2.1 KiB
Taisen configuration settings
This file describes configuration settings specific to the Taisen series.
Keyboard binding settings use Virtual-Key Codes.
[ektio]
/ [sekitoio]
Controls the input driver.
path
Specify a path for a third-party input driver DLL. Default is empty (use built-in keyboard IO emulation).
[flatPanelReader]
Controls settings for the Flat Panel (a.k.a. Y3 Board)
enable
Default: 1
Whether or not to enable Flat Panel emulation. Disable to use a real board.
port_field
Default: 10
The COM port on which the emulated Flat Panel is connected to. This differs per game.
port_printer
Default: 11
The COM port on which the emulated Printer Camera is connected to. This only exists in Sangokushi.
dllVersion
Default: 1
The version of the emulated Y3CodeReader dll. Unsure if that is used anywhere.
firmVersion
Default: 1
The version of the emulated Y3CodeReader firmware. Unsure if that is used anywhere.
firmNameField
Default: SFPR
The device name of the emulated Flat Panel. This should never need changing.
firmNamePrinter
Default: SPRT
The device name of the emulated Printer Camera. This should never need changing.
targetCodeField
Default: SFR0
The target name of the emulated Flat Panel. This should never need changing.
targetCodePrinter
Default: SPT0
The target name of the emulated Printer Camera. This should never need changing.
[y3ws]
Settings for the default implementation of setting cards on the Flat Panel remotely via websockets
enable
Default: 1
Enable the websocket server.
debug
Default: 0
Makes y3ws I/O very verbose. For debugging only. May lag the game.
port
Default: 3594
The TCP port the websocket server listens on.
gameId
Default: SDEY
The game ID that the websocket server transmits, so clients can change their behaviour based on that (UI, etc.)
cardDirectory
Default: DEVICE\print
The directory where printed card images are placed. Should be the same as in [printer]
.