akanyan 369f71ddba fix: handle legacy stash entries
Also fix cbreak apparently getting discarded
2025-07-16 16:29:42 +00:00
2025-07-16 16:29:42 +00:00
2024-12-14 19:57:16 +00:00
2024-12-14 19:57:16 +00:00
2024-05-20 07:24:05 +09:00
2024-12-18 16:34:08 +00:00

Inohara

An O.N.G.E.K.I. score exporter for Kamaitachi.

Installation

  1. Make sure you are running a reasonably recent version of Dniel's segatools.
  2. Get the config file here and put it in the base game directory (next to mu3.exe).
  3. Download inohara-x.y.z.zip from releases and extract it into the game directory.
  4. Modify this entry in segatools.ini:
[unity]
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
  1. The game directory should look like this (abridged):
├── BepInEx
├── mu3_Data
├── inohara.cfg
├── mu3.exe
└── segatools.ini

Alternative installation methods are described on the modding wiki.

Usage

Scores are sent after each play and that's it.

You can nonetheless make sure it's running by enabling the console in BepInEx\config\BepInEx.cfg (Logging.Console section).

Blacklist

Inohara honors the song ID blacklist range from mu3.ini, which is 10000-19999 by default. This is only relevant for custom charts, as all vanilla charts are below ID 9000.

Supported versions

  • 1.45

Older versions should also work.

Building

  1. mv src/inohara.csproj.template src/inohara.csproj.
  2. Fill out the <HintPath> tags with paths to the relevant DLLs (Assembly-CSharp_unpacked.dll, Assembly-CSharp_firstpass.dll, AMDaemon.NET.dll).
  3. dotnet restore, dotnet build.

Uploading old scores

Use this script once and forget. Inohara will handle all future scores.

If you are on a remote server, contact the admin. If the server's name ends with -issless, there is now a discord command /ongeki export.

Description
An O.N.G.E.K.I. score exporter for Tachi
Readme Unlicense 72 KiB
3.0.1 Latest
2025-07-16 16:32:45 +00:00
Languages
C# 100%