.idea/.idea.sinmai-mods/.idea | ||
CachedDataManager | ||
FixLocaleIssues | ||
LooseDBTables | ||
LooseDBTables.GeneratePatches | ||
MoreChartFormats | ||
.gitignore | ||
LICENSE | ||
README.md | ||
sinmai-mods.sln |
sinmai-mods
Miscellaneous mods for maimai DX
CachedDataManager
Speeds up game reboots by caching loaded data. Cache is stored in the dataCache
folder
and should be deleted if any issues arise.
FixLocaleIssues
Attempts to fix charts not loading on some system locales.
Adds CultureInfo.InvariantCulture
to all instances of float.Parse
and float.TryParse
so charts will still load on locales where the comma is the decimal separator.
LooseDBTables
Enables loading tables from loose .json
files in Sinmai_Data/StreamingAssets/DB
.
Useful for string edits (a.k.a. english patch).
Tables are automatically generated if Sinmai_Data/StreamingAssets/DB
doesn't exist.
MoreChartFormats
Loads charts written in various known formats:
- simai (powered by a custom fork of SimaiSharp)
- srt/szt/sct/sdt (maimai classic chart format)
To use, edit Music.xml to point the chart file path to your chart file:
<Notes>
<file>
<path>{filename}.sdt</path>
</file>
<!-- snip -->
</Notes>
The chart loader used depends on the file extension:
- simai chart files must end with
.simai
- srt chart files must end with
.srt
- szt/sct/sdt files can use
.szt
/.sct
/.sdt
interchangeably, since they only differ by two ending columns. details
Simai caveats
maidata.txt
is not supported. If you have one, paste the content of eachinote_x
into their own.simai
file.- Both
?
and!
will create a slide without a star note, but both of them will make the slide fade in (!
makes the slide suddenly appear in standard simai). $
cannot be used to create a tapless slide (maiPad PLUS syntax).$$
is ignored, as star notes only spin when there's an associated slide.[BPM#a:b]
is not supported for specifying hold time.`
(fake EACH) makes taps 1/384 measures apart.
SXT caveats
- Encrypted chart files (
.srb
/.szb
/.scb
/.sdb
) are not supported. Decrypt them before loading into the game. - Since this chart format does not contain timing data, the song's BPM is retrieved
by loading the
Music.xml
associated with the chart, and it is assumed that the chart andMusic.xml
is in the same folder. The SXT loader will not work if the chart file is somehow in a different folder fromMusic.xml
.