inohara/Inohara.DT/BatchManual.cs

48 lines
975 B
C#
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using System;
namespace Inohara.DT;
[Serializable]
public struct BatchManual {
public BatchManualMeta meta;
public BatchManualScore[] scores;
}
[Serializable]
public struct BatchManualMeta {
public string game;
public string playtype;
public string service;
}
[Serializable]
public struct BatchManualScore {
public int score;
public string difficulty;
public UInt64 timeAchieved;
public string noteLamp;
public string bellLamp;
public string matchType;
public string identifier;
public BatchManualJudgements judgements;
public BatchManualOptional optional;
}
[Serializable]
public struct BatchManualJudgements {
public int cbreak;
public int breakMyBonesIWill;
public int hit;
public int miss;
}
[Serializable]
public struct BatchManualOptional {
public int fast;
public int slow;
public int bellCount;
public int totalBellCount;
public int damage;
public int platScore;
}