2023-11-30 07:29:27 +00:00
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#include <assert.h>
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#include <stddef.h>
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#include "board/config.h"
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#include "gfxhook/config.h"
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#include "hooklib/config.h"
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#include "hooklib/dvd.h"
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#include "mai2hook/config.h"
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#include "platform/config.h"
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void mai2_dll_config_load(
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struct mai2_dll_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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GetPrivateProfileStringW(
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L"mai2io",
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L"path",
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L"",
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cfg->path,
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_countof(cfg->path),
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filename);
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}
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void touch_config_load(
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struct touch_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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cfg->enable = GetPrivateProfileIntW(L"touch", L"enable", 1, filename);
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}
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void led_config_load(
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struct led_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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cfg->enable = GetPrivateProfileIntW(L"led", L"enable", 1, filename);
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}
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void mai2_hook_config_load(
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struct mai2_hook_config *cfg,
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const wchar_t *filename)
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{
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assert(cfg != NULL);
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assert(filename != NULL);
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platform_config_load(&cfg->platform, filename);
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aime_config_load(&cfg->aime, filename);
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dvd_config_load(&cfg->dvd, filename);
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io4_config_load(&cfg->io4, filename);
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gfx_config_load(&cfg->gfx, filename);
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mai2_dll_config_load(&cfg->dll, filename);
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touch_config_load(&cfg->touch, filename);
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led_config_load(&cfg->led, filename);
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2024-02-06 11:34:11 +00:00
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vfd_config_load(&cfg->vfd, filename);
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2023-07-13 23:00:28 +00:00
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mai2_dll_config_load(&cfg->dll, filename);
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2024-04-15 19:30:28 +00:00
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unity_config_load(&cfg->unity, filename);
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2023-11-30 07:29:27 +00:00
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}
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