forked from Hay1tsme/segatools
mai2: wip hook
This commit is contained in:
parent
4dcf01f643
commit
9d8a38bbf7
15
.vscode/settings.json
vendored
15
.vscode/settings.json
vendored
@ -1,4 +1,19 @@
|
||||
{
|
||||
"editor.formatOnSave": false,
|
||||
"mesonbuild.configureOnOpen": false,
|
||||
"files.associations": {
|
||||
"string.h": "c",
|
||||
"stdbool.h": "c",
|
||||
"windows.h": "c",
|
||||
"dprintf.h": "c",
|
||||
"touch.h": "c",
|
||||
"mai2-dll.h": "c",
|
||||
"led.h": "c",
|
||||
"path.h": "c",
|
||||
"reg.h": "c",
|
||||
"platform.h": "c",
|
||||
"procaddr.h": "c",
|
||||
"table.h": "c",
|
||||
"serial.h": "c"
|
||||
},
|
||||
}
|
||||
|
16
Package.mk
16
Package.mk
@ -104,6 +104,21 @@ $(BUILD_DIR_ZIP)/mu3.zip:
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mu3/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mu3 ; zip -r ../mu3.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mai2.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/mai2hook/mai2hook.dll \
|
||||
$(DIST_DIR)/mai2/segatools.ini \
|
||||
$(DIST_DIR)/mai2/start.bat \
|
||||
$(BUILD_DIR_ZIP)/mai2
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/mai2/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mai2/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mai2 ; zip -r ../mai2.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/doc.zip: \
|
||||
$(DOC_DIR)/config \
|
||||
$(DOC_DIR)/chunihook.md \
|
||||
@ -121,6 +136,7 @@ $(BUILD_DIR_ZIP)/segatools.zip: \
|
||||
$(BUILD_DIR_ZIP)/idz.zip \
|
||||
$(BUILD_DIR_ZIP)/mercury.zip \
|
||||
$(BUILD_DIR_ZIP)/mu3.zip \
|
||||
$(BUILD_DIR_ZIP)/mai2.zip \
|
||||
CHANGELOG.md \
|
||||
README.md \
|
||||
|
||||
|
44
dist/mai2/segatools.ini
vendored
Normal file
44
dist/mai2/segatools.ini
vendored
Normal file
@ -0,0 +1,44 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=amfs
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=appdata
|
||||
option=option
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.172.0
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[io4]
|
||||
; Delete
|
||||
test=0x2E
|
||||
; End
|
||||
service=0x23
|
||||
; Insert
|
||||
coin=0x2D
|
11
dist/mai2/start.bat
vendored
Normal file
11
dist/mai2/start.bat
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
@echo off
|
||||
pushd %~dp0
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
start inject -d -k mai2hook.dll amdaemon.exe -f -c config_client.json config_common.json config_server.json
|
||||
inject.exe -d -k mai2hook.dll Sinmai.exe -screen-fullscreen 0 -screen-width 2160 -screen-height 1920
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo Game processes have terminated
|
@ -76,8 +76,13 @@ static void proc_addr_hook_init(void)
|
||||
|
||||
InitializeCriticalSection(&proc_addr_hook_lock);
|
||||
|
||||
proc_addr_insert_hooks(NULL);
|
||||
}
|
||||
|
||||
void proc_addr_insert_hooks(HMODULE target)
|
||||
{
|
||||
hook_table_apply(
|
||||
NULL,
|
||||
target,
|
||||
"kernel32.dll",
|
||||
win32_hooks,
|
||||
_countof(win32_hooks));
|
||||
|
@ -15,4 +15,6 @@ HRESULT proc_addr_table_push(
|
||||
const char *target,
|
||||
struct hook_symbol *syms,
|
||||
size_t nsyms
|
||||
);
|
||||
);
|
||||
|
||||
void proc_addr_insert_hooks(HMODULE target);
|
||||
|
164
hooklib/reg.c
164
hooklib/reg.c
@ -7,6 +7,7 @@
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "hooklib/reg.h"
|
||||
#include "hooklib/procaddr.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/str.h"
|
||||
@ -99,6 +100,29 @@ static LSTATUS WINAPI hook_RegGetValueW(
|
||||
uint32_t *numData
|
||||
);
|
||||
|
||||
static LSTATUS WINAPI hook_RegQueryInfoKeyW(
|
||||
HKEY hKey,
|
||||
LPWSTR lpClass,
|
||||
LPDWORD lpcchClass,
|
||||
LPDWORD lpReserved,
|
||||
LPDWORD lpcSubKeys,
|
||||
LPDWORD lpcbMaxSubKeyLen,
|
||||
LPDWORD lpcbMaxClassLen,
|
||||
LPDWORD lpcValues,
|
||||
LPDWORD lpcbMaxValueNameLen,
|
||||
LPDWORD lpcbMaxValueLen,
|
||||
LPDWORD lpcbSecurityDescriptor,
|
||||
PFILETIME lpftLastWriteTime);
|
||||
|
||||
static LSTATUS WINAPI hook_RegEnumValueW(
|
||||
HKEY hkey,
|
||||
DWORD dwIndex,
|
||||
LPWSTR lpValueName,
|
||||
LPDWORD lpcchValueName,
|
||||
LPDWORD lpReserved,
|
||||
LPDWORD lpType,
|
||||
LPBYTE lpData,
|
||||
LPDWORD lpcbData);
|
||||
/* Link pointers */
|
||||
|
||||
static LSTATUS (WINAPI *next_RegOpenKeyExW)(
|
||||
@ -155,6 +179,30 @@ static LSTATUS (WINAPI *next_RegGetValueW)(
|
||||
uint32_t *numData
|
||||
);
|
||||
|
||||
static LSTATUS (WINAPI *next_RegQueryInfoKeyW)(
|
||||
HKEY hKey,
|
||||
LPWSTR lpClass,
|
||||
LPDWORD lpcchClass,
|
||||
LPDWORD lpReserved,
|
||||
LPDWORD lpcSubKeys,
|
||||
LPDWORD lpcbMaxSubKeyLen,
|
||||
LPDWORD lpcbMaxClassLen,
|
||||
LPDWORD lpcValues,
|
||||
LPDWORD lpcbMaxValueNameLen,
|
||||
LPDWORD lpcbMaxValueLen,
|
||||
LPDWORD lpcbSecurityDescriptor,
|
||||
PFILETIME lpftLastWriteTime);
|
||||
|
||||
static LSTATUS (WINAPI *next_RegEnumValueW)(
|
||||
HKEY hkey,
|
||||
DWORD dwIndex,
|
||||
LPWSTR lpValueName,
|
||||
LPDWORD lpcchValueName,
|
||||
LPDWORD lpReserved,
|
||||
LPDWORD lpType,
|
||||
LPBYTE lpData,
|
||||
LPDWORD lpcbData);
|
||||
|
||||
static const struct hook_symbol reg_hook_syms[] = {
|
||||
{
|
||||
.name = "RegOpenKeyExW",
|
||||
@ -184,6 +232,14 @@ static const struct hook_symbol reg_hook_syms[] = {
|
||||
.name = "RegGetValueW",
|
||||
.patch = hook_RegGetValueW,
|
||||
.link = (void **) &next_RegGetValueW,
|
||||
}, {
|
||||
.name = "RegQueryInfoKeyW",
|
||||
.patch = hook_RegQueryInfoKeyW,
|
||||
.link = (void **) &next_RegQueryInfoKeyW,
|
||||
}, {
|
||||
.name = "RegEnumValueW",
|
||||
.patch = hook_RegEnumValueW,
|
||||
.link = (void **) &next_RegEnumValueW,
|
||||
}
|
||||
};
|
||||
|
||||
@ -254,11 +310,23 @@ static void reg_hook_init(void)
|
||||
InitializeCriticalSection(®_hook_lock);
|
||||
dprintf("Reg hook init\n");
|
||||
|
||||
reg_hook_insert_hooks(NULL);
|
||||
|
||||
proc_addr_table_push(
|
||||
"ADVAPI32.dll",
|
||||
(struct hook_symbol *) reg_hook_syms,
|
||||
_countof(reg_hook_syms));
|
||||
|
||||
}
|
||||
|
||||
void reg_hook_insert_hooks(HMODULE target)
|
||||
{
|
||||
hook_table_apply(
|
||||
NULL,
|
||||
target,
|
||||
"advapi32.dll",
|
||||
reg_hook_syms,
|
||||
_countof(reg_hook_syms));
|
||||
|
||||
}
|
||||
|
||||
static LRESULT reg_hook_propagate_hr(HRESULT hr)
|
||||
@ -331,6 +399,7 @@ static LSTATUS reg_hook_open_locked(
|
||||
/* Assume reg keys are referenced from a root key and not from some
|
||||
intermediary key */
|
||||
key = ®_hook_keys[i];
|
||||
//dprintf("Reg: %ls vs %ls\n", name, key->name);
|
||||
|
||||
if (key->root == parent && wstr_ieq(key->name, name)) {
|
||||
break;
|
||||
@ -821,6 +890,99 @@ static LSTATUS WINAPI hook_RegGetValueW(
|
||||
return err;
|
||||
}
|
||||
|
||||
static LSTATUS WINAPI hook_RegQueryInfoKeyW(
|
||||
HKEY hKey,
|
||||
LPWSTR lpClass,
|
||||
LPDWORD lpcchClass,
|
||||
LPDWORD lpReserved,
|
||||
LPDWORD lpcSubKeys,
|
||||
LPDWORD lpcbMaxSubKeyLen,
|
||||
LPDWORD lpcbMaxClassLen,
|
||||
LPDWORD lpcValues,
|
||||
LPDWORD lpcbMaxValueNameLen,
|
||||
LPDWORD lpcbMaxValueLen,
|
||||
LPDWORD lpcbSecurityDescriptor,
|
||||
PFILETIME lpftLastWriteTime)
|
||||
{
|
||||
struct reg_hook_key *key;
|
||||
LSTATUS err;
|
||||
|
||||
EnterCriticalSection(®_hook_lock);
|
||||
|
||||
key = reg_hook_match_key_locked(hKey);
|
||||
|
||||
/* Check if this is a virtualized registry key */
|
||||
|
||||
if (key == NULL) {
|
||||
LeaveCriticalSection(®_hook_lock);
|
||||
|
||||
return next_RegQueryInfoKeyW(
|
||||
hKey,
|
||||
lpClass,
|
||||
lpcchClass,
|
||||
lpReserved,
|
||||
lpcSubKeys,
|
||||
lpcbMaxSubKeyLen,
|
||||
lpcbMaxClassLen,
|
||||
lpcValues,
|
||||
lpcbMaxValueNameLen,
|
||||
lpcbMaxValueLen,
|
||||
lpcbSecurityDescriptor,
|
||||
lpftLastWriteTime);
|
||||
}
|
||||
|
||||
// This is the only one I've seen even be changed, so it's all I'm doing
|
||||
// until I see otherwise.
|
||||
*lpcValues = key->nvals;
|
||||
LeaveCriticalSection(®_hook_lock);
|
||||
return ERROR_SUCCESS;
|
||||
}
|
||||
|
||||
static LSTATUS WINAPI hook_RegEnumValueW(
|
||||
HKEY hkey,
|
||||
DWORD dwIndex,
|
||||
LPWSTR lpValueName,
|
||||
LPDWORD lpcchValueName,
|
||||
LPDWORD lpReserved,
|
||||
LPDWORD lpType,
|
||||
LPBYTE lpData,
|
||||
LPDWORD lpcbData)
|
||||
{
|
||||
struct reg_hook_key *key;
|
||||
HRESULT hr;
|
||||
LSTATUS err;
|
||||
|
||||
EnterCriticalSection(®_hook_lock);
|
||||
|
||||
key = reg_hook_match_key_locked(hkey);
|
||||
|
||||
/* Check if this is a virtualized registry key */
|
||||
|
||||
if (key == NULL) {
|
||||
LeaveCriticalSection(®_hook_lock);
|
||||
|
||||
return next_RegEnumValueW(
|
||||
hkey,
|
||||
dwIndex,
|
||||
lpValueName,
|
||||
lpcchValueName,
|
||||
lpReserved,
|
||||
lpType,
|
||||
lpData,
|
||||
lpcbData);
|
||||
}
|
||||
|
||||
if (dwIndex >= key->nvals) {
|
||||
LeaveCriticalSection(®_hook_lock);
|
||||
return ERROR_NO_MORE_ITEMS; // Pretty sure this is what it actually returns here?
|
||||
}
|
||||
|
||||
wcscpy_s(lpValueName, *lpcchValueName, key->vals[dwIndex].name);
|
||||
*lpcchValueName = wcslen(key->vals[dwIndex].name);
|
||||
LeaveCriticalSection(®_hook_lock);
|
||||
return ERROR_SUCCESS;
|
||||
}
|
||||
|
||||
HRESULT reg_hook_read_bin(
|
||||
void *bytes,
|
||||
uint32_t *nbytes,
|
||||
|
@ -12,6 +12,8 @@ struct reg_hook_val {
|
||||
uint32_t type;
|
||||
};
|
||||
|
||||
void reg_hook_insert_hooks(HMODULE target);
|
||||
|
||||
HRESULT reg_hook_push_key(
|
||||
HKEY root,
|
||||
const wchar_t *name,
|
||||
|
66
mai2hook/config.c
Normal file
66
mai2hook/config.c
Normal file
@ -0,0 +1,66 @@
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "gfxhook/config.h"
|
||||
|
||||
#include "hooklib/config.h"
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "mai2hook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
void mai2_dll_config_load(
|
||||
struct mai2_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"mai2io",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
|
||||
void touch_config_load(
|
||||
struct touch_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"touch", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led_config_load(
|
||||
struct led_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void mai2_hook_config_load(
|
||||
struct mai2_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
platform_config_load(&cfg->platform, filename);
|
||||
aime_config_load(&cfg->aime, filename);
|
||||
dvd_config_load(&cfg->dvd, filename);
|
||||
io4_config_load(&cfg->io4, filename);
|
||||
gfx_config_load(&cfg->gfx, filename);
|
||||
mai2_dll_config_load(&cfg->dll, filename);
|
||||
touch_config_load(&cfg->touch, filename);
|
||||
led_config_load(&cfg->led, filename);
|
||||
}
|
34
mai2hook/config.h
Normal file
34
mai2hook/config.h
Normal file
@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "gfxhook/gfx.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "mai2hook/mai2-dll.h"
|
||||
#include "mai2hook/touch.h"
|
||||
#include "mai2hook/led.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
struct mai2_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
struct dvd_config dvd;
|
||||
struct io4_config io4;
|
||||
struct gfx_config gfx;
|
||||
struct mai2_dll_config dll;
|
||||
struct touch_config touch;
|
||||
struct led_config led;
|
||||
};
|
||||
|
||||
void mai2_dll_config_load(
|
||||
struct mai2_dll_config *cfg,
|
||||
const wchar_t *filename);
|
||||
|
||||
void mai2_hook_config_load(
|
||||
struct mai2_hook_config *cfg,
|
||||
const wchar_t *filename);
|
157
mai2hook/dllmain.c
Normal file
157
mai2hook/dllmain.c
Normal file
@ -0,0 +1,157 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "gfxhook/d3d9.h"
|
||||
#include "gfxhook/d3d11.h"
|
||||
#include "gfxhook/dxgi.h"
|
||||
#include "gfxhook/gfx.h"
|
||||
|
||||
#include "hook/process.h"
|
||||
#include "hook/table.h"
|
||||
#include "hook/iohook.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
#include "hooklib/serial.h"
|
||||
#include "hooklib/spike.h"
|
||||
#include "hooklib/path.h"
|
||||
#include "hooklib/reg.h"
|
||||
#include "hooklib/procaddr.h"
|
||||
|
||||
#include "mai2hook/config.h"
|
||||
#include "mai2hook/io4.h"
|
||||
#include "mai2hook/mai2-dll.h"
|
||||
#include "mai2hook/unity.h"
|
||||
#include "mai2hook/touch.h"
|
||||
#include "mai2hook/led.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE mai2_hook_mod;
|
||||
static process_entry_t mai2_startup;
|
||||
static struct mai2_hook_config mai2_hook_cfg;
|
||||
|
||||
static DWORD CALLBACK mai2_pre_startup(void)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
dprintf("--- Begin mai2_pre_startup ---\n");
|
||||
|
||||
/* Load config */
|
||||
|
||||
mai2_hook_config_load(&mai2_hook_cfg, L".\\segatools.ini");
|
||||
|
||||
HMODULE mono = LoadLibraryW(L".\\MonoBleedingEdge\\EmbedRuntime\\mono-2.0-bdwgc.dll"); // load this so we can hook it maybe
|
||||
if (mono == NULL) {
|
||||
dprintf("Failed to load mono-2.0-bdwgc.dll\n");
|
||||
} else {
|
||||
serial_hook_apply_hooks(mono);
|
||||
iohook_apply_hooks(mono);
|
||||
}
|
||||
|
||||
/* Hook Win32 APIs */
|
||||
|
||||
dvd_hook_init(&mai2_hook_cfg.dvd, mai2_hook_mod);
|
||||
gfx_hook_init(&mai2_hook_cfg.gfx);
|
||||
gfx_d3d9_hook_init(&mai2_hook_cfg.gfx, mai2_hook_mod);
|
||||
gfx_d3d11_hook_init(&mai2_hook_cfg.gfx, mai2_hook_mod);
|
||||
gfx_dxgi_hook_init(&mai2_hook_cfg.gfx, mai2_hook_mod);
|
||||
serial_hook_init();
|
||||
|
||||
/* Initialize emulation hooks */
|
||||
|
||||
hr = platform_hook_init(
|
||||
&mai2_hook_cfg.platform,
|
||||
"SDEZ",
|
||||
"ACA1",
|
||||
mai2_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&mai2_hook_cfg.aime, 1, mai2_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = vfd_hook_init(2);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = mai2_dll_init(&mai2_hook_cfg.dll, mai2_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = mai2_io4_hook_init(&mai2_hook_cfg.io4);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// TODO: The handling of the fake registry COM values is extraordinarly lazy
|
||||
// and I need to make a better method for tacking fake values onto common keys
|
||||
// that multiple modules may try to use.
|
||||
hr = led_hook_init(&mai2_hook_cfg.led);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = touch_hook_init(&mai2_hook_cfg.touch);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
|
||||
/* Initialize Unity native plugin DLL hooks
|
||||
|
||||
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
|
||||
hooked earlier in the `mai2hook` initialization. */
|
||||
|
||||
unity_hook_init();
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
spike_hook_init(L".\\segatools.ini");
|
||||
|
||||
dprintf("--- End mai2_pre_startup ---\n");
|
||||
|
||||
/* Jump to EXE start address */
|
||||
|
||||
return mai2_startup();
|
||||
|
||||
fail:
|
||||
ExitProcess(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (cause != DLL_PROCESS_ATTACH) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
mai2_hook_mod = mod;
|
||||
|
||||
hr = process_hijack_startup(mai2_pre_startup, &mai2_startup);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
dprintf("Failed to hijack process startup: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
147
mai2hook/io4.c
Normal file
147
mai2hook/io4.c
Normal file
@ -0,0 +1,147 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
#include "mai2hook/mai2-dll.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
bool mai2_io_coin = false;
|
||||
uint16_t mai2_io_coins = 0;
|
||||
|
||||
static HRESULT mai2_io4_poll(void *ctx, struct io4_state *state);
|
||||
|
||||
static const struct io4_ops mai2_io4_ops = {
|
||||
.poll = mai2_io4_poll,
|
||||
};
|
||||
|
||||
HRESULT mai2_io4_hook_init(const struct io4_config *cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(mai2_dll.init != NULL);
|
||||
|
||||
hr = io4_hook_init(cfg, &mai2_io4_ops, NULL);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
return mai2_dll.init();
|
||||
}
|
||||
|
||||
static HRESULT mai2_io4_poll(void *ctx, struct io4_state *state)
|
||||
{
|
||||
uint8_t opbtn = 0;
|
||||
uint8_t player1 = 0;
|
||||
uint8_t player2 = 0;
|
||||
HRESULT hr;
|
||||
|
||||
assert(mai2_dll.poll != NULL);
|
||||
|
||||
hr = mai2_dll.poll(&opbtn, &player1, &player2);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (opbtn & MAI2_IO_OPBTN_TEST) {
|
||||
state->buttons[0] |= IO4_BUTTON_TEST;
|
||||
}
|
||||
|
||||
if (opbtn & MAI2_IO_OPBTN_SERVICE) {
|
||||
state->buttons[0] |= IO4_BUTTON_SERVICE;
|
||||
}
|
||||
|
||||
if (opbtn & MAI2_IO_P1_START) {
|
||||
state->buttons[0] |= 1 << 1;
|
||||
}
|
||||
|
||||
if (opbtn & MAI2_IO_P2_START) {
|
||||
state->buttons[1] |= 1 << 4;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_1)) {
|
||||
state->buttons[0] |= 1 << 2;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_2)) {
|
||||
state->buttons[0] |= 1 << 3;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_3)) {
|
||||
state->buttons[0] |= 1 << 0;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_4)) {
|
||||
state->buttons[0] |= 1 << 15;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_5)) {
|
||||
state->buttons[0] |= 1 << 14;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_6)) {
|
||||
state->buttons[0] |= 1 << 13;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_7)) {
|
||||
state->buttons[0] |= 1 << 12;
|
||||
}
|
||||
|
||||
if (!(player1 & MAI2_IO_GAMEBTN_8)) {
|
||||
state->buttons[0] |= 1 << 11;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_1)) {
|
||||
state->buttons[1] |= 1 << 2;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_2)) {
|
||||
state->buttons[1] |= 1 << 3;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_3)) {
|
||||
state->buttons[1] |= 1 << 0;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_4)) {
|
||||
state->buttons[1] |= 1 << 15;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_5)) {
|
||||
state->buttons[1] |= 1 << 14;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_6)) {
|
||||
state->buttons[1] |= 1 << 13;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_7)) {
|
||||
state->buttons[1] |= 1 << 12;
|
||||
}
|
||||
|
||||
if (!(player2 & MAI2_IO_GAMEBTN_8)) {
|
||||
state->buttons[1] |= 1 << 11;
|
||||
}
|
||||
|
||||
|
||||
if (opbtn & MAI2_IO_OPBTN_COIN) {
|
||||
if (!mai2_io_coin) {
|
||||
mai2_io_coin = true;
|
||||
mai2_io_coins++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
mai2_io_coin = false;
|
||||
}
|
||||
|
||||
state->chutes[0] = 128 + 256 * mai2_io_coins;
|
||||
|
||||
return S_OK;
|
||||
}
|
7
mai2hook/io4.h
Normal file
7
mai2hook/io4.h
Normal file
@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
HRESULT mai2_io4_hook_init(const struct io4_config *cfg);
|
210
mai2hook/led.c
Normal file
210
mai2hook/led.c
Normal file
@ -0,0 +1,210 @@
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "hooklib/reg.h"
|
||||
#include "hooklib/uart.h"
|
||||
#include "hooklib/fdshark.h"
|
||||
|
||||
#include "mai2hook/led.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HRESULT read_fake_com0(void *bytes, uint32_t *nbytes);
|
||||
static HRESULT read_fake_com1(void *bytes, uint32_t *nbytes);
|
||||
static HRESULT read_fake_com2(void *bytes, uint32_t *nbytes);
|
||||
static HRESULT led_handle_irp(struct irp *irp);
|
||||
static HRESULT led0_handle_irp_locked(struct irp *irp);
|
||||
static HRESULT led1_handle_irp_locked(struct irp *irp);
|
||||
|
||||
static CRITICAL_SECTION led0_lock;
|
||||
static struct uart led0_uart;
|
||||
static uint8_t led0_written_bytes[520];
|
||||
static uint8_t led0_readable_bytes[520];
|
||||
|
||||
static CRITICAL_SECTION led1_lock;
|
||||
static struct uart led1_uart;
|
||||
static uint8_t led1_written_bytes[520];
|
||||
static uint8_t led1_readable_bytes[520];
|
||||
|
||||
static const struct reg_hook_val fake_com_keys[] = {
|
||||
{
|
||||
.name = L"\\Device\\RealTouchBoard0",
|
||||
.read = read_fake_com0,
|
||||
.type = REG_SZ,
|
||||
},{
|
||||
.name = L"\\Device\\RealTouchBoard1",
|
||||
.read = read_fake_com1,
|
||||
.type = REG_SZ,
|
||||
},{
|
||||
.name = L"\\Device\\RealLedBoard0",
|
||||
.read = read_fake_com2,
|
||||
.type = REG_SZ,
|
||||
},
|
||||
};
|
||||
|
||||
HRESULT led_hook_init(const struct led_config *cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
dprintf("Mai2 LED: Init\n");
|
||||
InitializeCriticalSection(&led0_lock);
|
||||
InitializeCriticalSection(&led1_lock);
|
||||
|
||||
hr = reg_hook_push_key(
|
||||
HKEY_LOCAL_MACHINE,
|
||||
L"HARDWARE\\DEVICEMAP\\SERIALCOMM",
|
||||
fake_com_keys,
|
||||
_countof(fake_com_keys));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
uart_init(&led0_uart, 21);
|
||||
led0_uart.written.bytes = led0_written_bytes;
|
||||
led0_uart.written.nbytes = sizeof(led0_written_bytes);
|
||||
led0_uart.readable.bytes = led0_readable_bytes;
|
||||
led0_uart.readable.nbytes = sizeof(led0_readable_bytes);
|
||||
|
||||
uart_init(&led1_uart, 23);
|
||||
led1_uart.written.bytes = led1_written_bytes;
|
||||
led1_uart.written.nbytes = sizeof(led1_written_bytes);
|
||||
led1_uart.readable.bytes = led1_readable_bytes;
|
||||
led1_uart.readable.nbytes = sizeof(led1_readable_bytes);
|
||||
|
||||
return iohook_push_handler(led_handle_irp);
|
||||
}
|
||||
|
||||
static HRESULT read_fake_com0(void *bytes, uint32_t *nbytes)
|
||||
{
|
||||
//dprintf("Mai2 Touch: Read COM3 reg val\n");
|
||||
return reg_hook_read_wstr(bytes, nbytes, L"COM3");
|
||||
}
|
||||
|
||||
static HRESULT read_fake_com1(void *bytes, uint32_t *nbytes)
|
||||
{
|
||||
//dprintf("Mai2 Touch: Read COM4 reg val\n");
|
||||
return reg_hook_read_wstr(bytes, nbytes, L"COM4");
|
||||
}
|
||||
|
||||
static HRESULT read_fake_com2(void *bytes, uint32_t *nbytes)
|
||||
{
|
||||
//dprintf("Mai2 LED: Read COM20 reg val\n");
|
||||
return reg_hook_read_wstr(bytes, nbytes, L"COM20");
|
||||
}
|
||||
|
||||
static HRESULT led_handle_irp(struct irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(irp != NULL);
|
||||
|
||||
if (uart_match_irp(&led0_uart, irp)) {
|
||||
EnterCriticalSection(&led0_lock);
|
||||
hr = led0_handle_irp_locked(irp);
|
||||
LeaveCriticalSection(&led0_lock);
|
||||
}
|
||||
else if (uart_match_irp(&led1_uart, irp)) {
|
||||
EnterCriticalSection(&led1_lock);
|
||||
hr = led1_handle_irp_locked(irp);
|
||||
LeaveCriticalSection(&led1_lock);
|
||||
}
|
||||
else {
|
||||
return iohook_invoke_next(irp);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
static HRESULT led0_handle_irp_locked(struct irp *irp)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
if (irp->op == IRP_OP_OPEN) {
|
||||
dprintf("Mai2 led0: Starting backend\n");
|
||||
//hr = mai2_dll.led_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 led: Backend error: %x\n", (int) hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&led0_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
#if 0
|
||||
dprintf("TX0 Buffer:\n");
|
||||
dump_iobuf(&led0_uart.written);
|
||||
#endif
|
||||
//hr = led_frame_decode(&req, &led0_uart.written, 0);
|
||||
|
||||
if (hr != S_OK) {
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 led: Deframe error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
//hr = led_req_dispatch(&req);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 led: Processing error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT led1_handle_irp_locked(struct irp *irp)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
if (irp->op == IRP_OP_OPEN) {
|
||||
dprintf("Mai2 led1: Starting backend\n");
|
||||
//hr = mai2_dll.led_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 led: Backend error: %x\n", (int) hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&led0_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
#if 0
|
||||
dprintf("TX0 Buffer:\n");
|
||||
dump_iobuf(&led0_uart.written);
|
||||
#endif
|
||||
//hr = led_frame_decode(&req, &led0_uart.written, 0);
|
||||
|
||||
if (hr != S_OK) {
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 led: Deframe error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
//hr = led_req_dispatch(&req);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 led: Processing error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
9
mai2hook/led.h
Normal file
9
mai2hook/led.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct led_config {
|
||||
bool enable;
|
||||
};
|
||||
|
||||
HRESULT led_hook_init(const struct led_config *cfg);
|
103
mai2hook/mai2-dll.c
Normal file
103
mai2hook/mai2-dll.c
Normal file
@ -0,0 +1,103 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "mai2hook/mai2-dll.h"
|
||||
|
||||
#include "util/dll-bind.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const struct dll_bind_sym mai2_dll_syms[] = {
|
||||
{
|
||||
.sym = "mai2_io_init",
|
||||
.off = offsetof(struct mai2_dll, init),
|
||||
}, {
|
||||
.sym = "mai2_io_poll",
|
||||
.off = offsetof(struct mai2_dll, poll),
|
||||
},
|
||||
};
|
||||
|
||||
struct mai2_dll mai2_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
// Not much of this lends itself to being easily factored out. Also there
|
||||
// will be a lot of API-specific branching code here eventually as new API
|
||||
// versions get defined, so even though these functions all look the same
|
||||
// now this won't remain the case forever.
|
||||
|
||||
HRESULT mai2_dll_init(const struct mai2_dll_config *cfg, HINSTANCE self)
|
||||
{
|
||||
uint16_t (*get_api_version)(void);
|
||||
const struct dll_bind_sym *sym;
|
||||
HINSTANCE owned;
|
||||
HINSTANCE src;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(self != NULL);
|
||||
|
||||
if (cfg->path[0] != L'\0') {
|
||||
owned = LoadLibraryW(cfg->path);
|
||||
|
||||
if (owned == NULL) {
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
dprintf("Mai2 IO: Failed to load IO DLL: %lx: %S\n",
|
||||
hr,
|
||||
cfg->path);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
dprintf("Mai2 IO: Using custom IO DLL: %S\n", cfg->path);
|
||||
src = owned;
|
||||
} else {
|
||||
owned = NULL;
|
||||
src = self;
|
||||
}
|
||||
|
||||
get_api_version = (void *) GetProcAddress(src, "mai2_io_get_api_version");
|
||||
|
||||
if (get_api_version != NULL) {
|
||||
mai2_dll.api_version = get_api_version();
|
||||
} else {
|
||||
mai2_dll.api_version = 0x0100;
|
||||
dprintf("Custom IO DLL does not expose mai2_io_get_api_version, "
|
||||
"assuming API version 1.0.\n"
|
||||
"Please ask the developer to update their DLL.\n");
|
||||
}
|
||||
|
||||
if (mai2_dll.api_version >= 0x0200) {
|
||||
hr = E_NOTIMPL;
|
||||
dprintf("Mai2 IO: Custom IO DLL implements an unsupported "
|
||||
"API version (%#04x). Please update Segatools.\n",
|
||||
mai2_dll.api_version);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
sym = mai2_dll_syms;
|
||||
hr = dll_bind(&mai2_dll, src, &sym, _countof(mai2_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
dprintf("Mai2 IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
|
||||
goto end;
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
}
|
||||
|
||||
owned = NULL;
|
||||
|
||||
end:
|
||||
if (owned != NULL) {
|
||||
FreeLibrary(owned);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
19
mai2hook/mai2-dll.h
Normal file
19
mai2hook/mai2-dll.h
Normal file
@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "mai2io/mai2io.h"
|
||||
|
||||
struct mai2_dll {
|
||||
uint16_t api_version;
|
||||
HRESULT (*init)(void);
|
||||
HRESULT (*poll)(uint8_t *opbtn, uint8_t *p1, uint8_t *p2);
|
||||
};
|
||||
|
||||
struct mai2_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
};
|
||||
|
||||
extern struct mai2_dll mai2_dll;
|
||||
|
||||
HRESULT mai2_dll_init(const struct mai2_dll_config *cfg, HINSTANCE self);
|
22
mai2hook/mai2hook.def
Normal file
22
mai2hook/mai2hook.def
Normal file
@ -0,0 +1,22 @@
|
||||
LIBRARY mai2hook
|
||||
|
||||
EXPORTS
|
||||
CreateDXGIFactory
|
||||
CreateDXGIFactory1
|
||||
CreateDXGIFactory2
|
||||
D3D11CreateDevice
|
||||
D3D11CreateDeviceAndSwapChain
|
||||
Direct3DCreate9
|
||||
aime_io_get_api_version
|
||||
aime_io_init
|
||||
aime_io_led_set_color
|
||||
aime_io_nfc_get_aime_id
|
||||
aime_io_nfc_get_felica_id
|
||||
aime_io_nfc_poll
|
||||
amDllVideoClose @2
|
||||
amDllVideoGetVBiosVersion @4
|
||||
amDllVideoOpen @1
|
||||
amDllVideoSetResolution @3
|
||||
mai2_io_get_api_version
|
||||
mai2_io_init
|
||||
mai2_io_poll
|
37
mai2hook/meson.build
Normal file
37
mai2hook/meson.build
Normal file
@ -0,0 +1,37 @@
|
||||
shared_library(
|
||||
'mai2hook',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'mai2hook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
xinput_lib,
|
||||
],
|
||||
link_with : [
|
||||
aimeio_lib,
|
||||
board_lib,
|
||||
gfxhook_lib,
|
||||
hooklib_lib,
|
||||
mai2io_lib,
|
||||
platform_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
'config.c',
|
||||
'config.h',
|
||||
'dllmain.c',
|
||||
'led.c',
|
||||
'led.h',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'mai2-dll.c',
|
||||
'mai2-dll.h',
|
||||
'touch.c',
|
||||
'touch.h',
|
||||
'unity.h',
|
||||
'unity.c',
|
||||
],
|
||||
)
|
233
mai2hook/touch.c
Normal file
233
mai2hook/touch.c
Normal file
@ -0,0 +1,233 @@
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "hooklib/reg.h"
|
||||
#include "hooklib/uart.h"
|
||||
#include "hooklib/fdshark.h"
|
||||
|
||||
#include "mai2hook/touch.h"
|
||||
#include "mai2hook/mai2-dll.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const char CMD_START = '{';
|
||||
const char CMD_END = '}';
|
||||
const char RESP_START = '(';
|
||||
const char RESP_END = ')';
|
||||
const char BLANK = '@';
|
||||
|
||||
// Commands with parameters
|
||||
const char CMD_RATIO[1] = "r";
|
||||
const char CMD_SENS[1] = "k";
|
||||
const char CMD_SENS_CHECK[2] = "th";
|
||||
|
||||
// Commands that never change
|
||||
const char CMD_RESET[7] = "{RSET}"; // Reset board to default state
|
||||
const char CMD_STAT[7] = "{STAT}"; // Start sending touch state
|
||||
const char CMD_HALT[7] = "{HALT}"; // Stop sending touch state
|
||||
|
||||
static HRESULT read_fake_com0(void *bytes, uint32_t *nbytes);
|
||||
static HRESULT read_fake_com1(void *bytes, uint32_t *nbytes);
|
||||
static HRESULT read_fake_com2(void *bytes, uint32_t *nbytes);
|
||||
static HRESULT touch_handle_irp(struct irp *irp);
|
||||
static HRESULT touch0_handle_irp_locked(struct irp *irp);
|
||||
static HRESULT touch1_handle_irp_locked(struct irp *irp);
|
||||
|
||||
bool touch0_auto = false;
|
||||
bool touch1_auto = false;
|
||||
|
||||
static CRITICAL_SECTION touch0_lock;
|
||||
static struct uart touch0_uart;
|
||||
static uint8_t touch0_written_bytes[520];
|
||||
static uint8_t touch0_readable_bytes[520];
|
||||
|
||||
static CRITICAL_SECTION touch1_lock;
|
||||
static struct uart touch1_uart;
|
||||
static uint8_t touch1_written_bytes[520];
|
||||
static uint8_t touch1_readable_bytes[520];
|
||||
|
||||
static const struct reg_hook_val fake_com_keys[] = {
|
||||
{
|
||||
.name = L"\\Device\\RealTouchBoard0",
|
||||
.read = read_fake_com0,
|
||||
.type = REG_SZ,
|
||||
},{
|
||||
.name = L"\\Device\\RealTouchBoard1",
|
||||
.read = read_fake_com1,
|
||||
.type = REG_SZ,
|
||||
},{
|
||||
.name = L"\\Device\\RealLedBoard0",
|
||||
.read = read_fake_com2,
|
||||
.type = REG_SZ,
|
||||
},
|
||||
};
|
||||
|
||||
HRESULT touch_hook_init(const struct touch_config *cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
dprintf("Mai2 touch: Init\n");
|
||||
InitializeCriticalSection(&touch0_lock);
|
||||
InitializeCriticalSection(&touch1_lock);
|
||||
|
||||
hr = reg_hook_push_key(
|
||||
HKEY_LOCAL_MACHINE,
|
||||
L"HARDWARE\\DEVICEMAP\\SERIALCOMM",
|
||||
fake_com_keys,
|
||||
_countof(fake_com_keys));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
uart_init(&touch0_uart, 3);
|
||||
touch0_uart.written.bytes = touch0_written_bytes;
|
||||
touch0_uart.written.nbytes = sizeof(touch0_written_bytes);
|
||||
touch0_uart.readable.bytes = touch0_readable_bytes;
|
||||
touch0_uart.readable.nbytes = sizeof(touch0_readable_bytes);
|
||||
|
||||
uart_init(&touch1_uart, 4);
|
||||
touch1_uart.written.bytes = touch1_written_bytes;
|
||||
touch1_uart.written.nbytes = sizeof(touch1_written_bytes);
|
||||
touch1_uart.readable.bytes = touch1_readable_bytes;
|
||||
touch1_uart.readable.nbytes = sizeof(touch1_readable_bytes);
|
||||
|
||||
return iohook_push_handler(touch_handle_irp);
|
||||
}
|
||||
|
||||
static HRESULT read_fake_com0(void *bytes, uint32_t *nbytes)
|
||||
{
|
||||
// dprintf("Mai2 Touch: Read COM3 reg val\n");
|
||||
return reg_hook_read_wstr(bytes, nbytes, L"COM3");
|
||||
}
|
||||
|
||||
static HRESULT read_fake_com1(void *bytes, uint32_t *nbytes)
|
||||
{
|
||||
// dprintf("Mai2 Touch: Read COM4 reg val\n");
|
||||
return reg_hook_read_wstr(bytes, nbytes, L"COM4");
|
||||
}
|
||||
|
||||
static HRESULT read_fake_com2(void *bytes, uint32_t *nbytes)
|
||||
{
|
||||
// dprintf("Mai2 LED: Read COM20 reg val\n");
|
||||
return reg_hook_read_wstr(bytes, nbytes, L"COM20");
|
||||
}
|
||||
|
||||
static HRESULT touch_handle_irp(struct irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(irp != NULL);
|
||||
|
||||
if (uart_match_irp(&touch0_uart, irp)) {
|
||||
EnterCriticalSection(&touch0_lock);
|
||||
hr = touch0_handle_irp_locked(irp);
|
||||
LeaveCriticalSection(&touch0_lock);
|
||||
}
|
||||
else if (uart_match_irp(&touch1_uart, irp)) {
|
||||
EnterCriticalSection(&touch1_lock);
|
||||
hr = touch1_handle_irp_locked(irp);
|
||||
LeaveCriticalSection(&touch1_lock);
|
||||
}
|
||||
else {
|
||||
return iohook_invoke_next(irp);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT touch0_handle_irp_locked(struct irp *irp)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
if (irp->op == IRP_OP_OPEN) {
|
||||
dprintf("Mai2 touch0: Starting backend\n");
|
||||
//hr = mai2_dll.touch_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 touch: Backend error: %x\n", (int) hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&touch0_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
#if 0
|
||||
dprintf("TX0 Buffer:\n");
|
||||
dump_iobuf(&touch0_uart.written);
|
||||
#endif
|
||||
//hr = touch_frame_decode(&req, &touch0_uart.written, 0);
|
||||
|
||||
if (hr != S_OK) {
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 touch: Deframe error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
//hr = touch_req_dispatch(&req);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 touch: Processing error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT touch1_handle_irp_locked(struct irp *irp)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
if (irp->op == IRP_OP_OPEN) {
|
||||
dprintf("Mai2 touch1: Starting backend\n");
|
||||
//hr = mai2_dll.touch_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 touch: Backend error: %x\n", (int) hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&touch0_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
#if 0
|
||||
dprintf("TX0 Buffer:\n");
|
||||
dump_iobuf(&touch0_uart.written);
|
||||
#endif
|
||||
//hr = touch_frame_decode(&req, &touch0_uart.written, 0);
|
||||
|
||||
if (hr != S_OK) {
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 touch: Deframe error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
//hr = touch_req_dispatch(&req);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Mai2 touch: Processing error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
9
mai2hook/touch.h
Normal file
9
mai2hook/touch.h
Normal file
@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct touch_config {
|
||||
bool enable;
|
||||
};
|
||||
|
||||
HRESULT touch_hook_init(const struct touch_config *cfg);
|
112
mai2hook/unity.c
Normal file
112
mai2hook/unity.c
Normal file
@ -0,0 +1,112 @@
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
#include "hooklib/dll.h"
|
||||
#include "hooklib/path.h"
|
||||
#include "hooklib/reg.h"
|
||||
#include "hooklib/procaddr.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static void dll_hook_insert_hooks(HMODULE target);
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
|
||||
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
|
||||
static HMODULE WINAPI my_LoadLibraryExW(const wchar_t *name, HANDLE hFile, DWORD dwFlags);
|
||||
static HMODULE (WINAPI *next_LoadLibraryExW)(const wchar_t *name, HANDLE hFile, DWORD dwFlags);
|
||||
|
||||
static const struct hook_symbol unity_kernel32_syms[] = {
|
||||
{
|
||||
.name = "LoadLibraryW",
|
||||
.patch = my_LoadLibraryW,
|
||||
.link = (void **) &next_LoadLibraryW,
|
||||
},{
|
||||
.name = "LoadLibraryExW",
|
||||
.patch = my_LoadLibraryExW,
|
||||
.link = (void **) &next_LoadLibraryExW,
|
||||
}
|
||||
};
|
||||
|
||||
static const wchar_t *target_modules[] = {
|
||||
L"mono-2.0-bdwgc.dll",
|
||||
L"cri_ware_unity.dll",
|
||||
};
|
||||
|
||||
static const size_t target_modules_len = _countof(target_modules);
|
||||
|
||||
void unity_hook_init(void)
|
||||
{
|
||||
dll_hook_insert_hooks(NULL);
|
||||
}
|
||||
|
||||
static void dll_hook_insert_hooks(HMODULE target)
|
||||
{
|
||||
hook_table_apply(
|
||||
target,
|
||||
"kernel32.dll",
|
||||
unity_kernel32_syms,
|
||||
_countof(unity_kernel32_syms));
|
||||
}
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryExW(const wchar_t *name, HANDLE hFile, DWORD dwFlags)
|
||||
{
|
||||
//dprintf("Unity: LoadLibraryExW %ls\n", name);
|
||||
return my_LoadLibraryW(name);
|
||||
}
|
||||
|
||||
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
|
||||
{
|
||||
const wchar_t *name_end;
|
||||
const wchar_t *target_module;
|
||||
bool already_loaded;
|
||||
HMODULE result;
|
||||
size_t name_len;
|
||||
size_t target_module_len;
|
||||
|
||||
if (name == NULL) {
|
||||
SetLastError(ERROR_INVALID_PARAMETER);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Check if the module is already loaded
|
||||
already_loaded = GetModuleHandleW(name) != NULL;
|
||||
|
||||
// Must call the next handler so the DLL reference count is incremented
|
||||
result = next_LoadLibraryW(name);
|
||||
|
||||
if (!already_loaded && result != NULL) {
|
||||
name_len = wcslen(name);
|
||||
|
||||
for (size_t i = 0; i < target_modules_len; i++) {
|
||||
target_module = target_modules[i];
|
||||
target_module_len = wcslen(target_module);
|
||||
|
||||
// Check if the newly loaded library is at least the length of
|
||||
// the name of the target module
|
||||
if (name_len < target_module_len) {
|
||||
continue;
|
||||
}
|
||||
|
||||
name_end = &name[name_len - target_module_len];
|
||||
|
||||
// Check if the name of the newly loaded library is one of the
|
||||
// modules the path hooks should be injected into
|
||||
if (_wcsicmp(name_end, target_module) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
dprintf("Unity: Loaded %S\n", target_module);
|
||||
|
||||
dll_hook_insert_hooks(result);
|
||||
path_hook_insert_hooks(result);
|
||||
reg_hook_insert_hooks(result);
|
||||
proc_addr_insert_hooks(result);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
3
mai2hook/unity.h
Normal file
3
mai2hook/unity.h
Normal file
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void unity_hook_init(void);
|
46
mai2io/config.c
Normal file
46
mai2io/config.c
Normal file
@ -0,0 +1,46 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "mai2io/config.h"
|
||||
|
||||
static const int mai2_io_1p_default[] = {'W', 'E', 'D', 'C', 'X', 'Z', 'A', 'Q'};
|
||||
static const int mai2_io_2p_default[] = {0x68, 0x69, 0x66, 0x63, 0x62, 0x61, 0x64, 0x67};
|
||||
|
||||
void mai2_io_config_load(
|
||||
struct mai2_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
wchar_t key[240];
|
||||
int i;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_DELETE, filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_END, filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_INSERT, filename);
|
||||
cfg->vk_p1_start = GetPrivateProfileIntW(L"io4", L"p1_start", '1', filename);
|
||||
cfg->vk_p2_start = GetPrivateProfileIntW(L"io4", L"p2_start", '2', filename);
|
||||
|
||||
for (i = 0 ; i < 8 ; i++) {
|
||||
swprintf_s(key, _countof(key), L"1p_btn%i", i + 1);
|
||||
cfg->vk_p1_btn[i] = GetPrivateProfileIntW(
|
||||
L"button",
|
||||
key,
|
||||
mai2_io_1p_default[i],
|
||||
filename);
|
||||
}
|
||||
|
||||
for (i = 0 ; i < 8 ; i++) {
|
||||
swprintf_s(key, _countof(key), L"2p_btn%i", i + 1);
|
||||
cfg->vk_p2_btn[i] = GetPrivateProfileIntW(
|
||||
L"button",
|
||||
key,
|
||||
mai2_io_2p_default[i],
|
||||
filename);
|
||||
}
|
||||
|
||||
}
|
20
mai2io/config.h
Normal file
20
mai2io/config.h
Normal file
@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
struct mai2_io_config {
|
||||
uint8_t vk_test;
|
||||
uint8_t vk_service;
|
||||
uint8_t vk_coin;
|
||||
uint8_t vk_p1_start;
|
||||
uint8_t vk_p2_start;
|
||||
uint8_t vk_p1_btn[8];
|
||||
uint8_t vk_p2_btn[8];
|
||||
};
|
||||
|
||||
void mai2_io_config_load(
|
||||
struct mai2_io_config *cfg,
|
||||
const wchar_t *filename);
|
83
mai2io/mai2io.c
Normal file
83
mai2io/mai2io.c
Normal file
@ -0,0 +1,83 @@
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "mai2io/mai2io.h"
|
||||
#include "mai2io/config.h"
|
||||
|
||||
static struct mai2_io_config mai2_io_cfg;
|
||||
|
||||
uint16_t mai2_io_get_api_version(void)
|
||||
{
|
||||
return 0x0100;
|
||||
}
|
||||
|
||||
HRESULT mai2_io_init(void)
|
||||
{
|
||||
mai2_io_config_load(&mai2_io_cfg, L".\\segatools.ini");
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT mai2_io_poll(uint8_t *opbtn, uint8_t *player1, uint8_t *player2)
|
||||
{
|
||||
uint8_t opts = 0;
|
||||
uint8_t p1 = 0;
|
||||
uint8_t p2 = 0;
|
||||
|
||||
if (GetAsyncKeyState(mai2_io_cfg.vk_test) & 0x8000) {
|
||||
opts |= MAI2_IO_OPBTN_TEST;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_service) & 0x8000) {
|
||||
opts |= MAI2_IO_OPBTN_SERVICE;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_coin) & 0x8000) {
|
||||
opts |= MAI2_IO_OPBTN_COIN;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_start) & 0x8000) {
|
||||
opts |= MAI2_IO_P1_START;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_start) & 0x8000) {
|
||||
opts |= MAI2_IO_P2_START;
|
||||
}
|
||||
|
||||
*opbtn = opts;
|
||||
|
||||
if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[0]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_1;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[1]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_2;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[2]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_3;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[3]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_4;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[4]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_5;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[5]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_6;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[6]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_7;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p1_btn[7]) & 0x8000) {
|
||||
p1 |= MAI2_IO_GAMEBTN_8;
|
||||
}
|
||||
|
||||
*player1 = p1;
|
||||
|
||||
if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[0]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_1;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[1]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_2;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[2]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_3;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[3]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_4;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[4]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_5;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[5]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_6;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[6]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_7;
|
||||
}if (GetAsyncKeyState(mai2_io_cfg.vk_p2_btn[7]) & 0x8000) {
|
||||
p2 |= MAI2_IO_GAMEBTN_8;
|
||||
}
|
||||
|
||||
*player2 = p2;
|
||||
return S_OK;
|
||||
}
|
49
mai2io/mai2io.h
Normal file
49
mai2io/mai2io.h
Normal file
@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
enum {
|
||||
MAI2_IO_OPBTN_TEST = 0x01,
|
||||
MAI2_IO_OPBTN_SERVICE = 0x02,
|
||||
MAI2_IO_OPBTN_COIN = 0x04,
|
||||
MAI2_IO_P1_START = 0x08,
|
||||
MAI2_IO_P2_START = 0x10,
|
||||
};
|
||||
|
||||
enum {
|
||||
MAI2_IO_GAMEBTN_1 = 0x01,
|
||||
MAI2_IO_GAMEBTN_2 = 0x02,
|
||||
MAI2_IO_GAMEBTN_3 = 0x04,
|
||||
MAI2_IO_GAMEBTN_4 = 0x08,
|
||||
MAI2_IO_GAMEBTN_5 = 0x10,
|
||||
MAI2_IO_GAMEBTN_6 = 0x20,
|
||||
MAI2_IO_GAMEBTN_7 = 0x40,
|
||||
MAI2_IO_GAMEBTN_8 = 0x80,
|
||||
};
|
||||
|
||||
/* Get the version of the Mai2 IO API that this DLL supports. This
|
||||
function should return a positive 16-bit integer, where the high byte is
|
||||
the major version and the low byte is the minor version (as defined by the
|
||||
Semantic Versioning standard).
|
||||
|
||||
The latest API version as of this writing is 0x0100. */
|
||||
|
||||
uint16_t mai2_io_get_api_version(void);
|
||||
|
||||
/* Initialize the IO DLL. This is the second function that will be called on
|
||||
your DLL, after mai2_io_get_api_version.
|
||||
|
||||
All subsequent calls to this API may originate from arbitrary threads.
|
||||
|
||||
Minimum API version: 0x0100 */
|
||||
|
||||
HRESULT mai2_io_init(void);
|
||||
|
||||
/* Send any queued outputs (of which there are currently none, though this may
|
||||
change in subsequent API versions) and retrieve any new inputs.
|
||||
|
||||
Minimum API version: 0x0100 */
|
||||
|
||||
HRESULT mai2_io_poll(uint8_t *opbtn, uint8_t *player1, uint8_t *player2);
|
16
mai2io/meson.build
Normal file
16
mai2io/meson.build
Normal file
@ -0,0 +1,16 @@
|
||||
mai2io_lib = static_library(
|
||||
'mai2io',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
xinput_lib,
|
||||
],
|
||||
sources : [
|
||||
'mai2io.c',
|
||||
'mai2io.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
],
|
||||
)
|
@ -61,6 +61,7 @@ subdir('idzio')
|
||||
subdir('mu3io')
|
||||
subdir('mercuryio')
|
||||
subdir('cxbio')
|
||||
subdir('mai2io')
|
||||
|
||||
subdir('chunihook')
|
||||
subdir('divahook')
|
||||
@ -70,3 +71,4 @@ subdir('minihook')
|
||||
subdir('mu3hook')
|
||||
subdir('mercuryhook')
|
||||
subdir('cxbhook')
|
||||
subdir('mai2hook')
|
||||
|
@ -1,4 +1,4 @@
|
||||
[wrap-git]
|
||||
directory = capnhook
|
||||
url = https://github.com/decafcode/capnhook
|
||||
revision = 69f7e3b48c2e0ff5be1d7a83cdcc2597a458357b
|
||||
url = https://github.com/Hay1tsme/capnhook
|
||||
revision = 888d068d58e68cf702e0cee872959a71413a7b55
|
||||
|
Loading…
Reference in New Issue
Block a user