forked from Hay1tsme/segatools
11 lines
195 B
C
11 lines
195 B
C
#pragma once
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#include <stdint.h>
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#include "sekitoio/sekitoio.h"
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struct sekito_io_backend {
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void (*get_gamebtns)(uint32_t *gamebtn);
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void (*get_trackball)(uint16_t *x, uint16_t *y);
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};
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