Commit Graph

10 Commits

Author SHA1 Message Date
3ed7191acf Use System.Text.Json with BepInEx (#1)
When running via BepInEx, Unity's JsonUtility produces and reads empty documents.

As a bit of a hacky fix, this builds using System.Text.Json. granted, this pulls new deps in. All of the deps listed in the csproj will need to be included in the install package for BepInEx.

Reviewed-on: #1
Co-authored-by: Adele Reed <virepri2k@gmail.com>
Co-committed-by: Adele Reed <virepri2k@gmail.com>
2024-08-06 17:26:31 +00:00
971f8f6c2b Update README.md 2024-06-01 17:52:53 +00:00
18c559847c Add warning for MelonLoader 2024-06-01 07:41:41 +00:00
a664f59f4b Create external folder for dependencies 2024-05-23 16:25:12 +07:00
2a92885367 Release 0.1.2 2024-05-23 16:18:12 +07:00
fefc398f07 Refactor and support BepInEx's native plugin format 2024-05-23 16:13:19 +07:00
6056dbcb31 License 2024-05-22 22:32:34 +07:00
c9f0759905 mention bundled zip 2024-05-22 03:58:22 +07:00
ddf57a3640 Force Unity to accept all certificates 2024-05-22 03:53:02 +07:00
8bf09565bf Initial commit 2024-05-22 03:34:18 +07:00