forked from akanyan/mu3-mods
feat!: rename and reorganize
This commit is contained in:
27
Enhancements/SkipNotices/MU3/patch_Scene_30_NoticeReward.cs
Normal file
27
Enhancements/SkipNotices/MU3/patch_Scene_30_NoticeReward.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using MonoMod;
|
||||
using MU3.Util;
|
||||
|
||||
namespace MU3;
|
||||
|
||||
class patch_Scene_30_NoticeReward: Scene_30_NoticeReward {
|
||||
private Mode<Scene_30_NoticeReward, State> _mode;
|
||||
|
||||
[MonoModIgnore]
|
||||
private enum State {
|
||||
RankingReward = 2,
|
||||
FadeOut = 8,
|
||||
}
|
||||
private void Start() {
|
||||
using IniFile iniFile = new("mu3.ini");
|
||||
|
||||
var quickLogin = iniFile.getValue("Sequence", "QuickLogin", false);
|
||||
|
||||
_mode = new Mode<Scene_30_NoticeReward, State>(this);
|
||||
if(quickLogin) {
|
||||
_mode.set(State.FadeOut);
|
||||
} else {
|
||||
_mode.set(State.RankingReward);
|
||||
SingletonMonoBehaviour<SystemUI>.instance.Panel.pushState(0, show: true);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user