forked from akanyan/mu3-mods
feat!: rename and reorganize
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@ -2,7 +2,7 @@
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<PropertyGroup>
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<TargetFramework>net35</TargetFramework>
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<Company>7EVENDAYS⇔HOLIDAYS</Company>
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<Version>2.3.1</Version>
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<Version>3.0.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<Platforms>x64</Platforms>
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@ -10,15 +10,16 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib"><HintPath>..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\Common\UnityEngine.dll</HintPath></Reference>
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<Reference Include="UnityEngine.UI"><HintPath>..\Common\UnityEngine.UI.dll</HintPath></Reference>
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<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
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<Reference Include="mscorlib"><HintPath>..\..\Common\mscorlib.dll</HintPath></Reference>
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<Reference Include="UnityEngine"><HintPath>..\..\Common\UnityEngine.dll</HintPath></Reference>
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<Reference Include="UnityEngine.UI"><HintPath>..\..\Common\UnityEngine.UI.dll</HintPath></Reference>
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<Reference Include="Assembly-CSharp-firstpass"><HintPath>..\..\Common\Assembly-CSharp-firstpass.dll</HintPath></Reference>
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<Reference Include="AMDaemon.NET"><HintPath>..\..\Common\AMDaemon.NET.dll</HintPath></Reference>
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<PackageReference Include="monomod" Version="22.7.31.1" />
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<ProjectReference Include="..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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<ProjectReference Include="..\..\Common\Assembly-CSharp_unpacked\Assembly-CSharp_unpacked.csproj" />
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</ItemGroup>
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<Target Name="CopyDLLs" AfterTargets="Build">
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\Common\mu3\BepInEx\monomod" />
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<Copy SourceFiles="$(TargetDir)$(AssemblyName).dll" DestinationFolder="..\..\Common\mu3\BepInEx\monomod\mu3-mods-$(OutCategory)" />
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</Target>
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</Project>
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