2024-05-21 20:29:18 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
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Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{888E076C-8A77-453F-87DC-BC0186FDBB55}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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2024-05-23 09:13:19 +00:00
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<RootNamespace>Rizu.MonoMod</RootNamespace>
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<AssemblyName>Rizu.MonoMod</AssemblyName>
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2024-05-23 09:18:12 +00:00
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<Version>0.1.2</Version>
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2024-05-23 09:13:19 +00:00
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<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
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2024-05-21 20:29:18 +00:00
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<FileAlignment>512</FileAlignment>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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2024-07-23 19:14:01 +00:00
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'MonoMod (Debug)|AnyCPU' ">
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<OutputPath>bin\MonoMod (Debug)\</OutputPath>
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2024-05-21 20:29:18 +00:00
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</PropertyGroup>
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2024-07-23 19:14:01 +00:00
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'MonoMod (Release)|AnyCPU' ">
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<OutputPath>bin\MonoMod (Release)\</OutputPath>
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2024-05-21 20:29:18 +00:00
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System"/>
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<Reference Include="System.Core"/>
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<Reference Include="System.Data"/>
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<Reference Include="System.Xml"/>
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
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2024-05-23 09:13:19 +00:00
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<PackageReference Include="ILRepack.Lib.MSBuild.Task" Version="2.0.32" PrivateAssets="all" />
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2024-05-21 20:29:18 +00:00
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<Reference Include="Assembly-CSharp">
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2024-05-23 09:13:19 +00:00
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<HintPath>..\External\Assembly-CSharp.dll</HintPath>
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2024-05-21 20:29:18 +00:00
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<Private>False</Private>
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</Reference>
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<Reference Include="MonoMod">
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2024-05-23 09:13:19 +00:00
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<HintPath>..\External\MonoMod.exe</HintPath>
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2024-05-21 20:29:18 +00:00
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\External\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
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2024-05-21 20:29:18 +00:00
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="patch_GameScoreList.cs" />
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<Compile Include="patch_AmManager.cs" />
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<Compile Include="patch_UserDetail.cs" />
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<Compile Include="Properties\AssemblyInfo.cs"/>
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2024-05-23 09:13:19 +00:00
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<Compile Include="RizuMonoBehaviour.cs" />
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2024-05-21 20:29:18 +00:00
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</ItemGroup>
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<ItemGroup>
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<Content Include="ILRepack.targets" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Rizu.Core\Rizu.Core.csproj">
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<Project>{4241a369-1619-4450-8182-cb66f447985f}</Project>
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<Name>Rizu.Core</Name>
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</ProjectReference>
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</ItemGroup>
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2024-05-21 20:29:18 +00:00
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
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2024-05-23 09:13:19 +00:00
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2024-05-21 20:29:18 +00:00
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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