From 895ae9e76dee2062c54df430c526cd22a655a0e2 Mon Sep 17 00:00:00 2001 From: akanyan Date: Sun, 22 Dec 2024 16:16:52 +0000 Subject: [PATCH] feat!: rename and reorganize --- .../AttractVideoPlayer.csproj | 3 +- .../patch_OperationManager.cs | 0 .../MU3.Sequence/patch_Advertise.cs | 0 .../MU3/patch_AdvManager.cs | 0 .../BetterGiveUp}/BetterGiveUp.csproj | 3 +- .../BetterGiveUp}/MU3.Game/patch_GameLED.cs | 0 .../MU3.Notes/patch_FieldObject.cs | 0 .../MU3.Notes/patch_NotesManager.cs | 0 .../MU3.Sequence/patch_PlayMusic.cs | 0 ...patch_Scene_32_PrePlayMusic_MusicSelect.cs | 0 .../MU3/patch_Scene_37_Result.cs | 0 .../BetterGiveUp}/MU3/patch_Scene_38_End.cs | 0 Enhancements/DisableGP/DisableGP.csproj | 8 ++++ .../DisableGP}/MU3.User/patch_UserManager.cs | 0 .../DisableGP}/MU3/patch_Scene_25_Login.cs | 0 .../DisableGP}/MU3/patch_UICredit.cs | 0 .../DisableTimers/DisableTimers.csproj | 8 ++++ .../DisableTimers}/MU3/patch_SystemUI.cs | 0 .../DisableTimers}/MU3/patch_UITimer.cs | 0 .../InfiniteStory}/InfiniteStory.csproj | 3 +- .../InfiniteStory}/MU3.Sequence/patch_Play.cs | 0 ...patch_Scene_32_PrePlayMusic_MusicSelect.cs | 0 .../Pause}/MU3.Battle/patch_GameEngine.cs | 0 .../Pause}/MU3.Game/patch_GameBGM.cs | 0 .../Pause}/MU3.Sequence/patch_PlayMusic.cs | 0 .../Pause}/MU3.Sound/patch_SoundManager.cs | 0 .../Pause}/MU3.Sound/patch_SoundPlayer.cs | 0 {Pause => Enhancements/Pause}/Pause.csproj | 3 +- .../Pause}/patch_GameDeviceManager.cs | 0 .../SkipNotices}/MU3/patch_DailyBonus.cs | 0 .../MU3/patch_Scene_30_NoticeReward.cs | 0 Enhancements/SkipNotices/SkipNotices.csproj | 8 ++++ .../Blacklist}/Blacklist.csproj | 3 +- .../Blacklist}/MU3.User/patch_UserManager.cs | 0 .../MU3.CustomUI/patch_MU3UICounter.cs | 0 .../NaiveRating}/MU3.Data/patch_GameData.cs | 0 .../MU3.SceneObject/patch_ANM_CMN_User.cs | 0 .../NaiveRating}/MU3.User/patch_UserOption.cs | 0 .../NaiveRating}/MU3.User/patch_UserUtil.cs | 0 .../NaiveRating}/MU3/patch_ANM_SWH_Profile.cs | 0 .../MU3/patch_OptionMiniSummaryController.cs | 0 .../MU3/patch_OptionSelecterController.cs | 0 .../patch_Scene_32_PrePlayMusic_Confirm.cs | 0 .../MU3/patch_UIResultBattlePoint.cs | 0 .../NaiveRating}/NaiveRating.cs | 0 .../NaiveRating}/NaiveRating.csproj | 3 +- .../MU3.Battle/patch_Counters.cs | 0 .../MU3.Battle/patch_GameEngine.cs | 0 .../MU3.Game/patch_SessionResult.cs | 0 .../MU3/patch_UIResultTechScore.cs | 0 .../PlatinumTiming}/PlatinumTiming.csproj | 3 +- .../SelectBGM}/MU3.Game/patch_GameBGM.cs | 0 .../SelectBGM}/MU3.Sequence/patch_Play.cs | 0 ...tch_Scene_32_PrePlayMusic_ChapterSelect.cs | 0 .../SelectBGM}/SelectBGM.csproj | 3 +- .../MU3.Sequence/patch_PlayMusic.cs | 0 .../SkipCutscenes}/MU3/patch_BattleUI.cs | 0 Extras/SkipCutscenes/SkipCutscenes.csproj | 8 ++++ .../InternalSortPreview.cs | 0 .../MU3.DB/patch_MusicSort1ID.cs | 0 .../MU3.DB/patch_MusicSort1IDEnum.cs | 0 .../MU3.DB/patch_MusicSort2IDEnum.cs | 0 .../MU3.User/patch_UserDetail.cs | 0 .../patch_MusicSelectViewDataList.cs | 0 ...patch_Scene_32_PrePlayMusic_MusicSelect.cs | 0 .../MU3/patch_UISortButton.cs | 0 .../SortByInternalDifficulty.csproj | 8 ++++ .../DisableEncryption.csproj | 3 +- .../DisableEncryption}/MU3/patch_NetConfig.cs | 0 .../DisableMaintenance.csproj | 3 +- .../MU3.Operation/patch_ClosingManager.cs | 0 .../MU3.Operation/patch_MaintenanceTimer.cs | 0 Fixes/FrameRate/FrameRate.csproj | 8 ++++ .../MU3.Notes/patch_NotesManager.cs | 0 .../FrameRate}/MU3.Sys/patch_Config.cs | 0 .../FrameRate}/MU3.Sys/patch_Time.cs | 0 .../LoadBoost}/LoadBoost.csproj | 3 +- .../LoadBoost}/MU3.Data/patch_DataManager.cs | 0 .../MU3.Data/patch_DataStudioManager.cs | 0 .../MU3.Sequence/patch_Initialize.cs | 0 InfiniteGP/InfiniteGP.csproj | 7 --- LockSelectionTime/LockSelectionTime.csproj | 7 --- Mu3Mods.csproj | 15 ++++--- Mu3Mods.sln | 44 +++++++++---------- SkipNotice/SkipNotice.csproj | 7 --- SkipPreMusicRitual/SkipPreMusicRitual.csproj | 7 --- .../SortByInternalDifficulty.csproj | 7 --- UnlockFrameRate/UnlockFrameRate.csproj | 7 --- .../MU3.DataStudio/patch_MusicData.cs | 0 .../MU3/patch_Scene_25_Login.cs | 0 .../UnlockAllMusic}/UnlockAllMusic.csproj | 3 +- .../patch_Scene_32_PrePlayMusic_Confirm.cs | 0 .../UnlockAndSetJewelBoostNine.csproj | 3 +- .../MU3.Client/patch_PacketGetGameEvent.cs | 0 .../UnlockGameEvents}/UnlockGameEvents.csproj | 3 +- .../MU3.ViewData/patch_MusicViewData.cs | 0 .../UnlockMasterDifficulty.csproj | 3 +- .../patch_PacketGetUserMemoryChapter.cs | 0 .../UnlockMemoryChapters.csproj | 3 +- 99 files changed, 110 insertions(+), 87 deletions(-) rename {AttractVideoPlayer => Enhancements/AttractVideoPlayer}/AttractVideoPlayer.csproj (63%) rename {AttractVideoPlayer => Enhancements/AttractVideoPlayer}/MU3.OperationManager/patch_OperationManager.cs (100%) rename {AttractVideoPlayer => Enhancements/AttractVideoPlayer}/MU3.Sequence/patch_Advertise.cs (100%) rename {AttractVideoPlayer => Enhancements/AttractVideoPlayer}/MU3/patch_AdvManager.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/BetterGiveUp.csproj (66%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3.Game/patch_GameLED.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3.Notes/patch_FieldObject.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3.Notes/patch_NotesManager.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3.Sequence/patch_PlayMusic.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3/patch_Scene_37_Result.cs (100%) rename {BetterGiveUp => Enhancements/BetterGiveUp}/MU3/patch_Scene_38_End.cs (100%) create mode 100644 Enhancements/DisableGP/DisableGP.csproj rename {InfiniteGP => Enhancements/DisableGP}/MU3.User/patch_UserManager.cs (100%) rename {InfiniteGP => Enhancements/DisableGP}/MU3/patch_Scene_25_Login.cs (100%) rename {InfiniteGP => Enhancements/DisableGP}/MU3/patch_UICredit.cs (100%) create mode 100644 Enhancements/DisableTimers/DisableTimers.csproj rename {LockSelectionTime => Enhancements/DisableTimers}/MU3/patch_SystemUI.cs (100%) rename {LockSelectionTime => Enhancements/DisableTimers}/MU3/patch_UITimer.cs (100%) rename {InfiniteStory => Enhancements/InfiniteStory}/InfiniteStory.csproj (65%) rename {InfiniteStory => Enhancements/InfiniteStory}/MU3.Sequence/patch_Play.cs (100%) rename {InfiniteStory => Enhancements/InfiniteStory}/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs (100%) rename {Pause => Enhancements/Pause}/MU3.Battle/patch_GameEngine.cs (100%) rename {Pause => Enhancements/Pause}/MU3.Game/patch_GameBGM.cs (100%) rename {Pause => Enhancements/Pause}/MU3.Sequence/patch_PlayMusic.cs (100%) rename {Pause => Enhancements/Pause}/MU3.Sound/patch_SoundManager.cs (100%) rename {Pause => Enhancements/Pause}/MU3.Sound/patch_SoundPlayer.cs (100%) rename {Pause => Enhancements/Pause}/Pause.csproj (65%) rename {Pause => Enhancements/Pause}/patch_GameDeviceManager.cs (100%) rename {SkipNotice => Enhancements/SkipNotices}/MU3/patch_DailyBonus.cs (100%) rename {SkipNotice => Enhancements/SkipNotices}/MU3/patch_Scene_30_NoticeReward.cs (100%) create mode 100644 Enhancements/SkipNotices/SkipNotices.csproj rename {Blacklist => Extras/Blacklist}/Blacklist.csproj (66%) rename {Blacklist => Extras/Blacklist}/MU3.User/patch_UserManager.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3.CustomUI/patch_MU3UICounter.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3.Data/patch_GameData.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3.SceneObject/patch_ANM_CMN_User.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3.User/patch_UserOption.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3.User/patch_UserUtil.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3/patch_ANM_SWH_Profile.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3/patch_OptionMiniSummaryController.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3/patch_OptionSelecterController.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs (100%) rename {NaiveRating => Extras/NaiveRating}/MU3/patch_UIResultBattlePoint.cs (100%) rename {NaiveRating => Extras/NaiveRating}/NaiveRating.cs (100%) rename {NaiveRating => Extras/NaiveRating}/NaiveRating.csproj (63%) rename {PlatinumTiming => Extras/PlatinumTiming}/MU3.Battle/patch_Counters.cs (100%) rename {PlatinumTiming => Extras/PlatinumTiming}/MU3.Battle/patch_GameEngine.cs (100%) rename {PlatinumTiming => Extras/PlatinumTiming}/MU3.Game/patch_SessionResult.cs (100%) rename {PlatinumTiming => Extras/PlatinumTiming}/MU3/patch_UIResultTechScore.cs (100%) rename {PlatinumTiming => Extras/PlatinumTiming}/PlatinumTiming.csproj (64%) rename {SelectBGM => Extras/SelectBGM}/MU3.Game/patch_GameBGM.cs (100%) rename {SelectBGM => Extras/SelectBGM}/MU3.Sequence/patch_Play.cs (100%) rename {SelectBGM => Extras/SelectBGM}/MU3/patch_Scene_32_PrePlayMusic_ChapterSelect.cs (100%) rename {SelectBGM => Extras/SelectBGM}/SelectBGM.csproj (64%) rename {SkipPreMusicRitual => Extras/SkipCutscenes}/MU3.Sequence/patch_PlayMusic.cs (100%) rename {SkipPreMusicRitual => Extras/SkipCutscenes}/MU3/patch_BattleUI.cs (100%) create mode 100644 Extras/SkipCutscenes/SkipCutscenes.csproj rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/InternalSortPreview.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3.DB/patch_MusicSort1ID.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3.DB/patch_MusicSort1IDEnum.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3.DB/patch_MusicSort2IDEnum.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3.User/patch_UserDetail.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3.ViewData/patch_MusicSelectViewDataList.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs (100%) rename {SortByInternalDifficulty => Extras/SortByInternalDifficulty}/MU3/patch_UISortButton.cs (100%) create mode 100644 Extras/SortByInternalDifficulty/SortByInternalDifficulty.csproj rename {DisableEncryption => Fixes/DisableEncryption}/DisableEncryption.csproj (65%) rename {DisableEncryption => Fixes/DisableEncryption}/MU3/patch_NetConfig.cs (100%) rename {DisableMaintenance => Fixes/DisableMaintenance}/DisableMaintenance.csproj (65%) rename {DisableMaintenance => Fixes/DisableMaintenance}/MU3.Operation/patch_ClosingManager.cs (100%) rename {DisableMaintenance => Fixes/DisableMaintenance}/MU3.Operation/patch_MaintenanceTimer.cs (100%) create mode 100644 Fixes/FrameRate/FrameRate.csproj rename {UnlockFrameRate => Fixes/FrameRate}/MU3.Notes/patch_NotesManager.cs (100%) rename {UnlockFrameRate => Fixes/FrameRate}/MU3.Sys/patch_Config.cs (100%) rename {UnlockFrameRate => Fixes/FrameRate}/MU3.Sys/patch_Time.cs (100%) rename {LoadBoost => Fixes/LoadBoost}/LoadBoost.csproj (63%) rename {LoadBoost => Fixes/LoadBoost}/MU3.Data/patch_DataManager.cs (100%) rename {LoadBoost => Fixes/LoadBoost}/MU3.Data/patch_DataStudioManager.cs (100%) rename {LoadBoost => Fixes/LoadBoost}/MU3.Sequence/patch_Initialize.cs (100%) delete mode 100644 InfiniteGP/InfiniteGP.csproj delete mode 100644 LockSelectionTime/LockSelectionTime.csproj delete mode 100644 SkipNotice/SkipNotice.csproj delete mode 100644 SkipPreMusicRitual/SkipPreMusicRitual.csproj delete mode 100644 SortByInternalDifficulty/SortByInternalDifficulty.csproj delete mode 100644 UnlockFrameRate/UnlockFrameRate.csproj rename {UnlockAllMusic => Unlockers/UnlockAllMusic}/MU3.DataStudio/patch_MusicData.cs (100%) rename {UnlockAllMusic => Unlockers/UnlockAllMusic}/MU3/patch_Scene_25_Login.cs (100%) rename {UnlockAllMusic => Unlockers/UnlockAllMusic}/UnlockAllMusic.csproj (63%) rename {UnlockAndSetJewelBoostNine => Unlockers/UnlockAndSetJewelBoostNine}/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs (100%) rename {UnlockAndSetJewelBoostNine => Unlockers/UnlockAndSetJewelBoostNine}/UnlockAndSetJewelBoostNine.csproj (71%) rename {UnlockGameEvents => Unlockers/UnlockGameEvents}/MU3.Client/patch_PacketGetGameEvent.cs (100%) rename {UnlockGameEvents => Unlockers/UnlockGameEvents}/UnlockGameEvents.csproj (64%) rename {UnlockMasterDifficulty => Unlockers/UnlockMasterDifficulty}/MU3.ViewData/patch_MusicViewData.cs (100%) rename {UnlockMasterDifficulty => Unlockers/UnlockMasterDifficulty}/UnlockMasterDifficulty.csproj (65%) rename {UnlockMemoryChapters => Unlockers/UnlockMemoryChapters}/MU3.Client/patch_PacketGetUserMemoryChapter.cs (100%) rename {UnlockMemoryChapters => Unlockers/UnlockMemoryChapters}/UnlockMemoryChapters.csproj (65%) diff --git a/AttractVideoPlayer/AttractVideoPlayer.csproj b/Enhancements/AttractVideoPlayer/AttractVideoPlayer.csproj similarity index 63% rename from AttractVideoPlayer/AttractVideoPlayer.csproj rename to Enhancements/AttractVideoPlayer/AttractVideoPlayer.csproj index 8343204..c2ce5ab 100644 --- a/AttractVideoPlayer/AttractVideoPlayer.csproj +++ b/Enhancements/AttractVideoPlayer/AttractVideoPlayer.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.AttractVideoPlayer.mm Control attract video + enhancements - + \ No newline at end of file diff --git a/AttractVideoPlayer/MU3.OperationManager/patch_OperationManager.cs b/Enhancements/AttractVideoPlayer/MU3.OperationManager/patch_OperationManager.cs similarity index 100% rename from AttractVideoPlayer/MU3.OperationManager/patch_OperationManager.cs rename to Enhancements/AttractVideoPlayer/MU3.OperationManager/patch_OperationManager.cs diff --git a/AttractVideoPlayer/MU3.Sequence/patch_Advertise.cs b/Enhancements/AttractVideoPlayer/MU3.Sequence/patch_Advertise.cs similarity index 100% rename from AttractVideoPlayer/MU3.Sequence/patch_Advertise.cs rename to Enhancements/AttractVideoPlayer/MU3.Sequence/patch_Advertise.cs diff --git a/AttractVideoPlayer/MU3/patch_AdvManager.cs b/Enhancements/AttractVideoPlayer/MU3/patch_AdvManager.cs similarity index 100% rename from AttractVideoPlayer/MU3/patch_AdvManager.cs rename to Enhancements/AttractVideoPlayer/MU3/patch_AdvManager.cs diff --git a/BetterGiveUp/BetterGiveUp.csproj b/Enhancements/BetterGiveUp/BetterGiveUp.csproj similarity index 66% rename from BetterGiveUp/BetterGiveUp.csproj rename to Enhancements/BetterGiveUp/BetterGiveUp.csproj index 22c60a2..d7df993 100644 --- a/BetterGiveUp/BetterGiveUp.csproj +++ b/Enhancements/BetterGiveUp/BetterGiveUp.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.BetterGiveUp.mm Forfeit (red menu) and restart (yellow menu) + enhancements - + \ No newline at end of file diff --git a/BetterGiveUp/MU3.Game/patch_GameLED.cs b/Enhancements/BetterGiveUp/MU3.Game/patch_GameLED.cs similarity index 100% rename from BetterGiveUp/MU3.Game/patch_GameLED.cs rename to Enhancements/BetterGiveUp/MU3.Game/patch_GameLED.cs diff --git a/BetterGiveUp/MU3.Notes/patch_FieldObject.cs b/Enhancements/BetterGiveUp/MU3.Notes/patch_FieldObject.cs similarity index 100% rename from BetterGiveUp/MU3.Notes/patch_FieldObject.cs rename to Enhancements/BetterGiveUp/MU3.Notes/patch_FieldObject.cs diff --git a/BetterGiveUp/MU3.Notes/patch_NotesManager.cs b/Enhancements/BetterGiveUp/MU3.Notes/patch_NotesManager.cs similarity index 100% rename from BetterGiveUp/MU3.Notes/patch_NotesManager.cs rename to Enhancements/BetterGiveUp/MU3.Notes/patch_NotesManager.cs diff --git a/BetterGiveUp/MU3.Sequence/patch_PlayMusic.cs b/Enhancements/BetterGiveUp/MU3.Sequence/patch_PlayMusic.cs similarity index 100% rename from BetterGiveUp/MU3.Sequence/patch_PlayMusic.cs rename to Enhancements/BetterGiveUp/MU3.Sequence/patch_PlayMusic.cs diff --git a/BetterGiveUp/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs b/Enhancements/BetterGiveUp/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs similarity index 100% rename from BetterGiveUp/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs rename to Enhancements/BetterGiveUp/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs diff --git a/BetterGiveUp/MU3/patch_Scene_37_Result.cs b/Enhancements/BetterGiveUp/MU3/patch_Scene_37_Result.cs similarity index 100% rename from BetterGiveUp/MU3/patch_Scene_37_Result.cs rename to Enhancements/BetterGiveUp/MU3/patch_Scene_37_Result.cs diff --git a/BetterGiveUp/MU3/patch_Scene_38_End.cs b/Enhancements/BetterGiveUp/MU3/patch_Scene_38_End.cs similarity index 100% rename from BetterGiveUp/MU3/patch_Scene_38_End.cs rename to Enhancements/BetterGiveUp/MU3/patch_Scene_38_End.cs diff --git a/Enhancements/DisableGP/DisableGP.csproj b/Enhancements/DisableGP/DisableGP.csproj new file mode 100644 index 0000000..5f268c6 --- /dev/null +++ b/Enhancements/DisableGP/DisableGP.csproj @@ -0,0 +1,8 @@ + + + Assembly-CSharp.DisableGP.mm + Remove credits and GP + enhancements + + + \ No newline at end of file diff --git a/InfiniteGP/MU3.User/patch_UserManager.cs b/Enhancements/DisableGP/MU3.User/patch_UserManager.cs similarity index 100% rename from InfiniteGP/MU3.User/patch_UserManager.cs rename to Enhancements/DisableGP/MU3.User/patch_UserManager.cs diff --git a/InfiniteGP/MU3/patch_Scene_25_Login.cs b/Enhancements/DisableGP/MU3/patch_Scene_25_Login.cs similarity index 100% rename from InfiniteGP/MU3/patch_Scene_25_Login.cs rename to Enhancements/DisableGP/MU3/patch_Scene_25_Login.cs diff --git a/InfiniteGP/MU3/patch_UICredit.cs b/Enhancements/DisableGP/MU3/patch_UICredit.cs similarity index 100% rename from InfiniteGP/MU3/patch_UICredit.cs rename to Enhancements/DisableGP/MU3/patch_UICredit.cs diff --git a/Enhancements/DisableTimers/DisableTimers.csproj b/Enhancements/DisableTimers/DisableTimers.csproj new file mode 100644 index 0000000..cc3457e --- /dev/null +++ b/Enhancements/DisableTimers/DisableTimers.csproj @@ -0,0 +1,8 @@ + + + Assembly-CSharp.DisableTimers.mm + Disable all timers + enhancements + + + \ No newline at end of file diff --git a/LockSelectionTime/MU3/patch_SystemUI.cs b/Enhancements/DisableTimers/MU3/patch_SystemUI.cs similarity index 100% rename from LockSelectionTime/MU3/patch_SystemUI.cs rename to Enhancements/DisableTimers/MU3/patch_SystemUI.cs diff --git a/LockSelectionTime/MU3/patch_UITimer.cs b/Enhancements/DisableTimers/MU3/patch_UITimer.cs similarity index 100% rename from LockSelectionTime/MU3/patch_UITimer.cs rename to Enhancements/DisableTimers/MU3/patch_UITimer.cs diff --git a/InfiniteStory/InfiniteStory.csproj b/Enhancements/InfiniteStory/InfiniteStory.csproj similarity index 65% rename from InfiniteStory/InfiniteStory.csproj rename to Enhancements/InfiniteStory/InfiniteStory.csproj index f5bb953..a9064db 100644 --- a/InfiniteStory/InfiniteStory.csproj +++ b/Enhancements/InfiniteStory/InfiniteStory.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.InfiniteStory.mm Allows watching the story endlessly + enhancements - + \ No newline at end of file diff --git a/InfiniteStory/MU3.Sequence/patch_Play.cs b/Enhancements/InfiniteStory/MU3.Sequence/patch_Play.cs similarity index 100% rename from InfiniteStory/MU3.Sequence/patch_Play.cs rename to Enhancements/InfiniteStory/MU3.Sequence/patch_Play.cs diff --git a/InfiniteStory/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs b/Enhancements/InfiniteStory/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs similarity index 100% rename from InfiniteStory/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs rename to Enhancements/InfiniteStory/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs diff --git a/Pause/MU3.Battle/patch_GameEngine.cs b/Enhancements/Pause/MU3.Battle/patch_GameEngine.cs similarity index 100% rename from Pause/MU3.Battle/patch_GameEngine.cs rename to Enhancements/Pause/MU3.Battle/patch_GameEngine.cs diff --git a/Pause/MU3.Game/patch_GameBGM.cs b/Enhancements/Pause/MU3.Game/patch_GameBGM.cs similarity index 100% rename from Pause/MU3.Game/patch_GameBGM.cs rename to Enhancements/Pause/MU3.Game/patch_GameBGM.cs diff --git a/Pause/MU3.Sequence/patch_PlayMusic.cs b/Enhancements/Pause/MU3.Sequence/patch_PlayMusic.cs similarity index 100% rename from Pause/MU3.Sequence/patch_PlayMusic.cs rename to Enhancements/Pause/MU3.Sequence/patch_PlayMusic.cs diff --git a/Pause/MU3.Sound/patch_SoundManager.cs b/Enhancements/Pause/MU3.Sound/patch_SoundManager.cs similarity index 100% rename from Pause/MU3.Sound/patch_SoundManager.cs rename to Enhancements/Pause/MU3.Sound/patch_SoundManager.cs diff --git a/Pause/MU3.Sound/patch_SoundPlayer.cs b/Enhancements/Pause/MU3.Sound/patch_SoundPlayer.cs similarity index 100% rename from Pause/MU3.Sound/patch_SoundPlayer.cs rename to Enhancements/Pause/MU3.Sound/patch_SoundPlayer.cs diff --git a/Pause/Pause.csproj b/Enhancements/Pause/Pause.csproj similarity index 65% rename from Pause/Pause.csproj rename to Enhancements/Pause/Pause.csproj index 4d49fd0..02ba71b 100644 --- a/Pause/Pause.csproj +++ b/Enhancements/Pause/Pause.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.Pause.mm Enables pausing the game with the service button + enhancements - + \ No newline at end of file diff --git a/Pause/patch_GameDeviceManager.cs b/Enhancements/Pause/patch_GameDeviceManager.cs similarity index 100% rename from Pause/patch_GameDeviceManager.cs rename to Enhancements/Pause/patch_GameDeviceManager.cs diff --git a/SkipNotice/MU3/patch_DailyBonus.cs b/Enhancements/SkipNotices/MU3/patch_DailyBonus.cs similarity index 100% rename from SkipNotice/MU3/patch_DailyBonus.cs rename to Enhancements/SkipNotices/MU3/patch_DailyBonus.cs diff --git a/SkipNotice/MU3/patch_Scene_30_NoticeReward.cs b/Enhancements/SkipNotices/MU3/patch_Scene_30_NoticeReward.cs similarity index 100% rename from SkipNotice/MU3/patch_Scene_30_NoticeReward.cs rename to Enhancements/SkipNotices/MU3/patch_Scene_30_NoticeReward.cs diff --git a/Enhancements/SkipNotices/SkipNotices.csproj b/Enhancements/SkipNotices/SkipNotices.csproj new file mode 100644 index 0000000..a712fea --- /dev/null +++ b/Enhancements/SkipNotices/SkipNotices.csproj @@ -0,0 +1,8 @@ + + + Assembly-CSharp.SkipNotices.mm + Skip event/safety notices + enhancements + + + \ No newline at end of file diff --git a/Blacklist/Blacklist.csproj b/Extras/Blacklist/Blacklist.csproj similarity index 66% rename from Blacklist/Blacklist.csproj rename to Extras/Blacklist/Blacklist.csproj index f16b24e..d8435ea 100644 --- a/Blacklist/Blacklist.csproj +++ b/Extras/Blacklist/Blacklist.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.Blacklist.mm Block custom charts from being uploaded + extras - + \ No newline at end of file diff --git a/Blacklist/MU3.User/patch_UserManager.cs b/Extras/Blacklist/MU3.User/patch_UserManager.cs similarity index 100% rename from Blacklist/MU3.User/patch_UserManager.cs rename to Extras/Blacklist/MU3.User/patch_UserManager.cs diff --git a/NaiveRating/MU3.CustomUI/patch_MU3UICounter.cs b/Extras/NaiveRating/MU3.CustomUI/patch_MU3UICounter.cs similarity index 100% rename from NaiveRating/MU3.CustomUI/patch_MU3UICounter.cs rename to Extras/NaiveRating/MU3.CustomUI/patch_MU3UICounter.cs diff --git a/NaiveRating/MU3.Data/patch_GameData.cs b/Extras/NaiveRating/MU3.Data/patch_GameData.cs similarity index 100% rename from NaiveRating/MU3.Data/patch_GameData.cs rename to Extras/NaiveRating/MU3.Data/patch_GameData.cs diff --git a/NaiveRating/MU3.SceneObject/patch_ANM_CMN_User.cs b/Extras/NaiveRating/MU3.SceneObject/patch_ANM_CMN_User.cs similarity index 100% rename from NaiveRating/MU3.SceneObject/patch_ANM_CMN_User.cs rename to Extras/NaiveRating/MU3.SceneObject/patch_ANM_CMN_User.cs diff --git a/NaiveRating/MU3.User/patch_UserOption.cs b/Extras/NaiveRating/MU3.User/patch_UserOption.cs similarity index 100% rename from NaiveRating/MU3.User/patch_UserOption.cs rename to Extras/NaiveRating/MU3.User/patch_UserOption.cs diff --git a/NaiveRating/MU3.User/patch_UserUtil.cs b/Extras/NaiveRating/MU3.User/patch_UserUtil.cs similarity index 100% rename from NaiveRating/MU3.User/patch_UserUtil.cs rename to Extras/NaiveRating/MU3.User/patch_UserUtil.cs diff --git a/NaiveRating/MU3/patch_ANM_SWH_Profile.cs b/Extras/NaiveRating/MU3/patch_ANM_SWH_Profile.cs similarity index 100% rename from NaiveRating/MU3/patch_ANM_SWH_Profile.cs rename to Extras/NaiveRating/MU3/patch_ANM_SWH_Profile.cs diff --git a/NaiveRating/MU3/patch_OptionMiniSummaryController.cs b/Extras/NaiveRating/MU3/patch_OptionMiniSummaryController.cs similarity index 100% rename from NaiveRating/MU3/patch_OptionMiniSummaryController.cs rename to Extras/NaiveRating/MU3/patch_OptionMiniSummaryController.cs diff --git a/NaiveRating/MU3/patch_OptionSelecterController.cs b/Extras/NaiveRating/MU3/patch_OptionSelecterController.cs similarity index 100% rename from NaiveRating/MU3/patch_OptionSelecterController.cs rename to Extras/NaiveRating/MU3/patch_OptionSelecterController.cs diff --git a/NaiveRating/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs b/Extras/NaiveRating/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs similarity index 100% rename from NaiveRating/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs rename to Extras/NaiveRating/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs diff --git a/NaiveRating/MU3/patch_UIResultBattlePoint.cs b/Extras/NaiveRating/MU3/patch_UIResultBattlePoint.cs similarity index 100% rename from NaiveRating/MU3/patch_UIResultBattlePoint.cs rename to Extras/NaiveRating/MU3/patch_UIResultBattlePoint.cs diff --git a/NaiveRating/NaiveRating.cs b/Extras/NaiveRating/NaiveRating.cs similarity index 100% rename from NaiveRating/NaiveRating.cs rename to Extras/NaiveRating/NaiveRating.cs diff --git a/NaiveRating/NaiveRating.csproj b/Extras/NaiveRating/NaiveRating.csproj similarity index 63% rename from NaiveRating/NaiveRating.csproj rename to Extras/NaiveRating/NaiveRating.csproj index 8bf04e3..8696489 100644 --- a/NaiveRating/NaiveRating.csproj +++ b/Extras/NaiveRating/NaiveRating.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.NaiveRating.mm Best45 rating + extras - + \ No newline at end of file diff --git a/PlatinumTiming/MU3.Battle/patch_Counters.cs b/Extras/PlatinumTiming/MU3.Battle/patch_Counters.cs similarity index 100% rename from PlatinumTiming/MU3.Battle/patch_Counters.cs rename to Extras/PlatinumTiming/MU3.Battle/patch_Counters.cs diff --git a/PlatinumTiming/MU3.Battle/patch_GameEngine.cs b/Extras/PlatinumTiming/MU3.Battle/patch_GameEngine.cs similarity index 100% rename from PlatinumTiming/MU3.Battle/patch_GameEngine.cs rename to Extras/PlatinumTiming/MU3.Battle/patch_GameEngine.cs diff --git a/PlatinumTiming/MU3.Game/patch_SessionResult.cs b/Extras/PlatinumTiming/MU3.Game/patch_SessionResult.cs similarity index 100% rename from PlatinumTiming/MU3.Game/patch_SessionResult.cs rename to Extras/PlatinumTiming/MU3.Game/patch_SessionResult.cs diff --git a/PlatinumTiming/MU3/patch_UIResultTechScore.cs b/Extras/PlatinumTiming/MU3/patch_UIResultTechScore.cs similarity index 100% rename from PlatinumTiming/MU3/patch_UIResultTechScore.cs rename to Extras/PlatinumTiming/MU3/patch_UIResultTechScore.cs diff --git a/PlatinumTiming/PlatinumTiming.csproj b/Extras/PlatinumTiming/PlatinumTiming.csproj similarity index 64% rename from PlatinumTiming/PlatinumTiming.csproj rename to Extras/PlatinumTiming/PlatinumTiming.csproj index 6aef898..bea720c 100644 --- a/PlatinumTiming/PlatinumTiming.csproj +++ b/Extras/PlatinumTiming/PlatinumTiming.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.PlatinumTiming.mm Platinum early/late + extras - + \ No newline at end of file diff --git a/SelectBGM/MU3.Game/patch_GameBGM.cs b/Extras/SelectBGM/MU3.Game/patch_GameBGM.cs similarity index 100% rename from SelectBGM/MU3.Game/patch_GameBGM.cs rename to Extras/SelectBGM/MU3.Game/patch_GameBGM.cs diff --git a/SelectBGM/MU3.Sequence/patch_Play.cs b/Extras/SelectBGM/MU3.Sequence/patch_Play.cs similarity index 100% rename from SelectBGM/MU3.Sequence/patch_Play.cs rename to Extras/SelectBGM/MU3.Sequence/patch_Play.cs diff --git a/SelectBGM/MU3/patch_Scene_32_PrePlayMusic_ChapterSelect.cs b/Extras/SelectBGM/MU3/patch_Scene_32_PrePlayMusic_ChapterSelect.cs similarity index 100% rename from SelectBGM/MU3/patch_Scene_32_PrePlayMusic_ChapterSelect.cs rename to Extras/SelectBGM/MU3/patch_Scene_32_PrePlayMusic_ChapterSelect.cs diff --git a/SelectBGM/SelectBGM.csproj b/Extras/SelectBGM/SelectBGM.csproj similarity index 64% rename from SelectBGM/SelectBGM.csproj rename to Extras/SelectBGM/SelectBGM.csproj index 9b2115e..0093273 100644 --- a/SelectBGM/SelectBGM.csproj +++ b/Extras/SelectBGM/SelectBGM.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.SelectBGM.mm Select main menu BGM + extras - + \ No newline at end of file diff --git a/SkipPreMusicRitual/MU3.Sequence/patch_PlayMusic.cs b/Extras/SkipCutscenes/MU3.Sequence/patch_PlayMusic.cs similarity index 100% rename from SkipPreMusicRitual/MU3.Sequence/patch_PlayMusic.cs rename to Extras/SkipCutscenes/MU3.Sequence/patch_PlayMusic.cs diff --git a/SkipPreMusicRitual/MU3/patch_BattleUI.cs b/Extras/SkipCutscenes/MU3/patch_BattleUI.cs similarity index 100% rename from SkipPreMusicRitual/MU3/patch_BattleUI.cs rename to Extras/SkipCutscenes/MU3/patch_BattleUI.cs diff --git a/Extras/SkipCutscenes/SkipCutscenes.csproj b/Extras/SkipCutscenes/SkipCutscenes.csproj new file mode 100644 index 0000000..a12e1d9 --- /dev/null +++ b/Extras/SkipCutscenes/SkipCutscenes.csproj @@ -0,0 +1,8 @@ + + + Assembly-CSharp.SkipCutscenes.mm + Skip "Are you ready? Let's shoot" + extras + + + diff --git a/SortByInternalDifficulty/InternalSortPreview.cs b/Extras/SortByInternalDifficulty/InternalSortPreview.cs similarity index 100% rename from SortByInternalDifficulty/InternalSortPreview.cs rename to Extras/SortByInternalDifficulty/InternalSortPreview.cs diff --git a/SortByInternalDifficulty/MU3.DB/patch_MusicSort1ID.cs b/Extras/SortByInternalDifficulty/MU3.DB/patch_MusicSort1ID.cs similarity index 100% rename from SortByInternalDifficulty/MU3.DB/patch_MusicSort1ID.cs rename to Extras/SortByInternalDifficulty/MU3.DB/patch_MusicSort1ID.cs diff --git a/SortByInternalDifficulty/MU3.DB/patch_MusicSort1IDEnum.cs b/Extras/SortByInternalDifficulty/MU3.DB/patch_MusicSort1IDEnum.cs similarity index 100% rename from SortByInternalDifficulty/MU3.DB/patch_MusicSort1IDEnum.cs rename to Extras/SortByInternalDifficulty/MU3.DB/patch_MusicSort1IDEnum.cs diff --git a/SortByInternalDifficulty/MU3.DB/patch_MusicSort2IDEnum.cs b/Extras/SortByInternalDifficulty/MU3.DB/patch_MusicSort2IDEnum.cs similarity index 100% rename from SortByInternalDifficulty/MU3.DB/patch_MusicSort2IDEnum.cs rename to Extras/SortByInternalDifficulty/MU3.DB/patch_MusicSort2IDEnum.cs diff --git a/SortByInternalDifficulty/MU3.User/patch_UserDetail.cs b/Extras/SortByInternalDifficulty/MU3.User/patch_UserDetail.cs similarity index 100% rename from SortByInternalDifficulty/MU3.User/patch_UserDetail.cs rename to Extras/SortByInternalDifficulty/MU3.User/patch_UserDetail.cs diff --git a/SortByInternalDifficulty/MU3.ViewData/patch_MusicSelectViewDataList.cs b/Extras/SortByInternalDifficulty/MU3.ViewData/patch_MusicSelectViewDataList.cs similarity index 100% rename from SortByInternalDifficulty/MU3.ViewData/patch_MusicSelectViewDataList.cs rename to Extras/SortByInternalDifficulty/MU3.ViewData/patch_MusicSelectViewDataList.cs diff --git a/SortByInternalDifficulty/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs b/Extras/SortByInternalDifficulty/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs similarity index 100% rename from SortByInternalDifficulty/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs rename to Extras/SortByInternalDifficulty/MU3/patch_Scene_32_PrePlayMusic_MusicSelect.cs diff --git a/SortByInternalDifficulty/MU3/patch_UISortButton.cs b/Extras/SortByInternalDifficulty/MU3/patch_UISortButton.cs similarity index 100% rename from SortByInternalDifficulty/MU3/patch_UISortButton.cs rename to Extras/SortByInternalDifficulty/MU3/patch_UISortButton.cs diff --git a/Extras/SortByInternalDifficulty/SortByInternalDifficulty.csproj b/Extras/SortByInternalDifficulty/SortByInternalDifficulty.csproj new file mode 100644 index 0000000..12089f7 --- /dev/null +++ b/Extras/SortByInternalDifficulty/SortByInternalDifficulty.csproj @@ -0,0 +1,8 @@ + + + Assembly-CSharp.SortByInternalDifficulty.mm + Group by internal level + extras + + + \ No newline at end of file diff --git a/DisableEncryption/DisableEncryption.csproj b/Fixes/DisableEncryption/DisableEncryption.csproj similarity index 65% rename from DisableEncryption/DisableEncryption.csproj rename to Fixes/DisableEncryption/DisableEncryption.csproj index 2dc87c7..fb39abe 100644 --- a/DisableEncryption/DisableEncryption.csproj +++ b/Fixes/DisableEncryption/DisableEncryption.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.DisableEncryption.mm Disable encryption + fixes - + \ No newline at end of file diff --git a/DisableEncryption/MU3/patch_NetConfig.cs b/Fixes/DisableEncryption/MU3/patch_NetConfig.cs similarity index 100% rename from DisableEncryption/MU3/patch_NetConfig.cs rename to Fixes/DisableEncryption/MU3/patch_NetConfig.cs diff --git a/DisableMaintenance/DisableMaintenance.csproj b/Fixes/DisableMaintenance/DisableMaintenance.csproj similarity index 65% rename from DisableMaintenance/DisableMaintenance.csproj rename to Fixes/DisableMaintenance/DisableMaintenance.csproj index a5b98d4..be1f7dc 100644 --- a/DisableMaintenance/DisableMaintenance.csproj +++ b/Fixes/DisableMaintenance/DisableMaintenance.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.DisableMaintenance.mm Disable maintenance + fixes - + \ No newline at end of file diff --git a/DisableMaintenance/MU3.Operation/patch_ClosingManager.cs b/Fixes/DisableMaintenance/MU3.Operation/patch_ClosingManager.cs similarity index 100% rename from DisableMaintenance/MU3.Operation/patch_ClosingManager.cs rename to Fixes/DisableMaintenance/MU3.Operation/patch_ClosingManager.cs diff --git a/DisableMaintenance/MU3.Operation/patch_MaintenanceTimer.cs b/Fixes/DisableMaintenance/MU3.Operation/patch_MaintenanceTimer.cs similarity index 100% rename from DisableMaintenance/MU3.Operation/patch_MaintenanceTimer.cs rename to Fixes/DisableMaintenance/MU3.Operation/patch_MaintenanceTimer.cs diff --git a/Fixes/FrameRate/FrameRate.csproj b/Fixes/FrameRate/FrameRate.csproj new file mode 100644 index 0000000..b9bfa13 --- /dev/null +++ b/Fixes/FrameRate/FrameRate.csproj @@ -0,0 +1,8 @@ + + + Assembly-CSharp.FrameRate.mm + Unlock frame rate + fixes + + + \ No newline at end of file diff --git a/UnlockFrameRate/MU3.Notes/patch_NotesManager.cs b/Fixes/FrameRate/MU3.Notes/patch_NotesManager.cs similarity index 100% rename from UnlockFrameRate/MU3.Notes/patch_NotesManager.cs rename to Fixes/FrameRate/MU3.Notes/patch_NotesManager.cs diff --git a/UnlockFrameRate/MU3.Sys/patch_Config.cs b/Fixes/FrameRate/MU3.Sys/patch_Config.cs similarity index 100% rename from UnlockFrameRate/MU3.Sys/patch_Config.cs rename to Fixes/FrameRate/MU3.Sys/patch_Config.cs diff --git a/UnlockFrameRate/MU3.Sys/patch_Time.cs b/Fixes/FrameRate/MU3.Sys/patch_Time.cs similarity index 100% rename from UnlockFrameRate/MU3.Sys/patch_Time.cs rename to Fixes/FrameRate/MU3.Sys/patch_Time.cs diff --git a/LoadBoost/LoadBoost.csproj b/Fixes/LoadBoost/LoadBoost.csproj similarity index 63% rename from LoadBoost/LoadBoost.csproj rename to Fixes/LoadBoost/LoadBoost.csproj index 44300da..dd96a58 100644 --- a/LoadBoost/LoadBoost.csproj +++ b/Fixes/LoadBoost/LoadBoost.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.LoadBoost.mm Speed up startup + fixes - + \ No newline at end of file diff --git a/LoadBoost/MU3.Data/patch_DataManager.cs b/Fixes/LoadBoost/MU3.Data/patch_DataManager.cs similarity index 100% rename from LoadBoost/MU3.Data/patch_DataManager.cs rename to Fixes/LoadBoost/MU3.Data/patch_DataManager.cs diff --git a/LoadBoost/MU3.Data/patch_DataStudioManager.cs b/Fixes/LoadBoost/MU3.Data/patch_DataStudioManager.cs similarity index 100% rename from LoadBoost/MU3.Data/patch_DataStudioManager.cs rename to Fixes/LoadBoost/MU3.Data/patch_DataStudioManager.cs diff --git a/LoadBoost/MU3.Sequence/patch_Initialize.cs b/Fixes/LoadBoost/MU3.Sequence/patch_Initialize.cs similarity index 100% rename from LoadBoost/MU3.Sequence/patch_Initialize.cs rename to Fixes/LoadBoost/MU3.Sequence/patch_Initialize.cs diff --git a/InfiniteGP/InfiniteGP.csproj b/InfiniteGP/InfiniteGP.csproj deleted file mode 100644 index 5c702f3..0000000 --- a/InfiniteGP/InfiniteGP.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - Assembly-CSharp.InfiniteGP.mm - Remove credits and GP - - - \ No newline at end of file diff --git a/LockSelectionTime/LockSelectionTime.csproj b/LockSelectionTime/LockSelectionTime.csproj deleted file mode 100644 index 5a5081e..0000000 --- a/LockSelectionTime/LockSelectionTime.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - Assembly-CSharp.LockSelectionTime.mm - Disable all timers - - - \ No newline at end of file diff --git a/Mu3Mods.csproj b/Mu3Mods.csproj index 93d3332..3f86268 100644 --- a/Mu3Mods.csproj +++ b/Mu3Mods.csproj @@ -2,7 +2,7 @@ net35 7EVENDAYS⇔HOLIDAYS - 2.3.1 + 3.0.0 true latest x64 @@ -10,15 +10,16 @@ - ..\Common\mscorlib.dll - ..\Common\UnityEngine.dll - ..\Common\UnityEngine.UI.dll - ..\Common\Assembly-CSharp-firstpass.dll + ..\..\Common\mscorlib.dll + ..\..\Common\UnityEngine.dll + ..\..\Common\UnityEngine.UI.dll + ..\..\Common\Assembly-CSharp-firstpass.dll + ..\..\Common\AMDaemon.NET.dll - + - + \ No newline at end of file diff --git a/Mu3Mods.sln b/Mu3Mods.sln index 6f774ec..4b9a90b 100644 --- a/Mu3Mods.sln +++ b/Mu3Mods.sln @@ -2,49 +2,49 @@ # Visual Studio Version 17 VisualStudioVersion = 17.9.34728.123 MinimumVisualStudioVersion = 10.0.40219.1 -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BetterGiveUp", "BetterGiveUp\BetterGiveUp.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LoadBoost", "Fixes\LoadBoost\LoadBoost.csproj", "{56B75395-ED26-479B-B59F-DABB74513335}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NaiveRating", "NaiveRating\NaiveRating.csproj", "{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableEncryption", "Fixes\DisableEncryption\DisableEncryption.csproj", "{3F05931E-4444-4616-A0AC-047809821B0E}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipNotice", "SkipNotice\SkipNotice.csproj", "{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrameRate", "Fixes\FrameRate\FrameRate.csproj", "{0C3E8145-F91B-4F1F-97D1-17E12D49891B}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipPreMusicRitual", "SkipPreMusicRitual\SkipPreMusicRitual.csproj", "{BB9CB905-9989-466C-9A91-D2F323005237}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableMaintenance", "Fixes\DisableMaintenance\DisableMaintenance.csproj", "{6C91EB92-3A30-43B5-8954-E84C610C1D67}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InfiniteGP", "InfiniteGP\InfiniteGP.csproj", "{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAndSetJewelBoostNine", "Unlockers\UnlockAndSetJewelBoostNine\UnlockAndSetJewelBoostNine.csproj", "{70C775D7-8C47-4CFE-B91D-6AAEB17389F2}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockSelectionTime", "LockSelectionTime\LockSelectionTime.csproj", "{66DE85AD-58AD-467C-B1C0-6B98BB27265D}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAllMusic", "Unlockers\UnlockAllMusic\UnlockAllMusic.csproj", "{C8948C3E-0434-429E-AFE6-4FB2DF246872}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Pause", "Pause\Pause.csproj", "{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockGameEvents", "Unlockers\UnlockGameEvents\UnlockGameEvents.csproj", "{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAndSetJewelBoostNine", "UnlockAndSetJewelBoostNine\UnlockAndSetJewelBoostNine.csproj", "{70C775D7-8C47-4CFE-B91D-6AAEB17389F2}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMasterDifficulty", "Unlockers\UnlockMasterDifficulty\UnlockMasterDifficulty.csproj", "{965FCDBC-12EA-4F31-AAF6-9C4C3B9F7022}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SortByInternalDifficulty", "SortByInternalDifficulty\SortByInternalDifficulty.csproj", "{0BF799DF-8837-4372-9F36-705CDC22374C}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMemoryChapters", "Unlockers\UnlockMemoryChapters\UnlockMemoryChapters.csproj", "{3A217A12-6082-491B-89F6-C1D13AD69A19}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LoadBoost", "LoadBoost\LoadBoost.csproj", "{56B75395-ED26-479B-B59F-DABB74513335}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BetterGiveUp", "Enhancements\BetterGiveUp\BetterGiveUp.csproj", "{003AD3C6-07CA-4824-B4BD-4BEF6F3D8997}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableEncryption", "DisableEncryption\DisableEncryption.csproj", "{3F05931E-4444-4616-A0AC-047809821B0E}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InfiniteStory", "Enhancements\InfiniteStory\InfiniteStory.csproj", "{939914E5-8D9A-4696-9957-AA6C6480FE94}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMasterDifficulty", "UnlockMasterDifficulty\UnlockMasterDifficulty.csproj", "{965FCDBC-12EA-4F31-AAF6-9C4C3B9F7022}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipNotices", "Enhancements\SkipNotices\SkipNotices.csproj", "{A1F32CB9-56C2-458A-B369-C61BD3A6AFBB}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockFrameRate", "UnlockFrameRate\UnlockFrameRate.csproj", "{0C3E8145-F91B-4F1F-97D1-17E12D49891B}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableGP", "Enhancements\DisableGP\DisableGP.csproj", "{990DCB96-7A47-45B9-B7CB-A6B2A1B6864A}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockAllMusic", "UnlockAllMusic\UnlockAllMusic.csproj", "{C8948C3E-0434-429E-AFE6-4FB2DF246872}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LockSelectionTime", "Enhancements\DisableTimers\DisableTimers.csproj", "{66DE85AD-58AD-467C-B1C0-6B98BB27265D}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisableMaintenance", "DisableMaintenance\DisableMaintenance.csproj", "{6C91EB92-3A30-43B5-8954-E84C610C1D67}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Pause", "Enhancements\Pause\Pause.csproj", "{627B3AA0-25E2-4C3E-A211-66BAB0E997E2}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockGameEvents", "UnlockGameEvents\UnlockGameEvents.csproj", "{3B9B843D-DCA0-41FE-B642-6BCB187BBD5D}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AttractVideoPlayer", "Enhancements\AttractVideoPlayer\AttractVideoPlayer.csproj", "{6889330F-2E7E-4778-ADFF-70AF036F1BD5}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "UnlockMemoryChapters", "UnlockMemoryChapters\UnlockMemoryChapters.csproj", "{3A217A12-6082-491B-89F6-C1D13AD69A19}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PlatinumTiming", "Extras\PlatinumTiming\PlatinumTiming.csproj", "{099AD6AF-181A-4745-88C4-1D0466BECCB1}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "PlatinumTiming", "PlatinumTiming\PlatinumTiming.csproj", "{099AD6AF-181A-4745-88C4-1D0466BECCB1}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SelectBGM", "Extras\SelectBGM\SelectBGM.csproj", "{07C01DA1-7ABF-4759-A1C2-9DCD04298E85}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AttractVideoPlayer", "AttractVideoPlayer\AttractVideoPlayer.csproj", "{6889330F-2E7E-4778-ADFF-70AF036F1BD5}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SortByInternalDifficulty", "Extras\SortByInternalDifficulty\SortByInternalDifficulty.csproj", "{0BF799DF-8837-4372-9F36-705CDC22374C}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SelectBGM", "SelectBGM\SelectBGM.csproj", "{07C01DA1-7ABF-4759-A1C2-9DCD04298E85}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "NaiveRating", "Extras\NaiveRating\NaiveRating.csproj", "{1FEA698E-DF5E-46CF-8023-F2B2F57885C5}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "InfiniteStory", "InfiniteStory\InfiniteStory.csproj", "{939914E5-8D9A-4696-9957-AA6C6480FE94}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SkipCutscenes", "Extras\SkipCutscenes\SkipCutscenes.csproj", "{BB9CB905-9989-466C-9A91-D2F323005237}" EndProject -Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Blacklist", "Blacklist\Blacklist.csproj", "{9053743F-24B5-4A39-838E-964091AC7FF0}" +Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Blacklist", "Extras\Blacklist\Blacklist.csproj", "{9053743F-24B5-4A39-838E-964091AC7FF0}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution diff --git a/SkipNotice/SkipNotice.csproj b/SkipNotice/SkipNotice.csproj deleted file mode 100644 index bd36f2f..0000000 --- a/SkipNotice/SkipNotice.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - Assembly-CSharp.SkipNotice.mm - Skip event/safety notices - - - \ No newline at end of file diff --git a/SkipPreMusicRitual/SkipPreMusicRitual.csproj b/SkipPreMusicRitual/SkipPreMusicRitual.csproj deleted file mode 100644 index f75d9df..0000000 --- a/SkipPreMusicRitual/SkipPreMusicRitual.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - Assembly-CSharp.SkipPreMusicRitual.mm - Skip "Are you ready? Let's shoot" - - - diff --git a/SortByInternalDifficulty/SortByInternalDifficulty.csproj b/SortByInternalDifficulty/SortByInternalDifficulty.csproj deleted file mode 100644 index b6bd984..0000000 --- a/SortByInternalDifficulty/SortByInternalDifficulty.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - Assembly-CSharp.SortByInternalDifficulty.mm - Makes internal levels not internal - - - \ No newline at end of file diff --git a/UnlockFrameRate/UnlockFrameRate.csproj b/UnlockFrameRate/UnlockFrameRate.csproj deleted file mode 100644 index 614816c..0000000 --- a/UnlockFrameRate/UnlockFrameRate.csproj +++ /dev/null @@ -1,7 +0,0 @@ - - - Assembly-CSharp.UnlockFramerate.mm - Unlock framerate - - - \ No newline at end of file diff --git a/UnlockAllMusic/MU3.DataStudio/patch_MusicData.cs b/Unlockers/UnlockAllMusic/MU3.DataStudio/patch_MusicData.cs similarity index 100% rename from UnlockAllMusic/MU3.DataStudio/patch_MusicData.cs rename to Unlockers/UnlockAllMusic/MU3.DataStudio/patch_MusicData.cs diff --git a/UnlockAllMusic/MU3/patch_Scene_25_Login.cs b/Unlockers/UnlockAllMusic/MU3/patch_Scene_25_Login.cs similarity index 100% rename from UnlockAllMusic/MU3/patch_Scene_25_Login.cs rename to Unlockers/UnlockAllMusic/MU3/patch_Scene_25_Login.cs diff --git a/UnlockAllMusic/UnlockAllMusic.csproj b/Unlockers/UnlockAllMusic/UnlockAllMusic.csproj similarity index 63% rename from UnlockAllMusic/UnlockAllMusic.csproj rename to Unlockers/UnlockAllMusic/UnlockAllMusic.csproj index eaab2d5..499fb27 100644 --- a/UnlockAllMusic/UnlockAllMusic.csproj +++ b/Unlockers/UnlockAllMusic/UnlockAllMusic.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.UnlockAllMusic.mm Unlock all music + unlockers - + \ No newline at end of file diff --git a/UnlockAndSetJewelBoostNine/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs b/Unlockers/UnlockAndSetJewelBoostNine/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs similarity index 100% rename from UnlockAndSetJewelBoostNine/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs rename to Unlockers/UnlockAndSetJewelBoostNine/MU3/patch_Scene_32_PrePlayMusic_Confirm.cs diff --git a/UnlockAndSetJewelBoostNine/UnlockAndSetJewelBoostNine.csproj b/Unlockers/UnlockAndSetJewelBoostNine/UnlockAndSetJewelBoostNine.csproj similarity index 71% rename from UnlockAndSetJewelBoostNine/UnlockAndSetJewelBoostNine.csproj rename to Unlockers/UnlockAndSetJewelBoostNine/UnlockAndSetJewelBoostNine.csproj index 629f905..dc76be8 100644 --- a/UnlockAndSetJewelBoostNine/UnlockAndSetJewelBoostNine.csproj +++ b/Unlockers/UnlockAndSetJewelBoostNine/UnlockAndSetJewelBoostNine.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.UnlockAndSetJewelBoostNine.mm Unlock and set the jewel boost to max + unlockers - + diff --git a/UnlockGameEvents/MU3.Client/patch_PacketGetGameEvent.cs b/Unlockers/UnlockGameEvents/MU3.Client/patch_PacketGetGameEvent.cs similarity index 100% rename from UnlockGameEvents/MU3.Client/patch_PacketGetGameEvent.cs rename to Unlockers/UnlockGameEvents/MU3.Client/patch_PacketGetGameEvent.cs diff --git a/UnlockGameEvents/UnlockGameEvents.csproj b/Unlockers/UnlockGameEvents/UnlockGameEvents.csproj similarity index 64% rename from UnlockGameEvents/UnlockGameEvents.csproj rename to Unlockers/UnlockGameEvents/UnlockGameEvents.csproj index 937ec81..80498ff 100644 --- a/UnlockGameEvents/UnlockGameEvents.csproj +++ b/Unlockers/UnlockGameEvents/UnlockGameEvents.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.UnlockGameEvents.mm Unlock game events + unlockers - + \ No newline at end of file diff --git a/UnlockMasterDifficulty/MU3.ViewData/patch_MusicViewData.cs b/Unlockers/UnlockMasterDifficulty/MU3.ViewData/patch_MusicViewData.cs similarity index 100% rename from UnlockMasterDifficulty/MU3.ViewData/patch_MusicViewData.cs rename to Unlockers/UnlockMasterDifficulty/MU3.ViewData/patch_MusicViewData.cs diff --git a/UnlockMasterDifficulty/UnlockMasterDifficulty.csproj b/Unlockers/UnlockMasterDifficulty/UnlockMasterDifficulty.csproj similarity index 65% rename from UnlockMasterDifficulty/UnlockMasterDifficulty.csproj rename to Unlockers/UnlockMasterDifficulty/UnlockMasterDifficulty.csproj index 0f8f86a..6f5a8b5 100644 --- a/UnlockMasterDifficulty/UnlockMasterDifficulty.csproj +++ b/Unlockers/UnlockMasterDifficulty/UnlockMasterDifficulty.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.UnlockMasterDifficulty.mm Unlock master difficulty + unlockers - + \ No newline at end of file diff --git a/UnlockMemoryChapters/MU3.Client/patch_PacketGetUserMemoryChapter.cs b/Unlockers/UnlockMemoryChapters/MU3.Client/patch_PacketGetUserMemoryChapter.cs similarity index 100% rename from UnlockMemoryChapters/MU3.Client/patch_PacketGetUserMemoryChapter.cs rename to Unlockers/UnlockMemoryChapters/MU3.Client/patch_PacketGetUserMemoryChapter.cs diff --git a/UnlockMemoryChapters/UnlockMemoryChapters.csproj b/Unlockers/UnlockMemoryChapters/UnlockMemoryChapters.csproj similarity index 65% rename from UnlockMemoryChapters/UnlockMemoryChapters.csproj rename to Unlockers/UnlockMemoryChapters/UnlockMemoryChapters.csproj index 3851115..ea5e4e9 100644 --- a/UnlockMemoryChapters/UnlockMemoryChapters.csproj +++ b/Unlockers/UnlockMemoryChapters/UnlockMemoryChapters.csproj @@ -2,6 +2,7 @@ Assembly-CSharp.UnlockMemoryChapters.mm Unlock memory chapters + unlockers - + \ No newline at end of file