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forked from akanyan/mu3-mods

feat!: rename and reorganize

This commit is contained in:
2024-12-22 16:16:52 +00:00
parent 7acd754397
commit 895ae9e76d
99 changed files with 110 additions and 87 deletions

View File

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using MonoMod;
using MU3.Battle;
using MU3.Game;
using MU3.Notes;
using MU3.Util;
namespace MU3.Sequence;
class patch_PlayMusic: PlayMusic {
private static readonly float PAUSE_CD = 5f;
private static readonly float UNPAUSE_CD = 0.5f;
private GameEngine _gameEngine;
private NotesManager ntMgr => _gameEngine?.notesManager;
private patch_GameBGM pgm => (patch_GameBGM)Singleton<GameSound>.instance.gameBGM;
public static bool Paused = false;
private float pauseTimer = 0f;
[MonoModIgnore]
private extern bool isPartyPlay();
private extern void orig_Enter_SetupScene();
private void Enter_SetupScene() {
orig_Enter_SetupScene();
Paused = false;
}
public extern bool orig_updateState(float deltaTime = -1f);
public override bool updateState(float deltaTime = -1f) {
pauseTimer += deltaTime;
if(Singleton<UIInput>.instance.getTriggerOn(UIInput.Key.Service) && !Singleton<UIInput>.instance.getStateOn(UIInput.Key.Test)) {
if((!Paused && pauseTimer >= PAUSE_CD) || (Paused && pauseTimer >= UNPAUSE_CD) && !isPartyPlay()) {
Paused = !Paused;
pgm.pause(Paused);
ntMgr.setPause(Paused);
pauseTimer = 0f;
}
}
return orig_updateState(deltaTime);
}
}