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copy allnet functionality over

This commit is contained in:
Hay1tsme 2023-02-18 00:00:30 -05:00
parent abb25aa328
commit 8616c6d064
5 changed files with 190 additions and 18 deletions

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@ -1,4 +1,4 @@
from typing import Dict, List, Any, Optional from typing import Dict, List, Any, Optional, Tuple
import logging, coloredlogs import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler from logging.handlers import TimedRotatingFileHandler
from twisted.web.http import Request from twisted.web.http import Request
@ -6,6 +6,10 @@ from datetime import datetime
import pytz import pytz
import base64 import base64
import zlib import zlib
from Crypto.PublicKey import RSA
from Crypto.Hash import SHA
from Crypto.Signature import PKCS1_v1_5
from time import strptime
from core.config import CoreConfig from core.config import CoreConfig
from core.data import Data from core.data import Data
@ -17,6 +21,7 @@ class AllnetServlet:
self.config = core_cfg self.config = core_cfg
self.config_folder = cfg_folder self.config_folder = cfg_folder
self.data = Data(core_cfg) self.data = Data(core_cfg)
self.uri_registry: Dict[str, Tuple[str, str]] = {}
self.logger = logging.getLogger("allnet") self.logger = logging.getLogger("allnet")
if not hasattr(self.logger, "initialized"): if not hasattr(self.logger, "initialized"):
@ -36,28 +41,194 @@ class AllnetServlet:
coloredlogs.install(level=core_cfg.allnet.loglevel, logger=self.logger, fmt=log_fmt_str) coloredlogs.install(level=core_cfg.allnet.loglevel, logger=self.logger, fmt=log_fmt_str)
self.logger.initialized = True self.logger.initialized = True
if "game_registry" not in globals(): plugins = Utils.get_all_titles()
globals()["game_registry"] = Utils.get_all_titles()
if len(globals()["game_registry"]) == 0: if len(plugins) == 0:
self.logger.error("No games detected!") self.logger.error("No games detected!")
for _, mod in plugins.items():
for code in mod.game_codes:
if hasattr(mod, "use_default_title") and mod.use_default_title:
if hasattr(mod, "include_protocol") and mod.include_protocol:
if hasattr(mod, "title_secure") and mod.title_secure:
uri = "https://"
else:
uri = "http://"
else:
uri = ""
if core_cfg.server.is_develop:
uri += f"{core_cfg.title.hostname}:{core_cfg.title.port}"
else:
uri += f"{core_cfg.title.hostname}"
uri += f"/{code}/$v"
if hasattr(mod, "trailing_slash") and mod.trailing_slash:
uri += "/"
else:
if hasattr(mod, "uri"):
uri = mod.uri
else:
uri = ""
if hasattr(mod, "host"):
host = mod.host
elif hasattr(mod, "use_default_host") and mod.use_default_host:
if core_cfg.server.is_develop:
host = f"{core_cfg.title.hostname}:{core_cfg.title.port}"
else:
host = f"{core_cfg.title.hostname}"
else:
host = ""
self.uri_registry[code] = (uri, host)
self.logger.info(f"Allnet serving {len(self.uri_registry)} games on port {core_cfg.allnet.port}")
def handle_poweron(self, request: Request): def handle_poweron(self, request: Request):
request_ip = request.getClientAddress().host
try: try:
req = AllnetPowerOnRequest(self.allnet_req_to_dict(request.content.getvalue())) req = AllnetPowerOnRequest(self.allnet_req_to_dict(request.content.getvalue()))
# Validate the request. Currently we only validate the fields we plan on using # Validate the request. Currently we only validate the fields we plan on using
if not req.game_id or not req.ver or not req.token or not req.serial or not req.ip: if not req.game_id or not req.ver or not req.token or not req.serial or not req.ip:
raise AllnetRequestException(f"Bad request params {vars(req)}") raise AllnetRequestException(f"Bad auth request params from {request_ip} - {vars(req)}")
except AllnetRequestException as e:
self.logger.error(e)
return b""
if req.format_ver == 3:
resp = AllnetPowerOnResponse3(req.token)
else:
resp = AllnetPowerOnResponse2()
if req.game_id not in self.uri_registry:
msg = f"Unrecognised game {req.game_id} attempted allnet auth from {request_ip}."
self.data.base.log_event("allnet", "ALLNET_AUTH_UNKNOWN_GAME", logging.WARN, msg)
self.logger.warn(msg)
resp.stat = 0
return self.dict_to_http_form_string([vars(resp)])
resp.uri, resp.host = self.uri_registry[req.game_id]
machine = self.data.arcade.get_machine(req.serial)
if machine is None and not self.config.server.allow_unregistered_serials:
msg = f"Unrecognised serial {req.serial} attempted allnet auth from {request_ip}."
self.data.base.log_event("allnet", "ALLNET_AUTH_UNKNOWN_SERIAL", logging.WARN, msg)
self.logger.warn(msg)
resp.stat = 0
return self.dict_to_http_form_string([vars(resp)])
if machine is not None:
arcade = self.data.arcade.get_arcade(machine["arcade"])
req.country = arcade["country"] if machine["country"] is None else machine["country"]
req.place_id = arcade["id"]
req.allnet_id = machine["id"]
req.name = arcade["name"]
req.nickname = arcade["nickname"]
req.region0 = arcade["region_id"]
req.region_name0 = arcade["country"]
req.region_name1 = arcade["state"]
req.region_name2 = arcade["city"]
req.client_timezone = arcade["timezone"] if arcade["timezone"] is not None else "+0900"
msg = f"{req.serial} authenticated from {request_ip}: {req.game_id} v{req.ver}"
self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg)
self.logger.info(msg)
return self.dict_to_http_form_string([vars(resp)])
def handle_dlorder(self, request: Request):
request_ip = request.getClientAddress().host
try:
req = AllnetDownloadOrderRequest(self.allnet_req_to_dict(request.content.getvalue()))
# Validate the request. Currently we only validate the fields we plan on using
if not req.game_id or not req.ver or not req.token or not req.serial or not req.ip:
raise AllnetRequestException(f"Bad auth request params from {request_ip} - {vars(req)}")
except AllnetRequestException as e: except AllnetRequestException as e:
self.logger.error(e) self.logger.error(e)
return b"" return b""
def handle_dlorder(self, request: Request): resp = AllnetDownloadOrderResponse()
pass if not self.config.allnet.allow_online_updates:
return self.dict_to_http_form_string(vars(resp))
else: # TODO: Actual dlorder response
return self.dict_to_http_form_string(vars(resp))
def handle_billing_request(self, request: Request): def handle_billing_request(self, request: Request):
pass req_dict = self.billing_req_to_dict(request.content.getvalue())
request_ip = request.getClientAddress()
if req_dict is None:
self.logger.error(f"Failed to parse request {request.content.getvalue()}")
return b""
self.logger.debug(f"request {req_dict}")
rsa = RSA.import_key(open(self.config.billing.sign_key, 'rb').read())
signer = PKCS1_v1_5.new(rsa)
digest = SHA.new()
kc_playlimit = int(req_dict[0]["playlimit"])
kc_nearfull = int(req_dict[0]["nearfull"])
kc_billigtype = int(req_dict[0]["billingtype"])
kc_playcount = int(req_dict[0]["playcnt"])
kc_serial: str = req_dict[0]["keychipid"]
kc_game: str = req_dict[0]["gameid"]
kc_date = strptime(req_dict[0]["date"], "%Y%m%d%H%M%S")
kc_serial_bytes = kc_serial.encode()
machine = self.data.arcade.get_machine(kc_serial)
if machine is None and not self.config.server.allow_unregistered_serials:
msg = f"Unrecognised serial {kc_serial} attempted billing checkin from {request_ip} for game {kc_game}."
self.data.base.log_event("allnet", "BILLING_CHECKIN_NG_SERIAL", logging.WARN, msg)
self.logger.warn(msg)
resp = BillingResponse("", "", "", "")
resp.result = "1"
return self.dict_to_http_form_string([vars(resp)])
msg = f"Billing checkin from {request.getClientIP()}: game {kc_game} keychip {kc_serial} playcount " \
f"{kc_playcount} billing_type {kc_billigtype} nearfull {kc_nearfull} playlimit {kc_playlimit}"
self.logger.info(msg)
self.data.base.log_event('billing', 'BILLING_CHECKIN_OK', logging.INFO, msg)
while kc_playcount > kc_playlimit:
kc_playlimit += 1024
kc_nearfull += 1024
playlimit = kc_playlimit
nearfull = kc_nearfull + (kc_billigtype * 0x00010000)
digest.update(playlimit.to_bytes(4, 'little') + kc_serial_bytes)
playlimit_sig = signer.sign(digest).hex()
digest = SHA.new()
digest.update(nearfull.to_bytes(4, 'little') + kc_serial_bytes)
nearfull_sig = signer.sign(digest).hex()
# TODO: playhistory
resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig)
resp_str = self.dict_to_http_form_string([vars(resp)])
if resp_str is None:
self.logger.error(f"Failed to parse response {vars(resp)}")
self.logger.debug(f"response {vars(resp)}")
return resp_str.encode("utf-8")
def kvp_to_dict(self, *kvp: str) -> List[Dict[str, Any]]: def kvp_to_dict(self, *kvp: str) -> List[Dict[str, Any]]:
ret: List[Dict[str, Any]] = [] ret: List[Dict[str, Any]] = []
@ -207,7 +378,7 @@ class AllnetDownloadOrderResponse():
self.uri = uri self.uri = uri
class BillingResponse(): class BillingResponse():
def __init__(self, playlimit: str, playlimit_sig: str, nearfull: str, nearfull_sig: str, def __init__(self, playlimit: str = "", playlimit_sig: str = "", nearfull: str = "", nearfull_sig: str = "",
playhistory: str = "000000/0:000000/0:000000/0") -> None: playhistory: str = "000000/0:000000/0:000000/0") -> None:
self.result = "0" self.result = "0"
@ -226,4 +397,6 @@ class BillingResponse():
# YYYY -> 4 digit year, MM -> 2 digit month, C -> Playcount during that period # YYYY -> 4 digit year, MM -> 2 digit month, C -> Playcount during that period
class AllnetRequestException(Exception): class AllnetRequestException(Exception):
pass def __init__(self, message="Allnet Request Error") -> None:
self.message = message
super().__init__(self.message)

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@ -14,8 +14,8 @@ class ServerConfig:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'allow_user_registration', default=True) return CoreConfig.get_config_field(self.__config, 'core', 'server', 'allow_user_registration', default=True)
@property @property
def allow_unregistered_games(self) -> bool: def allow_unregistered_serials(self) -> bool:
return CoreConfig.get_config_field(self.__config, 'core', 'server', 'allow_unregistered_games', default=True) return CoreConfig.get_config_field(self.__config, 'core', 'server', 'allow_unregistered_serials', default=True)
@property @property
def name(self) -> str: def name(self) -> str:

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@ -33,10 +33,9 @@ class TitleServlet():
coloredlogs.install(level=core_cfg.title.loglevel, logger=self.logger, fmt=log_fmt_str) coloredlogs.install(level=core_cfg.title.loglevel, logger=self.logger, fmt=log_fmt_str)
self.logger.initialized = True self.logger.initialized = True
if "game_registry" not in globals(): plugins = Utils.get_all_titles()
globals()["game_registry"] = Utils.get_all_titles()
for folder, mod in globals()["game_registry"].items(): for folder, mod in plugins.items():
if hasattr(mod, "game_codes") and hasattr(mod, "index"): if hasattr(mod, "game_codes") and hasattr(mod, "index"):
handler_cls = mod.index(self.config, self.config_folder) handler_cls = mod.index(self.config, self.config_folder)
if hasattr(handler_cls, "setup"): if hasattr(handler_cls, "setup"):
@ -48,7 +47,7 @@ class TitleServlet():
else: else:
self.logger.error(f"{folder} missing game_code or index in __init__.py") self.logger.error(f"{folder} missing game_code or index in __init__.py")
self.logger.info(f"Serving {len(globals()['game_registry'])} game codes") self.logger.info(f"Serving {len(self.title_registry)} game codes on port {core_cfg.title.port}")
def render_GET(self, request: Request, endpoints: dict) -> bytes: def render_GET(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["game"] code = endpoints["game"]

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@ -2,7 +2,7 @@
## Server ## Server
- `listen_address`: IP Address or hostname that the server will listen for connections on. Set to 127.0.0.1 for local only, or 0.0.0.0 for all interfaces. Default `127.0.0.1` - `listen_address`: IP Address or hostname that the server will listen for connections on. Set to 127.0.0.1 for local only, or 0.0.0.0 for all interfaces. Default `127.0.0.1`
- `allow_user_registration`: Allows users to register in-game via the AimeDB `register` function. Disable to be able to control who can use cards on your server. Default `True` - `allow_user_registration`: Allows users to register in-game via the AimeDB `register` function. Disable to be able to control who can use cards on your server. Default `True`
- `allow_unregistered_games`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True` - `allow_unregistered_serials`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True`
- `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS` - `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS`
- `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True` - `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True`
- `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs` - `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs`

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@ -1,7 +1,7 @@
server: server:
listen_address: "127.0.0.1" listen_address: "127.0.0.1"
allow_user_registration: True allow_user_registration: True
allow_unregistered_games: True allow_unregistered_serials: True
name: "ARTEMiS" name: "ARTEMiS"
is_develop: True is_develop: True
log_dir: "logs" log_dir: "logs"