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432 Commits

Author SHA1 Message Date
Dniel97 862907b82a
mai2: Fixed cards not showing up 2023-10-16 21:36:26 +02:00
Dniel97 d6e4db48f4
Added maimai DX FESTiVAL PLUS support
- Added Card Maker support for FESTiVAL PLUS
- Bumped SDEZ database to version 8
- Updated docs for FESTiVAL PLUS
2023-10-15 19:04:15 +02:00
Dniel97 346b74e51b
Merge branch 'develop' into fork_develop 2023-10-15 18:06:07 +02:00
Midorica aa9d48ccc9 fixed the diva profile again 2023-10-10 18:37:18 -04:00
Midorica dc02d60690 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-10-10 18:25:01 -04:00
Midorica 6d592dcbc7 fixing skin issue with diva profile 2023-10-10 18:24:54 -04:00
Midorica ab10f27cb4 Merge pull request 'Fixed typo with game_cfg/game_config' (#42) from EmmyHeart/artemis:develop into develop
Reviewed-on: Hay1tsme/artemis#42
2023-10-09 12:38:46 +00:00
EmmyHeart 0a12e93593 news_msg config option doesn't actually return anything. Fixed! 2023-10-09 06:47:55 +00:00
EmmyHeart bad106ceba Fixed typo with game_cfg/game_config
This resulted in an exception on Plost and earlier, leading to games not actually working.
2023-10-09 06:35:14 +00:00
Midorica 7fc5544c15 adding a SAO note to documentation 2023-10-08 15:52:41 -04:00
Midorica bfaadff9f6 pushing news support customization for chunithm 2023-10-07 12:31:08 -04:00
Midorica 1996f3f356 fix for chunithm song loading after 600 scores 2023-10-07 12:11:24 -04:00
Midorica 56ddd3b1cc fix yet again to the md file 2023-10-07 12:07:14 -04:00
Midorica 41fcadfd55 quick fix to markdown file 2023-10-07 12:04:33 -04:00
Midorica 06d95c8c5f Adding details under the game specific info doc 2023-10-07 11:59:01 -04:00
Hay1tsme b5ccd67940 db: add memcache toggle 2023-10-05 22:16:50 -04:00
Midorica 1f65cfd2eb Merge pull request 'Added Team and Rival support to Chunithm' (#24) from EmmyHeart/artemis:develop into develop
Reviewed-on: Hay1tsme/artemis#24
2023-10-06 01:48:50 +00:00
EmmyHeart 9681f86e33 Chunithm SQL documentation
Figured I would outline all of the neat SQL tricks you can do with this build, as well as properly document the features.
2023-10-05 07:56:46 +00:00
Hay1tsme d641705273 pokken: fix last_play_event_id 2023-10-02 15:12:29 -04:00
Hay1tsme 3d13eb1698 pokken: add coalesce 2023-10-01 23:49:47 -04:00
Hay1tsme 33e0288e5e pokken: pokemon data save/load 2023-10-01 22:38:56 -04:00
Dniel97 38c1c31cf5
Merge branch 'develop' into fork_develop 2023-09-25 22:48:53 +02:00
Midorica 91791813dc Merge pull request 'ONGEKI Rival Functionality' (#36) from 2TT/artemis:develop into develop
Reviewed-on: Hay1tsme/artemis#36
2023-09-23 16:08:15 +00:00
Hay1tsme 1497bf4a95 frontend: fixes to searching 2023-09-19 02:42:13 -04:00
Hay1tsme aa17f99252 frontend: add placeholders, arcade search by IP 2023-09-19 02:31:29 -04:00
Hay1tsme 50de0916d4 allnet: minor tweeks to mirrior realnet better 2023-09-19 02:15:22 -04:00
Midorica 2affd0aae9 Merge pull request 'Fix wrong id being used to check for Chunithm WORLD'S END charts' (#33) from ASleepyCat/artemis:fix-worlds-end-id into develop
Reviewed-on: Hay1tsme/artemis#33
2023-09-12 04:36:59 +00:00
ASleepyCat 4a916cb4d1 Fix reading WORLD'S END charts for SDBT 2023-09-10 12:29:19 +10:00
ASleepyCat 6c98f5f0a7 Fix wrong id being used to check for WORLD'S END charts 2023-09-10 12:29:19 +10:00
Midorica 090b3148d8 adding encryption support for ongeki 2023-09-09 12:03:42 -04:00
Wanich Keatkajonjumroen ed46ea33e3 Added version select in session, removed get_profile_data_ignore_version, renamed scripts file 2023-09-09 06:55:18 +09:00
Dniel97 08927db100
Merge branch 'develop' into fork_develop 2023-09-07 15:09:36 +02:00
Hay1tsme 238e39f415 adb: properly handle an incorrect adb status value 2023-09-06 22:47:37 -04:00
Hay1tsme 5499d38bb4 mucha: streamline mucha_postprocess (thanks Bottersnike!) 2023-09-05 17:32:51 -04:00
2TT d584b93ca5 Merge branch 'develop' into develop 2023-09-02 06:39:37 +00:00
Wanich Keatkajonjumroen d5d2803cc0 forgot a print command, see previous commit 2023-09-02 07:50:09 +09:00
Wanich Keatkajonjumroen 16d801aff5 Rival Delete functionality 2023-09-02 07:40:57 +09:00
Wanich Keatkajonjumroen 147d7adaaf Frontend for adding rivals, versionless backend function to support 2023-09-02 06:21:02 +09:00
Wanich Keatkajonjumroen 1f545aed41 removed print statements 2023-09-02 05:04:59 +09:00
Hay1tsme 3a6cfedcca maimai: fix net deliver paths 2023-08-31 01:24:41 -04:00
Hay1tsme 7a6272dcc5 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-08-30 11:19:14 -04:00
Hay1tsme 136e47d1e6 reader: series -> game 2023-08-30 11:19:13 -04:00
Wanich Keatkajonjumroen eaf9e0cf09 removed temp file 2023-08-30 13:53:55 +09:00
Wanich Keatkajonjumroen 0d7409906a fixed backend ongeki rival functionality 2023-08-30 13:53:45 +09:00
Wanich Keatkajonjumroen 5cccc9224a geki version display 2023-08-30 13:53:41 +09:00
Wanich Keatkajonjumroen 2a52e391d6 Ongeki template start 2023-08-30 13:53:31 +09:00
Hay1tsme dac655b4ae adb: add catch for uninitialized amlib requests 2023-08-27 19:18:22 -04:00
Hay1tsme 37e2da2051 maimai: fix usbdl endpoints 2023-08-27 11:53:29 -04:00
Dniel97 9d74d60c14
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-08-21 10:33:25 +02:00
Hay1tsme d4ea3bc12a billing: float5 hotfix 2023-08-21 01:53:27 -04:00
Hay1tsme d8b0e2ea2a billing: add classes and validation, fix response 2023-08-21 01:50:59 -04:00
Hay1tsme 984949d902 allnet: partial DFI implementation 2023-08-21 00:10:25 -04:00
Hay1tsme 2e8d99e5fa allnet: add ip check config option 2023-08-20 23:25:50 -04:00
Hay1tsme fd6cadf2da adb: hotfix 2023-08-20 19:56:16 -04:00
Hay1tsme 71489c1272 adb: fix log_ex 2023-08-20 19:55:26 -04:00
Dniel97 3773c57de1
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-08-20 14:22:58 +02:00
Hay1tsme 8ea82ffe1a adb: add from_req 2023-08-19 01:35:37 -04:00
Hay1tsme 904ea10920 cm: remove print, fix default config 2023-08-19 01:35:15 -04:00
Dniel97 8a8c0e023e
Merge branch 'develop' into fork_develop 2023-08-16 11:02:22 +02:00
Hay1tsme cf7cc0997a mucha: add other request/response structures 2023-08-15 23:19:48 -04:00
Hay1tsme 92567504f4 adb: fix for felica_lookup_ex, for #32 2023-08-15 10:43:49 -04:00
Hay1tsme fd50a7ee68 aimedb_redux (#30)
Update AimeDB from new [documentation](https://minori.tendokyu.moe/docs/allnet/aimedb/) of the protocol.
Reviewed-on: Hay1tsme/artemis#30
2023-08-14 03:32:03 +00:00
Hay1tsme 9e3a51a57a allnet: add IP checking 2023-08-08 12:35:38 -04:00
Hay1tsme 4744e8cf5f add ip checking config options 2023-08-08 10:24:28 -04:00
Hay1tsme 88a1462304 logger: change from warn to warning 2023-08-08 10:17:56 -04:00
Hay1tsme 2e277e7791 add arcade ip column 2023-08-08 10:17:38 -04:00
Hay1tsme 757fdc5c57 mai2: add check for Mai-Encoding headers 2023-08-01 02:34:40 -04:00
Hay1tsme 23bcb5cc13 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-07-25 09:18:47 -04:00
Hay1tsme 9f0c181593 add handler for /mucha_front in addition to /mucha 2023-07-25 09:18:45 -04:00
Midorica 5a4baba102 Diva: Adding threading to score loading 2023-07-24 13:19:54 -04:00
Hay1tsme 156b4e4ede mai2: fix get user music for dx and up 2023-07-24 00:49:08 -04:00
Hay1tsme 6c89a97fe3 frontend: add management pages 2023-07-23 22:21:49 -04:00
Hay1tsme b943807904 core: add columns to machine table, bump to v5 2023-07-23 22:21:41 -04:00
Hay1tsme f417be671b pokken: fix typo 2023-07-23 12:47:37 -04:00
Hay1tsme 20335aaebe add download report api 2023-07-23 12:47:10 -04:00
Dniel97 097181008b
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-07-16 23:41:38 +02:00
Hay1tsme 63d81a2704 changelog: fix typos 2023-07-16 17:24:07 -04:00
Hay1tsme 718229b267 Update changelog 2023-07-16 17:21:45 -04:00
Hay1tsme 7c78975431 mai2: update example config 2023-07-16 17:00:52 -04:00
Hay1tsme 14a315a673 replace except with except Exception 2023-07-16 16:58:34 -04:00
Hay1tsme 343fe4357c mai2: add image validation via Pillow 2023-07-16 16:58:18 -04:00
Hay1tsme d0e43140ba mai2: fix ghost saving, add memorial photo upload 2023-07-16 16:06:34 -04:00
Dniel97 859bf4bf5d
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-07-16 19:07:56 +02:00
Midorica c6e7100f51 Merge pull request 'O.N.G.E.K.I.: Card Maker fixes, improvements and bug fixes' (#25) from Dniel97/artemis:cardmaker_ongeki_fix into develop
Reviewed-on: Hay1tsme/artemis#25
2023-07-16 17:06:44 +00:00
Midorica b0ca37815b Merge pull request 'maimai DX: Fixes' (#27) from Dniel97/artemis:mai2_fixes into develop
Reviewed-on: Hay1tsme/artemis#27
2023-07-16 17:00:32 +00:00
Dniel97 f39317301b
mai2: fixed update script, added mai2 heredity, fixed cards import 2023-07-15 22:51:54 +02:00
Dniel97 389784ce82
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-07-15 22:47:05 +02:00
Hay1tsme 2f13596885 fix db ignoring port in config, createing database no longer runs over version 2023-07-15 00:15:14 -04:00
Dniel97 6a41dac46c
ongeki: card maker config added, small fixes, improved credits
- Changed the credits config to the default 370 instead of 360
- Added `start_date` to the events to show new events
- Fixed Card Maker Gachas to only allow "Select Gacha" once
- Fixed the `get_profile_rating_log` database query
2023-07-12 11:25:46 +02:00
Hay1tsme 85b73e634d mucha: add DownloadState 2023-07-12 00:41:53 -04:00
EmmyHeart 3c7ceabf4e And again 2023-07-11 10:04:25 +00:00
EmmyHeart 1bc8648e35 I knew I forgot something (fixed config) 2023-07-11 09:56:09 +00:00
EmmyHeart eecd3a829d Added value for team rank scaling, and documented it a bit 2023-07-11 09:40:49 +00:00
EmmyHeart b42e8ab76c Added function for pulling a song via the DB unique ID instead of the native song ID 2023-07-11 09:16:11 +00:00
EmmyHeart 043ff17008 Add team support, rivals, and test function for getting playcounts 2023-07-11 09:14:53 +00:00
EmmyHeart c01d3f49f5 Added call for getting rival's music lists 2023-07-11 09:13:19 +00:00
EmmyHeart 75842b5a88 Add team support, implement team upsert, add rivals 2023-07-11 09:12:34 +00:00
Midorica 09c4f8cda4 Async request to CXB profile loading 2023-07-08 18:44:02 -04:00
Dniel97 36d338e618
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-07-08 17:38:41 +02:00
Hay1tsme 03cf535ff6 make threading optional 2023-07-08 00:34:55 -04:00
Hay1tsme 6c155a5e48 database: add static variables to prevent having multiple sessions 2023-07-08 00:01:52 -04:00
Midorica 737312ca3d Threading support to main twisted reactor 2023-07-07 21:50:24 -04:00
Hay1tsme 1edec7dba2 sao: add response debug logging 2023-07-05 12:35:00 -04:00
Hay1tsme d60f827000 fix typing across multiple games, fixes #23 2023-07-05 10:47:43 -04:00
Midorica da422e602b fixing trial_tower_play_end_unanalyzed_log_fixed for SAO 2023-07-02 15:50:42 -04:00
Midorica d276ac8598 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-07-02 14:25:36 -04:00
Midorica 84e880e94f fixing unanalyzed reward request for SAO 2023-07-02 14:25:24 -04:00
Hay1tsme 432177957a pokken: save most profile data 2023-07-02 02:42:49 -04:00
Hay1tsme a89247cdd6 wacca: add note about VIP rewards 2023-07-02 02:33:45 -04:00
Hay1tsme f279adb894 mai2: add consecutive day login count, update db to v7, fix reader, courses, and docs 2023-07-01 21:51:18 -04:00
Hay1tsme a680699939 Merge branch 'finale' into develop 2023-07-01 02:59:12 -04:00
Hay1tsme d204954447 mai2: add missing finale endpoints 2023-07-01 02:40:07 -04:00
Hay1tsme 042440c76e mai2: fix handle_get_user_preview_api_request 2023-07-01 02:27:26 -04:00
Hay1tsme c4c0566cd5 mai2: fix userWebOption 2023-07-01 02:19:19 -04:00
Hay1tsme 3e9cec3a20 mai2: put_recent_rating final fix 2023-07-01 02:11:37 -04:00
Hay1tsme 8f9584c3d2 mai2: hotfix put_recent_rating 2023-07-01 02:07:19 -04:00
Hay1tsme b29cb0fbaa mai2: fix put_recent_rating 2023-07-01 02:06:00 -04:00
Hay1tsme d9a92f5865 mai2: 4th round of fixes 2023-07-01 02:04:30 -04:00
Hay1tsme 9859ab4fdb mai2: fix playlog saving 2023-07-01 01:59:19 -04:00
Hay1tsme d89eb61e62 mai2: fixes round 3 2023-07-01 01:56:52 -04:00
Hay1tsme dc8c27046e mai2: more finale fixes 2023-07-01 01:42:38 -04:00
Hay1tsme 3e461f4d71 mai2: finale fixes 2023-07-01 01:41:34 -04:00
Hay1tsme 2c6902a546 mai2: fix typos 2023-07-01 01:12:15 -04:00
Hay1tsme 318b73dd57 finale: finish porting request data from aqua 2023-07-01 01:08:54 -04:00
Hay1tsme 9d33091bb8 allnet: use parse_qsl 2023-06-30 01:34:46 -04:00
Hay1tsme 8b43d554fc allnet: make use of urllib.parse where applicable 2023-06-30 01:19:17 -04:00
Hay1tsme 610ef70bad allnet: add Alive get and post handlers 2023-06-30 00:32:52 -04:00
Hay1tsme 60b3bc7750 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-06-30 00:26:10 -04:00
Hay1tsme 4ea83f6025 allnet: add handler for LoaderStateRecorder 2023-06-30 00:26:07 -04:00
Midorica 20389011e9 Adding proper hero unlock after stage clear on SAO 2023-06-28 12:54:16 -04:00
Midorica e446816b9a fixing issue where SaoItemData was not working 2023-06-28 08:24:53 -04:00
Midorica 9dd2b4d524 Adding dummy hero QR code scanning for SAO 2023-06-28 00:18:02 -04:00
Midorica b60cf6258d Dummy defrag match handler for SAO 2023-06-27 21:32:46 -04:00
Hay1tsme 127e6f8aa8 mai2: add finale databases 2023-06-27 00:32:35 -04:00
Midorica 5155353360 fixing chapter progression after chapter 2 on SAO 2023-06-26 19:30:03 -04:00
Hay1tsme e3d38dacde mai2: fix movies 2023-06-25 19:10:34 -04:00
Hay1tsme 0c6d9a36ce mai2: add movie server endpoints 2023-06-25 18:43:00 -04:00
Hay1tsme b1968fe320 Merge branch 'develop' into finale 2023-06-25 18:35:12 -04:00
Midorica 03f91d18c9 fixing hero party saving for SAO 2023-06-25 14:40:34 -04:00
Midorica 17508f09b2 fixed episode VP saving & hero level in DB for SAO 2023-06-25 13:47:31 -04:00
Midorica aae4afe7b8 Adding debug logging to SAO 2023-06-25 11:59:17 -04:00
Hay1tsme 514f786e2d pokken: Switch to using external STUN server 2023-06-25 01:09:23 -04:00
Midorica ec9ad1ebb0 fixing stage progression for SAO 2023-06-25 00:08:50 -04:00
Midorica 08ebb5c907 another quick fix for SAO tower stage 2023-06-24 20:42:00 -04:00
Midorica 571b92d0cd forgot one line, see previous commit 2023-06-24 20:33:30 -04:00
Midorica 01b5282899 small fix about next tower stage progression for SAO 2023-06-24 20:31:14 -04:00
Midorica 391edd3354 Tower progression now working for SAO 2023-06-24 20:09:37 -04:00
Midorica d5bff0e891 Stage progression done for SAO 2023-06-24 18:48:48 -04:00
Hay1tsme 402e753469 wacca: fix tabbing error in util_put_items 2023-06-24 15:09:38 -04:00
Hay1tsme 154ccbdae5 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-06-24 13:14:42 -04:00
Hay1tsme 858b101a36 dbutils: add command to show versions 2023-06-24 13:14:40 -04:00
Midorica 1d10e798a5 Fixed few issues for SAO & removed static hex ranges 2023-06-24 12:29:28 -04:00
Hay1tsme 3c385f505b pokken: add requirement for autobahn, add stun, turn and admission servers 2023-06-23 00:30:25 -04:00
Hay1tsme b12938bcd8 pokken: add partial profile save logic 2023-06-14 03:00:52 -04:00
Hay1tsme 1b2f5e3709 mai2: fix logic in handle_get_user_music_api_request 2023-06-13 22:50:57 -04:00
Hay1tsme 65686fb615 mai2: add loggin to handle_get_user_music_api_request 2023-06-13 22:35:09 -04:00
Hay1tsme f56332141e mai2: fix old server (finale isn't ready yet) 2023-06-13 22:16:30 -04:00
Hay1tsme 5a35b1c823 mai2: GetUserMusicApi hotfix 2023-06-13 22:10:35 -04:00
Hay1tsme 5ca16f2067 mai2: fix GetUserMusicApi pagination 2023-06-13 22:07:48 -04:00
Midorica a0b25e2b7b Adding rare drops saving to SAO 2023-06-03 11:42:50 -04:00
Midorica 84fc002cdb Adding trial tower support for SAO 2023-06-02 13:53:49 -04:00
Midorica 3bd03c592e Item progression and synthesize of hero and equipment done 2023-06-01 13:19:48 -04:00
Midorica cf6cfdbd3b adding partial synthetize system for SAO 2023-05-31 21:58:30 -04:00
Hay1tsme db77e61b79 allnet: add event logging 2023-05-30 21:52:21 -04:00
Hay1tsme ac9e71ee2f hotfix allnet logging 2023-05-30 21:46:26 -04:00
Hay1tsme 20865dc495 allnet: add logging 2023-05-30 21:45:37 -04:00
Hay1tsme 37d24b3b4d mucha: now respects log level set in core.yaml 2023-05-30 21:32:27 -04:00
Hay1tsme 2418abacce title: convert version to int to match POST endpoint 2023-05-30 21:31:09 -04:00
Hay1tsme 5c3f812caf cxb: fix missing parameters on render_POST 2023-05-30 21:30:34 -04:00
Midorica 4854bcfcad Merge pull request 'Added individual Card Maker versions and maimai DX card/passes working' (#21) from Dniel97/artemis:cardmaker_maimai into develop
Reviewed-on: Hay1tsme/artemis#21
2023-05-30 23:59:44 +00:00
Midorica bf6d126f8a Equipments saving for SAO now completed 2023-05-30 18:03:52 -04:00
Midorica e466ddce55 Adding SAO rewards saving for heroes 2023-05-30 14:29:50 -04:00
Dniel97 ad820ed091
cm: Added individual Card Maker version and maimai DX passes working 2023-05-30 12:14:18 +02:00
Dniel97 960a0e3fd9
Merge branch 'develop' into fork_develop 2023-05-30 12:08:36 +02:00
Midorica a2fe11d654 Fixing level calculation saving & loading on SAO 2023-05-29 20:57:02 -04:00
Midorica 2b4ac06389 adding more profile & hero saving stuff to SAO 2023-05-29 19:21:26 -04:00
Midorica d8af7be4a4 Adding SAO item table and adding party saving 2023-05-29 16:51:41 -04:00
Midorica 84cb786bde Adding some structs for SAO for later use 2023-05-29 11:10:32 -04:00
Hay1tsme 05dee87a9a allnet: update default values, add debug log for unknown but allowed auths 2023-05-26 21:41:16 -04:00
Midorica 049dc40a8b small typo of the documentation 2023-05-26 14:04:49 -04:00
Midorica cab1d6814a added game specifics for SAO 2023-05-26 13:57:16 -04:00
Midorica 72594fef31 adding partial Sword Art Online Arcade support 2023-05-26 13:45:20 -04:00
Hay1tsme 7ed294e9f7 delivery: remove period from version 2023-05-24 01:08:53 -04:00
Hay1tsme b9fd4f294d wacca: fix type mismatch in user/music/unlock 2023-05-22 12:33:43 -04:00
Hay1tsme 5ddfb88182 wacca: fix user/music/unlock error when using tickets. 2023-05-22 12:24:16 -04:00
Hay1tsme 4da8622977 frontend: user page fixes, add card display 2023-05-20 15:32:02 -04:00
Hay1tsme 97892d6a7d idz: try-catch for userdb request decryption 2023-05-18 21:20:28 -04:00
Hay1tsme 02078080a8 index: additional logging for malformed return data 2023-05-12 22:12:03 -04:00
Hay1tsme 61e3a2c930 index: remove hanging debug log call 2023-05-12 22:06:19 -04:00
Hay1tsme 8ae0aba89c mai2: update default config 2023-05-12 22:05:05 -04:00
Hay1tsme 49166c1a7b mai2: fix handle_get_game_setting_api_request 2023-05-11 09:52:18 -04:00
Midorica 013e83420b Merge pull request 'CHUNITHM SUN support (with basic matchmaking)' (#20) from Dniel97/artemis:chuni_sun into develop
Reviewed-on: Hay1tsme/artemis#20
2023-05-11 13:44:30 +00:00
Dniel97 0dce7e7849
docs: fixed opt typo 2023-05-11 15:33:29 +02:00
Raymonf f959236af0
SUN encryption support 2023-05-10 17:20:13 -04:00
Dniel97 b85a65204f
chuni: added SUN support, matchmaking, fixed bugs, added docs
- Added CHUNITHM SUN support
- Added first matchmaking support with CPU spawning and messages
- Fixed wrong `next_idx` calculations
- Added `startDate` to events to spawn the correct items
- Fixed login bonus per version
- Added information to docs
2023-05-10 21:32:35 +02:00
Dniel97 0ab539173a
Merge branch 'develop' into fork_develop 2023-05-10 12:49:01 +02:00
Hay1tsme 42ed222095 mai2: add gamesetting urls 2023-05-10 02:31:30 -04:00
Hay1tsme d172e5582b fixup allnet response for res class 2 2023-05-09 03:53:31 -04:00
Hay1tsme 9766e3ab78 mai2: hardcode reboot time 2023-05-07 02:16:50 -04:00
Hay1tsme b34b441ba8 mai2: reimplement pre-dx versions 2023-05-06 19:04:10 -04:00
Hay1tsme 8149f09a40 mai2: stub music reader 2023-05-05 00:37:05 -04:00
Hay1tsme cad523dfce mai2: add patch reader 2023-05-05 00:36:07 -04:00
Hay1tsme 8b9771b5af mai2: implement event reader for pre-dx games 2023-05-05 00:24:47 -04:00
Hay1tsme 989c080657 mai2: further documentation clarification 2023-05-04 20:25:14 -04:00
Hay1tsme dcff8adbab mai2: update documentation 2023-05-04 20:22:41 -04:00
Hay1tsme e3b1addce6 mai2: fix up version comments 2023-05-04 20:12:31 -04:00
Hay1tsme b6f43d887a Merge branch 'develop' into finale 2023-05-04 20:12:02 -04:00
Hay1tsme efd8f86e48 re-add docker files for #19 2023-05-04 09:46:16 -04:00
Hay1tsme d0242b456d mai2: fix for dx 1.00 2023-05-03 22:29:08 -04:00
Hay1tsme 7bb8c2c80c billing: handle malformed requests 2023-05-03 03:26:39 -04:00
Hay1tsme 6d1855a6bc billing: handle malformed requests 2023-05-03 03:25:55 -04:00
Hay1tsme 8d94d25893 mai2: add version seperators 2023-05-03 03:25:29 -04:00
Hay1tsme ae6dcb68df Merge branch 'develop' into finale 2023-05-02 23:56:10 -04:00
Hay1tsme 3b6fc6618c fix naomitest 2023-05-02 23:55:57 -04:00
Hay1tsme deeac1d8db add finale handler, pre-dx game codes 2023-04-30 22:19:31 -04:00
Midorica 6ad5194bb8 Merge pull request 'Project Diva Arcade: Added Clear Status calculation + small improvements' (#18) from Dniel97/artemis:diva_clear_set into develop
Reviewed-on: Hay1tsme/artemis#18
2023-04-30 23:18:19 +00:00
Dniel97 a0793aa13a
diva: added clear set calculation + small improvements 2023-04-30 23:31:13 +02:00
Dniel97 7364181de1
Merge branch 'develop' into fork_develop 2023-04-30 20:39:35 +02:00
Hay1tsme 9d8762d3da Update 'readme.md' 2023-04-29 21:18:28 -04:00
Hay1tsme 238d437519 reformat with black in preperation for merge to master 2023-04-23 21:04:52 -04:00
Hay1tsme 9d23d59e43 add changelog 2023-04-23 21:04:15 -04:00
Hay1tsme f4ee4238d9 update readme 2023-04-23 20:51:23 -04:00
Hay1tsme b498e82bf8 dli: remove dot from version 2023-04-23 19:08:45 -04:00
Hay1tsme 0668488ccf update core example config 2023-04-23 19:06:44 -04:00
Hay1tsme 47f4aaddf8 allnet: add download order infrastructure 2023-04-23 19:00:30 -04:00
Hay1tsme 26c4bcb466 idz: Add requests, fix load_config_b 2023-04-23 13:26:44 -04:00
Hay1tsme d8c3ed5c01 Add support for initial d zero 2023-04-23 04:38:28 -04:00
Hay1tsme 58a088b9a4 wacca: add debug log for ticket use 2023-04-21 10:51:44 -04:00
Hay1tsme 190c41e03e wacca: added play mode counter for time free 2023-04-21 10:51:30 -04:00
Hay1tsme a30967e8d7 wacca: fix time free not saving, add counter to profile table 2023-04-20 09:46:18 -04:00
Hay1tsme 00b127361b wacca: enable time play 2023-04-20 02:27:09 -04:00
Hay1tsme 241f29e29c wacca: add a comment 2023-04-20 02:02:42 -04:00
Hay1tsme 4d6afd757f wacca: add helpers for gacha, event and friend info, fix settings not being applied correctly 2023-04-20 00:54:16 -04:00
Hay1tsme 68b0894e47 wacca: fix first play of the day calculation 2023-04-19 16:12:35 -04:00
Midorica 017ef1e224 Merge pull request 'maimai DX FESTiVAL support' (#17) from Dniel97/artemis:maimai_dx_festival into develop
Reviewed-on: Hay1tsme/artemis#17
2023-04-19 18:13:31 +00:00
Dniel97 958471b8eb
mai2: update script hotfix 2023-04-19 17:41:36 +02:00
Hay1tsme 15433b681c mai2: fix logging in put_card 2023-04-19 11:26:33 -04:00
Hay1tsme b0042bc776 docs: update in accordance with new dbutils 2023-04-19 10:50:40 -04:00
Hay1tsme 469ead7a84 wacca: add previously disabled gates, for #15 2023-04-18 02:52:41 -04:00
Hay1tsme 0dc96f33e1 database: don't set schema version if autoupdate fails 2023-04-15 03:13:14 -04:00
Hay1tsme 4102ba21fc database: remove print 2023-04-15 03:07:15 -04:00
Hay1tsme 83d2151b6b dbutils: fix config loading incorrectly 2023-04-15 03:06:11 -04:00
Hay1tsme 9895068125 database: fix autoupdate 2023-04-15 01:31:52 -04:00
Hay1tsme 4419310086 fix schema versions for diva and ongeki 2023-04-15 01:31:40 -04:00
Hay1tsme a416fb09e1 dbutils: version can now be left black to auto-upgrade to latest 2023-04-15 00:13:04 -04:00
Hay1tsme baa885f674 Utils: exclude malformed game folders 2023-04-15 00:12:45 -04:00
Hay1tsme 0d5567c990 wacca: fix v4 upgrade scripts 2023-04-15 00:12:28 -04:00
Hay1tsme b1f9be0121 wacca: fix crash on 4th page of Reverse Gate, partially fixes #5 2023-04-14 23:47:31 -04:00
Hay1tsme dc3e3e1fb3 pokken: add constants, add stats to profile table 2023-04-14 02:51:28 -04:00
Dniel97 97e3f1af01
mai2: cardmaker festival support 2023-04-13 22:22:28 +02:00
Hay1tsme 71c43a4a57 pokken: add_profile_points stub 2023-04-12 02:39:56 -04:00
Hay1tsme bd356af272 pokken: restructure database 2023-04-12 02:34:29 -04:00
Dniel97 28c06335b6
mai2: added upsert returns, fixed event reader, thanks @One3
Thanks to @One3 for helping with the events
2023-04-11 17:57:21 +02:00
Hay1tsme 68e25b9c5e pokken: add frontend stub 2023-04-11 11:40:05 -04:00
Dniel97 f63dd07937
maimai: Initial Festival support 2023-04-10 19:11:58 +02:00
Dniel97 7fdb3e8222
Merge branch 'develop' into fork_develop 2023-04-10 18:35:43 +02:00
Hay1tsme bf6c7d39f5 pokken: small cleanup on LoadUser 2023-04-10 04:47:19 -04:00
Hay1tsme 5ec280ab8c pokken: fill LoadUser, add auto_register flag 2023-04-10 04:42:40 -04:00
Hay1tsme de5f61b0de pokken: add database tables 2023-04-10 03:35:14 -04:00
Hay1tsme 0f642629a2 add debug logger for the uri 2023-04-10 01:53:36 -04:00
Midorica 979bd7d718 Merge pull request 'Chunithm Improvements' (#16) from Dniel97/artemis:chunithm_improvements into develop
Reviewed-on: Hay1tsme/artemis#16
2023-03-30 21:03:37 +00:00
Dniel97 a60d52b742
chuni: fixed missing login boni IndexError 2023-03-30 22:58:45 +02:00
Dniel97 571a691e0e
chuni: added `use_login_bonus` check to UserLoginBonusApi 2023-03-28 18:54:27 +02:00
Dniel97 1aa92458f4
chuni: added login bonus (+importer), fixed config strings 2023-03-28 18:28:57 +02:00
Dniel97 541fe76a7c
cardmaker: fixed chuni endless loading 2023-03-28 01:09:16 +02:00
Hay1tsme 6489e3ca21 pokken: add skeleton LoadUser response 2023-03-26 04:33:53 -04:00
Dniel97 2a290f2a3d
chuni: added teams and ticket saving, fixed last played song 2023-03-24 18:10:10 +01:00
Dniel97 b21ddb92ce
Merge branch 'develop' into fork_develop 2023-03-24 18:00:22 +01:00
Hay1tsme ac8a660e13 allnet: allow unknown games to auth in develop mode 2023-03-19 23:52:33 -04:00
Hay1tsme 12fd663eb7 wacca: fix songs locking after playing them after unlcoked them with an ex unlock ticket, fixes #12 2023-03-19 23:29:57 -04:00
Hay1tsme dfd3877889 wacca: rename locked -> lock_state in MusicUpdateDetailV1 2023-03-18 12:55:04 -04:00
Hay1tsme 62b62db5b5 wacca: fix favorites, purchasing and unlocking songs, incorrectly displayed grades 2023-03-18 12:26:57 -04:00
Hay1tsme 188be2dfc1 database: add autoupgrade command 2023-03-18 02:12:58 -04:00
Hay1tsme 6ff8c4d931 fix mai2 and diva db scripts 2023-03-18 02:12:33 -04:00
Hay1tsme 401623f20b docs: fix ongeki anchor in game_specific_info.md 2023-03-17 20:03:07 -04:00
Hay1tsme 5a388e2a24 docs: fix casing in game_specific_info.md 2023-03-17 19:53:00 -04:00
Hay1tsme 6965132e5b chuni: fix hard error caused by not having the db set up 2023-03-17 02:16:49 -04:00
Hay1tsme 7ca4e6adb9 fix IP address logging 2023-03-17 02:11:49 -04:00
Hay1tsme 4bd1dea6bf allnet: add info log to downloadorder 2023-03-17 02:06:15 -04:00
Hay1tsme 8c5c7f31b6 allnet: fix setting=1 2023-03-16 22:31:41 -04:00
Hay1tsme a7db5eed77 chuni: fix encryption 2023-03-16 21:56:36 -04:00
Hay1tsme a6e9e80bc7 chuni: fix encryption 2023-03-16 21:42:43 -04:00
Hay1tsme 71eec6e34d fix error if log folder not created or not writeable 2023-03-16 21:36:42 -04:00
Hay1tsme 8b718c601f chuni: add method hashing support 2023-03-16 21:27:03 -04:00
Dniel97 2af7751504 Added support for maimai and Chunithm in Card Maker 1.34/1.35 (#14)
Co-authored-by: Dniel97 <Dniel97@noreply.gitea.tendokyu.moe>
Reviewed-on: Hay1tsme/artemis#14
Co-authored-by: Dniel97 <dniel97@noreply.gitea.tendokyu.moe>
Co-committed-by: Dniel97 <dniel97@noreply.gitea.tendokyu.moe>
2023-03-15 20:03:22 +00:00
Hay1tsme a791142f95 database: add check for current_schema_version 2023-03-12 22:37:44 -04:00
Hay1tsme 346e898983 pokken: remove hanging debug log 2023-03-12 16:34:20 -04:00
Hay1tsme fddf2e448a pokken: rearrange logging, fix types 2023-03-12 16:30:57 -04:00
Hay1tsme 65e9ecd58c wacca: fix crash when enabling frontend with no wacca.yaml file 2023-03-12 14:03:00 -04:00
Hay1tsme 6fa0175baa print cleanup, remove unused mucha options 2023-03-12 01:59:12 -05:00
Hay1tsme a97509bb43 add X-Forwarded-For to nginx config 2023-03-12 01:47:59 -05:00
Hay1tsme 18a95f5213 add get_ip_addr util function for servers behind proxies 2023-03-12 01:00:51 -05:00
Hay1tsme ea14f105d5 database: skip games that lack a database member 2023-03-12 00:26:48 -05:00
Hay1tsme e4b7809e34 pokken: add matching server skeleton 2023-03-11 23:42:12 -05:00
Hay1tsme eb51fc315c pokken: update example config 2023-03-11 20:22:56 -05:00
Hay1tsme a9f49e8d5d pokken: remove setup(), ssl config options, change matching uri 2023-03-11 20:17:05 -05:00
Hay1tsme edb9ec1971 pokken: add responnse debug logging 2023-03-11 20:02:58 -05:00
Dniel97 3a234244d4
Merge branch 'develop' into fork_develop 2023-03-12 01:05:31 +01:00
Hay1tsme 2dd84bbe3e pokken: fix mucha and allnet info, fix allnet 2.00 format requests 2023-03-10 20:31:29 -05:00
Hay1tsme f283dd10a9 index.py: Fix log directory creation 2023-03-09 19:03:30 -05:00
Midorica 57ecff641a fixing Card Maker get_game_connect_api response 2023-03-09 17:09:37 -05:00
Midorica a088dd82de fixing allnet power on response 2023-03-09 16:59:50 -05:00
Midorica 9295299dca Merge pull request 'chuni: Add 'handle_remove_token_api_request' for event mode' (#13) from Raymonf/artemis:fix/chuni-event-mode into develop
Reviewed-on: Hay1tsme/artemis#13
2023-03-09 20:34:07 +00:00
Raymonf b076a9a9df
chuni: Add 'handle_remove_token_api_request' for event mode
Not sure if `handle_delete_token_api_request` is used in other versions, so it's duplicated to be safe.
2023-03-09 15:16:59 -05:00
Hay1tsme 2033bc897f pokken: fix a crash that happens when the game is disabled 2023-03-09 13:46:28 -05:00
Hay1tsme e9ffd95435 implement dict.get() 2023-03-09 12:17:10 -05:00
Hay1tsme dafc030050 wacca: add .partition() 2023-03-09 12:02:02 -05:00
Hay1tsme a76bb94eb1 let black do it's magic 2023-03-09 11:38:58 -05:00
Hay1tsme fa7206848c general code cleanup for multiple games 2023-03-09 11:29:36 -05:00
Hay1tsme 6761915a3f add .lower() to ping requsts 2023-03-09 10:56:30 -05:00
Hay1tsme c8d4bc6109 add special-case ping handlers to mai2, ongeki and chuni 2023-03-09 10:52:49 -05:00
Hay1tsme 6dcd7b67ef cm: hotfix for handle_get_game_connect_api_request 2023-03-09 10:37:29 -05:00
Hay1tsme 2f1728b64d cardmaker: simplify handle_get_game_connect_api_request, add develop mode check 2023-03-09 10:35:58 -05:00
Midorica fb6a026b84 Adding the music list for crossbeats again 2023-03-09 09:10:36 -05:00
Midorica 4c64305f15 Merge pull request 'Card Maker 1.34/1.36 ONGEKI support' (#10) from Dniel97/artemis:cardmaker_ongeki into develop
Reviewed-on: Hay1tsme/artemis#10
2023-03-08 22:49:14 +00:00
Dniel97 44c75d0156
Merge branch 'cardmaker_ongeki' into fork_develop 2023-03-06 17:08:51 +01:00
Dniel97 78b2a81c79
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-03-06 17:08:50 +01:00
Dniel97 6609732546
cm: added get_allnet_info 2023-03-06 16:20:44 +01:00
Dniel97 74f3ab7c3f
cm: added support for 1.36, fixed importer
- Added support for Card Maker 1.36.xx
- Added cards importer to ONGEKI importer
- Added 4 new 1.36 gachas (requires importing them from opt files)
- Fixed version for Card Maker opt importer
2023-03-05 23:54:13 +01:00
Hay1tsme 36054ebb66 mucha: add missing boardath values 2023-03-05 11:42:03 -05:00
Hay1tsme 82b159e5b1 MuchaUpdateResponse: add missing values 2023-03-05 09:45:34 -05:00
Hay1tsme 59b2401a67 mucha: add updatecheck response stub 2023-03-05 09:43:05 -05:00
Hay1tsme f25152a6bf add RIP contributing guide 2023-03-04 23:00:21 -05:00
Hay1tsme ff6ef16b89 mucha: small cleanup with a oneliner 2023-03-04 22:52:17 -05:00
Hay1tsme a7a830c6b7 mucha: remove default values from response classes 2023-03-04 22:48:12 -05:00
Hay1tsme b12f61198f mucha: fixups 2023-03-04 22:46:26 -05:00
Hay1tsme bfe5294d51 add get_allnet_info and config loading safety to all games 2023-03-04 21:58:51 -05:00
Hay1tsme b2b28850dd ongeki: add get_allnet_info, 2023-03-04 21:39:38 -05:00
Hay1tsme e0fdd937e6 pokken: add safety for loading config that doesn't exist 2023-03-04 21:36:15 -05:00
Hay1tsme b8fd0baee5 wacca: move to get_allnet_info, add safety for loading config 2023-03-04 21:34:35 -05:00
Hay1tsme a340bcf1dd change how allnet uri/host is generated 2023-03-04 21:27:52 -05:00
Dniel97 fe8f40c627
Fixed upgrade script endDate 2023-03-04 11:09:03 +01:00
Hay1tsme f5d4f519d3 database: add create-owner, migrate-card, and cleanup commands 2023-03-04 00:04:47 -05:00
Hay1tsme 3181e1f4f8 frontend: add registration instructions 2023-03-03 21:38:26 -05:00
Hay1tsme 279f48dc0c frontend: fix login, remove frontend_session in favor of twisted sessions 2023-03-03 21:31:23 -05:00
Hay1tsme dc5e5c1440 database: fix event logging table 2023-03-03 19:56:12 -05:00
Hay1tsme 4f3d3d8395 database: fix error when trying to upgrade the schema for a game that wasn't created yet 2023-03-03 19:23:14 -05:00
Dniel97 3acc2dc197
Initial Card Maker ONGEKI support 2023-03-04 00:22:08 +01:00
Dniel97 8fe0acae93
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-03-03 23:31:46 +01:00
Hay1tsme 02e1838d95 database: add format_serial, validate_keychip_format, set_machine_boardid, set_machine_serial 2023-03-03 17:05:16 -05:00
Hay1tsme 102bf3b5a4 database: remove functions that no longer exist 2023-03-03 17:04:26 -05:00
Hay1tsme 2a6842db24 remove db old-to-new migration 2023-03-03 17:03:19 -05:00
Hay1tsme c26f6b7b1d wacca: fix typing 2023-03-03 16:31:42 -05:00
Hay1tsme 9ad724d64b wacca: fix edge case in handle_housing_start_request 2023-03-03 16:28:42 -05:00
Hay1tsme f24d554a44 wacca: pull region_id from allnet if available 2023-03-03 16:26:07 -05:00
Hay1tsme 34e2c50fb5 allnet: see previous 2023-03-03 15:52:58 -05:00
Hay1tsme b35e7d6983 allnet: hotfix for country 2023-03-03 15:49:33 -05:00
Hay1tsme f6cfb9e36d allnet: fix "none" in response 2023-03-03 15:45:21 -05:00
Hay1tsme 101b966e3a add allnet request debug logging 2023-03-03 15:39:14 -05:00
Hay1tsme fae6b77403 core: TESTING fix for get_machine 2023-03-03 15:03:57 -05:00
Midorica 4c64554383 pushing small typo for title port on both guides 2023-03-03 13:27:22 -05:00
Hay1tsme 45fedd8425 wacca: tidy up UserStatusUpdateRequestV2 2023-03-03 13:12:06 -05:00
Hay1tsme 2da12e515e wacca: see previous 2023-03-03 13:07:36 -05:00
Hay1tsme cd78ecd7ea wacca: fix typo in UserInfoUpdateRequest 2023-03-03 13:07:10 -05:00
Hay1tsme 7953519e68 wacca: fix UserInfoUpdateRequest, per #5 2023-03-03 13:03:48 -05:00
Hay1tsme 524f99879f Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-03-03 12:40:05 -05:00
Hay1tsme 4626ec36cd wacca: fix options not saving 2023-03-03 12:40:03 -05:00
Midorica 3791b2b238 Adding Ongeki Bright Memory support 2023-03-03 00:00:22 -05:00
Midorica 937dba20ca Fixing billing that was failing for Chunithm 2023-03-02 22:13:18 -05:00
Hay1tsme c5fc879af6 core: add taiwan to AllnetCountryCode 2023-03-02 13:02:43 -05:00
Hay1tsme e205777693 docs: fix typo in prod.md 2023-03-02 12:05:38 -05:00
Hay1tsme 4d9ae19cb2 update readme 2023-03-02 11:59:52 -05:00
Hay1tsme 99881ea220 docs: Add note about SSL certs to prod.md 2023-03-02 11:54:50 -05:00
Hay1tsme d5a7247a7f add production config 2023-03-02 11:47:40 -05:00
Hay1tsme 846a556c5b fix nginx example 2023-03-02 10:28:49 -05:00
Hay1tsme 7071ab0bd9 chuni: add IP logging, clean up logs 2023-03-02 00:24:04 -05:00
Hay1tsme 5965362a0f title: add 405 and 404 error responses 2023-03-02 00:14:13 -05:00
Hay1tsme 6b0838062e wacca: add lily to list of items given on profile create, fixes #4 2023-03-01 23:56:07 -05:00
Hay1tsme 1567ec23ab wacca: fix stageup list not populating correctly, fix #3 2023-03-01 23:24:36 -05:00
Hay1tsme a0739436cc Wacca: Fix stageup order, fixes #3 2023-03-01 23:03:29 -05:00
Hay1tsme e961c1dfb3 wacca: add region logic 2023-03-01 22:27:33 -05:00
Hay1tsme e46c8e7dbd Merge pull request 'wacca: allow setting prefecture in config by name' (#9) from Raymonf/artemis:feat/wacca-prefecture into develop
Reviewed-on: Hay1tsme/artemis#9
2023-03-02 03:10:41 +00:00
Raymonf 379388c749 wacca: allow setting prefecture in config by name 2023-03-02 03:04:03 +00:00
Hay1tsme 078059f54e core: remove unused class from const 2023-03-01 21:51:52 -05:00
Hay1tsme 382e36e60f core: Add county codes and Japanese region IDs 2023-03-01 21:49:00 -05:00
Hay1tsme 88f6eba30b wacca: add region IDs and version helper classes 2023-03-01 21:48:43 -05:00
Midorica 447743da4c Merge pull request 'chuni: add missing columns for course mode' (#8) from Raymonf/artemis:fix/chuni-course-mode into develop
Reviewed-on: Hay1tsme/artemis#8
2023-03-02 01:05:55 +00:00
Raymonf b0bf151c9f
chuni: SDHD -> SDBT for upgrade scripts 2023-03-01 20:04:34 -05:00
Raymonf 97aeba20e5
chuni: add missing columns for course mode 2023-03-01 16:08:36 -05:00
Dniel97 a65055fc8c
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-03-01 21:53:25 +01:00
Midorica e98a7c8ae0 Merge pull request 'Chunithm New!! (Plus)' (#7) from Dniel97/artemis:chuni_importer_fix into develop
Reviewed-on: Hay1tsme/artemis#7
2023-03-01 20:19:40 +00:00
Dniel97 842e3a313e
chuni: use title hostname instead of server hostname 2023-03-01 21:18:29 +01:00
Dniel97 b81767af8a
Chunithm New!!+ Importer and settings fixed 2023-03-01 21:09:06 +01:00
Dniel97 435a098fe0
Merge branch 'develop' into fork_develop 2023-02-28 23:45:34 +01:00
Hay1tsme 0e3265a162 wacca: fix vip_start 2023-02-28 17:32:23 -05:00
Hay1tsme 0284885926 add pokken, cxb and frontend to nginx config 2023-02-28 00:41:43 -05:00
Hay1tsme 066f92d94b pokken index fixes 2023-02-28 00:41:32 -05:00
Hay1tsme abe1fa7853 Pokken: added check for ssl cert/key 2023-02-27 16:51:17 -05:00
Hay1tsme 0da3053454 add dummy database attribute for pokken 2023-02-27 11:57:49 -05:00
Dniel97 d3862b7483
Merge branch 'develop' into fork_develop 2023-02-27 17:57:21 +01:00
Hay1tsme 1f2d12f318 maidx: upgrade schema for uni+ 2023-02-27 11:55:51 -05:00
Dniel97 b30e9570e7
Merge branch 'develop' into fork_develop 2023-02-27 17:47:28 +01:00
Hay1tsme 806dd717e6 maidx: fix score, playlog and courses not saving properly 2023-02-27 11:39:42 -05:00
Hay1tsme b31e739ecd remove unnecessassary logging dup check 2023-02-24 14:14:18 -05:00
Hay1tsme cb227f9cf4 remove unnecessassary print statements 2023-02-24 14:13:31 -05:00
Hay1tsme bd1665a849 add logging levels for index.py and read.py 2023-02-24 14:10:41 -05:00
Hay1tsme c213926893 added core logger, allnet resiliancy 2023-02-24 14:07:54 -05:00
Hay1tsme 2bd980165e update windows guide 2023-02-24 13:38:31 -05:00
Hay1tsme e7d73dd257 add platform_system to requirements.txt 2023-02-24 13:34:32 -05:00
Hay1tsme 6b265ea866 pokken: add ssl_enable 2023-02-24 13:27:37 -05:00
Midorica b105418431 Install guide for Ubuntu 20.04 2023-02-24 10:36:13 -05:00
Midorica e8e6414b66 Install guide for Windows 2023-02-24 10:24:35 -05:00
Hay1tsme 7df998a51a add naomitest endpoint 2023-02-23 23:11:43 -05:00
Hay1tsme c3aac4c38e Move wacca from megaime develop branch, should at least partially fix #3 #4 and #5 2023-02-22 22:22:03 -05:00
Midorica 026fcc5182 Merge pull request 'diva: added all previous commits, added username and password change' (#1) from Dniel97/artemis:diva_card_procedure into develop
Reviewed-on: Hay1tsme/artemis#1
2023-02-22 23:27:11 +00:00
Midorica b300bb302b title fix for the version int - Thanks to Dniel97 2023-02-22 12:20:50 -05:00
God601 fff7eb4666 fixing logs for the read.py - Thanks to Dniel97 2023-02-22 11:47:32 -05:00
Hay1tsme 9c62ea24be add protobuf to requirements, fixes #2 2023-02-22 09:59:31 -05:00
Hay1tsme 3f40e083ce add mucha config to coreconfig 2023-02-21 16:46:43 -05:00
Hay1tsme b343228072 refactor template directory to be artemis root dir 2023-02-20 21:55:12 -05:00
Dniel97 0b76c61059
Merge branch 'diva_card_procedure' into fork_develop 2023-02-20 20:44:39 +01:00
Dniel97 18a1923f6a
Merge remote-tracking branch 'origin/develop' into fork_develop 2023-02-20 20:44:35 +01:00
Dniel97 a7821fade8
diva: improved update_profile() function 2023-02-19 22:56:09 +01:00
Hay1tsme db6b950c29 add partial frontend 2023-02-19 15:40:25 -05:00
Hay1tsme 97d16365df carry over database functions from megaime 2023-02-19 14:52:20 -05:00
Dniel97 285bb966a5
Merge branch 'diva_card_procedure' into fork_develop 2023-02-19 18:24:27 +01:00
Dniel97 d1535d7be1
Merge branch 'develop' into fork_develop 2023-02-19 16:40:15 +01:00
Dniel97 8bdc2071da
diva: changed player_name length to 10 2023-02-19 16:08:53 +01:00
Hay1tsme df4efa1fda replace print statements with error logging 2023-02-19 00:10:42 -05:00
Hay1tsme a57d2cf71c fix typo in aimedb 2023-02-19 00:07:14 -05:00
Hay1tsme d434bf084d fix sending incorrect params to dict_to_http_form_string 2023-02-19 00:06:21 -05:00
Hay1tsme f5d9bd8003 fix copypasta code 2023-02-19 00:01:39 -05:00
Hay1tsme ed479866cc fix download order 2023-02-18 23:57:45 -05:00
Hay1tsme a3c689cd09 fix using the request instead of the response 2023-02-18 23:42:27 -05:00
Hay1tsme a843e3d3ac added token replacement 2023-02-18 23:40:19 -05:00
Hay1tsme f42c2d7785 fix allnet requests not processing 2023-02-18 23:31:52 -05:00
Hay1tsme b09d2326c2 fix kvp_to_dict not returning 2023-02-18 23:27:25 -05:00
Hay1tsme 68b9c64f71 fix kvp_to_dict 2023-02-18 23:24:38 -05:00
Hay1tsme 655d9dc530 simplified main dispatcher 2023-02-18 23:12:40 -05:00
Hay1tsme 9a43303880 fix incorrect class being used 2023-02-18 23:02:50 -05:00
Hay1tsme edddb2e9d4 fix allnet request using the wrong function 2023-02-18 22:58:40 -05:00
Dniel97 c99bfda015
diva: added all previous commits, added username and password change
- Changed `update_profile()` function to allow a single Dict instead of multiple values
- Added `passwd*` Columns to profile table and added corresponding update/rollback sql scripts
- Added `handle_card_procedure_request()`, `handle_change_name_request ()` and `handle_change_passwd_request()` functions to DivaBase
2023-02-18 21:01:31 +01:00
316 changed files with 47917 additions and 5914 deletions

1
.gitignore vendored
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@ -158,5 +158,6 @@ cert/*
!cert/server.pem
config/*
deliver/*
*.gz
dbdump-*.json

21
Dockerfile Normal file
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FROM python:3.9.15-slim-bullseye
RUN apt update && apt install default-libmysqlclient-dev build-essential libtk nodejs npm -y
WORKDIR /app
COPY requirements.txt requirements.txt
RUN pip3 install -r requirements.txt
RUN npm i -g nodemon
COPY entrypoint.sh entrypoint.sh
RUN chmod +x entrypoint.sh
COPY index.py index.py
COPY dbutils.py dbutils.py
ADD core core
ADD titles titles
ADD config config
ADD log log
ADD cert cert
ENTRYPOINT [ "/app/entrypoint.sh" ]

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changelog.md Normal file
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# Changelog
Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
## 20231015
### maimai DX
+ Added support for FESTiVAL PLUS
### Card Maker
+ Added support for maimai DX FESTiVAL PLUS
## 20230716
### General
+ Docker files added (#19)
+ Added support for threading
+ This comes with the caviat that enabling it will not allow you to use Ctrl + C to stop the server.
### Webui
+ Small improvements
+ Add card display
### Allnet
+ Billing format validation
+ Fix naomitest.html endpoint
+ Add event logging for auths and billing
+ LoaderStateRecorder endpoint handler added
### Mucha
+ Fixed log level always being "Info"
+ Add stub handler for DownloadState
### Sword Art Online
+ Support added
### Crossbeats
+ Added threading to profile loading
+ This should cause a noticeable speed-up
### Card Maker
+ DX Passes fixed
+ Various improvements
### Diva
+ Added clear status calculation
+ Various minor fixes and improvements
### Maimai
+ Added support for memorial photo uploads
+ Added support for the following versions
+ Festival
+ FiNALE
+ Various bug fixes and improvements
### Wacca
+ Fixed an error that sometimes occoured when trying to unlock songs (#22)
### Pokken
+ Profile saving added (loading TBA)
+ Use external STUN server for matching by default
+ Matching still not working
## 2023042300
### Wacca
+ Time free now works properly
+ Fix reverse gate mission causing a fatal error
+ Other misc. fixes
+ Latest DB: 5
### Pokken
+ Added preliminary support
+ Nothing saves currently, but the game will boot and function properly.
### Initial D Zero
+ Added preliminary support
+ Nothing saves currently, but the game will boot and function for the most part.
### Mai2
+ Added support for Festival
+ Lasted DB Version: 4
### Ongeki
+ Misc fixes
+ Lasted DB Version: 4
### Diva
+ Misc fixes
+ Lasted DB Version: 4
### Chuni
+ Fix network encryption
+ Add `handle_remove_token_api_request` for event mode
### Allnet
+ Added download order support
+ It is up to the sysop to provide the INI file, and host the files.
+ ONLY for use with cabs. It's not checked currently, which it's why it's default disabled
+ YMMV, use at your own risk
+ When running develop mode, games that are not recognised will still be able to authenticate.
### Database
+ Add autoupgrade command
+ Invoke to automatically upgrade all schemas to their latest versions
+ `version` arg no longer required, leave it blank to update the game schema to latest if it isn't already
### Misc
+ Update example nginx config file

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contributing.md Normal file
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# Contributing to ARTEMiS
If you would like to contribute to artemis, either by adding features, games, or fixing bugs, you can do so by forking the repo and submitting a pull request [here](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls). Please make sure, if you're submitting a PR for a game or game version, that you're following the n-0/y-1 guidelines, or it will be rejected.
## Adding games
Guide WIP
## Adding game versions
Guide WIP

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@ -4,3 +4,4 @@ from core.aimedb import AimedbFactory
from core.title import TitleServlet
from core.utils import Utils
from core.mucha import MuchaServlet
from core.frontend import FrontendServlet

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from .base import ADBBaseRequest, ADBBaseResponse, ADBHeader, ADBHeaderException, PortalRegStatus, LogStatus, ADBStatus
from .base import CompanyCodes, ReaderFwVer, CMD_CODE_GOODBYE, HEADER_SIZE
from .lookup import ADBLookupRequest, ADBLookupResponse, ADBLookupExResponse
from .campaign import ADBCampaignClearRequest, ADBCampaignClearResponse, ADBCampaignResponse, ADBOldCampaignRequest, ADBOldCampaignResponse
from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookup2Request, ADBFelicaLookup2Response
from .log import ADBLogExRequest, ADBLogRequest, ADBStatusLogRequest, ADBLogExResponse

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core/adb_handlers/base.py Normal file
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import struct
from construct import Struct, Int16ul, Int32ul, PaddedString
from enum import Enum
import re
from typing import Union, Final
class LogStatus(Enum):
NONE = 0
START = 1
CONTINUE = 2
END = 3
OTHER = 4
class PortalRegStatus(Enum):
NO_REG = 0
PORTAL = 1
SEGA_ID = 2
class ADBStatus(Enum):
UNKNOWN = 0
GOOD = 1
BAD_AMIE_ID = 2
ALREADY_REG = 3
BAN_SYS_USER = 4
BAN_SYS = 5
BAN_USER = 6
BAN_GEN = 7
LOCK_SYS_USER = 8
LOCK_SYS = 9
LOCK_USER = 10
class CompanyCodes(Enum):
NONE = 0
SEGA = 1
BAMCO = 2
KONAMI = 3
TAITO = 4
class ReaderFwVer(Enum): # Newer readers use a singly byte value
NONE = 0
TN32_10 = 1
TN32_12 = 2
OTHER = 9
def __str__(self) -> str:
if self == self.TN32_10:
return "TN32MSEC003S F/W Ver1.0"
elif self == self.TN32_12:
return "TN32MSEC003S F/W Ver1.2"
elif self == self.NONE:
return "Not Specified"
elif self == self.OTHER:
return "Unknown/Other"
else:
raise ValueError(f"Bad ReaderFwVer value {self.value}")
@classmethod
def from_byte(self, byte: bytes) -> Union["ReaderFwVer", int]:
try:
i = int.from_bytes(byte, 'little')
try:
return ReaderFwVer(i)
except ValueError:
return i
except TypeError:
return 0
class ADBHeaderException(Exception):
pass
HEADER_SIZE: Final[int] = 0x20
CMD_CODE_GOODBYE: Final[int] = 0x66
# everything is LE
class ADBHeader:
def __init__(self, magic: int, protocol_ver: int, cmd: int, length: int, status: int, game_id: Union[str, bytes], store_id: int, keychip_id: Union[str, bytes]) -> None:
self.magic = magic # u16
self.protocol_ver = protocol_ver # u16
self.cmd = cmd # u16
self.length = length # u16
try:
self.status = ADBStatus(status) # u16
except ValueError as e:
raise ADBHeaderException(f"Status is incorrect! {e}")
self.game_id = game_id # 4 char + \x00
self.store_id = store_id # u32
self.keychip_id = keychip_id# 11 char + \x00
if type(self.game_id) == bytes:
self.game_id = self.game_id.decode()
if type(self.keychip_id) == bytes:
self.keychip_id = self.keychip_id.decode()
self.game_id = self.game_id.replace("\0", "")
self.keychip_id = self.keychip_id.replace("\0", "")
if self.cmd != CMD_CODE_GOODBYE: # Games for some reason send no data with goodbye
self.validate()
@classmethod
def from_data(cls, data: bytes) -> "ADBHeader":
magic, protocol_ver, cmd, length, status, game_id, store_id, keychip_id = struct.unpack_from("<5H6sI12s", data)
head = cls(magic, protocol_ver, cmd, length, status, game_id, store_id, keychip_id)
if head.length != len(data):
raise ADBHeaderException(f"Length is incorrect! Expect {head.length}, got {len(data)}")
return head
def validate(self) -> bool:
if self.magic != 0xa13e:
raise ADBHeaderException(f"Magic {self.magic} != 0xa13e")
if self.protocol_ver < 0x1000:
raise ADBHeaderException(f"Protocol version {hex(self.protocol_ver)} is invalid!")
if re.fullmatch(r"^S[0-9A-Z]{3}[P]?$", self.game_id) is None:
raise ADBHeaderException(f"Game ID {self.game_id} is invalid!")
if self.store_id == 0:
raise ADBHeaderException(f"Store ID cannot be 0!")
if re.fullmatch(r"^A[0-9]{2}[E|X][0-9]{2}[A-HJ-NP-Z][0-9]{4}$", self.keychip_id) is None:
raise ADBHeaderException(f"Keychip ID {self.keychip_id} is invalid!")
return True
def make(self) -> bytes:
resp_struct = Struct(
"magic" / Int16ul,
"unknown" / Int16ul,
"response_code" / Int16ul,
"length" / Int16ul,
"status" / Int16ul,
"game_id" / PaddedString(6, 'utf_8'),
"store_id" / Int32ul,
"keychip_id" / PaddedString(12, 'utf_8'),
)
return resp_struct.build(dict(
magic=self.magic,
unknown=self.protocol_ver,
response_code=self.cmd,
length=self.length,
status=self.status.value,
game_id = self.game_id,
store_id = self.store_id,
keychip_id = self.keychip_id,
))
class ADBBaseRequest:
def __init__(self, data: bytes) -> None:
self.head = ADBHeader.from_data(data)
class ADBBaseResponse:
def __init__(self, code: int = 0, length: int = 0x20, status: int = 1, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", protocol_ver: int = 0x3087) -> None:
self.head = ADBHeader(0xa13e, protocol_ver, code, length, status, game_id, store_id, keychip_id)
@classmethod
def from_req(cls, req: ADBHeader, cmd: int, length: int = 0x20, status: int = 1) -> "ADBBaseResponse":
return cls(cmd, length, status, req.game_id, req.store_id, req.keychip_id, req.protocol_ver)
def append_padding(self, data: bytes):
"""Appends 0s to the end of the data until it's at the correct size"""
padding_size = self.head.length - len(data)
data += bytes(padding_size)
return data
def make(self) -> bytes:
return self.head.make()

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from construct import Struct, Int16ul, Padding, Bytes, Int32ul, Int32sl
from .base import *
class Campaign:
def __init__(self) -> None:
self.id = 0
self.name = ""
self.announce_date = 0
self.start_date = 0
self.end_date = 0
self.distrib_start_date = 0
self.distrib_end_date = 0
def make(self) -> bytes:
name_padding = bytes(128 - len(self.name))
return Struct(
"id" / Int32ul,
"name" / Bytes(128),
"announce_date" / Int32ul,
"start_date" / Int32ul,
"end_date" / Int32ul,
"distrib_start_date" / Int32ul,
"distrib_end_date" / Int32ul,
Padding(8),
).build(dict(
id = self.id,
name = self.name.encode() + name_padding,
announce_date = self.announce_date,
start_date = self.start_date,
end_date = self.end_date,
distrib_start_date = self.distrib_start_date,
distrib_end_date = self.distrib_end_date,
))
class CampaignClear:
def __init__(self) -> None:
self.id = 0
self.entry_flag = 0
self.clear_flag = 0
def make(self) -> bytes:
return Struct(
"id" / Int32ul,
"entry_flag" / Int32ul,
"clear_flag" / Int32ul,
Padding(4),
).build(dict(
id = self.id,
entry_flag = self.entry_flag,
clear_flag = self.clear_flag,
))
class ADBCampaignResponse(ADBBaseResponse):
def __init__(self, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x0C, length: int = 0x200, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.campaigns = [Campaign(), Campaign(), Campaign()]
@classmethod
def from_req(cls, req: ADBHeader) -> "ADBCampaignResponse":
c = cls(req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self) -> bytes:
body = b""
for c in self.campaigns:
body += c.make()
self.head.length = HEADER_SIZE + len(body)
return self.head.make() + body
class ADBOldCampaignRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.campaign_id = struct.unpack_from("<I", data, 0x20)
class ADBOldCampaignResponse(ADBBaseResponse):
def __init__(self, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x0C, length: int = 0x30, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.info0 = 0
self.info1 = 0
self.info2 = 0
self.info3 = 0
@classmethod
def from_req(cls, req: ADBHeader) -> "ADBCampaignResponse":
c = cls(req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self) -> bytes:
resp_struct = Struct(
"info0" / Int32sl,
"info1" / Int32sl,
"info2" / Int32sl,
"info3" / Int32sl,
).build(
info0 = self.info0,
info1 = self.info1,
info2 = self.info2,
info3 = self.info3,
)
self.head.length = HEADER_SIZE + len(resp_struct)
return self.head.make() + resp_struct
class ADBCampaignClearRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.aime_id = struct.unpack_from("<i", data, 0x20)
class ADBCampaignClearResponse(ADBBaseResponse):
def __init__(self, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x0E, length: int = 0x50, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.campaign_clear_status = [CampaignClear(), CampaignClear(), CampaignClear()]
@classmethod
def from_req(cls, req: ADBHeader) -> "ADBCampaignResponse":
c = cls(req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self) -> bytes:
body = b""
for c in self.campaign_clear_status:
body += c.make()
self.head.length = HEADER_SIZE + len(body)
return self.head.make() + body

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from construct import Struct, Int32sl, Padding, Int8ub, Int16sl
from typing import Union
from .base import *
class ADBFelicaLookupRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
idm, pmm = struct.unpack_from(">QQ", data, 0x20)
self.idm = hex(idm)[2:].upper()
self.pmm = hex(pmm)[2:].upper()
class ADBFelicaLookupResponse(ADBBaseResponse):
def __init__(self, access_code: str = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x03, length: int = 0x30, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.access_code = access_code if access_code is not None else "00000000000000000000"
@classmethod
def from_req(cls, req: ADBHeader, access_code: str = None) -> "ADBFelicaLookupResponse":
c = cls(access_code, req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self) -> bytes:
resp_struct = Struct(
"felica_idx" / Int32ul,
"access_code" / Int8ub[10],
Padding(2)
).build(dict(
felica_idx = 0,
access_code = bytes.fromhex(self.access_code)
))
self.head.length = HEADER_SIZE + len(resp_struct)
return self.head.make() + resp_struct
class ADBFelicaLookup2Request(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.random = struct.unpack_from("<16s", data, 0x20)[0]
idm, pmm = struct.unpack_from(">QQ", data, 0x30)
self.card_key_ver, self.write_ct, self.maca, company, fw_ver, self.dfc = struct.unpack_from("<16s16sQccH", data, 0x40)
self.idm = hex(idm)[2:].upper()
self.pmm = hex(pmm)[2:].upper()
self.company = CompanyCodes(int.from_bytes(company, 'little'))
self.fw_ver = ReaderFwVer.from_byte(fw_ver)
class ADBFelicaLookup2Response(ADBBaseResponse):
def __init__(self, user_id: Union[int, None] = None, access_code: Union[str, None] = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x12, length: int = 0x130, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.user_id = user_id if user_id is not None else -1
self.access_code = access_code if access_code is not None else "00000000000000000000"
self.company = CompanyCodes.SEGA
self.portal_status = PortalRegStatus.NO_REG
@classmethod
def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookup2Response":
c = cls(user_id, access_code, req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self) -> bytes:
resp_struct = Struct(
"user_id" / Int32sl,
"relation1" / Int32sl,
"relation2" / Int32sl,
"access_code" / Int8ub[10],
"portal_status" / Int8ub,
"company_code" / Int8ub,
Padding(8),
"auth_key" / Int8ub[256],
).build(dict(
user_id = self.user_id,
relation1 = -1, # Unsupported
relation2 = -1, # Unsupported
access_code = bytes.fromhex(self.access_code),
portal_status = self.portal_status.value,
company_code = self.company.value,
auth_key = [0] * 256 # Unsupported
))
self.head.length = HEADER_SIZE + len(resp_struct)
return self.head.make() + resp_struct

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from construct import Struct, Padding, Int8sl
from typing import Final, List
from .base import *
NUM_LOGS: Final[int] = 20
NUM_LEN_LOG_EX: Final[int] = 48
class AmLogEx:
def __init__(self, data: bytes) -> None:
self.aime_id, status, self.user_id, self.credit_ct, self.bet_ct, self.won_ct, self.local_time, \
self.tseq, self.place_id = struct.unpack("<IIQiii4xQiI", data)
self.status = LogStatus(status)
class ADBStatusLogRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.aime_id, status = struct.unpack_from("<II", data, 0x20)
self.status = LogStatus(status)
class ADBLogRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.aime_id, status, self.user_id, self.credit_ct, self.bet_ct, self.won_ct = struct.unpack_from("<IIQiii", data, 0x20)
self.status = LogStatus(status)
class ADBLogExRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.logs: List[AmLogEx] = []
for x in range(NUM_LOGS):
self.logs.append(AmLogEx(data[0x20 + (NUM_LEN_LOG_EX * x): 0x50 + (NUM_LEN_LOG_EX * x)]))
self.num_logs = struct.unpack_from("<I", data, 0x03E0)[0]
class ADBLogExResponse(ADBBaseResponse):
def __init__(self, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", protocol_ver: int = 12423, code: int = 20, length: int = 64, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id, protocol_ver)
@classmethod
def from_req(cls, req: ADBHeader) -> "ADBLogExResponse":
c = cls(req.game_id, req.store_id, req.keychip_id, req.protocol_ver)
return c
def make(self) -> bytes:
resp_struct = Struct(
"log_result" / Int8sl[NUM_LOGS],
Padding(12)
)
body = resp_struct.build(dict(
log_result = [1] * NUM_LOGS
))
self.head.length = HEADER_SIZE + len(body)
return self.head.make() + body

View File

@ -0,0 +1,81 @@
from construct import Struct, Int32sl, Padding, Int8sl
from typing import Union
from .base import *
class ADBLookupException(Exception):
pass
class ADBLookupRequest(ADBBaseRequest):
def __init__(self, data: bytes) -> None:
super().__init__(data)
self.access_code = data[0x20:0x2A].hex()
company_code, fw_version, self.serial_number = struct.unpack_from("<bbI", data, 0x2A)
try:
self.company_code = CompanyCodes(company_code)
except ValueError as e:
raise ADBLookupException(f"Invalid company code - {e}")
self.fw_version = ReaderFwVer.from_byte(fw_version)
class ADBLookupResponse(ADBBaseResponse):
def __init__(self, user_id: Union[int, None], game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x06, length: int = 0x30, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.user_id = user_id if user_id is not None else -1
self.portal_reg = PortalRegStatus.NO_REG
@classmethod
def from_req(cls, req: ADBHeader, user_id: Union[int, None]) -> "ADBLookupResponse":
c = cls(user_id, req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self):
resp_struct = Struct(
"user_id" / Int32sl,
"portal_reg" / Int8sl,
Padding(11)
)
body = resp_struct.build(dict(
user_id = self.user_id,
portal_reg = self.portal_reg.value
))
self.head.length = HEADER_SIZE + len(body)
return self.head.make() + body
class ADBLookupExResponse(ADBBaseResponse):
def __init__(self, user_id: Union[int, None], game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888",
code: int = 0x10, length: int = 0x130, status: int = 1) -> None:
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.user_id = user_id if user_id is not None else -1
self.portal_reg = PortalRegStatus.NO_REG
@classmethod
def from_req(cls, req: ADBHeader, user_id: Union[int, None]) -> "ADBLookupExResponse":
c = cls(user_id, req.game_id, req.store_id, req.keychip_id)
c.head.protocol_ver = req.protocol_ver
return c
def make(self):
resp_struct = Struct(
"user_id" / Int32sl,
"portal_reg" / Int8sl,
Padding(3),
"auth_key" / Int8sl[256],
"relation1" / Int32sl,
"relation2" / Int32sl,
)
body = resp_struct.build(dict(
user_id = self.user_id,
portal_reg = self.portal_reg.value,
auth_key = [0] * 256,
relation1 = -1,
relation2 = -1
))
self.head.length = HEADER_SIZE + len(body)
return self.head.make() + body

View File

@ -2,26 +2,17 @@ from twisted.internet.protocol import Factory, Protocol
import logging, coloredlogs
from Crypto.Cipher import AES
import struct
from typing import Dict, Any
from typing import Dict, Tuple, Callable, Union
from typing_extensions import Final
from logging.handlers import TimedRotatingFileHandler
from core.config import CoreConfig
from core.data import Data
from .adb_handlers import *
class AimedbProtocol(Protocol):
AIMEDB_RESPONSE_CODES = {
"felica_lookup": 0x03,
"lookup": 0x06,
"log": 0x0a,
"campaign": 0x0c,
"touch": 0x0e,
"lookup2": 0x10,
"felica_lookup2": 0x12,
"log2": 0x14,
"hello": 0x65
}
request_list: Dict[int, Any] = {}
request_list: Dict[int, Tuple[Callable[[bytes, int], Union[ADBBaseResponse, bytes]], int, str]] = {}
def __init__(self, core_cfg: CoreConfig) -> None:
self.logger = logging.getLogger("aimedb")
@ -30,17 +21,28 @@ class AimedbProtocol(Protocol):
if core_cfg.aimedb.key == "":
self.logger.error("!!!KEY NOT SET!!!")
exit(1)
self.request_list[0x01] = self.handle_felica_lookup
self.request_list[0x04] = self.handle_lookup
self.request_list[0x05] = self.handle_register
self.request_list[0x09] = self.handle_log
self.request_list[0x0b] = self.handle_campaign
self.request_list[0x0d] = self.handle_touch
self.request_list[0x0f] = self.handle_lookup2
self.request_list[0x11] = self.handle_felica_lookup2
self.request_list[0x13] = self.handle_log2
self.request_list[0x64] = self.handle_hello
self.register_handler(0x01, 0x03, self.handle_felica_lookup, 'felica_lookup')
self.register_handler(0x02, 0x03, self.handle_felica_register, 'felica_register')
self.register_handler(0x04, 0x06, self.handle_lookup, 'lookup')
self.register_handler(0x05, 0x06, self.handle_register, 'register')
self.register_handler(0x07, 0x08, self.handle_status_log, 'status_log')
self.register_handler(0x09, 0x0A, self.handle_log, 'aime_log')
self.register_handler(0x0B, 0x0C, self.handle_campaign, 'campaign')
self.register_handler(0x0D, 0x0E, self.handle_campaign_clear, 'campaign_clear')
self.register_handler(0x0F, 0x10, self.handle_lookup_ex, 'lookup_ex')
self.register_handler(0x11, 0x12, self.handle_felica_lookup_ex, 'felica_lookup_ex')
self.register_handler(0x13, 0x14, self.handle_log_ex, 'aime_log_ex')
self.register_handler(0x64, 0x65, self.handle_hello, 'hello')
self.register_handler(0x66, 0, self.handle_goodbye, 'goodbye')
def register_handler(self, cmd: int, resp:int, handler: Callable[[bytes, int], Union[ADBBaseResponse, bytes]], name: str) -> None:
self.request_list[cmd] = (handler, resp, name)
def append_padding(self, data: bytes):
"""Appends 0s to the end of the data until it's at the correct size"""
@ -53,182 +55,275 @@ class AimedbProtocol(Protocol):
self.logger.debug(f"{self.transport.getPeer().host} Connected")
def connectionLost(self, reason) -> None:
self.logger.debug(f"{self.transport.getPeer().host} Disconnected - {reason.value}")
self.logger.debug(
f"{self.transport.getPeer().host} Disconnected - {reason.value}"
)
def dataReceived(self, data: bytes) -> None:
cipher = AES.new(self.config.aimedb.key.encode(), AES.MODE_ECB)
try:
decrypted = cipher.decrypt(data)
except:
self.logger.error(f"Failed to decrypt {data.hex()}")
except Exception as e:
self.logger.error(f"Failed to decrypt {data.hex()} because {e}")
return None
self.logger.debug(f"{self.transport.getPeer().host} wrote {decrypted.hex()}")
if not decrypted[1] == 0xa1 and not decrypted[0] == 0x3e:
self.logger.error(f"Bad magic")
return None
try:
head = ADBHeader.from_data(decrypted)
except ADBHeaderException as e:
self.logger.error(f"Error parsing ADB header: {e}")
try:
encrypted = cipher.encrypt(ADBBaseResponse().make())
self.transport.write(encrypted)
req_code = decrypted[4]
if req_code == 0x66:
self.logger.info(f"goodbye from {self.transport.getPeer().host}")
self.transport.loseConnection()
except Exception as e:
self.logger.error(f"Failed to encrypt default response because {e}")
return
try:
resp = self.request_list[req_code](decrypted)
encrypted = cipher.encrypt(resp)
self.logger.debug(f"Response {resp.hex()}")
self.transport.write(encrypted)
if head.keychip_id == "ABCD1234567" or head.store_id == 0xfff0:
self.logger.warning(f"Request from uninitialized AMLib: {vars(head)}")
except KeyError:
self.logger.error(f"Unknown command code {hex(req_code)}")
return None
handler, resp_code, name = self.request_list.get(head.cmd, (self.handle_default, None, 'default'))
except ValueError as e:
self.logger.error(f"Failed to encrypt {resp.hex()} because {e}")
return None
def handle_campaign(self, data: bytes) -> bytes:
self.logger.info(f"campaign from {self.transport.getPeer().host}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["campaign"], 0x0200, 0x0001)
return self.append_padding(ret)
def handle_hello(self, data: bytes) -> bytes:
self.logger.info(f"hello from {self.transport.getPeer().host}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["hello"], 0x0020, 0x0001)
return self.append_padding(ret)
def handle_lookup(self, data: bytes) -> bytes:
luid = data[0x20: 0x2a].hex()
user_id = self.data.card.get_user_id_from_card(access_code=luid)
if user_id is None: user_id = -1
self.logger.info(f"lookup from {self.transport.getPeer().host}: luid {luid} -> user_id {user_id}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["lookup"], 0x0130, 0x0001)
ret += bytes(0x20 - len(ret))
if user_id is None: ret += struct.pack("<iH", -1, 0)
else: ret += struct.pack("<l", user_id)
return self.append_padding(ret)
def handle_lookup2(self, data: bytes) -> bytes:
self.logger.info(f"lookup2")
ret = bytearray(self.handle_lookup(data))
ret[4] = self.AIMEDB_RESPONSE_CODES["lookup2"]
return bytes(ret)
def handle_felica_lookup(self, data: bytes) -> bytes:
idm = data[0x20: 0x28].hex()
pmm = data[0x28: 0x30].hex()
access_code = self.data.card.to_access_code(idm)
self.logger.info(f"felica_lookup from {self.transport.getPeer().host}: idm {idm} pmm {pmm} -> access_code {access_code}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["felica_lookup"], 0x0030, 0x0001)
ret += bytes(26)
ret += bytes.fromhex(access_code)
return self.append_padding(ret)
def handle_felica_lookup2(self, data: bytes) -> bytes:
idm = data[0x30: 0x38].hex()
pmm = data[0x38: 0x40].hex()
access_code = self.data.card.to_access_code(idm)
user_id = self.data.card.get_user_id_from_card(access_code=access_code)
if user_id is None: user_id = -1
self.logger.info(f"felica_lookup2 from {self.transport.getPeer().host}: idm {idm} ipm {pmm} -> access_code {access_code} user_id {user_id}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["felica_lookup2"], 0x0140, 0x0001)
ret += bytes(22)
ret += struct.pack("<lq", user_id, -1) # first -1 is ext_id, 3rd is access code
ret += bytes.fromhex(access_code)
ret += struct.pack("<l", 1)
if resp_code is None:
self.logger.warning(f"No handler for cmd {hex(head.cmd)}")
return self.append_padding(ret)
def handle_touch(self, data: bytes) -> bytes:
self.logger.info(f"touch from {self.transport.getPeer().host}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["touch"], 0x0050, 0x0001)
ret += bytes(5)
ret += struct.pack("<3H", 0x6f, 0, 1)
elif resp_code > 0:
self.logger.info(f"{name} from {head.keychip_id} ({head.game_id}) @ {self.transport.getPeer().host}")
resp = handler(decrypted, resp_code)
return self.append_padding(ret)
if type(resp) == ADBBaseResponse or issubclass(type(resp), ADBBaseResponse):
resp_bytes = resp.make()
if len(resp_bytes) != resp.head.length:
resp_bytes = self.append_padding(resp_bytes)
def handle_register(self, data: bytes) -> bytes:
luid = data[0x20: 0x2a].hex()
if self.config.server.allow_registration:
user_id = self.data.user.create_user()
if user_id is None:
user_id = -1
self.logger.error("Failed to register user!")
else:
card_id = self.data.card.create_card(user_id, luid)
if card_id is None:
user_id = -1
self.logger.error("Failed to register card!")
self.logger.info(f"register from {self.transport.getPeer().host}: luid {luid} -> user_id {user_id}")
elif type(resp) == bytes:
resp_bytes = resp
elif resp is None: # Nothing to send, probably a goodbye
return
else:
self.logger.info(f"register from {self.transport.getPeer().host} blocked!: luid {luid}")
raise TypeError(f"Unsupported type returned by ADB handler for {name}: {type(resp)}")
try:
encrypted = cipher.encrypt(resp_bytes)
self.logger.debug(f"Response {resp_bytes.hex()}")
self.transport.write(encrypted)
except Exception as e:
self.logger.error(f"Failed to encrypt {resp_bytes.hex()} because {e}")
def handle_default(self, data: bytes, resp_code: int, length: int = 0x20) -> ADBBaseResponse:
req = ADBHeader.from_data(data)
return ADBBaseResponse(resp_code, length, 1, req.game_id, req.store_id, req.keychip_id, req.protocol_ver)
def handle_hello(self, data: bytes, resp_code: int) -> ADBBaseResponse:
return self.handle_default(data, resp_code)
def handle_campaign(self, data: bytes, resp_code: int) -> ADBBaseResponse:
h = ADBHeader.from_data(data)
if h.protocol_ver >= 0x3030:
req = h
resp = ADBCampaignResponse.from_req(req)
else:
req = ADBOldCampaignRequest(data)
self.logger.info(f"Legacy campaign request for campaign {req.campaign_id} (protocol version {hex(h.protocol_ver)})")
resp = ADBOldCampaignResponse.from_req(req.head)
# We don't currently support campaigns
return resp
def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
user_id = self.data.card.get_user_id_from_card(req.access_code)
ret = ADBLookupResponse.from_req(req.head, user_id)
self.logger.info(
f"access_code {req.access_code} -> user_id {ret.user_id}"
)
return ret
def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
user_id = self.data.card.get_user_id_from_card(req.access_code)
ret = ADBLookupExResponse.from_req(req.head, user_id)
self.logger.info(
f"access_code {req.access_code} -> user_id {ret.user_id}"
)
return ret
def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes:
"""
On official, I think a card has to be registered for this to actually work, but
I'm making the executive decision to not implement that and just kick back our
faux generated access code. The real felica IDm -> access code conversion is done
on the ADB server, which we do not and will not ever have access to. Because we can
assure that all IDms will be unique, this basic 0-padded hex -> int conversion will
be fine.
"""
req = ADBFelicaLookupRequest(data)
ac = self.data.card.to_access_code(req.idm)
self.logger.info(
f"idm {req.idm} ipm {req.pmm} -> access_code {ac}"
)
return ADBFelicaLookupResponse.from_req(req.head, ac)
def handle_felica_register(self, data: bytes, resp_code: int) -> bytes:
"""
I've never seen this used.
"""
req = ADBFelicaLookupRequest(data)
ac = self.data.card.to_access_code(req.idm)
if self.config.server.allow_user_registration:
user_id = self.data.user.create_user()
if user_id is None:
self.logger.error("Failed to register user!")
user_id = -1
else:
card_id = self.data.card.create_card(user_id, ac)
if card_id is None:
self.logger.error("Failed to register card!")
user_id = -1
self.logger.info(
f"Register access code {ac} (IDm: {req.idm} PMm: {req.pmm}) -> user_id {user_id}"
)
else:
self.logger.info(
f"Registration blocked!: access code {ac} (IDm: {req.idm} PMm: {req.pmm})"
)
return ADBFelicaLookupResponse.from_req(req.head, ac)
def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes:
req = ADBFelicaLookup2Request(data)
access_code = self.data.card.to_access_code(req.idm)
user_id = self.data.card.get_user_id_from_card(access_code=access_code)
if user_id is None:
user_id = -1
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["lookup"], 0x0030, 0x0001 if user_id > -1 else 0)
ret += bytes(0x20 - len(ret))
ret += struct.pack("<l", user_id)
self.logger.info(
f"idm {req.idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}"
)
return self.append_padding(ret)
return ADBFelicaLookup2Response.from_req(req.head, user_id, access_code)
def handle_log(self, data: bytes) -> bytes:
# TODO: Save aimedb logs
self.logger.info(f"log from {self.transport.getPeer().host}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["log"], 0x0020, 0x0001)
return self.append_padding(ret)
def handle_campaign_clear(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBCampaignClearRequest(data)
def handle_log2(self, data: bytes) -> bytes:
self.logger.info(f"log2 from {self.transport.getPeer().host}")
ret = struct.pack("<5H", 0xa13e, 0x3087, self.AIMEDB_RESPONSE_CODES["log2"], 0x0040, 0x0001)
ret += bytes(22)
ret += struct.pack("H", 1)
resp = ADBCampaignClearResponse.from_req(req.head)
return self.append_padding(ret)
# We don't support campaign stuff
return resp
def handle_register(self, data: bytes, resp_code: int) -> bytes:
req = ADBLookupRequest(data)
user_id = -1
if self.config.server.allow_user_registration:
user_id = self.data.user.create_user()
if user_id is None:
self.logger.error("Failed to register user!")
user_id = -1
else:
card_id = self.data.card.create_card(user_id, req.access_code)
if card_id is None:
self.logger.error("Failed to register card!")
user_id = -1
self.logger.info(
f"Register access code {req.access_code} -> user_id {user_id}"
)
else:
self.logger.info(
f"Registration blocked!: access code {req.access_code}"
)
resp = ADBLookupResponse.from_req(req.head, user_id)
if resp.user_id <= 0:
resp.head.status = ADBStatus.BAN_SYS # Closest we can get to a "You cannot register"
return resp
# TODO: Save these in some capacity, as deemed relevant
def handle_status_log(self, data: bytes, resp_code: int) -> bytes:
req = ADBStatusLogRequest(data)
self.logger.info(f"User {req.aime_id} logged {req.status.name} event")
return ADBBaseResponse(resp_code, 0x20, 1, req.head.game_id, req.head.store_id, req.head.keychip_id, req.head.protocol_ver)
def handle_log(self, data: bytes, resp_code: int) -> bytes:
req = ADBLogRequest(data)
self.logger.info(f"User {req.aime_id} logged {req.status.name} event, credit_ct: {req.credit_ct} bet_ct: {req.bet_ct} won_ct: {req.won_ct}")
return ADBBaseResponse(resp_code, 0x20, 1, req.head.game_id, req.head.store_id, req.head.keychip_id, req.head.protocol_ver)
def handle_log_ex(self, data: bytes, resp_code: int) -> bytes:
req = ADBLogExRequest(data)
strs = []
self.logger.info(f"Recieved {req.num_logs} or {len(req.logs)} logs")
for x in range(req.num_logs):
self.logger.debug(f"User {req.logs[x].aime_id} logged {req.logs[x].status.name} event, credit_ct: {req.logs[x].credit_ct} bet_ct: {req.logs[x].bet_ct} won_ct: {req.logs[x].won_ct}")
return ADBLogExResponse.from_req(req.head)
def handle_goodbye(self, data: bytes, resp_code: int) -> None:
self.logger.info(f"goodbye from {self.transport.getPeer().host}")
self.transport.loseConnection()
return
class AimedbFactory(Factory):
protocol = AimedbProtocol
def __init__(self, cfg: CoreConfig) -> None:
self.config = cfg
log_fmt_str = "[%(asctime)s] Aimedb | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
self.logger = logging.getLogger("aimedb")
fileHandler = TimedRotatingFileHandler("{0}/{1}.log".format(self.config.server.log_dir, "aimedb"), when="d", backupCount=10)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "aimedb"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.config.aimedb.loglevel)
coloredlogs.install(level=cfg.aimedb.loglevel, logger=self.logger, fmt=log_fmt_str)
coloredlogs.install(
level=cfg.aimedb.loglevel, logger=self.logger, fmt=log_fmt_str
)
if self.config.aimedb.key == "":
self.logger.error("Please set 'key' field in your config file.")
exit(1)
self.logger.info(f"Ready on port {self.config.aimedb.port}")
def buildProtocol(self, addr):
return AimedbProtocol(self.config)

File diff suppressed because it is too large Load Diff

View File

@ -1,33 +1,65 @@
import logging, os
from typing import Any
class ServerConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def listen_address(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'listen_address', default='127.0.0.1')
return CoreConfig.get_config_field(
self.__config, "core", "server", "listen_address", default="127.0.0.1"
)
@property
def allow_user_registration(self) -> bool:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'allow_user_registration', default=True)
return CoreConfig.get_config_field(
self.__config, "core", "server", "allow_user_registration", default=True
)
@property
def allow_unregistered_serials(self) -> bool:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'allow_unregistered_serials', default=True)
return CoreConfig.get_config_field(
self.__config, "core", "server", "allow_unregistered_serials", default=True
)
@property
def name(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'name', default="ARTEMiS")
return CoreConfig.get_config_field(
self.__config, "core", "server", "name", default="ARTEMiS"
)
@property
def is_develop(self) -> bool:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'is_develop', default=True)
return CoreConfig.get_config_field(
self.__config, "core", "server", "is_develop", default=True
)
@property
def threading(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "server", "threading", default=False
)
@property
def log_dir(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'log_dir', default='logs')
return CoreConfig.get_config_field(
self.__config, "core", "server", "log_dir", default="logs"
)
@property
def check_arcade_ip(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "server", "check_arcade_ip", default=False
)
@property
def strict_ip_checking(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "server", "strict_ip_checking", default=False
)
class TitleConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
@ -35,15 +67,24 @@ class TitleConfig:
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(CoreConfig.get_config_field(self.__config, 'core', 'title', 'loglevel', default="info"))
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "title", "loglevel", default="info"
)
)
@property
def hostname(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'title', 'hostname', default="localhost")
return CoreConfig.get_config_field(
self.__config, "core", "title", "hostname", default="localhost"
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'title', 'port', default=8080)
return CoreConfig.get_config_field(
self.__config, "core", "title", "port", default=8080
)
class DatabaseConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
@ -51,43 +92,76 @@ class DatabaseConfig:
@property
def host(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'host', default="localhost")
return CoreConfig.get_config_field(
self.__config, "core", "database", "host", default="localhost"
)
@property
def username(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'username', default='aime')
return CoreConfig.get_config_field(
self.__config, "core", "database", "username", default="aime"
)
@property
def password(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'password', default='aime')
return CoreConfig.get_config_field(
self.__config, "core", "database", "password", default="aime"
)
@property
def name(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'name', default='aime')
return CoreConfig.get_config_field(
self.__config, "core", "database", "name", default="aime"
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'port', default=3306)
return CoreConfig.get_config_field(
self.__config, "core", "database", "port", default=3306
)
@property
def protocol(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'type', default="mysql")
return CoreConfig.get_config_field(
self.__config, "core", "database", "type", default="mysql"
)
@property
def sha2_password(self) -> bool:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'sha2_password', default=False)
return CoreConfig.get_config_field(
self.__config, "core", "database", "sha2_password", default=False
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(CoreConfig.get_config_field(self.__config, 'core', 'database', 'loglevel', default="info"))
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "database", "loglevel", default="info"
)
)
@property
def user_table_autoincrement_start(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'user_table_autoincrement_start', default=10000)
return CoreConfig.get_config_field(
self.__config,
"core",
"database",
"user_table_autoincrement_start",
default=10000,
)
@property
def enable_memcached(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "database", "enable_memcached", default=True
)
@property
def memcached_host(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'database', 'memcached_host', default="localhost")
return CoreConfig.get_config_field(
self.__config, "core", "database", "memcached_host", default="localhost"
)
class FrontendConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
@ -95,15 +169,24 @@ class FrontendConfig:
@property
def enable(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'frontend', 'enable', default=False)
return CoreConfig.get_config_field(
self.__config, "core", "frontend", "enable", default=False
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'frontend', 'port', default=8090)
return CoreConfig.get_config_field(
self.__config, "core", "frontend", "port", default=8090
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(CoreConfig.get_config_field(self.__config, 'core', 'frontend', 'loglevel', default="info"))
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "frontend", "loglevel", default="info"
)
)
class AllnetConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
@ -111,15 +194,36 @@ class AllnetConfig:
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(CoreConfig.get_config_field(self.__config, 'core', 'allnet', 'loglevel', default="info"))
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "allnet", "loglevel", default="info"
)
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'allnet', 'port', default=80)
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "port", default=80
)
@property
def ip_check(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "ip_check", default=False
)
@property
def allow_online_updates(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'allnet', 'allow_online_updates', default=False)
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "allow_online_updates", default=False
)
@property
def update_cfg_folder(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "update_cfg_folder", default=""
)
class BillingConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
@ -127,35 +231,53 @@ class BillingConfig:
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'billing', 'port', default=8443)
return CoreConfig.get_config_field(
self.__config, "core", "billing", "port", default=8443
)
@property
def ssl_key(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'billing', 'ssl_key', default="cert/server.key")
return CoreConfig.get_config_field(
self.__config, "core", "billing", "ssl_key", default="cert/server.key"
)
@property
def ssl_cert(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'billing', 'ssl_cert', default="cert/server.pem")
return CoreConfig.get_config_field(
self.__config, "core", "billing", "ssl_cert", default="cert/server.pem"
)
@property
def signing_key(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'billing', 'signing_key', default="cert/billing.key")
return CoreConfig.get_config_field(
self.__config, "core", "billing", "signing_key", default="cert/billing.key"
)
class AimedbConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(CoreConfig.get_config_field(self.__config, 'core', 'aimedb', 'loglevel', default="info"))
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "aimedb", "loglevel", default="info"
)
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'aimedb', 'port', default=22345)
return CoreConfig.get_config_field(
self.__config, "core", "aimedb", "port", default=22345
)
@property
def key(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'aimedb', 'key', default="")
return CoreConfig.get_config_field(
self.__config, "core", "aimedb", "key", default=""
)
class MuchaConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
@ -163,27 +285,24 @@ class MuchaConfig:
@property
def enable(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'mucha', 'enable', default=False)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(CoreConfig.get_config_field(self.__config, 'core', 'mucha', 'loglevel', default="info"))
@property
def hostname(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'mucha', 'hostname', default="localhost")
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "enable", default=False
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(self.__config, 'core', 'mucha', 'port', default=8444)
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "mucha", "loglevel", default="info"
)
)
@property
def ssl_cert(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'mucha', 'ssl_cert', default="cert/server.pem")
@property
def signing_key(self) -> str:
return CoreConfig.get_config_field(self.__config, 'core', 'mucha', 'signing_key', default="cert/billing.key")
def hostname(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "hostname", default="localhost"
)
class CoreConfig(dict):
def __init__(self) -> None:
@ -194,25 +313,28 @@ class CoreConfig(dict):
self.allnet = AllnetConfig(self)
self.billing = BillingConfig(self)
self.aimedb = AimedbConfig(self)
self.mucha = MuchaConfig(self)
@classmethod
def str_to_loglevel(cls, level_str: str):
if level_str.lower() == "error":
return logging.ERROR
elif level_str.lower().startswith("warn"): # Fits warn or warning
elif level_str.lower().startswith("warn"): # Fits warn or warning
return logging.WARN
elif level_str.lower() == "debug":
return logging.DEBUG
else:
return logging.INFO
return logging.INFO
@classmethod
def get_config_field(cls, __config: dict, module, *path: str, default: Any = "") -> Any:
envKey = f'CFG_{module}_'
def get_config_field(
cls, __config: dict, module, *path: str, default: Any = ""
) -> Any:
envKey = f"CFG_{module}_"
for arg in path:
envKey += arg + '_'
if envKey.endswith('_'):
envKey += arg + "_"
if envKey.endswith("_"):
envKey = envKey[:-1]
if envKey in os.environ:

View File

@ -1,6 +1,7 @@
from enum import Enum
class MainboardPlatformCodes():
class MainboardPlatformCodes:
RINGEDGE = "AALE"
RINGWIDE = "AAML"
NU = "AAVE"
@ -8,7 +9,8 @@ class MainboardPlatformCodes():
ALLS_UX = "ACAE"
ALLS_HX = "ACAX"
class MainboardRevisions():
class MainboardRevisions:
RINGEDGE = 1
RINGEDGE2 = 2
@ -26,11 +28,70 @@ class MainboardRevisions():
ALLS_UX2 = 2
ALLS_HX2 = 12
class KeychipPlatformsCodes():
class KeychipPlatformsCodes:
RING = "A72E"
NU = ("A60E", "A60E", "A60E")
NUSX = ("A61X", "A69X")
ALLS = "A63E"
class RegionIDs(Enum):
pass
class AllnetCountryCode(Enum):
JAPAN = "JPN"
UNITED_STATES = "USA"
HONG_KONG = "HKG"
SINGAPORE = "SGP"
SOUTH_KOREA = "KOR"
TAIWAN = "TWN"
CHINA = "CHN"
class AllnetJapanRegionId(Enum):
NONE = 0
AICHI = 1
AOMORI = 2
AKITA = 3
ISHIKAWA = 4
IBARAKI = 5
IWATE = 6
EHIME = 7
OITA = 8
OSAKA = 9
OKAYAMA = 10
OKINAWA = 11
KAGAWA = 12
KAGOSHIMA = 13
KANAGAWA = 14
GIFU = 15
KYOTO = 16
KUMAMOTO = 17
GUNMA = 18
KOCHI = 19
SAITAMA = 20
SAGA = 21
SHIGA = 22
SHIZUOKA = 23
SHIMANE = 24
CHIBA = 25
TOKYO = 26
TOKUSHIMA = 27
TOCHIGI = 28
TOTTORI = 29
TOYAMA = 30
NAGASAKI = 31
NAGANO = 32
NARA = 33
NIIGATA = 34
HYOGO = 35
HIROSHIMA = 36
FUKUI = 37
FUKUOKA = 38
FUKUSHIMA = 39
HOKKAIDO = 40
MIE = 41
MIYAGI = 42
MIYAZAKI = 43
YAMAGATA = 44
YAMAGUCHI = 45
YAMANASHI = 46
WAKAYAMA = 47

View File

@ -1,2 +1,2 @@
from core.data.database import Data
from core.data.cache import cached
from core.data.cache import cached

View File

@ -1,4 +1,3 @@
from typing import Any, Callable
from functools import wraps
import hashlib
@ -6,27 +5,28 @@ import pickle
import logging
from core.config import CoreConfig
cfg:CoreConfig = None # type: ignore
cfg: CoreConfig = None # type: ignore
# Make memcache optional
try:
import pylibmc # type: ignore
has_mc = True
except ModuleNotFoundError:
has_mc = False
def cached(lifetime: int=10, extra_key: Any=None) -> Callable:
def cached(lifetime: int = 10, extra_key: Any = None) -> Callable:
def _cached(func: Callable) -> Callable:
if has_mc:
if has_mc and (cfg and cfg.database.enable_memcached):
hostname = "127.0.0.1"
if cfg:
hostname = cfg.database.memcached_host
memcache = pylibmc.Client([hostname], binary=True)
memcache.behaviors = {"tcp_nodelay": True, "ketama": True}
@wraps(func)
def wrapper(*args: Any, **kwargs: Any) -> Any:
if lifetime is not None:
# Hash function args
items = kwargs.items()
hashable_args = (args[1:], sorted(list(items)))
@ -41,7 +41,7 @@ def cached(lifetime: int=10, extra_key: Any=None) -> Callable:
except pylibmc.Error as e:
logging.getLogger("database").error(f"Memcache failed: {e}")
result = None
if result is not None:
logging.getLogger("database").debug(f"Cache hit: {result}")
return result
@ -55,7 +55,9 @@ def cached(lifetime: int=10, extra_key: Any=None) -> Callable:
memcache.set(cache_key, result, lifetime)
return result
else:
@wraps(func)
def wrapper(*args: Any, **kwargs: Any) -> Any:
return func(*args, **kwargs)

View File

@ -1,45 +1,70 @@
import logging, coloredlogs
from typing import Any, Dict, List
from typing import Optional, Dict, List
from sqlalchemy.orm import scoped_session, sessionmaker
from sqlalchemy.exc import SQLAlchemyError
from sqlalchemy import create_engine
from logging.handlers import TimedRotatingFileHandler
import importlib, os
import secrets, string
import bcrypt
from hashlib import sha256
from core.config import CoreConfig
from core.data.schema import *
from core.utils import Utils
class Data:
current_schema_version = 6
engine = None
session = None
user = None
arcade = None
card = None
base = None
def __init__(self, cfg: CoreConfig) -> None:
self.config = cfg
if self.config.database.sha2_password:
passwd = sha256(self.config.database.password.encode()).digest()
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{passwd.hex()}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4"
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{passwd.hex()}@{self.config.database.host}:{self.config.database.port}/{self.config.database.name}?charset=utf8mb4"
else:
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4"
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}:{self.config.database.port}/{self.config.database.name}?charset=utf8mb4"
if Data.engine is None:
Data.engine = create_engine(self.__url, pool_recycle=3600)
self.__engine = Data.engine
if Data.session is None:
s = sessionmaker(bind=Data.engine, autoflush=True, autocommit=True)
Data.session = scoped_session(s)
if Data.user is None:
Data.user = UserData(self.config, self.session)
self.__engine = create_engine(self.__url, pool_recycle=3600)
session = sessionmaker(bind=self.__engine, autoflush=True, autocommit=True)
self.session = scoped_session(session)
if Data.arcade is None:
Data.arcade = ArcadeData(self.config, self.session)
if Data.card is None:
Data.card = CardData(self.config, self.session)
if Data.base is None:
Data.base = BaseData(self.config, self.session)
self.user = UserData(self.config, self.session)
self.arcade = ArcadeData(self.config, self.session)
self.card = CardData(self.config, self.session)
self.base = BaseData(self.config, self.session)
self.schema_ver_latest = 1
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
self.logger = logging.getLogger("database")
# Prevent the logger from adding handlers multiple times
if not getattr(self.logger, 'handler_set', None):
fileHandler = TimedRotatingFileHandler("{0}/{1}.log".format(self.config.server.log_dir, "db"), encoding="utf-8",
when="d", backupCount=10)
if not getattr(self.logger, "handler_set", None):
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "db"),
encoding="utf-8",
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
@ -47,7 +72,286 @@ class Data:
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.config.database.loglevel)
coloredlogs.install(cfg.database.loglevel, logger=self.logger, fmt=log_fmt_str)
self.logger.handler_set = True # type: ignore
coloredlogs.install(
cfg.database.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.handler_set = True # type: ignore
def create_database(self):
self.logger.info("Creating databases...")
try:
metadata.create_all(self.__engine.connect())
except SQLAlchemyError as e:
self.logger.error(f"Failed to create databases! {e}")
return
games = Utils.get_all_titles()
for game_dir, game_mod in games.items():
try:
if hasattr(game_mod, "database") and hasattr(
game_mod, "current_schema_version"
):
game_mod.database(self.config)
metadata.create_all(self.__engine.connect())
self.base.touch_schema_ver(
game_mod.current_schema_version, game_mod.game_codes[0]
)
except Exception as e:
self.logger.warning(
f"Could not load database schema from {game_dir} - {e}"
)
self.logger.info(f"Setting base_schema_ver to {self.current_schema_version}")
self.base.set_schema_ver(self.current_schema_version)
self.logger.info(
f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}"
)
self.user.reset_autoincrement(
self.config.database.user_table_autoincrement_start
)
def recreate_database(self):
self.logger.info("Dropping all databases...")
self.base.execute("SET FOREIGN_KEY_CHECKS=0")
try:
metadata.drop_all(self.__engine.connect())
except SQLAlchemyError as e:
self.logger.error(f"Failed to drop databases! {e}")
return
for root, dirs, files in os.walk("./titles"):
for dir in dirs:
if not dir.startswith("__"):
try:
mod = importlib.import_module(f"titles.{dir}")
try:
if hasattr(mod, "database"):
mod.database(self.config)
metadata.drop_all(self.__engine.connect())
except Exception as e:
self.logger.warning(
f"Could not load database schema from {dir} - {e}"
)
except ImportError as e:
self.logger.warning(
f"Failed to load database schema dir {dir} - {e}"
)
break
self.base.execute("SET FOREIGN_KEY_CHECKS=1")
self.create_database()
def migrate_database(self, game: str, version: Optional[int], action: str) -> None:
old_ver = self.base.get_schema_ver(game)
sql = ""
if version is None:
if not game == "CORE":
titles = Utils.get_all_titles()
for folder, mod in titles.items():
if not mod.game_codes[0] == game:
continue
if hasattr(mod, "current_schema_version"):
version = mod.current_schema_version
else:
self.logger.warning(
f"current_schema_version not found for {folder}"
)
else:
version = self.current_schema_version
if version is None:
self.logger.warning(
f"Could not determine latest version for {game}, please specify --version"
)
if old_ver is None:
self.logger.error(
f"Schema for game {game} does not exist, did you run the creation script?"
)
return
if old_ver == version:
self.logger.info(
f"Schema for game {game} is already version {old_ver}, nothing to do"
)
return
if action == "upgrade":
for x in range(old_ver, version):
if not os.path.exists(
f"core/data/schema/versions/{game.upper()}_{x + 1}_{action}.sql"
):
self.logger.error(
f"Could not find {action} script {game.upper()}_{x + 1}_{action}.sql in core/data/schema/versions folder"
)
return
with open(
f"core/data/schema/versions/{game.upper()}_{x + 1}_{action}.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error("Error execuing sql script!")
return None
else:
for x in range(old_ver, version, -1):
if not os.path.exists(
f"core/data/schema/versions/{game.upper()}_{x - 1}_{action}.sql"
):
self.logger.error(
f"Could not find {action} script {game.upper()}_{x - 1}_{action}.sql in core/data/schema/versions folder"
)
return
with open(
f"core/data/schema/versions/{game.upper()}_{x - 1}_{action}.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error("Error execuing sql script!")
return None
result = self.base.set_schema_ver(version, game)
if result is None:
self.logger.error("Error setting version in schema_version table!")
return None
self.logger.info(f"Successfully migrated {game} to schema version {version}")
def create_owner(self, email: Optional[str] = None) -> None:
pw = "".join(
secrets.choice(string.ascii_letters + string.digits) for i in range(20)
)
hash = bcrypt.hashpw(pw.encode(), bcrypt.gensalt())
user_id = self.user.create_user(email=email, permission=255, password=hash)
if user_id is None:
self.logger.error(f"Failed to create owner with email {email}")
return
card_id = self.card.create_card(user_id, "00000000000000000000")
if card_id is None:
self.logger.error(f"Failed to create card for owner with id {user_id}")
return
self.logger.warning(
f"Successfully created owner with email {email}, access code 00000000000000000000, and password {pw} Make sure to change this password and assign a real card ASAP!"
)
def migrate_card(self, old_ac: str, new_ac: str, should_force: bool) -> None:
if old_ac == new_ac:
self.logger.error("Both access codes are the same!")
return
new_card = self.card.get_card_by_access_code(new_ac)
if new_card is None:
self.card.update_access_code(old_ac, new_ac)
return
if not should_force:
self.logger.warning(
f"Card already exists for access code {new_ac} (id {new_card['id']}). If you wish to continue, rerun with the '--force' flag."
f" All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}."
)
return
self.logger.info(
f"All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}."
)
self.card.delete_card(new_card["id"])
self.card.update_access_code(old_ac, new_ac)
hanging_user = self.user.get_user(new_card["user"])
if hanging_user["password"] is None:
self.logger.info(f"Delete hanging user {hanging_user['id']}")
self.user.delete_user(hanging_user["id"])
def delete_hanging_users(self) -> None:
"""
Finds and deletes users that have not registered for the webui that have no cards assocated with them.
"""
unreg_users = self.user.get_unregistered_users()
if unreg_users is None:
self.logger.error("Error occoured finding unregistered users")
for user in unreg_users:
cards = self.card.get_user_cards(user["id"])
if cards is None:
self.logger.error(f"Error getting cards for user {user['id']}")
continue
if not cards:
self.logger.info(f"Delete hanging user {user['id']}")
self.user.delete_user(user["id"])
def autoupgrade(self) -> None:
all_game_versions = self.base.get_all_schema_vers()
if all_game_versions is None:
self.logger.warning("Failed to get schema versions")
return
all_games = Utils.get_all_titles()
all_games_list: Dict[str, int] = {}
for _, mod in all_games.items():
if hasattr(mod, "current_schema_version"):
all_games_list[mod.game_codes[0]] = mod.current_schema_version
for x in all_game_versions:
failed = False
game = x["game"].upper()
update_ver = int(x["version"])
latest_ver = all_games_list.get(game, 1)
if game == "CORE":
latest_ver = self.current_schema_version
if update_ver == latest_ver:
self.logger.info(f"{game} is already latest version")
continue
for y in range(update_ver + 1, latest_ver + 1):
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"):
with open(
f"core/data/schema/versions/{game}_{y}_upgrade.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error(
f"Error execuing sql script for game {game} v{y}!"
)
failed = True
break
else:
self.logger.warning(f"Could not find script {game}_{y}_upgrade.sql")
failed = True
if not failed:
self.base.set_schema_ver(latest_ver, game)
def show_versions(self) -> None:
all_game_versions = self.base.get_all_schema_vers()
for ver in all_game_versions:
self.logger.info(f"{ver['game']} -> v{ver['version']}")

View File

@ -3,4 +3,4 @@ from core.data.schema.card import CardData
from core.data.schema.base import BaseData, metadata
from core.data.schema.arcade import ArcadeData
__all__ = ["UserData", "CardData", "BaseData", "metadata", "ArcadeData"]
__all__ = ["UserData", "CardData", "BaseData", "metadata", "ArcadeData"]

View File

@ -1,113 +1,233 @@
from typing import Optional, Dict
from sqlalchemy import Table, Column
from typing import Optional, Dict, List
from sqlalchemy import Table, Column, and_, or_
from sqlalchemy.sql.schema import ForeignKey, PrimaryKeyConstraint
from sqlalchemy.types import Integer, String, Boolean
from sqlalchemy.types import Integer, String, Boolean, JSON
from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert
from sqlalchemy.engine import Row
import re
from core.data.schema.base import BaseData, metadata
from core.const import *
arcade = Table(
"arcade",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("name", String(255)),
Column("nickname", String(255)),
Column("nickname", String(255)),
Column("country", String(3)),
Column("country_id", Integer),
Column("state", String(255)),
Column("city", String(255)),
Column("region_id", Integer),
Column("timezone", String(255)),
mysql_charset='utf8mb4'
Column("ip", String(39)),
mysql_charset="utf8mb4",
)
machine = Table(
"machine",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("arcade", ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column(
"arcade",
ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("serial", String(15), nullable=False),
Column("board", String(15)),
Column("game", String(4)),
Column("country", String(3)), # overwrites if not null
Column("country", String(3)), # overwrites if not null
Column("timezone", String(255)),
Column("ota_enable", Boolean),
Column("is_cab", Boolean),
mysql_charset='utf8mb4'
Column("memo", String(255)),
Column("is_cab", Boolean),
Column("data", JSON),
mysql_charset="utf8mb4",
)
arcade_owner = Table(
'arcade_owner',
"arcade_owner",
metadata,
Column('user', Integer, ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column('arcade', Integer, ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column('permissions', Integer, nullable=False),
PrimaryKeyConstraint('user', 'arcade', name='arcade_owner_pk'),
mysql_charset='utf8mb4'
Column(
"user",
Integer,
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column(
"arcade",
Integer,
ForeignKey("arcade.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("permissions", Integer, nullable=False),
PrimaryKeyConstraint("user", "arcade", name="arcade_owner_pk"),
mysql_charset="utf8mb4",
)
class ArcadeData(BaseData):
def get_machine(self, serial: str = None, id: int = None) -> Optional[Dict]:
def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]:
if serial is not None:
sql = machine.select(machine.c.serial == serial)
serial = serial.replace("-", "")
if len(serial) == 11:
sql = machine.select(machine.c.serial.like(f"{serial}%"))
elif len(serial) == 15:
sql = machine.select(machine.c.serial == serial)
else:
self.logger.error(f"{__name__ }: Malformed serial {serial}")
return None
elif id is not None:
sql = machine.select(machine.c.id == id)
else:
else:
self.logger.error(f"{__name__ }: Need either serial or ID to look up!")
return None
result = self.execute(sql)
if result is None: return None
if result is None:
return None
return result.fetchone()
def put_machine(self, arcade_id: int, serial: str = None, board: str = None, game: str = None, is_cab: bool = False) -> Optional[int]:
def put_machine(
self,
arcade_id: int,
serial: str = "",
board: str = None,
game: str = None,
is_cab: bool = False,
) -> Optional[int]:
if arcade_id:
self.logger.error(f"{__name__ }: Need arcade id!")
return None
if serial is None:
pass
sql = machine.insert().values(arcade = arcade_id, keychip = serial, board = board, game = game, is_cab = is_cab)
result = self.execute(sql)
if result is None: return None
return result.lastrowid
def get_arcade(self, id: int) -> Optional[Dict]:
sql = arcade.select(arcade.c.id == id)
result = self.execute(sql)
if result is None: return None
return result.fetchone()
def put_arcade(self, name: str, nickname: str = None, country: str = "JPN", country_id: int = 1,
state: str = "", city: str = "", regional_id: int = 1) -> Optional[int]:
if nickname is None: nickname = name
sql = arcade.insert().values(name = name, nickname = nickname, country = country, country_id = country_id,
state = state, city = city, regional_id = regional_id)
result = self.execute(sql)
if result is None: return None
return result.lastrowid
def get_arcade_owners(self, arcade_id: int) -> Optional[Dict]:
sql = select(arcade_owner).where(arcade_owner.c.arcade==arcade_id)
result = self.execute(sql)
if result is None: return None
return result.fetchall()
def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
sql = insert(arcade_owner).values(
arcade=arcade_id,
user=user_id
sql = machine.insert().values(
arcade=arcade_id, keychip=serial, board=board, game=game, is_cab=is_cab
)
result = self.execute(sql)
if result is None: return None
if result is None:
return None
return result.lastrowid
def generate_keychip_serial(self, platform_id: int) -> str:
pass
def set_machine_serial(self, machine_id: int, serial: str) -> None:
result = self.execute(
machine.update(machine.c.id == machine_id).values(keychip=serial)
)
if result is None:
self.logger.error(
f"Failed to update serial for machine {machine_id} -> {serial}"
)
return result.lastrowid
def set_machine_boardid(self, machine_id: int, boardid: str) -> None:
result = self.execute(
machine.update(machine.c.id == machine_id).values(board=boardid)
)
if result is None:
self.logger.error(
f"Failed to update board id for machine {machine_id} -> {boardid}"
)
def get_arcade(self, id: int) -> Optional[Row]:
sql = arcade.select(arcade.c.id == id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_arcade_machines(self, id: int) -> Optional[List[Row]]:
sql = machine.select(machine.c.arcade == id)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def put_arcade(
self,
name: str,
nickname: str = None,
country: str = "JPN",
country_id: int = 1,
state: str = "",
city: str = "",
regional_id: int = 1,
) -> Optional[int]:
if nickname is None:
nickname = name
sql = arcade.insert().values(
name=name,
nickname=nickname,
country=country,
country_id=country_id,
state=state,
city=city,
regional_id=regional_id,
)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def get_arcades_managed_by_user(self, user_id: int) -> Optional[List[Row]]:
sql = select(arcade).join(arcade_owner, arcade_owner.c.arcade == arcade.c.id).where(arcade_owner.c.user == user_id)
result = self.execute(sql)
if result is None:
return False
return result.fetchall()
def get_manager_permissions(self, user_id: int, arcade_id: int) -> Optional[int]:
sql = select(arcade_owner.c.permissions).where(and_(arcade_owner.c.user == user_id, arcade_owner.c.arcade == arcade_id))
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
def get_arcade_owners(self, arcade_id: int) -> Optional[Row]:
sql = select(arcade_owner).where(arcade_owner.c.arcade == arcade_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
sql = insert(arcade_owner).values(arcade=arcade_id, user=user_id)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def format_serial(
self, platform_code: str, platform_rev: int, serial_num: int, append: int = 4152
) -> str:
return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R
def validate_keychip_format(self, serial: str) -> bool:
if re.fullmatch(r"^A[0-9]{2}[E|X][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None:
return False
return True
def get_arcade_by_name(self, name: str) -> Optional[List[Row]]:
sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%")))
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_arcades_by_ip(self, ip: str) -> Optional[List[Row]]:
sql = arcade.select().where(arcade.c.ip == ip)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()

View File

@ -2,6 +2,7 @@ import json
import logging
from random import randrange
from typing import Any, Optional, Dict, List
from sqlalchemy.engine import Row
from sqlalchemy.engine.cursor import CursorResult
from sqlalchemy.engine.base import Connection
from sqlalchemy.sql import text, func, select
@ -19,7 +20,7 @@ schema_ver = Table(
metadata,
Column("game", String(4), primary_key=True, nullable=False),
Column("version", Integer, nullable=False, server_default="1"),
mysql_charset='utf8mb4'
mysql_charset="utf8mb4",
)
event_log = Table(
@ -29,96 +30,136 @@ event_log = Table(
Column("system", String(255), nullable=False),
Column("type", String(255), nullable=False),
Column("severity", Integer, nullable=False),
Column("message", String(1000), nullable=False),
Column("details", JSON, nullable=False),
Column("when_logged", TIMESTAMP, nullable=False, server_default=func.now()),
mysql_charset='utf8mb4'
mysql_charset="utf8mb4",
)
class BaseData():
class BaseData:
def __init__(self, cfg: CoreConfig, conn: Connection) -> None:
self.config = cfg
self.conn = conn
self.logger = logging.getLogger("database")
def execute(self, sql: str, opts: Dict[str, Any]={}) -> Optional[CursorResult]:
def execute(self, sql: str, opts: Dict[str, Any] = {}) -> Optional[CursorResult]:
res = None
try:
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())} || {opts}")
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())}")
res = self.conn.execute(text(sql), opts)
except SQLAlchemyError as e:
self.logger.error(f"SQLAlchemy error {e}")
return None
except UnicodeEncodeError as e:
self.logger.error(f"UnicodeEncodeError error {e}")
return None
except:
except Exception:
try:
res = self.conn.execute(sql, opts)
except SQLAlchemyError as e:
self.logger.error(f"SQLAlchemy error {e}")
return None
except UnicodeEncodeError as e:
self.logger.error(f"UnicodeEncodeError error {e}")
return None
except:
except Exception:
self.logger.error(f"Unknown error")
raise
return res
def generate_id(self) -> int:
"""
Generate a random 5-7 digit id
"""
return randrange(10000, 9999999)
def get_all_schema_vers(self) -> Optional[List[Row]]:
sql = select(schema_ver)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_schema_ver(self, game: str) -> Optional[int]:
sql = select(schema_ver).where(schema_ver.c.game == game)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()["version"]
row = result.fetchone()
if row is None:
return None
return row["version"]
def set_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]:
sql = insert(schema_ver).values(game = game, version = ver)
conflict = sql.on_duplicate_key_update(version = ver)
def touch_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]:
sql = insert(schema_ver).values(game=game, version=ver)
conflict = sql.on_duplicate_key_update(version=schema_ver.c.version)
result = self.execute(conflict)
if result is None:
self.logger.error(f"Failed to update schema version for game {game} (v{ver})")
self.logger.error(
f"Failed to update schema version for game {game} (v{ver})"
)
return None
return result.lastrowid
def log_event(self, system: str, type: str, severity: int, details: Dict) -> Optional[int]:
sql = event_log.insert().values(system = system, type = type, severity = severity, details = json.dumps(details))
def set_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]:
sql = insert(schema_ver).values(game=game, version=ver)
conflict = sql.on_duplicate_key_update(version=ver)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"Failed to update schema version for game {game} (v{ver})"
)
return None
return result.lastrowid
def log_event(
self, system: str, type: str, severity: int, message: str, details: Dict = {}
) -> Optional[int]:
sql = event_log.insert().values(
system=system,
type=type,
severity=severity,
message=message,
details=json.dumps(details),
)
result = self.execute(sql)
if result is None:
self.logger.error(f"{__name__}: Failed to insert event into event log! system = {system}, type = {type}, severity = {severity}, details = {details}")
self.logger.error(
f"{__name__}: Failed to insert event into event log! system = {system}, type = {type}, severity = {severity}, message = {message}"
)
return None
return result.lastrowid
def get_event_log(self, entries: int = 100) -> Optional[List[Dict]]:
sql = event_log.select().limit(entries).all()
result = self.execute(sql)
if result is None: return None
if result is None:
return None
return result.fetchall()
def fix_bools(self, data: Dict) -> Dict:
for k,v in data.items():
for k, v in data.items():
if type(v) == str and v.lower() == "true":
data[k] = True
elif type(v) == str and v.lower() == "false":
data[k] = False
return data

View File

@ -3,55 +3,92 @@ from sqlalchemy import Table, Column, UniqueConstraint
from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP
from sqlalchemy.sql.schema import ForeignKey
from sqlalchemy.sql import func
from sqlalchemy.engine import Row
from core.data.schema.base import BaseData, metadata
aime_card = Table(
'aime_card',
"aime_card",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("access_code", String(20)),
Column("created_date", TIMESTAMP, server_default=func.now()),
Column("last_login_date", TIMESTAMP, onupdate=func.now()),
Column("is_locked", Boolean, server_default="0"),
Column("is_banned", Boolean, server_default="0"),
UniqueConstraint("user", "access_code", name="aime_card_uk"),
mysql_charset='utf8mb4'
mysql_charset="utf8mb4",
)
class CardData(BaseData):
def get_card_by_access_code(self, access_code: str) -> Optional[Row]:
sql = aime_card.select(aime_card.c.access_code == access_code)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_card_by_id(self, card_id: int) -> Optional[Row]:
sql = aime_card.select(aime_card.c.id == card_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def update_access_code(self, old_ac: str, new_ac: str) -> None:
sql = aime_card.update(aime_card.c.access_code == old_ac).values(
access_code=new_ac
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"Failed to change card access code from {old_ac} to {new_ac}"
)
def get_user_id_from_card(self, access_code: str) -> Optional[int]:
"""
Given a 20 digit access code as a string, get the user id associated with that card
"""
sql = aime_card.select(aime_card.c.access_code == access_code)
result = self.execute(sql)
if result is None: return None
card = result.fetchone()
if card is None: return None
card = self.get_card_by_access_code(access_code)
if card is None:
return None
return int(card["user"])
def get_user_cards(self, aime_id: int) -> Optional[List[Dict]]:
def delete_card(self, card_id: int) -> None:
sql = aime_card.delete(aime_card.c.id == card_id)
result = self.execute(sql)
if result is None:
self.logger.error(f"Failed to delete card with id {card_id}")
def get_user_cards(self, aime_id: int) -> Optional[List[Row]]:
"""
Returns all cards owned by a user
"""
sql = aime_card.select(aime_card.c.user == aime_id)
result = self.execute(sql)
if result is None: return None
if result is None:
return None
return result.fetchall()
def create_card(self, user_id: int, access_code: str) -> Optional[int]:
"""
Given a aime_user id and a 20 digit access code as a string, create a card and return the ID if successful
"""
sql = aime_card.insert().values(user=user_id, access_code=access_code)
result = self.execute(sql)
if result is None: return None
if result is None:
return None
return result.lastrowid
def to_access_code(self, luid: str) -> str:
@ -64,4 +101,4 @@ class CardData(BaseData):
"""
Given a 20 digit access code as a string, return the 16 hex character luid
"""
return f'{int(access_code):0{16}x}'
return f"{int(access_code):0{16}x}"

View File

@ -1,9 +1,12 @@
from enum import Enum
from typing import Dict, Optional
from typing import Optional, List
from sqlalchemy import Table, Column
from sqlalchemy.types import Integer, String, TIMESTAMP
from sqlalchemy.sql.schema import ForeignKey
from sqlalchemy.sql import func
from sqlalchemy.dialects.mysql import insert
from sqlalchemy.sql import func, select
from sqlalchemy.engine import Row
import bcrypt
from core.data.schema.base import BaseData, metadata
@ -14,44 +17,107 @@ aime_user = Table(
Column("username", String(25), unique=True),
Column("email", String(255), unique=True),
Column("password", String(255)),
Column("permissions", Integer),
Column("permissions", Integer),
Column("created_date", TIMESTAMP, server_default=func.now()),
Column("last_login_date", TIMESTAMP, onupdate=func.now()),
Column("suspend_expire_time", TIMESTAMP),
mysql_charset='utf8mb4'
mysql_charset="utf8mb4",
)
frontend_session = Table(
"frontend_session",
metadata,
Column("id", Integer, primary_key=True, unique=True),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column('session_cookie', String(32), nullable=False, unique=True),
Column("expires", TIMESTAMP, nullable=False),
mysql_charset='utf8mb4'
)
class PermissionBits(Enum):
PermUser = 1
PermMod = 2
PermSysAdmin = 4
class UserData(BaseData):
def create_user(self, username: str = None, email: str = None, password: str = None) -> Optional[int]:
if email is None:
permission = None
def create_user(
self,
id: int = None,
username: str = None,
email: str = None,
password: str = None,
permission: int = 1,
) -> Optional[int]:
if id is None:
sql = insert(aime_user).values(
username=username,
email=email,
password=password,
permissions=permission,
)
else:
permission = 0
sql = insert(aime_user).values(
id=id,
username=username,
email=email,
password=password,
permissions=permission,
)
sql = aime_user.insert().values(username=username, email=email, password=password, permissions=permission)
result = self.execute(sql)
if result is None: return None
conflict = sql.on_duplicate_key_update(
username=username, email=email, password=password, permissions=permission
)
result = self.execute(conflict)
if result is None:
return None
return result.lastrowid
def get_user(self, user_id: int) -> Optional[Row]:
sql = select(aime_user).where(aime_user.c.id == user_id)
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
def check_password(self, user_id: int, passwd: bytes = None) -> bool:
usr = self.get_user(user_id)
if usr is None:
return False
if usr["password"] is None:
return False
if passwd is None or not passwd:
return False
return bcrypt.checkpw(passwd, usr["password"].encode())
def reset_autoincrement(self, ai_value: int) -> None:
# Didn't feel like learning how to do this the right way
# if somebody wants a free PR go nuts I guess
# ALTER TABLE isn't in sqlalchemy so we do this the ugly way
sql = f"ALTER TABLE aime_user AUTO_INCREMENT={ai_value}"
self.execute(sql)
self.execute(sql)
def delete_user(self, user_id: int) -> None:
sql = aime_user.delete(aime_user.c.id == user_id)
result = self.execute(sql)
if result is None:
self.logger.error(f"Failed to delete user with id {user_id}")
def get_unregistered_users(self) -> List[Row]:
"""
Returns a list of users who have not registered with the webui. They may or may not have cards.
"""
sql = select(aime_user).where(aime_user.c.password == None)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def find_user_by_email(self, email: str) -> Row:
sql = select(aime_user).where(aime_user.c.email == email)
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
def find_user_by_username(self, username: str) -> List[Row]:
sql = aime_user.select(aime_user.c.username.like(f"%{username}%"))
result = self.execute(sql)
if result is None:
return False
return result.fetchall()

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ALTER TABLE `frontend_session`
DROP COLUMN `ip`;

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ALTER TABLE `event_log` DROP COLUMN `message`;

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ALTER TABLE `frontend_session`
ADD `ip` CHAR(15);

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CREATE TABLE `frontend_session` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`user` int(11) NOT NULL,
`ip` varchar(15) DEFAULT NULL,
`session_cookie` varchar(32) NOT NULL,
`expires` timestamp NOT NULL DEFAULT current_timestamp() ON UPDATE current_timestamp(),
PRIMARY KEY (`id`),
UNIQUE KEY `id` (`id`),
UNIQUE KEY `session_cookie` (`session_cookie`),
KEY `user` (`user`),
CONSTRAINT `frontend_session_ibfk_1` FOREIGN KEY (`user`) REFERENCES `aime_user` (`id`) ON DELETE CASCADE ON UPDATE CASCADE
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=utf8mb4;

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ALTER TABLE `event_log` ADD COLUMN `message` VARCHAR(1000) NOT NULL AFTER `severity`;

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ALTER TABLE machine DROP COLUMN memo;
ALTER TABLE machine DROP COLUMN is_blacklisted;
ALTER TABLE machine DROP COLUMN `data`;

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DROP TABLE `frontend_session`;

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ALTER TABLE arcade DROP COLUMN 'ip';

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ALTER TABLE machine ADD memo varchar(255) NULL;
ALTER TABLE machine ADD is_blacklisted tinyint(1) NULL;
ALTER TABLE machine ADD `data` longtext NULL;

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ALTER TABLE arcade ADD ip varchar(39) NULL;

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SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE diva_score DROP FOREIGN KEY diva_score_ibfk_1;
ALTER TABLE diva_score DROP CONSTRAINT diva_score_uk;
ALTER TABLE diva_score ADD CONSTRAINT diva_score_uk UNIQUE (user, pv_id, difficulty);
ALTER TABLE diva_score ADD CONSTRAINT diva_score_ibfk_1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE;
ALTER TABLE diva_score DROP COLUMN edition;
ALTER TABLE diva_playlog DROP COLUMN edition;
SET FOREIGN_KEY_CHECKS=1;

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ALTER TABLE diva_profile_shop DROP COLUMN c_itm_eqp_ary;
ALTER TABLE diva_profile_shop DROP COLUMN ms_itm_flg_ary;
ALTER TABLE diva_profile DROP COLUMN use_pv_mdl_eqp;
ALTER TABLE diva_profile DROP COLUMN use_mdl_pri;
ALTER TABLE diva_profile DROP COLUMN use_pv_skn_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_btn_se_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_sld_se_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_chn_sld_se_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_sldr_tch_se_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_mdl_eqp VARCHAR(8) NOT NULL DEFAULT "true" AFTER sort_kind;
ALTER TABLE diva_profile ADD COLUMN use_pv_btn_se_eqp VARCHAR(8) NOT NULL DEFAULT "true" AFTER use_pv_mdl_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_sld_se_eqp VARCHAR(8) NOT NULL DEFAULT "false" AFTER use_pv_btn_se_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_chn_sld_se_eqp VARCHAR(8) NOT NULL DEFAULT "false" AFTER use_pv_sld_se_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_sldr_tch_se_eqp VARCHAR(8) NOT NULL DEFAULT "false" AFTER use_pv_chn_sld_se_eqp;
DROP TABLE IF EXISTS `diva_profile_pv_customize`;

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SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE diva_score ADD COLUMN edition int(11) DEFAULT 0 AFTER difficulty;
ALTER TABLE diva_playlog ADD COLUMN edition int(11) DEFAULT 0 AFTER difficulty;
ALTER TABLE diva_score DROP FOREIGN KEY diva_score_ibfk_1;
ALTER TABLE diva_score DROP CONSTRAINT diva_score_uk;
ALTER TABLE diva_score ADD CONSTRAINT diva_score_uk UNIQUE (user, pv_id, difficulty, edition);
ALTER TABLE diva_score ADD CONSTRAINT diva_score_ibfk_1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE;
SET FOREIGN_KEY_CHECKS=1;

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ALTER TABLE diva_profile DROP COLUMN passwd_stat;
ALTER TABLE diva_profile DROP COLUMN passwd;
ALTER TABLE diva_profile MODIFY player_name VARCHAR(8);

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ALTER TABLE diva_profile_shop ADD COLUMN c_itm_eqp_ary varchar(59) DEFAULT "-999,-999,-999,-999,-999,-999,-999,-999,-999,-999,-999,-999";
ALTER TABLE diva_profile_shop ADD COLUMN ms_itm_flg_ary varchar(59) DEFAULT "-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1";
ALTER TABLE diva_profile DROP COLUMN use_pv_mdl_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_btn_se_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_sld_se_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_chn_sld_se_eqp;
ALTER TABLE diva_profile DROP COLUMN use_pv_sldr_tch_se_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_mdl_eqp BOOLEAN NOT NULL DEFAULT true AFTER sort_kind;
ALTER TABLE diva_profile ADD COLUMN use_mdl_pri BOOLEAN NOT NULL DEFAULT false AFTER use_pv_mdl_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_skn_eqp BOOLEAN NOT NULL DEFAULT false AFTER use_mdl_pri;
ALTER TABLE diva_profile ADD COLUMN use_pv_btn_se_eqp BOOLEAN NOT NULL DEFAULT true AFTER use_pv_skn_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_sld_se_eqp BOOLEAN NOT NULL DEFAULT false AFTER use_pv_btn_se_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_chn_sld_se_eqp BOOLEAN NOT NULL DEFAULT false AFTER use_pv_sld_se_eqp;
ALTER TABLE diva_profile ADD COLUMN use_pv_sldr_tch_se_eqp BOOLEAN NOT NULL DEFAULT false AFTER use_pv_chn_sld_se_eqp;
CREATE TABLE diva_profile_pv_customize (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
user INT NOT NULL,
version INT NOT NULL,
pv_id INT NOT NULL,
mdl_eqp_ary VARCHAR(14) DEFAULT '-999,-999,-999',
c_itm_eqp_ary VARCHAR(59) DEFAULT '-999,-999,-999,-999,-999,-999,-999,-999,-999,-999,-999,-999',
ms_itm_flg_ary VARCHAR(59) DEFAULT '-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1',
skin INT DEFAULT '-1',
btn_se INT DEFAULT '-1',
sld_se INT DEFAULT '-1',
chsld_se INT DEFAULT '-1',
sldtch_se INT DEFAULT '-1',
UNIQUE KEY diva_profile_pv_customize_uk (user, version, pv_id),
CONSTRAINT diva_profile_pv_customize_ibfk_1 FOREIGN KEY (user) REFERENCES aime_user (id) ON DELETE CASCADE ON UPDATE CASCADE
);

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ALTER TABLE diva_profile
DROP cnp_cid,
DROP cnp_val,
DROP cnp_rr,
DROP cnp_sp,
DROP btn_se_eqp,
DROP sld_se_eqp,
DROP chn_sld_se_eqp,
DROP sldr_tch_se_eqp;

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ALTER TABLE diva_profile ADD COLUMN passwd_stat INTEGER NOT NULL DEFAULT 0;
ALTER TABLE diva_profile ADD COLUMN passwd VARCHAR(12) NOT NULL DEFAULT "**********";
ALTER TABLE diva_profile MODIFY player_name VARCHAR(10);

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ALTER TABLE diva_profile
DROP skn_eqp;

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@ -0,0 +1,9 @@
ALTER TABLE diva_profile
ADD cnp_cid INT NOT NULL DEFAULT -1,
ADD cnp_val INT NOT NULL DEFAULT -1,
ADD cnp_rr INT NOT NULL DEFAULT -1,
ADD cnp_sp VARCHAR(255) NOT NULL DEFAULT "",
ADD btn_se_eqp INT NOT NULL DEFAULT -1,
ADD sld_se_eqp INT NOT NULL DEFAULT -1,
ADD chn_sld_se_eqp INT NOT NULL DEFAULT -1,
ADD sldr_tch_se_eqp INT NOT NULL DEFAULT -1;

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ALTER TABLE diva_profile
ADD skn_eqp INT NOT NULL DEFAULT 0;

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ALTER TABLE chuni_static_music CHANGE COLUMN worldsEndTag worldsEndTag VARCHAR(20) NULL DEFAULT NULL ;

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ALTER TABLE chuni_score_course DROP COLUMN theoryCount, DROP COLUMN orderId, DROP COLUMN playerRating;

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ALTER TABLE chuni_static_music CHANGE COLUMN worldsEndTag worldsEndTag VARCHAR(7) NULL DEFAULT NULL ;

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SET FOREIGN_KEY_CHECKS = 0;
ALTER TABLE chuni_score_playlog
DROP COLUMN regionId,
DROP COLUMN machineType;
ALTER TABLE chuni_static_events
DROP COLUMN startDate;
ALTER TABLE chuni_profile_data
DROP COLUMN rankUpChallengeResults;
ALTER TABLE chuni_static_login_bonus
DROP FOREIGN KEY chuni_static_login_bonus_ibfk_1;
ALTER TABLE chuni_static_login_bonus_preset
DROP PRIMARY KEY;
ALTER TABLE chuni_static_login_bonus_preset
CHANGE COLUMN presetId id INT NOT NULL;
ALTER TABLE chuni_static_login_bonus_preset
ADD PRIMARY KEY(id);
ALTER TABLE chuni_static_login_bonus_preset
ADD CONSTRAINT chuni_static_login_bonus_preset_uk UNIQUE(id, version);
ALTER TABLE chuni_static_login_bonus
ADD CONSTRAINT chuni_static_login_bonus_ibfk_1 FOREIGN KEY(presetId)
REFERENCES chuni_static_login_bonus_preset(id) ON UPDATE CASCADE ON DELETE CASCADE;
SET FOREIGN_KEY_CHECKS = 1;

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ALTER TABLE chuni_score_course ADD theoryCount int(11), ADD orderId int(11), ADD playerRating int(11);

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@ -0,0 +1,29 @@
SET FOREIGN_KEY_CHECKS = 0;
ALTER TABLE chuni_score_playlog
ADD COLUMN regionId INT,
ADD COLUMN machineType INT;
ALTER TABLE chuni_static_events
ADD COLUMN startDate TIMESTAMP NOT NULL DEFAULT current_timestamp();
ALTER TABLE chuni_profile_data
ADD COLUMN rankUpChallengeResults JSON;
ALTER TABLE chuni_static_login_bonus
DROP FOREIGN KEY chuni_static_login_bonus_ibfk_1;
ALTER TABLE chuni_static_login_bonus_preset
CHANGE COLUMN id presetId INT NOT NULL;
ALTER TABLE chuni_static_login_bonus_preset
DROP PRIMARY KEY;
ALTER TABLE chuni_static_login_bonus_preset
DROP INDEX chuni_static_login_bonus_preset_uk;
ALTER TABLE chuni_static_login_bonus_preset
ADD CONSTRAINT chuni_static_login_bonus_preset_pk PRIMARY KEY (presetId, version);
ALTER TABLE chuni_static_login_bonus
ADD CONSTRAINT chuni_static_login_bonus_ibfk_1 FOREIGN KEY (presetId, version)
REFERENCES chuni_static_login_bonus_preset(presetId, version) ON UPDATE CASCADE ON DELETE CASCADE;
SET FOREIGN_KEY_CHECKS = 1;

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SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE ongeki_profile_data DROP COLUMN isDialogWatchedSuggestMemory;
ALTER TABLE ongeki_score_best DROP COLUMN platinumScoreMax;
ALTER TABLE ongeki_score_playlog DROP COLUMN platinumScore;
ALTER TABLE ongeki_score_playlog DROP COLUMN platinumScoreMax;
DROP TABLE IF EXISTS `ongeki_user_memorychapter`;
SET FOREIGN_KEY_CHECKS=1;

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ALTER TABLE ongeki_profile_data DROP COLUMN lastEmoneyCredit;

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SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE ongeki_profile_data ADD COLUMN isDialogWatchedSuggestMemory BOOLEAN;
ALTER TABLE ongeki_score_best ADD COLUMN platinumScoreMax INTEGER;
ALTER TABLE ongeki_score_playlog ADD COLUMN platinumScore INTEGER;
ALTER TABLE ongeki_score_playlog ADD COLUMN platinumScoreMax INTEGER;
CREATE TABLE ongeki_user_memorychapter (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
user INT NOT NULL,
chapterId INT NOT NULL,
gaugeId INT NOT NULL,
gaugeNum INT NOT NULL,
jewelCount INT NOT NULL,
isStoryWatched BOOLEAN NOT NULL,
isBossWatched BOOLEAN NOT NULL,
isDialogWatched BOOLEAN NOT NULL,
isEndingWatched BOOLEAN NOT NULL,
isClear BOOLEAN NOT NULL,
lastPlayMusicId INT NOT NULL,
lastPlayMusicLevel INT NOT NULL,
lastPlayMusicCategory INT NOT NULL,
UNIQUE KEY ongeki_user_memorychapter_uk (user, chapterId),
CONSTRAINT ongeki_user_memorychapter_ibfk_1 FOREIGN KEY (user) REFERENCES aime_user (id) ON DELETE CASCADE ON UPDATE CASCADE
);
SET FOREIGN_KEY_CHECKS=1;

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ALTER TABLE ongeki_static_events
DROP COLUMN startDate;

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ALTER TABLE ongeki_profile_data ADD COLUMN lastEmoneyCredit INTEGER DEFAULT 0;

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@ -0,0 +1,2 @@
ALTER TABLE ongeki_static_events
ADD COLUMN startDate TIMESTAMP NOT NULL DEFAULT current_timestamp();

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SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE mai2_playlog DROP COLUMN trialPlayAchievement;
SET FOREIGN_KEY_CHECKS=1;

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ALTER TABLE mai2_item_card
CHANGE COLUMN cardId card_id INT NOT NULL AFTER user,
CHANGE COLUMN cardTypeId card_kind INT NOT NULL,
CHANGE COLUMN charaId chara_id INT NOT NULL,
CHANGE COLUMN mapId map_id INT NOT NULL,
CHANGE COLUMN startDate start_date TIMESTAMP NULL DEFAULT '2018-01-01 00:00:00',
CHANGE COLUMN endDate end_date TIMESTAMP NULL DEFAULT '2038-01-01 00:00:00';
ALTER TABLE mai2_item_item
CHANGE COLUMN itemId item_id INT NOT NULL AFTER user,
CHANGE COLUMN itemKind item_kind INT NOT NULL,
CHANGE COLUMN isValid is_valid TINYINT(1) NOT NULL DEFAULT '1';
ALTER TABLE mai2_item_character
CHANGE COLUMN characterId character_id INT NOT NULL,
CHANGE COLUMN useCount use_count INT NOT NULL DEFAULT '0';
ALTER TABLE mai2_item_charge
CHANGE COLUMN chargeId charge_id INT NOT NULL,
CHANGE COLUMN purchaseDate purchase_date TIMESTAMP NOT NULL,
CHANGE COLUMN validDate valid_date TIMESTAMP NOT NULL;

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SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE mai2_playlog ADD trialPlayAchievement INT NULL;
SET FOREIGN_KEY_CHECKS=1;

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ALTER TABLE mai2_profile_option
DROP COLUMN tapSe;
ALTER TABLE mai2_score_best
DROP COLUMN extNum1;
ALTER TABLE mai2_profile_extend
DROP COLUMN playStatusSetting;
ALTER TABLE mai2_playlog
DROP COLUMN extNum4;
ALTER TABLE mai2_static_event
DROP COLUMN startDate;
ALTER TABLE mai2_item_map
CHANGE COLUMN mapId map_id INT NOT NULL,
CHANGE COLUMN isLock is_lock BOOLEAN NOT NULL DEFAULT 0,
CHANGE COLUMN isClear is_clear BOOLEAN NOT NULL DEFAULT 0,
CHANGE COLUMN isComplete is_complete BOOLEAN NOT NULL DEFAULT 0;
ALTER TABLE mai2_item_friend_season_ranking
CHANGE COLUMN seasonId season_id INT NOT NULL,
CHANGE COLUMN rewardGet reward_get BOOLEAN NOT NULL,
CHANGE COLUMN userName user_name VARCHAR(8) NOT NULL,
CHANGE COLUMN recordDate record_date VARCHAR(255) NOT NULL;
ALTER TABLE mai2_item_login_bonus
CHANGE COLUMN bonusId bonus_id INT NOT NULL,
CHANGE COLUMN isCurrent is_current BOOLEAN NOT NULL DEFAULT 0,
CHANGE COLUMN isComplete is_complete BOOLEAN NOT NULL DEFAULT 0;

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ALTER TABLE mai2_item_card
CHANGE COLUMN card_id cardId INT NOT NULL AFTER user,
CHANGE COLUMN card_kind cardTypeId INT NOT NULL,
CHANGE COLUMN chara_id charaId INT NOT NULL,
CHANGE COLUMN map_id mapId INT NOT NULL,
CHANGE COLUMN start_date startDate TIMESTAMP NULL DEFAULT '2018-01-01 00:00:00',
CHANGE COLUMN end_date endDate TIMESTAMP NULL DEFAULT '2038-01-01 00:00:00';
ALTER TABLE mai2_item_item
CHANGE COLUMN item_id itemId INT NOT NULL AFTER user,
CHANGE COLUMN item_kind itemKind INT NOT NULL,
CHANGE COLUMN is_valid isValid TINYINT(1) NOT NULL DEFAULT '1';
ALTER TABLE mai2_item_character
CHANGE COLUMN character_id characterId INT NOT NULL,
CHANGE COLUMN use_count useCount INT NOT NULL DEFAULT '0';
ALTER TABLE mai2_item_charge
CHANGE COLUMN charge_id chargeId INT NOT NULL,
CHANGE COLUMN purchase_date purchaseDate TIMESTAMP NOT NULL,
CHANGE COLUMN valid_date validDate TIMESTAMP NOT NULL;

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ALTER TABLE mai2_item_card
CHANGE COLUMN startDate startDate TIMESTAMP DEFAULT "2018-01-01 00:00:00.0",
CHANGE COLUMN endDate endDate TIMESTAMP DEFAULT "2038-01-01 00:00:00.0";

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ALTER TABLE mai2_profile_option
ADD COLUMN tapSe INT NOT NULL DEFAULT 0 AFTER tapDesign;
ALTER TABLE mai2_score_best
ADD COLUMN extNum1 INT NOT NULL DEFAULT 0;
ALTER TABLE mai2_profile_extend
ADD COLUMN playStatusSetting INT NOT NULL DEFAULT 0;
ALTER TABLE mai2_playlog
ADD COLUMN extNum4 INT NOT NULL DEFAULT 0;
ALTER TABLE mai2_static_event
ADD COLUMN startDate TIMESTAMP NOT NULL DEFAULT current_timestamp();
ALTER TABLE mai2_item_map
CHANGE COLUMN map_id mapId INT NOT NULL,
CHANGE COLUMN is_lock isLock BOOLEAN NOT NULL DEFAULT 0,
CHANGE COLUMN is_clear isClear BOOLEAN NOT NULL DEFAULT 0,
CHANGE COLUMN is_complete isComplete BOOLEAN NOT NULL DEFAULT 0;
ALTER TABLE mai2_item_friend_season_ranking
CHANGE COLUMN season_id seasonId INT NOT NULL,
CHANGE COLUMN reward_get rewardGet BOOLEAN NOT NULL,
CHANGE COLUMN user_name userName VARCHAR(8) NOT NULL,
CHANGE COLUMN record_date recordDate TIMESTAMP NOT NULL;
ALTER TABLE mai2_item_login_bonus
CHANGE COLUMN bonus_id bonusId INT NOT NULL,
CHANGE COLUMN is_current isCurrent BOOLEAN NOT NULL DEFAULT 0,
CHANGE COLUMN is_complete isComplete BOOLEAN NOT NULL DEFAULT 0;

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DELETE FROM mai2_static_event WHERE version < 13;
UPDATE mai2_static_event SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_music WHERE version < 13;
UPDATE mai2_static_music SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_ticket WHERE version < 13;
UPDATE mai2_static_ticket SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_cards WHERE version < 13;
UPDATE mai2_static_cards SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_detail WHERE version < 13;
UPDATE mai2_profile_detail SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_extend WHERE version < 13;
UPDATE mai2_profile_extend SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_option WHERE version < 13;
UPDATE mai2_profile_option SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_ghost WHERE version < 13;
UPDATE mai2_profile_ghost SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_rating WHERE version < 13;
UPDATE mai2_profile_rating SET version = version - 13 WHERE version >= 13;
DROP TABLE maimai_score_best;
DROP TABLE maimai_playlog;
DROP TABLE maimai_profile_detail;
DROP TABLE maimai_profile_option;
DROP TABLE maimai_profile_web_option;
DROP TABLE maimai_profile_grade_status;
ALTER TABLE mai2_item_character DROP COLUMN point;
ALTER TABLE mai2_item_card MODIFY COLUMN cardId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardTypeId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN charaId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN mapId int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN characterId int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN level int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN awakening int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN useCount int(11) NOT NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN chargeId int(11) NOT NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN stock int(11) NOT NULL;
ALTER TABLE mai2_item_favorite MODIFY COLUMN itemKind int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN seasonId int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN point int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN `rank` int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rewardGet tinyint(1) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN userName varchar(8) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemId int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemKind int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN stock int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN isValid tinyint(1) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN bonusId int(11) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN point int(11) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isCurrent tinyint(1) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isComplete tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN mapId int(11) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN distance int(11) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isLock tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isClear tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isComplete tinyint(1) NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printDate timestamp DEFAULT current_timestamp() NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN serialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN placeId int(11) NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN clientId varchar(11) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printerSerialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;

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ALTER TABLE mai2_item_card
CHANGE COLUMN startDate startDate TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
CHANGE COLUMN endDate endDate TIMESTAMP NOT NULL;

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DROP TABLE aime.mai2_profile_consec_logins;

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UPDATE mai2_static_event SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_music SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_ticket SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_cards SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_detail SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_extend SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_option SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_ghost SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_rating SET version = version + 13 WHERE version < 1000;
ALTER TABLE mai2_item_character ADD point int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardTypeId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN charaId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN mapId int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN characterId int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN level int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN awakening int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN useCount int(11) NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN chargeId int(11) NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN stock int(11) NULL;
ALTER TABLE mai2_item_favorite MODIFY COLUMN itemKind int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN seasonId int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN point int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN `rank` int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rewardGet tinyint(1) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN userName varchar(8) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemId int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemKind int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN stock int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN isValid tinyint(1) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN bonusId int(11) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN point int(11) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isCurrent tinyint(1) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isComplete tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN mapId int(11) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN distance int(11) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isLock tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isClear tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isComplete tinyint(1) NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printDate timestamp DEFAULT current_timestamp() NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN serialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN placeId int(11) NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN clientId varchar(11) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printerSerialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;

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ALTER TABLE mai2_profile_detail
DROP COLUMN mapStock;
ALTER TABLE mai2_profile_extend
DROP COLUMN selectResultScoreViewType;
ALTER TABLE mai2_profile_option
DROP COLUMN outFrameType,
DROP COLUMN touchVolume,
DROP COLUMN breakSlideVolume;

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CREATE TABLE `mai2_profile_consec_logins` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`user` int(11) NOT NULL,
`version` int(11) NOT NULL,
`logins` int(11) DEFAULT NULL,
PRIMARY KEY (`id`),
UNIQUE KEY `mai2_profile_consec_logins_uk` (`user`,`version`),
CONSTRAINT `mai2_profile_consec_logins_ibfk_1` FOREIGN KEY (`user`) REFERENCES `aime_user` (`id`) ON DELETE CASCADE ON UPDATE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;

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@ -0,0 +1,10 @@
ALTER TABLE mai2_profile_detail
ADD mapStock INT NULL AFTER playCount;
ALTER TABLE mai2_profile_extend
ADD selectResultScoreViewType INT NULL AFTER selectResultDetails;
ALTER TABLE mai2_profile_option
ADD outFrameType INT NULL AFTER dispCenter,
ADD touchVolume INT NULL AFTER slideVolume,
ADD breakSlideVolume INT NULL AFTER slideVolume;

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SET FOREIGN_KEY_CHECKS=0;
SET FOREIGN_KEY_CHECKS=1;

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@ -0,0 +1 @@
ALTER TABLE wacca_profile DROP COLUMN playcount_time_free;

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@ -0,0 +1 @@
DELETE FROM wacca_item WHERE type=17 AND item_id=312002;

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@ -0,0 +1 @@
ALTER TABLE wacca_profile ADD playcount_time_free int(11) DEFAULT 0 NULL AFTER playcount_stageup;

460
core/frontend.py Normal file
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import logging, coloredlogs
from typing import Any, Dict, List
from twisted.web import resource
from twisted.web.util import redirectTo
from twisted.web.http import Request
from logging.handlers import TimedRotatingFileHandler
from twisted.web.server import Session
from zope.interface import Interface, Attribute, implementer
from twisted.python.components import registerAdapter
import jinja2
import bcrypt
import re
from enum import Enum
from urllib import parse
from core import CoreConfig, Utils
from core.data import Data
class IUserSession(Interface):
userId = Attribute("User's ID")
current_ip = Attribute("User's current ip address")
permissions = Attribute("User's permission level")
ongeki_version = Attribute("User's selected Ongeki Version")
class PermissionOffset(Enum):
USER = 0 # Regular user
USERMOD = 1 # Can moderate other users
ACMOD = 2 # Can add arcades and cabs
SYSADMIN = 3 # Can change settings
# 4 - 6 reserved for future use
OWNER = 7 # Can do anything
@implementer(IUserSession)
class UserSession(object):
def __init__(self, session):
self.userId = 0
self.current_ip = "0.0.0.0"
self.permissions = 0
self.ongeki_version = 7
class FrontendServlet(resource.Resource):
def getChild(self, name: bytes, request: Request):
self.logger.debug(f"{Utils.get_ip_addr(request)} -> {name.decode()}")
if name == b"":
return self
return resource.Resource.getChild(self, name, request)
def __init__(self, cfg: CoreConfig, config_dir: str) -> None:
self.config = cfg
log_fmt_str = "[%(asctime)s] Frontend | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
self.logger = logging.getLogger("frontend")
self.environment = jinja2.Environment(loader=jinja2.FileSystemLoader("."))
self.game_list: List[Dict[str, str]] = []
self.children: Dict[str, Any] = {}
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "frontend"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(cfg.frontend.loglevel)
coloredlogs.install(
level=cfg.frontend.loglevel, logger=self.logger, fmt=log_fmt_str
)
registerAdapter(UserSession, Session, IUserSession)
fe_game = FE_Game(cfg, self.environment)
games = Utils.get_all_titles()
for game_dir, game_mod in games.items():
if hasattr(game_mod, "frontend"):
try:
game_fe = game_mod.frontend(cfg, self.environment, config_dir)
self.game_list.append({"url": game_dir, "name": game_fe.nav_name})
fe_game.putChild(game_dir.encode(), game_fe)
except Exception as e:
self.logger.error(
f"Failed to import frontend from {game_dir} because {e}"
)
self.environment.globals["game_list"] = self.game_list
self.putChild(b"gate", FE_Gate(cfg, self.environment))
self.putChild(b"user", FE_User(cfg, self.environment))
self.putChild(b"sys", FE_System(cfg, self.environment))
self.putChild(b"arcade", FE_Arcade(cfg, self.environment))
self.putChild(b"cab", FE_Machine(cfg, self.environment))
self.putChild(b"game", fe_game)
self.logger.info(
f"Ready on port {self.config.frontend.port} serving {len(fe_game.children)} games"
)
def render_GET(self, request):
self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.uri.decode()}")
template = self.environment.get_template("core/frontend/index.jinja")
return template.render(
server_name=self.config.server.name,
title=self.config.server.name,
game_list=self.game_list,
sesh=vars(IUserSession(request.getSession())),
).encode("utf-16")
class FE_Base(resource.Resource):
"""
A Generic skeleton class that all frontend handlers should inherit from
Initializes the environment, data, logger, config, and sets isLeaf to true
It is expected that game implementations of this class overwrite many of these
"""
isLeaf = True
def __init__(self, cfg: CoreConfig, environment: jinja2.Environment) -> None:
self.core_config = cfg
self.data = Data(cfg)
self.logger = logging.getLogger("frontend")
self.environment = environment
self.nav_name = "nav_name"
class FE_Gate(FE_Base):
def render_GET(self, request: Request):
self.logger.debug(f"{Utils.get_ip_addr(request)} -> {request.uri.decode()}")
uri: str = request.uri.decode()
sesh = request.getSession()
usr_sesh = IUserSession(sesh)
if usr_sesh.userId > 0:
return redirectTo(b"/user", request)
if uri.startswith("/gate/create"):
return self.create_user(request)
if b"e" in request.args:
try:
err = int(request.args[b"e"][0].decode())
except Exception:
err = 0
else:
err = 0
template = self.environment.get_template("core/frontend/gate/gate.jinja")
return template.render(
title=f"{self.core_config.server.name} | Login Gate",
error=err,
sesh=vars(usr_sesh),
).encode("utf-16")
def render_POST(self, request: Request):
uri = request.uri.decode()
ip = Utils.get_ip_addr(request)
if uri == "/gate/gate.login":
access_code: str = request.args[b"access_code"][0].decode()
passwd: bytes = request.args[b"passwd"][0]
if passwd == b"":
passwd = None
uid = self.data.card.get_user_id_from_card(access_code)
user = self.data.user.get_user(uid)
if uid is None:
return redirectTo(b"/gate?e=1", request)
if passwd is None:
sesh = self.data.user.check_password(uid)
if sesh is not None:
return redirectTo(
f"/gate/create?ac={access_code}".encode(), request
)
return redirectTo(b"/gate?e=1", request)
if not self.data.user.check_password(uid, passwd):
return redirectTo(b"/gate?e=1", request)
self.logger.info(f"Successful login of user {uid} at {ip}")
sesh = request.getSession()
usr_sesh = IUserSession(sesh)
usr_sesh.userId = uid
usr_sesh.current_ip = ip
usr_sesh.permissions = user['permissions']
return redirectTo(b"/user", request)
elif uri == "/gate/gate.create":
access_code: str = request.args[b"access_code"][0].decode()
username: str = request.args[b"username"][0]
email: str = request.args[b"email"][0].decode()
passwd: bytes = request.args[b"passwd"][0]
uid = self.data.card.get_user_id_from_card(access_code)
if uid is None:
return redirectTo(b"/gate?e=1", request)
salt = bcrypt.gensalt()
hashed = bcrypt.hashpw(passwd, salt)
result = self.data.user.create_user(
uid, username, email.lower(), hashed.decode(), 1
)
if result is None:
return redirectTo(b"/gate?e=3", request)
if not self.data.user.check_password(uid, passwd):
return redirectTo(b"/gate", request)
return redirectTo(b"/user", request)
else:
return b""
def create_user(self, request: Request):
if b"ac" not in request.args or len(request.args[b"ac"][0].decode()) != 20:
return redirectTo(b"/gate?e=2", request)
ac = request.args[b"ac"][0].decode()
card = self.data.card.get_card_by_access_code(ac)
if card is None:
return redirectTo(b"/gate?e=1", request)
user = self.data.user.get_user(card['user'])
if user is None:
self.logger.warning(f"Card {ac} exists with no/invalid associated user ID {card['user']}")
return redirectTo(b"/gate?e=0", request)
if user['password'] is not None:
return redirectTo(b"/gate?e=1", request)
template = self.environment.get_template("core/frontend/gate/create.jinja")
return template.render(
title=f"{self.core_config.server.name} | Create User",
code=ac,
sesh={"userId": 0, "permissions": 0},
).encode("utf-16")
class FE_User(FE_Base):
def render_GET(self, request: Request):
uri = request.uri.decode()
template = self.environment.get_template("core/frontend/user/index.jinja")
sesh: Session = request.getSession()
usr_sesh = IUserSession(sesh)
if usr_sesh.userId == 0:
return redirectTo(b"/gate", request)
m = re.match("\/user\/(\d*)", uri)
if m is not None:
usrid = m.group(1)
if usr_sesh.permissions < 1 << PermissionOffset.USERMOD.value or not usrid == usr_sesh.userId:
return redirectTo(b"/user", request)
else:
usrid = usr_sesh.userId
user = self.data.user.get_user(usrid)
if user is None:
return redirectTo(b"/user", request)
cards = self.data.card.get_user_cards(usrid)
arcades = self.data.arcade.get_arcades_managed_by_user(usrid)
card_data = []
arcade_data = []
for c in cards:
if c['is_locked']:
status = 'Locked'
elif c['is_banned']:
status = 'Banned'
else:
status = 'Active'
card_data.append({'access_code': c['access_code'], 'status': status})
for a in arcades:
arcade_data.append({'id': a['id'], 'name': a['name']})
return template.render(
title=f"{self.core_config.server.name} | Account",
sesh=vars(usr_sesh),
cards=card_data,
username=user['username'],
arcades=arcade_data
).encode("utf-16")
def render_POST(self, request: Request):
pass
class FE_System(FE_Base):
def render_GET(self, request: Request):
uri = request.uri.decode()
template = self.environment.get_template("core/frontend/sys/index.jinja")
usrlist: List[Dict] = []
aclist: List[Dict] = []
cablist: List[Dict] = []
sesh: Session = request.getSession()
usr_sesh = IUserSession(sesh)
if usr_sesh.userId == 0 or usr_sesh.permissions < 1 << PermissionOffset.USERMOD.value:
return redirectTo(b"/gate", request)
if uri.startswith("/sys/lookup.user?"):
uri_parse = parse.parse_qs(uri.replace("/sys/lookup.user?", "")) # lop off the first bit
uid_search = uri_parse.get("usrId")
email_search = uri_parse.get("usrEmail")
uname_search = uri_parse.get("usrName")
if uid_search is not None:
u = self.data.user.get_user(uid_search[0])
if u is not None:
usrlist.append(u._asdict())
elif email_search is not None:
u = self.data.user.find_user_by_email(email_search[0])
if u is not None:
usrlist.append(u._asdict())
elif uname_search is not None:
ul = self.data.user.find_user_by_username(uname_search[0])
for u in ul:
usrlist.append(u._asdict())
elif uri.startswith("/sys/lookup.arcade?"):
uri_parse = parse.parse_qs(uri.replace("/sys/lookup.arcade?", "")) # lop off the first bit
ac_id_search = uri_parse.get("arcadeId")
ac_name_search = uri_parse.get("arcadeName")
ac_user_search = uri_parse.get("arcadeUser")
ac_ip_search = uri_parse.get("arcadeIp")
if ac_id_search is not None:
u = self.data.arcade.get_arcade(ac_id_search[0])
if u is not None:
aclist.append(u._asdict())
elif ac_name_search is not None:
ul = self.data.arcade.get_arcade_by_name(ac_name_search[0])
if ul is not None:
for u in ul:
aclist.append(u._asdict())
elif ac_user_search is not None:
ul = self.data.arcade.get_arcades_managed_by_user(ac_user_search[0])
if ul is not None:
for u in ul:
aclist.append(u._asdict())
elif ac_ip_search is not None:
ul = self.data.arcade.get_arcades_by_ip(ac_ip_search[0])
if ul is not None:
for u in ul:
aclist.append(u._asdict())
elif uri.startswith("/sys/lookup.cab?"):
uri_parse = parse.parse_qs(uri.replace("/sys/lookup.cab?", "")) # lop off the first bit
cab_id_search = uri_parse.get("cabId")
cab_serial_search = uri_parse.get("cabSerial")
cab_acid_search = uri_parse.get("cabAcId")
if cab_id_search is not None:
u = self.data.arcade.get_machine(id=cab_id_search[0])
if u is not None:
cablist.append(u._asdict())
elif cab_serial_search is not None:
u = self.data.arcade.get_machine(serial=cab_serial_search[0])
if u is not None:
cablist.append(u._asdict())
elif cab_acid_search is not None:
ul = self.data.arcade.get_arcade_machines(cab_acid_search[0])
for u in ul:
cablist.append(u._asdict())
return template.render(
title=f"{self.core_config.server.name} | System",
sesh=vars(usr_sesh),
usrlist=usrlist,
aclist=aclist,
cablist=cablist,
).encode("utf-16")
class FE_Game(FE_Base):
isLeaf = False
children: Dict[str, Any] = {}
def getChild(self, name: bytes, request: Request):
if name == b"":
return self
return resource.Resource.getChild(self, name, request)
def render_GET(self, request: Request) -> bytes:
return redirectTo(b"/user", request)
class FE_Arcade(FE_Base):
def render_GET(self, request: Request):
uri = request.uri.decode()
template = self.environment.get_template("core/frontend/arcade/index.jinja")
managed = []
sesh: Session = request.getSession()
usr_sesh = IUserSession(sesh)
if usr_sesh.userId == 0:
return redirectTo(b"/gate", request)
m = re.match("\/arcade\/(\d*)", uri)
if m is not None:
arcadeid = m.group(1)
perms = self.data.arcade.get_manager_permissions(usr_sesh.userId, arcadeid)
arcade = self.data.arcade.get_arcade(arcadeid)
if perms is None:
perms = 0
else:
return redirectTo(b"/user", request)
return template.render(
title=f"{self.core_config.server.name} | Arcade",
sesh=vars(usr_sesh),
error=0,
perms=perms,
arcade=arcade._asdict()
).encode("utf-16")
class FE_Machine(FE_Base):
def render_GET(self, request: Request):
uri = request.uri.decode()
template = self.environment.get_template("core/frontend/machine/index.jinja")
sesh: Session = request.getSession()
usr_sesh = IUserSession(sesh)
if usr_sesh.userId == 0:
return redirectTo(b"/gate", request)
return template.render(
title=f"{self.core_config.server.name} | Machine",
sesh=vars(usr_sesh),
arcade={},
error=0,
).encode("utf-16")

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{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>{{ arcade.name }}</h1>
{% endblock content %}

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{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>Create User</h1>
<form id="create" style="max-width: 240px; min-width: 10%;" action="/gate/gate.create" method="post">
<div class="form-group row">
<label for="access_code">Card Access Code</label><br>
<input class="form-control" name="access_code" id="access_code" type="text" placeholder="00000000000000000000" value={{ code }} maxlength="20" readonly>
</div>
<div class="form-group row">
<label for="username">Username</label><br>
<input id="username" class="form-control" name="username" type="text" placeholder="username">
</div>
<div class="form-group row">
<label for="email">Email</label><br>
<input id="email" class="form-control" name="email" type="email" placeholder="example@example.com">
</div>
<div class="form-group row">
<label for="passwd">Password</label><br>
<input id="passwd" class="form-control" name="passwd" type="password" placeholder="password">
</div>
<p></p>
<input id="submit" class="btn btn-primary" style="display: block; margin: 0 auto;" type="submit" value="Create">
</form>
{% endblock content %}

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{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>Gate</h1>
{% include "core/frontend/widgets/err_banner.jinja" %}
<style>
/* Chrome, Safari, Edge, Opera */
input::-webkit-outer-spin-button,
input::-webkit-inner-spin-button {
-webkit-appearance: none;
margin: 0;
}
/* Firefox */
input[type=number] {
-moz-appearance: textfield;
}
</style>
<form id="login" style="max-width: 240px; min-width: 10%;" action="/gate/gate.login" method="post">
<div class="form-group row">
<label for="access_code">Card Access Code</label><br>
<input form="login" class="form-control" name="access_code" id="access_code" type="number" placeholder="00000000000000000000" maxlength="20" required>
</div>
<div class="form-group row">
<label for="passwd">Password</label><br>
<input id="passwd" class="form-control" name="passwd" type="password" placeholder="password">
</div>
<p></p>
<input id="submit" class="btn btn-primary" style="display: block; margin: 0 auto;" form="login" type="submit" value="Login">
</form>
<h6>*To register for the webui, type in the access code of your card, as shown in a game, and leave the password field blank.</h6>
<h6>*If you have not registered a card with this server, you cannot create a webui account.</h6>
{% endblock content %}

92
core/frontend/index.jinja Normal file
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<!DOCTYPE html>
<html>
<head>
<title>{{ title }}</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-rbsA2VBKQhggwzxH7pPCaAqO46MgnOM80zW1RWuH61DGLwZJEdK2Kadq2F9CUG65" crossorigin="anonymous">
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/js/bootstrap.bundle.min.js" integrity="sha384-kenU1KFdBIe4zVF0s0G1M5b4hcpxyD9F7jL+jjXkk+Q2h455rYXK/7HAuoJl+0I4" crossorigin="anonymous"></script>
<script src="https://cdn.jsdelivr.net/npm/jquery@3.2.1/dist/jquery.min.js" integrity="sha256-hwg4gsxgFZhOsEEamdOYGBf13FyQuiTwlAQgxVSNgt4=" crossorigin="anonymous"></script>
<style>
html {
background-color: #181a1b !important;
margin: 10px;
}
html {
color-scheme: dark !important;
}
html, body, input, textarea, select, button, dialog {
background-color: #181a1b;
}
html, body, input, textarea, select, button {
border-color: #736b5e;
color: #e8e6e3;
}
a {
color: #3391ff;
}
table {
border-color: #545b5e;
}
::placeholder {
color: #b2aba1;
}
input:-webkit-autofill,
textarea:-webkit-autofill,
select:-webkit-autofill {
background-color: #404400 !important;
color: #e8e6e3 !important;
}
::-webkit-scrollbar {
background-color: #202324;
color: #aba499;
}
::-webkit-scrollbar-thumb {
background-color: #454a4d;
}
::-webkit-scrollbar-thumb:hover {
background-color: #575e62;
}
::-webkit-scrollbar-thumb:active {
background-color: #484e51;
}
::-webkit-scrollbar-corner {
background-color: #181a1b;
}
* {
scrollbar-color: #454a4d #202324;
}
::selection {
background-color: #004daa !important;
color: #e8e6e3 !important;
}
::-moz-selection {
background-color: #004daa !important;
color: #e8e6e3 !important;
}
input[type="text"], input[type="text"]:focus, input[type="password"], input[type="password"]:focus, input[type="email"], input[type="email"]:focus {
background-color: #202324 !important;
color: #e8e6e3;
}
form {
outline: 1px solid grey;
padding: 20px;
padding-top: 10px;
padding-bottom: 10px;
}
.err-banner {
background-color: #AA0000;
padding: 20px;
margin-bottom: 10px;
width: 15%;
}
.modal-content {
background-color: #181a1b;
}
</style>
</head>
<body>
{% include "core/frontend/widgets/topbar.jinja" %}
{% block content %}
<h1>{{ server_name }}</h1>
{% endblock content %}
</body>
</html>

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@ -0,0 +1,5 @@
{% extends "core/frontend/index.jinja" %}
{% block content %}
{% include "core/frontend/widgets/err_banner.jinja" %}
<h1>Machine Management</h1>
{% endblock content %}

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@ -0,0 +1,103 @@
{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>System Management</h1>
<div class="row" id="rowForm">
{% if sesh.permissions >= 2 %}
<div class="col-sm-6" style="max-width: 25%;">
<form id="usrLookup" name="usrLookup" action="/sys/lookup.user" class="form-inline">
<h3>User Search</h3>
<div class="form-group">
<label for="usrId">User ID</label>
<input type="number" class="form-control" id="usrId" name="usrId">
</div>
OR
<div class="form-group">
<label for="usrName">Username</label>
<input type="text" class="form-control" id="usrName" name="usrName">
</div>
OR
<div class="form-group">
<label for="usrEmail">Email address</label>
<input type="email" class="form-control" id="usrEmail" name="usrEmail" aria-describedby="emailHelp">
</div>
<br />
<button type="submit" class="btn btn-primary">Search</button>
</form>
</div>
{% endif %}
{% if sesh.permissions >= 4 %}
<div class="col-sm-6" style="max-width: 25%;">
<form id="arcadeLookup" name="arcadeLookup" action="/sys/lookup.arcade" class="form-inline" >
<h3>Arcade Search</h3>
<div class="form-group">
<label for="arcadeId">Arcade ID</label>
<input type="number" class="form-control" id="arcadeId" name="arcadeId">
</div>
OR
<div class="form-group">
<label for="arcadeName">Arcade Name</label>
<input type="text" class="form-control" id="arcadeName" name="arcadeName">
</div>
OR
<div class="form-group">
<label for="arcadeUser">Owner User ID</label>
<input type="number" class="form-control" id="arcadeUser" name="arcadeUser">
</div>
OR
<div class="form-group">
<label for="arcadeIp">Assigned IP Address</label>
<input type="text" class="form-control" id="arcadeIp" name="arcadeIp">
</div>
<br />
<button type="submit" class="btn btn-primary">Search</button>
</form>
</div>
<div class="col-sm-6" style="max-width: 25%;">
<form id="cabLookup" name="cabLookup" action="/sys/lookup.cab" class="form-inline" >
<h3>Machine Search</h3>
<div class="form-group">
<label for="cabId">Machine ID</label>
<input type="number" class="form-control" id="cabId" name="cabId">
</div>
OR
<div class="form-group">
<label for="cabSerial">Machine Serial</label>
<input type="text" class="form-control" id="cabSerial" name="cabSerial">
</div>
OR
<div class="form-group">
<label for="cabAcId">Arcade ID</label>
<input type="number" class="form-control" id="cabAcId" name="cabAcId">
</div>
<br />
<button type="submit" class="btn btn-primary">Search</button>
</form>
</div>
{% endif %}
</div>
<div class="row" id="rowResult" style="margin: 10px;">
{% if sesh.permissions >= 2 %}
<div id="userSearchResult" class="col-sm-6" style="max-width: 25%;">
{% for usr in usrlist %}
<a href=/user/{{ usr.id }}><pre>{{ usr.id }} | {{ usr.username if usr.username != None else "<i>No Name Set</i>"}}</pre></a>
{% endfor %}
</div>
{% endif %}
{% if sesh.permissions >= 4 %}
<div id="arcadeSearchResult" class="col-sm-6" style="max-width: 25%;">
{% for ac in aclist %}
<pre><a href=/arcade/{{ ac.id }}>{{ ac.id }} | {{ ac.name if ac.name != None else "<i>No Name Set</i>" }} | {{ ac.ip if ac.ip != None else "<i>No IP Assigned</i>"}}</pre></a>
{% endfor %}
</div
><div id="cabSearchResult" class="col-sm-6" style="max-width: 25%;">
{% for cab in cablist %}
<a href=/cab/{{ cab.id }}><pre>{{ cab.id }} | {{ cab.game if cab.game != None else "<i>ANY </i>" }} | {{ cab.serial }}</pre></a>
{% endfor %}
</div>
{% endif %}
</div>
<div class="row" id="rowAdd">
</div>
{% endblock content %}

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@ -0,0 +1,41 @@
{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>Management for {{ username }}</h1>
<h2>Cards <button class="btn btn-success" data-bs-toggle="modal" data-bs-target="#card_add">Add</button></h2>
<ul style="font-size: 20px;">
{% for c in cards %}
<li>{{ c.access_code }}: {{ c.status }}&nbsp;{% if c.status == 'Active'%}<button class="btn-warning btn">Lock</button>{% elif c.status == 'Locked' %}<button class="btn-warning btn">Unlock</button>{% endif %}&nbsp;<button class="btn-danger btn">Delete</button></li>
{% endfor %}
</ul>
{% if arcades is defined %}
<h2>Arcades</h2>
<ul style="font-size: 20px;">
{% for a in arcades %}
<li><a href=/arcade/{{ a.id }}>{{ a.name }}</a></li>
{% endfor %}
</ul>
{% endif %}
<div class="modal fade" id="card_add" tabindex="-1" aria-labelledby="card_add_label" aria-hidden="true">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-5" id="card_add_label">Add Card</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
</div>
<div class="modal-body">
HOW TO:<br>
Scan your card on any networked game and press the "View Access Code" button (varies by game) and enter the 20 digit code below.<br>
!!FOR AMUSEIC CARDS: DO NOT ENTER THE CODE SHOWN ON THE BACK OF THE CARD ITSELF OR IT WILL NOT WORK!!
<p /><label for="card_add_frm_access_code">Access Code:&nbsp;</label><input id="card_add_frm_access_code" maxlength="20" type="text" required>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-primary">Add</button>
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
</div>
</div>
</div>
</div>
{% endblock content %}

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@ -0,0 +1,18 @@
{% if error > 0 %}
<div class="err-banner">
<h3>Error</h3>
{% if error == 1 %}
Card not registered, or wrong password
{% elif error == 2 %}
Missing or malformed access code
{% elif error == 3 %}
Failed to create user
{% elif error == 4 %}
Arcade not found
{% elif error == 5 %}
Machine not found
{% else %}
An unknown error occoured
{% endif %}
</div>
{% endif %}

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@ -0,0 +1,21 @@
<div style="background: #333; color: #f9f9f9; width: 10%; height: 50px; line-height: 50px; text-align: center; float: left;">
Navigation
</div>
<div style="background: #333; color: #f9f9f9; width: 80%; height: 50px; line-height: 50px; padding-left: 10px; float: left;">
<a href=/><button class="btn btn-primary">Home</button></a>&nbsp;
{% for game in game_list %}
<a href=/game/{{ game.url }}><button class="btn btn-success">{{ game.name }}</button></a>&nbsp;
{% endfor %}
</div>
</div>
<div style="background: #333; color: #f9f9f9; width: 10%; height: 50px; line-height: 50px; text-align: center; float: left;">
{% if sesh is defined and sesh["permissions"] >= 2 %}
<a href="/sys"><button class="btn btn-primary">System</button></a>
{% endif %}
{% if sesh is defined and sesh["userId"] > 0 %}
<a href="/user"><button class="btn btn-primary">Account</button></a>
{% else %}
<a href="/gate"><button class="btn btn-primary">Gate</button></a>
{% endif %}
</div>

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@ -1,115 +1,186 @@
from typing import Dict, Any, Optional
from typing import Dict, Any, Optional, List
import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler
from twisted.web import resource
from twisted.web.http import Request
from datetime import datetime
from Crypto.Cipher import Blowfish
import pytz
from core.config import CoreConfig
from core import CoreConfig
from core.utils import Utils
class MuchaServlet:
def __init__(self, cfg: CoreConfig) -> None:
def __init__(self, cfg: CoreConfig, cfg_dir: str) -> None:
self.config = cfg
self.config_dir = cfg_dir
self.mucha_registry: List[str] = []
self.logger = logging.getLogger('mucha')
self.logger = logging.getLogger("mucha")
log_fmt_str = "[%(asctime)s] Mucha | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler("{0}/{1}.log".format(self.config.server.log_dir, "mucha"), when="d", backupCount=10)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "mucha"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(logging.INFO)
coloredlogs.install(level=logging.INFO, logger=self.logger, fmt=log_fmt_str)
def handle_boardauth(self, request: Request) -> bytes:
self.logger.setLevel(cfg.mucha.loglevel)
coloredlogs.install(level=cfg.mucha.loglevel, logger=self.logger, fmt=log_fmt_str)
all_titles = Utils.get_all_titles()
for _, mod in all_titles.items():
if hasattr(mod, "index") and hasattr(mod.index, "get_mucha_info"):
enabled, game_cd = mod.index.get_mucha_info(
self.config, self.config_dir
)
if enabled:
self.mucha_registry.append(game_cd)
self.logger.info(f"Serving {len(self.mucha_registry)} games")
def handle_boardauth(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue())
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(f"Error processing mucha request {request.content.getvalue()}")
return b""
self.logger.error(
f"Error processing mucha request {request.content.getvalue()}"
)
return b"RESULTS=000"
req = MuchaAuthRequest(req_dict)
self.logger.info(f"Mucha request {vars(req)}")
resp = MuchaAuthResponse(mucha_url=f"{self.config.mucha.hostname}:{self.config.mucha.port}")
self.logger.info(f"Mucha response {vars(resp)}")
self.logger.info(f"Boardauth request from {client_ip} for {req.gameVer}")
self.logger.debug(f"Mucha request {vars(req)}")
if req.gameCd not in self.mucha_registry:
self.logger.warning(f"Unknown gameCd {req.gameCd}")
return b"RESULTS=000"
# TODO: Decrypt S/N
b_key = b""
for x in range(8):
b_key += req.sendDate[(x - 1) & 7].encode()
cipher = Blowfish.new(b_key, Blowfish.MODE_ECB)
sn_decrypt = cipher.decrypt(bytes.fromhex(req.serialNum))
self.logger.debug(f"Decrypt SN to {sn_decrypt.hex()}")
resp = MuchaAuthResponse(
f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}"
)
self.logger.debug(f"Mucha response {vars(resp)}")
return self.mucha_postprocess(vars(resp))
def handle_updatecheck(self, request: Request) -> bytes:
def handle_updatecheck(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue())
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(f"Error processing mucha request {request.content.getvalue()}")
return b""
self.logger.error(
f"Error processing mucha request {request.content.getvalue()}"
)
return b"RESULTS=000"
req = MuchaUpdateRequest(req_dict)
self.logger.info(f"Mucha request {vars(req)}")
resp = MuchaUpdateResponse(mucha_url=f"{self.config.mucha.hostname}:{self.config.mucha.port}")
self.logger.info(f"Mucha response {vars(resp)}")
self.logger.info(f"Updatecheck request from {client_ip} for {req.gameVer}")
self.logger.debug(f"Mucha request {vars(req)}")
if req.gameCd not in self.mucha_registry:
self.logger.warning(f"Unknown gameCd {req.gameCd}")
return b"RESULTS=000"
resp = MuchaUpdateResponse(req.gameVer, f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}")
self.logger.debug(f"Mucha response {vars(resp)}")
return self.mucha_postprocess(vars(resp))
def handle_dlstate(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue())
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(
f"Error processing mucha request {request.content.getvalue()}"
)
return b""
req = MuchaDownloadStateRequest(req_dict)
self.logger.info(f"DownloadState request from {client_ip} for {req.gameCd} -> {req.updateVer}")
self.logger.debug(f"request {vars(req)}")
return b"RESULTS=001"
def mucha_preprocess(self, data: bytes) -> Optional[Dict]:
try:
ret: Dict[str, Any] = {}
for x in data.decode().split('&'):
kvp = x.split('=')
for x in data.decode().split("&"):
kvp = x.split("=")
if len(kvp) == 2:
ret[kvp[0]] = kvp[1]
return ret
except:
except Exception:
self.logger.error(f"Error processing mucha request {data}")
return None
def mucha_postprocess(self, data: dict) -> Optional[bytes]:
try:
urlencode = ""
for k,v in data.items():
urlencode += f"{k}={v}&"
urlencode = "&".join(f"{k}={v}" for k, v in data.items())
return urlencode.encode()
except:
except Exception:
self.logger.error("Error processing mucha response")
return None
class MuchaAuthRequest():
def __init__(self, request: Dict) -> None:
self.gameVer = "" if "gameVer" not in request else request["gameVer"]
self.sendDate = "" if "sendDate" not in request else request["sendDate"]
self.serialNum = "" if "serialNum" not in request else request["serialNum"]
self.gameCd = "" if "gameCd" not in request else request["gameCd"]
self.boardType = "" if "boardType" not in request else request["boardType"]
self.boardId = "" if "boardId" not in request else request["boardId"]
self.placeId = "" if "placeId" not in request else request["placeId"]
self.storeRouterIp = "" if "storeRouterIp" not in request else request["storeRouterIp"]
self.countryCd = "" if "countryCd" not in request else request["countryCd"]
self.useToken = "" if "useToken" not in request else request["useToken"]
self.allToken = "" if "allToken" not in request else request["allToken"]
class MuchaAuthResponse():
def __init__(self, mucha_url: str = "localhost") -> None:
self.RESULTS = "001"
class MuchaAuthRequest:
def __init__(self, request: Dict) -> None:
# gameCd + boardType + countryCd + version
self.gameVer = request.get("gameVer", "")
self.sendDate = request.get("sendDate", "") # %Y%m%d
self.serialNum = request.get("serialNum", "")
self.gameCd = request.get("gameCd", "")
self.boardType = request.get("boardType", "")
self.boardId = request.get("boardId", "")
self.mac = request.get("mac", "")
self.placeId = request.get("placeId", "")
self.storeRouterIp = request.get("storeRouterIp", "")
self.countryCd = request.get("countryCd", "")
self.useToken = request.get("useToken", "")
self.allToken = request.get("allToken", "")
class MuchaAuthResponse:
def __init__(self, mucha_url: str) -> None:
self.RESULTS = "001"
self.AUTH_INTERVAL = "86400"
self.SERVER_TIME = datetime.strftime(datetime.now(), "%Y%m%d%H%M")
self.UTC_SERVER_TIME = datetime.strftime(datetime.now(pytz.UTC), "%Y%m%d%H%M")
self.CHARGE_URL = f"https://{mucha_url}/charge/"
self.CHARGE_URL = f"https://{mucha_url}/charge/"
self.FILE_URL = f"https://{mucha_url}/file/"
self.URL_1 = f"https://{mucha_url}/url1/"
self.URL_2 = f"https://{mucha_url}/url2/"
self.URL_3 = f"https://{mucha_url}/url3/"
self.PLACE_ID = "JPN123"
self.COUNTRY_CD = "JPN"
self.PLACE_ID = "JPN123"
self.COUNTRY_CD = "JPN"
self.SHOP_NAME = "TestShop!"
self.SHOP_NICKNAME = "TestShop"
self.AREA_0 = "008"
@ -120,7 +191,7 @@ class MuchaAuthResponse():
self.AREA_FULL_1 = ""
self.AREA_FULL_2 = ""
self.AREA_FULL_3 = ""
self.SHOP_NAME_EN = "TestShop!"
self.SHOP_NICKNAME_EN = "TestShop"
self.AREA_0_EN = "008"
@ -132,32 +203,141 @@ class MuchaAuthResponse():
self.AREA_FULL_2_EN = ""
self.AREA_FULL_3_EN = ""
self.PREFECTURE_ID = "1"
self.PREFECTURE_ID = "1"
self.EXPIRATION_DATE = "null"
self.USE_TOKEN = "0"
self.CONSUME_TOKEN = "0"
self.DONGLE_FLG = "1"
self.FORCE_BOOT = "0"
class MuchaUpdateRequest():
def __init__(self, request: Dict) -> None:
self.gameVer = "" if "gameVer" not in request else request["gameVer"]
self.gameCd = "" if "gameCd" not in request else request["gameCd"]
self.serialNum = "" if "serialNum" not in request else request["serialNum"]
self.countryCd = "" if "countryCd" not in request else request["countryCd"]
self.placeId = "" if "placeId" not in request else request["placeId"]
self.storeRouterIp = "" if "storeRouterIp" not in request else request["storeRouterIp"]
class MuchaUpdateResponse():
def __init__(self, game_ver: str = "PKFN0JPN01.01", mucha_url: str = "localhost") -> None:
self.RESULTS = "001"
class MuchaUpdateRequest:
def __init__(self, request: Dict) -> None:
self.gameVer = request.get("gameVer", "")
self.gameCd = request.get("gameCd", "")
self.serialNum = request.get("serialNum", "")
self.countryCd = request.get("countryCd", "")
self.placeId = request.get("placeId", "")
self.storeRouterIp = request.get("storeRouterIp", "")
class MuchaUpdateResponse:
def __init__(self, game_ver: str, mucha_url: str) -> None:
self.RESULTS = "001"
self.EXE_VER = game_ver
self.UPDATE_VER_1 = game_ver
self.UPDATE_URL_1 = f"https://{mucha_url}/updUrl1/"
self.UPDATE_SIZE_1 = "0"
self.UPDATE_CRC_1 = "0000000000000000"
self.CHECK_URL_1 = f"https://{mucha_url}/checkUrl/"
self.EXE_VER_1 = game_ver
self.UPDATE_URL_1 = f"http://{mucha_url}/updUrl1/"
self.UPDATE_SIZE_1 = "20"
self.CHECK_CRC_1 = "0000000000000000"
self.CHECK_URL_1 = f"http://{mucha_url}/checkUrl/"
self.CHECK_SIZE_1 = "20"
self.INFO_SIZE_1 = "0"
self.COM_SIZE_1 = "0"
self.COM_TIME_1 = "0"
self.LAN_INFO_SIZE_1 = "0"
self.USER_ID = ""
self.PASSWORD = ""
"""
RESULTS
EXE_VER
UPDATE_VER_%d
UPDATE_URL_%d
UPDATE_SIZE_%d
CHECK_CRC_%d
CHECK_URL_%d
CHECK_SIZE_%d
INFO_SIZE_1
COM_SIZE_1
COM_TIME_1
LAN_INFO_SIZE_1
USER_ID
PASSWORD
"""
class MuchaUpdateResponseStub:
def __init__(self, game_ver: str) -> None:
self.RESULTS = "001"
self.UPDATE_VER_1 = game_ver
class MuchaDownloadStateRequest:
def __init__(self, request: Dict) -> None:
self.gameCd = request.get("gameCd", "")
self.updateVer = request.get("updateVer", "")
self.serialNum = request.get("serialNum", "")
self.fileSize = request.get("fileSize", "")
self.compFileSize = request.get("compFileSize", "")
self.boardId = request.get("boardId", "")
self.placeId = request.get("placeId", "")
self.storeRouterIp = request.get("storeRouterIp", "")
class MuchaDownloadErrorRequest:
def __init__(self, request: Dict) -> None:
self.gameCd = request.get("gameCd", "")
self.updateVer = request.get("updateVer", "")
self.serialNum = request.get("serialNum", "")
self.downloadUrl = request.get("downloadUrl", "")
self.errCd = request.get("errCd", "")
self.errMessage = request.get("errMessage", "")
self.boardId = request.get("boardId", "")
self.placeId = request.get("placeId", "")
self.storeRouterIp = request.get("storeRouterIp", "")
class MuchaRegiAuthRequest:
def __init__(self, request: Dict) -> None:
self.gameCd = request.get("gameCd", "")
self.serialNum = request.get("serialNum", "") # Encrypted
self.countryCd = request.get("countryCd", "")
self.registrationCd = request.get("registrationCd", "")
self.sendDate = request.get("sendDate", "")
self.useToken = request.get("useToken", "")
self.allToken = request.get("allToken", "")
self.placeId = request.get("placeId", "")
self.storeRouterIp = request.get("storeRouterIp", "")
class MuchaRegiAuthResponse:
def __init__(self) -> None:
self.RESULTS = "001" # 001 = success, 099, 098, 097 = fail, others = fail
self.ALL_TOKEN = "0" # Encrypted
self.ADD_TOKEN = "0" # Encrypted
class MuchaTokenStateRequest:
def __init__(self, request: Dict) -> None:
self.gameCd = request.get("gameCd", "")
self.serialNum = request.get("serialNum", "")
self.countryCd = request.get("countryCd", "")
self.useToken = request.get("useToken", "")
self.allToken = request.get("allToken", "")
self.placeId = request.get("placeId", "")
self.storeRouterIp = request.get("storeRouterIp", "")
class MuchaTokenStateResponse:
def __init__(self) -> None:
self.RESULTS = "001"
class MuchaTokenMarginStateRequest:
def __init__(self, request: Dict) -> None:
self.gameCd = request.get("gameCd", "")
self.serialNum = request.get("serialNum", "")
self.countryCd = request.get("countryCd", "")
self.placeId = request.get("placeId", "")
self.limitLowerToken = request.get("limitLowerToken", 0)
self.limitUpperToken = request.get("limitUpperToken", 0)
self.settlementMonth = request.get("settlementMonth", 0)
class MuchaTokenMarginStateResponse:
def __init__(self) -> None:
self.RESULTS = "001"
self.LIMIT_LOWER_TOKEN = 0
self.LIMIT_UPPER_TOKEN = 0
self.LAST_SETTLEMENT_MONTH = 0
self.LAST_LIMIT_LOWER_TOKEN = 0
self.LAST_LIMIT_UPPER_TOKEN = 0
self.SETTLEMENT_MONTH = 0

View File

@ -7,8 +7,9 @@ from core.config import CoreConfig
from core.data import Data
from core.utils import Utils
class TitleServlet():
def __init__(self, core_cfg: CoreConfig, cfg_folder: str):
class TitleServlet:
def __init__(self, core_cfg: CoreConfig, cfg_folder: str):
super().__init__()
self.config = core_cfg
self.config_folder = cfg_folder
@ -18,57 +19,86 @@ class TitleServlet():
self.logger = logging.getLogger("title")
if not hasattr(self.logger, "initialized"):
log_fmt_str = "[%(asctime)s] Title | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler("{0}/{1}.log".format(self.config.server.log_dir, "title"), when="d", backupCount=10)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "title"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(core_cfg.title.loglevel)
coloredlogs.install(level=core_cfg.title.loglevel, logger=self.logger, fmt=log_fmt_str)
coloredlogs.install(
level=core_cfg.title.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.initialized = True
plugins = Utils.get_all_titles()
for folder, mod in plugins.items():
if hasattr(mod, "game_codes") and hasattr(mod, "index"):
handler_cls = mod.index(self.config, self.config_folder)
if hasattr(handler_cls, "setup"):
handler_cls.setup()
for code in mod.game_codes:
self.title_registry[code] = handler_cls
should_call_setup = True
if hasattr(mod.index, "get_allnet_info"):
for code in mod.game_codes:
enabled, _, _ = mod.index.get_allnet_info(
code, self.config, self.config_folder
)
if enabled:
handler_cls = mod.index(self.config, self.config_folder)
if hasattr(handler_cls, "setup") and should_call_setup:
handler_cls.setup()
should_call_setup = False
self.title_registry[code] = handler_cls
else:
self.logger.warning(f"Game {folder} has no get_allnet_info")
else:
self.logger.error(f"{folder} missing game_code or index in __init__.py")
self.logger.info(f"Serving {len(self.title_registry)} game codes on port {core_cfg.title.port}")
self.logger.info(
f"Serving {len(self.title_registry)} game codes {'on port ' + str(core_cfg.title.port) if core_cfg.title.port > 0 else ''}"
)
def render_GET(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["game"]
if code not in self.title_registry:
self.logger.warn(f"Unknown game code {code}")
index = self.title_registry[code]
if not hasattr(index, "render_GET"):
self.logger.warn(f"{code} does not dispatch GET")
self.logger.warning(f"Unknown game code {code}")
request.setResponseCode(404)
return b""
return index.render_GET(request, endpoints["version"], endpoints["endpoint"])
index = self.title_registry[code]
if not hasattr(index, "render_GET"):
self.logger.warning(f"{code} does not dispatch GET")
request.setResponseCode(405)
return b""
return index.render_GET(request, int(endpoints["version"]), endpoints["endpoint"])
def render_POST(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["game"]
if code not in self.title_registry:
self.logger.warn(f"Unknown game code {code}")
index = self.title_registry[code]
if not hasattr(index, "render_POST"):
self.logger.warn(f"{code} does not dispatch POST")
self.logger.warning(f"Unknown game code {code}")
request.setResponseCode(404)
return b""
return index.render_POST(request, endpoints["version"], endpoints["endpoint"])
index = self.title_registry[code]
if not hasattr(index, "render_POST"):
self.logger.warning(f"{code} does not dispatch POST")
request.setResponseCode(405)
return b""
return index.render_POST(
request, int(endpoints["version"]), endpoints["endpoint"]
)

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@ -1,22 +1,35 @@
from typing import Dict, List, Any, Optional
from typing import Dict, Any
from types import ModuleType
import zlib, base64
from twisted.web.http import Request
import logging
import importlib
from os import walk
class Utils:
@classmethod
def get_all_titles(cls) -> Dict[str, ModuleType]:
ret: Dict[str, Any] = {}
for root, dirs, files in walk("titles"):
for dir in dirs:
for dir in dirs:
if not dir.startswith("__"):
try:
mod = importlib.import_module(f"titles.{dir}")
ret[dir] = mod
if hasattr(mod, "game_codes") and hasattr(
mod, "index"
): # Minimum required to function
ret[dir] = mod
except ImportError as e:
print(f"{dir} - {e}")
logging.getLogger("core").error(f"get_all_titles: {dir} - {e}")
raise
return ret
@classmethod
def get_ip_addr(cls, req: Request) -> str:
return (
req.getAllHeaders()[b"x-forwarded-for"].decode()
if b"x-forwarded-for" in req.getAllHeaders()
else req.getClientAddress().host
)

View File

@ -1,47 +1,91 @@
import yaml
import argparse
import logging
from core.config import CoreConfig
from core.data import Data
from os import path, mkdir, access, W_OK
if __name__=='__main__':
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Database utilities")
parser.add_argument("--config", "-c", type=str, help="Config folder to use", default="config")
parser.add_argument("--version", "-v", type=str, help="Version of the database to upgrade/rollback to")
parser.add_argument("--game", "-g", type=str, help="Game code of the game who's schema will be updated/rolled back. Ex. SDFE")
parser.add_argument("action", type=str, help="DB Action, create, recreate, upgrade, or rollback")
parser.add_argument(
"--config", "-c", type=str, help="Config folder to use", default="config"
)
parser.add_argument(
"--version",
"-v",
type=str,
help="Version of the database to upgrade/rollback to",
)
parser.add_argument(
"--game",
"-g",
type=str,
help="Game code of the game who's schema will be updated/rolled back. Ex. SDFE",
)
parser.add_argument("--email", "-e", type=str, help="Email for the new user")
parser.add_argument("--old_ac", "-o", type=str, help="Access code to transfer from")
parser.add_argument("--new_ac", "-n", type=str, help="Access code to transfer to")
parser.add_argument("--force", "-f", type=bool, help="Force the action to happen")
parser.add_argument(
"action", type=str, help="DB Action, create, recreate, upgrade, or rollback"
)
args = parser.parse_args()
cfg = CoreConfig()
cfg.update(yaml.safe_load(open(f"{args.config}/core.yaml")))
if path.exists(f"{args.config}/core.yaml"):
cfg_dict = yaml.safe_load(open(f"{args.config}/core.yaml"))
cfg_dict.get("database", {})["loglevel"] = "info"
cfg.update(cfg_dict)
if not path.exists(cfg.server.log_dir):
mkdir(cfg.server.log_dir)
if not access(cfg.server.log_dir, W_OK):
print(
f"Log directory {cfg.server.log_dir} NOT writable, please check permissions"
)
exit(1)
data = Data(cfg)
if args.action == "create":
data.create_database()
elif args.action == "recreate":
data.recreate_database()
elif args.action == "upgrade" or args.action == "rollback":
if args.version is None:
print("Must set game and version to migrate to")
exit(0)
data.logger.warning("No version set, upgrading to latest")
if args.game is None:
print("No game set, upgrading core schema")
data.migrate_database("CORE", int(args.version))
data.logger.warning("No game set, upgrading core schema")
data.migrate_database(
"CORE",
int(args.version) if args.version is not None else None,
args.action,
)
else:
data.migrate_database(args.game, int(args.version), args.action)
data.migrate_database(
args.game,
int(args.version) if args.version is not None else None,
args.action,
)
elif args.action == "autoupgrade":
data.autoupgrade()
elif args.action == "create-owner":
data.create_owner(args.email)
elif args.action == "migrate-card":
data.migrate_card(args.old_ac, args.new_ac, args.force)
elif args.action == "cleanup":
data.delete_hanging_users()
elif args.action == "migrate":
print("Migrating from old schema to new schema")
data.restore_from_old_schema()
elif args.action == "dump":
print("Dumping old schema to migrate to new schema")
data.dump_db()
elif args.action == "generate":
pass
elif args.action == "version":
data.show_versions()
data.logger.info("Done")

57
docker-compose.yml Normal file
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@ -0,0 +1,57 @@
version: "3.9"
services:
app:
hostname: ma.app
build: .
volumes:
- ./aime:/app/aime
environment:
CFG_DEV: 1
CFG_CORE_SERVER_HOSTNAME: 0.0.0.0
CFG_CORE_DATABASE_HOST: ma.db
CFG_CORE_MEMCACHED_HOSTNAME: ma.memcached
CFG_CORE_AIMEDB_KEY: keyhere
CFG_CHUNI_SERVER_LOGLEVEL: debug
ports:
- "80:80"
- "8443:8443"
- "22345:22345"
- "8080:8080"
- "8090:8090"
depends_on:
db:
condition: service_healthy
db:
hostname: ma.db
image: mysql:8.0.31-debian
environment:
MYSQL_DATABASE: aime
MYSQL_USER: aime
MYSQL_PASSWORD: aime
MYSQL_ROOT_PASSWORD: AimeRootPassword
healthcheck:
test: ["CMD", "mysqladmin" ,"ping", "-h", "localhost"]
timeout: 5s
retries: 5
memcached:
hostname: ma.memcached
image: memcached:1.6.17-bullseye
phpmyadmin:
hostname: ma.phpmyadmin
image: phpmyadmin:latest
environment:
PMA_HOSTS: ma.db
PMA_USER: root
PMA_PASSWORD: AimeRootPassword
APACHE_PORT: 8080
ports:
- "8080:8080"

129
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# ARTEMiS - Ubuntu 20.04 LTS Guide
This step-by-step guide assumes that you are using a fresh install of Ubuntu 20.04 LTS, some of the steps can be skipped if you already have an installation with MySQL 5.7 or even some of the modules already present on your environment
# Setup
## Install memcached module
1. sudo apt-get install memcached
2. Under the file /etc/memcached.conf, please make sure the following parameters are set:
```
# Start with a cap of 64 megs of memory. It's reasonable, and the daemon default
# Note that the daemon will grow to this size, but does not start out holding this much
# memory
-I 128m
-m 1024
```
** This is mandatory to avoid memcached overload caused by Crossbeats or by massive profiles
3. Restart memcached using: sudo systemctl restart memcached
## Install MySQL 5.7
```
sudo apt update
sudo apt install wget -y
wget https://dev.mysql.com/get/mysql-apt-config_0.8.12-1_all.deb
sudo dpkg -i mysql-apt-config_0.8.12-1_all.deb
```
1. During the first prompt, select Ubuntu Bionic
2. Select the default option
3. Select MySQL 5.7
4. Select the last option
```
sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 467B942D3A79BD29
sudo apt-get update
sudo apt-cache policy mysql-server
sudo apt install -f mysql-client=5.7* mysql-community-server=5.7* mysql-server=5.7*
```
## Default Configuration for MySQL Server
1. sudo mysql_secure_installation
> Make sure to follow the steps that will be prompted such as changing the mysql root password and such
2. Test your MySQL Server login by doing the following command :
> mysql -u root -p
## Create the default ARTEMiS database and user
1. mysql -u root -p
2. Please change the password indicated in the next line for a custom secure one and continue with the next commands
```
CREATE USER 'aime'@'localhost' IDENTIFIED BY 'MyStrongPass.';
CREATE DATABASE aime;
GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost';
FLUSH PRIVILEGES;
exit;
```
3. sudo systemctl restart mysql
## Install Python modules
```
sudo apt-get install python3-dev default-libmysqlclient-dev build-essential mysql-client libmysqlclient-dev libmemcached-dev
sudo apt install libpython3.8-dev
sudo apt-get install python3-software-properties
sudo apt install python3-pip
sudo pip3 install --upgrade pip testresources
sudo pip3 install --upgrade pip setuptools
sudo apt-get install python3-tk
```
7. Change your work path to the ARTEMiS root folder using 'cd' and install the requirements:
> sudo python3 -m pip install -r requirements.txt
## Copy/Rename the folder example_config to config
## Adjust /config/core.yaml
1. Make sure to change the server listen_address to be set to your local machine IP (ex.: 192.168.1.xxx)
2. Adjust the proper MySQL information you created earlier
3. Add the AimeDB key at the bottom of the file
## Create the database tables for ARTEMiS
1. sudo python3 dbutils.py create
2. If you get "No module named Crypto", run the following command:
```
sudo pip uninstall crypto
sudo pip uninstall pycrypto
sudo pip install pycrypto
```
## Firewall Adjustements
```
sudo ufw allow 80
sudo ufw allow 443
sudo ufw allow 8443
sudo ufw allow 22345
sudo ufw allow 8090
sudo ufw allow 8444
sudo ufw allow 8080
```
## Running the ARTEMiS instance
1. sudo python3 index.py
# Troubleshooting
## Game does not connect to ARTEMiS Allnet server
1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened
## Game does not connect to Title Server
1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname
2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox.
3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml.
## Unhandled command under AimeDB
1. Double check your AimeDB key under core.yaml, it is incorrect.
## Memcache failed, error 3
1. Make sure memcached is properly installed and running. You can check the status of the service using the following command:
> sudo systemctl status memcached
2. If it is failing, double check the /etc/memcached.conf file, it may have duplicated arguments like the -I and -m
3. If it is still not working afterward, you can proceed with a workaround by manually editing the /core/data/cache.py file.
```
# Make memcache optional
try:
has_mc = False
except ModuleNotFoundError:
has_mc = False
```

83
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# ARTEMiS - Windows 10/11 Guide
This step-by-step guide assumes that you are using a fresh install of Windows 10/11 without MySQL installed, some of the steps can be skipped if you already have an installation with MySQL 8.0 or even some of the modules already present on your environment
# Setup
## Install Python Python 3.9 (recommended) or 3.10
1. Download Python 3.9 : [Link](https://www.python.org/ftp/python/3.9.13/python-3.9.13-amd64.exe)
2. Install python-3.9.13-amd64.exe
1. Select Customize installation
2. Make sure that pip, tcl/tk, and the for all users are checked and hit Next
3. Make sure that you enable "Create shortcuts for installed applications" and "Add Python to environment variables" and hit Install
## Install MySQL 8.0
1. Download MySQL 8.0 Server : [Link](https://cdn.mysql.com//Downloads/MySQLInstaller/mysql-installer-web-community-8.0.31.0.msi)
2. Install mysql-installer-web-community-8.0.31.0.msi
1. Click on "Add ..." on the side
2. Click on the "+" next to MySQL Servers
3. Make sure MySQL Server 8.0.29 - X64 is under the products to be installed.
4. Hit Next and Next once installed
5. Select the configuration type "Development Computer"
6. Hit Next
7. Select "Use Legacy Authentication Method (Retain MySQL 5.x compatibility)" and hit Next
8. Enter a root password and then hit Next >
9. Leave everything under Windows Service as default and hit Next >
10. Click on Execute and for it to finish and hit Next> and then Finish
3. Open MySQL 8.0 Command Line Client and login as your root user
4. Type those commands to create your user and the database
```
CREATE USER 'aime'@'localhost' IDENTIFIED BY 'MyStrongPass.';
CREATE DATABASE aime;
GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost';
FLUSH PRIVILEGES;
exit;
```
## Install Python modules
1. Change your work path to the artemis-master folder using 'cd' and install the requirements:
> pip install -r requirements.txt
## Copy/Rename the folder example_config to config
## Adjust /config/core.yaml
1. Make sure to change the server listen_address to be set to your local machine IP (ex.: 192.168.1.xxx)
- In case you want to run this only locally, set the following values:
```
server:
listen_address: 0.0.0.0
title:
hostname: localhost
```
2. Adjust the proper MySQL information you created earlier
3. Add the AimeDB key at the bottom of the file
4. If the webui is needed, change the flag from False to True
## Create the database tables for ARTEMiS
> python dbutils.py create
## Firewall Adjustements
Make sure the following ports are open both on your router and local Windows firewall in case you want to use this for public use (NOT recommended):
> Port 80 (TCP), 443 (TCP), 8443 (TCP), 22345 (TCP), 8080 (TCP), 8090 (TCP) **webui, 8444 (TCP) **mucha
## Running the ARTEMiS instance
> python index.py
# Troubleshooting
## Game does not connect to ARTEMiS Allnet server
1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened
## Game does not connect to Title Server
1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname
2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox.
3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml.
## Unhandled command under AimeDB
1. Double check your AimeDB key under core.yaml, it is incorrect.
## AttributeError: module 'collections' has no attribute 'Hashable'
1. This means the pyYAML module is obsolete, simply rerun pip with the -U (force update) flag, as shown below.
- Change your work path to the artemis-master (or artemis-develop) folder using 'cd' and run the following commands:
```
pip install -r requirements.txt -U
```

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@ -5,6 +5,7 @@
- `allow_unregistered_serials`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True`
- `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS`
- `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True`
- `threading`: Flags that `reactor.run` should be called via the `Thread` standard library. May provide a speed boost, but removes the ability to kill the server via `Ctrl + C`. Default: `False`
- `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs`
## Title
- `loglevel`: Logging level for the title server. Default `info`

590
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# ARTEMiS Games Documentation
Below are all supported games with supported version ids in order to use
the corresponding importer and database upgrades.
**Important: The described database upgrades are only required if you are using an old database schema, f.e. still
using the megaime database. Clean installations always create the latest database structure!**
# Table of content
- [Supported Games](#supported-games)
- [CHUNITHM](#chunithm)
- [crossbeats REV.](#crossbeats-rev)
- [maimai DX](#maimai-dx)
- [O.N.G.E.K.I.](#o-n-g-e-k-i)
- [Card Maker](#card-maker)
- [WACCA](#wacca)
- [Sword Art Online Arcade](#sao)
# Supported Games
Games listed below have been tested and confirmed working.
## CHUNITHM
### SDBT
| Version ID | Version Name |
|------------|-----------------------|
| 0 | CHUNITHM |
| 1 | CHUNITHM PLUS |
| 2 | CHUNITHM AIR |
| 3 | CHUNITHM AIR PLUS |
| 4 | CHUNITHM STAR |
| 5 | CHUNITHM STAR PLUS |
| 6 | CHUNITHM AMAZON |
| 7 | CHUNITHM AMAZON PLUS |
| 8 | CHUNITHM CRYSTAL |
| 9 | CHUNITHM CRYSTAL PLUS |
| 10 | CHUNITHM PARADISE |
### SDHD/SDBT
| Version ID | Version Name |
|------------|---------------------|
| 11 | CHUNITHM NEW!! |
| 12 | CHUNITHM NEW PLUS!! |
| 13 | CHUNITHM SUN |
### Importer
In order to use the importer locate your game installation folder and execute:
```shell
python read.py --game SDBT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
```
The importer for Chunithm will import: Events, Music, Charge Items and Avatar Accesories.
### Config
Config file is located in `config/chuni.yaml`.
| Option | Info |
|------------------|----------------------------------------------------------------------------------------------------------------|
| `news_msg` | If this is set, the news at the top of the main screen will be displayed (up to Chunithm Paradise Lost) |
| `name` | If this is set, all players that are not on a team will use this one by default. |
| `rank_scale` | Scales the in-game ranking based on the number of teams within the database |
| `use_login_bonus`| This is used to enable the login bonuses |
| `crypto` | This option is used to enable the TLS Encryption |
**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:**
```yaml
crypto:
encrypted_only: False
keys:
13: ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000"]
```
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see
which version is the latest, f.e. `SDBT_4_upgrade.sql`. In order to upgrade to version 4 in this case you need to
perform all previous updates as well:
```shell
python dbutils.py --game SDBT upgrade
```
### Online Battle
**Only matchmaking (with your imaginary friends) is supported! Online Battle does not (yet?) work!**
The first person to start the Online Battle (now called host) will create a "matching room" with a given `roomId`, after that max 3 other people can join the created room.
Non used slots during the matchmaking will be filled with CPUs after the timer runs out.
As soon as a new member will join the room the timer will jump back to 60 secs again.
Sending those 4 messages to all other users is also working properly.
In order to use the Online Battle every user needs the same ICF, same rom version and same data version!
If a room is full a new room will be created if another user starts an Online Battle.
After a failed Online Battle the room will be deleted. The host is used for the timer countdown, so if the connection failes to the host the timer will stop and could create a "frozen" state.
#### Information/Problems:
- Online Battle uses UDP hole punching and opens port 50201?
- `reflectorUri` seems related to that?
- Timer countdown should be handled globally and not by one user
- Game can freeze or can crash if someone (especially the host) leaves the matchmaking
### Rivals
You can configure up to 4 rivals in Chunithm on a per-user basis. There is no UI to do this currently, so in the database, you can do this:
```sql
INSERT INTO aime.chuni_item_favorite (user, version, favId, favKind) VALUES (<user1>, <version>, <user2>, 2);
INSERT INTO aime.chuni_item_favorite (user, version, favId, favKind) VALUES (<user2>, <version>, <user1>, 2);
```
Note that the version **must match**, otherwise song lookup may not work.
### Teams
You can also configure teams for users to be on. There is no UI to do this currently, so in the database, you can do this:
```sql
INSERT INTO aime.chuni_profile_team (teamName) VALUES (<teamName>);
```
Team names can be regular ASCII, and they will be displayed ingame.
On smaller installations, you may also wish to enable scaled team rankings. By default, Chunithm determines team ranking within the first 100 teams. This can be configured in the YAML:
```yaml
team:
rank_scale: True # Scales the in-game ranking based on the number of teams within the database, rather than the default scale of ~100 that the game normally uses.
```
### Favorite songs
You can set the songs that will be in a user's Favorite Songs category using the following SQL entries:
```sql
INSERT INTO aime.chuni_item_favorite (user, version, favId, favKind) VALUES (<user>, <version>, <songId>, 1);
```
The songId is based on the actual ID within your version of Chunithm.
## crossbeats REV.
### SDCA
| Version ID | Version Name |
|------------|------------------------------------|
| 0 | crossbeats REV. |
| 1 | crossbeats REV. SUNRISE |
| 2 | crossbeats REV. SUNRISE S2 |
| 3 | crossbeats REV. SUNRISE S2 Omnimix |
### Importer
In order to use the importer you need to use the provided `Export.csv` file:
```shell
python read.py --game SDCA --version <version ID> --binfolder titles/cxb/data
```
The importer for crossbeats REV. will import Music.
### Config
Config file is located in `config/cxb.yaml`.
| Option | Info |
|------------------------|------------------------------------------------------------|
| `hostname` | Requires a proper `hostname` (not localhost!) to run |
| `ssl_enable` | Enables/Disables the use of the `ssl_cert` and `ssl_key` |
| `port` | Set your unsecure port number |
| `port_secure` | Set your secure/SSL port number |
| `ssl_cert`, `ssl_key` | Enter your SSL certificate (requires not self signed cert) |
## maimai DX
### SDEZ
| Game Code | Version ID | Version Name |
|-----------|------------|-------------------------|
For versions pre-dx
| Game Code | Version ID | Version Name |
|-----------|------------|-------------------------|
| SBXL | 0 | maimai |
| SBXL | 1 | maimai PLUS |
| SBZF | 2 | maimai GreeN |
| SBZF | 3 | maimai GreeN PLUS |
| SDBM | 4 | maimai ORANGE |
| SDBM | 5 | maimai ORANGE PLUS |
| SDCQ | 6 | maimai PiNK |
| SDCQ | 7 | maimai PiNK PLUS |
| SDDK | 8 | maimai MURASAKi |
| SDDK | 9 | maimai MURASAKi PLUS |
| SDDZ | 10 | maimai MiLK |
| SDDZ | 11 | maimai MiLK PLUS |
| SDEY | 12 | maimai FiNALE |
| SDEZ | 13 | maimai DX |
| SDEZ | 14 | maimai DX PLUS |
| SDEZ | 15 | maimai DX Splash |
| SDEZ | 16 | maimai DX Splash PLUS |
| SDEZ | 17 | maimai DX UNiVERSE |
| SDEZ | 18 | maimai DX UNiVERSE PLUS |
| SDEZ | 19 | maimai DX FESTiVAL |
| SDEZ | 20 | maimai DX FESTiVAL PLUS |
### Importer
In order to use the importer locate your game installation folder and execute:
DX:
```shell
python read.py --game <Game Code> --version <Version ID> --binfolder /path/to/StreamingAssets --optfolder /path/to/game/option/folder
```
Pre-DX:
```shell
python read.py --game <Game Code> --version <Version ID> --binfolder /path/to/data --optfolder /path/to/patch/data
```
The importer for maimai DX will import Events, Music and Tickets.
The importer for maimai Pre-DX will import Events and Music. Not all games will have patch data. Milk - Finale have file encryption, and need an AES key. That key is not provided by the developers. For games that do use encryption, provide the key, as a hex string, with the `--extra` flag. Ex `--extra 00112233445566778899AABBCCDDEEFF`
**Important: It is required to use the importer because some games may not function properly or even crash without Events!**
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEZ_2_upgrade.sql`. In order to upgrade to version 2 in this case you need to perform all previous updates as well:
```shell
python dbutils.py --game SDEZ upgrade
```
Pre-Dx uses the same database as DX, so only upgrade using the SDEZ game code!
## Hatsune Miku Project Diva
### SBZV
| Version ID | Version Name |
|------------|---------------------------------|
| 0 | Project Diva Arcade |
| 1 | Project Diva Arcade Future Tone |
### Importer
In order to use the importer locate your game installation folder and execute:
```shell
python read.py --game SBZV --version <version ID> --binfolder /path/to/game/data/diva --optfolder /path/to/game/data/diva/mdata
```
The importer for Project Diva Arcade will all required data in order to use
the Shop, Modules and Customizations.
### Config
Config file is located in `config/diva.yaml`.
| Option | Info |
|----------------------|-------------------------------------------------------------------------------------------------|
| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased |
| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased |
### Custom PV Lists (databanks)
In order to use custom PV Lists, simply drop in your .dat files inside of /titles/diva/data/ and make sure they are called PvList0.dat, PvList1.dat, PvList2.dat, PvList3.dat and PvList4.dat exactly.
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see
which version is the latest, f.e. `SBZV_4_upgrade.sql`. In order to upgrade to version 4 in this case you need to
perform all previous updates as well:
```shell
python dbutils.py --game SBZV upgrade
```
## O.N.G.E.K.I.
### SDDT
| Version ID | Version Name |
|------------|----------------------------|
| 0 | O.N.G.E.K.I. |
| 1 | O.N.G.E.K.I. + |
| 2 | O.N.G.E.K.I. SUMMER |
| 3 | O.N.G.E.K.I. SUMMER + |
| 4 | O.N.G.E.K.I. R.E.D. |
| 5 | O.N.G.E.K.I. R.E.D. + |
| 6 | O.N.G.E.K.I. bright |
| 7 | O.N.G.E.K.I. bright MEMORY |
### Importer
In order to use the importer locate your game installation folder and execute:
```shell
python read.py --game SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
```
The importer for O.N.G.E.K.I. will all all Cards, Music and Events.
**NOTE: The Importer is required for Card Maker.**
### Config
Config file is located in `config/ongeki.yaml`.
| Option | Info |
|------------------|----------------------------------------------------------------------------------------------------------------|
| `enabled_gachas` | Enter all gacha IDs for Card Maker to work, other than default may not work due to missing cards added to them |
| `crypto` | This option is used to enable the TLS Encryption |
Note: 1149 and higher are only for Card Maker 1.35 and higher and will be ignored on lower versions.
**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:**
```yaml
crypto:
encrypted_only: False
keys:
7: ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000"]
```
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see
which version is the latest, f.e. `SDDT_4_upgrade.sql`. In order to upgrade to version 4 in this case you need to
perform all previous updates as well:
```shell
python dbutils.py --game SDDT upgrade
```
## Card Maker
### SDED
| Version ID | Version Name |
|------------|-----------------|
| 0 | Card Maker 1.30 |
| 1 | Card Maker 1.35 |
### Support status
#### Card Maker 1.30:
* CHUNITHM NEW!!: Yes
* maimai DX UNiVERSE: Yes
* O.N.G.E.K.I. bright: Yes
#### Card Maker 1.35:
* CHUNITHM:
* NEW!!: Yes
* NEW PLUS!!: Yes (added in A028)
* SUN: Yes (added in A032)
* maimai DX:
* UNiVERSE PLUS: Yes
* FESTiVAL: Yes (added in A031)
* FESTiVAL PLUS: Yes (added in A035)
* O.N.G.E.K.I. bright MEMORY: Yes
### Importer
In order to use the importer you need to use the provided `.csv` files (which are required for O.N.G.E.K.I.) and the
option folders:
```shell
python read.py --game SDED --version <version ID> --binfolder titles/cm/cm_data --optfolder /path/to/cardmaker/option/folder
```
**If you haven't already executed the O.N.G.E.K.I. importer, make sure you import all cards!**
```shell
python read.py --game SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
```
Also make sure to import all maimai DX and CHUNITHM data as well:
```shell
python read.py --game SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data
```
The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded
Cards for each Gacha (O.N.G.E.K.I. only).
**NOTE: Without executing the importer Card Maker WILL NOT work!**
### Config setup
Make sure to update your `config/cardmaker.yaml` with the correct version for each game. To get the current version required to run a specific game, open every opt (Axxx) folder descending until you find all three folders:
- `MU3`: O.N.G.E.K.I.
- `MAI`: maimai DX
- `CHU`: CHUNITHM
Inside each folder is a `DataConfig.xml` file, for example:
`MU3/DataConfig.xml`:
```xml
<cardMakerVersion>
<major>1</major>
<minor>35</minor>
<release>3</release>
</cardMakerVersion>
```
Now update your `config/cardmaker.yaml` with the correct version number, for example:
```yaml
version:
1: # Card Maker 1.35
ongeki: 1.35.03
```
For now you also need to update your `config/ongeki.yaml` with the correct version number, for example:
```yaml
version:
7: # O.N.G.E.K.I. bright MEMORY
card_maker: 1.35.03
```
### O.N.G.E.K.I.
Gacha "無料ガチャ" can only pull from the free cards with the following probabilities: 94%: R, 5% SR and 1% chance of
getting an SSR card
Gacha "無料ガチャSR確定" can only pull from free SR cards with prob: 92% SR and 8% chance of getting an SSR card
Gacha "レギュラーガチャ" can pull from every card added to ongeki_static_cards with the following prob: 77% R, 20% SR
and 3% chance of getting an SSR card
All other (limited) gachas can pull from every card added to ongeki_static_cards but with the promoted cards
(click on the green button under the banner) having a 10 times higher chance to get pulled
### CHUNITHM
All cards in CHUNITHM (basically just the characters) have the same rarity to it just pulls randomly from all cards
from a given gacha but made sure you cannot pull the same card twice in the same 5 times gacha roll.
### maimai DX
Printed maimai DX cards: Freedom (`cardTypeId=6`) or Gold Pass (`cardTypeId=4`) can now be selected during the login process. You can only have ONE Freedom and ONE Gold Pass active at a given time. The cards will expire after 15 days.
Thanks GetzeAvenue for the `selectedCardList` rarity hint!
### Notes
Card Maker 1.30-1.34 will only load an O.N.G.E.K.I. Bright profile (1.30). Card Maker 1.35+ will only load an O.N.G.E.K.I.
Bright Memory profile (1.35).
The gachas inside the `config/ongeki.yaml` will make sure only the right gacha ids for the right CM version will be loaded.
Gacha IDs up to 1140 will be loaded for CM 1.34 and all gachas will be loaded for CM 1.35.
## WACCA
### SDFE
| Version ID | Version Name |
|------------|---------------|
| 0 | WACCA |
| 1 | WACCA S |
| 2 | WACCA Lily |
| 3 | WACCA Lily R |
| 4 | WACCA Reverse |
### Importer
In order to use the importer locate your game installation folder and execute:
```shell
python read.py --game SDFE --version <version ID> --binfolder /path/to/game/WindowsNoEditor/Mercury/Content
```
The importer for WACCA will import all Music data.
### Config
Config file is located in `config/wacca.yaml`.
| Option | Info |
|--------------------|-----------------------------------------------------------------------------|
| `always_vip` | Enables/Disables VIP, if disabled it needs to be purchased manually in game |
| `infinite_tickets` | Always set the "unlock expert" tickets to 5 |
| `infinite_wp` | Sets the user WP to `999999` |
| `enabled_gates` | Enter all gate IDs which should be enabled in game |
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDFE_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well:
```shell
python dbutils.py --game SDFE upgrade
```
### VIP Rewards
Below is a list of VIP rewards. Currently, VIP is not implemented, and thus these are not obtainable. These 23 rewards were distributed once per month for VIP users on the real network.
Plates:
211004 リッチ
211018 特盛えりざべす
211025 イースター
211026 特盛りりぃ
311004 ファンシー
311005 インカンテーション
311014 夜明け
311015 ネイビー
311016 特盛るーん
Ring Colors:
203002 Gold Rushイエロー
203009 トロピカル
303005 ネイチャー
Icons:
202020 どらみんぐ
202063 ユニコーン
202086 ゴリラ
302014 ローズ
302015 ファラオ
302045 肉球
302046 WACCA
302047 WACCA Lily
302048 WACCA Reverse
Note Sound Effect:
205002 テニス
205008 シャワー
305003 タンバリンMk-Ⅱ
## SAO
### SDEW
| Version ID | Version Name |
|------------|---------------|
| 0 | SAO |
### Importer
In order to use the importer locate your game installation folder and execute:
```shell
python read.py --game SDEW --version <version ID> --binfolder /path/to/game/extractedassets
```
The importer for SAO will import all items, heroes, support skills and titles data.
### Config
Config file is located in `config/sao.yaml`.
| Option | Info |
|--------------------|-----------------------------------------------------------------------------|
| `hostname` | Changes the server listening address for Mucha |
| `port` | Changes the listing port |
| `auto_register` | Allows the game to handle the automatic registration of new cards |
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEW_1_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well:
```shell
python dbutils.py --game SDEW upgrade
```
### Notes
- Defrag Match will crash at loading
- Co-Op Online is not supported
- Shop is not functionnal
- Player title is currently static and cannot be changed in-game
- QR Card Scanning currently only load a static hero
**Network hashing in GssSite.dll must be disabled**
### Credits for SAO support:
- Midorica - Limited Network Support
- Dniel97 - Helping with network base
- tungnotpunk - Source

41
docs/prod.md Normal file
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@ -0,0 +1,41 @@
# ARTEMiS Production mode
Production mode is a configuration option that changes how the server listens to be more friendly to a production environment. This mode assumes that a proxy (for this guide, nginx) is standing in front of the server to handle port mapping and TLS. In order to activate production mode, simply change `is_develop` to `False` in `core.yaml`. Next time you start the server, you should see "Starting server in production mode".
## Nginx Configuration
### Port forwarding
Artemis requires that the following ports be forwarded to allow internet traffic to access the server. This will not change regardless of what you set in the config, as many of these ports are hard-coded in the games.
`tcp:80` all.net, non-ssl titles
`tcp:8443` billing
`tcp:22345` aimedb
`tcp:443` frontend, SSL titles
### A note about external proxy services (cloudflare, etc)
Due to the way that artemis functions, it is currently not possible to put the server behind something like Cloudflare. Cloudflare only proxies web traffic on the standard ports (80, 443) and, as shown above, this does not work with artemis. Server administrators should seek other means to protect their network (VPS hosting, VPN, etc)
### SSL Certificates
You will need to generate SSL certificates for some games. The certificates vary in security and validity requirements. Please see the general guide below
- General Title: The certificate for the general title server should be valid, not self-signed and match the CN that the game will be reaching out to (e.i if your games are reaching out to titles.hostname.here, your ssl certificate should be valid for titles.hostname.here, or *.hostname.here)
- CXB: Same requires as the title server. It must not be self-signed, and CN must match. Recomended to get a wildcard cert if possible, and use it for both Title and CXB
- Pokken: Pokken can be self-signed, and the CN doesn't have to match, but it MUST use 2048-bit RSA. Due to the games age, andthing stronger then that will be rejected.
### Port mappings
An example config is provided in the `config` folder called `nginx_example.conf`. It is set up for the following:
`naominet.jp:tcp:80` -> `localhost:tcp:8000` for allnet
`ib.naominet.jp:ssl:8443` -> `localhost:tcp:8444` for the billing server
`your.hostname.here:ssl:443` -> `localhost:tcp:8080` for the SSL title server
`your.hostname.here:tcp:80` -> `localhost:tcp:8080` for the non-SSL title server
`cxb.hostname.here:ssl:443` -> `localhost:tcp:8080` for crossbeats (appends /SDCA/104/ to the request)
`pokken.hostname.here:ssl:443` -> `localhost:tcp:8080` for pokken
`frontend.hostname.here:ssl:443` -> `localhost:tcp:8090` for the frontend, includes https redirection
If you're using this as a guide, be sure to replace your.hostname.here with the hostname you specified in core.yaml under `titles->hostname`. Do *not* change naominet.jp, or allnet/billing will fail. Also remember to specifiy certificate paths correctly, as in the example they are simply placeholders.
### Multi-service ports
It is possible to use nginx to redirect billing and title server requests to the same port that all.net uses. By setting `port` to 0 under billing and title server, you can change the nginx config to serve the following (entries not shown here should be the same)
`ib.naominet.jp:ssl:8443` -> `localhost:tcp:8000` for the billing server
`your.hostname.here:ssl:443` -> `localhost:tcp:8000` for the SSL title server
`your.hostname.here:tcp:80` -> `localhost:tcp:8000` for the non-SSL title server
`cxb.hostname.here:ssl:443` -> `localhost:tcp:8000` for crossbeats (appends /SDCA/104/ to the request)
`pokken.hostname.here:ssl:443` -> `localhost:tcp:8000` for pokken
This will allow you to only use 3 ports locally, but you will still need to forward the same internet-facing ports as before.

11
entrypoint.sh Normal file
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@ -0,0 +1,11 @@
#!/bin/bash
if [[ -z "${CFG_DEV}" ]]; then
echo Production mode
python3 index.py
else
echo Development mode
python3 dbutils.py create
nodemon -w aime --legacy-watch index.py
fi

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@ -0,0 +1,13 @@
server:
enable: True
loglevel: "info"
version:
0:
ongeki: 1.30.01
chuni: 2.00.00
maimai: 1.20.00
1:
ongeki: 1.35.03
chuni: 2.10.00
maimai: 1.30.00

View File

@ -1,6 +1,25 @@
server:
enable: True
loglevel: "info"
news_msg: ""
team:
name: ARTEMiS # If this is set, all players that are not on a team will use this one by default.
rank_scale: True # Scales the in-game ranking based on the number of teams within the database, rather than the default scale of ~100 that the game normally uses.
mods:
use_login_bonus: True
version:
11:
rom: 2.00.00
data: 2.00.00
12:
rom: 2.05.00
data: 2.05.00
13:
rom: 2.10.00
data: 2.10.00
crypto:
encrypted_only: False

View File

@ -4,7 +4,10 @@ server:
allow_unregistered_serials: True
name: "ARTEMiS"
is_develop: True
threading: False
log_dir: "logs"
check_arcade_ip: False
strict_ip_checking: False
title:
loglevel: "info"
@ -21,6 +24,7 @@ database:
sha2_password: False
loglevel: "warn"
user_table_autoincrement_start: 10000
enable_memcached: True
memcached_host: "localhost"
frontend:
@ -31,7 +35,9 @@ frontend:
allnet:
loglevel: "info"
port: 80
ip_check: False
allow_online_updates: False
update_cfg_folder: ""
billing:
port: 8443
@ -48,6 +54,3 @@ mucha:
enable: False
hostname: "localhost"
loglevel: "info"
port: 8444
ssl_key: "cert/server.key"
ssl_cert: "cert/server.pem"

View File

@ -2,3 +2,6 @@ server:
enable: True
loglevel: "info"
mods:
unlock_all_modules: True
unlock_all_items: True

11
example_config/idz.yaml Normal file
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@ -0,0 +1,11 @@
server:
enable: True
loglevel: "info"
hostname: ""
news: ""
aes_key: ""
ports:
userdb: 10000
match: 10010
echo: 10020

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@ -1,3 +1,14 @@
server:
enable: True
loglevel: "info"
deliver:
enable: False
udbdl_enable: False
content_folder: ""
uploads:
photos: False
photos_dir: ""
movies: False
movies_dir: ""

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