use a custom Y3 IO DLL enter its path here.
; Leave empty if you want to use ... TBA ...
path=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
;
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
;
; This is, admittedly, not the most user-friendly configuration method in the
; world. An improved solution will be provided later.
[io4]
; Test button virtual-key code. Default is the F1 key.
test=0x70
; Service button virtual-key code. Default is the F2 key.
service=0x71
; Keyboard button to increment coin counter. Default is the F3 key.
coin=0x72
; SW1. Default is the 4 key.
sw1=0x34
; SW2. Default is the 5 key.
sw2=0x35
; Input API selection for IO4 input emulator.
; For now only "keyboard" is supported.
mode=keyboard
[keyboard]
menu=0x41
start=0x42
stratagem=0x43
stratagem_lock=0x44
hougu=0x45
tenkey_0=0x60
tenkey_1=0x61
tenkey_2=0x62
tenkey_3=0x63
tenkey_4=0x64
tenkey_5=0x65
tenkey_6=0x66
tenkey_7=0x67
tenkey_8=0x68
tenkey_9=0x69
tenkey_clear=0x6E
tenkey_enter=0x0D
trackball_up=0x26
trackball_right=0x27
trackball_down=0x28
trackball_left=0x25
speed_modifier=10

View File

@ -1,154 +0,0 @@
; -----------------------------------------------------------------------------
; Path settings
; -----------------------------------------------------------------------------
[vfs]
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
amfs=
; Insert the path to the game Option directory here (contains Axxx directories)
option=
; Create an empty directory somewhere and insert the path here.
; This directory may be shared between multiple SEGA games.
; NOTE: This has nothing to do with Windows %APPDATA%.
appdata=
; -----------------------------------------------------------------------------
; Device settings
; -----------------------------------------------------------------------------
[aime]
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
; reader.
enable=1
aimePath=DEVICE\aime.txt
; Virtual-key code. If this button is **held** then the emulated IC card reader
; emulates an IC card in its proximity. A variety of different IC cards can be
; emulated; the exact choice of card that is emulated depends on the presence or
; absence of the configured card ID files. Default is the Return key.
scan=0x0D
; -----------------------------------------------------------------------------
; Network settings
; -----------------------------------------------------------------------------
[dns]
; Insert the hostname or IP address of the server you wish to use here.
; Note that 127.0.0.1, localhost etc are specifically rejected.
default=127.0.0.1
[netenv]
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
; SEGA games are somewhat picky about their LAN environment, so leaving this
; setting enabled is recommended.
enable=1
; -----------------------------------------------------------------------------
; Board settings
; -----------------------------------------------------------------------------
[keychip]
; Keychip serial number. Keychip serials observed in the wild follow this
; pattern: `A\d{2}(E|X)-(01|20)[ABCDU]\d{8}`.
id=A69E-01A88888888
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
; If you disable netenv then you must set this to your LAN's IP subnet, and
; that subnet must start with 192.168.
subnet=192.168.189.0
; Override the game's four-character platform code (e.g. `AAV2` for Nu 2). This
; is actually supposed to be a separate three-character `platformId` and
; integer `modelType` setting, but they are combined here for convenience.
; 1 = Terminal (TM)
; 2 = Satellite (ST)
platformId=AAV1
[system]
; Enable ALLS system settings.
enable=1
; LAN Install: If multiple machines are present on the same LAN then set
; this to 0 on exactly one machine and set this to 1 on all others.
dipsw1=0
; -----------------------------------------------------------------------------
; Misc. hooks settings
; -----------------------------------------------------------------------------
[gfx]
; Enables the graphics hook.
enable=1
; Force the game to run windowed.
windowed=1
; Add a frame to the game window if running windowed.
framed=0
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15093]
; Enable the 837-15093-06 board emulation.
enable=1
; -----------------------------------------------------------------------------
; Custom IO settings
; -----------------------------------------------------------------------------
[aimeio]
; To use a custom card reader IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard input.
path=
[ektio]
; To use a custom Eiketsu Taisen IO DLL enter its path here.
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
path=
; -----------------------------------------------------------------------------
; Input settings
; -----------------------------------------------------------------------------
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
;
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
;
; This is, admittedly, not the most user-friendly configuration method in the
; world. An improved solution will be provided later.
[io4]
; Test button virtual-key code. Default is the F1 key.
test=0x70
; Service button virtual-key code. Default is the F2 key.
service=0x71
; Keyboard button to increment coin counter. Default is the F3 key.
coin=0x72
; SW1. Default is the 4 key.
sw1=0x34
; SW2. Default is the 5 key.
sw2=0x35
; Input API selection for IO4 input emulator.
; For now only "keyboard" is supported.
mode=keyboard
[keyboard]
cancel=0x53
decide=0x41
reserve=0x45
up=0x26
right=0x27
down=0x28
left=0x25
left_2=0x4F
right_2=0x57

View File

@ -576,12 +576,6 @@ Default: `01:02:03:04:05:06`
The MAC address of the virtualized Ethernet adapter. The exact value shouldn't
ever matter.
### `broadcast`
Default: `255.255.255.255`
The UDP broadcast address that should be used if packets are being sent to the virtual keychip's subnet. This is used for cab-to-cab communication (Local Play, Satellite to Terminal, etc.). Depending on your network adapters (VPNs etc), sometimes you must explicitely specify your real LANs subnet.
## `[pcbid]`
Configure Windows host name virtualization. The ALLS-series platform no longer

View File

@ -1,107 +0,0 @@
# Taisen configuration settings
This file describes configuration settings specific to the Taisen series.
Keyboard binding settings use
[Virtual-Key Codes](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
## `[ektio]` / `[sekitoio]`
Controls the input driver.
### `path`
Specify a path for a third-party input driver DLL. Default is empty
(use built-in keyboard IO emulation).
## `[flatPanelReader]`
Controls settings for the Flat Panel (a.k.a. Y3 Board)
### `enable`
Default: `1`
Whether or not to enable Flat Panel emulation. Disable to use a real board.
### `port_field`
Default: `10`
The COM port on which the emulated Flat Panel is connected to. This differs per game.
### `port_printer`
Default: `11`
The COM port on which the emulated Printer Camera is connected to. This only exists in Sangokushi.
### `dllVersion`
Default: `1`
The version of the emulated Y3CodeReader dll. Unsure if that is used anywhere.
### `firmVersion`
Default: `1`
The version of the emulated Y3CodeReader firmware. Unsure if that is used anywhere.
### `firmNameField`
Default: `SFPR`
The device name of the emulated Flat Panel. This should never need changing.
### `firmNamePrinter`
Default: `SPRT`
The device name of the emulated Printer Camera. This should never need changing.
### `targetCodeField`
Default: `SFR0`
The target name of the emulated Flat Panel. This should never need changing.
### `targetCodePrinter`
Default: `SPT0`
The target name of the emulated Printer Camera. This should never need changing.
## `[y3ws]`
Settings for the default implementation of setting cards on the Flat Panel remotely via websockets
### `enable`
Default: `1`
Enable the websocket server.
### `debug`
Default: `0`
Makes y3ws I/O very verbose. For debugging only. May lag the game.
### `port`
Default: `3594`
The TCP port the websocket server listens on.
### `gameId`
Default: `SDEY`
The game ID that the websocket server transmits, so clients can change their behaviour based on that (UI, etc.)
### `cardDirectory`
Default: `DEVICE\print`
The directory where printed card images are placed. Should be the same as in `[printer]`.

View File

@ -1,57 +0,0 @@
Y3WS websocket protocol for card I/O for the Taisen series by Haruka:
Default listening port: 3594 (san-go-ku-shi)
All packets are JSON and, unless otherwise specified contain these fields:
* Requests:
{"version": 1, "command": "..."}
* Responses:
{"version": 1, "success": <bool>, "error": <null/string>}
Commands:
- ping
Does nothing except answering with a success response.
- get_game_id
Extra response fields:
- game_id: <string>
Returns the current game ID that is being run (SDDD, SDGY).
- get_cards
Extra response fields:
- cards: <array of objects>
- card_id: <long>
- path: <string>
Returns all cards that the player has in possession.
- get_card_image
Extra request fields:
- path: <string>
Extra response fields:
- data: <base64 encoded string>
Returns the card image for the given path (format TBA).
- set_field
Extra request fields:
- array of objects
- card_id: <long>
- x: <float>
- y: <float>
- rotation: <float>
Sets the given cards onto the given positions on the field. Always replaces the entire board.

View File

@ -7,7 +7,7 @@
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include "gfxhook/config.h"

View File

@ -40,7 +40,7 @@ void cm_hook_config_load(
io4_config_load(&cfg->io4, filename);
vfd_config_load(&cfg->vfd, filename);
touch_screen_config_load(&cfg->touch, filename);
printer_chc_config_load(&cfg->printer, filename);
printer_config_load(&cfg->printer, filename);
cm_dll_config_load(&cfg->dll, filename);
unity_config_load(&cfg->unity, filename);
}

View File

@ -6,7 +6,7 @@
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include "cmhook/cm-dll.h"
@ -22,7 +22,7 @@ struct cm_hook_config {
struct vfd_config vfd;
struct cm_dll_config dll;
struct touch_screen_config touch;
struct printer_chc_config printer;
struct printer_config printer;
struct unity_config unity;
};

View File

@ -59,7 +59,7 @@ static DWORD CALLBACK cm_pre_startup(void)
/* Hook external DLL APIs */
printer_chc_hook_init(&cm_hook_cfg.printer, 0, cm_hook_mod);
printer_hook_init(&cm_hook_cfg.printer, 0, cm_hook_mod);
/* Initialize emulation hooks */

View File

@ -1,107 +0,0 @@
#include <assert.h>
#include <stdlib.h>
#include "board/config.h"
#include "ekthook/config.h"
#include "ekthook/ekt-dll.h"
#include "hooklib/config.h"
#include "platform/config.h"
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
wchar_t tmpstr[16];
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);
GetPrivateProfileStringW(
L"led15093",
L"boardNumber",
L"15093-06",
tmpstr,
_countof(tmpstr),
filename);
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
for (int i = n; i < sizeof(cfg->board_number); i++)
{
cfg->board_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15093",
L"chipNumber",
L"6710A",
tmpstr,
_countof(tmpstr),
filename);
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
for (int i = n; i < sizeof(cfg->chip_number); i++)
{
cfg->chip_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15093",
L"bootChipNumber",
L"6709 ",
tmpstr,
_countof(tmpstr),
filename);
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
{
cfg->boot_chip_number[i] = ' ';
}
}
void ekt_dll_config_load(
struct ekt_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"ektio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void ekt_hook_config_load(
struct ekt_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
platform_config_load(&cfg->platform, filename);
aime_config_load(&cfg->aime, filename);
io4_config_load(&cfg->io4, filename);
dvd_config_load(&cfg->dvd, filename);
led15093_config_load(&cfg->led15093, filename);
y3_config_load(&cfg->y3, filename);
printer_cx_config_load(&cfg->printer, filename);
unity_config_load(&cfg->unity, filename);
ekt_dll_config_load(&cfg->dll, filename);
}

View File

@ -1,37 +0,0 @@
#pragma once
#include <stddef.h>
#include "board/sg-reader.h"
#include "board/config.h"
#include "board/led15093.h"
#include "ekthook/ekt-dll.h"
#include "hooklib/config.h"
#include "hooklib/dvd.h"
#include "hooklib/printer_cx.h"
#include "platform/config.h"
#include "unityhook/config.h"
struct ekt_hook_config {
struct platform_config platform;
struct aime_config aime;
struct io4_config io4;
struct dvd_config dvd;
struct led15093_config led15093;
struct y3_config y3;
struct ekt_dll_config dll;
struct unity_config unity;
struct printer_cx_config printer;
};
void ekt_dll_config_load(
struct ekt_dll_config *cfg,
const wchar_t *filename);
void ekt_hook_config_load(
struct ekt_hook_config *cfg,
const wchar_t *filename);

View File

@ -1,181 +0,0 @@
/*
"Eiketsu Taisen" (ekt) hook
Devices
USB: 837-15257-01 "Type 4" I/O Board
[Satellite]
USB: 630-00011 G-Printec CX-7000 Printer
COM2: 837-15093-06 LED Controller Board
COM3: 837-15396 "Gen 3" Aime Reader
COM4: 601-13160-01 "Flat Panel Reader" Y3CR BD SIE F720MM Board
[Terminal]
COM1: 837-15396 "Gen 3" Aime Reader
COM3: 837-15093-06 LED Controller Board
*/
#include <windows.h>
#include <stdlib.h>
#include "ekt-dll.h"
#include "board/sg-reader.h"
#include "board/led15093.h"
#include "hook/process.h"
#include "hook/iohook.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "ekthook/config.h"
#include "ekthook/io4.h"
#include "hooklib/printer_cx.h"
#include "platform/platform.h"
#include "unityhook/hook.h"
#include "util/dprintf.h"
#include "util/env.h"
#include "hooklib/y3-dll.h"
#include "hooklib/y3.h"
static HMODULE ekt_hook_mod;
static process_entry_t ekt_startup;
static struct ekt_hook_config ekt_hook_cfg;
static void unity_hook_callback(HMODULE hmodule, const wchar_t* p) {
netenv_hook_apply_hooks(hmodule);
}
static DWORD CALLBACK ekt_pre_startup(void)
{
HRESULT hr;
bool is_terminal;
dprintf("--- Begin ekt_pre_startup ---\n");
/* Load config */
ekt_hook_config_load(&ekt_hook_cfg, get_config_path());
/* Hook Win32 APIs */
dvd_hook_init(&ekt_hook_cfg.dvd, ekt_hook_mod);
serial_hook_init();
/* Hook external DLL APIs */
hr = y3_hook_init(&ekt_hook_cfg.y3, ekt_hook_mod, get_config_path());
if (FAILED(hr)) {
goto fail;
}
printer_cx_hook_init(&ekt_hook_cfg.printer, ekt_hook_mod);
/* Initialize emulation hooks */
hr = platform_hook_init(
&ekt_hook_cfg.platform,
"SDGY",
"ACA1",
ekt_hook_mod);
if (FAILED(hr)) {
goto fail;
}
/* Initialize Terminal/Satellite hooks */
if (strncmp(ekt_hook_cfg.platform.nusec.platform_id, "ACA1", 4) == 0) {
// Terminal
is_terminal = true;
} else if (strncmp(ekt_hook_cfg.platform.nusec.platform_id, "ACA2", 4) == 0) {
// Satellite
is_terminal = false;
} else {
// Unknown
dprintf("Unknown platform ID: %s\n", ekt_hook_cfg.platform.nusec.platform_id);
goto fail;
}
// LED: terminal uses COM 3 and satellite use COM 2
unsigned int led_port_no[2] = {is_terminal ? 3 : 2, 0};
// AIME: terminal uses COM 1 and satellite use COM 3
unsigned int aime_port_no = is_terminal ? 1 : 3;
if (FAILED(hr)) {
goto fail;
}
hr = ekt_dll_init(&ekt_hook_cfg.dll, ekt_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = ekt_io4_hook_init(&ekt_hook_cfg.io4, is_terminal);
if (FAILED(hr)) {
goto fail;
}
hr = led15093_hook_init(&ekt_hook_cfg.led15093,
ekt_dll.led_init, ekt_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&ekt_hook_cfg.aime, aime_port_no, 3,
ekt_hook_mod);
if (FAILED(hr)) {
goto fail;
}
/* Initialize Unity native plugin DLL hooks
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `ekthook` initialization. */
unity_hook_init(&ekt_hook_cfg.unity, ekt_hook_mod, unity_hook_callback);
/* Initialize debug helpers */
spike_hook_init(get_config_path());
dprintf("--- End ekt_pre_startup ---\n");
/* Jump to EXE start address */
return ekt_startup();
fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
ekt_hook_mod = mod;
hr = process_hijack_startup(ekt_pre_startup, &ekt_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}

View File

@ -1,118 +0,0 @@
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include "ekthook/ekt-dll.h"
#include "util/dll-bind.h"
#include "util/dprintf.h"
const struct dll_bind_sym ekt_dll_syms[] = {
{
.sym = "ekt_io_init",
.off = offsetof(struct ekt_dll, init),
}, {
.sym = "ekt_io_poll",
.off = offsetof(struct ekt_dll, poll),
}, {
.sym = "ekt_io_get_opbtns",
.off = offsetof(struct ekt_dll, get_opbtns),
}, {
.sym = "ekt_io_get_gamebtns",
.off = offsetof(struct ekt_dll, get_gamebtns),
}, {
.sym = "ekt_io_get_trackball_position",
.off = offsetof(struct ekt_dll, get_trackball_position),
}, {
.sym = "ekt_io_led_init",
.off = offsetof(struct ekt_dll, led_init),
}, {
.sym = "ekt_io_led_set_colors",
.off = offsetof(struct ekt_dll, led_set_leds),
}
};
struct ekt_dll ekt_dll;
// Copypasta DLL binding and diagnostic message boilerplate.
// Not much of this lends itself to being easily factored out. Also there
// will be a lot of API-specific branching code here eventually as new API
// versions get defined, so even though these functions all look the same
// now this won't remain the case forever.
HRESULT ekt_dll_init(const struct ekt_dll_config *cfg, HINSTANCE self)
{
uint16_t (*get_api_version)(void);
const struct dll_bind_sym *sym;
HINSTANCE owned;
HINSTANCE src;
HRESULT hr;
assert(cfg != NULL);
assert(self != NULL);
if (cfg->path[0] != L'\0') {
owned = LoadLibraryW(cfg->path);
if (owned == NULL) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("EKT IO: Failed to load IO DLL: %lx: %S\n",
hr,
cfg->path);
goto end;
}
dprintf("EKT IO: Using custom IO DLL: %S\n", cfg->path);
src = owned;
} else {
owned = NULL;
src = self;
}
get_api_version = (void *) GetProcAddress(src, "ekt_io_get_api_version");
if (get_api_version != NULL) {
ekt_dll.api_version = get_api_version();
} else {
ekt_dll.api_version = 0x0100;
dprintf("Custom IO DLL does not expose ekt_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");
}
if (ekt_dll.api_version >= 0x0200) {
hr = E_NOTIMPL;
dprintf("EKT IO: Custom IO DLL implements an unsupported "
"API version (%#04x). Please update Segatools.\n",
ekt_dll.api_version);
goto end;
}
sym = ekt_dll_syms;
hr = dll_bind(&ekt_dll, src, &sym, _countof(ekt_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("EKT IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}
}
owned = NULL;
end:
if (owned != NULL) {
FreeLibrary(owned);
}
return hr;
}

View File

@ -1,24 +0,0 @@
#pragma once
#include <windows.h>
#include "ektio/ektio.h"
struct ekt_dll {
uint16_t api_version;
HRESULT (*init)(void);
HRESULT (*poll)(void);
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint32_t *gamebtn);
void (*get_trackball_position)(uint16_t *x, uint16_t *y);
HRESULT (*led_init)(void);
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};
struct ekt_dll_config {
wchar_t path[MAX_PATH];
};
extern struct ekt_dll ekt_dll;
HRESULT ekt_dll_init(const struct ekt_dll_config *cfg, HINSTANCE self);

View File

@ -1,61 +0,0 @@
LIBRARY ekthook
EXPORTS
aime_io_get_api_version
aime_io_init
aime_io_led_set_color
aime_io_nfc_get_aime_id
aime_io_nfc_get_felica_id
aime_io_nfc_poll
ekt_io_get_api_version
ekt_io_get_gamebtns
ekt_io_get_opbtns
ekt_io_get_trackball_position
ekt_io_init
ekt_io_poll
ekt_io_led_init
ekt_io_led_set_colors
y3_io_get_api_version
y3_io_init
y3_io_close
y3_io_get_cards
API_DLLVersion @1
API_GetLastError @2
API_GetErrorMessage @3
API_Connect @4
API_Close @5
API_Start @6
API_Stop @7
API_GetFirmVersion @8
API_GetFirmName @9
API_GetTargetCode @10
API_GetStatus @11
API_GetCounter @12
API_ClearError @13
API_Reset @14
API_GetCardInfo @15
API_GetCardInfoCharSize @16
API_SetDevice @17
API_SetCommand @18
API_FirmwareUpdate @19
API_Calibration @20
API_GetCalibrationResult @21
API_GetProcTime @22
API_GetMemStatus @23
API_GetMemCounter @24
API_SetSysControl @25
API_GetSysControl @26
API_SetParameter @27
API_GetParameter @28
API_TestReset @29
API_DebugReset @30
API_GetBoardType @31
API_GetCardDataSize @32
API_GetFirmDate @33
API_SystemCommand @34
API_CalcCheckSum @35
API_GetCheckSumResult @36
API_BlockRead @37
API_GetBlockReadResult @38
API_BlockWrite @39
API_GetDebugParam @40

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#include "io4.h"
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "board/io4.h"
#include "ekthook/ekt-dll.h"
#include "util/dprintf.h"
static HRESULT ekt_io4_poll(void *ctx, struct io4_state *state);
static uint16_t coins;
static const struct io4_ops ekt_io4_ops = {
.poll = ekt_io4_poll,
};
static bool io_is_terminal;
HRESULT ekt_io4_hook_init(const struct io4_config *cfg, bool is_terminal)
{
HRESULT hr;
assert(ekt_dll.init != NULL);
hr = io4_hook_init(cfg, &ekt_io4_ops, NULL);
io_is_terminal = is_terminal;
if (FAILED(hr)) {
return hr;
}
return ekt_dll.init();
}
static HRESULT ekt_io4_poll(void *ctx, struct io4_state *state)
{
uint8_t opbtn;
uint16_t x, y;
uint32_t gamebtn;
HRESULT hr;
assert(ekt_dll.poll != NULL);
assert(ekt_dll.get_opbtns != NULL);
assert(ekt_dll.get_gamebtns != NULL);
assert(ekt_dll.get_trackball_position != NULL);
memset(state, 0, sizeof(*state));
hr = ekt_dll.poll();
if (FAILED(hr)) {
return hr;
}
opbtn = 0;
gamebtn = 0;
x = 0;
y = 0;
ekt_dll.get_opbtns(&opbtn);
ekt_dll.get_gamebtns(&gamebtn);
ekt_dll.get_trackball_position(&x, &y);
if (opbtn & EKT_IO_OPBTN_TEST) {
state->buttons[0] |= IO4_BUTTON_TEST;
}
if (opbtn & EKT_IO_OPBTN_SERVICE) {
state->buttons[0] |= IO4_BUTTON_SERVICE;
}
if (opbtn & EKT_IO_OPBTN_SW1) {
state->buttons[0] |= 1 << 2;
}
if (opbtn & EKT_IO_OPBTN_SW2) {
state->buttons[0] |= 1 << 3;
}
if (opbtn & EKT_IO_OPBTN_COIN) {
coins++;
}
state->chutes[0] = coins << 8;
if (!io_is_terminal) {
if (gamebtn & EKT_IO_GAMEBTN_HOUGU) {
state->buttons[1] |= 1 << 14;
}
if (gamebtn & EKT_IO_GAMEBTN_RYUUHA) {
state->buttons[1] |= 1 << 12;
}
if (gamebtn & EKT_IO_GAMEBTN_MENU) {
state->buttons[0] |= 1 << 13;
}
if (gamebtn & EKT_IO_GAMEBTN_START) {
state->buttons[0] |= 1 << 7;
}
if (gamebtn & EKT_IO_GAMEBTN_STRATAGEM) {
state->buttons[1] |= 1 << 15;
}
if (gamebtn & EKT_IO_GAMEBTN_STRATAGEM_LOCK) {
state->buttons[1] |= 1 << 13;
}
if (gamebtn & EKT_IO_GAMEBTN_VOL_DOWN) {
state->buttons[1] |= 1 << 10;
}
if (gamebtn & EKT_IO_GAMEBTN_VOL_UP) {
state->buttons[1] |= 1 << 11;
}
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_0) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C2 : EKT_NUMPAD_TERM_C2;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R4 : EKT_NUMPAD_TERM_R4;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_1) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C1 : EKT_NUMPAD_TERM_C1;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R1 : EKT_NUMPAD_TERM_R1;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_2) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C2 : EKT_NUMPAD_TERM_C2;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R1 : EKT_NUMPAD_TERM_R1;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_3) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C3 : EKT_NUMPAD_TERM_C3;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R1 : EKT_NUMPAD_TERM_R1;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_4) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C1 : EKT_NUMPAD_TERM_C1;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R2 : EKT_NUMPAD_TERM_R2;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_5) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C2 : EKT_NUMPAD_TERM_C2;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R2 : EKT_NUMPAD_TERM_R2;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_6) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C3 : EKT_NUMPAD_TERM_C3;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R2 : EKT_NUMPAD_TERM_R2;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_7) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C1 : EKT_NUMPAD_TERM_C1;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R3 : EKT_NUMPAD_TERM_R3;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_8) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C2 : EKT_NUMPAD_TERM_C2;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R3 : EKT_NUMPAD_TERM_R3;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_9) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C3 : EKT_NUMPAD_TERM_C3;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R3 : EKT_NUMPAD_TERM_R3;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_CLEAR) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C1 : EKT_NUMPAD_TERM_C1;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R4 : EKT_NUMPAD_TERM_R4;
}
if (gamebtn & EKT_IO_GAMEBTN_NUMPAD_ENTER) {
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_C3 : EKT_NUMPAD_TERM_C3;
state->buttons[0] |= !io_is_terminal ? EKT_NUMPAD_SATE_R4 : EKT_NUMPAD_TERM_R4;
}
if (io_is_terminal) {
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_CANCEL) {
state->buttons[1] |= 1 << 0;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_DECIDE) {
state->buttons[1] |= 1 << 1;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_LEFT) {
state->buttons[0] |= 1 << 3;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_UP) {
state->buttons[0] |= 1 << 5;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_RIGHT) {
state->buttons[0] |= 1 << 2;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_DOWN) {
state->buttons[0] |= 1 << 4;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_LEFT_2) {
state->buttons[1] |= 1 << 3;
}
if (gamebtn & EKT_IO_GAMEBTN_TERMINAL_RIGHT_2) {
state->buttons[1] |= 1 << 2;
}
}
state->spinners[2] = x;
state->spinners[3] = y;
return S_OK;
}

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#pragma once
#include <windows.h>
#include "board/io4.h"
enum {
EKT_NUMPAD_SATE_R1 = 1 << 1,
EKT_NUMPAD_SATE_R2 = 1 << 0,
EKT_NUMPAD_SATE_R3 = 1 << 15,
EKT_NUMPAD_SATE_R4 = 1 << 14,
EKT_NUMPAD_SATE_C1 = 1 << 12,
EKT_NUMPAD_SATE_C2 = 1 << 11,
EKT_NUMPAD_SATE_C3 = 1 << 10,
EKT_NUMPAD_TERM_R1 = 1 << 1,
EKT_NUMPAD_TERM_R2 = 1 << 0,
EKT_NUMPAD_TERM_R3 = 1 << 15,
EKT_NUMPAD_TERM_R4 = 1 << 14,
EKT_NUMPAD_TERM_C1 = 1 << 13,
EKT_NUMPAD_TERM_C2 = 1 << 12,
EKT_NUMPAD_TERM_C3 = 1 << 11,
};
HRESULT ekt_io4_hook_init(const struct io4_config *cfg, bool is_terminal);

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shared_library(
'ekthook',
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
vs_module_defs : 'ekthook.def',
dependencies : [
capnhook.get_variable('hook_dep'),
capnhook.get_variable('hooklib_dep')
],
link_with : [
aimeio_lib,
board_lib,
ektio_lib,
hooklib_lib,
jvs_lib,
platform_lib,
unityhook_lib,
util_lib,
y3io_lib,
],
sources : [
'config.c',
'config.h',
'dllmain.c',
'ekt-dll.c',
'ekt-dll.h',
'io4.c',
'io4.h',
],
)

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#pragma once
#include <stdint.h>
#include "ektio/ektio.h"
struct ekt_io_backend {
void (*get_gamebtns)(uint32_t *gamebtn);
void (*get_trackball)(uint16_t *x, uint16_t *y);
};

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#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include "ektio/config.h"
#include <xinput.h>
void ekt_kb_config_load(
struct ekt_kb_config *cfg,
const wchar_t *filename) {
cfg->vk_menu = GetPrivateProfileIntW(L"keyboard", L"menu", 'A', filename);
cfg->vk_start = GetPrivateProfileIntW(L"keyboard", L"start", 'S', filename);
cfg->vk_stratagem = GetPrivateProfileIntW(L"keyboard", L"stratagem", 'D', filename);
cfg->vk_stratagem_lock = GetPrivateProfileIntW(L"keyboard", L"stratagem_lock", 'F', filename);
cfg->vk_hougu = GetPrivateProfileIntW(L"keyboard", L"hougu", 'G', filename);
cfg->vk_ryuuha = GetPrivateProfileIntW(L"keyboard", L"ryuuha", 'H', filename);
cfg->vk_tenkey_0 = GetPrivateProfileIntW(L"keyboard", L"tenkey_0", VK_NUMPAD0, filename);
cfg->vk_tenkey_1 = GetPrivateProfileIntW(L"keyboard", L"tenkey_1", VK_NUMPAD1, filename);
cfg->vk_tenkey_2 = GetPrivateProfileIntW(L"keyboard", L"tenkey_2", VK_NUMPAD2, filename);
cfg->vk_tenkey_3 = GetPrivateProfileIntW(L"keyboard", L"tenkey_3", VK_NUMPAD3, filename);
cfg->vk_tenkey_4 = GetPrivateProfileIntW(L"keyboard", L"tenkey_4", VK_NUMPAD4, filename);
cfg->vk_tenkey_5 = GetPrivateProfileIntW(L"keyboard", L"tenkey_5", VK_NUMPAD5, filename);
cfg->vk_tenkey_6 = GetPrivateProfileIntW(L"keyboard", L"tenkey_6", VK_NUMPAD6, filename);
cfg->vk_tenkey_7 = GetPrivateProfileIntW(L"keyboard", L"tenkey_7", VK_NUMPAD7, filename);
cfg->vk_tenkey_8 = GetPrivateProfileIntW(L"keyboard", L"tenkey_8", VK_NUMPAD8, filename);
cfg->vk_tenkey_9 = GetPrivateProfileIntW(L"keyboard", L"tenkey_9", VK_NUMPAD9, filename);
cfg->vk_tenkey_clear = GetPrivateProfileIntW(L"keyboard", L"tenkey_clear", VK_DECIMAL, filename);
cfg->vk_tenkey_enter = GetPrivateProfileIntW(L"keyboard", L"tenkey_enter", VK_RETURN, filename);
cfg->vk_vol_down = GetPrivateProfileIntW(L"keyboard", L"vol_down", VK_NEXT, filename);
cfg->vk_vol_up = GetPrivateProfileIntW(L"keyboard", L"vol_up", VK_PRIOR, filename);
cfg->vk_terminal_decide = GetPrivateProfileIntW(L"keyboard", L"decide", 'A', filename);
cfg->vk_terminal_cancel = GetPrivateProfileIntW(L"keyboard", L"cancel", 'S', filename);
cfg->vk_terminal_up = GetPrivateProfileIntW(L"keyboard", L"up", VK_UP, filename);
cfg->vk_terminal_right = GetPrivateProfileIntW(L"keyboard", L"right", VK_RIGHT, filename);
cfg->vk_terminal_down = GetPrivateProfileIntW(L"keyboard", L"down", VK_DOWN, filename);
cfg->vk_terminal_left = GetPrivateProfileIntW(L"keyboard", L"left", VK_LEFT, filename);
cfg->vk_terminal_left_2 = GetPrivateProfileIntW(L"keyboard", L"left2", 'Q', filename);
cfg->vk_terminal_right_2 = GetPrivateProfileIntW(L"keyboard", L"right2", 'W', filename);
cfg->x_down = GetPrivateProfileIntW(L"keyboard", L"trackball_left", VK_LEFT, filename);
cfg->x_up = GetPrivateProfileIntW(L"keyboard", L"trackball_right", VK_RIGHT, filename);
cfg->y_down = GetPrivateProfileIntW(L"keyboard", L"trackball_up", VK_UP, filename);
cfg->y_up = GetPrivateProfileIntW(L"keyboard", L"trackball_down", VK_DOWN, filename);
cfg->speed = GetPrivateProfileIntW(L"keyboard", L"speed_modifier", 1, filename);
}
void ekt_io_config_load(
struct ekt_io_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", '1', filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", '2', filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", '3', filename);
cfg->vk_sw1 = GetPrivateProfileIntW(L"io4", L"sw1", '4', filename);
cfg->vk_sw2 = GetPrivateProfileIntW(L"io4", L"sw2", '5', filename);
GetPrivateProfileStringW(
L"io4",
L"mode",
L"keyboard",
cfg->mode,
_countof(cfg->mode),
filename);
ekt_kb_config_load(&cfg->kb, filename);
}

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#pragma once
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
struct ekt_kb_config {
uint8_t vk_menu;
uint8_t vk_start;
uint8_t vk_stratagem;
uint8_t vk_stratagem_lock;
uint8_t vk_hougu;
uint8_t vk_ryuuha;
uint8_t vk_tenkey_0;
uint8_t vk_tenkey_1;
uint8_t vk_tenkey_2;
uint8_t vk_tenkey_3;
uint8_t vk_tenkey_4;
uint8_t vk_tenkey_5;
uint8_t vk_tenkey_6;
uint8_t vk_tenkey_7;
uint8_t vk_tenkey_8;
uint8_t vk_tenkey_9;
uint8_t vk_tenkey_clear;
uint8_t vk_tenkey_enter;
uint8_t vk_vol_down;
uint8_t vk_vol_up;
uint8_t vk_terminal_up;
uint8_t vk_terminal_right;
uint8_t vk_terminal_down;
uint8_t vk_terminal_left;
uint8_t vk_terminal_left_2;
uint8_t vk_terminal_right_2;
uint8_t vk_terminal_cancel;
uint8_t vk_terminal_decide;
uint8_t x_down;
uint8_t x_up;
uint8_t y_down;
uint8_t y_up;
uint8_t speed;
};
struct ekt_io_config {
uint8_t vk_test;
uint8_t vk_service;
uint8_t vk_coin;
uint8_t vk_sw1;
uint8_t vk_sw2;
wchar_t mode[12];
struct ekt_kb_config kb;
};
void ekt_kb_config_load(struct ekt_kb_config *cfg, const wchar_t *filename);
void ekt_io_config_load(
struct ekt_io_config *cfg,
const wchar_t *filename);

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#include <windows.h>
#include <xinput.h>
#include <math.h>
#include <stdint.h>
#include "ektio/ektio.h"
#include <assert.h>
#include "keyboard.h"
#include "ektio/config.h"
#include "util/dprintf.h"
#include "util/env.h"
#include "util/str.h"
static uint8_t ekt_opbtn;
static uint32_t ekt_gamebtn;
static uint8_t ekt_stick_x;
static uint8_t ekt_stick_y;
static struct ekt_io_config ekt_io_cfg;
static const struct ekt_io_backend* ekt_io_backend;
static bool ekt_io_coin;
uint16_t ekt_io_get_api_version(void) {
return 0x0100;
}
HRESULT ekt_io_init(void) {
ekt_io_config_load(&ekt_io_cfg, get_config_path());
HRESULT hr;
if (wstr_ieq(ekt_io_cfg.mode, L"keyboard")) {
hr = ekt_kb_init(&ekt_io_cfg.kb, &ekt_io_backend);
} else {
hr = E_INVALIDARG;
dprintf("EKT IO: Invalid IO mode \"%S\", use keyboard\n",
ekt_io_cfg.mode);
}
return hr;
}
HRESULT ekt_io_poll(void) {
assert(ekt_io_backend != NULL);
ekt_opbtn = 0;
ekt_gamebtn = 0;
ekt_stick_x = 0;
ekt_stick_y = 0;
if (GetAsyncKeyState(ekt_io_cfg.vk_test) & 0x8000) {
ekt_opbtn |= EKT_IO_OPBTN_TEST;
}
if (GetAsyncKeyState(ekt_io_cfg.vk_service) & 0x8000) {
ekt_opbtn |= EKT_IO_OPBTN_SERVICE;
}
if (GetAsyncKeyState(ekt_io_cfg.vk_sw1) & 0x8000) {
ekt_opbtn |= EKT_IO_OPBTN_SW1;
}
if (GetAsyncKeyState(ekt_io_cfg.vk_sw2) & 0x8000) {
ekt_opbtn |= EKT_IO_OPBTN_SW2;
}
if (GetAsyncKeyState(ekt_io_cfg.vk_coin) & 0x8000) {
if (!ekt_io_coin) {
ekt_io_coin = true;
ekt_opbtn |= EKT_IO_OPBTN_COIN;
}
} else {
ekt_io_coin = false;
}
return S_OK;
}
void ekt_io_get_opbtns(uint8_t* opbtn) {
if (opbtn != NULL) {
*opbtn = ekt_opbtn;
}
}
void ekt_io_get_gamebtns(uint32_t* btn) {
assert(ekt_io_backend != NULL);
assert(btn != NULL);
ekt_io_backend->get_gamebtns(btn);
}
void ekt_io_get_trackball_position(uint16_t* stick_x, uint16_t* stick_y) {
assert(ekt_io_backend != NULL);
assert(stick_x != NULL);
assert(stick_y != NULL);
ekt_io_backend->get_trackball(stick_x, stick_y);
}
HRESULT ekt_io_led_init(void) {
return S_OK;
}
void ekt_io_led_set_colors(uint8_t board, uint8_t* rgb) {
return;
}

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#pragma once
#include <windows.h>
#include <stdint.h>
enum {
EKT_IO_OPBTN_TEST = 0x01,
EKT_IO_OPBTN_SERVICE = 0x02,
EKT_IO_OPBTN_COIN = 0x04,
EKT_IO_OPBTN_SW1 = 0x08,
EKT_IO_OPBTN_SW2 = 0x10,
};
enum {
EKT_IO_GAMEBTN_MENU = 0x01,
EKT_IO_GAMEBTN_START = 0x02,
EKT_IO_GAMEBTN_STRATAGEM = 0x04,
EKT_IO_GAMEBTN_STRATAGEM_LOCK = 0x08,
EKT_IO_GAMEBTN_HOUGU = 0x10,
EKT_IO_GAMEBTN_RYUUHA = 0x20,
EKT_IO_GAMEBTN_NUMPAD_0 = 0x100,
EKT_IO_GAMEBTN_NUMPAD_1 = 0x200,
EKT_IO_GAMEBTN_NUMPAD_2 = 0x400,
EKT_IO_GAMEBTN_NUMPAD_3 = 0x800,
EKT_IO_GAMEBTN_NUMPAD_4 = 0x1000,
EKT_IO_GAMEBTN_NUMPAD_5 = 0x2000,
EKT_IO_GAMEBTN_NUMPAD_6 = 0x4000,
EKT_IO_GAMEBTN_NUMPAD_7 = 0x8000,
EKT_IO_GAMEBTN_NUMPAD_8 = 0x10000,
EKT_IO_GAMEBTN_NUMPAD_9 = 0x20000,
EKT_IO_GAMEBTN_NUMPAD_CLEAR = 0x40000,
EKT_IO_GAMEBTN_NUMPAD_ENTER = 0x80000,
EKT_IO_GAMEBTN_VOL_UP = 0x100000,
EKT_IO_GAMEBTN_VOL_DOWN = 0x200000,
EKT_IO_GAMEBTN_TERMINAL_LEFT = 0x400000,
EKT_IO_GAMEBTN_TERMINAL_UP = 0x800000,
EKT_IO_GAMEBTN_TERMINAL_RIGHT = 0x1000000,
EKT_IO_GAMEBTN_TERMINAL_DOWN = 0x2000000,
EKT_IO_GAMEBTN_TERMINAL_LEFT_2 = 0x4000000,
EKT_IO_GAMEBTN_TERMINAL_RIGHT_2 = 0x8000000,
EKT_IO_GAMEBTN_TERMINAL_DECIDE = 0x10000000,
EKT_IO_GAMEBTN_TERMINAL_CANCEL = 0x20000000,
};
/* Get the version of the Eiketsu Taisen IO API that this DLL supports. This
function should return a positive 16-bit integer, where the high byte is
the major version and the low byte is the minor version (as defined by the
Semantic Versioning standard).
The latest API version as of this writing is 0x0100. */
uint16_t ekt_io_get_api_version(void);
/* Initialize the IO DLL. This is the second function that will be called on
your DLL, after ekt_io_get_api_version.
All subsequent calls to this API may originate from arbitrary threads.
Minimum API version: 0x0100 */
HRESULT ekt_io_init(void);
/* Send any queued outputs (of which there are currently none, though this may
change in subsequent API versions) and retrieve any new inputs.
Minimum API version: 0x0100 */
HRESULT ekt_io_poll(void);
/* Get the state of the cabinet's operator buttons as of the last poll. See
EKT_IO_OPBTN enum above: this contains bit mask definitions for button
states returned in *opbtn. All buttons are active-high.
Minimum API version: 0x0100 */
void ekt_io_get_opbtns(uint8_t *opbtn);
/* Get the state of the cabinet's gameplay buttons as of the last poll. See
EKT_IO_GAMEBTN enum above: this contains bit mask definitions for button
states returned in *gamebtn. All buttons are active-high.
Minimum API version: 0x0100 */
void ekt_io_get_gamebtns(uint32_t *gamebtn);
/* Get the position of the trackball as of the last poll.
Minimum API version: 0x0100 */
void ekt_io_get_trackball_position(uint16_t *stick_x, uint16_t *stick_y);
/* Initialize LED emulation. This function will be called before any
other ekt_io_led_*() function calls.
All subsequent calls may originate from arbitrary threads and some may
overlap with each other. Ensuring synchronization inside your IO DLL is
your responsibility. */
HRESULT ekt_io_led_init(void);
/* Update the RGB LEDs.
Exact layout is TBD. */
void ekt_io_led_set_colors(uint8_t board, uint8_t *rgb);

View File

@ -1,176 +0,0 @@
#include <windows.h>
#include <math.h>
#include <assert.h>
#include <stdint.h>
#include <limits.h>
#include "ektio/backend.h"
#include "ektio/config.h"
#include "ektio/ektio.h"
#include "ektio/keyboard.h"
#include "util/dprintf.h"
static void ekt_kb_get_gamebtns(uint32_t* gamebtn_out);
static void ekt_kb_get_trackball(uint16_t* x, uint16_t* y);
static const struct ekt_io_backend ekt_kb_backend = {
.get_gamebtns = ekt_kb_get_gamebtns,
.get_trackball = ekt_kb_get_trackball
};
static uint16_t current_x;
static uint16_t current_y;
static struct ekt_kb_config config;
HRESULT ekt_kb_init(const struct ekt_kb_config* cfg, const struct ekt_io_backend** backend) {
assert(cfg != NULL);
assert(backend != NULL);
dprintf("Keyboard: Using keyboard input\n");
*backend = &ekt_kb_backend;
config = *cfg;
return S_OK;
}
static void ekt_kb_get_gamebtns(uint32_t* gamebtn_out) {
assert(gamebtn_out != NULL);
uint32_t gamebtn = 0;
if (GetAsyncKeyState(config.vk_hougu) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_HOUGU;
}
if (GetAsyncKeyState(config.vk_menu) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_MENU;
}
if (GetAsyncKeyState(config.vk_start) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_START;
}
if (GetAsyncKeyState(config.vk_stratagem) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_STRATAGEM;
}
if (GetAsyncKeyState(config.vk_stratagem_lock) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_STRATAGEM_LOCK;
}
if (GetAsyncKeyState(config.vk_ryuuha) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_RYUUHA;
}
if (GetAsyncKeyState(config.vk_tenkey_0) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_0;
}
if (GetAsyncKeyState(config.vk_tenkey_1) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_1;
}
if (GetAsyncKeyState(config.vk_tenkey_2) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_2;
}
if (GetAsyncKeyState(config.vk_tenkey_3) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_3;
}
if (GetAsyncKeyState(config.vk_tenkey_4) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_4;
}
if (GetAsyncKeyState(config.vk_tenkey_5) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_5;
}
if (GetAsyncKeyState(config.vk_tenkey_6) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_6;
}
if (GetAsyncKeyState(config.vk_tenkey_7) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_7;
}
if (GetAsyncKeyState(config.vk_tenkey_8) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_8;
}
if (GetAsyncKeyState(config.vk_tenkey_9) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_9;
}
if (GetAsyncKeyState(config.vk_tenkey_clear) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_CLEAR;
}
if (GetAsyncKeyState(config.vk_tenkey_enter) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_NUMPAD_ENTER;
}
if (GetAsyncKeyState(config.vk_vol_down) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_VOL_DOWN;
}
if (GetAsyncKeyState(config.vk_vol_up) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_VOL_UP;
}
if (GetAsyncKeyState(config.vk_terminal_cancel) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_CANCEL;
}
if (GetAsyncKeyState(config.vk_terminal_decide) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_DECIDE;
}
if (GetAsyncKeyState(config.vk_terminal_up) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_UP;
}
if (GetAsyncKeyState(config.vk_terminal_right) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_RIGHT;
}
if (GetAsyncKeyState(config.vk_terminal_down) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_DOWN;
}
if (GetAsyncKeyState(config.vk_terminal_left) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_LEFT;
}
if (GetAsyncKeyState(config.vk_terminal_left_2) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_LEFT_2;
}
if (GetAsyncKeyState(config.vk_terminal_right_2) & 0x8000) {
gamebtn |= EKT_IO_GAMEBTN_TERMINAL_RIGHT_2;
}
*gamebtn_out = gamebtn;
}
static void ekt_kb_get_trackball(uint16_t* x, uint16_t* y) {
assert(x != NULL);
assert(y != NULL);
if (GetAsyncKeyState(config.x_down) & 0x8000) {
current_x -= config.speed;
} else if (GetAsyncKeyState(config.x_up) & 0x8000) {
current_x += config.speed;
}
if (GetAsyncKeyState(config.y_down) & 0x8000) {
current_y += config.speed;
} else if (GetAsyncKeyState(config.y_up) & 0x8000) {
current_y -= config.speed;
}
*x = current_x;
*y = current_y;
}

View File

@ -1,8 +0,0 @@
#pragma once
#include <windows.h>
#include "ektio/backend.h"
#include "ektio/config.h"
HRESULT ekt_kb_init(const struct ekt_kb_config *cfg, const struct ekt_io_backend **backend);

View File

@ -1,18 +0,0 @@
ektio_lib = static_library(
'ektio',
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
dependencies : [
xinput_lib,
],
sources : [
'ektio.c',
'ektio.h',
'config.c',
'config.h',
'backend.h',
'keyboard.c',
'keyboard.h',
],
)

View File

@ -120,7 +120,7 @@ void fgo_hook_config_load(
io4_config_load(&cfg->io4, filename);
vfd_config_load(&cfg->vfd, filename);
touch_screen_config_load(&cfg->touch, filename);
printer_chc_config_load(&cfg->printer, filename);
printer_config_load(&cfg->printer, filename);
fgo_deck_config_load(&cfg->deck, filename);
ftdi_config_load(&cfg->ftdi, filename);
led15093_config_load(&cfg->led15093, filename);

View File

@ -7,7 +7,7 @@
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include "gfxhook/config.h"
@ -24,7 +24,7 @@ struct fgo_hook_config {
struct io4_config io4;
struct vfd_config vfd;
struct touch_screen_config touch;
struct printer_chc_config printer;
struct printer_config printer;
struct deck_config deck;
struct ftdi_config ftdi;
struct led15093_config led15093;

View File

@ -29,7 +29,7 @@
#include "hooklib/dll.h"
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include "hooklib/createprocess.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
@ -81,7 +81,7 @@ static DWORD CALLBACK fgo_pre_startup(void)
/* Hook external DLL APIs */
printer_chc_hook_init(&fgo_hook_cfg.printer, 4, fgo_hook_mod);
printer_hook_init(&fgo_hook_cfg.printer, 4, fgo_hook_mod);
if (fgo_hook_cfg.printer.enable) {
dll_hook_push(fgo_hook_mod, L"C330Ausb.dll");
dll_hook_push(fgo_hook_mod, L"C330AFWDLusb.dll");

View File

@ -88,9 +88,18 @@ void idac_hook_config_load(
platform_config_load(&cfg->platform, filename);
aime_config_load(&cfg->aime, filename);
idac_dll_config_load(&cfg->dll, filename);
zinput_config_load(&cfg->zinput, filename);
dvd_config_load(&cfg->dvd, filename);
io4_config_load(&cfg->io4, filename);
ffb_config_load(&cfg->ffb, filename);
led15070_config_load(&cfg->led15070, filename);
indrun_config_load(&cfg->indrun, filename);
}
void zinput_config_load(struct zinput_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(L"zinput", L"enable", 1, filename);
}

View File

@ -9,6 +9,7 @@
#include "hooklib/dvd.h"
#include "idachook/idac-dll.h"
#include "idachook/zinput.h"
#include "idachook/indrun.h"
#include "platform/platform.h"
@ -20,6 +21,7 @@ struct idac_hook_config {
struct io4_config io4;
struct ffb_config ffb;
struct idac_dll_config dll;
struct zinput_config zinput;
struct led15070_config led15070;
struct indrun_config indrun;
};
@ -32,6 +34,10 @@ void idac_hook_config_load(
struct idac_hook_config *cfg,
const wchar_t *filename);
void zinput_config_load(
struct zinput_config *cfg,
const wchar_t *filename);
void indrun_config_load(
struct indrun_config *cfg,
const wchar_t *filename);

View File

@ -31,6 +31,7 @@
#include "idachook/idac-dll.h"
#include "idachook/io4.h"
#include "idachook/ffb.h"
#include "idachook/zinput.h"
#include "platform/platform.h"
@ -54,6 +55,7 @@ static DWORD CALLBACK idac_pre_startup(void)
/* Hook Win32 APIs */
serial_hook_init();
zinput_hook_init(&idac_hook_cfg.zinput);
dvd_hook_init(&idac_hook_cfg.dvd, idac_hook_mod);
/* Initialize emulation hooks */

View File

@ -25,6 +25,8 @@ shared_library(
'idac-dll.h',
'io4.c',
'io4.h',
'zinput.c',
'zinput.h',
'indrun.c',
'indrun.h',
'ffb.c',

187
games/idachook/zinput.c Normal file
View File

@ -0,0 +1,187 @@
#include <windows.h>
#include <dinput.h>
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "idachook/config.h"
#include "idachook/zinput.h"
#include "hook/table.h"
#include "util/dprintf.h"
HRESULT WINAPI hook_DirectInput8Create(
HINSTANCE hinst,
DWORD dwVersion,
REFIID riidltf,
LPVOID *ppvOut,
LPUNKNOWN punkOuter);
static unsigned long WINAPI hook_AddRef(IUnknown *self);
static unsigned long WINAPI hook_Release(IUnknown *self);
static HRESULT WINAPI hook_CreateDevice(
IDirectInput8W *self,
REFGUID rguid,
LPDIRECTINPUTDEVICE8W * lplpDirectInputDevice,
LPUNKNOWN pUnkOuter);
static HRESULT WINAPI hook_EnumDevices(
IDirectInput8W *self,
DWORD dwDevType,
LPDIENUMDEVICESCALLBACKW lpCallback,
LPVOID pvRef,
DWORD dwFlags);
static HRESULT WINAPI hook_SetDataFormat(
IDirectInputDevice8W *self,
LPCDIDATAFORMAT lpdf);
static HRESULT WINAPI hook_SetCooperativeLevel(
IDirectInputDevice8W *self,
HWND hwnd,
DWORD flags);
static HRESULT WINAPI hook_Acquire(IDirectInputDevice8W *self);
static HRESULT WINAPI hook_Unacquire(IDirectInputDevice8W *self);
static HRESULT WINAPI hook_GetDeviceState(
IDirectInputDevice8W *self,
DWORD cbData,
LPVOID lpvData);
static const IDirectInput8WVtbl api_vtbl = {
.AddRef = (void *) hook_AddRef,
.Release = (void *) hook_Release,
.CreateDevice = hook_CreateDevice,
.EnumDevices = hook_EnumDevices,
};
static const IDirectInput8W api = { (void *) &api_vtbl };
static const IDirectInputDevice8WVtbl dev_vtbl = {
.AddRef = (void *) hook_AddRef,
.Release = (void *) hook_Release,
.SetDataFormat = hook_SetDataFormat,
.SetCooperativeLevel= hook_SetCooperativeLevel,
.Acquire = hook_Acquire,
.Unacquire = hook_Unacquire,
.GetDeviceState = hook_GetDeviceState,
};
static const IDirectInputDevice8W dev = { (void *) &dev_vtbl };
static const struct hook_symbol zinput_hook_syms[] = {
{
.name = "DirectInput8Create",
.patch = hook_DirectInput8Create,
}
};
HRESULT zinput_hook_init(struct zinput_config *cfg)
{
assert(cfg != NULL);
if (!cfg->enable) {
return S_FALSE;
}
hook_table_apply(
NULL,
"dinput8.dll",
zinput_hook_syms,
_countof(zinput_hook_syms));
return S_OK;
}
HRESULT WINAPI hook_DirectInput8Create(
HINSTANCE hinst,
DWORD dwVersion,
REFIID riidltf,
LPVOID *ppvOut,
LPUNKNOWN punkOuter)
{
dprintf("ZInput: Blocking built-in DirectInput support\n");
*ppvOut = (void *) &api;
return S_OK;
}
static unsigned long WINAPI hook_AddRef(IUnknown *self)
{
return 1;
}
static unsigned long WINAPI hook_Release(IUnknown *self)
{
return 1;
}
static HRESULT WINAPI hook_CreateDevice(
IDirectInput8W *self,
REFGUID rguid,
LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice,
LPUNKNOWN pUnkOuter)
{
dprintf("ZInput: %s\n", __func__);
*lplpDirectInputDevice = (void *) &dev;
return S_OK;
}
static HRESULT WINAPI hook_EnumDevices(
IDirectInput8W *self,
DWORD dwDevType,
LPDIENUMDEVICESCALLBACKW lpCallback,
LPVOID pvRef,
DWORD dwFlags)
{
dprintf("ZInput: %s\n", __func__);
return S_OK;
}
static HRESULT WINAPI hook_SetDataFormat(
IDirectInputDevice8W *self,
LPCDIDATAFORMAT lpdf)
{
dprintf("ZInput: %s\n", __func__);
return S_OK;
}
static HRESULT WINAPI hook_SetCooperativeLevel(
IDirectInputDevice8W *self,
HWND hwnd,
DWORD flags)
{
dprintf("ZInput: %s\n", __func__);
return S_OK;
}
static HRESULT WINAPI hook_Acquire(IDirectInputDevice8W *self)
{
return S_OK;
}
static HRESULT WINAPI hook_Unacquire(IDirectInputDevice8W *self)
{
return S_OK;
}
static HRESULT WINAPI hook_GetDeviceState(
IDirectInputDevice8W *self,
DWORD cbData,
LPVOID lpvData)
{
memset(lpvData, 0, cbData);
return S_OK;
}

11
games/idachook/zinput.h Normal file
View File

@ -0,0 +1,11 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
struct zinput_config {
bool enable;
};
HRESULT zinput_hook_init(struct zinput_config *cfg);

View File

@ -60,8 +60,6 @@ void idac_di_config_load(struct idac_di_config *cfg, const wchar_t *filename)
cfg->view_chg = GetPrivateProfileIntW(L"dinput", L"viewChg", 0, filename);
cfg->left = GetPrivateProfileIntW(L"dinput", L"left", 0, filename);
cfg->right = GetPrivateProfileIntW(L"dinput", L"right", 0, filename);
cfg->up = GetPrivateProfileIntW(L"dinput", L"up", 0, filename);
cfg->down = GetPrivateProfileIntW(L"dinput", L"down", 0, filename);
cfg->shift_dn = GetPrivateProfileIntW(L"dinput", L"shiftDn", 0, filename);
cfg->shift_up = GetPrivateProfileIntW(L"dinput", L"shiftUp", 0, filename);

View File

@ -18,8 +18,6 @@ struct idac_di_config {
uint8_t view_chg;
uint8_t left;
uint8_t right;
uint8_t up;
uint8_t down;
uint8_t shift_dn;
uint8_t shift_up;
uint8_t gear[6];

View File

@ -71,8 +71,6 @@ static uint8_t idac_di_view_chg;
static uint8_t idac_di_start;
static uint8_t idac_di_left;
static uint8_t idac_di_right;
static uint8_t idac_di_up;
static uint8_t idac_di_down;
static uint8_t idac_di_gear[6];
static bool idac_di_use_pedals;
static bool idac_di_reverse_brake_axis;
@ -249,16 +247,6 @@ static HRESULT idac_di_config_apply(const struct idac_di_config *cfg)
return E_INVALIDARG;
}
if (cfg->up > 32) {
dprintf("Wheel: Invalid up button: %i\n", cfg->up);
return E_INVALIDARG;
}
if (cfg->down > 32) {
dprintf("Wheel: Invalid down button: %i\n", cfg->down);
return E_INVALIDARG;
}
if (cfg->shift_dn > 32) {
dprintf("Wheel: Invalid shift down button: %i\n", cfg->shift_dn);
@ -294,8 +282,6 @@ static HRESULT idac_di_config_apply(const struct idac_di_config *cfg)
dprintf("Wheel: View Change button : %i\n", cfg->view_chg);
dprintf("Wheel: Left button . . . . : %i\n", cfg->left);
dprintf("Wheel: Right button . . . : %i\n", cfg->right);
dprintf("Wheel: Up button . . . . . : %i\n", cfg->up);
dprintf("Wheel: Down button . . . : %i\n", cfg->down);
dprintf("Wheel: Shift Down button . : %i\n", cfg->shift_dn);
dprintf("Wheel: Shift Up button . . : %i\n", cfg->shift_up);
dprintf("Wheel: Reverse Brake Axis : %i\n", cfg->reverse_brake_axis);
@ -331,8 +317,6 @@ static HRESULT idac_di_config_apply(const struct idac_di_config *cfg)
idac_di_view_chg = cfg->view_chg;
idac_di_left = cfg->left;
idac_di_right = cfg->right;
idac_di_up = cfg->up;
idac_di_down = cfg->down;
idac_di_shift_dn = cfg->shift_dn;
idac_di_shift_up = cfg->shift_up;
idac_di_reverse_brake_axis = cfg->reverse_brake_axis;
@ -496,14 +480,6 @@ static void idac_di_get_buttons(uint8_t *gamebtn_out)
gamebtn |= IDAC_IO_GAMEBTN_RIGHT;
}
if (idac_di_up && state.st.rgbButtons[idac_di_up - 1]) {
gamebtn |= IDAC_IO_GAMEBTN_UP;
}
if (idac_di_down && state.st.rgbButtons[idac_di_down - 1]) {
gamebtn |= IDAC_IO_GAMEBTN_DOWN;
}
*gamebtn_out = gamebtn;
}

View File

@ -126,7 +126,7 @@ void kemono_hook_config_load(
vfd_config_load(&cfg->vfd, filename);
kemono_dll_config_load(&cfg->dll, filename);
unity_config_load(&cfg->unity, filename);
printer_chc_config_load(&cfg->printer, filename);
printer_config_load(&cfg->printer, filename);
amex_config_load(&cfg->amex, filename);
led15093_config_load(&cfg->led15093, filename);
}

View File

@ -22,7 +22,7 @@ struct kemono_hook_config {
struct vfd_config vfd;
struct kemono_dll_config dll;
struct unity_config unity;
struct printer_chc_config printer;
struct printer_config printer;
struct amex_config amex;
struct led15093_config led15093;
};

View File

@ -7,7 +7,7 @@
#include "hook/iohook.h"
#include "hook/process.h"
#include "hook/table.h"
#include "hooklib/printer_chc.h"
#include "hooklib/printer.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "kemonohook/config.h"
@ -65,7 +65,7 @@ static DWORD CALLBACK kemono_pre_startup(void) {
goto fail;
}
printer_chc_hook_init(&kemono_hook_cfg.printer, 0, kemono_hook_mod);
printer_hook_init(&kemono_hook_cfg.printer, 0, kemono_hook_mod);
printer_set_dimensions(720, 1028); // printer doesn't call setimageformat
/* Initialize emulation hooks */

View File

@ -1,112 +0,0 @@
#include "amex/config.h"
#include <assert.h>
#include <stdlib.h>
#include "board/config.h"
#include "gfxhook/config.h"
#include "sekitohook/config.h"
#include "sekitohook/sekito-dll.h"
#include "hooklib/config.h"
#include "platform/config.h"
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
wchar_t tmpstr[16];
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);
GetPrivateProfileStringW(
L"led15093",
L"boardNumber",
L"15093-06",
tmpstr,
_countof(tmpstr),
filename);
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
for (int i = n; i < sizeof(cfg->board_number); i++)
{
cfg->board_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15093",
L"chipNumber",
L"6710A",
tmpstr,
_countof(tmpstr),
filename);
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
for (int i = n; i < sizeof(cfg->chip_number); i++)
{
cfg->chip_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15093",
L"bootChipNumber",
L"6709 ",
tmpstr,
_countof(tmpstr),
filename);
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
{
cfg->boot_chip_number[i] = ' ';
}
}
void sekito_dll_config_load(
struct sekito_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"sekitoio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void sekito_hook_config_load(
struct sekito_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
platform_config_load(&cfg->platform, filename);
aime_config_load(&cfg->aime, filename);
io4_config_load(&cfg->io4, filename);
dvd_config_load(&cfg->dvd, filename);
led15093_config_load(&cfg->led15093, filename);
y3_config_load(&cfg->y3, filename);
printer_chc_config_load(&cfg->printer, filename);
sekito_dll_config_load(&cfg->dll, filename);
gfx_config_load(&cfg->gfx, filename);
amex_config_load(&cfg->amex, filename);
amvideo_config_load(&cfg->amvideo, filename);
}

View File

@ -1,40 +0,0 @@
#pragma once
#include <stddef.h>
#include "amex/amex.h"
#include "board/sg-reader.h"
#include "board/config.h"
#include "board/led15093.h"
#include "gfxhook/gfx.h"
#include "sekitohook/sekito-dll.h"
#include "hooklib/config.h"
#include "hooklib/dvd.h"
#include "hooklib/printer_chc.h"
#include "platform/config.h"
struct sekito_hook_config {
struct platform_config platform;
struct aime_config aime;
struct io4_config io4;
struct dvd_config dvd;
struct led15093_config led15093;
struct y3_config y3;
struct sekito_dll_config dll;
struct printer_chc_config printer;
struct gfx_config gfx;
struct amex_config amex;
struct amvideo_config amvideo;
};
void sekito_dll_config_load(
struct sekito_dll_config *cfg,
const wchar_t *filename);
void sekito_hook_config_load(
struct sekito_hook_config *cfg,
const wchar_t *filename);

View File

@ -1,185 +0,0 @@
/*
"Sangokushi Taisen" (sekito) hook
Devices
USB: 837-14572 "Type 3" I/O Board
COM12: 837-15084 "Gen 2" Aime Reader
[Satellite]
USB: Sinfonia CHC-C320 Printer
COM1: 837-15093-06 LED Controller Board
COM10: 601-13160-01 "Flat Panel Reader" Y3CR BD SIE F720MM Board
COM11: Printer Camera
[Terminal]
COM1: 837-15084 "Gen 2" Aime Reader
COM11: 837-15093-06 LED Controller Board
*/
#include <windows.h>
#include <stdlib.h>
#include "sekito-dll.h"
#include "amex/amex.h"
#include "board/sg-reader.h"
#include "board/led15093.h"
#include "gfxhook/gfx.h"
#include "hook/process.h"
#include "hook/iohook.h"
#include "hooklib/dll.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "sekitohook/config.h"
#include "sekitohook/jvs.h"
#include "platform/platform.h"
#include "util/dprintf.h"
#include "util/env.h"
#include "hooklib/y3.h"
static HMODULE sekito_hook_mod;
static process_entry_t sekito_startup;
static struct sekito_hook_config sekito_hook_cfg;
static DWORD CALLBACK sekito_pre_startup(void)
{
HRESULT hr;
bool is_terminal;
dprintf("--- Begin sekito_pre_startup ---\n");
/* Load config */
sekito_hook_config_load(&sekito_hook_cfg, get_config_path());
/* Hook Win32 APIs */
dvd_hook_init(&sekito_hook_cfg.dvd, sekito_hook_mod);
gfx_hook_init(&sekito_hook_cfg.gfx);
serial_hook_init();
sekito_io_init();
/* Hook external DLL APIs */
hr = y3_hook_init(&sekito_hook_cfg.y3, sekito_hook_mod, get_config_path());
if (FAILED(hr)) {
goto fail;
}
printer_chc_hook_init(&sekito_hook_cfg.printer, 0, sekito_hook_mod);
if (sekito_hook_cfg.printer.enable) {
dll_hook_push(sekito_hook_mod, L"C320Ausb.dll");
dll_hook_push(sekito_hook_mod, L"C320AFWDLusb.dll");
}
/* Initialize emulation hooks */
hr = platform_hook_init(
&sekito_hook_cfg.platform,
"SDDD",
"AAV2",
sekito_hook_mod);
if (FAILED(hr)) {
goto fail;
}
/* Initialize Terminal/Satellite hooks */
if (strncmp(sekito_hook_cfg.platform.nusec.platform_id, "AAV1", 4) == 0) {
// Terminal
is_terminal = true;
} else if (strncmp(sekito_hook_cfg.platform.nusec.platform_id, "AAV2", 4) == 0) {
// Satellite
is_terminal = false;
} else {
// Unknown
dprintf("Unknown platform ID: %s\n", sekito_hook_cfg.platform.nusec.platform_id);
goto fail;
}
// LED: terminal uses COM 11 and satellite use COM 1
unsigned int led_port_no[2] = {is_terminal ? 11 : 1, 0};
hr = sekito_dll_init(&sekito_hook_cfg.dll, sekito_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = led15093_hook_init(&sekito_hook_cfg.led15093,
sekito_dll.led_init, sekito_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&sekito_hook_cfg.aime, 12, 2,
sekito_hook_mod);
if (FAILED(hr)) {
goto fail;
}
if (is_terminal) {
hr = sg_reader_hook_init(&sekito_hook_cfg.aime, 1, 2,
sekito_hook_mod);
if (FAILED(hr)) {
goto fail;
}
}
sekito_jvs_set_terminal(is_terminal);
hr = amex_hook_init(&sekito_hook_cfg.amex, sekito_jvs_init);
if (FAILED(hr)) {
goto fail;
}
hr = amvideo_hook_init(&sekito_hook_cfg.amvideo, sekito_hook_mod);
if (FAILED(hr)) {
goto fail;
}
/* Initialize debug helpers */
spike_hook_init(get_config_path());
dprintf("--- End sekito_pre_startup ---\n");
/* Jump to EXE start address */
return sekito_startup();
fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
sekito_hook_mod = mod;
hr = process_hijack_startup(sekito_pre_startup, &sekito_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}

View File

@ -1,258 +0,0 @@
#include "jvs.h"
#include <windows.h>
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "amex/jvs.h"
#include "board/io3.h"
#include "sekitohook/config.h"
#include "jvs/jvs-bus.h"
#include "util/dprintf.h"
static void sekito_jvs_read_switches(void* ctx, struct io3_switch_state* out);
static void sekito_jvs_read_coin_counter(
void* ctx,
uint8_t slot_no,
uint16_t* out);
static void sekito_jvs_read_rotary(
void* ctx,
uint16_t* rotary,
uint8_t nrotary);
static const struct io3_ops sekito_jvs_io3_ops = {
.read_switches = sekito_jvs_read_switches,
.read_rotarys = sekito_jvs_read_rotary,
.read_coin_counter = sekito_jvs_read_coin_counter,
};
static struct io3 sekito_jvs_io3;
static bool io_is_terminal;
HRESULT sekito_jvs_init(struct jvs_node** out) {
assert(out != NULL);
dprintf("JVS I/O: Starting JVS\n");
io3_init(&sekito_jvs_io3, NULL, &sekito_jvs_io3_ops, NULL);
*out = io3_to_jvs_node(&sekito_jvs_io3);
return S_OK;
}
void sekito_jvs_set_terminal(bool is_terminal) {
dprintf("JVS I/O: Terminal: %d\n", is_terminal);
io_is_terminal = is_terminal;
}
static void sekito_jvs_read_switches(void* ctx, struct io3_switch_state* out) {
assert(out != NULL);
uint8_t opbtn;
uint32_t gamebtn;
assert(sekito_dll.poll != NULL);
assert(sekito_dll.get_opbtns != NULL);
assert(sekito_dll.get_gamebtns != NULL);
memset(out, 0, sizeof(*out));
sekito_dll.poll();
opbtn = 0;
gamebtn = 0;
sekito_dll.get_opbtns(&opbtn);
sekito_dll.get_gamebtns(&gamebtn);
if (opbtn & SEKITO_IO_OPBTN_TEST) {
out->system = 0x80;
} else {
out->system = 0;
}
if (opbtn & SEKITO_IO_OPBTN_SERVICE) {
out->p1 |= 1 << 1;
}
if (opbtn & SEKITO_IO_OPBTN_SW1) {
out->p1 |= 1 << 10;
}
if (opbtn & SEKITO_IO_OPBTN_SW2) {
out->p1 |= 1 << 11;
}
if (opbtn & SEKITO_IO_OPBTN_COIN) {
out->p1 |= 1 << 14;
}
if (!io_is_terminal) {
if (gamebtn & SEKITO_IO_GAMEBTN_HOUGU) {
out->p2 |= 1 << 6;
}
if (gamebtn & SEKITO_IO_GAMEBTN_MENU) {
out->p2 |= 1 << 4;
}
if (gamebtn & SEKITO_IO_GAMEBTN_START) {
out->p1 |= 1 << 15;
}
if (gamebtn & SEKITO_IO_GAMEBTN_STRATAGEM) {
out->p2 |= 1 << 7;
}
if (gamebtn & SEKITO_IO_GAMEBTN_STRATAGEM_LOCK) {
out->p2 |= 1 << 5;
}
out->p1 |= 0 << 2; // card_sensor
out->p2 |= 1 << 2; // open_sensor
out->p2 |= 1 << 3; // lock
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_0) {
out->p1 |= SEKITO_NUMPAD_C2;
out->p1 |= SEKITO_NUMPAD_R4;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_1) {
out->p1 |= SEKITO_NUMPAD_C1;
out->p1 |= SEKITO_NUMPAD_R1;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_2) {
out->p1 |= SEKITO_NUMPAD_C2;
out->p1 |= SEKITO_NUMPAD_R1;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_3) {
out->p1 |= SEKITO_NUMPAD_C3;
out->p1 |= SEKITO_NUMPAD_R1;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_4) {
out->p1 |= SEKITO_NUMPAD_C1;
out->p1 |= SEKITO_NUMPAD_R2;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_5) {
out->p1 |= SEKITO_NUMPAD_C2;
out->p1 |= SEKITO_NUMPAD_R2;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_6) {
out->p1 |= SEKITO_NUMPAD_C3;
out->p1 |= SEKITO_NUMPAD_R2;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_7) {
out->p1 |= SEKITO_NUMPAD_C1;
out->p1 |= SEKITO_NUMPAD_R3;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_8) {
out->p1 |= SEKITO_NUMPAD_C2;
out->p1 |= SEKITO_NUMPAD_R3;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_9) {
out->p1 |= SEKITO_NUMPAD_C3;
out->p1 |= SEKITO_NUMPAD_R3;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_CLEAR) {
out->p1 |= SEKITO_NUMPAD_C1;
out->p1 |= SEKITO_NUMPAD_R4;
}
if (gamebtn & SEKITO_IO_GAMEBTN_NUMPAD_ENTER) {
out->p1 |= SEKITO_NUMPAD_C3;
out->p1 |= SEKITO_NUMPAD_R4;
}
if (io_is_terminal) {
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_CANCEL) {
out->p2 |= 1 << 8;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_DECIDE) {
out->p2 |= 1 << 9;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_LEFT) {
out->p1 |= 1 << 11;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_UP) {
out->p1 |= 1 << 13;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_RIGHT) {
out->p1 |= 1 << 10;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_DOWN) {
out->p1 |= 1 << 12;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_LEFT_2) {
out->p2 |= 1 << 11;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_RIGHT_2) {
out->p2 |= 1 << 10;
}
if (gamebtn & SEKITO_IO_GAMEBTN_TERMINAL_RESERVE) {
out->p2 |= 1 << 3;
}
}
}
static void sekito_jvs_read_rotary(
void* ctx,
uint16_t* rotary,
uint8_t nrotary) {
assert(rotary != NULL);
assert(sekito_dll.get_trackball_position != NULL);
uint16_t x, y;
x = 0;
y = 0;
sekito_dll.get_trackball_position(&x, &y);
if (nrotary >= 4) {
rotary[2] = x;
rotary[3] = y;
}
}
static void sekito_jvs_read_coin_counter(
void* ctx,
uint8_t slot_no,
uint16_t* out) {
if (slot_no > 0) {
return;
}
// unused(!)
*out = 0;
}

View File

@ -1,18 +0,0 @@
#pragma once
#include <windows.h>
#include "jvs/jvs-bus.h"
enum {
SEKITO_NUMPAD_R1 = 1 << 9,
SEKITO_NUMPAD_R2 = 1 << 8,
SEKITO_NUMPAD_R3 = 1 << 7,
SEKITO_NUMPAD_R4 = 1 << 6,
SEKITO_NUMPAD_C1 = 1 << 5,
SEKITO_NUMPAD_C2 = 1 << 4,
SEKITO_NUMPAD_C3 = 1 << 3
};
HRESULT sekito_jvs_init(struct jvs_node **root);
void sekito_jvs_set_terminal(bool is_terminal);

View File

@ -1,32 +0,0 @@
shared_library(
'sekitohook',
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
vs_module_defs : 'sekitohook.def',
dependencies : [
capnhook.get_variable('hook_dep'),
capnhook.get_variable('hooklib_dep')
],
link_with : [
aimeio_lib,
amex_lib,
board_lib,
hooklib_lib,
gfxhook_lib,
jvs_lib,
platform_lib,
sekitoio_lib,
util_lib,
y3io_lib,
],
sources : [
'config.c',
'config.h',
'dllmain.c',
'jvs.c',
'jvs.h',
'sekito-dll.c',
'sekito-dll.h',
],
)

View File

@ -1,118 +0,0 @@
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include "sekitohook/sekito-dll.h"
#include "util/dll-bind.h"
#include "util/dprintf.h"
const struct dll_bind_sym sekito_dll_syms[] = {
{
.sym = "sekito_io_init",
.off = offsetof(struct sekito_dll, init),
}, {
.sym = "sekito_io_poll",
.off = offsetof(struct sekito_dll, poll),
}, {
.sym = "sekito_io_get_opbtns",
.off = offsetof(struct sekito_dll, get_opbtns),
}, {
.sym = "sekito_io_get_gamebtns",
.off = offsetof(struct sekito_dll, get_gamebtns),
}, {
.sym = "sekito_io_get_trackball_position",
.off = offsetof(struct sekito_dll, get_trackball_position),
}, {
.sym = "sekito_io_led_init",
.off = offsetof(struct sekito_dll, led_init),
}, {
.sym = "sekito_io_led_set_colors",
.off = offsetof(struct sekito_dll, led_set_leds),
}
};
struct sekito_dll sekito_dll;
// Copypasta DLL binding and diagnostic message boilerplate.
// Not much of this lends itself to being easily factored out. Also there
// will be a lot of API-specific branching code here eventually as new API
// versions get defined, so even though these functions all look the same
// now this won't remain the case forever.
HRESULT sekito_dll_init(const struct sekito_dll_config *cfg, HINSTANCE self)
{
uint16_t (*get_api_version)(void);
const struct dll_bind_sym *sym;
HINSTANCE owned;
HINSTANCE src;
HRESULT hr;
assert(cfg != NULL);
assert(self != NULL);
if (cfg->path[0] != L'\0') {
owned = LoadLibraryW(cfg->path);
if (owned == NULL) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("Sekito IO: Failed to load IO DLL: %lx: %S\n",
hr,
cfg->path);
goto end;
}
dprintf("Sekito IO: Using custom IO DLL: %S\n", cfg->path);
src = owned;
} else {
owned = NULL;
src = self;
}
get_api_version = (void *) GetProcAddress(src, "sekito_io_get_api_version");
if (get_api_version != NULL) {
sekito_dll.api_version = get_api_version();
} else {
sekito_dll.api_version = 0x0100;
dprintf("Custom IO DLL does not expose sekito_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");
}
if (sekito_dll.api_version >= 0x0200) {
hr = E_NOTIMPL;
dprintf("Sekito IO: Custom IO DLL implements an unsupported "
"API version (%#04x). Please update Segatools.\n",
sekito_dll.api_version);
goto end;
}
sym = sekito_dll_syms;
hr = dll_bind(&sekito_dll, src, &sym, _countof(sekito_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("Sekito IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}
}
owned = NULL;
end:
if (owned != NULL) {
FreeLibrary(owned);
}
return hr;
}

View File

@ -1,24 +0,0 @@
#pragma once
#include <windows.h>
#include "sekitoio/sekitoio.h"
struct sekito_dll {
uint16_t api_version;
HRESULT (*init)(void);
HRESULT (*poll)(void);
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint32_t *gamebtn);
void (*get_trackball_position)(uint16_t *x, uint16_t *y);
HRESULT (*led_init)(void);
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};
struct sekito_dll_config {
wchar_t path[MAX_PATH];
};
extern struct sekito_dll sekito_dll;
HRESULT sekito_dll_init(const struct sekito_dll_config *cfg, HINSTANCE self);

View File

@ -1,65 +0,0 @@
LIBRARY sekitohook
EXPORTS
aime_io_get_api_version
aime_io_init
aime_io_led_set_color
aime_io_nfc_get_aime_id
aime_io_nfc_get_felica_id
aime_io_nfc_poll
sekito_io_get_api_version
sekito_io_get_gamebtns
sekito_io_get_opbtns
sekito_io_get_trackball_position
sekito_io_init
sekito_io_poll
sekito_io_led_init
sekito_io_led_set_colors
y3_io_get_api_version
y3_io_init
y3_io_close
y3_io_get_cards
amDllVideoClose
amDllVideoGetVBiosVersion
amDllVideoOpen
amDllVideoSetResolution
API_DLLVersion @1
API_GetLastError @2
API_GetErrorMessage @3
API_Connect @4
API_Close @5
API_Start @6
API_Stop @7
API_GetFirmVersion @8
API_GetFirmName @9
API_GetTargetCode @10
API_GetStatus @11
API_GetCounter @12
API_ClearError @13
API_Reset @14
API_GetCardInfo @15
API_GetCardInfoCharSize @16
API_SetDevice @17
API_SetCommand @18
API_FirmwareUpdate @19
API_Calibration @20
API_GetCalibrationResult @21
API_GetProcTime @22
API_GetMemStatus @23
API_GetMemCounter @24
API_SetSysControl @25
API_GetSysControl @26
API_SetParameter @27
API_GetParameter @28
API_TestReset @29
API_DebugReset @30
API_GetBoardType @31
API_GetCardDataSize @32
API_GetFirmDate @33
API_SystemCommand @34
API_CalcCheckSum @35
API_GetCheckSumResult @36
API_BlockRead @37
API_GetBlockReadResult @38
API_BlockWrite @39
API_GetDebugParam @40

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@ -1,10 +0,0 @@
#pragma once
#include <stdint.h>
#include "sekitoio/sekitoio.h"
struct sekito_io_backend {
void (*get_gamebtns)(uint32_t *gamebtn);
void (*get_trackball)(uint16_t *x, uint16_t *y);
};

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@ -1,74 +0,0 @@
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include "sekitoio/config.h"
#include <xinput.h>
void sekito_kb_config_load(
struct sekito_kb_config *cfg,
const wchar_t *filename) {
cfg->vk_menu = GetPrivateProfileIntW(L"keyboard", L"menu", 'A', filename);
cfg->vk_start = GetPrivateProfileIntW(L"keyboard", L"start", 'S', filename);
cfg->vk_stratagem = GetPrivateProfileIntW(L"keyboard", L"stratagem", 'D', filename);
cfg->vk_stratagem_lock = GetPrivateProfileIntW(L"keyboard", L"stratagem_lock", 'F', filename);
cfg->vk_hougu = GetPrivateProfileIntW(L"keyboard", L"hougu", 'G', filename);
cfg->vk_tenkey_0 = GetPrivateProfileIntW(L"keyboard", L"tenkey_0", VK_NUMPAD0, filename);
cfg->vk_tenkey_1 = GetPrivateProfileIntW(L"keyboard", L"tenkey_1", VK_NUMPAD1, filename);
cfg->vk_tenkey_2 = GetPrivateProfileIntW(L"keyboard", L"tenkey_2", VK_NUMPAD2, filename);
cfg->vk_tenkey_3 = GetPrivateProfileIntW(L"keyboard", L"tenkey_3", VK_NUMPAD3, filename);
cfg->vk_tenkey_4 = GetPrivateProfileIntW(L"keyboard", L"tenkey_4", VK_NUMPAD4, filename);
cfg->vk_tenkey_5 = GetPrivateProfileIntW(L"keyboard", L"tenkey_5", VK_NUMPAD5, filename);
cfg->vk_tenkey_6 = GetPrivateProfileIntW(L"keyboard", L"tenkey_6", VK_NUMPAD6, filename);
cfg->vk_tenkey_7 = GetPrivateProfileIntW(L"keyboard", L"tenkey_7", VK_NUMPAD7, filename);
cfg->vk_tenkey_8 = GetPrivateProfileIntW(L"keyboard", L"tenkey_8", VK_NUMPAD8, filename);
cfg->vk_tenkey_9 = GetPrivateProfileIntW(L"keyboard", L"tenkey_9", VK_NUMPAD9, filename);
cfg->vk_tenkey_clear = GetPrivateProfileIntW(L"keyboard", L"tenkey_clear", VK_DECIMAL, filename);
cfg->vk_tenkey_enter = GetPrivateProfileIntW(L"keyboard", L"tenkey_enter", VK_RETURN, filename);
cfg->vk_terminal_decide = GetPrivateProfileIntW(L"keyboard", L"decide", 'A', filename);
cfg->vk_terminal_cancel = GetPrivateProfileIntW(L"keyboard", L"cancel", 'S', filename);
cfg->vk_terminal_up = GetPrivateProfileIntW(L"keyboard", L"up", VK_UP, filename);
cfg->vk_terminal_right = GetPrivateProfileIntW(L"keyboard", L"right", VK_RIGHT, filename);
cfg->vk_terminal_down = GetPrivateProfileIntW(L"keyboard", L"down", VK_DOWN, filename);
cfg->vk_terminal_left = GetPrivateProfileIntW(L"keyboard", L"left", VK_LEFT, filename);
cfg->vk_terminal_left_2 = GetPrivateProfileIntW(L"keyboard", L"left2", 'Q', filename);
cfg->vk_terminal_right_2 = GetPrivateProfileIntW(L"keyboard", L"right2", 'W', filename);
cfg->vk_terminal_reserve = GetPrivateProfileIntW(L"keyboard", L"reserve", 'E', filename);
cfg->x_down = GetPrivateProfileIntW(L"keyboard", L"trackball_left", VK_LEFT, filename);
cfg->x_up = GetPrivateProfileIntW(L"keyboard", L"trackball_right", VK_RIGHT, filename);
cfg->y_down = GetPrivateProfileIntW(L"keyboard", L"trackball_up", VK_UP, filename);
cfg->y_up = GetPrivateProfileIntW(L"keyboard", L"trackball_down", VK_DOWN, filename);
cfg->speed = GetPrivateProfileIntW(L"keyboard", L"speed_modifier", 1, filename);
}
void sekito_io_config_load(
struct sekito_io_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", '1', filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", '2', filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", '3', filename);
cfg->vk_sw1 = GetPrivateProfileIntW(L"io4", L"sw1", '4', filename);
cfg->vk_sw2 = GetPrivateProfileIntW(L"io4", L"sw2", '5', filename);
GetPrivateProfileStringW(
L"io4",
L"mode",
L"keyboard",
cfg->mode,
_countof(cfg->mode),
filename);
sekito_kb_config_load(&cfg->kb, filename);
}

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@ -1,59 +0,0 @@
#pragma once
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
struct sekito_kb_config {
uint8_t vk_menu;
uint8_t vk_start;
uint8_t vk_stratagem;
uint8_t vk_stratagem_lock;
uint8_t vk_hougu;
uint8_t vk_tenkey_0;
uint8_t vk_tenkey_1;
uint8_t vk_tenkey_2;
uint8_t vk_tenkey_3;
uint8_t vk_tenkey_4;
uint8_t vk_tenkey_5;
uint8_t vk_tenkey_6;
uint8_t vk_tenkey_7;
uint8_t vk_tenkey_8;
uint8_t vk_tenkey_9;
uint8_t vk_tenkey_clear;
uint8_t vk_tenkey_enter;
uint8_t vk_terminal_up;
uint8_t vk_terminal_right;
uint8_t vk_terminal_down;
uint8_t vk_terminal_left;
uint8_t vk_terminal_left_2;
uint8_t vk_terminal_right_2;
uint8_t vk_terminal_reserve;
uint8_t vk_terminal_cancel;
uint8_t vk_terminal_decide;
uint8_t x_down;
uint8_t x_up;
uint8_t y_down;
uint8_t y_up;
uint8_t speed;
};
struct sekito_io_config {
uint8_t vk_test;
uint8_t vk_service;
uint8_t vk_coin;
uint8_t vk_sw1;
uint8_t vk_sw2;
wchar_t mode[12];
struct sekito_kb_config kb;
};
void sekito_kb_config_load(struct sekito_kb_config *cfg, const wchar_t *filename);
void sekito_io_config_load(
struct sekito_io_config *cfg,
const wchar_t *filename);

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@ -1,168 +0,0 @@
#include <windows.h>
#include <math.h>
#include <assert.h>
#include <stdint.h>
#include <limits.h>
#include "sekitoio/backend.h"
#include "sekitoio/config.h"
#include "sekitoio/sekitoio.h"
#include "sekitoio/keyboard.h"
#include "util/dprintf.h"
static void sekito_kb_get_gamebtns(uint32_t* gamebtn_out);
static void sekito_kb_get_trackball(uint16_t* x, uint16_t* y);
static const struct sekito_io_backend sekito_kb_backend = {
.get_gamebtns = sekito_kb_get_gamebtns,
.get_trackball = sekito_kb_get_trackball
};
static uint16_t current_x;
static uint16_t current_y;
static struct sekito_kb_config config;
HRESULT sekito_kb_init(const struct sekito_kb_config* cfg, const struct sekito_io_backend** backend) {
assert(cfg != NULL);
assert(backend != NULL);
dprintf("Keyboard: Using keyboard input\n");
*backend = &sekito_kb_backend;
config = *cfg;
return S_OK;
}
static void sekito_kb_get_gamebtns(uint32_t* gamebtn_out) {
assert(gamebtn_out != NULL);
uint32_t gamebtn = 0;
if (GetAsyncKeyState(config.vk_hougu) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_HOUGU;
}
if (GetAsyncKeyState(config.vk_menu) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_MENU;
}
if (GetAsyncKeyState(config.vk_start) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_START;
}
if (GetAsyncKeyState(config.vk_stratagem) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_STRATAGEM;
}
if (GetAsyncKeyState(config.vk_stratagem_lock) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_STRATAGEM_LOCK;
}
if (GetAsyncKeyState(config.vk_tenkey_0) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_0;
}
if (GetAsyncKeyState(config.vk_tenkey_1) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_1;
}
if (GetAsyncKeyState(config.vk_tenkey_2) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_2;
}
if (GetAsyncKeyState(config.vk_tenkey_3) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_3;
}
if (GetAsyncKeyState(config.vk_tenkey_4) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_4;
}
if (GetAsyncKeyState(config.vk_tenkey_5) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_5;
}
if (GetAsyncKeyState(config.vk_tenkey_6) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_6;
}
if (GetAsyncKeyState(config.vk_tenkey_7) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_7;
}
if (GetAsyncKeyState(config.vk_tenkey_8) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_8;
}
if (GetAsyncKeyState(config.vk_tenkey_9) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_9;
}
if (GetAsyncKeyState(config.vk_tenkey_clear) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_CLEAR;
}
if (GetAsyncKeyState(config.vk_tenkey_enter) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_NUMPAD_ENTER;
}
if (GetAsyncKeyState(config.vk_terminal_cancel) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_CANCEL;
}
if (GetAsyncKeyState(config.vk_terminal_decide) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_DECIDE;
}
if (GetAsyncKeyState(config.vk_terminal_up) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_UP;
}
if (GetAsyncKeyState(config.vk_terminal_right) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_RIGHT;
}
if (GetAsyncKeyState(config.vk_terminal_down) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_DOWN;
}
if (GetAsyncKeyState(config.vk_terminal_left) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_LEFT;
}
if (GetAsyncKeyState(config.vk_terminal_left_2) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_LEFT_2;
}
if (GetAsyncKeyState(config.vk_terminal_right_2) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_RIGHT_2;
}
if (GetAsyncKeyState(config.vk_terminal_reserve) & 0x8000) {
gamebtn |= SEKITO_IO_GAMEBTN_TERMINAL_RESERVE;
}
*gamebtn_out = gamebtn;
}
static void sekito_kb_get_trackball(uint16_t* x, uint16_t* y) {
assert(x != NULL);
assert(y != NULL);
if (GetAsyncKeyState(config.x_down) & 0x8000) {
current_x -= config.speed;
} else if (GetAsyncKeyState(config.x_up) & 0x8000) {
current_x += config.speed;
}
if (GetAsyncKeyState(config.y_down) & 0x8000) {
current_y += config.speed;
} else if (GetAsyncKeyState(config.y_up) & 0x8000) {
current_y -= config.speed;
}
*x = current_x;
*y = current_y;
}

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