Rizu
A Tachi score hook for maimai DX.
Installation
First, get the config file, then follow one of these methods:
MelonLoader
Installing MelonLoader
- Download the latest version of MelonLoader.x64.zip.
- Extract the zip to the base game folder (where
Sinmai.exeis)
Installing Rizu
- Download Rizu.MelonLoader-vVERSION.zip from releases and extract
Rizu.MelonLoader.dll - Create a
Modsfolder in your base game and put the dll inside. - Create a
UserDatafolder, create aRizufolder insideUserData, and putRizu.cfg(generate one with your API key filled in) in it.
In the end, your game directory should look like this:
└───MelonLoader
└─── ...
└───Mods
└───Rizu.MelonLoader.dll
└───UserData
└───Rizu
└───Rizu.cfg
├───Sinmai_Data
├───Sinmai.exe
├───segatools.ini
└───version.dll
Hard-patching using MonoMod
- Download MonoMod.
- Download
Assembly-CSharp.Rizu.mm.dllfrom releases and place it inSinmai_Data/Managed. - Run
MonoMod.exe path\to\Sinmai_Data\Managed\Assembly-CSharp.dllin a command prompt. - Rename
MONOMODDED_Assembly-CSharp.dlltoAssembly-CSharp.dll, optionally backing up the original file. - Place
Rizu.cfg(generate one with your API key filled in) in the base game directory (whereSinmai.exeis).
Development
Copy these files from Sinmai_Data/Managed into External:
Assembly-CSharp.dllUnityEngine.dllUnityEngine.CoreModule.dllUnityEngine.JSONSerializeModule.dllUnityEngine.UnityWebRequestModule.dll
You will also need to download MonoMod and extract to External.
After that, the project can be restored and built normally.
0.2.2
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