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mu3-mods/Extras/Offgeki/MU3.Battle/patch_EnemyManager.cs
2025-04-01 23:01:04 -06:00

17 lines
382 B
C#

using MU3.Util;
namespace MU3.Battle;
class patch_EnemyManager : EnemyManager
{
extern void orig_playEnemyDamageUI(DamageParam dp);
public new void playEnemyDamageUI(DamageParam dp)
{
Mod.State state = Singleton<Mod.State>.instance;
if (!state.RemoveEnemy && !state.RemoveBullets)
{
orig_playEnemyDamageUI(dp);
}
}
}