48 lines
975 B
C#
48 lines
975 B
C#
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using System;
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namespace Inohara.DT;
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[Serializable]
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public struct BatchManual {
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public BatchManualMeta meta;
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public BatchManualScore[] scores;
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}
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[Serializable]
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public struct BatchManualMeta {
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public string game;
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public string playtype;
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public string service;
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}
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[Serializable]
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public struct BatchManualScore {
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public int score;
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public string difficulty;
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public UInt64 timeAchieved;
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public string noteLamp;
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public string bellLamp;
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public string matchType;
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public string identifier;
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public BatchManualJudgements judgements;
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public BatchManualOptional optional;
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}
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[Serializable]
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public struct BatchManualJudgements {
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public int cbreak;
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public int breakMyBonesIWill;
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public int hit;
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public int miss;
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}
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[Serializable]
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public struct BatchManualOptional {
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public int fast;
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public int slow;
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public int bellCount;
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public int totalBellCount;
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public int damage;
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public int platScore;
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}
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