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1
.gitignore
vendored
@ -145,6 +145,7 @@ dmypy.json
|
||||
cython_debug/
|
||||
|
||||
.vscode/*
|
||||
.vs/*
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
49
changelog.md
@ -1,11 +1,60 @@
|
||||
# Changelog
|
||||
Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
|
||||
|
||||
## 20240811
|
||||
### System
|
||||
+ Change backend from Twisted to Starlette
|
||||
+ Implement async handlers
|
||||
+ Reboot times for multiple games have been fixed (thanks zaphkito!)
|
||||
|
||||
### Frontend
|
||||
+ Edit button changed to View on the user page, and is where you can edit the card memo
|
||||
+ Add card now works as it should
|
||||
+ Add event log viewer in the `sys` page for sysadmins
|
||||
+ Add pages for Pokken, SAO, and maimai
|
||||
|
||||
### AimeDB
|
||||
+ Now rejects all-zero access codes
|
||||
+ Stores card IDm (for AmusementIC) and MiFare ID (for old aime/banapass)
|
||||
+ ...unless that MiFare ID is 0x01020304 (the default for segatools)
|
||||
|
||||
### maimai
|
||||
+ Add support for BUDDiES
|
||||
+ Rivals and Favorite Music support
|
||||
|
||||
### Wacca
|
||||
+ Add option to block unregistered serials from accessing the title server
|
||||
|
||||
### DIVA
|
||||
+ Fix for reading modded content (Thanks ThatzOkay!)
|
||||
|
||||
### CHUNITHM
|
||||
+ Save net battle info
|
||||
|
||||
## 20240630
|
||||
### DIVA
|
||||
+ Added configurable festa options'
|
||||
|
||||
## 20240629
|
||||
### CHUNITHM
|
||||
+ Add team points
|
||||
|
||||
## 20240628
|
||||
### maimai
|
||||
+ Add present support
|
||||
|
||||
## 20240627
|
||||
### SAO
|
||||
+ Fix ghost items, character and player XP, EX Bonuses, unlocks, and much much more
|
||||
|
||||
## 20240620
|
||||
### CHUNITHM
|
||||
+ CHUNITHM LUMINOUS support
|
||||
|
||||
## 20240616
|
||||
### CHUNITHM
|
||||
+ Support network encryption for Export/International versions
|
||||
|
||||
### DIVA
|
||||
+ Working frontend with name and level strings edit and playlog
|
||||
|
||||
|
@ -1,7 +1,5 @@
|
||||
from core.config import CoreConfig
|
||||
from core.allnet import AllnetServlet, BillingServlet
|
||||
from core.aimedb import AimedbServlette
|
||||
from core.title import TitleServlet
|
||||
from core.utils import Utils
|
||||
from core.mucha import MuchaServlet
|
||||
from core.frontend import FrontendServlet
|
||||
|
@ -2,5 +2,5 @@ from .base import ADBBaseRequest, ADBBaseResponse, ADBHeader, ADBHeaderException
|
||||
from .base import CompanyCodes, ReaderFwVer, CMD_CODE_GOODBYE, HEADER_SIZE
|
||||
from .lookup import ADBLookupRequest, ADBLookupResponse, ADBLookupExResponse
|
||||
from .campaign import ADBCampaignClearRequest, ADBCampaignClearResponse, ADBCampaignResponse, ADBOldCampaignRequest, ADBOldCampaignResponse
|
||||
from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookup2Request, ADBFelicaLookup2Response
|
||||
from .felica import ADBFelicaLookupRequest, ADBFelicaLookupResponse, ADBFelicaLookupExRequest, ADBFelicaLookupExResponse
|
||||
from .log import ADBLogExRequest, ADBLogRequest, ADBStatusLogRequest, ADBLogExResponse
|
||||
|
@ -120,7 +120,7 @@ class ADBHeader:
|
||||
if self.store_id == 0:
|
||||
raise ADBHeaderException(f"Store ID cannot be 0!")
|
||||
|
||||
if re.fullmatch(r"^A[0-9]{2}[E|X][0-9]{2}[A-HJ-NP-Z][0-9]{4}$", self.keychip_id) is None:
|
||||
if re.fullmatch(r"^A[0-9]{2}[A-Z][0-9]{2}[A-HJ-NP-Z][0-9]{4}$", self.keychip_id) is None:
|
||||
raise ADBHeaderException(f"Keychip ID {self.keychip_id} is invalid!")
|
||||
|
||||
return True
|
||||
|
@ -35,7 +35,7 @@ class ADBFelicaLookupResponse(ADBBaseResponse):
|
||||
|
||||
return self.head.make() + resp_struct
|
||||
|
||||
class ADBFelicaLookup2Request(ADBBaseRequest):
|
||||
class ADBFelicaLookupExRequest(ADBBaseRequest):
|
||||
def __init__(self, data: bytes) -> None:
|
||||
super().__init__(data)
|
||||
self.random = struct.unpack_from("<16s", data, 0x20)[0]
|
||||
@ -46,7 +46,7 @@ class ADBFelicaLookup2Request(ADBBaseRequest):
|
||||
self.company = CompanyCodes(int.from_bytes(company, 'little'))
|
||||
self.fw_ver = ReaderFwVer.from_byte(fw_ver)
|
||||
|
||||
class ADBFelicaLookup2Response(ADBBaseResponse):
|
||||
class ADBFelicaLookupExResponse(ADBBaseResponse):
|
||||
def __init__(self, user_id: Union[int, None] = None, access_code: Union[str, None] = None, game_id: str = "SXXX", store_id: int = 1, keychip_id: str = "A69E01A8888", code: int = 0x12, length: int = 0x130, status: int = 1) -> None:
|
||||
super().__init__(code, length, status, game_id, store_id, keychip_id)
|
||||
self.user_id = user_id if user_id is not None else -1
|
||||
@ -56,7 +56,7 @@ class ADBFelicaLookup2Response(ADBBaseResponse):
|
||||
self.auth_key = [0] * 256
|
||||
|
||||
@classmethod
|
||||
def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookup2Response":
|
||||
def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookupExResponse":
|
||||
c = cls(user_id, access_code, req.game_id, req.store_id, req.keychip_id)
|
||||
c.head.protocol_ver = req.protocol_ver
|
||||
return c
|
||||
|
@ -176,6 +176,12 @@ class AimedbServlette():
|
||||
|
||||
async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse:
|
||||
req = ADBLookupRequest(data)
|
||||
if req.access_code == "00000000000000000000":
|
||||
self.logger.warn(f"All-zero access code from {req.head.keychip_id}")
|
||||
ret = ADBLookupResponse.from_req(req.head, -1)
|
||||
ret.head.status = ADBStatus.BAN_SYS
|
||||
return ret
|
||||
|
||||
user_id = await self.data.card.get_user_id_from_card(req.access_code)
|
||||
is_banned = await self.data.card.get_card_banned(req.access_code)
|
||||
is_locked = await self.data.card.get_card_locked(req.access_code)
|
||||
@ -194,13 +200,19 @@ class AimedbServlette():
|
||||
|
||||
if user_id and user_id > 0:
|
||||
await self.data.card.update_card_last_login(req.access_code)
|
||||
if req.access_code.startswith("010") or req.access_code.startswith("3"):
|
||||
if (req.access_code.startswith("010") or req.access_code.startswith("3")) and req.serial_number != 0x04030201: # Default segatools sn
|
||||
await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number)
|
||||
self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}")
|
||||
self.logger.info(f"Attempt to set chip id to {req.serial_number:08X} for access code {req.access_code}")
|
||||
return ret
|
||||
|
||||
async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse:
|
||||
req = ADBLookupRequest(data)
|
||||
if req.access_code == "00000000000000000000":
|
||||
self.logger.warn(f"All-zero access code from {req.head.keychip_id}")
|
||||
ret = ADBLookupExResponse.from_req(req.head, -1)
|
||||
ret.head.status = ADBStatus.BAN_SYS
|
||||
return ret
|
||||
|
||||
user_id = await self.data.card.get_user_id_from_card(req.access_code)
|
||||
|
||||
is_banned = await self.data.card.get_card_banned(req.access_code)
|
||||
@ -240,18 +252,25 @@ class AimedbServlette():
|
||||
used on the big boy networks.
|
||||
"""
|
||||
req = ADBFelicaLookupRequest(data)
|
||||
card = await self.data.card.get_card_by_idm(req.idm)
|
||||
idm = req.idm.zfill(16)
|
||||
if idm == "0000000000000000":
|
||||
self.logger.warn(f"All-zero IDm from {req.head.keychip_id}")
|
||||
ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000")
|
||||
ret.head.status = ADBStatus.BAN_SYS
|
||||
return ret
|
||||
|
||||
card = await self.data.card.get_card_by_idm(idm)
|
||||
if not card:
|
||||
ac = self.data.card.to_access_code(req.idm)
|
||||
ac = self.data.card.to_access_code(idm)
|
||||
test = await self.data.card.get_card_by_access_code(ac)
|
||||
if test:
|
||||
await self.data.card.set_idm_by_access_code(ac, req.idm)
|
||||
await self.data.card.set_idm_by_access_code(ac, idm)
|
||||
|
||||
else:
|
||||
ac = card['access_code']
|
||||
|
||||
self.logger.info(
|
||||
f"idm {req.idm} ipm {req.pmm} -> access_code {ac}"
|
||||
f"idm {idm} ipm {req.pmm.zfill(16)} -> access_code {ac}"
|
||||
)
|
||||
return ADBFelicaLookupResponse.from_req(req.head, ac)
|
||||
|
||||
@ -261,6 +280,14 @@ class AimedbServlette():
|
||||
because we don't implement felica_lookup properly.
|
||||
"""
|
||||
req = ADBFelicaLookupRequest(data)
|
||||
idm = req.idm.zfill(16)
|
||||
|
||||
if idm == "0000000000000000":
|
||||
self.logger.warn(f"All-zero IDm from {req.head.keychip_id}")
|
||||
ret = ADBFelicaLookupResponse.from_req(req.head, "00000000000000000000")
|
||||
ret.head.status = ADBStatus.BAN_SYS
|
||||
return ret
|
||||
|
||||
ac = self.data.card.to_access_code(req.idm)
|
||||
|
||||
if self.config.server.allow_user_registration:
|
||||
@ -291,15 +318,23 @@ class AimedbServlette():
|
||||
return ADBFelicaLookupResponse.from_req(req.head, ac)
|
||||
|
||||
async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes:
|
||||
req = ADBFelicaLookup2Request(data)
|
||||
req = ADBFelicaLookupExRequest(data)
|
||||
user_id = None
|
||||
card = await self.data.card.get_card_by_idm(req.idm)
|
||||
idm = req.idm.zfill(16)
|
||||
|
||||
if idm == "0000000000000000":
|
||||
self.logger.warn(f"All-zero IDm from {req.head.keychip_id}")
|
||||
ret = ADBFelicaLookupExResponse.from_req(req.head, -1, "00000000000000000000")
|
||||
ret.head.status = ADBStatus.BAN_SYS
|
||||
return ret
|
||||
|
||||
card = await self.data.card.get_card_by_idm(idm)
|
||||
if not card:
|
||||
access_code = self.data.card.to_access_code(req.idm)
|
||||
access_code = self.data.card.to_access_code(idm)
|
||||
card = await self.data.card.get_card_by_access_code(access_code)
|
||||
if card:
|
||||
user_id = card['user']
|
||||
await self.data.card.set_idm_by_access_code(access_code, req.idm)
|
||||
await self.data.card.set_idm_by_access_code(access_code, idm)
|
||||
|
||||
else:
|
||||
user_id = card['user']
|
||||
@ -309,10 +344,10 @@ class AimedbServlette():
|
||||
user_id = -1
|
||||
|
||||
self.logger.info(
|
||||
f"idm {req.idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}"
|
||||
f"idm {idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}"
|
||||
)
|
||||
|
||||
resp = ADBFelicaLookup2Response.from_req(req.head, user_id, access_code)
|
||||
resp = ADBFelicaLookupExResponse.from_req(req.head, user_id, access_code)
|
||||
|
||||
if user_id > 0:
|
||||
if card['is_banned'] and card['is_locked']:
|
||||
@ -345,6 +380,12 @@ class AimedbServlette():
|
||||
async def handle_register(self, data: bytes, resp_code: int) -> bytes:
|
||||
req = ADBLookupRequest(data)
|
||||
user_id = -1
|
||||
|
||||
if req.access_code == "00000000000000000000":
|
||||
self.logger.warn(f"All-zero access code from {req.head.keychip_id}")
|
||||
ret = ADBLookupResponse.from_req(req.head, -1)
|
||||
ret.head.status = ADBStatus.BAN_SYS
|
||||
return ret
|
||||
|
||||
if self.config.server.allow_user_registration:
|
||||
user_id = await self.data.user.create_user()
|
||||
@ -370,7 +411,7 @@ class AimedbServlette():
|
||||
)
|
||||
|
||||
if user_id > 0:
|
||||
if req.access_code.startswith("010") or req.access_code.startswith("3"):
|
||||
if (req.access_code.startswith("010") or req.access_code.startswith("3")) and req.serial_number != 0x04030201: # Default segatools sn:
|
||||
await self.data.card.set_chip_id_by_access_code(req.access_code, req.serial_number)
|
||||
self.logger.info(f"Attempt to set chip id to {req.serial_number} for access code {req.access_code}")
|
||||
|
||||
|
@ -9,7 +9,8 @@ from starlette.responses import PlainTextResponse
|
||||
from os import environ, path, mkdir, W_OK, access
|
||||
from typing import List
|
||||
|
||||
from core import CoreConfig, TitleServlet, MuchaServlet, AllnetServlet, BillingServlet, AimedbServlette
|
||||
from core import CoreConfig, TitleServlet, MuchaServlet
|
||||
from core.allnet import AllnetServlet, BillingServlet
|
||||
from core.frontend import FrontendServlet
|
||||
|
||||
async def dummy_rt(request: Request):
|
||||
|
109
core/config.py
@ -1,5 +1,9 @@
|
||||
import logging, os
|
||||
from typing import Any
|
||||
import logging
|
||||
import os
|
||||
import ssl
|
||||
from typing import Any, Union
|
||||
|
||||
from typing_extensions import Optional
|
||||
|
||||
class ServerConfig:
|
||||
def __init__(self, parent_config: "CoreConfig") -> None:
|
||||
@ -176,6 +180,60 @@ class DatabaseConfig:
|
||||
self.__config, "core", "database", "protocol", default="mysql"
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_enabled(self) -> bool:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_enabled", default=False
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_cafile(self) -> Optional[str]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_cafile", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_capath(self) -> Optional[str]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_capath", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_cert(self) -> Optional[str]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_cert", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_key(self) -> Optional[str]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_key", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_key_password(self) -> Optional[str]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_key_password", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_verify_identity(self) -> bool:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_verify_identity", default=True
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_verify_cert(self) -> Optional[Union[str, bool]]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_verify_cert", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def ssl_ciphers(self) -> Optional[str]:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "core", "database", "ssl_ciphers", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def sha2_password(self) -> bool:
|
||||
return CoreConfig.get_config_field(
|
||||
@ -202,6 +260,53 @@ class DatabaseConfig:
|
||||
self.__config, "core", "database", "memcached_host", default="localhost"
|
||||
)
|
||||
|
||||
def create_ssl_context_if_enabled(self):
|
||||
if not self.ssl_enabled:
|
||||
return
|
||||
|
||||
no_ca = (
|
||||
self.ssl_cafile is None
|
||||
and self.ssl_capath is None
|
||||
)
|
||||
|
||||
ctx = ssl.create_default_context(
|
||||
cafile=self.ssl_cafile,
|
||||
capath=self.ssl_capath,
|
||||
)
|
||||
ctx.check_hostname = not no_ca and self.ssl_verify_identity
|
||||
|
||||
if self.ssl_verify_cert is None:
|
||||
ctx.verify_mode = ssl.CERT_NONE if no_ca else ssl.CERT_REQUIRED
|
||||
elif isinstance(self.ssl_verify_cert, bool):
|
||||
ctx.verify_mode = (
|
||||
ssl.CERT_REQUIRED
|
||||
if self.ssl_verify_cert
|
||||
else ssl.CERT_NONE
|
||||
)
|
||||
elif isinstance(self.ssl_verify_cert, str):
|
||||
value = self.ssl_verify_cert.lower()
|
||||
|
||||
if value in ("none", "0", "false", "no"):
|
||||
ctx.verify_mode = ssl.CERT_NONE
|
||||
elif value == "optional":
|
||||
ctx.verify_mode = ssl.CERT_OPTIONAL
|
||||
elif value in ("required", "1", "true", "yes"):
|
||||
ctx.verify_mode = ssl.CERT_REQUIRED
|
||||
else:
|
||||
ctx.verify_mode = ssl.CERT_NONE if no_ca else ssl.CERT_REQUIRED
|
||||
|
||||
if self.ssl_cert:
|
||||
ctx.load_cert_chain(
|
||||
self.ssl_cert,
|
||||
self.ssl_key,
|
||||
self.ssl_key_password,
|
||||
)
|
||||
|
||||
if self.ssl_ciphers:
|
||||
ctx.set_ciphers(self.ssl_ciphers)
|
||||
|
||||
return ctx
|
||||
|
||||
class FrontendConfig:
|
||||
def __init__(self, parent_config: "CoreConfig") -> None:
|
||||
self.__config = parent_config
|
||||
|
@ -1,16 +1,18 @@
|
||||
from enum import Enum
|
||||
|
||||
|
||||
class MainboardPlatformCodes:
|
||||
RINGEDGE = "AALE"
|
||||
RINGWIDE = "AAML"
|
||||
NU = "AAVE"
|
||||
NUSX = "AAWE"
|
||||
ALLS_UX = "ACAE"
|
||||
ALLS_HX = "ACAX"
|
||||
class MainboardPlatformCodes(Enum):
|
||||
RINGEDGE = "AAL"
|
||||
RINGEDGE2 = "AAS"
|
||||
RINGWIDE = "AAM"
|
||||
NU = "AAV"
|
||||
NUSX = "AAW"
|
||||
ALLS = "ACA"
|
||||
#ALLS_UX = "ACAE"
|
||||
#ALLS_HX = "ACAX"
|
||||
|
||||
|
||||
class MainboardRevisions:
|
||||
class MainboardRevisions(Enum):
|
||||
RINGEDGE = 1
|
||||
RINGEDGE2 = 2
|
||||
|
||||
@ -29,11 +31,10 @@ class MainboardRevisions:
|
||||
ALLS_HX2 = 12
|
||||
|
||||
|
||||
class KeychipPlatformsCodes:
|
||||
RING = "A72E"
|
||||
NU = ("A60E", "A60E", "A60E")
|
||||
NUSX = ("A61X", "A69X")
|
||||
ALLS = "A63E"
|
||||
class KeychipPlatformsCodes(Enum):
|
||||
RING = "72"
|
||||
NU = ("60", "61", "69")
|
||||
ALLS = "63"
|
||||
|
||||
|
||||
class AllnetCountryCode(Enum):
|
||||
|
@ -1,8 +1,18 @@
|
||||
from __future__ import with_statement
|
||||
from alembic import context
|
||||
from sqlalchemy import engine_from_config, pool
|
||||
|
||||
import asyncio
|
||||
import os
|
||||
from pathlib import Path
|
||||
import threading
|
||||
from logging.config import fileConfig
|
||||
|
||||
import yaml
|
||||
from alembic import context
|
||||
from sqlalchemy import pool
|
||||
from sqlalchemy.engine import Connection
|
||||
from sqlalchemy.ext.asyncio import async_engine_from_config
|
||||
|
||||
from core.config import CoreConfig
|
||||
from core.data.schema.base import metadata
|
||||
|
||||
# this is the Alembic Config object, which provides
|
||||
@ -37,20 +47,29 @@ def run_migrations_offline():
|
||||
script output.
|
||||
|
||||
"""
|
||||
raise Exception('Not implemented or configured!')
|
||||
raise Exception("Not implemented or configured!")
|
||||
|
||||
url = config.get_main_option("sqlalchemy.url")
|
||||
context.configure(
|
||||
url=url, target_metadata=target_metadata, literal_binds=True)
|
||||
context.configure(url=url, target_metadata=target_metadata, literal_binds=True)
|
||||
|
||||
with context.begin_transaction():
|
||||
context.run_migrations()
|
||||
|
||||
|
||||
def run_migrations_online():
|
||||
"""Run migrations in 'online' mode.
|
||||
def do_run_migrations(connection: Connection) -> None:
|
||||
context.configure(
|
||||
connection=connection,
|
||||
target_metadata=target_metadata,
|
||||
compare_type=True,
|
||||
compare_server_default=True,
|
||||
)
|
||||
|
||||
In this scenario we need to create an Engine
|
||||
with context.begin_transaction():
|
||||
context.run_migrations()
|
||||
|
||||
|
||||
async def run_async_migrations() -> None:
|
||||
"""In this scenario we need to create an Engine
|
||||
and associate a connection with the context.
|
||||
|
||||
"""
|
||||
@ -59,21 +78,42 @@ def run_migrations_online():
|
||||
for override in overrides:
|
||||
ini_section[override] = overrides[override]
|
||||
|
||||
connectable = engine_from_config(
|
||||
core_config = CoreConfig()
|
||||
|
||||
with (Path("../../..") / os.environ["ARTEMIS_CFG_DIR"] / "core.yaml").open(encoding="utf-8") as f:
|
||||
core_config.update(yaml.safe_load(f))
|
||||
|
||||
connectable = async_engine_from_config(
|
||||
ini_section,
|
||||
prefix='sqlalchemy.',
|
||||
poolclass=pool.NullPool)
|
||||
poolclass=pool.NullPool,
|
||||
connect_args={
|
||||
"charset": "utf8mb4",
|
||||
"ssl": core_config.database.create_ssl_context_if_enabled(),
|
||||
}
|
||||
)
|
||||
|
||||
with connectable.connect() as connection:
|
||||
context.configure(
|
||||
connection=connection,
|
||||
target_metadata=target_metadata,
|
||||
compare_type=True,
|
||||
compare_server_default=True,
|
||||
)
|
||||
async with connectable.connect() as connection:
|
||||
await connection.run_sync(do_run_migrations)
|
||||
|
||||
await connectable.dispose()
|
||||
|
||||
|
||||
def run_migrations_online():
|
||||
try:
|
||||
loop = asyncio.get_running_loop()
|
||||
except RuntimeError:
|
||||
# there's no event loop
|
||||
asyncio.run(run_async_migrations())
|
||||
else:
|
||||
# there's currently an event loop and trying to wait for a coroutine
|
||||
# to finish without using `await` is pretty wormy. nested event loops
|
||||
# are explicitly forbidden by asyncio.
|
||||
#
|
||||
# take the easy way out, spawn it in another thread.
|
||||
thread = threading.Thread(target=asyncio.run, args=(run_async_migrations(),))
|
||||
thread.start()
|
||||
thread.join()
|
||||
|
||||
with context.begin_transaction():
|
||||
context.run_migrations()
|
||||
|
||||
if context.is_offline_mode():
|
||||
run_migrations_offline()
|
||||
|
28
core/data/alembic/versions/28443e2da5b8_mai2_buddies_plus.py
Normal file
@ -0,0 +1,28 @@
|
||||
"""mai2_buddies_plus
|
||||
|
||||
Revision ID: 28443e2da5b8
|
||||
Revises: 5ea73f89d982
|
||||
Create Date: 2024-09-15 20:44:02.351819
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '28443e2da5b8'
|
||||
down_revision = '5ea73f89d982'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
op.add_column('mai2_profile_detail', sa.Column('point', sa.Integer()))
|
||||
op.add_column('mai2_profile_detail', sa.Column('totalPoint', sa.Integer()))
|
||||
op.add_column('mai2_profile_detail', sa.Column('friendRegistSkip', sa.SmallInteger()))
|
||||
|
||||
|
||||
def downgrade():
|
||||
op.drop_column('mai2_profile_detail', 'point')
|
||||
op.drop_column('mai2_profile_detail', 'totalPoint')
|
||||
op.drop_column('mai2_profile_detail', 'friendRegistSkip')
|
122
core/data/alembic/versions/41f77ef50588_chuni_ui_overhaul.py
Normal file
@ -0,0 +1,122 @@
|
||||
"""chuni_ui_overhaul
|
||||
|
||||
Revision ID: 41f77ef50588
|
||||
Revises: d8cd1fa04c2a
|
||||
Create Date: 2024-11-02 13:27:45.839787
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '41f77ef50588'
|
||||
down_revision = 'd8cd1fa04c2a'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.add_column('chuni_static_avatar', sa.Column('sortName', mysql.VARCHAR(length=255), nullable=True))
|
||||
op.add_column('chuni_static_avatar', sa.Column('isEnabled', mysql.TINYINT(display_width=1), server_default=sa.text('1'), autoincrement=False, nullable=True))
|
||||
op.add_column('chuni_static_avatar', sa.Column('defaultHave', mysql.TINYINT(display_width=1), server_default=sa.text('0'), autoincrement=False, nullable=True))
|
||||
|
||||
op.create_table('chuni_static_character',
|
||||
sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False),
|
||||
sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False),
|
||||
sa.Column('characterId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True),
|
||||
sa.Column('name', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('sortName', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('worksName', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('rareType', mysql.INTEGER(display_width=11), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.Column('imagePath1', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('imagePath2', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('imagePath3', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('isEnabled', mysql.TINYINT(display_width=1), server_default=sa.text('1'), autoincrement=False, nullable=True),
|
||||
sa.Column('defaultHave', mysql.TINYINT(display_width=1), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
mysql_collate='utf8mb4_general_ci',
|
||||
mysql_default_charset='utf8mb4',
|
||||
mysql_engine='InnoDB'
|
||||
)
|
||||
op.create_index('chuni_static_character_uk', 'chuni_static_character', ['version', 'characterId'], unique=True)
|
||||
op.create_table('chuni_static_map_icon',
|
||||
sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False),
|
||||
sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False),
|
||||
sa.Column('mapIconId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True),
|
||||
sa.Column('name', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('sortName', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('iconPath', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('isEnabled', mysql.TINYINT(display_width=1), server_default=sa.text('1'), autoincrement=False, nullable=True),
|
||||
sa.Column('defaultHave', mysql.TINYINT(display_width=1), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
mysql_collate='utf8mb4_general_ci',
|
||||
mysql_default_charset='utf8mb4',
|
||||
mysql_engine='InnoDB'
|
||||
)
|
||||
op.create_index('chuni_static_mapicon_uk', 'chuni_static_map_icon', ['version', 'mapIconId'], unique=True)
|
||||
op.create_table('chuni_static_nameplate',
|
||||
sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False),
|
||||
sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False),
|
||||
sa.Column('nameplateId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True),
|
||||
sa.Column('name', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('texturePath', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('isEnabled', mysql.TINYINT(display_width=1), server_default=sa.text('1'), autoincrement=False, nullable=True),
|
||||
sa.Column('defaultHave', mysql.TINYINT(display_width=1), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.Column('sortName', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
mysql_collate='utf8mb4_general_ci',
|
||||
mysql_default_charset='utf8mb4',
|
||||
mysql_engine='InnoDB'
|
||||
)
|
||||
op.create_index('chuni_static_nameplate_uk', 'chuni_static_nameplate', ['version', 'nameplateId'], unique=True)
|
||||
op.create_table('chuni_static_trophy',
|
||||
sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False),
|
||||
sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False),
|
||||
sa.Column('trophyId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True),
|
||||
sa.Column('name', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('rareType', mysql.TINYINT(display_width=11), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.Column('isEnabled', mysql.TINYINT(display_width=1), server_default=sa.text('1'), autoincrement=False, nullable=True),
|
||||
sa.Column('defaultHave', mysql.TINYINT(display_width=1), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
mysql_collate='utf8mb4_general_ci',
|
||||
mysql_default_charset='utf8mb4',
|
||||
mysql_engine='InnoDB'
|
||||
)
|
||||
op.create_index('chuni_static_trophy_uk', 'chuni_static_trophy', ['version', 'trophyId'], unique=True)
|
||||
op.create_table('chuni_static_system_voice',
|
||||
sa.Column('id', mysql.INTEGER(display_width=11), autoincrement=True, nullable=False),
|
||||
sa.Column('version', mysql.INTEGER(display_width=11), autoincrement=False, nullable=False),
|
||||
sa.Column('voiceId', mysql.INTEGER(display_width=11), autoincrement=False, nullable=True),
|
||||
sa.Column('name', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('sortName', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('imagePath', mysql.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('isEnabled', mysql.TINYINT(display_width=1), server_default=sa.text('1'), autoincrement=False, nullable=True),
|
||||
sa.Column('defaultHave', mysql.TINYINT(display_width=1), server_default=sa.text('0'), autoincrement=False, nullable=True),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
mysql_collate='utf8mb4_general_ci',
|
||||
mysql_default_charset='utf8mb4',
|
||||
mysql_engine='InnoDB'
|
||||
)
|
||||
op.create_index('chuni_static_systemvoice_uk', 'chuni_static_system_voice', ['version', 'voiceId'], unique=True)
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_index('chuni_static_systemvoice_uk', table_name='chuni_static_system_voice')
|
||||
op.drop_table('chuni_static_system_voice')
|
||||
op.drop_index('chuni_static_trophy_uk', table_name='chuni_static_trophy')
|
||||
op.drop_table('chuni_static_trophy')
|
||||
op.drop_index('chuni_static_nameplate_uk', table_name='chuni_static_nameplate')
|
||||
op.drop_table('chuni_static_nameplate')
|
||||
op.drop_index('chuni_static_mapicon_uk', table_name='chuni_static_map_icon')
|
||||
op.drop_table('chuni_static_map_icon')
|
||||
op.drop_index('chuni_static_character_uk', table_name='chuni_static_character')
|
||||
op.drop_table('chuni_static_character')
|
||||
|
||||
op.drop_column('chuni_static_avatar', 'defaultHave')
|
||||
op.drop_column('chuni_static_avatar', 'isEnabled')
|
||||
op.drop_column('chuni_static_avatar', 'sortName')
|
||||
# ### end Alembic commands ###
|
@ -35,9 +35,9 @@ def upgrade():
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_constraint(None, 'aime_card', type_='unique')
|
||||
op.drop_constraint(None, 'aime_card', type_='unique')
|
||||
op.drop_constraint(None, 'aime_card', type_='unique')
|
||||
op.drop_constraint("chip_id", 'aime_card', type_='unique')
|
||||
op.drop_constraint("idm", 'aime_card', type_='unique')
|
||||
op.drop_constraint("access_code", 'aime_card', type_='unique')
|
||||
op.alter_column('aime_card', 'created_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
|
43
core/data/alembic/versions/54a84103b84e_mai2_intimacy.py
Normal file
@ -0,0 +1,43 @@
|
||||
"""mai2_intimacy
|
||||
|
||||
Revision ID: 54a84103b84e
|
||||
Revises: bc91c1206dca
|
||||
Create Date: 2024-09-16 17:47:49.164546
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy import Column, Integer, UniqueConstraint
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '54a84103b84e'
|
||||
down_revision = 'bc91c1206dca'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
op.create_table(
|
||||
"mai2_user_intimate",
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("user", Integer, nullable=False),
|
||||
Column("partnerId", Integer, nullable=False),
|
||||
Column("intimateLevel", Integer, nullable=False),
|
||||
Column("intimateCountRewarded", Integer, nullable=False),
|
||||
UniqueConstraint("user", "partnerId", name="mai2_user_intimate_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
op.create_foreign_key(
|
||||
None,
|
||||
"mai2_user_intimate",
|
||||
"aime_user",
|
||||
["user"],
|
||||
["id"],
|
||||
ondelete="cascade",
|
||||
onupdate="cascade",
|
||||
)
|
||||
|
||||
|
||||
def downgrade():
|
||||
op.drop_table("mai2_user_intimate")
|
41
core/data/alembic/versions/5ea363686347_mai2_presents.py
Normal file
@ -0,0 +1,41 @@
|
||||
"""mai2_presents
|
||||
|
||||
Revision ID: 5ea363686347
|
||||
Revises: 680789dabab3
|
||||
Create Date: 2024-06-28 14:49:07.666879
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '5ea363686347'
|
||||
down_revision = '680789dabab3'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.create_table('mai2_item_present',
|
||||
sa.Column('id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('version', sa.INTEGER(), nullable=True),
|
||||
sa.Column('user', sa.Integer(), nullable=True),
|
||||
sa.Column('itemKind', sa.INTEGER(), nullable=False),
|
||||
sa.Column('itemId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('stock', sa.INTEGER(), server_default='1', nullable=False),
|
||||
sa.Column('startDate', sa.TIMESTAMP(), nullable=True),
|
||||
sa.Column('endDate', sa.TIMESTAMP(), nullable=True),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('version', 'user', 'itemKind', 'itemId', name='mai2_item_present_uk'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_table('mai2_item_present')
|
||||
# ### end Alembic commands ###
|
28
core/data/alembic/versions/5ea73f89d982_card_add_memo.py
Normal file
@ -0,0 +1,28 @@
|
||||
"""card_add_memo
|
||||
|
||||
Revision ID: 5ea73f89d982
|
||||
Revises: 745448d83696
|
||||
Create Date: 2024-07-06 22:46:56.992152
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '5ea73f89d982'
|
||||
down_revision = '745448d83696'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.add_column('aime_card', sa.Column('memo', sa.VARCHAR(length=16), nullable=True))
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_column('aime_card', 'memo')
|
||||
# ### end Alembic commands ###
|
295
core/data/alembic/versions/680789dabab3_sao_player_changes.py
Normal file
@ -0,0 +1,295 @@
|
||||
"""sao_player_changes
|
||||
|
||||
Revision ID: 680789dabab3
|
||||
Revises: a616fd164e40
|
||||
Create Date: 2024-06-26 23:19:16.863778
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '680789dabab3'
|
||||
down_revision = 'a616fd164e40'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
op.add_column('sao_equipment_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_equipment_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.alter_column('sao_equipment_data', 'equipment_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
type_=sa.BIGINT(),
|
||||
existing_nullable=False)
|
||||
op.alter_column('sao_equipment_data', 'get_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('now()'),
|
||||
existing_nullable=False)
|
||||
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_equipment_data', 'sao_static_equipment_list', ['equipment_id'], ['EquipmentId'], onupdate='cascade', ondelete='cascade')
|
||||
op.add_column('sao_hero_log_data', sa.Column('max_level_extend_num', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('is_awakenable', sa.BOOLEAN(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('awakening_stage', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('awakening_exp', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('is_shop_purchase', sa.BOOLEAN(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('is_protect', sa.BOOLEAN(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property1_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property1_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property1_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property2_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property2_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property2_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property3_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property3_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property3_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property4_property_id', sa.BIGINT(), server_default='2', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property4_value1', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('property4_value2', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.add_column('sao_hero_log_data', sa.Column('converted_card_num', sa.INTEGER(), server_default='0', nullable=False))
|
||||
op.alter_column('sao_hero_log_data', 'main_weapon',
|
||||
existing_type=mysql.INTEGER(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'sub_equipment',
|
||||
existing_type=mysql.INTEGER(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
type_=sa.BIGINT(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
type_=sa.BIGINT(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
type_=sa.BIGINT(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
type_=sa.BIGINT(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
type_=sa.BIGINT(),
|
||||
nullable=True)
|
||||
op.alter_column('sao_hero_log_data', 'get_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('now()'),
|
||||
existing_nullable=False)
|
||||
op.alter_column("sao_hero_log_data", "user_hero_log_id",
|
||||
existing_type=sa.Integer(),
|
||||
new_column_name="hero_log_id",
|
||||
type_=sa.BIGINT(),
|
||||
nullable=False)
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot1_skill_id = NULL WHERE skill_slot1_skill_id = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot2_skill_id = NULL WHERE skill_slot2_skill_id = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot3_skill_id = NULL WHERE skill_slot3_skill_id = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot4_skill_id = NULL WHERE skill_slot4_skill_id = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET skill_slot5_skill_id = NULL WHERE skill_slot5_skill_id = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET main_weapon = NULL WHERE main_weapon = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data SET sub_equipment = NULL WHERE sub_equipment = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_1 = NULL WHERE user_hero_log_id_1 = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_2 = NULL WHERE user_hero_log_id_2 = 0;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_party SET user_hero_log_id_3 = NULL WHERE user_hero_log_id_3 = 0;"))
|
||||
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data INNER JOIN sao_equipment_data ON sao_hero_log_data.main_weapon = sao_equipment_data.equipment_id SET sao_hero_log_data.main_weapon = sao_equipment_data.id;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_log_data INNER JOIN sao_equipment_data ON sao_hero_log_data.sub_equipment = sao_equipment_data.equipment_id SET sao_hero_log_data.sub_equipment = sao_equipment_data.id;"))
|
||||
|
||||
op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_1 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_1 = sao_hero_log_data.id;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_2 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_2 = sao_hero_log_data.id;"))
|
||||
op.execute(sa.text("UPDATE sao_hero_party INNER JOIN sao_hero_log_data ON sao_hero_party.user_hero_log_id_3 = sao_hero_log_data.hero_log_id SET sao_hero_party.user_hero_log_id_3 = sao_hero_log_data.id;"))
|
||||
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property4_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot1_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot5_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot2_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot3_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['main_weapon'], ['id'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property3_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_skill', ['skill_slot4_skill_id'], ['SkillId'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_equipment_data', ['sub_equipment'], ['id'], onupdate='set null', ondelete='set null')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property1_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_hero_list', ['hero_log_id'], ['HeroLogId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_log_data', 'sao_static_property', ['property2_property_id'], ['PropertyId'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_3'], ['id'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_1'], ['id'], onupdate='cascade', ondelete='cascade')
|
||||
op.create_foreign_key(None, 'sao_hero_party', 'sao_hero_log_data', ['user_hero_log_id_2'], ['id'], onupdate='cascade', ondelete='cascade')
|
||||
op.alter_column('sao_item_data', 'get_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('now()'),
|
||||
existing_nullable=False)
|
||||
op.alter_column('sao_play_sessions', 'play_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('now()'),
|
||||
existing_nullable=False)
|
||||
op.add_column('sao_player_quest', sa.Column('quest_type', sa.INTEGER(), server_default='1', nullable=False))
|
||||
op.alter_column('sao_player_quest', 'play_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('now()'),
|
||||
existing_nullable=False)
|
||||
op.alter_column('sao_player_quest', 'episode_id',
|
||||
existing_type=mysql.INTEGER(),
|
||||
new_column_name="quest_scene_id",
|
||||
type_=sa.BIGINT(),
|
||||
nullable=False)
|
||||
op.create_foreign_key(None, 'sao_player_quest', 'sao_static_quest', ['quest_scene_id'], ['QuestSceneId'], onupdate='cascade', ondelete='cascade')
|
||||
op.add_column('sao_profile', sa.Column('my_shop', sa.INTEGER(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('fav_hero', sa.INTEGER(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('when_register', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('last_login_date', sa.TIMESTAMP(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('last_yui_medal_date', sa.TIMESTAMP(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('last_bonus_yui_medal_date', sa.TIMESTAMP(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('last_comeback_date', sa.TIMESTAMP(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('last_login_bonus_date', sa.TIMESTAMP(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('ad_confirm_date', sa.TIMESTAMP(), nullable=True))
|
||||
op.add_column('sao_profile', sa.Column('login_ct', sa.INTEGER(), server_default='0', nullable=True))
|
||||
op.create_foreign_key(None, 'sao_profile', 'sao_hero_log_data', ['fav_hero'], ['id'], onupdate='cascade', ondelete='set null')
|
||||
|
||||
|
||||
def downgrade():
|
||||
op.drop_constraint("sao_profile_ibfk_2", 'sao_profile', type_='foreignkey')
|
||||
op.drop_column('sao_profile', 'login_ct')
|
||||
op.drop_column('sao_profile', 'ad_confirm_date')
|
||||
op.drop_column('sao_profile', 'last_login_bonus_date')
|
||||
op.drop_column('sao_profile', 'last_comeback_date')
|
||||
op.drop_column('sao_profile', 'last_bonus_yui_medal_date')
|
||||
op.drop_column('sao_profile', 'last_yui_medal_date')
|
||||
op.drop_column('sao_profile', 'last_login_date')
|
||||
op.drop_column('sao_profile', 'when_register')
|
||||
op.drop_column('sao_profile', 'fav_hero')
|
||||
op.drop_column('sao_profile', 'my_shop')
|
||||
op.alter_column('sao_player_quest', 'quest_scene_id',
|
||||
existing_type=mysql.BIGINT(),
|
||||
new_column_name="episode_id",
|
||||
type_=sa.INTEGER(),
|
||||
nullable=False)
|
||||
op.drop_constraint("sao_player_quest_ibfk_2", 'sao_player_quest', type_='foreignkey')
|
||||
op.alter_column('sao_player_quest', 'play_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
existing_nullable=False)
|
||||
op.drop_column('sao_player_quest', 'quest_scene_id')
|
||||
op.drop_column('sao_player_quest', 'quest_type')
|
||||
op.alter_column('sao_play_sessions', 'play_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
existing_nullable=False)
|
||||
op.alter_column('sao_item_data', 'get_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
existing_nullable=False)
|
||||
op.drop_constraint("sao_hero_party_ibfk_2", 'sao_hero_party', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_party_ibfk_3", 'sao_hero_party', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_party_ibfk_4", 'sao_hero_party', type_='foreignkey')
|
||||
op.alter_column("sao_hero_log_data", "hero_log_id",
|
||||
existing_type=sa.BIGINT(),
|
||||
new_column_name="user_hero_log_id",
|
||||
type_=sa.Integer(),
|
||||
nullable=False)
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_2", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_3", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_4", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_5", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_6", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_7", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_8", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_9", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_10", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_11", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_12", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_hero_log_data_ibfk_13", 'sao_hero_log_data', type_='foreignkey')
|
||||
op.alter_column('sao_hero_log_data', 'get_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
existing_nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot5_skill_id',
|
||||
existing_type=sa.BIGINT(),
|
||||
type_=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot4_skill_id',
|
||||
existing_type=sa.BIGINT(),
|
||||
type_=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot3_skill_id',
|
||||
existing_type=sa.BIGINT(),
|
||||
type_=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot2_skill_id',
|
||||
existing_type=sa.BIGINT(),
|
||||
type_=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'skill_slot1_skill_id',
|
||||
existing_type=sa.BIGINT(),
|
||||
type_=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'sub_equipment',
|
||||
existing_type=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.alter_column('sao_hero_log_data', 'main_weapon',
|
||||
existing_type=mysql.INTEGER(),
|
||||
nullable=False)
|
||||
op.drop_column('sao_hero_log_data', 'converted_card_num')
|
||||
op.drop_column('sao_hero_log_data', 'property4_value2')
|
||||
op.drop_column('sao_hero_log_data', 'property4_value1')
|
||||
op.drop_column('sao_hero_log_data', 'property4_property_id')
|
||||
op.drop_column('sao_hero_log_data', 'property3_value2')
|
||||
op.drop_column('sao_hero_log_data', 'property3_value1')
|
||||
op.drop_column('sao_hero_log_data', 'property3_property_id')
|
||||
op.drop_column('sao_hero_log_data', 'property2_value2')
|
||||
op.drop_column('sao_hero_log_data', 'property2_value1')
|
||||
op.drop_column('sao_hero_log_data', 'property2_property_id')
|
||||
op.drop_column('sao_hero_log_data', 'property1_value2')
|
||||
op.drop_column('sao_hero_log_data', 'property1_value1')
|
||||
op.drop_column('sao_hero_log_data', 'property1_property_id')
|
||||
op.drop_column('sao_hero_log_data', 'is_protect')
|
||||
op.drop_column('sao_hero_log_data', 'is_shop_purchase')
|
||||
op.drop_column('sao_hero_log_data', 'awakening_exp')
|
||||
op.drop_column('sao_hero_log_data', 'awakening_stage')
|
||||
op.drop_column('sao_hero_log_data', 'is_awakenable')
|
||||
op.drop_column('sao_hero_log_data', 'max_level_extend_num')
|
||||
op.drop_constraint("sao_equipment_data_ibfk_2", 'sao_equipment_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_equipment_data_ibfk_3", 'sao_equipment_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_equipment_data_ibfk_4", 'sao_equipment_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_equipment_data_ibfk_5", 'sao_equipment_data', type_='foreignkey')
|
||||
op.drop_constraint("sao_equipment_data_ibfk_6", 'sao_equipment_data', type_='foreignkey')
|
||||
op.alter_column('sao_equipment_data', 'get_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
existing_nullable=False)
|
||||
op.alter_column('sao_equipment_data', 'equipment_id',
|
||||
existing_type=sa.BIGINT(),
|
||||
type_=mysql.INTEGER(),
|
||||
existing_nullable=False)
|
||||
op.drop_column('sao_equipment_data', 'converted_card_num')
|
||||
op.drop_column('sao_equipment_data', 'property4_value2')
|
||||
op.drop_column('sao_equipment_data', 'property4_value1')
|
||||
op.drop_column('sao_equipment_data', 'property4_property_id')
|
||||
op.drop_column('sao_equipment_data', 'property3_value2')
|
||||
op.drop_column('sao_equipment_data', 'property3_value1')
|
||||
op.drop_column('sao_equipment_data', 'property3_property_id')
|
||||
op.drop_column('sao_equipment_data', 'property2_value2')
|
||||
op.drop_column('sao_equipment_data', 'property2_value1')
|
||||
op.drop_column('sao_equipment_data', 'property2_property_id')
|
||||
op.drop_column('sao_equipment_data', 'property1_value2')
|
||||
op.drop_column('sao_equipment_data', 'property1_value1')
|
||||
op.drop_column('sao_equipment_data', 'property1_property_id')
|
||||
op.drop_column('sao_equipment_data', 'is_protect')
|
||||
op.drop_column('sao_equipment_data', 'is_shop_purchase')
|
28
core/data/alembic/versions/745448d83696_chuni_team_points.py
Normal file
@ -0,0 +1,28 @@
|
||||
"""chuni_team_points
|
||||
|
||||
Revision ID: 745448d83696
|
||||
Revises: 5ea363686347
|
||||
Create Date: 2024-06-29 00:05:22.479187
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = '745448d83696'
|
||||
down_revision = '5ea363686347'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.add_column('chuni_profile_team', sa.Column('userTeamPoint', sa.JSON(), nullable=True))
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_column('chuni_profile_team', 'userTeamPoint')
|
||||
# ### end Alembic commands ###
|
437
core/data/alembic/versions/a616fd164e40_sao_backport.py
Normal file
@ -0,0 +1,437 @@
|
||||
"""sao_backport
|
||||
|
||||
Revision ID: a616fd164e40
|
||||
Revises: 48f4acc43a7e
|
||||
Create Date: 2024-06-24 20:28:34.471282
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = 'a616fd164e40'
|
||||
down_revision = '48f4acc43a7e'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_table('sao_static_quest')
|
||||
op.create_table('sao_static_quest',
|
||||
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('SortNo', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Tutorial', sa.BOOLEAN(), nullable=False),
|
||||
sa.Column('ColRate', sa.DECIMAL(), nullable=False),
|
||||
sa.Column('LimitDefault', sa.INTEGER(), nullable=False),
|
||||
sa.Column('LimitResurrection', sa.INTEGER(), nullable=False),
|
||||
sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False),
|
||||
sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False),
|
||||
sa.Column('PairExpRate', sa.INTEGER(), nullable=False),
|
||||
sa.Column('TrioExpRate', sa.INTEGER(), nullable=False),
|
||||
sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False),
|
||||
sa.Column('PairRewardVp', sa.INTEGER(), nullable=False),
|
||||
sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False),
|
||||
sa.PrimaryKeyConstraint('QuestSceneId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
|
||||
op.create_table('sao_static_property',
|
||||
sa.Column('PropertyId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False),
|
||||
sa.Column('PropertyName', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('PropertyName_en', sa.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('PropertyNameFormat', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('PropertyNameFormat_en', sa.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('PropertyTypeId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Value1Min', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Value1Max', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Value2Min', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Value2Max', sa.INTEGER(), nullable=False),
|
||||
sa.PrimaryKeyConstraint('PropertyId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_reward',
|
||||
sa.Column('RewardTableId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('UnanalyzedLogGradeId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardType', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False),
|
||||
sa.Column('StrengthMin', sa.INTEGER(), nullable=False),
|
||||
sa.Column('StrengthMax', sa.INTEGER(), nullable=False),
|
||||
sa.Column('PropertyTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('QuestInfoDisplayFlag', sa.BOOLEAN(), nullable=False),
|
||||
sa.Column('Rate', sa.INTEGER(), nullable=False),
|
||||
sa.PrimaryKeyConstraint('RewardTableId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_skill',
|
||||
sa.Column('SkillId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('WeaponTypeId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Name', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('Name_en', sa.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('Attack', sa.BOOLEAN(), nullable=False),
|
||||
sa.Column('Passive', sa.BOOLEAN(), nullable=False),
|
||||
sa.Column('Pet', sa.BOOLEAN(), nullable=False),
|
||||
sa.Column('Level', sa.INTEGER(), nullable=False),
|
||||
sa.Column('SkillCondition', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CoolTime', sa.INTEGER(), nullable=False),
|
||||
sa.Column('SkillIcon', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('FriendSkillIcon', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('InfoText', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('InfoText_en', sa.VARCHAR(length=255), nullable=True),
|
||||
sa.PrimaryKeyConstraint('SkillId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_trace_table',
|
||||
sa.Column('PlayerTraceTableId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardType', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Rate', sa.INTEGER(), nullable=False),
|
||||
sa.PrimaryKeyConstraint('PlayerTraceTableId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_player_beginner_mission',
|
||||
sa.Column('id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('user', sa.INTEGER(), nullable=False),
|
||||
sa.Column('beginner_mission_id', sa.INTEGER(), nullable=False),
|
||||
sa.Column('condition_id', sa.INTEGER(), nullable=False),
|
||||
sa.Column('is_seat', sa.BOOLEAN(), server_default='0', nullable=False),
|
||||
sa.Column('achievement_num', sa.INTEGER(), nullable=False),
|
||||
sa.Column('complete_flag', sa.BOOLEAN(), server_default='0', nullable=False),
|
||||
sa.Column('complete_date', sa.TIMESTAMP(), nullable=True),
|
||||
sa.Column('reward_received_flag', sa.BOOLEAN(), server_default='0', nullable=False),
|
||||
sa.Column('reward_received_date', sa.TIMESTAMP(), nullable=True),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('user'),
|
||||
sa.UniqueConstraint('user', 'condition_id', name='sao_player_beginner_mission_uk'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_player_resource_card',
|
||||
sa.Column('id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('user', sa.INTEGER(), nullable=False),
|
||||
sa.Column('common_reward_type', sa.INTEGER(), nullable=False),
|
||||
sa.Column('common_reward_id', sa.INTEGER(), nullable=False),
|
||||
sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False),
|
||||
sa.Column('serial', sa.VARCHAR(length=20), nullable=True),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('serial'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_player_tutorial',
|
||||
sa.Column('id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('user', sa.INTEGER(), nullable=False),
|
||||
sa.Column('tutorial_byte', sa.INTEGER(), nullable=False),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('user', 'tutorial_byte', name='sao_player_tutorial_uk'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_episode',
|
||||
sa.Column('EpisodeId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('EpisodeChapterId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ReleaseEpisodeId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Title', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('CommentSummary', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('QuestSceneId', sa.BIGINT(), nullable=True),
|
||||
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('EpisodeId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_ex_bonus',
|
||||
sa.Column('ExBonusTableId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ExBonusConditionId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ConditionValue1', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ConditionValue2', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardType', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('CommonRewardNum', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Strength', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property1PropertyId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('Property1Value1', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property1Value2', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property2PropertyId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('Property2Value1', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property2Value2', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property3PropertyId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('Property3Value1', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property3Value2', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property4PropertyId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('Property4Value1', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Property4Value2', sa.INTEGER(), nullable=False),
|
||||
sa.ForeignKeyConstraint(['Property1PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.ForeignKeyConstraint(['Property2PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.ForeignKeyConstraint(['Property3PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.ForeignKeyConstraint(['Property4PropertyId'], ['sao_static_property.PropertyId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('ExBonusTableId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_ex_tower',
|
||||
sa.Column('ExTowerQuestId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('ExTowerId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ReleaseExTowerQuestId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('Title', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('Title_en', sa.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
|
||||
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('ExTowerQuestId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_side_quest',
|
||||
sa.Column('SideQuestId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('DisplayName', sa.VARCHAR(length=255), nullable=False),
|
||||
sa.Column('DisplayName_en', sa.VARCHAR(length=255), nullable=True),
|
||||
sa.Column('EpisodeNum', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
|
||||
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('SideQuestId'),
|
||||
sa.UniqueConstraint('SideQuestId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_skill_table',
|
||||
sa.Column('SkillTableId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('SkillId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('SkillTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('LevelObtained', sa.INTEGER(), nullable=False),
|
||||
sa.Column('AwakeningId', sa.INTEGER(), nullable=False),
|
||||
sa.ForeignKeyConstraint(['SkillId'], ['sao_static_skill.SkillId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('SkillTableId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_static_tower',
|
||||
sa.Column('TowerId', sa.BIGINT(), nullable=False),
|
||||
sa.Column('ReleaseTowerId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('ExBonusTableSubId', sa.INTEGER(), nullable=False),
|
||||
sa.Column('QuestSceneId', sa.BIGINT(), nullable=False),
|
||||
sa.ForeignKeyConstraint(['QuestSceneId'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('TowerId'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_player_ex_bonus',
|
||||
sa.Column('id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('user', sa.INTEGER(), nullable=False),
|
||||
sa.Column('quest_scene_id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('ex_bonus_table_id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('quest_clear_flag', sa.BOOLEAN(), server_default='0', nullable=False),
|
||||
sa.ForeignKeyConstraint(['ex_bonus_table_id'], ['sao_static_ex_bonus.ExBonusTableId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.ForeignKeyConstraint(['quest_scene_id'], ['sao_static_quest.QuestSceneId'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('user', 'quest_scene_id', 'ex_bonus_table_id', name='sao_player_ex_bonus_uk'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.create_table('sao_player_hero_card',
|
||||
sa.Column('id', sa.BIGINT(), nullable=False),
|
||||
sa.Column('user', sa.INTEGER(), nullable=False),
|
||||
sa.Column('user_hero_id', sa.INTEGER(), nullable=False),
|
||||
sa.Column('holographic_flag', sa.BOOLEAN(), server_default='0', nullable=False),
|
||||
sa.Column('serial', sa.VARCHAR(length=20), nullable=True),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.ForeignKeyConstraint(['user_hero_id'], ['sao_hero_log_data.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('serial'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
op.alter_column('sao_end_sessions', 'play_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('now()'),
|
||||
existing_nullable=False)
|
||||
|
||||
op.drop_table('sao_static_equipment_list')
|
||||
op.create_table("sao_static_equipment_list",
|
||||
sa.Column("EquipmentId", sa.BIGINT, primary_key=True, nullable=False),
|
||||
sa.Column("EquipmentType", sa.INTEGER, nullable=False),
|
||||
sa.Column("WeaponTypeId", sa.INTEGER, nullable=False),
|
||||
sa.Column("Name", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("Name_en", sa.VARCHAR(255)),
|
||||
sa.Column("Rarity", sa.INTEGER, nullable=False),
|
||||
sa.Column("Power", sa.INTEGER, nullable=False),
|
||||
sa.Column("StrengthIncrement", sa.INTEGER, nullable=False),
|
||||
sa.Column("SkillCondition", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property1PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property1Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property1Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property2PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property2Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property2Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property3PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property3Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property3Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property4PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property4Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property4Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("SalePrice", sa.INTEGER, nullable=False),
|
||||
sa.Column("CompositionExp", sa.INTEGER, nullable=False),
|
||||
sa.Column("AwakeningExp", sa.INTEGER, nullable=False),
|
||||
sa.Column("FlavorText", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("FlavorText_en", sa.VARCHAR(255)),
|
||||
mysql_charset="utf8mb4"
|
||||
)
|
||||
|
||||
op.drop_table('sao_static_hero_list')
|
||||
op.create_table("sao_static_hero_list",
|
||||
sa.Column("HeroLogId", sa.BIGINT, primary_key=True, nullable=False),
|
||||
sa.Column("CharaId", sa.INTEGER, nullable=False),
|
||||
sa.Column("Name", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("Nickname", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("Name_en", sa.VARCHAR(255)),
|
||||
sa.Column("Nickname_en", sa.VARCHAR(255)),
|
||||
sa.Column("Rarity", sa.INTEGER, nullable=False),
|
||||
sa.Column("WeaponTypeId", sa.INTEGER, nullable=False),
|
||||
sa.Column("HeroLogRoleId", sa.INTEGER, nullable=False),
|
||||
sa.Column("CostumeTypeId", sa.INTEGER, nullable=False),
|
||||
sa.Column("UnitId", sa.INTEGER, nullable=False),
|
||||
sa.Column("DefaultEquipmentId1", sa.BIGINT, sa.ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")),
|
||||
sa.Column("DefaultEquipmentId2", sa.BIGINT, sa.ForeignKey("sao_static_equipment_list.EquipmentId", ondelete="cascade", onupdate="cascade")),
|
||||
sa.Column("SkillTableSubId", sa.INTEGER, nullable=False),
|
||||
sa.Column("HpMin", sa.INTEGER, nullable=False),
|
||||
sa.Column("HpMax", sa.INTEGER, nullable=False),
|
||||
sa.Column("StrMin", sa.INTEGER, nullable=False),
|
||||
sa.Column("StrMax", sa.INTEGER, nullable=False),
|
||||
sa.Column("VitMin", sa.INTEGER, nullable=False),
|
||||
sa.Column("VitMax", sa.INTEGER, nullable=False),
|
||||
sa.Column("IntMin", sa.INTEGER, nullable=False),
|
||||
sa.Column("IntMax", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property1PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property1Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property1Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property2PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property2Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property2Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property3PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property3Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property3Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property4PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("Property4Value1", sa.INTEGER, nullable=False),
|
||||
sa.Column("Property4Value2", sa.INTEGER, nullable=False),
|
||||
sa.Column("FlavorText", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("FlavorText_en", sa.VARCHAR(255)),
|
||||
sa.Column("SalePrice", sa.INTEGER, nullable=False),
|
||||
sa.Column("CompositionExp", sa.INTEGER, nullable=False),
|
||||
sa.Column("AwakeningExp", sa.INTEGER, nullable=False),
|
||||
sa.Column("Slot4UnlockLevel", sa.INTEGER, nullable=False),
|
||||
sa.Column("Slot5UnlockLevel", sa.INTEGER, nullable=False),
|
||||
sa.Column("CollectionEmptyFrameDisplayFlag", sa.BOOLEAN, nullable=False),
|
||||
mysql_charset="utf8mb4"
|
||||
)
|
||||
|
||||
op.drop_table('sao_static_item_list')
|
||||
op.create_table("sao_static_item_list",
|
||||
sa.Column("ItemId", sa.INTEGER, nullable=False, primary_key=True),
|
||||
sa.Column("ItemTypeId", sa.INTEGER, nullable=False),
|
||||
sa.Column("Name", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("Name_en", sa.VARCHAR(255)),
|
||||
sa.Column("Rarity", sa.INTEGER, nullable=False),
|
||||
sa.Column("Value", sa.INTEGER, nullable=False),
|
||||
sa.Column("PropertyId", sa.BIGINT, sa.ForeignKey("sao_static_property.PropertyId", ondelete="cascade", onupdate="cascade"), nullable=False),
|
||||
sa.Column("PropertyValue1Min", sa.INTEGER, nullable=False),
|
||||
sa.Column("PropertyValue1Max", sa.INTEGER, nullable=False),
|
||||
sa.Column("PropertyValue2Min", sa.INTEGER, nullable=False),
|
||||
sa.Column("PropertyValue2Max", sa.INTEGER, nullable=False),
|
||||
sa.Column("FlavorText", sa.VARCHAR(255), nullable=False),
|
||||
sa.Column("FlavorText_en", sa.VARCHAR(255)),
|
||||
sa.Column("SalePrice", sa.INTEGER, nullable=False),
|
||||
sa.Column("ItemIcon", sa.VARCHAR(255), nullable=False),
|
||||
mysql_charset="utf8mb4"
|
||||
)
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_table('sao_static_item_list')
|
||||
op.create_table("sao_static_item_list",
|
||||
sa.Column("id", sa.Integer, primary_key=True, nullable=False),
|
||||
sa.Column("version", sa.Integer),
|
||||
sa.Column("itemId", sa.Integer),
|
||||
sa.Column("itemTypeId", sa.Integer),
|
||||
sa.Column("name", sa.String(255)),
|
||||
sa.Column("rarity", sa.Integer),
|
||||
sa.Column("flavorText", sa.String(255)),
|
||||
sa.Column("enabled", sa.Boolean),
|
||||
sa.UniqueConstraint(
|
||||
"version", "itemId", name="sao_static_item_list_uk"
|
||||
),
|
||||
mysql_charset="utf8mb4"
|
||||
)
|
||||
|
||||
op.drop_table('sao_static_hero_list')
|
||||
op.create_table("sao_static_hero_list",
|
||||
sa.Column("id", sa.Integer, primary_key=True, nullable=False),
|
||||
sa.Column("version", sa.Integer),
|
||||
sa.Column("heroLogId", sa.Integer),
|
||||
sa.Column("name", sa.String(255)),
|
||||
sa.Column("nickname", sa.String(255)),
|
||||
sa.Column("rarity", sa.Integer),
|
||||
sa.Column("skillTableSubId", sa.Integer),
|
||||
sa.Column("awakeningExp", sa.Integer),
|
||||
sa.Column("flavorText", sa.String(255)),
|
||||
sa.Column("enabled", sa.Boolean),
|
||||
sa.UniqueConstraint(
|
||||
"version", "heroLogId", name="sao_static_hero_list_uk"
|
||||
),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
op.drop_table('sao_static_equipment_list')
|
||||
op.create_table("sao_static_equipment_list",
|
||||
sa.Column("id", sa.Integer, primary_key=True, nullable=False),
|
||||
sa.Column("version", sa.Integer),
|
||||
sa.Column("equipmentId", sa.Integer),
|
||||
sa.Column("equipmentType", sa.Integer),
|
||||
sa.Column("weaponTypeId", sa.Integer),
|
||||
sa.Column("name", sa.String(255)),
|
||||
sa.Column("rarity", sa.Integer),
|
||||
sa.Column("flavorText", sa.String(255)),
|
||||
sa.Column("enabled", sa.Boolean),
|
||||
sa.UniqueConstraint(
|
||||
"version", "equipmentId", name="sao_static_equipment_list_uk"
|
||||
),
|
||||
mysql_charset="utf8mb4"
|
||||
|
||||
)
|
||||
|
||||
op.alter_column('sao_end_sessions', 'play_date',
|
||||
existing_type=mysql.TIMESTAMP(),
|
||||
server_default=sa.text('CURRENT_TIMESTAMP'),
|
||||
existing_nullable=False)
|
||||
op.drop_table('sao_player_hero_card')
|
||||
op.drop_table('sao_player_ex_bonus')
|
||||
op.drop_table('sao_static_tower')
|
||||
op.drop_table('sao_static_skill_table')
|
||||
op.drop_table('sao_static_side_quest')
|
||||
op.drop_table('sao_static_ex_tower')
|
||||
op.drop_table('sao_static_ex_bonus')
|
||||
op.drop_table('sao_static_episode')
|
||||
op.drop_table('sao_player_tutorial')
|
||||
op.drop_table('sao_player_resource_card')
|
||||
op.drop_table('sao_player_beginner_mission')
|
||||
op.drop_table('sao_static_trace_table')
|
||||
op.drop_table('sao_static_skill')
|
||||
op.drop_table('sao_static_reward')
|
||||
op.drop_table('sao_static_property')
|
||||
op.drop_table('sao_static_quest')
|
||||
op.create_table('sao_static_quest',
|
||||
sa.Column('id', mysql.INTEGER(), autoincrement=True, nullable=False),
|
||||
sa.Column('enabled', mysql.TINYINT(display_width=1), autoincrement=False, nullable=True),
|
||||
sa.Column('version', mysql.INTEGER(), autoincrement=False, nullable=True),
|
||||
sa.Column('questSceneId', mysql.INTEGER(), autoincrement=False, nullable=True),
|
||||
sa.Column('sortNo', mysql.INTEGER(), autoincrement=False, nullable=True),
|
||||
sa.Column('name', mysql.VARCHAR(charset='utf8mb4', collation='utf8mb4_general_ci', length=255), nullable=True),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint("version", "questSceneId", name="sao_static_quest_uk"),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
# ### end Alembic commands ###
|
@ -0,0 +1,24 @@
|
||||
"""mai2_favorite_song_ordering
|
||||
|
||||
Revision ID: bc91c1206dca
|
||||
Revises: 28443e2da5b8
|
||||
Create Date: 2024-09-16 14:24:56.714066
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = 'bc91c1206dca'
|
||||
down_revision = '28443e2da5b8'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
op.add_column('mai2_item_favorite_music', sa.Column('orderId', sa.Integer(), nullable=True))
|
||||
|
||||
|
||||
def downgrade():
|
||||
op.drop_column('mai2_item_favorite_music', 'orderId')
|
38
core/data/alembic/versions/d8cd1fa04c2a_mai2_add_photos.py
Normal file
@ -0,0 +1,38 @@
|
||||
"""mai2_add_photos
|
||||
|
||||
Revision ID: d8cd1fa04c2a
|
||||
Revises: 54a84103b84e
|
||||
Create Date: 2024-10-06 03:09:15.959817
|
||||
|
||||
"""
|
||||
from alembic import op
|
||||
import sqlalchemy as sa
|
||||
from sqlalchemy.dialects import mysql
|
||||
|
||||
# revision identifiers, used by Alembic.
|
||||
revision = 'd8cd1fa04c2a'
|
||||
down_revision = '54a84103b84e'
|
||||
branch_labels = None
|
||||
depends_on = None
|
||||
|
||||
|
||||
def upgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.create_table('mai2_user_photo',
|
||||
sa.Column('id', sa.VARCHAR(length=36), nullable=False),
|
||||
sa.Column('user', sa.Integer(), nullable=False),
|
||||
sa.Column('playlog_num', sa.INTEGER(), nullable=False),
|
||||
sa.Column('track_num', sa.INTEGER(), nullable=False),
|
||||
sa.Column('when_upload', sa.TIMESTAMP(), server_default=sa.text('now()'), nullable=False),
|
||||
sa.ForeignKeyConstraint(['user'], ['aime_user.id'], onupdate='cascade', ondelete='cascade'),
|
||||
sa.PrimaryKeyConstraint('id'),
|
||||
sa.UniqueConstraint('user', 'playlog_num', 'track_num', name='mai2_user_photo_uk'),
|
||||
mysql_charset='utf8mb4'
|
||||
)
|
||||
# ### end Alembic commands ###
|
||||
|
||||
|
||||
def downgrade():
|
||||
# ### commands auto generated by Alembic - please adjust! ###
|
||||
op.drop_table('mai2_user_photo')
|
||||
# ### end Alembic commands ###
|
@ -1,54 +1,70 @@
|
||||
import logging, coloredlogs
|
||||
from typing import Optional
|
||||
from sqlalchemy.orm import scoped_session, sessionmaker
|
||||
from sqlalchemy import create_engine
|
||||
from logging.handlers import TimedRotatingFileHandler
|
||||
import logging
|
||||
import os
|
||||
import secrets, string
|
||||
import bcrypt
|
||||
import secrets
|
||||
import ssl
|
||||
import string
|
||||
import warnings
|
||||
from hashlib import sha256
|
||||
from logging.handlers import TimedRotatingFileHandler
|
||||
from typing import Any, ClassVar, Optional
|
||||
|
||||
import alembic.config
|
||||
import glob
|
||||
import bcrypt
|
||||
import coloredlogs
|
||||
import pymysql.err
|
||||
from sqlalchemy.ext.asyncio import (
|
||||
AsyncEngine,
|
||||
AsyncSession,
|
||||
create_async_engine,
|
||||
)
|
||||
|
||||
from core.config import CoreConfig
|
||||
from core.data.schema import *
|
||||
from core.utils import Utils
|
||||
from core.data.schema import ArcadeData, BaseData, CardData, UserData, metadata
|
||||
from core.utils import MISSING, Utils
|
||||
|
||||
|
||||
class Data:
|
||||
engine = None
|
||||
session = None
|
||||
user = None
|
||||
arcade = None
|
||||
card = None
|
||||
base = None
|
||||
engine: ClassVar[AsyncEngine] = MISSING
|
||||
session: ClassVar[AsyncSession] = MISSING
|
||||
user: ClassVar[UserData] = MISSING
|
||||
arcade: ClassVar[ArcadeData] = MISSING
|
||||
card: ClassVar[CardData] = MISSING
|
||||
base: ClassVar[BaseData] = MISSING
|
||||
|
||||
def __init__(self, cfg: CoreConfig) -> None:
|
||||
self.config = cfg
|
||||
|
||||
if self.config.database.sha2_password:
|
||||
passwd = sha256(self.config.database.password.encode()).digest()
|
||||
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{passwd.hex()}@{self.config.database.host}:{self.config.database.port}/{self.config.database.name}?charset=utf8mb4"
|
||||
self.__url = f"{self.config.database.protocol}+aiomysql://{self.config.database.username}:{passwd.hex()}@{self.config.database.host}:{self.config.database.port}/{self.config.database.name}"
|
||||
else:
|
||||
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}:{self.config.database.port}/{self.config.database.name}?charset=utf8mb4"
|
||||
self.__url = f"{self.config.database.protocol}+aiomysql://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}:{self.config.database.port}/{self.config.database.name}"
|
||||
|
||||
if Data.engine is None:
|
||||
Data.engine = create_engine(self.__url, pool_recycle=3600)
|
||||
if Data.engine is MISSING:
|
||||
Data.engine = create_async_engine(
|
||||
self.__url,
|
||||
pool_recycle=3600,
|
||||
isolation_level="AUTOCOMMIT",
|
||||
connect_args={
|
||||
"charset": "utf8mb4",
|
||||
"ssl": self.config.database.create_ssl_context_if_enabled(),
|
||||
},
|
||||
)
|
||||
self.__engine = Data.engine
|
||||
|
||||
if Data.session is None:
|
||||
s = sessionmaker(bind=Data.engine, autoflush=True, autocommit=True)
|
||||
Data.session = scoped_session(s)
|
||||
if Data.session is MISSING:
|
||||
Data.session = AsyncSession(Data.engine, expire_on_commit=False)
|
||||
|
||||
if Data.user is None:
|
||||
if Data.user is MISSING:
|
||||
Data.user = UserData(self.config, self.session)
|
||||
|
||||
if Data.arcade is None:
|
||||
if Data.arcade is MISSING:
|
||||
Data.arcade = ArcadeData(self.config, self.session)
|
||||
|
||||
if Data.card is None:
|
||||
if Data.card is MISSING:
|
||||
Data.card = CardData(self.config, self.session)
|
||||
|
||||
if Data.base is None:
|
||||
if Data.base is MISSING:
|
||||
Data.base = BaseData(self.config, self.session)
|
||||
|
||||
self.logger = logging.getLogger("database")
|
||||
@ -94,40 +110,73 @@ class Data:
|
||||
alembic.config.main(argv=alembicArgs)
|
||||
os.chdir(old_dir)
|
||||
|
||||
def create_database(self):
|
||||
async def create_database(self):
|
||||
self.logger.info("Creating databases...")
|
||||
metadata.create_all(
|
||||
self.engine,
|
||||
checkfirst=True,
|
||||
)
|
||||
|
||||
for _, mod in Utils.get_all_titles().items():
|
||||
if hasattr(mod, "database"):
|
||||
mod.database(self.config)
|
||||
metadata.create_all(
|
||||
self.engine,
|
||||
checkfirst=True,
|
||||
)
|
||||
with warnings.catch_warnings():
|
||||
# SQLAlchemy will generate a nice primary key constraint name, but in
|
||||
# MySQL/MariaDB the constraint name is always PRIMARY. Every time a
|
||||
# custom primary key name is generated, a warning is emitted from pymysql,
|
||||
# which we don't care about. Other warnings may be helpful though, don't
|
||||
# suppress everything.
|
||||
warnings.filterwarnings(
|
||||
action="ignore",
|
||||
message=r"Name '(.+)' ignored for PRIMARY key\.",
|
||||
category=pymysql.err.Warning,
|
||||
)
|
||||
|
||||
# Stamp the end revision as if alembic had created it, so it can take off after this.
|
||||
self.__alembic_cmd(
|
||||
"stamp",
|
||||
"head",
|
||||
)
|
||||
async with self.engine.begin() as conn:
|
||||
await conn.run_sync(metadata.create_all, checkfirst=True)
|
||||
|
||||
def schema_upgrade(self, ver: str = None):
|
||||
self.__alembic_cmd(
|
||||
"upgrade",
|
||||
"head" if not ver else ver,
|
||||
)
|
||||
for _, mod in Utils.get_all_titles().items():
|
||||
if hasattr(mod, "database"):
|
||||
mod.database(self.config)
|
||||
|
||||
await conn.run_sync(metadata.create_all, checkfirst=True)
|
||||
|
||||
# Stamp the end revision as if alembic had created it, so it can take off after this.
|
||||
self.__alembic_cmd(
|
||||
"stamp",
|
||||
"head",
|
||||
)
|
||||
|
||||
def schema_upgrade(self, ver: Optional[str] = None):
|
||||
with warnings.catch_warnings():
|
||||
# SQLAlchemy will generate a nice primary key constraint name, but in
|
||||
# MySQL/MariaDB the constraint name is always PRIMARY. Every time a
|
||||
# custom primary key name is generated, a warning is emitted from pymysql,
|
||||
# which we don't care about. Other warnings may be helpful though, don't
|
||||
# suppress everything.
|
||||
warnings.filterwarnings(
|
||||
action="ignore",
|
||||
message=r"Name '(.+)' ignored for PRIMARY key\.",
|
||||
category=pymysql.err.Warning,
|
||||
)
|
||||
|
||||
self.__alembic_cmd(
|
||||
"upgrade",
|
||||
"head" if not ver else ver,
|
||||
)
|
||||
|
||||
def schema_downgrade(self, ver: str):
|
||||
self.__alembic_cmd(
|
||||
"downgrade",
|
||||
ver,
|
||||
)
|
||||
with warnings.catch_warnings():
|
||||
# SQLAlchemy will generate a nice primary key constraint name, but in
|
||||
# MySQL/MariaDB the constraint name is always PRIMARY. Every time a
|
||||
# custom primary key name is generated, a warning is emitted from pymysql,
|
||||
# which we don't care about. Other warnings may be helpful though, don't
|
||||
# suppress everything.
|
||||
warnings.filterwarnings(
|
||||
action="ignore",
|
||||
message=r"Name '(.+)' ignored for PRIMARY key\.",
|
||||
category=pymysql.err.Warning,
|
||||
)
|
||||
|
||||
async def create_owner(self, email: Optional[str] = None, code: Optional[str] = "00000000000000000000") -> None:
|
||||
self.__alembic_cmd(
|
||||
"downgrade",
|
||||
ver,
|
||||
)
|
||||
|
||||
async def create_owner(self, email: Optional[str] = None, code: str = "00000000000000000000") -> None:
|
||||
pw = "".join(
|
||||
secrets.choice(string.ascii_letters + string.digits) for i in range(20)
|
||||
)
|
||||
@ -150,12 +199,12 @@ class Data:
|
||||
async def migrate(self) -> None:
|
||||
exist = await self.base.execute("SELECT * FROM alembic_version")
|
||||
if exist is not None:
|
||||
self.logger.warn("No need to migrate as you have already migrated to alembic. If you are trying to upgrade the schema, use `upgrade` instead!")
|
||||
self.logger.warning("No need to migrate as you have already migrated to alembic. If you are trying to upgrade the schema, use `upgrade` instead!")
|
||||
return
|
||||
|
||||
self.logger.info("Upgrading to latest with legacy system")
|
||||
if not await self.legacy_upgrade():
|
||||
self.logger.warn("No need to migrate as you have already deleted the old schema_versions system. If you are trying to upgrade the schema, use `upgrade` instead!")
|
||||
self.logger.warning("No need to migrate as you have already deleted the old schema_versions system. If you are trying to upgrade the schema, use `upgrade` instead!")
|
||||
return
|
||||
self.logger.info("Done")
|
||||
|
||||
|
@ -1,16 +1,16 @@
|
||||
from typing import Optional, Dict, List
|
||||
from sqlalchemy import Table, Column, and_, or_
|
||||
from sqlalchemy.sql.schema import ForeignKey, PrimaryKeyConstraint
|
||||
from sqlalchemy.types import Integer, String, Boolean, JSON
|
||||
from sqlalchemy.sql import func, select
|
||||
import re
|
||||
from typing import List, Optional
|
||||
|
||||
from sqlalchemy import Column, Table, and_, or_
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.engine import Row
|
||||
import re
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.sql.schema import ForeignKey, PrimaryKeyConstraint
|
||||
from sqlalchemy.types import JSON, Boolean, Integer, String
|
||||
|
||||
from core.data.schema.base import BaseData, metadata
|
||||
from core.const import *
|
||||
|
||||
arcade = Table(
|
||||
arcade: Table = Table(
|
||||
"arcade",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -26,7 +26,7 @@ arcade = Table(
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
machine = Table(
|
||||
machine: Table = Table(
|
||||
"machine",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -47,7 +47,7 @@ machine = Table(
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
arcade_owner = Table(
|
||||
arcade_owner: Table = Table(
|
||||
"arcade_owner",
|
||||
metadata,
|
||||
Column(
|
||||
@ -69,7 +69,7 @@ arcade_owner = Table(
|
||||
|
||||
|
||||
class ArcadeData(BaseData):
|
||||
async def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]:
|
||||
async def get_machine(self, serial: Optional[str] = None, id: Optional[int] = None) -> Optional[Row]:
|
||||
if serial is not None:
|
||||
serial = serial.replace("-", "")
|
||||
if len(serial) == 11:
|
||||
@ -98,8 +98,8 @@ class ArcadeData(BaseData):
|
||||
self,
|
||||
arcade_id: int,
|
||||
serial: str = "",
|
||||
board: str = None,
|
||||
game: str = None,
|
||||
board: Optional[str] = None,
|
||||
game: Optional[str] = None,
|
||||
is_cab: bool = False,
|
||||
) -> Optional[int]:
|
||||
if not arcade_id:
|
||||
@ -150,8 +150,8 @@ class ArcadeData(BaseData):
|
||||
|
||||
async def create_arcade(
|
||||
self,
|
||||
name: str = None,
|
||||
nickname: str = None,
|
||||
name: Optional[str] = None,
|
||||
nickname: Optional[str] = None,
|
||||
country: str = "JPN",
|
||||
country_id: int = 1,
|
||||
state: str = "",
|
||||
@ -206,17 +206,6 @@ class ArcadeData(BaseData):
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
def format_serial( # TODO: Actual serial stuff
|
||||
self, platform_code: str, platform_rev: int, serial_num: int, append: int = 8888
|
||||
) -> str:
|
||||
return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R
|
||||
|
||||
def validate_keychip_format(self, serial: str) -> bool:
|
||||
if re.fullmatch(r"^A[0-9]{2}[E|X][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
async def get_arcade_by_name(self, name: str) -> Optional[List[Row]]:
|
||||
sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%")))
|
||||
result = await self.execute(sql)
|
||||
@ -230,3 +219,53 @@ class ArcadeData(BaseData):
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def get_num_generated_keychips(self) -> Optional[int]:
|
||||
result = await self.execute(select(func.count("serial LIKE 'A69A%'")).select_from(machine))
|
||||
if result:
|
||||
return result.fetchone()['count_1']
|
||||
self.logger.error("Failed to count machine serials that start with A69A!")
|
||||
|
||||
def format_serial(
|
||||
self, platform_code: str, platform_rev: int, serial_letter: str, serial_num: int, append: int, dash: bool = False
|
||||
) -> str:
|
||||
return f"{platform_code}{'-' if dash else ''}{platform_rev:02d}{serial_letter}{serial_num:04d}{append:04d}"
|
||||
|
||||
def validate_keychip_format(self, serial: str) -> bool:
|
||||
# For the 2nd letter, E and X are the only "real" values that have been observed (A is used for generated keychips)
|
||||
if re.fullmatch(r"^A[0-9]{2}[A-Z][-]?[0-9]{2}[A-HJ-NP-Z][0-9]{4}([0-9]{4})?$", serial) is None:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
# Thanks bottersnike!
|
||||
def get_keychip_suffix(self, year: int, month: int) -> str:
|
||||
assert year > 1957
|
||||
assert 1 <= month <= 12
|
||||
|
||||
year -= 1957
|
||||
# Jan/Feb/Mar are from the previous tax year
|
||||
if month < 4:
|
||||
year -= 1
|
||||
assert year >= 1 and year <= 99
|
||||
|
||||
month = ((month - 1) + 9) % 12 # Offset so April=0
|
||||
return f"{year:02}{month // 6:01}{month % 6 + 1:01}"
|
||||
|
||||
|
||||
def parse_keychip_suffix(self, suffix: str) -> tuple[int, int]:
|
||||
year = int(suffix[0:2])
|
||||
half = int(suffix[2])
|
||||
assert half in (0, 1)
|
||||
period = int(suffix[3])
|
||||
assert period in (1, 2, 3, 4, 5, 6)
|
||||
|
||||
month = half * 6 + (period - 1)
|
||||
month = ((month + 3) % 12) + 1 # Offset so Jan=1
|
||||
|
||||
# Jan/Feb/Mar are from the previous tax year
|
||||
if month < 4:
|
||||
year += 1
|
||||
year += 1957
|
||||
|
||||
return (year, month)
|
||||
|
@ -1,22 +1,23 @@
|
||||
import asyncio
|
||||
import json
|
||||
import logging
|
||||
from random import randrange
|
||||
from typing import Any, Optional, Dict, List
|
||||
from typing import Any, Dict, List, Optional
|
||||
|
||||
from sqlalchemy import Column, MetaData, Table
|
||||
from sqlalchemy.engine import Row
|
||||
from sqlalchemy.engine.cursor import CursorResult
|
||||
from sqlalchemy.engine.base import Connection
|
||||
from sqlalchemy.sql import text, func, select
|
||||
from sqlalchemy.exc import SQLAlchemyError
|
||||
from sqlalchemy import MetaData, Table, Column
|
||||
from sqlalchemy.types import Integer, String, TIMESTAMP, JSON, INTEGER, TEXT
|
||||
from sqlalchemy.ext.asyncio import AsyncSession
|
||||
from sqlalchemy.schema import ForeignKey
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.sql import func, text
|
||||
from sqlalchemy.types import INTEGER, JSON, TEXT, TIMESTAMP, Integer, String
|
||||
|
||||
from core.config import CoreConfig
|
||||
|
||||
metadata = MetaData()
|
||||
|
||||
event_log = Table(
|
||||
event_log: Table = Table(
|
||||
"event_log",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -37,7 +38,7 @@ event_log = Table(
|
||||
|
||||
|
||||
class BaseData:
|
||||
def __init__(self, cfg: CoreConfig, conn: Connection) -> None:
|
||||
def __init__(self, cfg: CoreConfig, conn: AsyncSession) -> None:
|
||||
self.config = cfg
|
||||
self.conn = conn
|
||||
self.logger = logging.getLogger("database")
|
||||
@ -47,7 +48,7 @@ class BaseData:
|
||||
|
||||
try:
|
||||
self.logger.debug(f"SQL Execute: {''.join(str(sql).splitlines())}")
|
||||
res = self.conn.execute(text(sql), opts)
|
||||
res = await self.conn.execute(text(sql), opts)
|
||||
|
||||
except SQLAlchemyError as e:
|
||||
self.logger.error(f"SQLAlchemy error {e}")
|
||||
@ -59,7 +60,7 @@ class BaseData:
|
||||
|
||||
except Exception:
|
||||
try:
|
||||
res = self.conn.execute(sql, opts)
|
||||
res = await self.conn.execute(sql, opts)
|
||||
|
||||
except SQLAlchemyError as e:
|
||||
self.logger.error(f"SQLAlchemy error {e}")
|
||||
@ -83,7 +84,7 @@ class BaseData:
|
||||
|
||||
async def log_event(
|
||||
self, system: str, type: str, severity: int, message: str, details: Dict = {}, user: int = None,
|
||||
arcade: int = None, machine: int = None, ip: str = None, game: str = None, version: str = None
|
||||
arcade: int = None, machine: int = None, ip: Optional[str] = None, game: Optional[str] = None, version: Optional[str] = None
|
||||
) -> Optional[int]:
|
||||
sql = event_log.insert().values(
|
||||
system=system,
|
||||
|
@ -1,13 +1,14 @@
|
||||
from typing import Dict, List, Optional
|
||||
from sqlalchemy import Table, Column, UniqueConstraint
|
||||
from sqlalchemy.types import Integer, String, Boolean, TIMESTAMP, BIGINT
|
||||
from sqlalchemy.sql.schema import ForeignKey
|
||||
from sqlalchemy.sql import func
|
||||
|
||||
from sqlalchemy import Column, Table, UniqueConstraint
|
||||
from sqlalchemy.engine import Row
|
||||
from sqlalchemy.sql import func
|
||||
from sqlalchemy.sql.schema import ForeignKey
|
||||
from sqlalchemy.types import BIGINT, TIMESTAMP, VARCHAR, Boolean, Integer, String
|
||||
|
||||
from core.data.schema.base import BaseData, metadata
|
||||
|
||||
aime_card = Table(
|
||||
aime_card: Table = Table(
|
||||
"aime_card",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -19,12 +20,16 @@ aime_card = Table(
|
||||
Column("last_login_date", TIMESTAMP, onupdate=func.now()),
|
||||
Column("is_locked", Boolean, server_default="0"),
|
||||
Column("is_banned", Boolean, server_default="0"),
|
||||
Column("memo", VARCHAR(16)),
|
||||
UniqueConstraint("user", "access_code", name="aime_card_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
|
||||
class CardData(BaseData):
|
||||
moble_os_codes = set([0x06, 0x07, 0x10, 0x12, 0x13, 0x14, 0x15, 0x17, 0x18])
|
||||
card_os_codes = set([0x20, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7])
|
||||
|
||||
async def get_card_by_access_code(self, access_code: str) -> Optional[Row]:
|
||||
sql = aime_card.select(aime_card.c.access_code == access_code)
|
||||
|
||||
@ -140,6 +145,16 @@ class CardData(BaseData):
|
||||
if not result:
|
||||
self.logger.error(f"Failed to update IDm to {idm} for {access_code}")
|
||||
|
||||
async def set_access_code_by_access_code(self, old_ac: str, new_ac: str) -> None:
|
||||
result = await self.execute(aime_card.update(aime_card.c.access_code == old_ac).values(access_code=new_ac))
|
||||
if not result:
|
||||
self.logger.error(f"Failed to change card access code from {old_ac} to {new_ac}")
|
||||
|
||||
async def set_memo_by_access_code(self, access_code: str, memo: str) -> None:
|
||||
result = await self.execute(aime_card.update(aime_card.c.access_code == access_code).values(memo=memo))
|
||||
if not result:
|
||||
self.logger.error(f"Failed to add memo to card {access_code}")
|
||||
|
||||
def to_access_code(self, luid: str) -> str:
|
||||
"""
|
||||
Given a felica cards internal 16 hex character luid, convert it to a 0-padded 20 digit access code as a string
|
||||
|
@ -1,15 +1,15 @@
|
||||
from typing import Optional, List
|
||||
from sqlalchemy import Table, Column
|
||||
from sqlalchemy.types import Integer, String, TIMESTAMP
|
||||
from sqlalchemy.sql import func
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.engine import Row
|
||||
from typing import List, Optional
|
||||
|
||||
import bcrypt
|
||||
from sqlalchemy import Column, Table
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.engine import Row
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.types import TIMESTAMP, Integer, String
|
||||
|
||||
from core.data.schema.base import BaseData, metadata
|
||||
|
||||
aime_user = Table(
|
||||
aime_user: Table = Table(
|
||||
"aime_user",
|
||||
metadata,
|
||||
Column("id", Integer, nullable=False, primary_key=True, autoincrement=True),
|
||||
@ -26,10 +26,10 @@ aime_user = Table(
|
||||
class UserData(BaseData):
|
||||
async def create_user(
|
||||
self,
|
||||
id: int = None,
|
||||
username: str = None,
|
||||
email: str = None,
|
||||
password: str = None,
|
||||
id: Optional[int] = None,
|
||||
username: Optional[str] = None,
|
||||
email: Optional[str] = None,
|
||||
password: Optional[str] = None,
|
||||
permission: int = 1,
|
||||
) -> Optional[int]:
|
||||
if id is None:
|
||||
|
116
core/frontend.py
@ -476,10 +476,11 @@ class FE_User(FE_Base):
|
||||
card_data.append({
|
||||
'access_code': ac,
|
||||
'status': status,
|
||||
'chip_id': "", #None if c['chip_id'] is None else f"{c['chip_id']:X}",
|
||||
'idm': "",
|
||||
'chip_id': c['chip_id'],
|
||||
'idm': c['idm'],
|
||||
'type': c_type,
|
||||
"memo": ""
|
||||
"memo": c['memo'],
|
||||
"id": c['id'],
|
||||
})
|
||||
|
||||
if "e" in request.query_params:
|
||||
@ -516,10 +517,106 @@ class FE_User(FE_Base):
|
||||
return resp
|
||||
|
||||
async def edit_card(self, request: Request) -> RedirectResponse:
|
||||
return RedirectResponse("/user/", 303)
|
||||
frm = await request.form()
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD):
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
frm = await request.form()
|
||||
cid = frm.get("card_edit_frm_card_id", None)
|
||||
if not cid:
|
||||
return RedirectResponse("/user/?e=999", 303)
|
||||
|
||||
ac = frm.get("card_edit_frm_access_code", None)
|
||||
if not ac:
|
||||
return RedirectResponse("/user/?e=999", 303)
|
||||
|
||||
card = await self.data.card.get_card_by_id(cid)
|
||||
if not card:
|
||||
return RedirectResponse("/user/?e=2", 303)
|
||||
|
||||
if card['user'] != usr_sesh.user_id and not self.test_perm_minimum(usr_sesh.permissions, PermissionOffset.USERMOD):
|
||||
return RedirectResponse("/user/?e=11", 303)
|
||||
|
||||
if frm.get("add_memo", None) or frm.get("add_memo", None) == "":
|
||||
memo = frm.get("add_memo")
|
||||
if len(memo) > 16:
|
||||
return RedirectResponse("/user/?e=4", 303)
|
||||
await self.data.card.set_memo_by_access_code(ac, memo)
|
||||
|
||||
if False: # Saving this in case I want to allow editing idm/chip ID down the line
|
||||
if frm.get("add_felica_idm", None):
|
||||
idm = frm.get('add_felica_idm')
|
||||
if not all(c in string.hexdigits for c in idm):
|
||||
return RedirectResponse("/user/?e=4", 303)
|
||||
await self.data.card.set_idm_by_access_code(ac, idm)
|
||||
|
||||
if frm.get("add_mifare_chip_id", None):
|
||||
chip_id: str = frm.get('add_mifare_chip_id')
|
||||
if not all(c in string.hexdigits for c in idm):
|
||||
return RedirectResponse("/user/?e=4", 303)
|
||||
await self.data.card.set_chip_id_by_access_code(ac, int(chip_id, 16))
|
||||
|
||||
return RedirectResponse("/user/?s=4", 303)
|
||||
|
||||
async def add_card(self, request: Request) -> RedirectResponse:
|
||||
return RedirectResponse("/user/", 303)
|
||||
frm = await request.form()
|
||||
card_type = frm.get("card_add_frm_type", None)
|
||||
access_code = frm.get("add_access_code", None)
|
||||
idm = frm.get("add_idm", None)
|
||||
idm_caps = None
|
||||
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh or not self.test_perm(usr_sesh.permissions, PermissionOffset.USERMOD):
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
if not len(access_code) == 20 or (not access_code.startswith("5") and not access_code.startswith("3") \
|
||||
and not access_code.startswith("010") and not access_code.startswith("0008")):
|
||||
return RedirectResponse("/user/?e=4", 303)
|
||||
|
||||
if card_type == "0" and access_code.startswith("5") and len(idm) == 16:
|
||||
idm_caps = idm.upper()
|
||||
|
||||
if not all([x in string.hexdigits for x in idm_caps]):
|
||||
return RedirectResponse("/user/?e=4", 303)
|
||||
|
||||
if access_code.startswith("5") and not idm_caps:
|
||||
return RedirectResponse("/user/?e=13", 303)
|
||||
|
||||
test = await self.data.card.get_card_by_access_code(access_code)
|
||||
if test:
|
||||
return RedirectResponse("/user/?e=12", 303)
|
||||
|
||||
if idm_caps:
|
||||
test = await self.data.card.get_card_by_idm(idm_caps)
|
||||
if test and test['user'] != usr_sesh.user_id:
|
||||
return RedirectResponse("/user/?e=12", 303)
|
||||
|
||||
test = await self.data.card.get_card_by_access_code(self.data.card.to_access_code(idm_caps))
|
||||
if test:
|
||||
if test['user'] != usr_sesh.user_id:
|
||||
return RedirectResponse("/user/?e=12", 303)
|
||||
|
||||
await self.data.card.set_access_code_by_access_code(test['access_code'], access_code)
|
||||
self.logger.info(f"Update card {test['id']} from {test['access_code']} to {access_code} for user {usr_sesh.user_id}")
|
||||
|
||||
await self.data.card.set_idm_by_access_code(access_code, idm_caps)
|
||||
self.logger.info(f"Set IDm for card {access_code} to {idm_caps}")
|
||||
return RedirectResponse("/user/?s=1", 303)
|
||||
|
||||
if card_type == "0" and access_code.startswith("0008"):
|
||||
test = await self.data.card.get_card_by_idm(self.data.card.to_idm(access_code))
|
||||
if test:
|
||||
return RedirectResponse("/user/?e=12", 303)
|
||||
|
||||
new_card = await self.data.card.create_card(usr_sesh.user_id, access_code)
|
||||
self.logger.info(f"Created new card {new_card} with access code {access_code} for user {usr_sesh.user_id}")
|
||||
|
||||
if idm_caps:
|
||||
await self.data.card.set_idm_by_access_code(access_code, idm_caps)
|
||||
self.logger.info(f"Set IDm for card {access_code} to {idm_caps}")
|
||||
|
||||
return RedirectResponse("/user/?s=1", 303)
|
||||
|
||||
async def render_POST(self, request: Request):
|
||||
frm = await request.form()
|
||||
@ -791,14 +888,19 @@ class FE_System(FE_Base):
|
||||
return RedirectResponse("/sys/?e=4", 303)
|
||||
|
||||
if not serial:
|
||||
serial = self.data.arcade.format_serial("A69E", 1, random.randint(1, 9999))
|
||||
append = self.data.arcade.get_keychip_suffix(datetime.now().year, datetime.now().month)
|
||||
generated = await self.data.arcade.get_num_generated_keychips()
|
||||
if not generated:
|
||||
generated = 0
|
||||
serial = self.data.arcade.format_serial("A69A", 1, "A", generated + 1, int(append))
|
||||
serial_dash = self.data.arcade.format_serial("A69A", 1, "A", generated + 1, int(append), True)
|
||||
|
||||
cab_id = await self.data.arcade.create_machine(int(shopid), serial, None, game_code if game_code else None)
|
||||
|
||||
return Response(template.render(
|
||||
title=f"{self.core_config.server.name} | System",
|
||||
sesh=vars(usr_sesh),
|
||||
cabadd={"id": cab_id, "serial": serial},
|
||||
cabadd={"id": cab_id, "serial": serial_dash},
|
||||
), media_type="text/html; charset=utf-8")
|
||||
|
||||
async def render_logs(self, request: Request):
|
||||
|
@ -46,7 +46,11 @@ var per_page = 0;
|
||||
var page = 0;
|
||||
|
||||
function update_tbl() {
|
||||
if (TBL_DATA.length == 0) { return; }
|
||||
if (TBL_DATA.length == 0) {
|
||||
document.getElementById("btn_next").disabled = true;
|
||||
document.getElementById("btn_prev").disabled = true;
|
||||
return;
|
||||
}
|
||||
var tbl = document.getElementById("tbl_events");
|
||||
|
||||
for (var i = 0; i < per_page; i++) {
|
||||
@ -183,7 +187,7 @@ function chg_page(num) {
|
||||
document.getElementById("btn_prev").disabled = true;
|
||||
return;
|
||||
} else if (page == 0) {
|
||||
document.getElementById("btn_next").disabled = false;
|
||||
document.getElementById("btn_next").disabled = TBL_DATA.length == 0;
|
||||
document.getElementById("btn_prev").disabled = true;
|
||||
} else {
|
||||
document.getElementById("btn_next").disabled = false;
|
||||
|
@ -28,12 +28,28 @@ function toggle_add_card_form() {
|
||||
}
|
||||
}
|
||||
|
||||
function prep_edit_form(access_code, chip_id, idm, card_type, u_memo) {
|
||||
function toggle_idm_disabled(is_disabled) {
|
||||
document.getElementById("btn_add_card");
|
||||
let dv = document.getElementById("add_card_container")
|
||||
|
||||
if (dv.style['display'] != "") {
|
||||
btn.innerText = "Cancel";
|
||||
dv.style['display'] = "";
|
||||
} else {
|
||||
btn.innerText = "Add";
|
||||
dv.style['display'] = "none";
|
||||
}
|
||||
}
|
||||
|
||||
function prep_edit_form(access_code, chip_id, idm, card_type, u_memo, card_id) {
|
||||
ac = document.getElementById("card_edit_frm_access_code");
|
||||
cid = document.getElementById("card_edit_frm_chip_id");
|
||||
fidm = document.getElementById("card_edit_frm_idm");
|
||||
memo = document.getElementById("card_edit_frm_memo");
|
||||
|
||||
|
||||
document.getElementById("card_edit_frm_card_id").value = card_id;
|
||||
|
||||
if (chip_id == "None" || chip_id == undefined) {
|
||||
chip_id = ""
|
||||
}
|
||||
@ -49,11 +65,14 @@ function prep_edit_form(access_code, chip_id, idm, card_type, u_memo) {
|
||||
fidm.value = idm;
|
||||
memo.value = u_memo;
|
||||
|
||||
if (card_type == "AmusementIC") {
|
||||
if (access_code.startsWith("3") || access_code.startsWith("010")) {
|
||||
cid.disabled = false;
|
||||
fidm.disabled = true;
|
||||
} else if (access_code.startsWith("5") || access_code.startsWith("0008")) {
|
||||
cid.disabled = true;
|
||||
fidm.disabled = false;
|
||||
} else {
|
||||
cid.disabled = false;
|
||||
cid.disabled = true;
|
||||
fidm.disabled = true;
|
||||
}
|
||||
}
|
||||
@ -84,16 +103,35 @@ Card added successfully
|
||||
{% endif %}
|
||||
<div id="add_card_container" style="display: none; max-width: 33%;">
|
||||
<form action="/user/add.card" method="post", id="frm_add_card">
|
||||
<div class="form-check">
|
||||
<input type="radio" id="card_add_frm_type_aicc" value="0" name="card_add_frm_type" aria-describedby="aicc_help" onclick="document.getElementById('card_add_frm_idm').disabled = false;">
|
||||
<label class="form-label" for="card_add_frm_type_aicc">AmusementIC</label>
|
||||
<div id="aicc_help" class="form-text">Starts with 5. If you don't have the IDm, use the 0008 access code shown in-game</div>
|
||||
<br>
|
||||
<input type="radio" id="card_add_frm_type_old" value="1" name="card_add_frm_type" aria-describedby="old_help" onclick="document.getElementById('card_add_frm_idm').disabled = true;">
|
||||
<label class="form-label" for="card_add_frm_type_old">Old Aime/Banapass</label>
|
||||
<div id="old_help" class="form-text">Starts with 010 (aime) or 3 (banapass)</div>
|
||||
</div>
|
||||
|
||||
<label class="form-label" for="card_add_frm_access_code">Access Code:</label>
|
||||
<input class="form-control" name="add_access_code" id="card_add_frm_access_code" maxlength="20" type="text" required aria-describedby="ac_help">
|
||||
<div id="ac_help" class="form-text">20 digit code on the back of the card.</div>
|
||||
<label class="form-label" for="card_add_frm_access_code">IDm:</label>
|
||||
<input class="form-control" name="add_idm" id="card_add_frm_idm" maxlength="16" type="text" aria-describedby="idm_help">
|
||||
<div id="idm_help" class="form-text">AmusementIC cards only! 16 hexidecimal digits, sometimes called the serial number, gotten by scanning the card with a reader.</div>
|
||||
<br>
|
||||
<button type="submit" class="btn btn-primary">Add</button>
|
||||
</form>
|
||||
<br>
|
||||
</div>
|
||||
{% if success is defined and success == 4 %}
|
||||
<div style="background-color: #00AA00; padding: 20px; margin-bottom: 10px; width: 15%;">
|
||||
Update successful
|
||||
</div>
|
||||
{% endif %}
|
||||
<ul style="font-size: 20px;">
|
||||
{% for c in cards %}
|
||||
<li>{{ c.access_code }} ({{ c.type}}): {{ c.status }} <button onclick="prep_edit_form('{{ c.access_code }}', '{{ c.chip_id}}', '{{ c.idm }}', '{{ c.type }}', '{{ c.memo }}')" data-bs-toggle="modal" data-bs-target="#card_edit" class="btn btn-secondary" id="btn_edit_card_{{ c.access_code }}">Edit</button> {% if c.status == 'Active'%}<button class="btn-warning btn">Lock</button>{% elif c.status == 'Locked' %}<button class="btn-warning btn">Unlock</button>{% endif %} <button class="btn-danger btn">Delete</button></li>
|
||||
<li>{{ c.access_code }} ({{ c.type if c.memo is none or not c.memo else c.memo }}): {{ c.status }} <button onclick="prep_edit_form('{{ c.access_code }}', '{{ c.chip_id}}', '{{ c.idm }}', '{{ c.type }}', '{{ c.memo }}', '{{ c.id }}')" data-bs-toggle="modal" data-bs-target="#card_edit" class="btn btn-secondary" id="btn_edit_card_{{ c.access_code }}">View</button> {% if c.status == 'Active'%}<button class="btn-warning btn">Lock</button>{% elif c.status == 'Locked' %}<button class="btn-warning btn">Unlock</button>{% endif %} <button class="btn-danger btn" {{ "disabled" if cards|length == 1 else ""}}>Delete</button></li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
|
||||
@ -142,31 +180,31 @@ Update successful
|
||||
<div class="modal-dialog">
|
||||
<div class="modal-content">
|
||||
<div class="modal-header">
|
||||
<h1 class="modal-title fs-5" id="card_edit_label">Edit Card</h1>
|
||||
<h1 class="modal-title fs-5" id="card_edit_label">Card Information</h1>
|
||||
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
|
||||
</div>
|
||||
<div class="modal-body">
|
||||
<form action="/user/edit.card" method="post" id="frm_edit_card">
|
||||
<input type="hidden" readonly name="card_edit_frm_card_id" id="card_edit_frm_card_id">
|
||||
<label class="form-label" for="card_edit_frm_access_code">Access Code:</label>
|
||||
<input class="form-control" readonly name="add_access_code" id="card_edit_frm_access_code" maxlength="20" type="text" required aria-describedby="ac_help">
|
||||
<input class="form-control-plaintext" readonly name="card_edit_frm_access_code" id="card_edit_frm_access_code" maxlength="20" type="text" required aria-describedby="ac_help">
|
||||
<div id="ac_help" class="form-text">20 digit code on the back of the card. If this is incorrect, contact a sysadmin.</div>
|
||||
|
||||
<label class="form-label" for="card_edit_frm_idm" id="card_edit_frm_idm_lbl">FeliCa IDm:</label>
|
||||
<input class="form-control-plaintext" aria-describedby="idm_help" name="add_felica_idm" id="card_edit_frm_idm" maxlength="16" type="text" readonly>
|
||||
<div id="idm_help" class="form-text">8 bytes that uniquly idenfites a FeliCa card. Obtained by reading the card with an NFC reader.</div>
|
||||
|
||||
<label class="form-label" for="card_edit_frm_chip_id" id="card_edit_frm_chip_id_lbl">Mifare UID:</label>
|
||||
<input class="form-control-plaintext" aria-describedby="chip_id_help" name="add_mifare_chip_id" id="card_edit_frm_chip_id" maxlength="8" type="text" readonly>
|
||||
<div id="chip_id_help" class="form-text">4 byte integer that uniquly identifies a Mifare card. Obtained by reading the card with an NFC reader.</div>
|
||||
|
||||
<label class="form-label" for="card_edit_frm_memo" id="card_edit_frm_memo_lbl">Memo:</label>
|
||||
<input class="form-control" aria-describedby="memo_help" name="add_memo" id="card_edit_frm_memo" maxlength="16" type="text">
|
||||
<div id="memo_help" class="form-text">Must be 16 characters or less.</div>
|
||||
|
||||
<label class="form-label" for="card_edit_frm_idm" id="card_edit_frm_idm_lbl">FeliCa IDm:</label>
|
||||
<input class="form-control" aria-describedby="idm_help" name="add_felica_idm" id="card_edit_frm_idm" maxlength="16" type="text">
|
||||
<div id="idm_help" class="form-text">8 bytes that uniquly idenfites a FeliCa card. Obtained by reading the card with an NFC reader.</div>
|
||||
|
||||
<label class="form-label" for="card_edit_frm_chip_id" id="card_edit_frm_chip_id_lbl">Mifare UID:</label>
|
||||
<input class="form-control" aria-describedby="chip_id_help" name="add_mifare_chip_id" id="card_edit_frm_chip_id" maxlength="8" type="text">
|
||||
<div id="chip_id_help" class="form-text">4 byte integer that uniquly identifies a Mifare card. Obtained by reading the card with an NFC reader.</div>
|
||||
</form>
|
||||
</div>
|
||||
<div class="modal-footer">
|
||||
<button type="submit" class="btn btn-primary" form="frm_edit_card">Edit</button>
|
||||
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
|
||||
<button type="submit" class="btn btn-primary">Update Memo</button>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -23,6 +23,10 @@ You must be logged in to preform this action
|
||||
Invalid serial number
|
||||
{% elif error == 11 %}
|
||||
Access Denied
|
||||
{% elif error == 12 %}
|
||||
Card already registered
|
||||
{% elif error == 13 %}
|
||||
AmusementIC Access Codes beginning with 5 must have IDm
|
||||
{% else %}
|
||||
An unknown error occoured
|
||||
{% endif %}
|
||||
|
104
core/utils.py
@ -1,18 +1,47 @@
|
||||
from typing import Dict, Any, Optional
|
||||
from types import ModuleType
|
||||
from starlette.requests import Request
|
||||
import logging
|
||||
import importlib
|
||||
from os import walk
|
||||
import jwt
|
||||
import logging
|
||||
from base64 import b64decode
|
||||
from datetime import datetime, timezone
|
||||
from os import walk
|
||||
from types import ModuleType
|
||||
from typing import Any, Dict, Optional
|
||||
|
||||
import jwt
|
||||
from starlette.requests import Request
|
||||
|
||||
from .config import CoreConfig
|
||||
|
||||
|
||||
class _MissingSentinel:
|
||||
__slots__: tuple[str, ...] = ()
|
||||
|
||||
def __eq__(self, other) -> bool:
|
||||
return False
|
||||
|
||||
def __bool__(self) -> bool:
|
||||
return False
|
||||
|
||||
def __hash__(self) -> int:
|
||||
return 0
|
||||
|
||||
def __repr__(self):
|
||||
return "..."
|
||||
|
||||
|
||||
MISSING: Any = _MissingSentinel()
|
||||
"""This is different from `None` in that its type is `Any`, and so it can be used
|
||||
as a placeholder for values that are *definitely* going to be initialized,
|
||||
so they don't have to be typed as `T | None`, which makes type checkers
|
||||
angry when an attribute is accessed.
|
||||
|
||||
This can also be used for when `None` has actual meaning as a value, and so a
|
||||
separate value is needed to mean "unset"."""
|
||||
|
||||
|
||||
class Utils:
|
||||
real_title_port = None
|
||||
real_title_port_ssl = None
|
||||
|
||||
@classmethod
|
||||
def get_all_titles(cls) -> Dict[str, ModuleType]:
|
||||
ret: Dict[str, Any] = {}
|
||||
@ -36,27 +65,56 @@ class Utils:
|
||||
def get_ip_addr(cls, req: Request) -> str:
|
||||
ip = req.headers.get("x-forwarded-for", req.client.host)
|
||||
return ip.split(", ")[0]
|
||||
|
||||
|
||||
@classmethod
|
||||
def get_title_port(cls, cfg: CoreConfig):
|
||||
if cls.real_title_port is not None: return cls.real_title_port
|
||||
if cls.real_title_port is not None:
|
||||
return cls.real_title_port
|
||||
|
||||
cls.real_title_port = (
|
||||
cfg.server.proxy_port
|
||||
if cfg.server.is_using_proxy and cfg.server.proxy_port
|
||||
else cfg.server.port
|
||||
)
|
||||
|
||||
cls.real_title_port = cfg.server.proxy_port if cfg.server.is_using_proxy and cfg.server.proxy_port else cfg.server.port
|
||||
|
||||
return cls.real_title_port
|
||||
|
||||
|
||||
@classmethod
|
||||
def get_title_port_ssl(cls, cfg: CoreConfig):
|
||||
if cls.real_title_port_ssl is not None: return cls.real_title_port_ssl
|
||||
if cls.real_title_port_ssl is not None:
|
||||
return cls.real_title_port_ssl
|
||||
|
||||
cls.real_title_port_ssl = (
|
||||
cfg.server.proxy_port_ssl
|
||||
if cfg.server.is_using_proxy and cfg.server.proxy_port_ssl
|
||||
else 443
|
||||
)
|
||||
|
||||
cls.real_title_port_ssl = cfg.server.proxy_port_ssl if cfg.server.is_using_proxy and cfg.server.proxy_port_ssl else 443
|
||||
|
||||
return cls.real_title_port_ssl
|
||||
|
||||
def create_sega_auth_key(aime_id: int, game: str, place_id: int, keychip_id: str, b64_secret: str, exp_seconds: int = 86400, err_logger: str = 'aimedb') -> Optional[str]:
|
||||
|
||||
def create_sega_auth_key(
|
||||
aime_id: int,
|
||||
game: str,
|
||||
place_id: int,
|
||||
keychip_id: str,
|
||||
b64_secret: str,
|
||||
exp_seconds: int = 86400,
|
||||
err_logger: str = "aimedb",
|
||||
) -> Optional[str]:
|
||||
logger = logging.getLogger(err_logger)
|
||||
try:
|
||||
return jwt.encode({ "aime_id": aime_id, "game": game, "place_id": place_id, "keychip_id": keychip_id, "exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds }, b64decode(b64_secret), algorithm="HS256")
|
||||
return jwt.encode(
|
||||
{
|
||||
"aime_id": aime_id,
|
||||
"game": game,
|
||||
"place_id": place_id,
|
||||
"keychip_id": keychip_id,
|
||||
"exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds,
|
||||
},
|
||||
b64decode(b64_secret),
|
||||
algorithm="HS256",
|
||||
)
|
||||
except jwt.InvalidKeyError:
|
||||
logger.error("Failed to encode Sega Auth Key because the secret is invalid!")
|
||||
return None
|
||||
@ -64,10 +122,19 @@ def create_sega_auth_key(aime_id: int, game: str, place_id: int, keychip_id: str
|
||||
logger.error(f"Unknown exception occoured when encoding Sega Auth Key! {e}")
|
||||
return None
|
||||
|
||||
def decode_sega_auth_key(token: str, b64_secret: str, err_logger: str = 'aimedb') -> Optional[Dict]:
|
||||
|
||||
def decode_sega_auth_key(
|
||||
token: str, b64_secret: str, err_logger: str = "aimedb"
|
||||
) -> Optional[Dict]:
|
||||
logger = logging.getLogger(err_logger)
|
||||
try:
|
||||
return jwt.decode(token, "secret", b64decode(b64_secret), algorithms=["HS256"], options={"verify_signature": True})
|
||||
return jwt.decode(
|
||||
token,
|
||||
"secret",
|
||||
b64decode(b64_secret),
|
||||
algorithms=["HS256"],
|
||||
options={"verify_signature": True},
|
||||
)
|
||||
except jwt.ExpiredSignatureError:
|
||||
logger.error("Sega Auth Key failed to validate due to an expired signature!")
|
||||
return None
|
||||
@ -83,4 +150,3 @@ def decode_sega_auth_key(token: str, b64_secret: str, err_logger: str = 'aimedb'
|
||||
except Exception as e:
|
||||
logger.error(f"Unknown exception occoured when decoding Sega Auth Key! {e}")
|
||||
return None
|
||||
|
32
dbutils.py
@ -1,14 +1,15 @@
|
||||
#!/usr/bin/env python3
|
||||
import argparse
|
||||
import logging
|
||||
from os import mkdir, path, access, W_OK
|
||||
import yaml
|
||||
import asyncio
|
||||
import logging
|
||||
from os import W_OK, access, environ, mkdir, path
|
||||
|
||||
import yaml
|
||||
|
||||
from core.data import Data
|
||||
from core.config import CoreConfig
|
||||
from core.data import Data
|
||||
|
||||
if __name__ == "__main__":
|
||||
async def main():
|
||||
parser = argparse.ArgumentParser(description="Database utilities")
|
||||
parser.add_argument(
|
||||
"--config", "-c", type=str, help="Config folder to use", default="config"
|
||||
@ -25,10 +26,11 @@ if __name__ == "__main__":
|
||||
parser.add_argument("action", type=str, help="create, upgrade, downgrade, create-owner, migrate, create-revision, create-autorevision")
|
||||
args = parser.parse_args()
|
||||
|
||||
environ["ARTEMIS_CFG_DIR"] = args.config
|
||||
|
||||
cfg = CoreConfig()
|
||||
if path.exists(f"{args.config}/core.yaml"):
|
||||
cfg_dict = yaml.safe_load(open(f"{args.config}/core.yaml"))
|
||||
cfg_dict.get("database", {})["loglevel"] = "info"
|
||||
cfg.update(cfg_dict)
|
||||
|
||||
if not path.exists(cfg.server.log_dir):
|
||||
@ -43,7 +45,7 @@ if __name__ == "__main__":
|
||||
data = Data(cfg)
|
||||
|
||||
if args.action == "create":
|
||||
data.create_database()
|
||||
await data.create_database()
|
||||
|
||||
elif args.action == "upgrade":
|
||||
data.schema_upgrade(args.version)
|
||||
@ -55,20 +57,20 @@ if __name__ == "__main__":
|
||||
data.schema_downgrade(args.version)
|
||||
|
||||
elif args.action == "create-owner":
|
||||
loop = asyncio.get_event_loop()
|
||||
loop.run_until_complete(data.create_owner(args.email, args.access_code))
|
||||
await data.create_owner(args.email, args.access_code)
|
||||
|
||||
elif args.action == "migrate":
|
||||
loop = asyncio.get_event_loop()
|
||||
loop.run_until_complete(data.migrate())
|
||||
await data.migrate()
|
||||
|
||||
elif args.action == "create-revision":
|
||||
loop = asyncio.get_event_loop()
|
||||
loop.run_until_complete(data.create_revision(args.message))
|
||||
await data.create_revision(args.message)
|
||||
|
||||
elif args.action == "create-autorevision":
|
||||
loop = asyncio.get_event_loop()
|
||||
loop.run_until_complete(data.create_revision_auto(args.message))
|
||||
await data.create_revision_auto(args.message)
|
||||
|
||||
else:
|
||||
logging.getLogger("database").info(f"Unknown action {args.action}")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
asyncio.run(main())
|
||||
|
@ -1,129 +0,0 @@
|
||||
# ARTEMiS - Ubuntu 20.04 LTS Guide
|
||||
This step-by-step guide assumes that you are using a fresh install of Ubuntu 20.04 LTS, some of the steps can be skipped if you already have an installation with MySQL 5.7 or even some of the modules already present on your environment
|
||||
|
||||
# Setup
|
||||
## Install memcached module
|
||||
1. sudo apt-get install memcached
|
||||
2. Under the file /etc/memcached.conf, please make sure the following parameters are set:
|
||||
|
||||
```
|
||||
# Start with a cap of 64 megs of memory. It's reasonable, and the daemon default
|
||||
# Note that the daemon will grow to this size, but does not start out holding this much
|
||||
# memory
|
||||
|
||||
-I 128m
|
||||
-m 1024
|
||||
```
|
||||
|
||||
** This is mandatory to avoid memcached overload caused by Crossbeats or by massive profiles
|
||||
|
||||
3. Restart memcached using: sudo systemctl restart memcached
|
||||
|
||||
## Install MySQL 5.7
|
||||
```
|
||||
sudo apt update
|
||||
sudo apt install wget -y
|
||||
wget https://dev.mysql.com/get/mysql-apt-config_0.8.12-1_all.deb
|
||||
sudo dpkg -i mysql-apt-config_0.8.12-1_all.deb
|
||||
```
|
||||
1. During the first prompt, select Ubuntu Bionic
|
||||
2. Select the default option
|
||||
3. Select MySQL 5.7
|
||||
4. Select the last option
|
||||
```
|
||||
sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 467B942D3A79BD29
|
||||
sudo apt-get update
|
||||
sudo apt-cache policy mysql-server
|
||||
sudo apt install -f mysql-client=5.7* mysql-community-server=5.7* mysql-server=5.7*
|
||||
```
|
||||
|
||||
## Default Configuration for MySQL Server
|
||||
1. sudo mysql_secure_installation
|
||||
> Make sure to follow the steps that will be prompted such as changing the mysql root password and such
|
||||
|
||||
2. Test your MySQL Server login by doing the following command :
|
||||
> mysql -u root -p
|
||||
|
||||
## Create the default ARTEMiS database and user
|
||||
1. mysql -u root -p
|
||||
2. Please change the password indicated in the next line for a custom secure one and continue with the next commands
|
||||
|
||||
```
|
||||
CREATE USER 'aime'@'localhost' IDENTIFIED BY 'MyStrongPass.';
|
||||
CREATE DATABASE aime;
|
||||
GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost';
|
||||
FLUSH PRIVILEGES;
|
||||
exit;
|
||||
```
|
||||
|
||||
3. sudo systemctl restart mysql
|
||||
|
||||
## Install Python modules
|
||||
```
|
||||
sudo apt-get install python3-dev default-libmysqlclient-dev build-essential mysql-client libmysqlclient-dev libmemcached-dev
|
||||
sudo apt install libpython3.8-dev
|
||||
sudo apt-get install python3-software-properties
|
||||
sudo apt install python3-pip
|
||||
sudo pip3 install --upgrade pip testresources
|
||||
sudo pip3 install --upgrade pip setuptools
|
||||
sudo apt-get install python3-tk
|
||||
```
|
||||
7. Change your work path to the ARTEMiS root folder using 'cd' and install the requirements:
|
||||
> sudo python3 -m pip install -r requirements.txt
|
||||
|
||||
## Copy/Rename the folder example_config to config
|
||||
|
||||
## Adjust /config/core.yaml
|
||||
1. Make sure to change the server listen_address to be set to your local machine IP (ex.: 192.168.1.xxx)
|
||||
2. Adjust the proper MySQL information you created earlier
|
||||
3. Add the AimeDB key at the bottom of the file
|
||||
|
||||
## Create the database tables for ARTEMiS
|
||||
1. sudo python3 dbutils.py create
|
||||
|
||||
2. If you get "No module named Crypto", run the following command:
|
||||
```
|
||||
sudo pip uninstall crypto
|
||||
sudo pip uninstall pycrypto
|
||||
sudo pip install pycrypto
|
||||
```
|
||||
|
||||
## Firewall Adjustements
|
||||
```
|
||||
sudo ufw allow 80
|
||||
sudo ufw allow 443
|
||||
sudo ufw allow 8443
|
||||
sudo ufw allow 22345
|
||||
sudo ufw allow 8090
|
||||
sudo ufw allow 8444
|
||||
sudo ufw allow 8080
|
||||
```
|
||||
|
||||
## Running the ARTEMiS instance
|
||||
1. sudo python3 index.py
|
||||
|
||||
# Troubleshooting
|
||||
|
||||
## Game does not connect to ARTEMiS Allnet server
|
||||
1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened
|
||||
|
||||
## Game does not connect to Title Server
|
||||
1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname
|
||||
2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox.
|
||||
3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml.
|
||||
|
||||
## Unhandled command under AimeDB
|
||||
1. Double check your AimeDB key under core.yaml, it is incorrect.
|
||||
|
||||
## Memcache failed, error 3
|
||||
1. Make sure memcached is properly installed and running. You can check the status of the service using the following command:
|
||||
> sudo systemctl status memcached
|
||||
2. If it is failing, double check the /etc/memcached.conf file, it may have duplicated arguments like the -I and -m
|
||||
3. If it is still not working afterward, you can proceed with a workaround by manually editing the /core/data/cache.py file.
|
||||
```
|
||||
# Make memcache optional
|
||||
try:
|
||||
has_mc = False
|
||||
except ModuleNotFoundError:
|
||||
has_mc = False
|
||||
```
|
@ -59,7 +59,7 @@ GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* T
|
||||
- Put the password you created for the aime user into the `database` section.
|
||||
- Put in the aimedb key (YOU DO NOT GENERATE THIS KEY, FIND IT SOMEWHERE).
|
||||
- Set your hostname to be whatever hostname or IP address games can reach your server at (many games reject localhost and 127.0.0.1).
|
||||
- Optional: generate base64-encoded secrets for aimedb and frontend.
|
||||
- Optional: generate base64-encoded secrets for aimedb and frontend using something like `openssl rand -base64 64`. It is advised to make all secrets different.
|
||||
- See [config.md](docs/config.md) for a full list of options.
|
||||
- edit `idz.yaml`
|
||||
- If you don't plan on anyone using your server to play Initial D Zero, it is best to disable it to cut down on console spam on boot.
|
||||
|
@ -1,102 +0,0 @@
|
||||
# ARTEMiS - Windows 10/11 Guide
|
||||
This step-by-step guide assumes that you are using a fresh install of Windows 10/11 without MySQL installed, some of the steps can be skipped if you already have an installation with MySQL 8.0 or even some of the modules already present on your environment
|
||||
|
||||
# Setup
|
||||
## Install Python Python 3.9 (recommended) or 3.10
|
||||
1. Download Python 3.9 : [Link](https://www.python.org/ftp/python/3.9.13/python-3.9.13-amd64.exe)
|
||||
2. Install python-3.9.13-amd64.exe
|
||||
1. Select Customize installation
|
||||
2. Make sure that pip, tcl/tk, and the for all users are checked and hit Next
|
||||
3. Make sure that you enable "Create shortcuts for installed applications" and "Add Python to environment variables" and hit Install
|
||||
|
||||
## Install MySQL 8.0
|
||||
1. Download MySQL 8.0 Server : [Link](https://dev.mysql.com/get/Downloads/MySQLInstaller/mysql-installer-community-8.0.34.0.msi)
|
||||
2. Install mysql-installer-web-community-8.0.34.0.msi
|
||||
1. Click on "Add ..." on the side
|
||||
2. Click on the "+" next to MySQL Servers
|
||||
3. Make sure MySQL Server 8.0.34 - X64 is under the products to be installed.
|
||||
4. Hit Next and Next once installed
|
||||
5. Select the configuration type "Development Computer"
|
||||
6. Hit Next
|
||||
7. Select "Use Legacy Authentication Method (Retain MySQL 5.x compatibility)" and hit Next
|
||||
8. Enter a root password and then hit Next >
|
||||
9. Leave everything under Windows Service as default and hit Next >
|
||||
10. Click on Execute and for it to finish and hit Next> and then Finish
|
||||
3. Open MySQL 8.0 Command Line Client and login as your root user
|
||||
4. Change `<Enter Password Here>` to a new password for the user aime, type those commands to create your user and the database
|
||||
|
||||
```sql
|
||||
CREATE USER 'aime'@'localhost' IDENTIFIED BY '<Enter Password Here>';
|
||||
CREATE DATABASE aime;
|
||||
GRANT Alter,Create,Delete,Drop,Index,Insert,References,Select,Update ON aime.* TO 'aime'@'localhost';
|
||||
FLUSH PRIVILEGES;
|
||||
exit;
|
||||
```
|
||||
|
||||
## Install Python modules
|
||||
1. Change your work path to the artemis-master folder using 'cd' and install the requirements:
|
||||
|
||||
```shell
|
||||
pip install -r requirements.txt
|
||||
```
|
||||
|
||||
## Copy/Rename the folder `example_config` to `config`
|
||||
|
||||
## Adjust `config/core.yaml`
|
||||
|
||||
1. Make sure to change the server `hostname` to be set to your local machine IP (ex.: 192.168.xxx.xxx)
|
||||
- In case you want to run this only locally, set the following values:
|
||||
|
||||
```yaml
|
||||
server:
|
||||
listen_address: 0.0.0.0
|
||||
title:
|
||||
hostname: 192.168.xxx.xxx
|
||||
```
|
||||
|
||||
1. Adjust the proper MySQL information you created earlier
|
||||
```yaml
|
||||
database:
|
||||
host: "localhost"
|
||||
username: "aime"
|
||||
password: "<Enter Password Here>"
|
||||
name: "aime"
|
||||
```
|
||||
3. Add the AimeDB key at the bottom of the file
|
||||
4. If the webui is needed, change the flag from False to True
|
||||
|
||||
## Create the database tables for ARTEMiS
|
||||
|
||||
```shell
|
||||
python dbutils.py create
|
||||
```
|
||||
|
||||
## Firewall Adjustements
|
||||
Make sure the following ports are open both on your router and local Windows firewall in case you want to use this for public use (NOT recommended):
|
||||
> Port 80 (TCP), 443 (TCP), 8443 (TCP), 22345 (TCP), 8080 (TCP), 8090 (TCP) **webui, 8444 (TCP) **mucha
|
||||
|
||||
## Running the ARTEMiS instance
|
||||
```shell
|
||||
python index.py
|
||||
```
|
||||
|
||||
# Troubleshooting
|
||||
|
||||
## Game does not connect to ARTEMiS Allnet server
|
||||
1. Double-check your core.yaml, the listen_address is most likely either not binded to the proper IP or the port is not opened
|
||||
|
||||
## Game does not connect to Title Server
|
||||
1. Verify that your core.yaml is setup properly for both the server listen_address and title hostname
|
||||
2. Boot your game and verify that an AllNet response does show and if it does, attempt to open the URI that is shown under a browser such as Edge, Chrome & Firefox.
|
||||
3. If a page is shown, the server is working properly and if it doesn't, double check your port forwarding and also that you have entered the proper local IP under the Title hostname in core.yaml.
|
||||
|
||||
## Unhandled command under AimeDB
|
||||
1. Double check your AimeDB key under core.yaml, it is incorrect.
|
||||
|
||||
## AttributeError: module 'collections' has no attribute 'Hashable'
|
||||
1. This means the pyYAML module is obsolete, simply rerun pip with the -U (force update) flag, as shown below.
|
||||
- Change your work path to the artemis-master (or artemis-develop) folder using 'cd' and run the following commands:
|
||||
|
||||
```shell
|
||||
pip install -r requirements.txt -U
|
||||
```
|
@ -17,8 +17,8 @@
|
||||
- `strict_ip_checking`: Rejects clients if there is no IP in the `arcade` table for the respective arcade. Default `False`
|
||||
## Title
|
||||
- `loglevel`: Logging level for the title server. Default `info`
|
||||
- `reboot_start_time`: 24 hour JST time that clients will see as the start of maintenance period, ex `04:00`. Leave blank for no maintenance time. Default: `""`
|
||||
- `reboot_end_time`: 24 hour JST time that clients will see as the end of maintenance period, ex `05:00`. Leave blank for no maintenance time. Default: `""`
|
||||
- `reboot_start_time`: 24 hour JST time that clients will see as the start of maintenance period, ex `04:00`. A few games or early version will report errors if it is empty, ex maimai DX 1.00
|
||||
- `reboot_end_time`: 24 hour JST time that clients will see as the end of maintenance period, ex `07:00`. this must be set to 7:00 am for some game, please do not change it.
|
||||
## Database
|
||||
- `host`: Host of the database. Default `localhost`
|
||||
- `username`: Username of the account the server should connect to the database with. Default `aime`
|
||||
@ -26,6 +26,7 @@
|
||||
- `name`: Name of the database the server should expect. Default `aime`
|
||||
- `port`: Port the database server is listening on. Default `3306`
|
||||
- `protocol`: Protocol used in the connection string, e.i `mysql` would result in `mysql://...`. Default `mysql`
|
||||
- `ssl_enabled`: Enforce SSL to be used in the connection string. Default `False`
|
||||
- `sha2_password`: Whether or not the password in the connection string should be hashed via SHA2. Default `False`
|
||||
- `loglevel`: Logging level for the database. Default `info`
|
||||
- `memcached_host`: Host of the memcached server. Default `localhost`
|
||||
|
@ -26,11 +26,14 @@ python dbutils.py migrate
|
||||
- [CHUNITHM](#chunithm)
|
||||
- [crossbeats REV.](#crossbeats-rev)
|
||||
- [maimai DX](#maimai-dx)
|
||||
- [Project Diva](#hatsune-miku-project-diva)
|
||||
- [O.N.G.E.K.I.](#o-n-g-e-k-i)
|
||||
- [Card Maker](#card-maker)
|
||||
- [WACCA](#wacca)
|
||||
- [Sword Art Online Arcade](#sao)
|
||||
- [Initial D Zero](#initial-d-zero)
|
||||
- [Initial D THE ARCADE](#initial-d-the-arcade)
|
||||
- [Pokken Tournament](#pokken)
|
||||
|
||||
|
||||
# Supported Games
|
||||
@ -74,27 +77,36 @@ In order to use the importer locate your game installation folder and execute:
|
||||
python read.py --game SDBT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
|
||||
```
|
||||
|
||||
The importer for Chunithm will import: Events, Music, Charge Items and Avatar Accesories.
|
||||
The importer for Chunithm will import: Events, Music, Charge Items, Avatar Accesories, Nameplates, Characters, Trophies, Map Icons, and System Voices.
|
||||
|
||||
### Config
|
||||
|
||||
Config file is located in `config/chuni.yaml`.
|
||||
|
||||
| Option | Info |
|
||||
|------------------|----------------------------------------------------------------------------------------------------------------|
|
||||
| `news_msg` | If this is set, the news at the top of the main screen will be displayed (up to Chunithm Paradise Lost) |
|
||||
| `name` | If this is set, all players that are not on a team will use this one by default. |
|
||||
| `use_login_bonus`| This is used to enable the login bonuses |
|
||||
| `crypto` | This option is used to enable the TLS Encryption |
|
||||
| Option | Info |
|
||||
|-----------------------|-------------------------------------------------------------------------------------------------------------------------------------------|
|
||||
| `news_msg` | If this is set, the news at the top of the main screen will be displayed (up to Chunithm Paradise Lost) |
|
||||
| `name` | If this is set, all players that are not on a team will use this one by default. |
|
||||
| `use_login_bonus` | This is used to enable the login bonuses |
|
||||
| `stock_tickets` | If this is set, specifies tickets to auto-stock at login. Format is a comma-delimited list of IDs. Defaults to None |
|
||||
| `stock_count` | Ignored if stock_tickets is not specified. Number to stock of each ticket. Defaults to 99 |
|
||||
| `forced_item_unlocks` | Frontend UI customization overrides that allow all items of given types to be used (instead of just those unlocked/purchased by the user) |
|
||||
| `crypto` | This option is used to enable the TLS Encryption |
|
||||
|
||||
|
||||
**If you would like to use network encryption, the following will be required underneath but key, iv and hash are required:**
|
||||
If you would like to use network encryption, add the keys to the `keys` section under `crypto`, where the key
|
||||
is the version ID for Japanese (SDHD) versions and `"{versionID}_int"` for Export (SDGS) versions, and the value
|
||||
is an array containing `[key, iv, salt, iter_count]` in order.
|
||||
|
||||
`iter_count` is optional for all Japanese (SDHD) versions but may be required for some Export (SDGS) versions.
|
||||
You will receive an error in the logs if it needs to be specified.
|
||||
|
||||
```yaml
|
||||
crypto:
|
||||
encrypted_only: False
|
||||
keys:
|
||||
13: ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000"]
|
||||
"13_int": ["0000000000000000000000000000000000000000000000000000000000000000", "00000000000000000000000000000000", "0000000000000000", 42]
|
||||
```
|
||||
|
||||
### Database upgrade
|
||||
@ -142,12 +154,15 @@ INSERT INTO aime.chuni_profile_team (teamName) VALUES (<teamName>);
|
||||
Team names can be regular ASCII, and they will be displayed ingame.
|
||||
|
||||
### Favorite songs
|
||||
You can set the songs that will be in a user's Favorite Songs category using the following SQL entries:
|
||||
Favorites can be set through the Frontend Web UI for songs previously played. Alternatively, you can set the songs that will be in a user's Favorite Songs category using the following SQL entries:
|
||||
```sql
|
||||
INSERT INTO aime.chuni_item_favorite (user, version, favId, favKind) VALUES (<user>, <version>, <songId>, 1);
|
||||
```
|
||||
The songId is based on the actual ID within your version of Chunithm.
|
||||
|
||||
### Profile Customization
|
||||
The Frontend Web UI supports configuration of the userbox, avatar (NEW!! and newer), map icon (AMAZON and newer), and system voice (AMAZON and newer).
|
||||
|
||||
|
||||
## crossbeats REV.
|
||||
|
||||
@ -176,6 +191,14 @@ Config file is located in `config/cxb.yaml`.
|
||||
|
||||
## maimai DX
|
||||
|
||||
### Presents
|
||||
Presents are items given to the user when they login, with a little animation (for example, the KOP song was given to the finalists as a present). To add a present, you must insert it into the `mai2_item_present` table. In that table, a NULL version means any version, a NULL user means any user, a NULL start date means always open, and a NULL end date means it never expires. Below is a list of presents one might wish to add:
|
||||
|
||||
| Game Version | Item ID | Item Kind | Item Description | Present Description |
|
||||
|--------------|---------|-----------|-------------------------------------------------|------------------------------------------------|
|
||||
| BUDDiES (21) | 409505 | Icon (3) | 旅行スタンプ(月面基地) (Travel Stamp - Moon Base) | Officially obtained on the webui with a serial |
|
||||
| | | | | number, for project raputa |
|
||||
|
||||
### Versions
|
||||
|
||||
| Game Code | Version ID | Version Name |
|
||||
@ -202,6 +225,7 @@ Config file is located in `config/cxb.yaml`.
|
||||
| SDEZ | 19 | maimai DX FESTiVAL |
|
||||
| SDEZ | 20 | maimai DX FESTiVAL PLUS |
|
||||
| SDEZ | 21 | maimai DX BUDDiES |
|
||||
| SDEZ | 22 | maimai DX BUDDiES PLUS |
|
||||
|
||||
### Importer
|
||||
|
||||
@ -255,10 +279,14 @@ the Shop, Modules and Customizations.
|
||||
|
||||
Config file is located in `config/diva.yaml`.
|
||||
|
||||
| Option | Info |
|
||||
| -------------------- | ----------------------------------------------------------------------------------------------- |
|
||||
| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased |
|
||||
| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased |
|
||||
| Option | Info |
|
||||
| -------------------- | ------------------------------------------------------------------------------------------------ |
|
||||
| `festa_enable` | Enable or disable the ingame festa |
|
||||
| `festa_add_VP` | Set the extra VP you get when clearing a song, if festa is not enabled no extra VP will be given |
|
||||
| `festa_multiply_VP` | Multiplier for festa add VP |
|
||||
| `festa_end_time` | Set the date time for when festa will end and not show up in game anymore |
|
||||
| `unlock_all_modules` | Unlocks all modules (costumes) by default, if set to `False` all modules need to be purchased |
|
||||
| `unlock_all_items` | Unlocks all items (customizations) by default, if set to `False` all items need to be purchased |
|
||||
|
||||
### Custom PV Lists (databanks)
|
||||
|
||||
@ -272,6 +300,23 @@ Always make sure your database (tables) are up-to-date:
|
||||
python dbutils.py upgrade
|
||||
```
|
||||
|
||||
### Using NGINX
|
||||
|
||||
Diva's netcode does not send a `Host` header with it's network requests. This renders it incompatable with NGINX as configured in the example config, because nginx relies on the header to determine how to proxy the request. If you'd still like to use NGINX with diva, please see the sample config below.
|
||||
|
||||
```conf
|
||||
server {
|
||||
listen 80 default_server;
|
||||
server_name _;
|
||||
|
||||
location / {
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_pass_request_headers on;
|
||||
proxy_pass http://127.0.0.1:8080/;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## O.N.G.E.K.I.
|
||||
|
||||
### SDDT
|
||||
@ -630,21 +675,32 @@ python dbutils.py upgrade
|
||||
```
|
||||
|
||||
### Notes
|
||||
- Defrag Match will crash at loading
|
||||
- Co-Op Online is not supported
|
||||
- Shop is displayed but cannot purchase heroes or items
|
||||
- Defrag Match and online coop requires a cloud instance of Photon and a working application ID
|
||||
- Player title is currently static and cannot be changed in-game
|
||||
- QR Card Scanning currently only load a static hero
|
||||
- Ex-quests progression not supported yet
|
||||
- QR Card Scanning of existing cards requires them to be registered on the webui
|
||||
- Daily Missions not implemented
|
||||
- EX TOWER 1,2 & 3 are not yet supported
|
||||
- Daily Yui coin not yet fixed
|
||||
- Terminal functionality is almost entirely untested
|
||||
|
||||
### Credits for SAO support:
|
||||
|
||||
- Midorica - Network Support
|
||||
- Dniel97 - Helping with network base
|
||||
- tungnotpunk - Source
|
||||
- Hay1tsme - fixing many issues with the original implemetation
|
||||
|
||||
## Initial D Zero
|
||||
### SDDF
|
||||
|
||||
| Version ID | Version Name |
|
||||
| ---------- | -------------------- |
|
||||
| 0 | Initial D Zero v1.10 |
|
||||
| 1 | Initial D Zero v1.30 |
|
||||
| 2 | Initial D Zero v2.10 |
|
||||
| 3 | Initial D Zero v2.30 |
|
||||
|
||||
### Info
|
||||
|
||||
TODO, probably just leave disabled unless you're doing development things for it.
|
||||
|
||||
## Initial D THE ARCADE
|
||||
|
||||
@ -776,3 +832,82 @@ python dbutils.py upgrade
|
||||
|
||||
A huge thanks to all people who helped shaping this project to what it is now and don't want to be mentioned here.
|
||||
|
||||
## Pokken
|
||||
|
||||
### SDAK
|
||||
|
||||
| Version ID | Version Name |
|
||||
| ---------- | ------------ |
|
||||
| 0 | Pokken |
|
||||
|
||||
### Config
|
||||
|
||||
Config file is `pokken.yaml`
|
||||
|
||||
#### server
|
||||
|
||||
| Option | Info | Default |
|
||||
| ------ | ---- | ------- |
|
||||
| `hostname` | Hostname override for allnet to tell the game where to connect. Useful for local setups that need to use a different hostname for pokken's proxy. Otherwise, it should match `server`->`hostname` in `core.yaml`. | `localhost` |
|
||||
| `enabled` | `True` if the pokken service should be enabled. `False` otherwise. | `True` |
|
||||
| `loglevel` | String indicating how verbose pokken logs should be. Acceptable values are `debug`, `info`, `warn`, and `error`. | `info` |
|
||||
| `auto_register` | For games that don't use aimedb, this controls weather connecting cards that aren't registered should automatically be registered when making a profile. Set to `False` to require cards be already registered before being usable with Pokken. | `True` |
|
||||
| `enable_matching` | If `True`, allow non-local matching. This doesn't currently work because BIWA, the matching protocol the game uses, is not understood, so this should be set to `False`. | `False` |
|
||||
| `stun_server_host` | Hostname of the STUN server the game will use for matching. | `stunserver.stunprotocol.org` (might not work anymore? recomend changing) |
|
||||
| `stun_server_port` | Port for the external STUN server. Will probably be moved to the `ports` section in the future. | `3478` |
|
||||
|
||||
#### ports
|
||||
| Option | Info | Default |
|
||||
| ------ | ---- | ------- |
|
||||
| `game` | Override for the title server port sent by allnet. Useful for local setups utalizing NGINX. | `9000` |
|
||||
| `admission` | Port for the admission server used in global matching. May be obsolited later. | `9001` |
|
||||
|
||||
### Connecting to Artemis
|
||||
|
||||
Pokken is a bit tricky to get working due to it having a hard requirement of the connection being HTTPS. This is simplified somewhat by Pokken simply not validating the certificate in any way, shape or form (it can be self-signed, expired, for a different domain, etc.) but it does have to be there. The work-around is to spin up a local NGINX (or other proxy) instance and point traffic back to artemis. See below for a sample nginx config:
|
||||
`nginx.conf`
|
||||
```conf
|
||||
# This example assumes your artemis instance is configured to listed on port 8080, and your certs exists at /path/to/cert and are called title.crt and title.key.
|
||||
server {
|
||||
listen 443 ssl;
|
||||
server_name your.hostname.here;
|
||||
|
||||
ssl_certificate /path/to/cert/title.crt;
|
||||
ssl_certificate_key /path/to/cert/title.key;
|
||||
ssl_session_timeout 1d;
|
||||
ssl_session_cache shared:MozSSL:10m;
|
||||
ssl_session_tickets off;
|
||||
|
||||
ssl_protocols TLSv1 TLSv1.1 TLSv1.2 TLSv1.3;
|
||||
ssl_ciphers "ALL:@SECLEVEL=0";
|
||||
ssl_prefer_server_ciphers off;
|
||||
|
||||
location / {
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_pass_request_headers on;
|
||||
proxy_pass http://127.0.0.1:8080/;
|
||||
}
|
||||
}
|
||||
```
|
||||
`pokken.yaml`
|
||||
```yaml
|
||||
server:
|
||||
hostname: "your.hostname.here"
|
||||
enable: True
|
||||
loglevel: "info"
|
||||
auto_register: True
|
||||
enable_matching: False
|
||||
stun_server_host: "stunserver.stunprotocol.org"
|
||||
stun_server_port: 3478
|
||||
|
||||
ports:
|
||||
game: 443
|
||||
admission: 9001
|
||||
```
|
||||
|
||||
### Info
|
||||
|
||||
The arcade release is missing a few fighters and supports compared to the switch version. It may be possible to mod these in in the future, but not much headway has been made on this as far as I know. Mercifully, the game uses the pokedex number (illustration_book_no) wherever possible when referingto both fighters and supports. Customization is entirely done on the webui. Artemis currently only supports changing your name, gender, and supporrt teams, but more is planned for the future.
|
||||
|
||||
### Credits
|
||||
Special thanks to Pocky for pointing me in the right direction in terms of getting this game to function at all, and Lightning and other pokken cab owners for doing testing and reporting bugs/issues.
|
||||
|
34
docs/migrating.md
Normal file
@ -0,0 +1,34 @@
|
||||
# Migrating from an older build of ARTEMiS
|
||||
If you haven't updated artemis in a while, you may find that configuration options have moved, been renamed, or no longer exist. This document exists to help migrate from legacy versions of artemis to newer builds.
|
||||
|
||||
## Dependancies
|
||||
Make sure your dependiences are up to date with what's required to run artemis. A simple `pip install -r requirements.txt` will get you up to date.
|
||||
|
||||
## Database
|
||||
Database migration is required if you are using a version of artemis that still uses the old custom-rolled database versioning system (raw SQL scripts). Artemis now uses alembic to manage database versioning, and you will need to move to this new system.
|
||||
|
||||
**BEFORE DOING ANY DATABASE WORK, ALWAYS MAKE SURE YOU HAVE FUNCTIONAL, UP-TO-DATE BACKUPS!!**
|
||||
|
||||
For almost all situations, simply running `python dbutils.py migrate` will do the job. This will upgrade you to the latest version of the old system, move you over to alembic, then upgrade you to the newest alembic version. If you encounter any errors or data loss, you should report this as a bug to our issue tracker.
|
||||
|
||||
## Configuration
|
||||
Configuration management is the sewage cleaning of the sysadmin world. It sucks and nobody likes to do it, but it needs to be done or everyone ends up in deep shit. This section will walk through what configuration options have changed, and how to set them properly.
|
||||
|
||||
### core.yaml
|
||||
`title`->`hostname` is now `server`->`hostname`. This hostname is what gets sent to clients in response to auth requests, so it should be both accessable from whereever the client is, and point properly to the title server.
|
||||
|
||||
With the move to starlette and uvicorn, different services now run as seperate USGI applications. `billing`->`standalone` and `allnet`->`standalone` are flags that determine weather the service runs as a stand-alone service, on it's own seperate port, or as a part of the whole application. For example, setting `billing`->`standalone` to `True` will cause a seperate instance of the billing server to spin up listening on 8443 with SSL using the certs listed in the config file. Setting it to `False` will just allow the main server to also serve `/request/` and assumes that something is standing in front of it proxying 8443 SSL to whatever `server`->`port` is set to.
|
||||
|
||||
Beforehand, if `server`->`is_develop` was `False`, the server assumed that there was a proxy standing in front of it, proxying requests to proper channels. This was, in hindsight, a very dumb assumption. Now, `server`->`is_using_proxy` is what flags the server as having nginx or another proxy in front of it. The effects of setting this to true are somewhat game-dependant, but generally artemis will use the port listed in `server`->`proxy_port` (and `server`->`proxy_port_ssl` for SSL connections, as defined by the games) instead of `server`->`port`. If set to 0, `server`->`proxy_port` will default to what `server`->`port` (and `server`->`proxy_port_ssl` will default to 443) make sure to set them accordingly. Note that some title servers have their own needs and specify their own specific ports. Refer to [game_specific_info.md](docs/game_specific_info.md) for more infomation. (For example, pokken requires SSL using an older, weaker certificate, and always requires the port to be sent even if it's port 443)
|
||||
|
||||
`index.py`'s args have changed. You can now override what port the title server listens on with `-p` and tell the server to use ssl with `-s`.
|
||||
|
||||
Rather then having a `standalone` config variable, the frontend is a seperate wsgi app entirely. Having `enable` be `True` will launch it on the port specified in the config file. Otherwise, the fontend will not run.
|
||||
|
||||
`title`->`reboot_start_time`/`reboot_end_time` allow you to specify when the games should be told network maintanence is happening. It's exact implementation depends on the game. Do note that many games will beave unexpectly if `reboot_end_time` is not `07:00`.
|
||||
|
||||
If you wish to make use of aimedb's SegaAuthId system to better protect the few title servers that actually use it, set `aimedb`->`id_secret` to base64-encoded random bytes (32 is a good length) using something like `openssl rand -base64 64`. If you intend to use the frontend, the same thing must be done for `frontend`->`secret` or you won't be able to log in.
|
||||
|
||||
`mucha`'s only option is now just log level.
|
||||
|
||||
`aimedb` now has it's own `listen_address` field, in case you want to proxy everything but aimedb, so it can still listen on `0.0.0.0` instead of `127.0.0.1`.
|
@ -8,7 +8,22 @@ team:
|
||||
|
||||
mods:
|
||||
use_login_bonus: True
|
||||
# stock_tickets allows specified ticket IDs to be auto-stocked at login. Format is a comma-delimited string of ticket IDs
|
||||
# note: quanity is not refreshed on "continue" after set - only on subsequent login
|
||||
stock_tickets:
|
||||
stock_count: 99
|
||||
|
||||
# Allow use of all available customization items in frontend web ui
|
||||
# note: This effectively makes every available item appear to be in the user's inventory. It does _not_ override the "disableFlag" setting on individual items
|
||||
# warning: This can result in pushing a lot of data, especially the userbox items. Recommended for local network use only.
|
||||
forced_item_unlocks:
|
||||
map_icons: False
|
||||
system_voices: False
|
||||
avatar_accessories: False
|
||||
nameplates: False
|
||||
trophies: False
|
||||
character_icons: False
|
||||
|
||||
version:
|
||||
11:
|
||||
rom: 2.00.00
|
||||
|
@ -18,7 +18,7 @@ server:
|
||||
title:
|
||||
loglevel: "info"
|
||||
reboot_start_time: "04:00"
|
||||
reboot_end_time: "05:00"
|
||||
reboot_end_time: "07:00" # this must be set to 7:00 am for some game, please do not change it
|
||||
|
||||
database:
|
||||
host: "localhost"
|
||||
@ -27,6 +27,7 @@ database:
|
||||
name: "aime"
|
||||
port: 3306
|
||||
protocol: "mysql"
|
||||
ssl_enabled: False
|
||||
sha2_password: False
|
||||
loglevel: "info"
|
||||
enable_memcached: True
|
||||
|
@ -1,4 +1,4 @@
|
||||
server:
|
||||
enable: True
|
||||
loglevel: "info"
|
||||
use:https: True
|
||||
use_https: True
|
@ -1,6 +1,10 @@
|
||||
server:
|
||||
enable: True
|
||||
loglevel: "info"
|
||||
festa_enable: True
|
||||
festa_add_VP: "20,5"
|
||||
festa_multiply_VP: "1,2"
|
||||
festa_end_time: "2029-01-01 00:00:00.0"
|
||||
|
||||
mods:
|
||||
unlock_all_modules: True
|
||||
|
@ -1,5 +1,5 @@
|
||||
server:
|
||||
enable: True
|
||||
enable: False
|
||||
loglevel: "info"
|
||||
hostname: ""
|
||||
news: ""
|
||||
|
@ -2,12 +2,19 @@ server:
|
||||
enable: True
|
||||
loglevel: "info"
|
||||
auto_register: True
|
||||
photon_app_id: "7df3a2f6-d69d-4073-aafe-810ee61e1cea"
|
||||
data_version: 1
|
||||
game_version: 33
|
||||
|
||||
crypt:
|
||||
enable: False
|
||||
key: ""
|
||||
iv: ""
|
||||
|
||||
hash:
|
||||
verify_hash: False
|
||||
hash_base: ""
|
||||
hash_base: ""
|
||||
|
||||
card:
|
||||
enable: True
|
||||
crypt_password: ""
|
||||
crypt_salt: ""
|
||||
|
3
index.py
@ -6,7 +6,8 @@ import uvicorn
|
||||
import logging
|
||||
import asyncio
|
||||
|
||||
from core import CoreConfig, AimedbServlette
|
||||
from core.config import CoreConfig
|
||||
from core.aimedb import AimedbServlette
|
||||
|
||||
async def launch_main(cfg: CoreConfig, ssl: bool) -> None:
|
||||
if ssl:
|
||||
|
24
read.py
@ -1,16 +1,16 @@
|
||||
#!/usr/bin/env python3
|
||||
import argparse
|
||||
import re
|
||||
import os
|
||||
import yaml
|
||||
from os import path
|
||||
import logging
|
||||
import coloredlogs
|
||||
import asyncio
|
||||
|
||||
import logging
|
||||
import os
|
||||
import re
|
||||
from logging.handlers import TimedRotatingFileHandler
|
||||
from os import path
|
||||
from typing import List, Optional
|
||||
|
||||
import coloredlogs
|
||||
import yaml
|
||||
|
||||
from core import CoreConfig, Utils
|
||||
|
||||
|
||||
@ -44,7 +44,7 @@ class BaseReader:
|
||||
pass
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
async def main():
|
||||
parser = argparse.ArgumentParser(description="Import Game Information")
|
||||
parser.add_argument(
|
||||
"--game",
|
||||
@ -140,8 +140,12 @@ if __name__ == "__main__":
|
||||
for dir, mod in titles.items():
|
||||
if args.game in mod.game_codes:
|
||||
handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra)
|
||||
loop = asyncio.get_event_loop()
|
||||
loop.run_until_complete(handler.read())
|
||||
|
||||
await handler.read()
|
||||
|
||||
|
||||
logger.info("Done")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
asyncio.run(main())
|
||||
|
@ -29,6 +29,7 @@ Games listed below have been tested and confirmed working. Only game versions ol
|
||||
+ NEW PLUS
|
||||
+ SUN
|
||||
+ SUN PLUS
|
||||
+ LUMINOUS
|
||||
|
||||
+ crossbeats REV.
|
||||
+ Crossbeats REV.
|
||||
@ -49,6 +50,7 @@ Games listed below have been tested and confirmed working. Only game versions ol
|
||||
+ FESTiVAL
|
||||
+ FESTiVAL PLUS
|
||||
+ BUDDiES
|
||||
+ BUDDiES PLUS
|
||||
|
||||
+ O.N.G.E.K.I.
|
||||
+ SUMMER
|
||||
|
@ -3,7 +3,7 @@ wheel
|
||||
pytz
|
||||
pyyaml
|
||||
sqlalchemy==1.4.46
|
||||
mysqlclient
|
||||
aiomysql
|
||||
pyopenssl
|
||||
service_identity
|
||||
PyCryptodome
|
||||
@ -21,4 +21,4 @@ starlette
|
||||
asyncio
|
||||
uvicorn
|
||||
alembic
|
||||
python-multipart
|
||||
python-multipart
|
||||
|
@ -1,16 +1,16 @@
|
||||
import logging
|
||||
import itertools
|
||||
import json
|
||||
import logging
|
||||
from datetime import datetime, timedelta
|
||||
from time import strftime
|
||||
from typing import Any, Dict, List
|
||||
|
||||
import pytz
|
||||
from typing import Dict, Any, List
|
||||
|
||||
from core.config import CoreConfig
|
||||
from titles.chuni.const import ChuniConstants
|
||||
from titles.chuni.database import ChuniData
|
||||
from titles.chuni.config import ChuniConfig
|
||||
SCORE_BUFFER = {}
|
||||
from titles.chuni.const import ChuniConstants, ItemKind
|
||||
from titles.chuni.database import ChuniData
|
||||
|
||||
|
||||
class ChuniBase:
|
||||
def __init__(self, core_cfg: CoreConfig, game_cfg: ChuniConfig) -> None:
|
||||
@ -24,20 +24,35 @@ class ChuniBase:
|
||||
|
||||
async def handle_game_login_api_request(self, data: Dict) -> Dict:
|
||||
"""
|
||||
Handles the login bonus logic, required for the game because
|
||||
getUserLoginBonus gets called after getUserItem and therefore the
|
||||
Handles the login bonus and ticket stock logic, required for the game
|
||||
because getUserLoginBonus gets called after getUserItem; therefore the
|
||||
items needs to be inserted in the database before they get requested.
|
||||
|
||||
Adds a bonusCount after a user logged in after 24 hours, makes sure
|
||||
loginBonus 30 gets looped, only show the login banner every 24 hours,
|
||||
adds the bonus to items (itemKind 6)
|
||||
- Adds a stock for each specified ticket (itemKind 5)
|
||||
- Adds a bonusCount after a user logged in after 24 hours, makes sure
|
||||
loginBonus 30 gets looped, only show the login banner every 24 hours,
|
||||
adds the bonus to items (itemKind 6)
|
||||
"""
|
||||
|
||||
user_id = data["userId"]
|
||||
|
||||
# If we want to make certain tickets always available, stock them now
|
||||
if self.game_cfg.mods.stock_tickets:
|
||||
for ticket in self.game_cfg.mods.stock_tickets.split(","):
|
||||
await self.data.item.put_item(
|
||||
user_id,
|
||||
{
|
||||
"itemId": ticket.strip(),
|
||||
"itemKind": ItemKind.TICKET.value,
|
||||
"stock": self.game_cfg.mods.stock_count,
|
||||
"isValid": True,
|
||||
},
|
||||
)
|
||||
|
||||
# ignore the login bonus if disabled in config
|
||||
if not self.game_cfg.mods.use_login_bonus:
|
||||
return {"returnCode": 1}
|
||||
|
||||
user_id = data["userId"]
|
||||
login_bonus_presets = await self.data.static.get_login_bonus_presets(self.version)
|
||||
|
||||
for preset in login_bonus_presets:
|
||||
@ -101,7 +116,7 @@ class ChuniBase:
|
||||
user_id,
|
||||
{
|
||||
"itemId": login_item["presentId"],
|
||||
"itemKind": 6,
|
||||
"itemKind": ItemKind.PRESENT.value,
|
||||
"stock": login_item["itemNum"],
|
||||
"isValid": True,
|
||||
},
|
||||
@ -262,35 +277,39 @@ class ChuniBase:
|
||||
}
|
||||
|
||||
async def handle_get_user_character_api_request(self, data: Dict) -> Dict:
|
||||
characters = await self.data.item.get_characters(data["userId"])
|
||||
if characters is None:
|
||||
user_id = int(data["userId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
# add one to the limit so we know if there's a next page of items
|
||||
rows = await self.data.item.get_characters(
|
||||
user_id, limit=max_ct + 1, offset=next_idx
|
||||
)
|
||||
|
||||
if rows is None or len(rows) == 0:
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": 0,
|
||||
"nextIndex": -1,
|
||||
"userCharacterList": [],
|
||||
}
|
||||
|
||||
character_list = []
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
for x in range(next_idx, len(characters)):
|
||||
tmp = characters[x]._asdict()
|
||||
tmp.pop("user")
|
||||
for row in rows[:max_ct]:
|
||||
tmp = row._asdict()
|
||||
tmp.pop("id")
|
||||
tmp.pop("user")
|
||||
|
||||
character_list.append(tmp)
|
||||
|
||||
if len(character_list) >= max_ct:
|
||||
break
|
||||
|
||||
if len(characters) >= next_idx + max_ct:
|
||||
if len(rows) > max_ct:
|
||||
next_idx += max_ct
|
||||
else:
|
||||
next_idx = -1
|
||||
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": len(character_list),
|
||||
"nextIndex": next_idx,
|
||||
"userCharacterList": character_list,
|
||||
@ -320,29 +339,31 @@ class ChuniBase:
|
||||
}
|
||||
|
||||
async def handle_get_user_course_api_request(self, data: Dict) -> Dict:
|
||||
user_course_list = await self.data.score.get_courses(data["userId"])
|
||||
if user_course_list is None:
|
||||
user_id = int(data["userId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
rows = await self.data.score.get_courses(
|
||||
user_id, limit=max_ct + 1, offset=next_idx
|
||||
)
|
||||
|
||||
if rows is None or len(rows) == 0:
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": 0,
|
||||
"nextIndex": -1,
|
||||
"userCourseList": [],
|
||||
}
|
||||
|
||||
course_list = []
|
||||
next_idx = int(data.get("nextIndex", 0))
|
||||
max_ct = int(data.get("maxCount", 300))
|
||||
|
||||
for x in range(next_idx, len(user_course_list)):
|
||||
tmp = user_course_list[x]._asdict()
|
||||
for row in rows[:max_ct]:
|
||||
tmp = row._asdict()
|
||||
tmp.pop("user")
|
||||
tmp.pop("id")
|
||||
course_list.append(tmp)
|
||||
|
||||
if len(user_course_list) >= max_ct:
|
||||
break
|
||||
|
||||
if len(user_course_list) >= next_idx + max_ct:
|
||||
if len(rows) > max_ct:
|
||||
next_idx += max_ct
|
||||
else:
|
||||
next_idx = -1
|
||||
@ -410,75 +431,94 @@ class ChuniBase:
|
||||
}
|
||||
|
||||
async def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict:
|
||||
rival_id = data["rivalId"]
|
||||
next_index = int(data["nextIndex"])
|
||||
max_count = int(data["maxCount"])
|
||||
user_rival_music_list = []
|
||||
user_id = int(data["userId"])
|
||||
rival_id = int(data["rivalId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
rival_levels = [int(x["level"]) for x in data["userRivalMusicLevelList"]]
|
||||
|
||||
# Fetch all the rival music entries for the user
|
||||
all_entries = await self.data.score.get_rival_music(rival_id)
|
||||
rows = await self.data.score.get_scores(
|
||||
rival_id,
|
||||
levels=rival_levels,
|
||||
limit=max_ct + 1,
|
||||
offset=next_idx,
|
||||
)
|
||||
|
||||
# Process the entries based on max_count and nextIndex
|
||||
for music in all_entries:
|
||||
music_id = music["musicId"]
|
||||
level = music["level"]
|
||||
score = music["scoreMax"]
|
||||
rank = music["scoreRank"]
|
||||
if rows is None or len(rows) == 0:
|
||||
return {
|
||||
"userId": user_id,
|
||||
"rivalId": rival_id,
|
||||
"nextIndex": -1,
|
||||
"userRivalMusicList": [],
|
||||
}
|
||||
|
||||
# Create a music entry for the current music_id if it's unique
|
||||
music_entry = next((entry for entry in user_rival_music_list if entry["musicId"] == music_id), None)
|
||||
if music_entry is None:
|
||||
music_entry = {
|
||||
"musicId": music_id,
|
||||
"length": 0,
|
||||
"userRivalMusicDetailList": []
|
||||
}
|
||||
user_rival_music_list.append(music_entry)
|
||||
music_details = [x._asdict() for x in rows]
|
||||
returned_music_details_count = 0
|
||||
music_list = []
|
||||
|
||||
# Create a level entry for the current level if it's unique or has a higher score
|
||||
level_entry = next((entry for entry in music_entry["userRivalMusicDetailList"] if entry["level"] == level), None)
|
||||
if level_entry is None:
|
||||
level_entry = {
|
||||
"level": level,
|
||||
"scoreMax": score,
|
||||
"scoreRank": rank
|
||||
}
|
||||
music_entry["userRivalMusicDetailList"].append(level_entry)
|
||||
elif score > level_entry["scoreMax"]:
|
||||
level_entry["scoreMax"] = score
|
||||
level_entry["scoreRank"] = rank
|
||||
# note that itertools.groupby will only work on sorted keys, which is already sorted by
|
||||
# the query in get_scores
|
||||
for music_id, details_iter in itertools.groupby(music_details, key=lambda x: x["musicId"]):
|
||||
details: list[dict[Any, Any]] = [
|
||||
{"level": d["level"], "scoreMax": d["scoreMax"]}
|
||||
for d in details_iter
|
||||
]
|
||||
|
||||
# Calculate the length for each "musicId" by counting the unique levels
|
||||
for music_entry in user_rival_music_list:
|
||||
music_entry["length"] = len(music_entry["userRivalMusicDetailList"])
|
||||
music_list.append({"musicId": music_id, "length": len(details), "userMusicDetailList": details})
|
||||
returned_music_details_count += len(details)
|
||||
|
||||
# Prepare the result dictionary with user rival music data
|
||||
result = {
|
||||
"userId": data["userId"],
|
||||
"rivalId": data["rivalId"],
|
||||
"nextIndex": str(next_index + len(user_rival_music_list[next_index: next_index + max_count]) if max_count <= len(user_rival_music_list[next_index: next_index + max_count]) else -1),
|
||||
"userRivalMusicList": user_rival_music_list[next_index: next_index + max_count]
|
||||
if len(music_list) >= max_ct:
|
||||
break
|
||||
|
||||
# if we returned fewer PBs than we originally asked for from the database, that means
|
||||
# we queried for the PBs of max_ct + 1 songs.
|
||||
if returned_music_details_count < len(rows):
|
||||
next_idx += max_ct
|
||||
else:
|
||||
next_idx = -1
|
||||
|
||||
return {
|
||||
"userId": user_id,
|
||||
"rivalId": rival_id,
|
||||
"length": len(music_list),
|
||||
"nextIndex": next_idx,
|
||||
"userRivalMusicList": music_list,
|
||||
}
|
||||
return result
|
||||
|
||||
|
||||
async def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict:
|
||||
user_id = int(data["userId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
kind = int(data["kind"])
|
||||
is_all_favorite_item = str(data["isAllFavoriteItem"]) == "true"
|
||||
|
||||
user_fav_item_list = []
|
||||
|
||||
# still needs to be implemented on WebUI
|
||||
# 1: Music, 2: User, 3: Character
|
||||
fav_list = await self.data.item.get_all_favorites(
|
||||
data["userId"], self.version, fav_kind=int(data["kind"])
|
||||
rows = await self.data.item.get_all_favorites(
|
||||
user_id,
|
||||
self.version,
|
||||
fav_kind=kind,
|
||||
limit=max_ct + 1,
|
||||
offset=next_idx,
|
||||
)
|
||||
if fav_list is not None:
|
||||
for fav in fav_list:
|
||||
|
||||
if rows is not None:
|
||||
for fav in rows[:max_ct]:
|
||||
user_fav_item_list.append({"id": fav["favId"]})
|
||||
|
||||
if rows is None or len(rows) <= max_ct:
|
||||
next_idx = -1
|
||||
else:
|
||||
next_idx += max_ct
|
||||
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": len(user_fav_item_list),
|
||||
"kind": data["kind"],
|
||||
"nextIndex": -1,
|
||||
"kind": kind,
|
||||
"nextIndex": next_idx,
|
||||
"userFavoriteItemList": user_fav_item_list,
|
||||
}
|
||||
|
||||
@ -490,36 +530,39 @@ class ChuniBase:
|
||||
return {"userId": data["userId"], "length": 0, "userFavoriteMusicList": []}
|
||||
|
||||
async def handle_get_user_item_api_request(self, data: Dict) -> Dict:
|
||||
kind = int(int(data["nextIndex"]) / 10000000000)
|
||||
next_idx = int(int(data["nextIndex"]) % 10000000000)
|
||||
user_item_list = await self.data.item.get_items(data["userId"], kind)
|
||||
user_id = int(data["userId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
if user_item_list is None or len(user_item_list) == 0:
|
||||
kind = next_idx // 10000000000
|
||||
next_idx = next_idx % 10000000000
|
||||
rows = await self.data.item.get_items(
|
||||
user_id, kind, limit=max_ct + 1, offset=next_idx
|
||||
)
|
||||
|
||||
if rows is None or len(rows) == 0:
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"nextIndex": -1,
|
||||
"itemKind": kind,
|
||||
"userItemList": [],
|
||||
}
|
||||
|
||||
items: List[Dict[str, Any]] = []
|
||||
for i in range(next_idx, len(user_item_list)):
|
||||
tmp = user_item_list[i]._asdict()
|
||||
|
||||
for row in rows[:max_ct]:
|
||||
tmp = row._asdict()
|
||||
tmp.pop("user")
|
||||
tmp.pop("id")
|
||||
items.append(tmp)
|
||||
if len(items) >= int(data["maxCount"]):
|
||||
break
|
||||
|
||||
xout = kind * 10000000000 + next_idx + len(items)
|
||||
|
||||
if len(items) < int(data["maxCount"]):
|
||||
next_idx = 0
|
||||
if len(rows) > max_ct:
|
||||
next_idx = kind * 10000000000 + next_idx + max_ct
|
||||
else:
|
||||
next_idx = xout
|
||||
next_idx = -1
|
||||
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"nextIndex": next_idx,
|
||||
"itemKind": kind,
|
||||
"length": len(items),
|
||||
@ -571,62 +614,55 @@ class ChuniBase:
|
||||
}
|
||||
|
||||
async def handle_get_user_music_api_request(self, data: Dict) -> Dict:
|
||||
music_detail = await self.data.score.get_scores(data["userId"])
|
||||
if music_detail is None:
|
||||
user_id = int(data["userId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
rows = await self.data.score.get_scores(
|
||||
user_id, limit=max_ct + 1, offset=next_idx
|
||||
)
|
||||
|
||||
if rows is None or len(rows) == 0:
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": 0,
|
||||
"nextIndex": -1,
|
||||
"userMusicList": [], # 240
|
||||
}
|
||||
|
||||
song_list = []
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
music_details = [x._asdict() for x in rows]
|
||||
returned_music_details_count = 0
|
||||
music_list = []
|
||||
|
||||
for x in range(next_idx, len(music_detail)):
|
||||
found = False
|
||||
tmp = music_detail[x]._asdict()
|
||||
tmp.pop("user")
|
||||
tmp.pop("id")
|
||||
# note that itertools.groupby will only work on sorted keys, which is already sorted by
|
||||
# the query in get_scores
|
||||
for _music_id, details_iter in itertools.groupby(music_details, key=lambda x: x["musicId"]):
|
||||
details: list[dict[Any, Any]] = []
|
||||
|
||||
for song in song_list:
|
||||
score_buf = SCORE_BUFFER.get(str(data["userId"])) or []
|
||||
if song["userMusicDetailList"][0]["musicId"] == tmp["musicId"]:
|
||||
found = True
|
||||
song["userMusicDetailList"].append(tmp)
|
||||
song["length"] = len(song["userMusicDetailList"])
|
||||
score_buf.append(tmp["musicId"])
|
||||
SCORE_BUFFER[str(data["userId"])] = score_buf
|
||||
for d in details_iter:
|
||||
d.pop("id")
|
||||
d.pop("user")
|
||||
|
||||
score_buf = SCORE_BUFFER.get(str(data["userId"])) or []
|
||||
if not found and tmp["musicId"] not in score_buf:
|
||||
song_list.append({"length": 1, "userMusicDetailList": [tmp]})
|
||||
score_buf.append(tmp["musicId"])
|
||||
SCORE_BUFFER[str(data["userId"])] = score_buf
|
||||
details.append(d)
|
||||
|
||||
if len(song_list) >= max_ct:
|
||||
music_list.append({"length": len(details), "userMusicDetailList": details})
|
||||
returned_music_details_count += len(details)
|
||||
|
||||
if len(music_list) >= max_ct:
|
||||
break
|
||||
|
||||
for songIdx in range(len(song_list)):
|
||||
for recordIdx in range(x+1, len(music_detail)):
|
||||
if song_list[songIdx]["userMusicDetailList"][0]["musicId"] == music_detail[recordIdx]["musicId"]:
|
||||
music = music_detail[recordIdx]._asdict()
|
||||
music.pop("user")
|
||||
music.pop("id")
|
||||
song_list[songIdx]["userMusicDetailList"].append(music)
|
||||
song_list[songIdx]["length"] += 1
|
||||
|
||||
if len(song_list) >= max_ct:
|
||||
next_idx += len(song_list)
|
||||
|
||||
# if we returned fewer PBs than we originally asked for from the database, that means
|
||||
# we queried for the PBs of max_ct + 1 songs.
|
||||
if returned_music_details_count < len(rows):
|
||||
next_idx += max_ct
|
||||
else:
|
||||
next_idx = -1
|
||||
SCORE_BUFFER[str(data["userId"])] = []
|
||||
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"length": len(song_list),
|
||||
"userId": user_id,
|
||||
"length": len(music_list),
|
||||
"nextIndex": next_idx,
|
||||
"userMusicList": song_list, # 240
|
||||
"userMusicList": music_list,
|
||||
}
|
||||
|
||||
async def handle_get_user_option_api_request(self, data: Dict) -> Dict:
|
||||
@ -720,9 +756,14 @@ class ChuniBase:
|
||||
team_id = 65535
|
||||
team_name = self.game_cfg.team.team_name
|
||||
team_rank = 0
|
||||
team_user_point = 0
|
||||
|
||||
# Get user profile
|
||||
profile = await self.data.profile.get_profile_data(data["userId"], self.version)
|
||||
|
||||
if profile is None:
|
||||
return {"userId": data["userId"], "teamId": 0}
|
||||
|
||||
if profile and profile["teamId"]:
|
||||
# Get team by id
|
||||
team = await self.data.profile.get_team_by_id(profile["teamId"])
|
||||
@ -731,7 +772,12 @@ class ChuniBase:
|
||||
team_id = team["id"]
|
||||
team_name = team["teamName"]
|
||||
team_rank = await self.data.profile.get_team_rank(team["id"])
|
||||
|
||||
team_point = team["teamPoint"]
|
||||
if team["userTeamPoint"] is not None and team["userTeamPoint"] != "":
|
||||
user_team_point_data = json.loads(team["userTeamPoint"])
|
||||
for user_point_data in user_team_point_data:
|
||||
if user_point_data["user"] == data["userId"]:
|
||||
team_user_point = int(user_point_data["userPoint"])
|
||||
# Don't return anything if no team name has been defined for defaults and there is no team set for the player
|
||||
if not profile["teamId"] and team_name == "":
|
||||
return {"userId": data["userId"], "teamId": 0}
|
||||
@ -741,11 +787,12 @@ class ChuniBase:
|
||||
"teamId": team_id,
|
||||
"teamRank": team_rank,
|
||||
"teamName": team_name,
|
||||
"assaultTimeRate": 1, # TODO: Figure out assaultTime, which might be team point boost?
|
||||
"userTeamPoint": {
|
||||
"userId": data["userId"],
|
||||
"teamId": team_id,
|
||||
"orderId": 1,
|
||||
"teamPoint": 1,
|
||||
"orderId": 0,
|
||||
"teamPoint": team_user_point,
|
||||
"aggrDate": data["playDate"],
|
||||
},
|
||||
}
|
||||
|
@ -53,6 +53,29 @@ class ChuniModsConfig:
|
||||
self.__config, "chuni", "mods", "use_login_bonus", default=True
|
||||
)
|
||||
|
||||
@property
|
||||
def stock_tickets(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "chuni", "mods", "stock_tickets", default=None
|
||||
)
|
||||
|
||||
@property
|
||||
def stock_count(self) -> int:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "chuni", "mods", "stock_count", default=99
|
||||
)
|
||||
|
||||
def forced_item_unlocks(self, item: str) -> bool:
|
||||
forced_item_unlocks = CoreConfig.get_config_field(
|
||||
self.__config, "chuni", "mods", "forced_item_unlocks", default={}
|
||||
)
|
||||
|
||||
if item not in forced_item_unlocks.keys():
|
||||
# default to no forced unlocks
|
||||
return False
|
||||
|
||||
return forced_item_unlocks[item]
|
||||
|
||||
|
||||
class ChuniVersionConfig:
|
||||
def __init__(self, parent_config: "ChuniConfig") -> None:
|
||||
@ -63,9 +86,14 @@ class ChuniVersionConfig:
|
||||
in the form of:
|
||||
11: {"rom": 2.00.00, "data": 2.00.00}
|
||||
"""
|
||||
return CoreConfig.get_config_field(
|
||||
versions = CoreConfig.get_config_field(
|
||||
self.__config, "chuni", "version", default={}
|
||||
)[version]
|
||||
)
|
||||
|
||||
if version not in versions.keys():
|
||||
return None
|
||||
|
||||
return versions[version]
|
||||
|
||||
|
||||
class ChuniCryptoConfig:
|
||||
|
@ -1,4 +1,4 @@
|
||||
from enum import Enum
|
||||
from enum import Enum, IntEnum
|
||||
|
||||
|
||||
class ChuniConstants:
|
||||
@ -19,11 +19,13 @@ class ChuniConstants:
|
||||
VER_CHUNITHM_CRYSTAL = 8
|
||||
VER_CHUNITHM_CRYSTAL_PLUS = 9
|
||||
VER_CHUNITHM_PARADISE = 10
|
||||
|
||||
VER_CHUNITHM_NEW = 11
|
||||
VER_CHUNITHM_NEW_PLUS = 12
|
||||
VER_CHUNITHM_SUN = 13
|
||||
VER_CHUNITHM_SUN_PLUS = 14
|
||||
VER_CHUNITHM_LUMINOUS = 15
|
||||
|
||||
VERSION_NAMES = [
|
||||
"CHUNITHM",
|
||||
"CHUNITHM PLUS",
|
||||
@ -43,18 +45,112 @@ class ChuniConstants:
|
||||
"CHUNITHM LUMINOUS",
|
||||
]
|
||||
|
||||
SCORE_RANK_INTERVALS_OLD = [
|
||||
(1007500, "SSS"),
|
||||
(1000000, "SS"),
|
||||
( 975000, "S"),
|
||||
( 950000, "AAA"),
|
||||
( 925000, "AA"),
|
||||
( 900000, "A"),
|
||||
( 800000, "BBB"),
|
||||
( 700000, "BB"),
|
||||
( 600000, "B"),
|
||||
( 500000, "C"),
|
||||
( 0, "D"),
|
||||
]
|
||||
|
||||
SCORE_RANK_INTERVALS_NEW = [
|
||||
(1009000, "SSS+"), # New only
|
||||
(1007500, "SSS"),
|
||||
(1005000, "SS+"), # New only
|
||||
(1000000, "SS"),
|
||||
( 990000, "S+"), # New only
|
||||
( 975000, "S"),
|
||||
( 950000, "AAA"),
|
||||
( 925000, "AA"),
|
||||
( 900000, "A"),
|
||||
( 800000, "BBB"),
|
||||
( 700000, "BB"),
|
||||
( 600000, "B"),
|
||||
( 500000, "C"),
|
||||
( 0, "D"),
|
||||
]
|
||||
|
||||
@classmethod
|
||||
def game_ver_to_string(cls, ver: int):
|
||||
return cls.VERSION_NAMES[ver]
|
||||
|
||||
|
||||
class MapAreaConditionType(Enum):
|
||||
UNLOCKED = 0
|
||||
class MapAreaConditionType(IntEnum):
|
||||
"""Condition types for the GetGameMapAreaConditionApi endpoint. Incomplete.
|
||||
|
||||
For the MAP_CLEARED/MAP_AREA_CLEARED/TROPHY_OBTAINED conditions, the conditionId
|
||||
is the map/map area/trophy.
|
||||
|
||||
For the RANK_*/ALL_JUSTICE conditions, the conditionId is songId * 100 + difficultyId.
|
||||
For example, Halcyon [ULTIMA] would be 173 * 100 + 4 = 17304.
|
||||
"""
|
||||
|
||||
ALWAYS_UNLOCKED = 0
|
||||
|
||||
MAP_CLEARED = 1
|
||||
MAP_AREA_CLEARED = 2
|
||||
|
||||
TROPHY_OBTAINED = 3
|
||||
|
||||
RANK_SSS = 19
|
||||
RANK_SSP = 20
|
||||
RANK_SS = 21
|
||||
RANK_SP = 22
|
||||
RANK_S = 23
|
||||
|
||||
ALL_JUSTICE = 28
|
||||
|
||||
|
||||
class MapAreaConditionLogicalOperator(Enum):
|
||||
AND = 1
|
||||
OR = 2
|
||||
|
||||
|
||||
class AvatarCategory(Enum):
|
||||
WEAR = 1
|
||||
HEAD = 2
|
||||
FACE = 3
|
||||
SKIN = 4
|
||||
ITEM = 5
|
||||
FRONT = 6
|
||||
BACK = 7
|
||||
|
||||
class ItemKind(IntEnum):
|
||||
NAMEPLATE = 1
|
||||
|
||||
FRAME = 2
|
||||
"""
|
||||
"Frame" is the background for the gauge/score/max combo display
|
||||
shown during gameplay. This item cannot be equipped (as of LUMINOUS)
|
||||
and is hardcoded to the current game's version.
|
||||
"""
|
||||
|
||||
TROPHY = 3
|
||||
SKILL = 4
|
||||
|
||||
TICKET = 5
|
||||
"""A statue is also a ticket."""
|
||||
|
||||
PRESENT = 6
|
||||
MUSIC_UNLOCK = 7
|
||||
MAP_ICON = 8
|
||||
SYSTEM_VOICE = 9
|
||||
SYMBOL_CHAT = 10
|
||||
AVATAR_ACCESSORY = 11
|
||||
|
||||
ULTIMA_UNLOCK = 12
|
||||
"""This only applies to ULTIMA difficulties that are *not* unlocked by
|
||||
SS-ing EXPERT+MASTER.
|
||||
"""
|
||||
|
||||
|
||||
class FavoriteItemKind(IntEnum):
|
||||
MUSIC = 1
|
||||
RIVAL = 2
|
||||
CHARACTER = 3
|
||||
|
@ -1,13 +1,17 @@
|
||||
from core.data import Data
|
||||
from core.config import CoreConfig
|
||||
from titles.chuni.schema import *
|
||||
|
||||
from .config import ChuniConfig
|
||||
|
||||
class ChuniData(Data):
|
||||
def __init__(self, cfg: CoreConfig) -> None:
|
||||
def __init__(self, cfg: CoreConfig, chuni_cfg: ChuniConfig = None) -> None:
|
||||
super().__init__(cfg)
|
||||
|
||||
self.item = ChuniItemData(cfg, self.session)
|
||||
self.profile = ChuniProfileData(cfg, self.session)
|
||||
self.score = ChuniScoreData(cfg, self.session)
|
||||
self.static = ChuniStaticData(cfg, self.session)
|
||||
|
||||
# init rom versioning for use with score playlog data
|
||||
if chuni_cfg:
|
||||
ChuniRomVersion.init_versions(chuni_cfg)
|
||||
|
@ -2,6 +2,8 @@ from typing import List
|
||||
from starlette.routing import Route, Mount
|
||||
from starlette.requests import Request
|
||||
from starlette.responses import Response, RedirectResponse
|
||||
from starlette.staticfiles import StaticFiles
|
||||
from sqlalchemy.engine import Row
|
||||
from os import path
|
||||
import yaml
|
||||
import jinja2
|
||||
@ -10,7 +12,70 @@ from core.frontend import FE_Base, UserSession
|
||||
from core.config import CoreConfig
|
||||
from .database import ChuniData
|
||||
from .config import ChuniConfig
|
||||
from .const import ChuniConstants
|
||||
from .const import ChuniConstants, AvatarCategory, ItemKind
|
||||
|
||||
|
||||
def pairwise(iterable):
|
||||
# https://docs.python.org/3/library/itertools.html#itertools.pairwise
|
||||
# but for Python < 3.10. pairwise('ABCDEFG') → AB BC CD DE EF FG
|
||||
iterator = iter(iterable)
|
||||
a = next(iterator, None)
|
||||
for b in iterator:
|
||||
yield a, b
|
||||
a = b
|
||||
|
||||
|
||||
def calculate_song_rank(score: int, game_version: int) -> str:
|
||||
if game_version >= ChuniConstants.VER_CHUNITHM_NEW:
|
||||
intervals = ChuniConstants.SCORE_RANK_INTERVALS_NEW
|
||||
else:
|
||||
intervals = ChuniConstants.SCORE_RANK_INTERVALS_OLD
|
||||
|
||||
for (min_score, rank) in intervals:
|
||||
if score >= min_score:
|
||||
return rank
|
||||
|
||||
return "D"
|
||||
|
||||
|
||||
def calculate_song_rating(score: int, chart_constant: float, game_version: int) -> float:
|
||||
is_new = game_version >= ChuniConstants.VER_CHUNITHM_NEW
|
||||
|
||||
if is_new: # New and later
|
||||
max_score = 1009000
|
||||
max_rating_modifier = 2.15
|
||||
else: # Up to Paradise Lost
|
||||
max_score = 1007500
|
||||
max_rating_modifier = 2.0
|
||||
|
||||
if (score < 500000):
|
||||
return 0.0 # D
|
||||
elif (score >= max_score):
|
||||
return chart_constant + max_rating_modifier # SSS/SSS+
|
||||
|
||||
# Okay, we're doing this the hard way.
|
||||
# Rating goes up linearly between breakpoints listed below.
|
||||
# Pick the score interval in which we are in, then calculate
|
||||
# the position between possible ratings.
|
||||
score_intervals = [
|
||||
( 500000, 0.0), # C
|
||||
( 800000, max(0.0, (chart_constant - 5.0) / 2)), # BBB
|
||||
( 900000, max(0.0, (chart_constant - 5.0))), # A
|
||||
( 925000, max(0.0, (chart_constant - 3.0))), # AA
|
||||
( 975000, chart_constant), # S
|
||||
(1000000, chart_constant + 1.0), # SS
|
||||
(1005000, chart_constant + 1.5), # SS+
|
||||
(1007500, chart_constant + 2.0), # SSS
|
||||
(1009000, chart_constant + max_rating_modifier), # SSS+!
|
||||
]
|
||||
|
||||
for ((lo_score, lo_rating), (hi_score, hi_rating)) in pairwise(score_intervals):
|
||||
if not (lo_score <= score < hi_score):
|
||||
continue
|
||||
|
||||
interval_pos = (score - lo_score) / (hi_score - lo_score)
|
||||
return lo_rating + ((hi_rating - lo_rating) * interval_pos)
|
||||
|
||||
|
||||
|
||||
class ChuniFrontend(FE_Base):
|
||||
@ -18,12 +83,12 @@ class ChuniFrontend(FE_Base):
|
||||
self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
|
||||
) -> None:
|
||||
super().__init__(cfg, environment)
|
||||
self.data = ChuniData(cfg)
|
||||
self.game_cfg = ChuniConfig()
|
||||
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
|
||||
self.game_cfg.update(
|
||||
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
|
||||
)
|
||||
self.data = ChuniData(cfg, self.game_cfg)
|
||||
self.nav_name = "Chunithm"
|
||||
|
||||
def get_routes(self) -> List[Route]:
|
||||
@ -34,8 +99,18 @@ class ChuniFrontend(FE_Base):
|
||||
Route("/", self.render_GET_playlog, methods=['GET']),
|
||||
Route("/{index}", self.render_GET_playlog, methods=['GET']),
|
||||
]),
|
||||
Route("/favorites", self.render_GET_favorites, methods=['GET']),
|
||||
Route("/userbox", self.render_GET_userbox, methods=['GET']),
|
||||
Route("/avatar", self.render_GET_avatar, methods=['GET']),
|
||||
Route("/update.map-icon", self.update_map_icon, methods=['POST']),
|
||||
Route("/update.system-voice", self.update_system_voice, methods=['POST']),
|
||||
Route("/update.userbox", self.update_userbox, methods=['POST']),
|
||||
Route("/update.avatar", self.update_avatar, methods=['POST']),
|
||||
Route("/update.name", self.update_name, methods=['POST']),
|
||||
Route("/update.favorite_music_playlog", self.update_favorite_music_playlog, methods=['POST']),
|
||||
Route("/update.favorite_music_favorites", self.update_favorite_music_favorites, methods=['POST']),
|
||||
Route("/version.change", self.version_change, methods=['POST']),
|
||||
Mount('/img', app=StaticFiles(directory='titles/chuni/img'), name="img")
|
||||
]
|
||||
|
||||
async def render_GET(self, request: Request) -> bytes:
|
||||
@ -55,15 +130,28 @@ class ChuniFrontend(FE_Base):
|
||||
usr_sesh.chunithm_version = versions[0]
|
||||
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
|
||||
|
||||
user_id = usr_sesh.user_id
|
||||
version = usr_sesh.chunithm_version
|
||||
|
||||
# While map icons and system voices weren't present prior to AMAZON, we don't need to bother checking
|
||||
# version here - it'll just end up being empty sets and the jinja will ignore the variables anyway.
|
||||
map_icons, total_map_icons = await self.get_available_map_icons(version, profile)
|
||||
system_voices, total_system_voices = await self.get_available_system_voices(version, profile)
|
||||
|
||||
resp = Response(template.render(
|
||||
title=f"{self.core_config.server.name} | {self.nav_name}",
|
||||
game_list=self.environment.globals["game_list"],
|
||||
sesh=vars(usr_sesh),
|
||||
user_id=usr_sesh.user_id,
|
||||
user_id=user_id,
|
||||
profile=profile,
|
||||
version_list=ChuniConstants.VERSION_NAMES,
|
||||
versions=versions,
|
||||
cur_version=usr_sesh.chunithm_version
|
||||
cur_version=version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(version),
|
||||
map_icons=map_icons,
|
||||
system_voices=system_voices,
|
||||
total_map_icons=total_map_icons,
|
||||
total_system_voices=total_system_voices
|
||||
), media_type="text/html; charset=utf-8")
|
||||
|
||||
if usr_sesh.chunithm_version >= 0:
|
||||
@ -91,37 +179,27 @@ class ChuniFrontend(FE_Base):
|
||||
base_list=[]
|
||||
if profile and rating:
|
||||
song_records = []
|
||||
|
||||
for song in rating:
|
||||
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, song.musicId, song.difficultId)
|
||||
if music_chart:
|
||||
if (song.score < 800000):
|
||||
song_rating = 0
|
||||
elif (song.score >= 800000 and song.score < 900000):
|
||||
song_rating = music_chart.level / 2 - 5
|
||||
elif (song.score >= 900000 and song.score < 925000):
|
||||
song_rating = music_chart.level - 5
|
||||
elif (song.score >= 925000 and song.score < 975000):
|
||||
song_rating = music_chart.level - 3
|
||||
elif (song.score >= 975000 and song.score < 1000000):
|
||||
song_rating = (song.score - 975000) / 2500 * 0.1 + music_chart.level
|
||||
elif (song.score >= 1000000 and song.score < 1005000):
|
||||
song_rating = (song.score - 1000000) / 1000 * 0.1 + 1 + music_chart.level
|
||||
elif (song.score >= 1005000 and song.score < 1007500):
|
||||
song_rating = (song.score - 1005000) / 500 * 0.1 + 1.5 + music_chart.level
|
||||
elif (song.score >= 1007500 and song.score < 1009000):
|
||||
song_rating = (song.score - 1007500) / 100 * 0.01 + 2 + music_chart.level
|
||||
elif (song.score >= 1009000):
|
||||
song_rating = 2.15 + music_chart.level
|
||||
song_rating = int(song_rating * 10 ** 2) / 10 ** 2
|
||||
song_records.append({
|
||||
"difficultId": song.difficultId,
|
||||
"musicId": song.musicId,
|
||||
"title": music_chart.title,
|
||||
"level": music_chart.level,
|
||||
"score": song.score,
|
||||
"type": song.type,
|
||||
"song_rating": song_rating,
|
||||
})
|
||||
if not music_chart:
|
||||
continue
|
||||
|
||||
rank = calculate_song_rank(song.score, profile.version)
|
||||
rating = calculate_song_rating(song.score, music_chart.level, profile.version)
|
||||
|
||||
song_rating = int(rating * 10 ** 2) / 10 ** 2
|
||||
song_records.append({
|
||||
"difficultId": song.difficultId,
|
||||
"musicId": song.musicId,
|
||||
"title": music_chart.title,
|
||||
"level": music_chart.level,
|
||||
"score": song.score,
|
||||
"type": song.type,
|
||||
"rank": rank,
|
||||
"song_rating": song_rating,
|
||||
})
|
||||
|
||||
hot_list = [obj for obj in song_records if obj["type"] == "userRatingBaseHotList"]
|
||||
base_list = [obj for obj in song_records if obj["type"] == "userRatingBaseList"]
|
||||
return Response(template.render(
|
||||
@ -131,6 +209,8 @@ class ChuniFrontend(FE_Base):
|
||||
profile=profile,
|
||||
hot_list=hot_list,
|
||||
base_list=base_list,
|
||||
cur_version=usr_sesh.chunithm_version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(usr_sesh.chunithm_version)
|
||||
), media_type="text/html; charset=utf-8")
|
||||
else:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
@ -152,43 +232,466 @@ class ChuniFrontend(FE_Base):
|
||||
else:
|
||||
index = int(path_index) - 1 # 0 and 1 are 1st page
|
||||
user_id = usr_sesh.user_id
|
||||
playlog_count = await self.data.score.get_user_playlogs_count(user_id)
|
||||
version = usr_sesh.chunithm_version
|
||||
playlog_count = await self.data.score.get_user_playlogs_count(user_id, version)
|
||||
if playlog_count < index * 20 :
|
||||
return Response(template.render(
|
||||
title=f"{self.core_config.server.name} | {self.nav_name}",
|
||||
game_list=self.environment.globals["game_list"],
|
||||
sesh=vars(usr_sesh),
|
||||
playlog_count=0
|
||||
playlog_count=0,
|
||||
cur_version=version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(version)
|
||||
), media_type="text/html; charset=utf-8")
|
||||
playlog = await self.data.score.get_playlogs_limited(user_id, index, 20)
|
||||
playlog = await self.data.score.get_playlogs_limited(user_id, version, index, 20)
|
||||
playlog_with_title = []
|
||||
for record in playlog:
|
||||
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, record.musicId, record.level)
|
||||
for idx,record in enumerate(playlog):
|
||||
music_chart = await self.data.static.get_music_chart(version, record.musicId, record.level)
|
||||
if music_chart:
|
||||
difficultyNum=music_chart.level
|
||||
artist=music_chart.artist
|
||||
title=music_chart.title
|
||||
(jacket, ext) = path.splitext(music_chart.jacketPath)
|
||||
jacket += ".png"
|
||||
else:
|
||||
difficultyNum=0
|
||||
artist="unknown"
|
||||
title="musicid: " + str(record.musicId)
|
||||
jacket = "unknown.png"
|
||||
|
||||
# Check if this song is a favorite so we can populate the add/remove button
|
||||
is_favorite = await self.data.item.is_favorite(user_id, version, record.musicId)
|
||||
|
||||
playlog_with_title.append({
|
||||
# Values for the actual readable results
|
||||
"raw": record,
|
||||
"title": title,
|
||||
"difficultyNum": difficultyNum,
|
||||
"artist": artist,
|
||||
"jacket": jacket,
|
||||
# Values used solely for favorite updates
|
||||
"idx": idx,
|
||||
"musicId": record.musicId,
|
||||
"isFav": is_favorite
|
||||
})
|
||||
return Response(template.render(
|
||||
title=f"{self.core_config.server.name} | {self.nav_name}",
|
||||
game_list=self.environment.globals["game_list"],
|
||||
sesh=vars(usr_sesh),
|
||||
user_id=usr_sesh.user_id,
|
||||
user_id=user_id,
|
||||
playlog=playlog_with_title,
|
||||
playlog_count=playlog_count
|
||||
playlog_count=playlog_count,
|
||||
cur_version=version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(version)
|
||||
), media_type="text/html; charset=utf-8")
|
||||
else:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
async def render_GET_favorites(self, request: Request) -> bytes:
|
||||
template = self.environment.get_template(
|
||||
"titles/chuni/templates/chuni_favorites.jinja"
|
||||
)
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
usr_sesh = UserSession()
|
||||
|
||||
if usr_sesh.user_id > 0:
|
||||
if usr_sesh.chunithm_version < 0:
|
||||
return RedirectResponse("/game/chuni/", 303)
|
||||
|
||||
user_id = usr_sesh.user_id
|
||||
version = usr_sesh.chunithm_version
|
||||
favorites = await self.data.item.get_all_favorites(user_id, version, 1)
|
||||
favorites_count = len(favorites)
|
||||
favorites_with_title = []
|
||||
favorites_by_genre = dict()
|
||||
for idx,favorite in enumerate(favorites):
|
||||
song = await self.data.static.get_song(favorite.favId)
|
||||
if song:
|
||||
# we likely got multiple results - one for each chart. Just use the first
|
||||
artist=song.artist
|
||||
title=song.title
|
||||
genre=song.genre
|
||||
(jacket, ext) = path.splitext(song.jacketPath)
|
||||
jacket += ".png"
|
||||
else:
|
||||
artist="unknown"
|
||||
title="musicid: " + str(favorite.favId)
|
||||
genre="unknown"
|
||||
jacket = "unknown.png"
|
||||
|
||||
# add a new collection for the genre if this is our first time seeing it
|
||||
if genre not in favorites_by_genre:
|
||||
favorites_by_genre[genre] = []
|
||||
|
||||
# add the song to the appropriate genre collection
|
||||
favorites_by_genre[genre].append({
|
||||
"idx": idx,
|
||||
"title": title,
|
||||
"artist": artist,
|
||||
"jacket": jacket,
|
||||
"favId": favorite.favId
|
||||
})
|
||||
|
||||
# Sort favorites by title before rendering the page
|
||||
for g in favorites_by_genre:
|
||||
favorites_by_genre[g].sort(key=lambda x: x["title"].lower())
|
||||
|
||||
return Response(template.render(
|
||||
title=f"{self.core_config.server.name} | {self.nav_name}",
|
||||
game_list=self.environment.globals["game_list"],
|
||||
sesh=vars(usr_sesh),
|
||||
user_id=user_id,
|
||||
favorites_by_genre=favorites_by_genre,
|
||||
favorites_count=favorites_count,
|
||||
cur_version=version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(version)
|
||||
), media_type="text/html; charset=utf-8")
|
||||
else:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
async def get_available_map_icons(self, version: int, profile: Row) -> (List[dict], int):
|
||||
items = dict()
|
||||
rows = await self.data.static.get_map_icons(version)
|
||||
if rows is None:
|
||||
return (items, 0) # can only happen with old db
|
||||
|
||||
force_unlocked = self.game_cfg.mods.forced_item_unlocks("map_icons")
|
||||
|
||||
user_map_icons = []
|
||||
if not force_unlocked:
|
||||
user_map_icons = await self.data.item.get_items(profile.user, ItemKind.MAP_ICON.value)
|
||||
user_map_icons = [icon["itemId"] for icon in user_map_icons] + [profile.mapIconId]
|
||||
|
||||
for row in rows:
|
||||
if force_unlocked or row["defaultHave"] or row["mapIconId"] in user_map_icons:
|
||||
item = dict()
|
||||
item["id"] = row["mapIconId"]
|
||||
item["name"] = row["name"]
|
||||
item["iconPath"] = path.splitext(row["iconPath"])[0] + ".png"
|
||||
items[row["mapIconId"]] = item
|
||||
|
||||
return (items, len(rows))
|
||||
|
||||
async def get_available_system_voices(self, version: int, profile: Row) -> (List[dict], int):
|
||||
items = dict()
|
||||
rows = await self.data.static.get_system_voices(version)
|
||||
if rows is None:
|
||||
return (items, 0) # can only happen with old db
|
||||
|
||||
force_unlocked = self.game_cfg.mods.forced_item_unlocks("system_voices")
|
||||
|
||||
user_system_voices = []
|
||||
if not force_unlocked:
|
||||
user_system_voices = await self.data.item.get_items(profile.user, ItemKind.SYSTEM_VOICE.value)
|
||||
user_system_voices = [icon["itemId"] for icon in user_system_voices] + [profile.voiceId]
|
||||
|
||||
for row in rows:
|
||||
if force_unlocked or row["defaultHave"] or row["voiceId"] in user_system_voices:
|
||||
item = dict()
|
||||
item["id"] = row["voiceId"]
|
||||
item["name"] = row["name"]
|
||||
item["imagePath"] = path.splitext(row["imagePath"])[0] + ".png"
|
||||
items[row["voiceId"]] = item
|
||||
|
||||
return (items, len(rows))
|
||||
|
||||
async def get_available_nameplates(self, version: int, profile: Row) -> (List[dict], int):
|
||||
items = dict()
|
||||
rows = await self.data.static.get_nameplates(version)
|
||||
if rows is None:
|
||||
return (items, 0) # can only happen with old db
|
||||
|
||||
force_unlocked = self.game_cfg.mods.forced_item_unlocks("nameplates")
|
||||
|
||||
user_nameplates = []
|
||||
if not force_unlocked:
|
||||
user_nameplates = await self.data.item.get_items(profile.user, ItemKind.NAMEPLATE.value)
|
||||
user_nameplates = [item["itemId"] for item in user_nameplates] + [profile.nameplateId]
|
||||
|
||||
for row in rows:
|
||||
if force_unlocked or row["defaultHave"] or row["nameplateId"] in user_nameplates:
|
||||
item = dict()
|
||||
item["id"] = row["nameplateId"]
|
||||
item["name"] = row["name"]
|
||||
item["texturePath"] = path.splitext(row["texturePath"])[0] + ".png"
|
||||
items[row["nameplateId"]] = item
|
||||
|
||||
return (items, len(rows))
|
||||
|
||||
async def get_available_trophies(self, version: int, profile: Row) -> (List[dict], int):
|
||||
items = dict()
|
||||
rows = await self.data.static.get_trophies(version)
|
||||
if rows is None:
|
||||
return (items, 0) # can only happen with old db
|
||||
|
||||
force_unlocked = self.game_cfg.mods.forced_item_unlocks("trophies")
|
||||
|
||||
user_trophies = []
|
||||
if not force_unlocked:
|
||||
user_trophies = await self.data.item.get_items(profile.user, ItemKind.TROPHY.value)
|
||||
user_trophies = [item["itemId"] for item in user_trophies] + [profile.trophyId]
|
||||
|
||||
for row in rows:
|
||||
if force_unlocked or row["defaultHave"] or row["trophyId"] in user_trophies:
|
||||
item = dict()
|
||||
item["id"] = row["trophyId"]
|
||||
item["name"] = row["name"]
|
||||
item["rarity"] = row["rareType"]
|
||||
items[row["trophyId"]] = item
|
||||
|
||||
return (items, len(rows))
|
||||
|
||||
async def get_available_characters(self, version: int, profile: Row) -> (List[dict], int):
|
||||
items = dict()
|
||||
rows = await self.data.static.get_characters(version)
|
||||
if rows is None:
|
||||
return (items, 0) # can only happen with old db
|
||||
|
||||
force_unlocked = self.game_cfg.mods.forced_item_unlocks("character_icons")
|
||||
|
||||
user_characters = []
|
||||
if not force_unlocked:
|
||||
user_characters = await self.data.item.get_characters(profile.user)
|
||||
user_characters = [chara["characterId"] for chara in user_characters] + [profile.characterId, profile.charaIllustId]
|
||||
|
||||
for row in rows:
|
||||
if force_unlocked or row["defaultHave"] or row["characterId"] in user_characters:
|
||||
item = dict()
|
||||
item["id"] = row["characterId"]
|
||||
item["name"] = row["name"]
|
||||
item["iconPath"] = path.splitext(row["imagePath3"])[0] + ".png"
|
||||
items[row["characterId"]] = item
|
||||
|
||||
return (items, len(rows))
|
||||
|
||||
async def get_available_avatar_items(self, version: int, category: AvatarCategory, user_unlocked_items: List[int]) -> (List[dict], int):
|
||||
items = dict()
|
||||
rows = await self.data.static.get_avatar_items(version, category.value)
|
||||
if rows is None:
|
||||
return (items, 0) # can only happen with old db
|
||||
|
||||
force_unlocked = self.game_cfg.mods.forced_item_unlocks("avatar_accessories")
|
||||
|
||||
for row in rows:
|
||||
if force_unlocked or row["defaultHave"] or row["avatarAccessoryId"] in user_unlocked_items:
|
||||
item = dict()
|
||||
item["id"] = row["avatarAccessoryId"]
|
||||
item["name"] = row["name"]
|
||||
item["iconPath"] = path.splitext(row["iconPath"])[0] + ".png"
|
||||
item["texturePath"] = path.splitext(row["texturePath"])[0] + ".png"
|
||||
items[row["avatarAccessoryId"]] = item
|
||||
|
||||
return (items, len(rows))
|
||||
|
||||
async def render_GET_userbox(self, request: Request) -> bytes:
|
||||
template = self.environment.get_template(
|
||||
"titles/chuni/templates/chuni_userbox.jinja"
|
||||
)
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
usr_sesh = UserSession()
|
||||
|
||||
if usr_sesh.user_id > 0:
|
||||
if usr_sesh.chunithm_version < 0:
|
||||
return RedirectResponse("/game/chuni/", 303)
|
||||
|
||||
user_id = usr_sesh.user_id
|
||||
version = usr_sesh.chunithm_version
|
||||
|
||||
# Get the user profile so we know how the userbox is currently configured
|
||||
profile = await self.data.profile.get_profile_data(user_id, version)
|
||||
|
||||
# Build up lists of available userbox components
|
||||
nameplates, total_nameplates = await self.get_available_nameplates(version, profile)
|
||||
trophies, total_trophies = await self.get_available_trophies(version, profile)
|
||||
characters, total_characters = await self.get_available_characters(version, profile)
|
||||
|
||||
# Get the user's team
|
||||
team_name = "ARTEMiS"
|
||||
if profile["teamId"]:
|
||||
team = await self.data.profile.get_team_by_id(profile["teamId"])
|
||||
team_name = team["teamName"]
|
||||
# Figure out the rating color we should use (rank maps to the stylesheet)
|
||||
rating = profile.playerRating / 100;
|
||||
rating_rank = 0
|
||||
if rating >= 16:
|
||||
rating_rank = 8
|
||||
elif rating >= 15.25:
|
||||
rating_rank = 7
|
||||
elif rating >= 14.5:
|
||||
rating_rank = 6
|
||||
elif rating >= 13.25:
|
||||
rating_rank = 5
|
||||
elif rating >= 12:
|
||||
rating_rank = 4
|
||||
elif rating >= 10:
|
||||
rating_rank = 3
|
||||
elif rating >= 7:
|
||||
rating_rank = 2
|
||||
elif rating >= 4:
|
||||
rating_rank = 1
|
||||
|
||||
return Response(template.render(
|
||||
title=f"{self.core_config.server.name} | {self.nav_name}",
|
||||
game_list=self.environment.globals["game_list"],
|
||||
sesh=vars(usr_sesh),
|
||||
user_id=user_id,
|
||||
cur_version=version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(version),
|
||||
profile=profile,
|
||||
team_name=team_name,
|
||||
rating_rank=rating_rank,
|
||||
nameplates=nameplates,
|
||||
trophies=trophies,
|
||||
characters=characters,
|
||||
total_nameplates=total_nameplates,
|
||||
total_trophies=total_trophies,
|
||||
total_characters=total_characters
|
||||
), media_type="text/html; charset=utf-8")
|
||||
else:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
async def render_GET_avatar(self, request: Request) -> bytes:
|
||||
template = self.environment.get_template(
|
||||
"titles/chuni/templates/chuni_avatar.jinja"
|
||||
)
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
usr_sesh = UserSession()
|
||||
|
||||
if usr_sesh.user_id > 0:
|
||||
if usr_sesh.chunithm_version < 11:
|
||||
# Avatar configuration only for NEW!! and newer
|
||||
return RedirectResponse("/game/chuni/", 303)
|
||||
|
||||
user_id = usr_sesh.user_id
|
||||
version = usr_sesh.chunithm_version
|
||||
|
||||
# Get the user profile so we know what avatar items are currently in use
|
||||
profile = await self.data.profile.get_profile_data(user_id, version)
|
||||
# Get all the user avatar accessories so we know what to populate
|
||||
user_accessories = await self.data.item.get_items(user_id, ItemKind.AVATAR_ACCESSORY.value)
|
||||
user_accessories = [item["itemId"] for item in user_accessories] + \
|
||||
[profile.avatarBack, profile.avatarItem, profile.avatarWear, \
|
||||
profile.avatarFront, profile.avatarSkin, profile.avatarHead, profile.avatarFace]
|
||||
|
||||
# Build up available list of items for each avatar category
|
||||
wears, total_wears = await self.get_available_avatar_items(version, AvatarCategory.WEAR, user_accessories)
|
||||
faces, total_faces = await self.get_available_avatar_items(version, AvatarCategory.FACE, user_accessories)
|
||||
heads, total_heads = await self.get_available_avatar_items(version, AvatarCategory.HEAD, user_accessories)
|
||||
skins, total_skins = await self.get_available_avatar_items(version, AvatarCategory.SKIN, user_accessories)
|
||||
items, total_items = await self.get_available_avatar_items(version, AvatarCategory.ITEM, user_accessories)
|
||||
fronts, total_fronts = await self.get_available_avatar_items(version, AvatarCategory.FRONT, user_accessories)
|
||||
backs, total_backs = await self.get_available_avatar_items(version, AvatarCategory.BACK, user_accessories)
|
||||
|
||||
return Response(template.render(
|
||||
title=f"{self.core_config.server.name} | {self.nav_name}",
|
||||
game_list=self.environment.globals["game_list"],
|
||||
sesh=vars(usr_sesh),
|
||||
user_id=user_id,
|
||||
cur_version=version,
|
||||
cur_version_name=ChuniConstants.game_ver_to_string(version),
|
||||
profile=profile,
|
||||
wears=wears,
|
||||
faces=faces,
|
||||
heads=heads,
|
||||
skins=skins,
|
||||
items=items,
|
||||
fronts=fronts,
|
||||
backs=backs,
|
||||
total_wears=total_wears,
|
||||
total_faces=total_faces,
|
||||
total_heads=total_heads,
|
||||
total_skins=total_skins,
|
||||
total_items=total_items,
|
||||
total_fronts=total_fronts,
|
||||
total_backs=total_backs
|
||||
), media_type="text/html; charset=utf-8")
|
||||
else:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
async def update_map_icon(self, request: Request) -> bytes:
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
form_data = await request.form()
|
||||
new_map_icon: str = form_data.get("id")
|
||||
|
||||
if not new_map_icon:
|
||||
return RedirectResponse("/gate/?e=4", 303)
|
||||
|
||||
if not await self.data.profile.update_map_icon(usr_sesh.user_id, usr_sesh.chunithm_version, new_map_icon):
|
||||
return RedirectResponse("/gate/?e=999", 303)
|
||||
|
||||
return RedirectResponse("/game/chuni/", 303)
|
||||
|
||||
async def update_system_voice(self, request: Request) -> bytes:
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
form_data = await request.form()
|
||||
new_system_voice: str = form_data.get("id")
|
||||
|
||||
if not new_system_voice:
|
||||
return RedirectResponse("/gate/?e=4", 303)
|
||||
|
||||
if not await self.data.profile.update_system_voice(usr_sesh.user_id, usr_sesh.chunithm_version, new_system_voice):
|
||||
return RedirectResponse("/gate/?e=999", 303)
|
||||
|
||||
return RedirectResponse("/game/chuni/", 303)
|
||||
|
||||
async def update_userbox(self, request: Request) -> bytes:
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
form_data = await request.form()
|
||||
new_nameplate: str = form_data.get("nameplate")
|
||||
new_trophy: str = form_data.get("trophy")
|
||||
new_character: str = form_data.get("character")
|
||||
|
||||
if not new_nameplate or \
|
||||
not new_trophy or \
|
||||
not new_character:
|
||||
return RedirectResponse("/game/chuni/userbox?e=4", 303)
|
||||
|
||||
if not await self.data.profile.update_userbox(usr_sesh.user_id, usr_sesh.chunithm_version, new_nameplate, new_trophy, new_character):
|
||||
return RedirectResponse("/gate/?e=999", 303)
|
||||
|
||||
return RedirectResponse("/game/chuni/userbox", 303)
|
||||
|
||||
async def update_avatar(self, request: Request) -> bytes:
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
||||
form_data = await request.form()
|
||||
new_wear: str = form_data.get("wear")
|
||||
new_face: str = form_data.get("face")
|
||||
new_head: str = form_data.get("head")
|
||||
new_skin: str = form_data.get("skin")
|
||||
new_item: str = form_data.get("item")
|
||||
new_front: str = form_data.get("front")
|
||||
new_back: str = form_data.get("back")
|
||||
|
||||
if not new_wear or \
|
||||
not new_face or \
|
||||
not new_head or \
|
||||
not new_skin or \
|
||||
not new_item or \
|
||||
not new_front or \
|
||||
not new_back:
|
||||
return RedirectResponse("/game/chuni/avatar?e=4", 303)
|
||||
|
||||
if not await self.data.profile.update_avatar(usr_sesh.user_id, usr_sesh.chunithm_version, new_wear, new_face, new_head, new_skin, new_item, new_front, new_back):
|
||||
return RedirectResponse("/gate/?e=999", 303)
|
||||
|
||||
return RedirectResponse("/game/chuni/avatar", 303)
|
||||
|
||||
|
||||
async def update_name(self, request: Request) -> bytes:
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
@ -226,6 +729,32 @@ class ChuniFrontend(FE_Base):
|
||||
|
||||
return RedirectResponse("/game/chuni/?s=1", 303)
|
||||
|
||||
async def update_favorite_music(self, request: Request, retPage: str):
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
return RedirectResponse(retPage, 303)
|
||||
|
||||
user_id = usr_sesh.user_id
|
||||
version = usr_sesh.chunithm_version
|
||||
form_data = await request.form()
|
||||
music_id: str = form_data.get("musicId")
|
||||
isAdd: int = int(form_data.get("isAdd"))
|
||||
|
||||
if isAdd:
|
||||
if await self.data.item.put_favorite_music(user_id, version, music_id) == None:
|
||||
return RedirectResponse("/gate/?e=999", 303)
|
||||
else:
|
||||
if await self.data.item.delete_favorite_music(user_id, version, music_id) == None:
|
||||
return RedirectResponse("/gate/?e=999", 303)
|
||||
|
||||
return RedirectResponse(retPage, 303)
|
||||
|
||||
async def update_favorite_music_playlog(self, request: Request):
|
||||
return await self.update_favorite_music(request, "/game/chuni/playlog")
|
||||
|
||||
async def update_favorite_music_favorites(self, request: Request):
|
||||
return await self.update_favorite_music(request, "/game/chuni/favorites")
|
||||
|
||||
async def version_change(self, request: Request):
|
||||
usr_sesh = self.validate_session(request)
|
||||
if not usr_sesh:
|
||||
@ -234,13 +763,13 @@ class ChuniFrontend(FE_Base):
|
||||
if usr_sesh.user_id > 0:
|
||||
form_data = await request.form()
|
||||
chunithm_version = form_data.get("version")
|
||||
self.logger.info(f"version change to: {chunithm_version}")
|
||||
self.logger.debug(f"version change to: {chunithm_version}")
|
||||
if(chunithm_version.isdigit()):
|
||||
usr_sesh.chunithm_version=int(chunithm_version)
|
||||
encoded_sesh = self.encode_session(usr_sesh)
|
||||
self.logger.info(f"Created session with JWT {encoded_sesh}")
|
||||
self.logger.debug(f"Created session with JWT {encoded_sesh}")
|
||||
resp = RedirectResponse("/game/chuni/", 303)
|
||||
resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
|
||||
return resp
|
||||
else:
|
||||
return RedirectResponse("/gate/", 303)
|
||||
return RedirectResponse("/gate/", 303)
|
||||
|
BIN
titles/chuni/img/avatar-common.png
Normal file
After Width: | Height: | Size: 34 KiB |
BIN
titles/chuni/img/avatar-platform.png
Normal file
After Width: | Height: | Size: 25 KiB |
4
titles/chuni/img/avatar/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
BIN
titles/chuni/img/character-bg.png
Normal file
After Width: | Height: | Size: 30 KiB |
4
titles/chuni/img/character/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
5
titles/chuni/img/jacket/.gitignore
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file and default unknown
|
||||
!.gitignore
|
||||
!unknown.png
|
BIN
titles/chuni/img/jacket/unknown.png
Normal file
After Width: | Height: | Size: 27 KiB |
4
titles/chuni/img/mapIcon/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
4
titles/chuni/img/nameplate/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
BIN
titles/chuni/img/rank/rank0.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
titles/chuni/img/rank/rank1.png
Normal file
After Width: | Height: | Size: 33 KiB |
BIN
titles/chuni/img/rank/rank10.png
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
titles/chuni/img/rank/rank11.png
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
titles/chuni/img/rank/rank2.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
titles/chuni/img/rank/rank3.png
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
titles/chuni/img/rank/rank4.png
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
titles/chuni/img/rank/rank5.png
Normal file
After Width: | Height: | Size: 28 KiB |
BIN
titles/chuni/img/rank/rank6.png
Normal file
After Width: | Height: | Size: 28 KiB |
BIN
titles/chuni/img/rank/rank7.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
titles/chuni/img/rank/rank8.png
Normal file
After Width: | Height: | Size: 42 KiB |
BIN
titles/chuni/img/rank/rank9.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
titles/chuni/img/rank/rating0.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
titles/chuni/img/rank/team3.png
Normal file
After Width: | Height: | Size: 44 KiB |
4
titles/chuni/img/systemVoice/.gitignore
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
# Ignore everything in this directory
|
||||
*
|
||||
# Except this file
|
||||
!.gitignore
|
@ -41,7 +41,7 @@ class ChuniServlet(BaseServlet):
|
||||
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
|
||||
super().__init__(core_cfg, cfg_dir)
|
||||
self.game_cfg = ChuniConfig()
|
||||
self.hash_table: Dict[Dict[str, str]] = {}
|
||||
self.hash_table: Dict[str, Dict[str, str]] = {}
|
||||
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
|
||||
self.game_cfg.update(
|
||||
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
|
||||
@ -92,32 +92,65 @@ class ChuniServlet(BaseServlet):
|
||||
)
|
||||
self.logger.inited = True
|
||||
|
||||
known_iter_counts = {
|
||||
ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: 67,
|
||||
f"{ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS}_int": 25, # SUPERSTAR
|
||||
ChuniConstants.VER_CHUNITHM_PARADISE: 44,
|
||||
f"{ChuniConstants.VER_CHUNITHM_PARADISE}_int": 51, # SUPERSTAR PLUS
|
||||
ChuniConstants.VER_CHUNITHM_NEW: 54,
|
||||
f"{ChuniConstants.VER_CHUNITHM_NEW}_int": 49,
|
||||
ChuniConstants.VER_CHUNITHM_NEW_PLUS: 25,
|
||||
f"{ChuniConstants.VER_CHUNITHM_NEW_PLUS}_int": 31,
|
||||
ChuniConstants.VER_CHUNITHM_SUN: 70,
|
||||
f"{ChuniConstants.VER_CHUNITHM_SUN}_int": 35,
|
||||
ChuniConstants.VER_CHUNITHM_SUN_PLUS: 36,
|
||||
f"{ChuniConstants.VER_CHUNITHM_SUN_PLUS}_int": 36,
|
||||
ChuniConstants.VER_CHUNITHM_LUMINOUS: 8,
|
||||
f"{ChuniConstants.VER_CHUNITHM_LUMINOUS}_int": 8,
|
||||
}
|
||||
|
||||
for version, keys in self.game_cfg.crypto.keys.items():
|
||||
if len(keys) < 3:
|
||||
continue
|
||||
|
||||
self.hash_table[version] = {}
|
||||
if isinstance(version, int):
|
||||
version_idx = version
|
||||
else:
|
||||
version_idx = int(version.split("_")[0])
|
||||
|
||||
salt = bytes.fromhex(keys[2])
|
||||
|
||||
if len(keys) >= 4:
|
||||
iter_count = keys[3]
|
||||
elif (iter_count := known_iter_counts.get(version)) is None:
|
||||
self.logger.error(
|
||||
"Number of iteration rounds for version %s is not known, but it is not specified in the config",
|
||||
version,
|
||||
)
|
||||
continue
|
||||
|
||||
self.hash_table[version] = {}
|
||||
method_list = [
|
||||
method
|
||||
for method in dir(self.versions[version])
|
||||
for method in dir(self.versions[version_idx])
|
||||
if not method.startswith("__")
|
||||
]
|
||||
|
||||
for method in method_list:
|
||||
method_fixed = inflection.camelize(method)[6:-7]
|
||||
# number of iterations was changed to 70 in SUN and then to 36
|
||||
if version == ChuniConstants.VER_CHUNITHM_LUMINOUS:
|
||||
iter_count = 8
|
||||
elif version == ChuniConstants.VER_CHUNITHM_SUN_PLUS:
|
||||
iter_count = 36
|
||||
elif version == ChuniConstants.VER_CHUNITHM_SUN:
|
||||
iter_count = 70
|
||||
else:
|
||||
iter_count = 44
|
||||
|
||||
# This only applies for CHUNITHM NEW International and later for some reason.
|
||||
# CHUNITHM SUPERSTAR (PLUS) did not add "Exp" to the endpoint when hashing.
|
||||
if (
|
||||
isinstance(version, str)
|
||||
and version.endswith("_int")
|
||||
and version_idx >= ChuniConstants.VER_CHUNITHM_NEW
|
||||
):
|
||||
method_fixed += "C3Exp"
|
||||
|
||||
hash = PBKDF2(
|
||||
method_fixed,
|
||||
bytes.fromhex(keys[2]),
|
||||
salt,
|
||||
128,
|
||||
count=iter_count,
|
||||
hmac_hash_module=SHA1,
|
||||
@ -127,7 +160,7 @@ class ChuniServlet(BaseServlet):
|
||||
self.hash_table[version][hashed_name] = method_fixed
|
||||
|
||||
self.logger.debug(
|
||||
f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}"
|
||||
f"Hashed v{version} method {method_fixed} with {salt} to get {hashed_name}"
|
||||
)
|
||||
|
||||
@classmethod
|
||||
@ -205,8 +238,10 @@ class ChuniServlet(BaseServlet):
|
||||
elif version >= 220: # LUMINOUS
|
||||
internal_ver = ChuniConstants.VER_CHUNITHM_LUMINOUS
|
||||
elif game_code == "SDGS": # Int
|
||||
if version < 110: # SUPERSTAR / SUPERSTAR PLUS
|
||||
internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE # SUPERSTAR / SUPERSTAR PLUS worked fine with it
|
||||
if version < 105: # SUPERSTAR
|
||||
internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
|
||||
elif version >= 105 and version < 110: # SUPERSTAR PLUS *Cursed but needed due to different encryption key
|
||||
internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE
|
||||
elif version >= 110 and version < 115: # NEW
|
||||
internal_ver = ChuniConstants.VER_CHUNITHM_NEW
|
||||
elif version >= 115 and version < 120: # NEW PLUS!!
|
||||
@ -220,31 +255,39 @@ class ChuniServlet(BaseServlet):
|
||||
|
||||
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:
|
||||
# If we get a 32 character long hex string, it's a hash and we're
|
||||
# doing encrypted. The likelyhood of false positives is low but
|
||||
# doing encrypted. The likelihood of false positives is low but
|
||||
# technically not 0
|
||||
|
||||
if game_code == "SDGS":
|
||||
crypto_cfg_key = f"{internal_ver}_int"
|
||||
hash_table_key = f"{internal_ver}_int"
|
||||
else:
|
||||
crypto_cfg_key = internal_ver
|
||||
hash_table_key = internal_ver
|
||||
|
||||
if internal_ver < ChuniConstants.VER_CHUNITHM_NEW:
|
||||
endpoint = request.headers.get("User-Agent").split("#")[0]
|
||||
|
||||
else:
|
||||
if internal_ver not in self.hash_table:
|
||||
if hash_table_key not in self.hash_table:
|
||||
self.logger.error(
|
||||
f"v{version} does not support encryption or no keys entered"
|
||||
)
|
||||
return Response(zlib.compress(b'{"stat": "0"}'))
|
||||
|
||||
elif endpoint.lower() not in self.hash_table[internal_ver]:
|
||||
elif endpoint.lower() not in self.hash_table[hash_table_key]:
|
||||
self.logger.error(
|
||||
f"No hash found for v{version} endpoint {endpoint}"
|
||||
)
|
||||
return Response(zlib.compress(b'{"stat": "0"}'))
|
||||
|
||||
endpoint = self.hash_table[internal_ver][endpoint.lower()]
|
||||
endpoint = self.hash_table[hash_table_key][endpoint.lower()]
|
||||
|
||||
try:
|
||||
crypt = AES.new(
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]),
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][0]),
|
||||
AES.MODE_CBC,
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]),
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][1]),
|
||||
)
|
||||
|
||||
req_raw = crypt.decrypt(req_raw)
|
||||
@ -317,9 +360,9 @@ class ChuniServlet(BaseServlet):
|
||||
padded = pad(zipped, 16)
|
||||
|
||||
crypt = AES.new(
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]),
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][0]),
|
||||
AES.MODE_CBC,
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]),
|
||||
bytes.fromhex(self.game_cfg.crypto.keys[crypto_cfg_key][1]),
|
||||
)
|
||||
|
||||
return Response(crypt.encrypt(padded))
|
||||
|
@ -4,12 +4,14 @@ from random import randint
|
||||
from typing import Dict
|
||||
|
||||
import pytz
|
||||
|
||||
from core.config import CoreConfig
|
||||
from core.utils import Utils
|
||||
from titles.chuni.const import ChuniConstants
|
||||
from titles.chuni.database import ChuniData
|
||||
from titles.chuni.base import ChuniBase
|
||||
from titles.chuni.config import ChuniConfig
|
||||
from titles.chuni.const import ChuniConstants
|
||||
from titles.chuni.database import ChuniData
|
||||
|
||||
|
||||
class ChuniNew(ChuniBase):
|
||||
ITEM_TYPE = {"character": 20, "story": 21, "card": 22}
|
||||
@ -104,7 +106,8 @@ class ChuniNew(ChuniBase):
|
||||
return {"returnCode": "1"}
|
||||
|
||||
async def handle_get_user_map_area_api_request(self, data: Dict) -> Dict:
|
||||
user_map_areas = await self.data.item.get_map_areas(data["userId"])
|
||||
map_area_ids = [int(area["mapAreaId"]) for area in data["mapAreaIdList"]]
|
||||
user_map_areas = await self.data.item.get_map_areas(data["userId"], map_area_ids)
|
||||
|
||||
map_areas = []
|
||||
for map_area in user_map_areas:
|
||||
@ -284,35 +287,37 @@ class ChuniNew(ChuniBase):
|
||||
}
|
||||
|
||||
async def handle_get_user_printed_card_api_request(self, data: Dict) -> Dict:
|
||||
user_print_list = await self.data.item.get_user_print_states(
|
||||
data["userId"], has_completed=True
|
||||
user_id = int(data["userId"])
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
rows = await self.data.item.get_user_print_states(
|
||||
user_id,
|
||||
has_completed=True,
|
||||
limit=max_ct + 1,
|
||||
offset=next_idx,
|
||||
)
|
||||
if user_print_list is None:
|
||||
if rows is None or len(rows) == 0:
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": 0,
|
||||
"nextIndex": -1,
|
||||
"userPrintedCardList": [],
|
||||
}
|
||||
|
||||
print_list = []
|
||||
next_idx = int(data["nextIndex"])
|
||||
max_ct = int(data["maxCount"])
|
||||
|
||||
for x in range(next_idx, len(user_print_list)):
|
||||
tmp = user_print_list[x]._asdict()
|
||||
for row in rows[:max_ct]:
|
||||
tmp = row._asdict()
|
||||
print_list.append(tmp["cardId"])
|
||||
|
||||
if len(print_list) >= max_ct:
|
||||
break
|
||||
|
||||
if len(print_list) >= max_ct:
|
||||
next_idx = next_idx + max_ct
|
||||
if len(rows) > max_ct:
|
||||
next_idx += max_ct
|
||||
else:
|
||||
next_idx = -1
|
||||
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"userId": user_id,
|
||||
"length": len(print_list),
|
||||
"nextIndex": next_idx,
|
||||
"userPrintedCardList": print_list,
|
||||
|
@ -2,10 +2,12 @@ from typing import Optional
|
||||
from os import walk, path
|
||||
import xml.etree.ElementTree as ET
|
||||
from read import BaseReader
|
||||
from PIL import Image
|
||||
|
||||
from core.config import CoreConfig
|
||||
from titles.chuni.database import ChuniData
|
||||
from titles.chuni.const import ChuniConstants
|
||||
from titles.chuni.schema.static import music as MusicTable
|
||||
|
||||
|
||||
class ChuniReader(BaseReader):
|
||||
@ -35,14 +37,29 @@ class ChuniReader(BaseReader):
|
||||
|
||||
if self.opt_dir is not None:
|
||||
data_dirs += self.get_data_directories(self.opt_dir)
|
||||
|
||||
we_diff = "4"
|
||||
if self.version >= ChuniConstants.VER_CHUNITHM_NEW:
|
||||
we_diff = "5"
|
||||
|
||||
# character images could be stored anywhere across all the data dirs. Map them first
|
||||
self.logger.info(f"Mapping DDS image files...")
|
||||
dds_images = dict()
|
||||
for dir in data_dirs:
|
||||
self.map_dds_images(dds_images, f"{dir}/ddsImage")
|
||||
|
||||
for dir in data_dirs:
|
||||
self.logger.info(f"Read from {dir}")
|
||||
await self.read_events(f"{dir}/event")
|
||||
await self.read_music(f"{dir}/music")
|
||||
await self.read_music(f"{dir}/music", we_diff)
|
||||
await self.read_charges(f"{dir}/chargeItem")
|
||||
await self.read_avatar(f"{dir}/avatarAccessory")
|
||||
await self.read_login_bonus(f"{dir}/")
|
||||
await self.read_nameplate(f"{dir}/namePlate")
|
||||
await self.read_trophy(f"{dir}/trophy")
|
||||
await self.read_character(f"{dir}/chara", dds_images)
|
||||
await self.read_map_icon(f"{dir}/mapIcon")
|
||||
await self.read_system_voice(f"{dir}/systemVoice")
|
||||
|
||||
async def read_login_bonus(self, root_dir: str) -> None:
|
||||
for root, dirs, files in walk(f"{root_dir}loginBonusPreset"):
|
||||
@ -55,9 +72,8 @@ class ChuniReader(BaseReader):
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
is_enabled = (
|
||||
True if xml_root.find("disableFlag").text == "false" else False
|
||||
)
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
|
||||
result = await self.data.static.put_login_bonus_preset(
|
||||
self.version, id, name, is_enabled
|
||||
@ -138,7 +154,10 @@ class ChuniReader(BaseReader):
|
||||
else:
|
||||
self.logger.warning(f"Failed to insert event {id}")
|
||||
|
||||
async def read_music(self, music_dir: str) -> None:
|
||||
async def read_music(self, music_dir: str, we_diff: str = "4") -> None:
|
||||
max_title_len = MusicTable.columns["title"].type.length
|
||||
max_artist_len = MusicTable.columns["artist"].type.length
|
||||
|
||||
for root, dirs, files in walk(music_dir):
|
||||
for dir in dirs:
|
||||
if path.exists(f"{root}/{dir}/Music.xml"):
|
||||
@ -149,9 +168,15 @@ class ChuniReader(BaseReader):
|
||||
for name in xml_root.findall("name"):
|
||||
song_id = name.find("id").text
|
||||
title = name.find("str").text
|
||||
if len(title) > max_title_len:
|
||||
self.logger.warning(f"Truncating music {song_id} song title")
|
||||
title = title[:max_title_len]
|
||||
|
||||
for artistName in xml_root.findall("artistName"):
|
||||
artist = artistName.find("str").text
|
||||
if len(artist) > max_artist_len:
|
||||
self.logger.warning(f"Truncating music {song_id} artist name")
|
||||
artist = artist[:max_artist_len]
|
||||
|
||||
for genreNames in xml_root.findall("genreNames"):
|
||||
for list_ in genreNames.findall("list"):
|
||||
@ -160,6 +185,8 @@ class ChuniReader(BaseReader):
|
||||
|
||||
for jaketFile in xml_root.findall("jaketFile"): # nice typo, SEGA
|
||||
jacket_path = jaketFile.find("path").text
|
||||
# Save off image for use in frontend
|
||||
self.copy_image(jacket_path, f"{root}/{dir}", "titles/chuni/img/jacket/")
|
||||
|
||||
for fumens in xml_root.findall("fumens"):
|
||||
for MusicFumenData in fumens.findall("MusicFumenData"):
|
||||
@ -169,7 +196,7 @@ class ChuniReader(BaseReader):
|
||||
chart_type = MusicFumenData.find("type")
|
||||
chart_id = chart_type.find("id").text
|
||||
chart_diff = chart_type.find("str").text
|
||||
if chart_diff == "WorldsEnd" and (chart_id == "4" or chart_id == "5"): # 4 in SDBT, 5 in SDHD
|
||||
if chart_diff == "WorldsEnd" and chart_id == we_diff: # 4 in SDBT, 5 in SDHD
|
||||
level = float(xml_root.find("starDifType").text)
|
||||
we_chara = (
|
||||
xml_root.find("worldsEndTagName")
|
||||
@ -243,17 +270,212 @@ class ChuniReader(BaseReader):
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
sortName = xml_root.find("sortName").text
|
||||
category = xml_root.find("category").text
|
||||
defaultHave = xml_root.find("defaultHave").text == 'true'
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
|
||||
for image in xml_root.findall("image"):
|
||||
iconPath = image.find("path").text
|
||||
self.copy_image(iconPath, f"{root}/{dir}", "titles/chuni/img/avatar/")
|
||||
for texture in xml_root.findall("texture"):
|
||||
texturePath = texture.find("path").text
|
||||
self.copy_image(texturePath, f"{root}/{dir}", "titles/chuni/img/avatar/")
|
||||
|
||||
result = await self.data.static.put_avatar(
|
||||
self.version, id, name, category, iconPath, texturePath
|
||||
self.version, id, name, category, iconPath, texturePath, is_enabled, defaultHave, sortName
|
||||
)
|
||||
|
||||
if result is not None:
|
||||
self.logger.info(f"Inserted avatarAccessory {id}")
|
||||
else:
|
||||
self.logger.warning(f"Failed to insert avatarAccessory {id}")
|
||||
|
||||
async def read_nameplate(self, nameplate_dir: str) -> None:
|
||||
for root, dirs, files in walk(nameplate_dir):
|
||||
for dir in dirs:
|
||||
if path.exists(f"{root}/{dir}/NamePlate.xml"):
|
||||
with open(f"{root}/{dir}/NamePlate.xml", "r", encoding='utf-8') as fp:
|
||||
strdata = fp.read()
|
||||
|
||||
xml_root = ET.fromstring(strdata)
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
sortName = xml_root.find("sortName").text
|
||||
defaultHave = xml_root.find("defaultHave").text == 'true'
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
|
||||
for image in xml_root.findall("image"):
|
||||
texturePath = image.find("path").text
|
||||
self.copy_image(texturePath, f"{root}/{dir}", "titles/chuni/img/nameplate/")
|
||||
|
||||
result = await self.data.static.put_nameplate(
|
||||
self.version, id, name, texturePath, is_enabled, defaultHave, sortName
|
||||
)
|
||||
|
||||
if result is not None:
|
||||
self.logger.info(f"Inserted nameplate {id}")
|
||||
else:
|
||||
self.logger.warning(f"Failed to insert nameplate {id}")
|
||||
|
||||
async def read_trophy(self, trophy_dir: str) -> None:
|
||||
for root, dirs, files in walk(trophy_dir):
|
||||
for dir in dirs:
|
||||
if path.exists(f"{root}/{dir}/Trophy.xml"):
|
||||
with open(f"{root}/{dir}/Trophy.xml", "r", encoding='utf-8') as fp:
|
||||
strdata = fp.read()
|
||||
|
||||
xml_root = ET.fromstring(strdata)
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
rareType = xml_root.find("rareType").text
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
defaultHave = xml_root.find("defaultHave").text == 'true'
|
||||
|
||||
result = await self.data.static.put_trophy(
|
||||
self.version, id, name, rareType, is_enabled, defaultHave
|
||||
)
|
||||
|
||||
if result is not None:
|
||||
self.logger.info(f"Inserted trophy {id}")
|
||||
else:
|
||||
self.logger.warning(f"Failed to insert trophy {id}")
|
||||
|
||||
async def read_character(self, chara_dir: str, dds_images: dict) -> None:
|
||||
for root, dirs, files in walk(chara_dir):
|
||||
for dir in dirs:
|
||||
if path.exists(f"{root}/{dir}/Chara.xml"):
|
||||
with open(f"{root}/{dir}/Chara.xml", "r", encoding='utf-8') as fp:
|
||||
strdata = fp.read()
|
||||
|
||||
xml_root = ET.fromstring(strdata)
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
sortName = xml_root.find("sortName").text
|
||||
for work in xml_root.findall("works"):
|
||||
worksName = work.find("str").text
|
||||
rareType = xml_root.find("rareType").text
|
||||
defaultHave = xml_root.find("defaultHave").text == 'true'
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
|
||||
# character images are not stored alongside
|
||||
for image in xml_root.findall("defaultImages"):
|
||||
imageKey = image.find("str").text
|
||||
if imageKey in dds_images.keys():
|
||||
(imageDir, imagePaths) = dds_images[imageKey]
|
||||
imagePath1 = imagePaths[0] if len(imagePaths) > 0 else ""
|
||||
imagePath2 = imagePaths[1] if len(imagePaths) > 1 else ""
|
||||
imagePath3 = imagePaths[2] if len(imagePaths) > 2 else ""
|
||||
# @note the third image is the image needed for the user box ui
|
||||
if imagePath3:
|
||||
self.copy_image(imagePath3, imageDir, "titles/chuni/img/character/")
|
||||
else:
|
||||
self.logger.warning(f"Character {id} only has {len(imagePaths)} images. Expected 3")
|
||||
else:
|
||||
self.logger.warning(f"Unable to location character {id} images")
|
||||
|
||||
result = await self.data.static.put_character(
|
||||
self.version, id, name, sortName, worksName, rareType, imagePath1, imagePath2, imagePath3, is_enabled, defaultHave
|
||||
)
|
||||
|
||||
if result is not None:
|
||||
self.logger.info(f"Inserted character {id}")
|
||||
else:
|
||||
self.logger.warning(f"Failed to insert character {id}")
|
||||
|
||||
async def read_map_icon(self, mapicon_dir: str) -> None:
|
||||
for root, dirs, files in walk(mapicon_dir):
|
||||
for dir in dirs:
|
||||
if path.exists(f"{root}/{dir}/MapIcon.xml"):
|
||||
with open(f"{root}/{dir}/MapIcon.xml", "r", encoding='utf-8') as fp:
|
||||
strdata = fp.read()
|
||||
|
||||
xml_root = ET.fromstring(strdata)
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
sortName = xml_root.find("sortName").text
|
||||
for image in xml_root.findall("image"):
|
||||
iconPath = image.find("path").text
|
||||
self.copy_image(iconPath, f"{root}/{dir}", "titles/chuni/img/mapIcon/")
|
||||
defaultHave = xml_root.find("defaultHave").text == 'true'
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
|
||||
result = await self.data.static.put_map_icon(
|
||||
self.version, id, name, sortName, iconPath, is_enabled, defaultHave
|
||||
)
|
||||
|
||||
if result is not None:
|
||||
self.logger.info(f"Inserted map icon {id}")
|
||||
else:
|
||||
self.logger.warning(f"Failed to map icon {id}")
|
||||
|
||||
async def read_system_voice(self, voice_dir: str) -> None:
|
||||
for root, dirs, files in walk(voice_dir):
|
||||
for dir in dirs:
|
||||
if path.exists(f"{root}/{dir}/SystemVoice.xml"):
|
||||
with open(f"{root}/{dir}/SystemVoice.xml", "r", encoding='utf-8') as fp:
|
||||
strdata = fp.read()
|
||||
|
||||
xml_root = ET.fromstring(strdata)
|
||||
for name in xml_root.findall("name"):
|
||||
id = name.find("id").text
|
||||
name = name.find("str").text
|
||||
sortName = xml_root.find("sortName").text
|
||||
for image in xml_root.findall("image"):
|
||||
imagePath = image.find("path").text
|
||||
self.copy_image(imagePath, f"{root}/{dir}", "titles/chuni/img/systemVoice/")
|
||||
defaultHave = xml_root.find("defaultHave").text == 'true'
|
||||
disableFlag = xml_root.find("disableFlag") # may not exist in older data
|
||||
is_enabled = True if (disableFlag is None or disableFlag.text == "false") else False
|
||||
|
||||
result = await self.data.static.put_system_voice(
|
||||
self.version, id, name, sortName, imagePath, is_enabled, defaultHave
|
||||
)
|
||||
|
||||
if result is not None:
|
||||
self.logger.info(f"Inserted system voice {id}")
|
||||
else:
|
||||
self.logger.warning(f"Failed to system voice {id}")
|
||||
|
||||
def copy_image(self, filename: str, src_dir: str, dst_dir: str) -> None:
|
||||
# Convert the image to png so we can easily display it in the frontend
|
||||
file_src = path.join(src_dir, filename)
|
||||
(basename, ext) = path.splitext(filename)
|
||||
file_dst = path.join(dst_dir, basename) + ".png"
|
||||
|
||||
if path.exists(file_src) and not path.exists(file_dst):
|
||||
try:
|
||||
im = Image.open(file_src)
|
||||
im.save(file_dst)
|
||||
except Exception:
|
||||
self.logger.warning(f"Failed to convert {filename} to png")
|
||||
|
||||
def map_dds_images(self, image_dict: dict, dds_dir: str) -> None:
|
||||
for root, dirs, files in walk(dds_dir):
|
||||
for dir in dirs:
|
||||
directory = f"{root}/{dir}"
|
||||
if path.exists(f"{directory}/DDSImage.xml"):
|
||||
with open(f"{directory}/DDSImage.xml", "r", encoding='utf-8') as fp:
|
||||
strdata = fp.read()
|
||||
|
||||
xml_root = ET.fromstring(strdata)
|
||||
for name in xml_root.findall("name"):
|
||||
name = name.find("str").text
|
||||
|
||||
images = []
|
||||
i = 0
|
||||
while xml_root.findall(f"ddsFile{i}"):
|
||||
for ddsFile in xml_root.findall(f"ddsFile{i}"):
|
||||
images += [ddsFile.find("path").text]
|
||||
i += 1
|
||||
|
||||
image_dict[name] = (directory, images)
|
@ -1,6 +1,6 @@
|
||||
from titles.chuni.schema.profile import ChuniProfileData
|
||||
from titles.chuni.schema.score import ChuniScoreData
|
||||
from titles.chuni.schema.score import ChuniScoreData, ChuniRomVersion
|
||||
from titles.chuni.schema.item import ChuniItemData
|
||||
from titles.chuni.schema.static import ChuniStaticData
|
||||
|
||||
__all__ = ["ChuniProfileData", "ChuniScoreData", "ChuniItemData", "ChuniStaticData"]
|
||||
__all__ = ["ChuniProfileData", "ChuniScoreData", "ChuniRomVersion", "ChuniItemData", "ChuniStaticData"]
|
||||
|
@ -1,22 +1,22 @@
|
||||
from typing import Dict, List, Optional
|
||||
|
||||
from sqlalchemy import (
|
||||
Table,
|
||||
Column,
|
||||
UniqueConstraint,
|
||||
PrimaryKeyConstraint,
|
||||
Table,
|
||||
UniqueConstraint,
|
||||
and_,
|
||||
delete,
|
||||
)
|
||||
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON
|
||||
from sqlalchemy.engine.base import Connection
|
||||
from sqlalchemy.schema import ForeignKey
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.engine import Row
|
||||
from sqlalchemy.schema import ForeignKey
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.types import JSON, TIMESTAMP, Boolean, Integer, String
|
||||
|
||||
from core.data.schema import BaseData, metadata
|
||||
|
||||
character = Table(
|
||||
character: Table = Table(
|
||||
"chuni_item_character",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -40,7 +40,7 @@ character = Table(
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
item = Table(
|
||||
item: Table = Table(
|
||||
"chuni_item_item",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -141,7 +141,7 @@ gacha = Table(
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
print_state = Table(
|
||||
print_state: Table = Table(
|
||||
"chuni_item_print_state",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -210,7 +210,7 @@ login_bonus = Table(
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
favorite = Table(
|
||||
favorite: Table = Table(
|
||||
"chuni_item_favorite",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -359,10 +359,34 @@ class ChuniItemData(BaseData):
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_all_favorites(
|
||||
self, user_id: int, version: int, fav_kind: int = 1
|
||||
) -> Optional[List[Row]]:
|
||||
async def is_favorite(
|
||||
self, user_id: int, version: int, fav_id: int, fav_kind: int = 1
|
||||
) -> bool:
|
||||
|
||||
sql = favorite.select(
|
||||
and_(
|
||||
favorite.c.version == version,
|
||||
favorite.c.user == user_id,
|
||||
favorite.c.favId == fav_id,
|
||||
favorite.c.favKind == fav_kind,
|
||||
)
|
||||
)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return False
|
||||
|
||||
return True if len(result.all()) else False
|
||||
|
||||
async def get_all_favorites(
|
||||
self,
|
||||
user_id: int,
|
||||
version: int,
|
||||
fav_kind: int = 1,
|
||||
limit: Optional[int] = None,
|
||||
offset: Optional[int] = None,
|
||||
) -> Optional[List[Row]]:
|
||||
sql = select(favorite).where(
|
||||
and_(
|
||||
favorite.c.version == version,
|
||||
favorite.c.user == user_id,
|
||||
@ -370,6 +394,13 @@ class ChuniItemData(BaseData):
|
||||
)
|
||||
)
|
||||
|
||||
if limit is not None or offset is not None:
|
||||
sql = sql.order_by(favorite.c.id)
|
||||
if limit is not None:
|
||||
sql = sql.limit(limit)
|
||||
if offset is not None:
|
||||
sql = sql.offset(offset)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
@ -421,6 +452,31 @@ class ChuniItemData(BaseData):
|
||||
return None
|
||||
return result.fetchone()
|
||||
|
||||
async def put_favorite_music(self, user_id: int, version: int, music_id: int) -> Optional[int]:
|
||||
sql = insert(favorite).values(user=user_id, version=version, favId=music_id, favKind=1)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(user=user_id, version=version, favId=music_id, favKind=1)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def delete_favorite_music(self, user_id: int, version: int, music_id: int) -> Optional[int]:
|
||||
sql = delete(favorite).where(
|
||||
and_(
|
||||
favorite.c.user==user_id,
|
||||
favorite.c.version==version,
|
||||
favorite.c.favId==music_id,
|
||||
favorite.c.favKind==1
|
||||
)
|
||||
)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def put_character(self, user_id: int, character_data: Dict) -> Optional[int]:
|
||||
character_data["user"] = user_id
|
||||
|
||||
@ -444,9 +500,18 @@ class ChuniItemData(BaseData):
|
||||
return None
|
||||
return result.fetchone()
|
||||
|
||||
async def get_characters(self, user_id: int) -> Optional[List[Row]]:
|
||||
async def get_characters(
|
||||
self, user_id: int, limit: Optional[int] = None, offset: Optional[int] = None
|
||||
) -> Optional[List[Row]]:
|
||||
sql = select(character).where(character.c.user == user_id)
|
||||
|
||||
if limit is not None or offset is not None:
|
||||
sql = sql.order_by(character.c.id)
|
||||
if limit is not None:
|
||||
sql = sql.limit(limit)
|
||||
if offset is not None:
|
||||
sql = sql.offset(offset)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
@ -465,13 +530,26 @@ class ChuniItemData(BaseData):
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_items(self, user_id: int, kind: int = None) -> Optional[List[Row]]:
|
||||
if kind is None:
|
||||
sql = select(item).where(item.c.user == user_id)
|
||||
else:
|
||||
sql = select(item).where(
|
||||
and_(item.c.user == user_id, item.c.itemKind == kind)
|
||||
)
|
||||
async def get_items(
|
||||
self,
|
||||
user_id: int,
|
||||
kind: Optional[int] = None,
|
||||
limit: Optional[int] = None,
|
||||
offset: Optional[int] = None,
|
||||
) -> Optional[List[Row]]:
|
||||
cond = item.c.user == user_id
|
||||
|
||||
if kind is not None:
|
||||
cond &= item.c.itemKind == kind
|
||||
|
||||
sql = select(item).where(cond)
|
||||
|
||||
if limit is not None or offset is not None:
|
||||
sql = sql.order_by(item.c.id)
|
||||
if limit is not None:
|
||||
sql = sql.limit(limit)
|
||||
if offset is not None:
|
||||
sql = sql.offset(offset)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
@ -533,8 +611,8 @@ class ChuniItemData(BaseData):
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_map_areas(self, user_id: int) -> Optional[List[Row]]:
|
||||
sql = select(map_area).where(map_area.c.user == user_id)
|
||||
async def get_map_areas(self, user_id: int, map_area_ids: List[int]) -> Optional[List[Row]]:
|
||||
sql = select(map_area).where(map_area.c.user == user_id, map_area.c.mapAreaId.in_(map_area_ids))
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
@ -565,15 +643,26 @@ class ChuniItemData(BaseData):
|
||||
return result.lastrowid
|
||||
|
||||
async def get_user_print_states(
|
||||
self, aime_id: int, has_completed: bool = False
|
||||
self,
|
||||
aime_id: int,
|
||||
has_completed: bool = False,
|
||||
limit: Optional[int] = None,
|
||||
offset: Optional[int] = None,
|
||||
) -> Optional[List[Row]]:
|
||||
sql = print_state.select(
|
||||
sql = select(print_state).where(
|
||||
and_(
|
||||
print_state.c.user == aime_id,
|
||||
print_state.c.hasCompleted == has_completed,
|
||||
)
|
||||
)
|
||||
|
||||
if limit is not None or offset is not None:
|
||||
sql = sql.order_by(print_state.c.id)
|
||||
if limit is not None:
|
||||
sql = sql.limit(limit)
|
||||
if offset is not None:
|
||||
sql = sql.offset(offset)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
|
@ -1,3 +1,4 @@
|
||||
import json
|
||||
from typing import Dict, List, Optional
|
||||
from sqlalchemy import Table, Column, UniqueConstraint, and_
|
||||
from sqlalchemy.types import Integer, String, Boolean, JSON, BigInteger
|
||||
@ -389,6 +390,7 @@ team = Table(
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("teamName", String(255)),
|
||||
Column("teamPoint", Integer),
|
||||
Column("userTeamPoint", JSON),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
@ -437,6 +439,58 @@ class ChuniProfileData(BaseData):
|
||||
return False
|
||||
return True
|
||||
|
||||
async def update_map_icon(self, user_id: int, version: int, new_map_icon: int) -> bool:
|
||||
sql = profile.update((profile.c.user == user_id) & (profile.c.version == version)).values(
|
||||
mapIconId=new_map_icon
|
||||
)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
self.logger.warning(f"Failed to set user {user_id} map icon")
|
||||
return False
|
||||
return True
|
||||
|
||||
async def update_system_voice(self, user_id: int, version: int, new_system_voice: int) -> bool:
|
||||
sql = profile.update((profile.c.user == user_id) & (profile.c.version == version)).values(
|
||||
voiceId=new_system_voice
|
||||
)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
self.logger.warning(f"Failed to set user {user_id} system voice")
|
||||
return False
|
||||
return True
|
||||
|
||||
async def update_userbox(self, user_id: int, version: int, new_nameplate: int, new_trophy: int, new_character: int) -> bool:
|
||||
sql = profile.update((profile.c.user == user_id) & (profile.c.version == version)).values(
|
||||
nameplateId=new_nameplate,
|
||||
trophyId=new_trophy,
|
||||
charaIllustId=new_character
|
||||
)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
self.logger.warning(f"Failed to set user {user_id} userbox")
|
||||
return False
|
||||
return True
|
||||
|
||||
async def update_avatar(self, user_id: int, version: int, new_wear: int, new_face: int, new_head: int, new_skin: int, new_item: int, new_front: int, new_back: int) -> bool:
|
||||
sql = profile.update((profile.c.user == user_id) & (profile.c.version == version)).values(
|
||||
avatarWear=new_wear,
|
||||
avatarFace=new_face,
|
||||
avatarHead=new_head,
|
||||
avatarSkin=new_skin,
|
||||
avatarItem=new_item,
|
||||
avatarFront=new_front,
|
||||
avatarBack=new_back
|
||||
)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
self.logger.warning(f"Failed to set user {user_id} avatar")
|
||||
return False
|
||||
return True
|
||||
|
||||
async def put_profile_data(
|
||||
self, aime_id: int, version: int, profile_data: Dict
|
||||
) -> Optional[int]:
|
||||
@ -705,12 +759,36 @@ class ChuniProfileData(BaseData):
|
||||
# Return the rank if found, or a default rank otherwise
|
||||
return rank if rank is not None else 0
|
||||
|
||||
# RIP scaled team ranking. Gone, but forgotten
|
||||
# def get_team_rank_scaled(self, team_id: int) -> int:
|
||||
|
||||
async def update_team(self, team_id: int, team_data: Dict) -> bool:
|
||||
async def update_team(self, team_id: int, team_data: Dict, user_id: str, user_point_delta: int) -> bool:
|
||||
# Update the team data
|
||||
team_data["id"] = team_id
|
||||
|
||||
existing_team = self.get_team_by_id(team_id)
|
||||
if existing_team is None or "userTeamPoint" not in existing_team:
|
||||
self.logger.warn(
|
||||
f"update_team: Failed to update team! team id: {team_id}. Existing team data not found."
|
||||
)
|
||||
return False
|
||||
user_team_point_data = []
|
||||
if existing_team["userTeamPoint"] is not None and existing_team["userTeamPoint"] != "":
|
||||
user_team_point_data = json.loads(existing_team["userTeamPoint"])
|
||||
updated = False
|
||||
|
||||
# Try to find the user in the existing data and update their points
|
||||
for user_point_data in user_team_point_data:
|
||||
if user_point_data["user"] == user_id:
|
||||
user_point_data["userPoint"] = str(int(user_point_delta))
|
||||
updated = True
|
||||
break
|
||||
|
||||
# If the user was not found, add them to the data with the new points
|
||||
if not updated:
|
||||
user_team_point_data.append({"user": user_id, "userPoint": str(user_point_delta)})
|
||||
|
||||
# Update the team's userTeamPoint field in the team data
|
||||
team_data["userTeamPoint"] = json.dumps(user_team_point_data)
|
||||
|
||||
# Update the team in the database
|
||||
sql = insert(team).values(**team_data)
|
||||
conflict = sql.on_duplicate_key_update(**team_data)
|
||||
|
||||
@ -722,6 +800,7 @@ class ChuniProfileData(BaseData):
|
||||
)
|
||||
return False
|
||||
return True
|
||||
|
||||
async def get_rival(self, rival_id: int) -> Optional[Row]:
|
||||
sql = select(profile).where(profile.c.user == rival_id)
|
||||
result = await self.execute(sql)
|
||||
@ -793,9 +872,9 @@ class ChuniProfileData(BaseData):
|
||||
versions = [row[0] for row in versions_raw]
|
||||
return sorted(versions, reverse=True)
|
||||
|
||||
async def put_net_battle(self, user_id: int, net_battle_data: Dict) -> Optional[int]:
|
||||
async def put_net_battle(self, aime_id: int, net_battle_data: Dict) -> Optional[int]:
|
||||
sql = insert(net_battle).values(
|
||||
user=user_id,
|
||||
user=aime_id,
|
||||
isRankUpChallengeFailed=net_battle_data['isRankUpChallengeFailed'],
|
||||
highestBattleRankId=net_battle_data['highestBattleRankId'],
|
||||
battleIconId=net_battle_data['battleIconId'],
|
||||
@ -814,9 +893,9 @@ class ChuniProfileData(BaseData):
|
||||
result = await self.execute(conflict)
|
||||
if result:
|
||||
return result.inserted_primary_key['id']
|
||||
self.logger.error(f"Failed to put net battle data for user {user_id}")
|
||||
self.logger.error(f"Failed to put net battle data for user {aime_id}")
|
||||
|
||||
async def get_net_battle(self, user_id: int, net_battle_data: Dict) -> Optional[Row]:
|
||||
result = await self.execute(net_battle.select(net_battle.c.user == user_id))
|
||||
async def get_net_battle(self, aime_id: int) -> Optional[Row]:
|
||||
result = await self.execute(net_battle.select(net_battle.c.user == aime_id))
|
||||
if result:
|
||||
return result.fetchone()
|
||||
|
@ -1,15 +1,17 @@
|
||||
from typing import Dict, List, Optional
|
||||
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_
|
||||
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, BigInteger
|
||||
from sqlalchemy.engine.base import Connection
|
||||
from sqlalchemy.schema import ForeignKey
|
||||
from sqlalchemy.engine import Row
|
||||
from sqlalchemy.sql import func, select
|
||||
|
||||
from sqlalchemy import Column, Table, UniqueConstraint
|
||||
from sqlalchemy.dialects.mysql import insert
|
||||
from sqlalchemy.sql.expression import exists
|
||||
from sqlalchemy.engine import Row
|
||||
from sqlalchemy.schema import ForeignKey
|
||||
from sqlalchemy.sql import func, select
|
||||
from sqlalchemy.types import Boolean, Integer, String
|
||||
|
||||
from core.data.schema import BaseData, metadata
|
||||
|
||||
course = Table(
|
||||
from ..config import ChuniConfig
|
||||
|
||||
course: Table = Table(
|
||||
"chuni_score_course",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -40,7 +42,7 @@ course = Table(
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
best_score = Table(
|
||||
best_score: Table = Table(
|
||||
"chuni_score_best",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
@ -140,11 +142,109 @@ playlog = Table(
|
||||
mysql_charset="utf8mb4"
|
||||
)
|
||||
|
||||
class ChuniRomVersion():
|
||||
"""
|
||||
Class used to easily compare rom version strings and map back to the internal integer version.
|
||||
Used with methods that touch the playlog table.
|
||||
"""
|
||||
Versions = {}
|
||||
def init_versions(cfg: ChuniConfig):
|
||||
if len(ChuniRomVersion.Versions) > 0:
|
||||
# dont bother with reinit
|
||||
return
|
||||
|
||||
# Build up a easily comparible list of versions. Used when deriving romVersion from the playlog
|
||||
all_versions = {
|
||||
10: ChuniRomVersion("1.50.0"),
|
||||
9: ChuniRomVersion("1.45.0"),
|
||||
8: ChuniRomVersion("1.40.0"),
|
||||
7: ChuniRomVersion("1.35.0"),
|
||||
6: ChuniRomVersion("1.30.0"),
|
||||
5: ChuniRomVersion("1.25.0"),
|
||||
4: ChuniRomVersion("1.20.0"),
|
||||
3: ChuniRomVersion("1.15.0"),
|
||||
2: ChuniRomVersion("1.10.0"),
|
||||
1: ChuniRomVersion("1.05.0"),
|
||||
0: ChuniRomVersion("1.00.0")
|
||||
}
|
||||
|
||||
# add the versions from the config
|
||||
for ver in range(11,999):
|
||||
cfg_ver = cfg.version.version(ver)
|
||||
if cfg_ver:
|
||||
all_versions[ver] = ChuniRomVersion(cfg_ver["rom"])
|
||||
else:
|
||||
break
|
||||
|
||||
# sort it by version number for easy iteration
|
||||
ChuniRomVersion.Versions = dict(sorted(all_versions.items()))
|
||||
|
||||
def __init__(self, rom_version: str) -> None:
|
||||
(major, minor, maint) = rom_version.split('.')
|
||||
self.major = int(major)
|
||||
self.minor = int(minor)
|
||||
self.maint = int(maint)
|
||||
self.version = rom_version
|
||||
|
||||
def __str__(self) -> str:
|
||||
return self.version
|
||||
|
||||
def __eq__(self, other) -> bool:
|
||||
return (self.major == other.major and
|
||||
self.minor == other.minor and
|
||||
self.maint == other.maint)
|
||||
|
||||
def __lt__(self, other) -> bool:
|
||||
return (self.major < other.major) or \
|
||||
(self.major == other.major and self.minor < other.minor) or \
|
||||
(self.major == other.major and self.minor == other.minor and self.maint < other.maint)
|
||||
|
||||
def __gt__(self, other) -> bool:
|
||||
return (self.major > other.major) or \
|
||||
(self.major == other.major and self.minor > other.minor) or \
|
||||
(self.major == other.major and self.minor == other.minor and self.maint > other.maint)
|
||||
|
||||
def get_int_version(self) -> int:
|
||||
"""
|
||||
Used when displaying the playlog to walk backwards from the recorded romVersion to our internal version number.
|
||||
This is effectively a workaround to avoid recording our internal version number along with the romVersion in the db at insert time.
|
||||
"""
|
||||
for ver,rom in ChuniRomVersion.Versions.items():
|
||||
# if the version matches exactly, great!
|
||||
if self == rom:
|
||||
return ver
|
||||
|
||||
# If this isnt the last version, use the next as an upper bound
|
||||
if ver + 1 < len(ChuniRomVersion.Versions):
|
||||
if self > rom and self < ChuniRomVersion.Versions[ver + 1]:
|
||||
# this version fits in the middle! It must be a revision of the version
|
||||
# e.g. 2.15.00 vs 2.16.00
|
||||
return ver
|
||||
else:
|
||||
# this is the last version in the list.
|
||||
# If its greate than this one and still the same major, this call it a match
|
||||
if self.major == rom.major and self > rom:
|
||||
return ver
|
||||
|
||||
# Only way we get here is if it was a version that started with "0." which is def invalid
|
||||
return -1
|
||||
|
||||
class ChuniScoreData(BaseData):
|
||||
async def get_courses(self, aime_id: int) -> Optional[Row]:
|
||||
async def get_courses(
|
||||
self,
|
||||
aime_id: int,
|
||||
limit: Optional[int] = None,
|
||||
offset: Optional[int] = None,
|
||||
) -> Optional[List[Row]]:
|
||||
sql = select(course).where(course.c.user == aime_id)
|
||||
|
||||
if limit is not None or offset is not None:
|
||||
sql = sql.order_by(course.c.id)
|
||||
if limit is not None:
|
||||
sql = sql.limit(limit)
|
||||
if offset is not None:
|
||||
sql = sql.offset(offset)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
@ -162,8 +262,45 @@ class ChuniScoreData(BaseData):
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_scores(self, aime_id: int) -> Optional[Row]:
|
||||
sql = select(best_score).where(best_score.c.user == aime_id)
|
||||
async def get_scores(
|
||||
self,
|
||||
aime_id: int,
|
||||
levels: Optional[list[int]] = None,
|
||||
limit: Optional[int] = None,
|
||||
offset: Optional[int] = None,
|
||||
) -> Optional[List[Row]]:
|
||||
condition = best_score.c.user == aime_id
|
||||
|
||||
if levels is not None:
|
||||
condition &= best_score.c.level.in_(levels)
|
||||
|
||||
if limit is None and offset is None:
|
||||
sql = (
|
||||
select(best_score)
|
||||
.where(condition)
|
||||
.order_by(best_score.c.musicId.asc(), best_score.c.level.asc())
|
||||
)
|
||||
else:
|
||||
subq = (
|
||||
select(best_score.c.musicId)
|
||||
.distinct()
|
||||
.where(condition)
|
||||
.order_by(best_score.c.musicId)
|
||||
)
|
||||
|
||||
if limit is not None:
|
||||
subq = subq.limit(limit)
|
||||
if offset is not None:
|
||||
subq = subq.offset(offset)
|
||||
|
||||
subq = subq.subquery()
|
||||
|
||||
sql = (
|
||||
select(best_score)
|
||||
.join(subq, best_score.c.musicId == subq.c.musicId)
|
||||
.where(condition)
|
||||
.order_by(best_score.c.musicId, best_score.c.level)
|
||||
)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
@ -190,76 +327,82 @@ class ChuniScoreData(BaseData):
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def get_playlogs_limited(self, aime_id: int, index: int, count: int) -> Optional[Row]:
|
||||
sql = select(playlog).where(playlog.c.user == aime_id).order_by(playlog.c.id.desc()).limit(count).offset(index * count)
|
||||
async def get_playlog_rom_versions_by_int_version(self, version: int, aime_id: int = -1) -> Optional[str]:
|
||||
# Get a set of all romVersion values present
|
||||
sql = select([playlog.c.romVersion])
|
||||
if aime_id != -1:
|
||||
# limit results to a specific user
|
||||
sql = sql.where(playlog.c.user == aime_id)
|
||||
sql = sql.distinct()
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
self.logger.warning(f" aime_id {aime_id} has no playlog ")
|
||||
return None
|
||||
record_versions = result.fetchall()
|
||||
|
||||
# for each romVersion recorded, check if it maps back the current version we are operating on
|
||||
matching_rom_versions = []
|
||||
for v in record_versions:
|
||||
if ChuniRomVersion(v[0]).get_int_version() == version:
|
||||
matching_rom_versions += [v[0]]
|
||||
|
||||
self.logger.debug(f"romVersions {matching_rom_versions} map to version {version}")
|
||||
return matching_rom_versions
|
||||
|
||||
async def get_playlogs_limited(self, aime_id: int, version: int, index: int, count: int) -> Optional[Row]:
|
||||
# Get a list of all the recorded romVersions in the playlog
|
||||
# for this user that map to the given version.
|
||||
rom_versions = await self.get_playlog_rom_versions_by_int_version(version, aime_id)
|
||||
if rom_versions is None:
|
||||
return None
|
||||
|
||||
# Query results that have the matching romVersions
|
||||
sql = select(playlog).where((playlog.c.user == aime_id) & (playlog.c.romVersion.in_(rom_versions))).order_by(playlog.c.id.desc()).limit(count).offset(index * count)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
self.logger.info(f" aime_id {aime_id} has no playlog for version {version}")
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def get_user_playlogs_count(self, aime_id: int) -> Optional[Row]:
|
||||
sql = select(func.count()).where(playlog.c.user == aime_id)
|
||||
async def get_user_playlogs_count(self, aime_id: int, version: int) -> Optional[Row]:
|
||||
# Get a list of all the recorded romVersions in the playlog
|
||||
# for this user that map to the given version.
|
||||
rom_versions = await self.get_playlog_rom_versions_by_int_version(version, aime_id)
|
||||
if rom_versions is None:
|
||||
return None
|
||||
|
||||
# Query results that have the matching romVersions
|
||||
sql = select(func.count()).where((playlog.c.user == aime_id) & (playlog.c.romVersion.in_(rom_versions)))
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
self.logger.warning(f" aime_id {aime_id} has no playlog ")
|
||||
return None
|
||||
self.logger.info(f" aime_id {aime_id} has no playlog for version {version}")
|
||||
return 0
|
||||
return result.scalar()
|
||||
|
||||
async def put_playlog(self, aime_id: int, playlog_data: Dict, version: int) -> Optional[int]:
|
||||
# Calculate the ROM version that should be inserted into the DB, based on the version of the ggame being inserted
|
||||
# We only need from Version 10 (Plost) and back, as newer versions include romVersion in their upsert
|
||||
# This matters both for gameRankings, as well as a future DB update to keep version data separate
|
||||
romVer = {
|
||||
10: "1.50.0",
|
||||
9: "1.45.0",
|
||||
8: "1.40.0",
|
||||
7: "1.35.0",
|
||||
6: "1.30.0",
|
||||
5: "1.25.0",
|
||||
4: "1.20.0",
|
||||
3: "1.15.0",
|
||||
2: "1.10.0",
|
||||
1: "1.05.0",
|
||||
0: "1.00.0"
|
||||
}
|
||||
|
||||
playlog_data["user"] = aime_id
|
||||
playlog_data = self.fix_bools(playlog_data)
|
||||
# If the romVersion is not in the data (Version 10 and earlier), look it up from our internal mapping
|
||||
if "romVersion" not in playlog_data:
|
||||
playlog_data["romVersion"] = romVer.get(version, "1.00.0")
|
||||
playlog_data["romVersion"] = ChuniRomVersion.Versions[version]
|
||||
|
||||
sql = insert(playlog).values(**playlog_data)
|
||||
conflict = sql.on_duplicate_key_update(**playlog_data)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_rankings(self, version: int) -> Optional[List[Dict]]:
|
||||
# Calculates the ROM version that should be fetched for rankings, based on the game version being retrieved
|
||||
# This prevents tracks that are not accessible in your version from counting towards the 10 results
|
||||
romVer = {
|
||||
15: "2.20%",
|
||||
14: "2.15%",
|
||||
13: "2.10%",
|
||||
12: "2.05%",
|
||||
11: "2.00%",
|
||||
10: "1.50%",
|
||||
9: "1.45%",
|
||||
8: "1.40%",
|
||||
7: "1.35%",
|
||||
6: "1.30%",
|
||||
5: "1.25%",
|
||||
4: "1.20%",
|
||||
3: "1.15%",
|
||||
2: "1.10%",
|
||||
1: "1.05%",
|
||||
0: "1.00%"
|
||||
}
|
||||
sql = select([playlog.c.musicId.label('id'), func.count(playlog.c.musicId).label('point')]).where((playlog.c.level != 4) & (playlog.c.romVersion.like(romVer.get(version, "%")))).group_by(playlog.c.musicId).order_by(func.count(playlog.c.musicId).desc()).limit(10)
|
||||
# Get a list of all the recorded romVersions in the playlog for the given version
|
||||
rom_versions = await self.get_playlog_rom_versions_by_int_version(version)
|
||||
if rom_versions is None:
|
||||
return None
|
||||
|
||||
# Query results that have the matching romVersions
|
||||
sql = select([playlog.c.musicId.label('id'), func.count(playlog.c.musicId).label('point')]).where((playlog.c.level != 4) & (playlog.c.romVersion.in_(rom_versions))).group_by(playlog.c.musicId).order_by(func.count(playlog.c.musicId).desc()).limit(10)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
@ -267,11 +410,3 @@ class ChuniScoreData(BaseData):
|
||||
|
||||
rows = result.fetchall()
|
||||
return [dict(row) for row in rows]
|
||||
|
||||
async def get_rival_music(self, rival_id: int) -> Optional[List[Dict]]:
|
||||
sql = select(best_score).where(best_score.c.user == rival_id)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
@ -73,10 +73,91 @@ avatar = Table(
|
||||
Column("category", Integer),
|
||||
Column("iconPath", String(255)),
|
||||
Column("texturePath", String(255)),
|
||||
Column("isEnabled", Boolean, server_default="1"),
|
||||
Column("defaultHave", Boolean, server_default="0"),
|
||||
Column("sortName", String(255)),
|
||||
UniqueConstraint("version", "avatarAccessoryId", name="chuni_static_avatar_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
nameplate = Table(
|
||||
"chuni_static_nameplate",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("version", Integer, nullable=False),
|
||||
Column("nameplateId", Integer),
|
||||
Column("name", String(255)),
|
||||
Column("texturePath", String(255)),
|
||||
Column("isEnabled", Boolean, server_default="1"),
|
||||
Column("defaultHave", Boolean, server_default="0"),
|
||||
Column("sortName", String(255)),
|
||||
UniqueConstraint("version", "nameplateId", name="chuni_static_nameplate_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
character = Table(
|
||||
"chuni_static_character",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("version", Integer, nullable=False),
|
||||
Column("characterId", Integer),
|
||||
Column("name", String(255)),
|
||||
Column("sortName", String(255)),
|
||||
Column("worksName", String(255)),
|
||||
Column("rareType", Integer),
|
||||
Column("imagePath1", String(255)),
|
||||
Column("imagePath2", String(255)),
|
||||
Column("imagePath3", String(255)),
|
||||
Column("isEnabled", Boolean, server_default="1"),
|
||||
Column("defaultHave", Boolean, server_default="0"),
|
||||
UniqueConstraint("version", "characterId", name="chuni_static_character_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
trophy = Table(
|
||||
"chuni_static_trophy",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("version", Integer, nullable=False),
|
||||
Column("trophyId", Integer),
|
||||
Column("name", String(255)),
|
||||
Column("rareType", Integer),
|
||||
Column("isEnabled", Boolean, server_default="1"),
|
||||
Column("defaultHave", Boolean, server_default="0"),
|
||||
UniqueConstraint("version", "trophyId", name="chuni_static_trophy_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
map_icon = Table(
|
||||
"chuni_static_map_icon",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("version", Integer, nullable=False),
|
||||
Column("mapIconId", Integer),
|
||||
Column("name", String(255)),
|
||||
Column("sortName", String(255)),
|
||||
Column("iconPath", String(255)),
|
||||
Column("isEnabled", Boolean, server_default="1"),
|
||||
Column("defaultHave", Boolean, server_default="0"),
|
||||
UniqueConstraint("version", "mapIconId", name="chuni_static_mapicon_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
system_voice = Table(
|
||||
"chuni_static_system_voice",
|
||||
metadata,
|
||||
Column("id", Integer, primary_key=True, nullable=False),
|
||||
Column("version", Integer, nullable=False),
|
||||
Column("voiceId", Integer),
|
||||
Column("name", String(255)),
|
||||
Column("sortName", String(255)),
|
||||
Column("imagePath", String(255)),
|
||||
Column("isEnabled", Boolean, server_default="1"),
|
||||
Column("defaultHave", Boolean, server_default="0"),
|
||||
UniqueConstraint("version", "voiceId", name="chuni_static_systemvoice_uk"),
|
||||
mysql_charset="utf8mb4",
|
||||
)
|
||||
|
||||
gachas = Table(
|
||||
"chuni_static_gachas",
|
||||
metadata,
|
||||
@ -454,7 +535,7 @@ class ChuniStaticData(BaseData):
|
||||
return result.fetchone()
|
||||
|
||||
async def get_song(self, music_id: int) -> Optional[Row]:
|
||||
sql = music.select(music.c.id == music_id)
|
||||
sql = music.select(music.c.songId == music_id)
|
||||
|
||||
result = await self.execute(sql)
|
||||
if result is None:
|
||||
@ -470,6 +551,9 @@ class ChuniStaticData(BaseData):
|
||||
category: int,
|
||||
iconPath: str,
|
||||
texturePath: str,
|
||||
isEnabled: int,
|
||||
defaultHave: int,
|
||||
sortName: str
|
||||
) -> Optional[int]:
|
||||
sql = insert(avatar).values(
|
||||
version=version,
|
||||
@ -478,6 +562,9 @@ class ChuniStaticData(BaseData):
|
||||
category=category,
|
||||
iconPath=iconPath,
|
||||
texturePath=texturePath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave,
|
||||
sortName=sortName
|
||||
)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(
|
||||
@ -485,6 +572,9 @@ class ChuniStaticData(BaseData):
|
||||
category=category,
|
||||
iconPath=iconPath,
|
||||
texturePath=texturePath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave,
|
||||
sortName=sortName
|
||||
)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
@ -492,6 +582,246 @@ class ChuniStaticData(BaseData):
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_avatar_items(self, version: int, category: int, enabled_only: bool = True) -> Optional[List[Dict]]:
|
||||
if enabled_only:
|
||||
sql = select(avatar).where((avatar.c.version == version) & (avatar.c.category == category) & (avatar.c.isEnabled)).order_by(avatar.c.sortName)
|
||||
else:
|
||||
sql = select(avatar).where((avatar.c.version == version) & (avatar.c.category == category)).order_by(avatar.c.sortName)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def put_nameplate(
|
||||
self,
|
||||
version: int,
|
||||
nameplateId: int,
|
||||
name: str,
|
||||
texturePath: str,
|
||||
isEnabled: int,
|
||||
defaultHave: int,
|
||||
sortName: str
|
||||
) -> Optional[int]:
|
||||
sql = insert(nameplate).values(
|
||||
version=version,
|
||||
nameplateId=nameplateId,
|
||||
name=name,
|
||||
texturePath=texturePath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave,
|
||||
sortName=sortName
|
||||
)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(
|
||||
name=name,
|
||||
texturePath=texturePath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave,
|
||||
sortName=sortName
|
||||
)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_nameplates(self, version: int, enabled_only: bool = True) -> Optional[List[Dict]]:
|
||||
if enabled_only:
|
||||
sql = select(nameplate).where((nameplate.c.version == version) & (nameplate.c.isEnabled)).order_by(nameplate.c.sortName)
|
||||
else:
|
||||
sql = select(nameplate).where(nameplate.c.version == version).order_by(nameplate.c.sortName)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def put_trophy(
|
||||
self,
|
||||
version: int,
|
||||
trophyId: int,
|
||||
name: str,
|
||||
rareType: int,
|
||||
isEnabled: int,
|
||||
defaultHave: int,
|
||||
) -> Optional[int]:
|
||||
sql = insert(trophy).values(
|
||||
version=version,
|
||||
trophyId=trophyId,
|
||||
name=name,
|
||||
rareType=rareType,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(
|
||||
name=name,
|
||||
rareType=rareType,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_trophies(self, version: int, enabled_only: bool = True) -> Optional[List[Dict]]:
|
||||
if enabled_only:
|
||||
sql = select(trophy).where((trophy.c.version == version) & (trophy.c.isEnabled)).order_by(trophy.c.name)
|
||||
else:
|
||||
sql = select(trophy).where(trophy.c.version == version).order_by(trophy.c.name)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def put_map_icon(
|
||||
self,
|
||||
version: int,
|
||||
mapIconId: int,
|
||||
name: str,
|
||||
sortName: str,
|
||||
iconPath: str,
|
||||
isEnabled: int,
|
||||
defaultHave: int,
|
||||
) -> Optional[int]:
|
||||
sql = insert(map_icon).values(
|
||||
version=version,
|
||||
mapIconId=mapIconId,
|
||||
name=name,
|
||||
sortName=sortName,
|
||||
iconPath=iconPath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(
|
||||
name=name,
|
||||
sortName=sortName,
|
||||
iconPath=iconPath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_map_icons(self, version: int, enabled_only: bool = True) -> Optional[List[Dict]]:
|
||||
if enabled_only:
|
||||
sql = select(map_icon).where((map_icon.c.version == version) & (map_icon.c.isEnabled)).order_by(map_icon.c.sortName)
|
||||
else:
|
||||
sql = select(map_icon).where(map_icon.c.version == version).order_by(map_icon.c.sortName)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def put_system_voice(
|
||||
self,
|
||||
version: int,
|
||||
voiceId: int,
|
||||
name: str,
|
||||
sortName: str,
|
||||
imagePath: str,
|
||||
isEnabled: int,
|
||||
defaultHave: int,
|
||||
) -> Optional[int]:
|
||||
sql = insert(system_voice).values(
|
||||
version=version,
|
||||
voiceId=voiceId,
|
||||
name=name,
|
||||
sortName=sortName,
|
||||
imagePath=imagePath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(
|
||||
name=name,
|
||||
sortName=sortName,
|
||||
imagePath=imagePath,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_system_voices(self, version: int, enabled_only: bool = True) -> Optional[List[Dict]]:
|
||||
if enabled_only:
|
||||
sql = select(system_voice).where((system_voice.c.version == version) & (system_voice.c.isEnabled)).order_by(system_voice.c.sortName)
|
||||
else:
|
||||
sql = select(system_voice).where(system_voice.c.version == version).order_by(system_voice.c.sortName)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def put_character(
|
||||
self,
|
||||
version: int,
|
||||
characterId: int,
|
||||
name: str,
|
||||
sortName: str,
|
||||
worksName: str,
|
||||
rareType: int,
|
||||
imagePath1: str,
|
||||
imagePath2: str,
|
||||
imagePath3: str,
|
||||
isEnabled: int,
|
||||
defaultHave: int
|
||||
) -> Optional[int]:
|
||||
sql = insert(character).values(
|
||||
version=version,
|
||||
characterId=characterId,
|
||||
name=name,
|
||||
sortName=sortName,
|
||||
worksName=worksName,
|
||||
rareType=rareType,
|
||||
imagePath1=imagePath1,
|
||||
imagePath2=imagePath2,
|
||||
imagePath3=imagePath3,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
conflict = sql.on_duplicate_key_update(
|
||||
name=name,
|
||||
sortName=sortName,
|
||||
worksName=worksName,
|
||||
rareType=rareType,
|
||||
imagePath1=imagePath1,
|
||||
imagePath2=imagePath2,
|
||||
imagePath3=imagePath3,
|
||||
isEnabled=isEnabled,
|
||||
defaultHave=defaultHave
|
||||
)
|
||||
|
||||
result = await self.execute(conflict)
|
||||
if result is None:
|
||||
return None
|
||||
return result.lastrowid
|
||||
|
||||
async def get_characters(self, version: int, enabled_only: bool = True) -> Optional[List[Dict]]:
|
||||
if enabled_only:
|
||||
sql = select(character).where((character.c.version == version) & (character.c.isEnabled)).order_by(character.c.sortName)
|
||||
else:
|
||||
sql = select(character).where(character.c.version == version).order_by(character.c.sortName)
|
||||
result = await self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
async def put_gacha(
|
||||
self,
|
||||
version: int,
|
||||
|
@ -16,4 +16,14 @@ class ChuniSun(ChuniNewPlus):
|
||||
|
||||
# hardcode lastDataVersion for CardMaker 1.35 A032
|
||||
user_data["lastDataVersion"] = "2.10.00"
|
||||
return user_data
|
||||
return user_data
|
||||
|
||||
#SDGS Exclusive
|
||||
async def handle_get_user_cto_c_play_api_request(self, data: Dict) -> Dict:
|
||||
return {
|
||||
"userId": data["userId"],
|
||||
"orderBy": "0",
|
||||
"count": "0",
|
||||
#game request c2c play history while login but seem unused(?)
|
||||
"userCtoCPlayList": [],
|
||||
}
|
309
titles/chuni/templates/chuni_avatar.jinja
Normal file
@ -0,0 +1,309 @@
|
||||
{% extends "core/templates/index.jinja" %}
|
||||
{% block content %}
|
||||
<style>
|
||||
{% include 'titles/chuni/templates/css/chuni_style.css' %}
|
||||
</style>
|
||||
|
||||
<div class="container">
|
||||
{% include 'titles/chuni/templates/chuni_header.jinja' %}
|
||||
|
||||
<!-- AVATAR PREVIEW -->
|
||||
<div class="row">
|
||||
<div class="col-lg-8 m-auto mt-3">
|
||||
<div class="card bg-card rounded">
|
||||
<table class="table-large table-rowdistinct">
|
||||
<caption align="top">AVATAR</caption>
|
||||
<tr><td style="height:340px; width:50%" rowspan=8>
|
||||
<img class="avatar-preview avatar-preview-platform" src="img/avatar-platform.png">
|
||||
<img id="preview1_back" class="avatar-preview avatar-preview-back" src="">
|
||||
<img id="preview1_skin" class="avatar-preview avatar-preview-skin-rightfoot" src="">
|
||||
<img id="preview2_skin" class="avatar-preview avatar-preview-skin-leftfoot" src="">
|
||||
<img id="preview3_skin" class="avatar-preview avatar-preview-skin-body" src="">
|
||||
<img id="preview1_wear" class="avatar-preview avatar-preview-wear" src="">
|
||||
<img class="avatar-preview avatar-preview-common" src="img/avatar-common.png">
|
||||
<img id="preview1_head" class="avatar-preview avatar-preview-head" src="">
|
||||
<img id="preview1_face" class="avatar-preview avatar-preview-face" src="">
|
||||
<img id="preview1_item" class="avatar-preview avatar-preview-item-righthand" src="">
|
||||
<img id="preview2_item" class="avatar-preview avatar-preview-item-lefthand" src="">
|
||||
<img id="preview1_front" class="avatar-preview avatar-preview-front" src="">
|
||||
</td>
|
||||
</tr>
|
||||
<tr><td>Wear:</td><td><div id="name_wear"></div></td></tr>
|
||||
<tr><td>Face:</td><td><div id="name_face"></div></td></tr>
|
||||
<tr><td>Head:</td><td><div id="name_head"></div></td></tr>
|
||||
<tr><td>Skin:</td><td><div id="name_skin"></div></td></tr>
|
||||
<tr><td>Item:</td><td><div id="name_item"></div></td></tr>
|
||||
<tr><td>Front:</td><td><div id="name_front"></div></td></tr>
|
||||
<tr><td>Back:</td><td><div id="name_back"></div></td></tr>
|
||||
|
||||
<tr><td colspan=3 style="padding:8px 0px; text-align: center;">
|
||||
<button id="save-btn" class="btn btn-primary" style="width:140px;" onClick="saveAvatar()">SAVE</button>
|
||||
<button id="reset-btn" class="btn btn-danger" style="width:140px;" onClick="resetAvatar()">RESET</button>
|
||||
</td></tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ACCESSORY SELECTION -->
|
||||
<div class="row col-lg-8 m-auto mt-3 scrolling-lists-lg card bg-card rounded">
|
||||
|
||||
<!-- WEAR ACCESSORIES -->
|
||||
<button class="collapsible">Wear: {{ wears|length }}/{{ total_wears }} {{ "items" if total_wears > 1 else "item" }}</button>
|
||||
<div id="scrollable-wear" class="collapsible-content">
|
||||
{% for item in wears.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('wear', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="wear-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- FACE ACCESSORIES -->
|
||||
<button class="collapsible">Face: {{ faces|length }}/{{ total_faces }} {{ "items" if total_faces > 1 else "item" }}</button>
|
||||
<div id="scrollable-face" class="collapsible-content">
|
||||
{% for item in faces.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('face', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="face-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- HEAD ACCESSORIES -->
|
||||
<button class="collapsible">Head: {{ heads|length }}/{{ total_heads }} {{ "items" if total_heads > 1 else "item" }}</button>
|
||||
<div id="scrollable-head" class="collapsible-content">
|
||||
{% for item in heads.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('head', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="head-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- SKIN ACCESSORIES -->
|
||||
<button class="collapsible">Skin: {{ skins|length }}/{{ total_skins }} {{ "items" if total_skins > 1 else "item" }}</button>
|
||||
<div id="scrollable-skin" class="collapsible-content">
|
||||
{% for item in skins.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('skin', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="skin-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- ITEM ACCESSORIES -->
|
||||
<button class="collapsible">Item: {{ items|length }}/{{ total_items }} {{ "items" if total_items > 1 else "item" }}</button>
|
||||
<div id="scrollable-item" class="collapsible-content">
|
||||
{% for item in items.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('item', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="item-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- FRONT ACCESSORIES -->
|
||||
<button class="collapsible">Front: {{ fronts|length }}/{{ total_fronts }} {{ "items" if total_fronts > 1 else "item" }}</button>
|
||||
<div id="scrollable-front" class="collapsible-content">
|
||||
{% for item in fronts.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('front', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="front-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- BACK ACCESSORIES -->
|
||||
<button class="collapsible">Back: {{ backs|length }}/{{ total_backs }} {{ "items" if total_backs > 1 else "item" }}</button>
|
||||
<div id="scrollable-back" class="collapsible-content">
|
||||
{% for item in backs.values() %}
|
||||
<img id="{{ item["id"] }}" onclick="changeAccessory('back', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/avatar/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="back-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
{% if error is defined %}
|
||||
{% include "core/templates/widgets/err_banner.jinja" %}
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
{% if wears|length == 0 or faces|length == 0 or heads|length == 0 or skins|length == 0 or items|length == 0 or fronts|length == 0 or backs|length == 0 %}
|
||||
<script>
|
||||
// Server DB lacks necessary info. Maybe importer never got ran for this verison?
|
||||
document.getElementById("name_wear").innerHTML = "Server DB needs upgraded or is not populated with necessary data";
|
||||
</script>
|
||||
{% else %}
|
||||
<script>
|
||||
{% include 'titles/chuni/templates/scripts/collapsibles.js' %}
|
||||
|
||||
///
|
||||
/// This script handles all updates to the avatar
|
||||
///
|
||||
total_items = 0;
|
||||
orig_id = 1;
|
||||
orig_name = 2;
|
||||
orig_img = 3;
|
||||
curr_id = 4;
|
||||
curr_name = 5;
|
||||
curr_img = 6;
|
||||
accessories = {
|
||||
// [total_items, orig_id, orig_name, orig_img, curr_id, curr_name, curr_img]
|
||||
"wear":["{{ wears|length }}",
|
||||
"{{ profile.avatarWear }}",
|
||||
"{{ wears[profile.avatarWear]["name"] }}",
|
||||
"{{ wears[profile.avatarWear]["texturePath"] }}", "", "", "" ],
|
||||
|
||||
"face":["{{ faces|length }}",
|
||||
"{{ profile.avatarFace }}",
|
||||
"{{ faces[profile.avatarFace]["name"] }}",
|
||||
"{{ faces[profile.avatarFace]["texturePath"] }}", "", "", "" ],
|
||||
|
||||
"head":["{{ heads|length }}",
|
||||
"{{ profile.avatarHead }}",
|
||||
"{{ heads[profile.avatarHead]["name"] }}",
|
||||
"{{ heads[profile.avatarHead]["texturePath"] }}", "", "", "" ],
|
||||
|
||||
"skin":["{{ skins|length }}",
|
||||
"{{ profile.avatarSkin }}",
|
||||
"{{ skins[profile.avatarSkin]["name"] }}",
|
||||
"{{ skins[profile.avatarSkin]["texturePath"] }}", "", "", "" ],
|
||||
|
||||
"item":["{{ items|length }}",
|
||||
"{{ profile.avatarItem }}",
|
||||
"{{ items[profile.avatarItem]["name"] }}",
|
||||
"{{ items[profile.avatarItem]["texturePath"] }}", "", "", "" ],
|
||||
|
||||
"front":["{{ fronts|length }}",
|
||||
"{{ profile.avatarFront }}",
|
||||
"{{ fronts[profile.avatarFront]["name"] }}",
|
||||
"{{ fronts[profile.avatarFront]["texturePath"] }}", "", "", "" ],
|
||||
|
||||
"back":["{{ backs|length }}",
|
||||
"{{ profile.avatarBack }}",
|
||||
"{{ backs[profile.avatarBack]["name"] }}",
|
||||
"{{ backs[profile.avatarBack]["texturePath"] }}", "", "", "" ]
|
||||
};
|
||||
types = Object.keys(accessories);
|
||||
|
||||
function enableButtons(enabled) {
|
||||
document.getElementById("reset-btn").disabled = !enabled;
|
||||
document.getElementById("save-btn").disabled = !enabled;
|
||||
}
|
||||
|
||||
function changeAccessory(type, id, name, img) {
|
||||
// clear select style for old accessory
|
||||
var element = document.getElementById(accessories[type][curr_id]);
|
||||
if (element) {
|
||||
element.style.backgroundColor="inherit";
|
||||
}
|
||||
|
||||
// set new accessory
|
||||
accessories[type][curr_id] = id;
|
||||
accessories[type][curr_name] = name;
|
||||
accessories[type][curr_img] = img;
|
||||
|
||||
// update select style for new accessory
|
||||
element = document.getElementById(id);
|
||||
if (element) {
|
||||
element.style.backgroundColor="#5F5";
|
||||
}
|
||||
|
||||
// Update the avatar preview and enable buttons
|
||||
updatePreview();
|
||||
if (id != accessories[type][orig_id]) {
|
||||
enableButtons(true);
|
||||
}
|
||||
}
|
||||
|
||||
function resetAvatar() {
|
||||
for (const type of types) {
|
||||
changeAccessory(type, accessories[type][orig_id], accessories[type][orig_name], accessories[type][orig_img]);
|
||||
}
|
||||
// disable the save/reset buttons until something changes
|
||||
enableButtons(false);
|
||||
}
|
||||
|
||||
function getRandomInt(min, max) {
|
||||
min = Math.ceil(min);
|
||||
max = Math.floor(max);
|
||||
return Math.floor(Math.random() * (max - min + 1)) + min;
|
||||
}
|
||||
|
||||
function updatePreview() {
|
||||
for (const type of types) {
|
||||
for (let i = 1; i <= 3; i++) {
|
||||
var img = document.getElementById("preview" + i + "_" + type);
|
||||
if (img) {
|
||||
img.src = "img/avatar/" + accessories[type][curr_img];
|
||||
}
|
||||
}
|
||||
document.getElementById("name_" + type).innerHTML = accessories[type][curr_name];
|
||||
}
|
||||
}
|
||||
|
||||
function saveAvatar() {
|
||||
$.post("/game/chuni/update.avatar", { wear: accessories["wear"][curr_id],
|
||||
face: accessories["face"][curr_id],
|
||||
head: accessories["head"][curr_id],
|
||||
skin: accessories["skin"][curr_id],
|
||||
item: accessories["item"][curr_id],
|
||||
front: accessories["front"][curr_id],
|
||||
back: accessories["back"][curr_id] })
|
||||
.done(function (data) {
|
||||
// set the current as the original and disable buttons
|
||||
for (const type of types) {
|
||||
accessories[type][orig_id] = accessories[type][curr_id];
|
||||
accessories[type][orig_name] = accessories[type][curr_name];
|
||||
accessories[type][orig_img] = accessories[type][curr_img];
|
||||
}
|
||||
enableButtons(false);
|
||||
})
|
||||
.fail(function () {
|
||||
alert("Failed to save avatar.");
|
||||
});
|
||||
}
|
||||
|
||||
function resizePage() {
|
||||
//
|
||||
// Handles item organization in the collapsible scrollables to try to keep the items-per-row presentable
|
||||
//
|
||||
// @note Yes, we could simply let the div overflow like usual. This could however get really nasty looking
|
||||
// when dealing with something like userbox characters where there are 1000s of possible items to
|
||||
// display. This approach gives us full control over where items in the div wrap, allowing us to try
|
||||
// to keep things presentable.
|
||||
//
|
||||
for (const type of types) {
|
||||
var numPerRow = Math.floor(document.getElementById("scrollable-" + type).offsetWidth / 132);
|
||||
|
||||
// Dont put fewer than 4 per row
|
||||
numPerRow = Math.max(numPerRow, 4);
|
||||
|
||||
// Dont populate more than 8 rows
|
||||
numPerRow = Math.max(numPerRow, Math.ceil(accessories[type][total_items] / 8));
|
||||
|
||||
// update the locations of the <br>
|
||||
for (var i = 1; document.getElementById(type + "-br-" + i) != null; i++) {
|
||||
var spanBr = document.getElementById(type + "-br-" + i);
|
||||
if ( i % numPerRow == 0 ) {
|
||||
spanBr.innerHTML = "<br>";
|
||||
} else {
|
||||
spanBr.innerHTML = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
// update the max height for any currently visible containers
|
||||
Collapsibles.updateAllHeights();
|
||||
}
|
||||
resizePage();
|
||||
window.addEventListener('resize', resizePage);
|
||||
|
||||
// Set initial preview for current avatar
|
||||
resetAvatar();
|
||||
// Initialize scroll on all current accessories so we can see the selected ones
|
||||
for (const type of types) {
|
||||
document.getElementById("scrollable-" + type).scrollLeft = document.getElementById(accessories[type][curr_id]).offsetLeft;
|
||||
}
|
||||
|
||||
// Expand the first collapsible so the user can get the gist of it.
|
||||
Collapsibles.expandFirst();
|
||||
</script>
|
||||
{% endif %}
|
||||
|
||||
{% endblock content %}
|
61
titles/chuni/templates/chuni_favorites.jinja
Normal file
@ -0,0 +1,61 @@
|
||||
{% extends "core/templates/index.jinja" %}
|
||||
{% block content %}
|
||||
<style>
|
||||
{% include 'titles/chuni/templates/css/chuni_style.css' %}
|
||||
</style>
|
||||
<div class="container">
|
||||
{% include 'titles/chuni/templates/chuni_header.jinja' %}
|
||||
{% if favorites_by_genre is defined and favorites_by_genre is not none %}
|
||||
<div class="row">
|
||||
<h4 style="text-align: center;">Favorite Count: {{ favorites_count }}</h4>
|
||||
{% for key, genre in favorites_by_genre.items() %}
|
||||
<h2 style="text-align: center; padding-top: 32px">{{ key }}</h2>
|
||||
{% for favorite in genre %}
|
||||
<div class="col-lg-6 mt-3">
|
||||
<div class="card bg-card rounded card-hover">
|
||||
<div class="card-body row">
|
||||
<div class="col-3" style="text-align: center;">
|
||||
<img src="img/jacket/{{ favorite.jacket }}" width="100%">
|
||||
</div>
|
||||
<div class="col scrolling-text">
|
||||
<h5 class="card-text"> {{ favorite.title }} </h5>
|
||||
<br>
|
||||
<h6 class="card-text"> {{ favorite.artist }} </h6>
|
||||
<br><br>
|
||||
<div style="text-align: right;">
|
||||
<button onclick="removeFavorite({{ favorite.favId }})" class="btn btn-secondary btn-fav-remove">Remove</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{% endfor %}
|
||||
{% endfor %}
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
<script>
|
||||
$(document).ready(function () {
|
||||
$('.scrolling-text p, .scrolling-text h1, .scrolling-text h2, .scrolling-text h3, .scrolling-text h4, .scrolling-text h5, .scrolling-text h6').each(function () {
|
||||
var parentWidth = $(this).parent().width();
|
||||
var elementWidth = $(this).outerWidth();
|
||||
var elementWidthWithPadding = $(this).outerWidth(true);
|
||||
|
||||
if (elementWidthWithPadding > parentWidth) {
|
||||
$(this).addClass('scrolling');
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
// Remove Favorite
|
||||
function removeFavorite(musicId) {
|
||||
$.post("/game/chuni/update.favorite_music_favorites", { musicId: musicId, isAdd: 0 })
|
||||
.done(function (data) {
|
||||
location.reload();
|
||||
})
|
||||
.fail(function () {
|
||||
alert("Failed to remove favorite.");
|
||||
});
|
||||
}
|
||||
</script>
|
||||
{% endblock content %}
|
@ -1,11 +1,15 @@
|
||||
<div class="chuni-header">
|
||||
<h1>Chunithm</h1>
|
||||
<h1>{{ cur_version_name }}</h1>
|
||||
<ul class="chuni-navi">
|
||||
<li><a class="nav-link" href="/game/chuni">PROFILE</a></li>
|
||||
<li><a class="nav-link" href="/game/chuni/rating">RATING</a></li>
|
||||
<li><a class="nav-link" href="/game/chuni/playlog">RECORD</a></li>
|
||||
<li><a class="nav-link" href="/game/chuni/favorites">FAVORITES</a></li>
|
||||
<li><a class="nav-link" href="/game/chuni/musics">MUSICS</a></li>
|
||||
<li><a class="nav-link" href="/game/chuni/userbox">USER BOX</a></li>
|
||||
{% if cur_version >= 11 %} <!-- avatar config introduced in NEW!! -->
|
||||
<li><a class="nav-link" href="/game/chuni/avatar">AVATAR</a></li>
|
||||
{% endif %}
|
||||
</ul>
|
||||
</div>
|
||||
<script>
|
||||
@ -17,8 +21,17 @@
|
||||
$('.nav-link[href="/game/chuni/playlog"]').addClass('active');
|
||||
} else if (currentPath.startsWith('/game/chuni/rating')) {
|
||||
$('.nav-link[href="/game/chuni/rating"]').addClass('active');
|
||||
} else if (currentPath.startsWith('/game/chuni/favorites')) {
|
||||
$('.nav-link[href="/game/chuni/favorites"]').addClass('active');
|
||||
} else if (currentPath.startsWith('/game/chuni/musics')) {
|
||||
$('.nav-link[href="/game/chuni/musics"]').addClass('active');
|
||||
} else if (currentPath.startsWith('/game/chuni/userbox')) {
|
||||
$('.nav-link[href="/game/chuni/userbox"]').addClass('active');
|
||||
}
|
||||
{% if cur_version >= 11 %} <!-- avatar config introduced in NEW!! -->
|
||||
else if (currentPath.startsWith('/game/chuni/avatar')) {
|
||||
$('.nav-link[href="/game/chuni/avatar"]').addClass('active');
|
||||
}
|
||||
{% endif %}
|
||||
});
|
||||
</script>
|
@ -69,9 +69,48 @@
|
||||
<td>Last Play Date:</td>
|
||||
<td>{{ profile.lastPlayDate }}</td>
|
||||
</tr>
|
||||
{% if cur_version >= 6 %} <!-- MAP ICON and SYSTEM VOICE introduced in AMAZON -->
|
||||
<tr>
|
||||
<td>Map Icon:</td>
|
||||
<td><div id="map-icon-name">{{ map_icons[profile.mapIconId]["name"] if map_icons|length > 0 else "Server DB needs upgraded or is not populated with necessary data" }}</div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>System Voice:</td>
|
||||
<td><div id="system-voice-name">{{ system_voices[profile.voiceId]["name"] if system_voices|length > 0 else "Server DB needs upgraded or is not populated with necessary data" }}</div></td>
|
||||
</tr>
|
||||
{% endif %}
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{% if cur_version >= 6 %} <!-- MAP ICON and SYSTEM VOICE introduced in AMAZON -->
|
||||
<!-- MAP ICON SELECTION -->
|
||||
<div class="col-lg-8 m-auto mt-3 scrolling-lists">
|
||||
<div class="card bg-card rounded">
|
||||
<button class="collapsible">Map Icon: {{ map_icons|length }}/{{ total_map_icons }}</button>
|
||||
<div id="scrollable-map-icon" class="collapsible-content">
|
||||
{% for item in map_icons.values() %}
|
||||
<img id="map-icon-{{ item["id"] }}" style="padding: 8px 8px;" onclick="saveItem('map-icon', '{{ item["id"] }}', '{{ item["name"] }}')" src="img/mapIcon/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="map-icon-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- SYSTEM VOICE SELECTION -->
|
||||
<div class="col-lg-8 m-auto mt-3 scrolling-lists">
|
||||
<div class="card bg-card rounded">
|
||||
<button class="collapsible">System Voice: {{ system_voices|length }}/{{ total_system_voices }}</button>
|
||||
<div id="scrollable-system-voice" class="collapsible-content">
|
||||
{% for item in system_voices.values() %}
|
||||
<img id="system-voice-{{ item["id"] }}" style="padding: 8px 8px;" onclick="saveItem('system-voice', '{{ item["id"] }}', '{{ item["name"] }}')" src="img/systemVoice/{{ item["imagePath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="system-voice-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
<div class="col-lg-8 m-auto mt-3">
|
||||
<div class="card bg-card rounded">
|
||||
<table class="table-large table-rowdistinct">
|
||||
@ -147,4 +186,93 @@
|
||||
});
|
||||
}
|
||||
</script>
|
||||
|
||||
{% if cur_version >= 6 %} <!-- MAP ICON and SYSTEM VOICE introduced in AMAZON -->
|
||||
<script>
|
||||
{% include 'titles/chuni/templates/scripts/collapsibles.js' %}
|
||||
|
||||
///
|
||||
/// This script handles all updates to the map icon and system voice
|
||||
///
|
||||
total_items = 0;
|
||||
curr_id = 1;
|
||||
items = {
|
||||
// [total_items, curr_id]
|
||||
"map-icon": ["{{ map_icons|length }}", "{{ profile.mapIconId }}"],
|
||||
"system-voice":["{{ system_voices|length }}", "{{ profile.voiceId }}"]
|
||||
};
|
||||
types = Object.keys(items);
|
||||
|
||||
function changeItem(type, id, name) {
|
||||
// clear select style for old selection
|
||||
var element = document.getElementById(type + "-" + items[type][curr_id]);
|
||||
if (element) {
|
||||
element.style.backgroundColor="inherit";
|
||||
}
|
||||
|
||||
// set new item
|
||||
items[type][curr_id] = id;
|
||||
document.getElementById(type + "-name").innerHTML = name;
|
||||
|
||||
// update select style for new accessory
|
||||
element = document.getElementById(type + "-" + id);
|
||||
if (element) {
|
||||
element.style.backgroundColor="#5F5";
|
||||
}
|
||||
}
|
||||
|
||||
function saveItem(type, id, name) {
|
||||
$.post("/game/chuni/update." + type, { id: id })
|
||||
.done(function (data) {
|
||||
changeItem(type, id, name);
|
||||
})
|
||||
.fail(function () {
|
||||
alert("Failed to set " + type + " to " + name);
|
||||
});
|
||||
}
|
||||
|
||||
function resizePage() {
|
||||
//
|
||||
// Handles item organization in the collapsible scrollables to try to keep the items-per-row presentable
|
||||
//
|
||||
// @note Yes, we could simply let the div overflow like usual. This could however get really nasty looking
|
||||
// when dealing with something like userbox characters where there are 1000s of possible items being
|
||||
// display. This approach gives us full control over where items in the div wrap, allowing us to try
|
||||
// to keep things presentable.
|
||||
//
|
||||
for (const type of types) {
|
||||
var numPerRow = Math.floor(document.getElementById("scrollable-" + type).offsetWidth / 132);
|
||||
|
||||
// Dont put fewer than 4 per row
|
||||
numPerRow = Math.max(numPerRow, 4);
|
||||
|
||||
// Dont populate more than 6 rows
|
||||
numPerRow = Math.max(numPerRow, Math.ceil(items[type][total_items] / 6));
|
||||
|
||||
// update the locations of the <br>
|
||||
for (var i = 1; document.getElementById(type + "-br-" + i) != null; i++) {
|
||||
var spanBr = document.getElementById(type + "-br-" + i);
|
||||
if ( i % numPerRow == 0 ) {
|
||||
spanBr.innerHTML = "<br>";
|
||||
} else {
|
||||
spanBr.innerHTML = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
// update the max height for any currently visible containers
|
||||
Collapsibles.updateAllHeights();
|
||||
}
|
||||
resizePage();
|
||||
window.addEventListener('resize', resizePage);
|
||||
|
||||
// Set initial style for current and scroll to selected
|
||||
for (const type of types) {
|
||||
changeItem(type, items[type][curr_id], document.getElementById(type + "-name").innerHTML);
|
||||
document.getElementById("scrollable-" + type).scrollLeft = document.getElementById(type + "-" + items[type][curr_id]).offsetLeft;
|
||||
}
|
||||
|
||||
Collapsibles.expandAll();
|
||||
</script>
|
||||
{% endif %}
|
||||
|
||||
{% endblock content %}
|
@ -7,25 +7,31 @@
|
||||
{% include 'titles/chuni/templates/chuni_header.jinja' %}
|
||||
{% if playlog is defined and playlog is not none %}
|
||||
<div class="row">
|
||||
<h4 style="text-align: center;">Playlog counts: {{ playlog_count }}</h4>
|
||||
<h4 style="text-align: center;">Playlog Count: {{ playlog_count }}</h4>
|
||||
{% set rankName = ['D', 'C', 'B', 'BB', 'BBB', 'A', 'AA', 'AAA', 'S', 'S+', 'SS', 'SS+', 'SSS', 'SSS+'] %}
|
||||
{% set difficultyName = ['normal', 'hard', 'expert', 'master', 'ultimate'] %}
|
||||
{% for record in playlog %}
|
||||
<div class="col-lg-6 mt-3">
|
||||
<div class="card bg-card rounded card-hover">
|
||||
<div class="card-header row">
|
||||
<div class="col-8 scrolling-text">
|
||||
<div class="col-auto fav" title="{{ ('Remove' if record.isFav else 'Add') + ' Favorite'}}">
|
||||
<h1><span id="{{ record.idx }}" class="fav {{ 'fav-set' if record.isFav else '' }}" onclick="updateFavorite({{ record.idx }}, {{ record.musicId }})">{{ '★' if record.isFav else '☆' }}</span>
|
||||
</div>
|
||||
<div class="col scrolling-text">
|
||||
<h5 class="card-text"> {{ record.title }} </h5>
|
||||
<br>
|
||||
<h6 class="card-text"> {{ record.artist }} </h6>
|
||||
</div>
|
||||
<div class="col-4">
|
||||
<div class="col-auto">
|
||||
<h6 class="card-text">{{ record.raw.userPlayDate }}</h6>
|
||||
<h6 class="card-text">TRACK {{ record.raw.track }}</h6>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card-body row">
|
||||
<div class="col-3" style="text-align: center;">
|
||||
<div class="col-sm" style="text-align: center;">
|
||||
<img src="../img/jacket/{{ record.jacket }}" width="100%">
|
||||
</div>
|
||||
<div class="col" style="text-align: center;">
|
||||
<h4 class="card-text">{{ record.raw.score }}</h4>
|
||||
<h2>{{ rankName[record.raw.rank] }}</h2>
|
||||
<h6
|
||||
@ -33,10 +39,10 @@
|
||||
{{ difficultyName[record.raw.level] }}  {{ record.difficultyNum }}
|
||||
</h6>
|
||||
</div>
|
||||
<div class="col-6" style="text-align: center;">
|
||||
<div class="col-4" style="text-align: center;">
|
||||
<table class="table-small table-rowdistinc">
|
||||
<tr>
|
||||
<td>JUSTICE CRITIAL</td>
|
||||
<td>JUSTICE CRITICAL</td>
|
||||
<td>
|
||||
{{ record.raw.judgeCritical + record.raw.judgeHeaven }}
|
||||
</td>
|
||||
@ -180,5 +186,23 @@
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
// Add/Remove Favorite
|
||||
function updateFavorite(elementId, musicId) {
|
||||
element = document.getElementById(elementId);
|
||||
isAdd = 1;
|
||||
if (element.classList.contains("fav-set"))
|
||||
{
|
||||
isAdd = 0;
|
||||
}
|
||||
|
||||
$.post("/game/chuni/update.favorite_music_favorites", { musicId: musicId, isAdd: isAdd })
|
||||
.done(function (data) {
|
||||
location.reload();
|
||||
})
|
||||
.fail(function () {
|
||||
alert("Failed to update favorite.");
|
||||
});
|
||||
}
|
||||
</script>
|
||||
{% endblock content %}
|
@ -18,6 +18,7 @@
|
||||
<th>Music</th>
|
||||
<th>Difficulty</th>
|
||||
<th>Score</th>
|
||||
<th>Rank</th>
|
||||
<th>Rating</th>
|
||||
</tr>
|
||||
{% for row in hot_list %}
|
||||
@ -28,6 +29,7 @@
|
||||
{{ row.level }}
|
||||
</td>
|
||||
<td>{{ row.score }}</td>
|
||||
<td>{{ row.rank }}</td>
|
||||
<td class="{% if row.song_rating >= 16 %}rainbow{% endif %}">
|
||||
{{ row.song_rating }}
|
||||
</td>
|
||||
@ -48,6 +50,7 @@
|
||||
<th>Music</th>
|
||||
<th>Difficulty</th>
|
||||
<th>Score</th>
|
||||
<th>Rank</th>
|
||||
<th>Rating</th>
|
||||
</tr>
|
||||
{% for row in base_list %}
|
||||
@ -58,6 +61,7 @@
|
||||
{{ row.level }}
|
||||
</td>
|
||||
<td>{{ row.score }}</td>
|
||||
<td>{{ row.rank }}</td>
|
||||
<td class="{% if row.song_rating >= 16 %}rainbow{% endif %}">
|
||||
{{ row.song_rating }}
|
||||
</td>
|
||||
@ -76,4 +80,4 @@
|
||||
Login to view profile information.
|
||||
{% endif %}
|
||||
</div>
|
||||
{% endblock content %}
|
||||
{% endblock content %}
|
||||
|
262
titles/chuni/templates/chuni_userbox.jinja
Normal file
@ -0,0 +1,262 @@
|
||||
{% extends "core/templates/index.jinja" %}
|
||||
{% block content %}
|
||||
<style>
|
||||
{% include 'titles/chuni/templates/css/chuni_style.css' %}
|
||||
</style>
|
||||
|
||||
<div class="container">
|
||||
{% include 'titles/chuni/templates/chuni_header.jinja' %}
|
||||
|
||||
<!-- USER BOX PREVIEW -->
|
||||
<div class="row">
|
||||
<div class="col-lg-8 m-auto mt-3">
|
||||
<div class="card bg-card rounded">
|
||||
<table class="table-large table-rowdistinct">
|
||||
<caption align="top">USER BOX</caption>
|
||||
<tr><td colspan=2 style="height:240px;">
|
||||
<!-- NAMEPLATE -->
|
||||
<img id="preview_nameplate" class="userbox userbox-nameplate" src="">
|
||||
|
||||
<!-- TEAM -->
|
||||
<img class="userbox userbox-teamframe" src="img/rank/team3.png">
|
||||
<div class="userbox userbox-teamname">{{team_name}}</div>
|
||||
|
||||
<!-- TROPHY/TITLE -->
|
||||
<img id="preview_trophy_rank" class="userbox userbox-trophy" src="">
|
||||
<div id="preview_trophy_name" class="userbox userbox-trophy userbox-trophy-name"></div>
|
||||
|
||||
<!-- NAME/RATING -->
|
||||
<img class="userbox userbox-ratingframe" src="img/rank/rating0.png">
|
||||
<div class="userbox userbox-name">
|
||||
<span class="userbox-name-level-label">Lv.</span>
|
||||
{{ profile.level }} {{ profile.userName }}
|
||||
</div>
|
||||
<div class="userbox userbox-rating rating rating-rank{{ rating_rank }}">
|
||||
<span class="userbox-rating-label">RATING</span>
|
||||
{{ profile.playerRating/100 }}
|
||||
</div>
|
||||
|
||||
<!-- CHARACTER -->
|
||||
<img class="userbox userbox-charaframe" src="img/character-bg.png">
|
||||
<img id="preview_character" class="userbox userbox-chara" src="">
|
||||
</td></tr>
|
||||
|
||||
<tr><td>Nameplate:</td><td style="width: 80%;"><div id="name_nameplate"></div></td></tr>
|
||||
|
||||
<tr><td>Trophy:</td><td><div id="name_trophy">
|
||||
<select name="trophy" id="trophy" onchange="changeTrophy()" style="width:100%;">
|
||||
{% for item in trophies.values() %}
|
||||
<option value="{{ item["id"] }}" class="trophy-rank{{ item["rarity"] }}">{{ item["name"] }}</option>
|
||||
{% endfor %}
|
||||
</select>
|
||||
</div></td></tr>
|
||||
|
||||
<tr><td>Character:</td><td><div id="name_character"></div></td></tr>
|
||||
|
||||
<tr><td colspan=2 style="padding:8px 0px; text-align: center;">
|
||||
<button id="save-btn" class="btn btn-primary" style="width:140px;" onClick="saveUserbox()">SAVE</button>
|
||||
<button id="reset-btn" class="btn btn-danger" style="width:140px;" onClick="resetUserbox()">RESET</button>
|
||||
</td></tr>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- USERBOX SELECTION -->
|
||||
<div class="row col-lg-8 m-auto mt-3 scrolling-lists-lg card bg-card rounded">
|
||||
|
||||
<!-- NAMEPLATE -->
|
||||
<button class="collapsible">Nameplate: {{ nameplates|length }}/{{ total_nameplates }}</button>
|
||||
<div id="scrollable-nameplate" class="collapsible-content">
|
||||
{% for item in nameplates.values() %}
|
||||
<img id="nameplate-{{ item["id"] }}" style="padding: 8px 8px;" onclick="changeItem('nameplate', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["texturePath"] }}')" src="img/nameplate/{{ item["texturePath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="nameplate-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<!-- CHARACTER -->
|
||||
<button class="collapsible">Character: {{ characters|length }}/{{ total_characters }}</button>
|
||||
<div id="scrollable-character" class="collapsible-content">
|
||||
{% for item in characters.values() %}
|
||||
<img id="character-{{ item["id"] }}" onclick="changeItem('character', '{{ item["id"] }}', '{{ item["name"] }}', '{{ item["iconPath"] }}')" src="img/character/{{ item["iconPath"] }}" alt="{{ item["name"] }}">
|
||||
<span id="character-br-{{ loop.index }}"></span>
|
||||
{% endfor %}
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
{% if error is defined %}
|
||||
{% include "core/templates/widgets/err_banner.jinja" %}
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
{% if nameplates|length == 0 or characters|length == 0 %}
|
||||
<script>
|
||||
// Server DB lacks necessary info. Maybe importer never got ran for this verison?
|
||||
document.getElementById("name_nameplate").innerHTML = "Server DB needs upgraded or is not populated with necessary data";
|
||||
</script>
|
||||
{% else %}
|
||||
<script>
|
||||
{% include 'titles/chuni/templates/scripts/collapsibles.js' %}
|
||||
|
||||
///
|
||||
/// This script handles all updates to the user box
|
||||
///
|
||||
total_items = 0;
|
||||
orig_id = 1;
|
||||
orig_name = 2;
|
||||
orig_img = 3;
|
||||
curr_id = 4;
|
||||
curr_name = 5;
|
||||
curr_img = 6;
|
||||
userbox_components = {
|
||||
// [total_items, orig_id, orig_name, orig_img, curr_id, curr_name, curr_img]
|
||||
"nameplate":["{{ nameplates|length }}",
|
||||
"{{ profile.nameplateId }}",
|
||||
"{{ nameplates[profile.nameplateId]["name"] }}",
|
||||
"{{ nameplates[profile.nameplateId]["texturePath"] }}", "", "", ""],
|
||||
|
||||
"character":["{{ characters|length }}",
|
||||
"{{ profile.charaIllustId }}",
|
||||
"{{ characters[profile.charaIllustId]["name"] }}",
|
||||
"{{ characters[profile.charaIllustId]["iconPath"] }}", "", "", ""]
|
||||
};
|
||||
types = Object.keys(userbox_components);
|
||||
orig_trophy = curr_trophy = "{{ profile.trophyId }}";
|
||||
curr_trophy_img = "";
|
||||
|
||||
function enableButtons(enabled) {
|
||||
document.getElementById("reset-btn").disabled = !enabled;
|
||||
document.getElementById("save-btn").disabled = !enabled;
|
||||
}
|
||||
|
||||
function changeItem(type, id, name, img) {
|
||||
// clear select style for old component
|
||||
var element = document.getElementById(type + "-" + userbox_components[type][curr_id]);
|
||||
if (element) {
|
||||
element.style.backgroundColor="inherit";
|
||||
}
|
||||
|
||||
// set new component
|
||||
userbox_components[type][curr_id] = id;
|
||||
userbox_components[type][curr_name] = name;
|
||||
userbox_components[type][curr_img] = img;
|
||||
|
||||
// update select style for new accessory
|
||||
element = document.getElementById(type + "-" + id);
|
||||
if (element) {
|
||||
element.style.backgroundColor="#5F5";
|
||||
}
|
||||
|
||||
// Update the userbox preview and enable buttons
|
||||
updatePreview();
|
||||
if (id != userbox_components[type][orig_id]) {
|
||||
enableButtons(true);
|
||||
}
|
||||
}
|
||||
|
||||
function getRankImage(selected_rank) {
|
||||
for (const x of Array(12).keys()) {
|
||||
if (selected_rank.classList.contains("trophy-rank" + x.toString())) {
|
||||
return "rank" + x.toString() + ".png";
|
||||
}
|
||||
}
|
||||
return "rank0.png"; // shouldnt ever happen
|
||||
}
|
||||
|
||||
function changeTrophy() {
|
||||
var trophy_element = document.getElementById("trophy");
|
||||
|
||||
curr_trophy = trophy_element.value;
|
||||
curr_trophy_img = getRankImage(trophy_element[trophy_element.selectedIndex]);
|
||||
updatePreview();
|
||||
if (curr_trophy != orig_trophy) {
|
||||
enableButtons(true);
|
||||
}
|
||||
}
|
||||
|
||||
function resetUserbox() {
|
||||
for (const type of types) {
|
||||
changeItem(type, userbox_components[type][orig_id], userbox_components[type][orig_name], userbox_components[type][orig_img]);
|
||||
}
|
||||
// reset trophy
|
||||
document.getElementById("trophy").value = orig_trophy;
|
||||
changeTrophy();
|
||||
// disable the save/reset buttons until something changes
|
||||
enableButtons(false);
|
||||
}
|
||||
|
||||
function updatePreview() {
|
||||
for (const type of types) {
|
||||
document.getElementById("preview_" + type).src = "img/" + type + "/" + userbox_components[type][curr_img];
|
||||
document.getElementById("name_" + type).innerHTML = userbox_components[type][curr_name];
|
||||
}
|
||||
document.getElementById("preview_trophy_rank").src = "img/rank/" + curr_trophy_img;
|
||||
document.getElementById("preview_trophy_name").innerHTML = document.getElementById("trophy")[document.getElementById("trophy").selectedIndex].innerText;
|
||||
}
|
||||
|
||||
function saveUserbox() {
|
||||
$.post("/game/chuni/update.userbox", { nameplate: userbox_components["nameplate"][curr_id],
|
||||
trophy: curr_trophy,
|
||||
character: userbox_components["character"][curr_id] })
|
||||
.done(function (data) {
|
||||
// set the current as the original and disable buttons
|
||||
for (const type of types) {
|
||||
userbox_components[type][orig_id] = userbox_components[type][curr_id];
|
||||
userbox_components[type][orig_name] = userbox_components[type][orig_name];
|
||||
userbox_components[type][orig_img] = userbox_components[type][curr_img];
|
||||
}
|
||||
orig_trophy = curr_trophy
|
||||
enableButtons(false);
|
||||
})
|
||||
.fail(function () {
|
||||
alert("Failed to save userbox.");
|
||||
});
|
||||
}
|
||||
|
||||
function resizePage() {
|
||||
//
|
||||
// Handles item organization in the collapsible scrollables to try to keep the items-per-row presentable
|
||||
//
|
||||
// @note Yes, we could simply let the div overflow like usual. This could however get really nasty looking
|
||||
// when dealing with something like userbox characters where there are 1000s of possible items being
|
||||
// display. This approach gives us full control over where items in the div wrap, allowing us to try
|
||||
// to keep things presentable.
|
||||
//
|
||||
for (const type of types) {
|
||||
var numPerRow = Math.floor(document.getElementById("scrollable-" + type).offsetWidth / 132);
|
||||
|
||||
// Dont put fewer than 4 per row
|
||||
numPerRow = Math.max(numPerRow, 4);
|
||||
|
||||
// Dont populate more than 8 rows
|
||||
numPerRow = Math.max(numPerRow, Math.ceil(userbox_components[type][total_items] / 8));
|
||||
|
||||
// update the locations of the <br>
|
||||
for (var i = 1; document.getElementById(type + "-br-" + i) != null; i++) {
|
||||
var spanBr = document.getElementById(type + "-br-" + i);
|
||||
if ( i % numPerRow == 0 ) {
|
||||
spanBr.innerHTML = "<br>";
|
||||
} else {
|
||||
spanBr.innerHTML = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
// update the max height for any currently visible containers
|
||||
Collapsibles.updateAllHeights();
|
||||
}
|
||||
resizePage();
|
||||
window.addEventListener('resize', resizePage);
|
||||
|
||||
// Set initial preview for current userbox
|
||||
resetUserbox();
|
||||
// Initialize scroll on all current items so we can see the selected ones
|
||||
for (const type of types) {
|
||||
document.getElementById("scrollable-" + type).scrollLeft = document.getElementById(type + "-" + userbox_components[type][curr_id]).offsetLeft;
|
||||
}
|
||||
|
||||
Collapsibles.expandAll();
|
||||
</script>
|
||||
{% endif %}
|
||||
{% endblock content %}
|
@ -159,6 +159,45 @@ caption {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.rating {
|
||||
font-weight: bold;
|
||||
-webkit-text-stroke-width: 1px;
|
||||
-webkit-text-stroke-color: black;
|
||||
}
|
||||
|
||||
.rating-rank0 {
|
||||
color: #008000;
|
||||
}
|
||||
|
||||
.rating-rank1 {
|
||||
color: #ffa500;
|
||||
}
|
||||
.rating-rank2 {
|
||||
color: #ff0000;
|
||||
}
|
||||
.rating-rank3 {
|
||||
color: #800080;
|
||||
}
|
||||
.rating-rank4 {
|
||||
color: #cd853f;
|
||||
}
|
||||
.rating-rank5 {
|
||||
color: #c0c0c0;
|
||||
}
|
||||
.rating-rank6 {
|
||||
color: #ffd700;
|
||||
}
|
||||
.rating-rank7 {
|
||||
color: #a9a9a9;
|
||||
}
|
||||
|
||||
.rating-rank8 {
|
||||
background: linear-gradient(to right, red, yellow, lime, aqua, blue, fuchsia) 0 / 5em;
|
||||
background-clip: text;
|
||||
-webkit-background-clip: text;
|
||||
-webkit-text-fill-color: transparent;
|
||||
}
|
||||
|
||||
.scrolling-text {
|
||||
overflow: hidden;
|
||||
}
|
||||
@ -192,4 +231,306 @@ caption {
|
||||
100% {
|
||||
transform: translateX(-100%);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Styles to support collapsible boxes (used for browsing images)
|
||||
*/
|
||||
.collapsible {
|
||||
background-color: #555;
|
||||
cursor: pointer;
|
||||
padding-bottom: 16px;
|
||||
width: 100%;
|
||||
border: none;
|
||||
text-align: left;
|
||||
outline: none;
|
||||
font-family: monospace;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.collapsible:after {
|
||||
content: '[+]';
|
||||
float: right;
|
||||
}
|
||||
|
||||
.collapsible-active:after {
|
||||
content: "[-]";
|
||||
}
|
||||
|
||||
.collapsible-content {
|
||||
max-height: 0px;
|
||||
overflow: hidden;
|
||||
opacity: 0;
|
||||
transition: max-height 0.2s ease-out;
|
||||
background-color: #DDD;
|
||||
}
|
||||
|
||||
/*
|
||||
Styles for favorites star in /playlog
|
||||
*/
|
||||
.fav {
|
||||
padding: 0;
|
||||
padding-left: 4px;
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.fav-set {
|
||||
color: gold;
|
||||
}
|
||||
|
||||
/*
|
||||
Styles for favorites in /favorites
|
||||
*/
|
||||
.btn-fav-remove {
|
||||
padding:10px;
|
||||
width:100%;
|
||||
}
|
||||
|
||||
/*
|
||||
Styles for userbox configuration
|
||||
*/
|
||||
.userbox {
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.userbox-nameplate {
|
||||
top: 72px;
|
||||
left: 32px;
|
||||
}
|
||||
|
||||
.userbox-teamframe {
|
||||
top: 74px;
|
||||
left: 156px;
|
||||
}
|
||||
|
||||
.userbox-teamname {
|
||||
top: 72px;
|
||||
left: 254px;
|
||||
padding: 8px 20px;
|
||||
font-size: 22px;
|
||||
text-shadow: rgba(0,0,0,0.8) 2px 2px;
|
||||
color: #DDD;
|
||||
width: 588px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.userbox-trophy {
|
||||
top: 170px;
|
||||
left: 250px;
|
||||
zoom: 0.70;
|
||||
}
|
||||
|
||||
.userbox-trophy-name {
|
||||
top: 170px;
|
||||
left: 250px;
|
||||
padding: 8px 20px;
|
||||
font-size: 28px;
|
||||
font-weight: bold;
|
||||
color: #333;
|
||||
width: 588px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.userbox-ratingframe {
|
||||
top: 160px;
|
||||
left: 175px;
|
||||
}
|
||||
|
||||
.userbox-charaframe {
|
||||
top: 267px;
|
||||
left: 824px;
|
||||
zoom: 0.61;
|
||||
}
|
||||
|
||||
.userbox-chara {
|
||||
top: 266px;
|
||||
left: 814px;
|
||||
zoom: 0.62;
|
||||
}
|
||||
|
||||
.userbox-name {
|
||||
top: 160px;
|
||||
left: 162px;
|
||||
padding: 8px 20px;
|
||||
font-size: 32px;
|
||||
font-weight: bold;
|
||||
color: #333;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.userbox-name-level-label {
|
||||
font-size: 24px;
|
||||
}
|
||||
|
||||
.userbox-rating {
|
||||
top: 204px;
|
||||
left: 166px;
|
||||
padding: 8px 20px;
|
||||
font-size: 24px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.userbox-rating-label {
|
||||
font-size: 16px;
|
||||
}
|
||||
|
||||
.trophy-rank0 {
|
||||
color: #111;
|
||||
background-color: #DDD;
|
||||
}
|
||||
.trophy-rank1 {
|
||||
color: #111;
|
||||
background-color: #D85;
|
||||
}
|
||||
.trophy-rank2 {
|
||||
color: #111;
|
||||
background-color: #ADF;
|
||||
}
|
||||
.trophy-rank3 {
|
||||
color: #111;
|
||||
background-color: #EB3;
|
||||
}
|
||||
.trophy-rank4 {
|
||||
color: #111;
|
||||
background-color: #EB3;
|
||||
}
|
||||
.trophy-rank5 {
|
||||
color: #111;
|
||||
background-color: #FFA;
|
||||
}
|
||||
.trophy-rank6 {
|
||||
color: #111;
|
||||
background-color: #FFA;
|
||||
}
|
||||
.trophy-rank7 {
|
||||
color: #111;
|
||||
background-color: #FCF;
|
||||
}
|
||||
.trophy-rank8 {
|
||||
color: #111;
|
||||
background-color: #FCF;
|
||||
}
|
||||
.trophy-rank9 {
|
||||
color: #111;
|
||||
background-color: #07C;
|
||||
}
|
||||
.trophy-rank10 {
|
||||
color: #111;
|
||||
background-color: #7FE;
|
||||
}
|
||||
.trophy-rank11 {
|
||||
color: #111;
|
||||
background-color: #8D7;
|
||||
}
|
||||
|
||||
/*
|
||||
Styles for scrollable divs (used for browsing images)
|
||||
*/
|
||||
.scrolling-lists {
|
||||
table-layout: fixed;
|
||||
}
|
||||
|
||||
.scrolling-lists div {
|
||||
overflow: auto;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.scrolling-lists img {
|
||||
width: 128px;
|
||||
}
|
||||
|
||||
.scrolling-lists-lg {
|
||||
table-layout: fixed;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.scrolling-lists-lg div {
|
||||
overflow: auto;
|
||||
white-space: nowrap;
|
||||
padding: 4px;
|
||||
}
|
||||
|
||||
.scrolling-lists-lg img {
|
||||
padding: 4px;
|
||||
width: 128px;
|
||||
}
|
||||
|
||||
/*
|
||||
Styles for avatar configuration
|
||||
*/
|
||||
.avatar-preview {
|
||||
position:absolute;
|
||||
zoom:0.5;
|
||||
}
|
||||
|
||||
.avatar-preview-wear {
|
||||
top: 280px;
|
||||
left: 60px;
|
||||
}
|
||||
|
||||
.avatar-preview-face {
|
||||
top: 262px;
|
||||
left: 200px;
|
||||
}
|
||||
|
||||
.avatar-preview-head {
|
||||
top: 130px;
|
||||
left: 120px;
|
||||
}
|
||||
|
||||
.avatar-preview-skin-body {
|
||||
top: 250px;
|
||||
left: 190px;
|
||||
height: 406px;
|
||||
width: 256px;
|
||||
object-fit: cover;
|
||||
object-position: top;
|
||||
}
|
||||
|
||||
.avatar-preview-skin-leftfoot {
|
||||
top: 625px;
|
||||
left: 340px;
|
||||
object-position: -84px -406px;
|
||||
}
|
||||
|
||||
.avatar-preview-skin-rightfoot {
|
||||
top: 625px;
|
||||
left: 40px;
|
||||
object-position: 172px -406px;
|
||||
}
|
||||
|
||||
.avatar-preview-common {
|
||||
top: 250px;
|
||||
left: 135px;
|
||||
}
|
||||
|
||||
.avatar-preview-item-lefthand {
|
||||
top: 180px;
|
||||
left: 370px;
|
||||
height: 544px;
|
||||
width: 200px;
|
||||
object-fit: cover;
|
||||
object-position: right;
|
||||
}
|
||||
|
||||
.avatar-preview-item-righthand {
|
||||
top: 180px;
|
||||
left: 65px;
|
||||
height: 544px;
|
||||
width: 200px;
|
||||
object-fit: cover;
|
||||
object-position: left;
|
||||
}
|
||||
|
||||
.avatar-preview-back {
|
||||
top: 140px;
|
||||
left: 46px;
|
||||
}
|
||||
|
||||
.avatar-preview-platform {
|
||||
top: 310px;
|
||||
left: 55px;
|
||||
zoom: 1;
|
||||
}
|
66
titles/chuni/templates/scripts/collapsibles.js
Normal file
@ -0,0 +1,66 @@
|
||||
///
|
||||
/// Handles the collapsible behavior of each of the scrollable containers
|
||||
///
|
||||
/// @note Intent is to include this file via jinja in the same <script> tag as
|
||||
/// any page-specific logic that interacts with the collapisbles.
|
||||
///
|
||||
class Collapsibles {
|
||||
static setHeight(content) {
|
||||
// @note Add an extra 20% height buffer - the div will autosize but we
|
||||
// want to make sure we dont clip due to the horizontal scroll.
|
||||
content.style.maxHeight = (content.scrollHeight * 1.2) + "px";
|
||||
}
|
||||
|
||||
static updateAllHeights() {
|
||||
// Updates the height of all expanded collapsibles.
|
||||
// Intended for use when resolution changes cause the contents within the collapsible to move around.
|
||||
var coll = document.getElementsByClassName("collapsible");
|
||||
for (var i = 0; i < coll.length; i++) {
|
||||
var content = coll[i].nextElementSibling;
|
||||
if (content.style.maxHeight) {
|
||||
// currently visible. update height
|
||||
Collapsibles.setHeight(content);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static expandFirst() {
|
||||
// Activate the first collapsible once loaded so the user can get an idea of how things work
|
||||
window.addEventListener('load', function () {
|
||||
var coll = document.getElementsByClassName("collapsible");
|
||||
if (coll && coll.length > 0) {
|
||||
coll[0].click();
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
static expandAll() {
|
||||
// Activate all collapsibles so everything is visible immediately
|
||||
window.addEventListener('load', function () {
|
||||
var coll = document.getElementsByClassName("collapsible");
|
||||
for (var i = 0; i < coll.length; i++) {
|
||||
coll[i].click();
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Initial Collapsible Setup
|
||||
//
|
||||
|
||||
// Add an event listener for a click on any collapsible object. This will change the style to collapse/expand the content.
|
||||
var coll = document.getElementsByClassName("collapsible");
|
||||
for (var i = 0; i < coll.length; i++) {
|
||||
coll[i].addEventListener("click", function () {
|
||||
this.classList.toggle("collapsible-active");
|
||||
var content = this.nextElementSibling;
|
||||
if (content.style.maxHeight) {
|
||||
content.style.maxHeight = null;
|
||||
content.style.opacity = 0;
|
||||
} else {
|
||||
Collapsibles.setHeight(content);
|
||||
content.style.opacity = 1;
|
||||
}
|
||||
});
|
||||
}
|
@ -207,6 +207,7 @@ class CardMakerReader(BaseReader):
|
||||
"1.30": Mai2Constants.VER_MAIMAI_DX_FESTIVAL,
|
||||
"1.35": Mai2Constants.VER_MAIMAI_DX_FESTIVAL_PLUS,
|
||||
"1.40": Mai2Constants.VER_MAIMAI_DX_BUDDIES,
|
||||
"1.45": Mai2Constants.VER_MAIMAI_DX_BUDDIES_PLUS
|
||||
}
|
||||
|
||||
for root, dirs, files in os.walk(base_dir):
|
||||
|
@ -264,6 +264,11 @@ class DivaBase:
|
||||
return response
|
||||
|
||||
async def handle_festa_info_request(self, data: Dict) -> Dict:
|
||||
if self.game_config.server.festa_enable:
|
||||
festa_end_time = self.game_config.server.festa_end_time
|
||||
else:
|
||||
festa_end_time = (datetime.datetime.now() - datetime.timedelta(days=365)).strftime("%Y-%m-%d %H:%M:%S") + ".0"
|
||||
|
||||
encoded = "&"
|
||||
params = {
|
||||
"fi_id": "1,2",
|
||||
@ -273,10 +278,10 @@ class DivaBase:
|
||||
"fi_difficulty": "-1,-1",
|
||||
"fi_pv_id_lst": "ALL,ALL",
|
||||
"fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF",
|
||||
"fi_add_vp": "20,5",
|
||||
"fi_mul_vp": "1,2",
|
||||
"fi_add_vp": f"{self.game_config.server.festa_add_VP}",
|
||||
"fi_mul_vp": f"{self.game_config.server.festa_multiply_VP}",
|
||||
"fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0",
|
||||
"fi_et": "2029-01-01 00:00:00.0,2029-01-01 00:00:00.0",
|
||||
"fi_et": f"{festa_end_time},{festa_end_time}",
|
||||
"fi_lut": "{self.time_lut}",
|
||||
}
|
||||
|
||||
|
@ -19,6 +19,29 @@ class DivaServerConfig:
|
||||
)
|
||||
)
|
||||
|
||||
@property
|
||||
def festa_enable(self) -> bool:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "diva", "server", "festa_enable", default=True
|
||||
)
|
||||
|
||||
@property
|
||||
def festa_add_VP(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "diva", "server", "festa_add_VP", default="20,5"
|
||||
)
|
||||
|
||||
@property
|
||||
def festa_multiply_VP(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "diva", "server", "festa_multiply_VP", default="1,2"
|
||||
)
|
||||
|
||||
@property
|
||||
def festa_end_time(self) -> str:
|
||||
return CoreConfig.get_config_field(
|
||||
self.__config, "diva", "server", "festa_end_time", default="2029-01-01 00:00:00.0"
|
||||
)
|
||||
|
||||
class DivaModsConfig:
|
||||
def __init__(self, parent_config: "DivaConfig") -> None:
|
||||
|
@ -23,7 +23,7 @@ class DivaFrontend(FE_Base):
|
||||
self.game_cfg.update(
|
||||
yaml.safe_load(open(f"{cfg_dir}/{DivaConstants.CONFIG_NAME}"))
|
||||
)
|
||||
self.nav_name = "diva"
|
||||
self.nav_name = "Project Diva"
|
||||
|
||||
def get_routes(self) -> List[Route]:
|
||||
return [
|
||||
|