1
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forked from akanyan/mu3-mods

feat!: rename and reorganize

This commit is contained in:
2024-12-22 16:16:52 +00:00
parent 7acd754397
commit 895ae9e76d
99 changed files with 110 additions and 87 deletions

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.AttractVideoPlayer.mm</AssemblyName>
<Description>Control attract video</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.BetterGiveUp.mm</AssemblyName>
<Description>Forfeit (red menu) and restart (yellow menu)</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.DisableGP.mm</AssemblyName>
<Description>Remove credits and GP</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.DisableTimers.mm</AssemblyName>
<Description>Disable all timers</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.InfiniteStory.mm</AssemblyName>
<Description>Allows watching the story endlessly</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.Pause.mm</AssemblyName>
<Description>Enables pausing the game with the service button</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SkipNotices.mm</AssemblyName>
<Description>Skip event/safety notices</Description>
<OutCategory>enhancements</OutCategory>
</PropertyGroup>
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.Blacklist.mm</AssemblyName>
<Description>Block custom charts from being uploaded</Description>
<OutCategory>extras</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.NaiveRating.mm</AssemblyName>
<Description>Best45 rating</Description>
<OutCategory>extras</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.PlatinumTiming.mm</AssemblyName>
<Description>Platinum early/late</Description>
<OutCategory>extras</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SelectBGM.mm</AssemblyName>
<Description>Select main menu BGM</Description>
<OutCategory>extras</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -0,0 +1,8 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SkipCutscenes.mm</AssemblyName>
<Description>Skip "Are you ready? Let's shoot"</Description>
<OutCategory>extras</OutCategory>
</PropertyGroup>
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -0,0 +1,8 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SortByInternalDifficulty.mm</AssemblyName>
<Description>Group by internal level</Description>
<OutCategory>extras</OutCategory>
</PropertyGroup>
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.DisableEncryption.mm</AssemblyName>
<Description>Disable encryption</Description>
<OutCategory>fixes</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.DisableMaintenance.mm</AssemblyName>
<Description>Disable maintenance</Description>
<OutCategory>fixes</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -0,0 +1,8 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.FrameRate.mm</AssemblyName>
<Description>Unlock frame rate</Description>
<OutCategory>fixes</OutCategory>
</PropertyGroup>
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.LoadBoost.mm</AssemblyName>
<Description>Speed up startup</Description>
<OutCategory>fixes</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -1,7 +0,0 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.InfiniteGP.mm</AssemblyName>
<Description>Remove credits and GP</Description>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
</Project>

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@ -1,7 +0,0 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.LockSelectionTime.mm</AssemblyName>
<Description>Disable all timers</Description>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
</Project>

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@ -2,7 +2,7 @@
<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<Company>7EVENDAYS⇔HOLIDAYS</Company>
<Version>2.3.1</Version>
<Version>3.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<Platforms>x64</Platforms>
@ -10,15 +10,16 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
<Reference Include="mscorlib"><HintPath>..\..\Common\mscorlib.dll</HintPath></Reference>
<Reference Include="UnityEngine"><HintPath>..\..\Common\UnityEngine.dll</HintPath></Reference>
<Reference Include="UnityEngine.UI"><HintPath>..\..\Common\UnityEngine.UI.dll</HintPath></Reference>
<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
<Reference Include="AMDaemon.NET"><HintPath>..\..\Common\AMDaemon.NET.dll</HintPath></Reference>
<PackageReference Include="monomod" Version="22.7.31.1" />
<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
<ProjectReference Include="..\..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
</ItemGroup>
<Target Name="CopyDLLs" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\..\Common\mu3\BepInEx\monomod\mu3-mods-$(OutCategory)" />
</Target>
</Project>

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@ -2,49 +2,49 @@
# Visual Studio Version 17
VisualStudioVersion = 17.9.34728.123
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BetterGiveUp", "BetterGiveUp\BetterGiveUp.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LoadBoost", "Fixes\LoadBoost\LoadBoost.csproj", "{56B75395-ED26-479B-B59F-DABB74513335}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NaiveRating", "NaiveRating\NaiveRating.csproj", "{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableEncryption", "Fixes\DisableEncryption\DisableEncryption.csproj", "{3F05931E-4444-4616-A0AC-047809821B0E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipNotice", "SkipNotice\SkipNotice.csproj", "{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrameRate", "Fixes\FrameRate\FrameRate.csproj", "{0C3E8145-F91B-4F1F-97D1-17E12D49891B}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipPreMusicRitual", "SkipPreMusicRitual\SkipPreMusicRitual.csproj", "{BB9CB905-9989-466C-9A91-D2F323005237}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableMaintenance", "Fixes\DisableMaintenance\DisableMaintenance.csproj", "{6C91EB92-3A30-43B5-8954-E84C610C1D67}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InfiniteGP", "InfiniteGP\InfiniteGP.csproj", "{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAndSetJewelBoostNine", "Unlockers\UnlockAndSetJewelBoostNine\UnlockAndSetJewelBoostNine.csproj", "{70C775D7-8C47-4CFE-B91D-6AAEB17389F2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockSelectionTime", "LockSelectionTime\LockSelectionTime.csproj", "{66DE85AD-58AD-467C-B1C0-6B98BB27265D}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAllMusic", "Unlockers\UnlockAllMusic\UnlockAllMusic.csproj", "{C8948C3E-0434-429E-AFE6-4FB2DF246872}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Pause", "Pause\Pause.csproj", "{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockGameEvents", "Unlockers\UnlockGameEvents\UnlockGameEvents.csproj", "{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAndSetJewelBoostNine", "UnlockAndSetJewelBoostNine\UnlockAndSetJewelBoostNine.csproj", "{70C775D7-8C47-4CFE-B91D-6AAEB17389F2}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMasterDifficulty", "Unlockers\UnlockMasterDifficulty\UnlockMasterDifficulty.csproj", "{965FCDBC-12EA-4F31-AAF6-9C4C3B9F7022}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SortByInternalDifficulty", "SortByInternalDifficulty\SortByInternalDifficulty.csproj", "{0BF799DF-8837-4372-9F36-705CDC22374C}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMemoryChapters", "Unlockers\UnlockMemoryChapters\UnlockMemoryChapters.csproj", "{3A217A12-6082-491B-89F6-C1D13AD69A19}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LoadBoost", "LoadBoost\LoadBoost.csproj", "{56B75395-ED26-479B-B59F-DABB74513335}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BetterGiveUp", "Enhancements\BetterGiveUp\BetterGiveUp.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableEncryption", "DisableEncryption\DisableEncryption.csproj", "{3F05931E-4444-4616-A0AC-047809821B0E}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InfiniteStory", "Enhancements\InfiniteStory\InfiniteStory.csproj", "{939914E5-8D9A-4696-9957-AA6C6480FE94}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMasterDifficulty", "UnlockMasterDifficulty\UnlockMasterDifficulty.csproj", "{965FCDBC-12EA-4F31-AAF6-9C4C3B9F7022}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipNotices", "Enhancements\SkipNotices\SkipNotices.csproj", "{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockFrameRate", "UnlockFrameRate\UnlockFrameRate.csproj", "{0C3E8145-F91B-4F1F-97D1-17E12D49891B}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableGP", "Enhancements\DisableGP\DisableGP.csproj", "{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAllMusic", "UnlockAllMusic\UnlockAllMusic.csproj", "{C8948C3E-0434-429E-AFE6-4FB2DF246872}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockSelectionTime", "Enhancements\DisableTimers\DisableTimers.csproj", "{66DE85AD-58AD-467C-B1C0-6B98BB27265D}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableMaintenance", "DisableMaintenance\DisableMaintenance.csproj", "{6C91EB92-3A30-43B5-8954-E84C610C1D67}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Pause", "Enhancements\Pause\Pause.csproj", "{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockGameEvents", "UnlockGameEvents\UnlockGameEvents.csproj", "{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AttractVideoPlayer", "Enhancements\AttractVideoPlayer\AttractVideoPlayer.csproj", "{6889330F-2E7E-4778-ADFF-70AF036F1BD5}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMemoryChapters", "UnlockMemoryChapters\UnlockMemoryChapters.csproj", "{3A217A12-6082-491B-89F6-C1D13AD69A19}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PlatinumTiming", "Extras\PlatinumTiming\PlatinumTiming.csproj", "{099AD6AF-181A-4745-88C4-1D0466BECCB1}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PlatinumTiming", "PlatinumTiming\PlatinumTiming.csproj", "{099AD6AF-181A-4745-88C4-1D0466BECCB1}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SelectBGM", "Extras\SelectBGM\SelectBGM.csproj", "{07C01DA1-7ABF-4759-A1C2-9DCD04298E85}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AttractVideoPlayer", "AttractVideoPlayer\AttractVideoPlayer.csproj", "{6889330F-2E7E-4778-ADFF-70AF036F1BD5}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SortByInternalDifficulty", "Extras\SortByInternalDifficulty\SortByInternalDifficulty.csproj", "{0BF799DF-8837-4372-9F36-705CDC22374C}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SelectBGM", "SelectBGM\SelectBGM.csproj", "{07C01DA1-7ABF-4759-A1C2-9DCD04298E85}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NaiveRating", "Extras\NaiveRating\NaiveRating.csproj", "{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InfiniteStory", "InfiniteStory\InfiniteStory.csproj", "{939914E5-8D9A-4696-9957-AA6C6480FE94}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipCutscenes", "Extras\SkipCutscenes\SkipCutscenes.csproj", "{BB9CB905-9989-466C-9A91-D2F323005237}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Blacklist", "Blacklist\Blacklist.csproj", "{9053743F-24B5-4A39-838E-964091AC7FF0}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Blacklist", "Extras\Blacklist\Blacklist.csproj", "{9053743F-24B5-4A39-838E-964091AC7FF0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -1,7 +0,0 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SkipNotice.mm</AssemblyName>
<Description>Skip event/safety notices</Description>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
</Project>

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@ -1,7 +0,0 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SkipPreMusicRitual.mm</AssemblyName>
<Description>Skip "Are you ready? Let's shoot"</Description>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
</Project>

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@ -1,7 +0,0 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.SortByInternalDifficulty.mm</AssemblyName>
<Description>Makes internal levels not internal</Description>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
</Project>

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@ -1,7 +0,0 @@
<Project>
<PropertyGroup>
<AssemblyName>Assembly-CSharp.UnlockFramerate.mm</AssemblyName>
<Description>Unlock framerate</Description>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.UnlockAllMusic.mm</AssemblyName>
<Description>Unlock all music</Description>
<OutCategory>unlockers</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.UnlockAndSetJewelBoostNine.mm</AssemblyName>
<Description>Unlock and set the jewel boost to max</Description>
<OutCategory>unlockers</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.UnlockGameEvents.mm</AssemblyName>
<Description>Unlock game events</Description>
<OutCategory>unlockers</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.UnlockMasterDifficulty.mm</AssemblyName>
<Description>Unlock master difficulty</Description>
<OutCategory>unlockers</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>

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@ -2,6 +2,7 @@
<PropertyGroup>
<AssemblyName>Assembly-CSharp.UnlockMemoryChapters.mm</AssemblyName>
<Description>Unlock memory chapters</Description>
<OutCategory>unlockers</OutCategory>
</PropertyGroup>
<Import Project="..\Mu3Mods.csproj" />
<Import Project="..\..\Mu3Mods.csproj" />
</Project>