392cd89c6a
Load and bind idzio at runtime
2021-06-13 11:27:01 -04:00
3a03c95e1d
Document mu3io API
2021-06-13 11:27:01 -04:00
cfb39cd066
Add API versioning to mu3io
2021-06-13 11:27:01 -04:00
9ae697d4fc
Statically link mu3io
2021-06-13 11:27:01 -04:00
9fc45e2df1
Load and bind mu3io at runtime
2021-06-13 11:27:01 -04:00
2cd6bdb695
Fix comment in idzio/di.c
2021-06-13 11:27:01 -04:00
d2b9c6034d
Load and bind divaio at runtime
2021-06-13 11:27:01 -04:00
645e6cba1d
Add api versioning to divaio
2021-06-13 11:27:01 -04:00
cb3c55d037
Statically link default divaio
2021-06-13 11:27:01 -04:00
7b71b944e1
chuniio 0x0101: Fix IR beam mapping
2021-06-13 11:27:01 -04:00
01cfc4e48f
Load and bind chuniio at runtime
2021-06-13 11:27:01 -04:00
ef8c844403
Statically link default chuniio
2021-06-13 11:27:01 -04:00
f65f816497
Add API versioning mechanism to chuniio
2021-06-13 11:27:01 -04:00
0c7a9c87c0
Load and bind aimeio at runtime
2021-06-13 11:27:01 -04:00
e49e1ec804
Add DLL binding helper
2021-06-13 11:27:00 -04:00
ef248d7e0e
Export aimeio symbols from hook DLLs
2021-06-13 11:27:00 -04:00
5e14b595ae
Add API versioning scheme to aimeio
2021-06-13 11:27:00 -04:00
7fb846a839
Document the aimeio API
...
This is de-facto a published API now so we have to support it.
2021-06-13 11:27:00 -04:00
ebef97e75a
Drop aime_io_fini
...
This isn't used, and due to the way that the hook machinery works
it is not likely to come into use later on either. Since we can't
rely on existing implementations actually being correct, if it does
somehow start being used then we will need to advance the aimeio API
version in order to support it.
2021-06-13 11:27:00 -04:00
fb0fd41b6f
Statically link current aimeio implementation
2021-06-13 11:27:00 -04:00
45e2416702
Simplify DLL hook mechanism
...
This change deletes the GetProcAddress hook and exports symbols
corresponding to the hooked functions from each hook DLL instead;
we stop at redirecting LoadLibrary/GetModuleHandle calls to the
hook DLL. This simplified approach has less hidden magic going on
behind the scenes and is more readily composable (i.e. a hook DLL
can export redirect symbols for more than one dynamically-loaded
DLL).
2021-06-13 11:27:00 -04:00
b4cd868f85
Add module DEF file for chunihook
2021-06-13 11:27:00 -04:00
fab50e5e34
Fix Diva slider startup
2021-06-13 11:27:00 -04:00
972b3a5de8
Fix hook startup failure path
...
Returning from the EXE PE entry point merely terminates the main
thread and leaves the process hanging. We need to explicitly exit
from the process since the NTDLL RTL Start code won't do it for us.
2021-06-13 11:27:00 -04:00
1d6b7591ef
Fix DLL loader hook logic
...
Seems this was quite buggy in its original form.
2021-06-13 11:27:00 -04:00
d9d206a160
Whitespace fix
2021-06-13 11:27:00 -04:00
81f90981b4
Delete draft debris that was never used
2021-06-13 11:27:00 -04:00
5ee0bb2afb
Suppress vscode auto-format for the time being
...
Eventually we would like to set up clang-format rules and enforce
them from CI.
2021-06-13 11:27:00 -04:00
c1242f1f45
Add another build option for Windows using Docker Desktop to README
2021-05-28 22:40:15 +02:00
de829d3b8c
Add docker-build.bat for building on Windows with Docker Desktop
...
Initial contribution by Vincent Kocks. Script simplified to fit the
new build setup with a common build/ folder. Build folder can
be deleted on every invocation because it will just be copied
from the docker container anyway.
Co-authored-by: Vincent Kocks <engineering@vingenuity.net >
2021-05-28 22:40:04 +02:00
aecd7aa749
Add instructions to build on Windows using WSL2 and docker
2021-05-28 21:39:37 +02:00
8fcea92271
Extend .dockerignore, ignore git related stuff
2021-05-28 20:55:47 +02:00
76dbbdd665
Overhaul root readme
...
Provide a more user/developer-friendly entry point to the project
2021-04-10 15:04:28 +02:00
7db3d4af47
Fix headline levels, first level needs to denote root of doc
2021-04-10 15:03:49 +02:00
7e97eb9d13
doc: Add doc for chunihook
...
Stolen from various threads from our favorite place
2021-04-10 15:02:39 +02:00
1b1f64486f
Update .gitignore, ignore single build/ output dir
2021-04-10 15:02:06 +02:00
27793dcc48
Remove now obsolete mkdist script, part of Package.mk now
2021-04-10 15:01:53 +02:00
4ea9e6ffb6
Add Dockerfile for building in docker
...
Make build environment (kinda) independent of the current machine
2021-04-10 15:01:12 +02:00
b01bbf1658
Add Makefile with easy to use targets for building and dist packaging
...
Similar to what we used on other projects. Makes the build process
more streamlined
2021-04-10 15:00:16 +02:00
fffc737df2
chunihook: Explicitly load dbghelp.dll so path hooks apply to it
...
- This allows AMLib (in Chunithm and other games) to successfully
initialize without requiring the game to be run as Administrator on
first boot to create `C:\Users\AppUser\temp`.
2021-02-13 15:53:40 -05:00
b73ded3597
eeprom: fill in actual geometry
2021-02-13 15:51:16 -05:00
0152ede6f0
mkdist: set correct shebang
2021-02-09 01:24:46 +01:00
bc57f7fe33
doc: fix ACA2 description and document ACA4 board type
2020-08-07 16:49:09 +02:00
43428a6502
Add support for specifing monitor number for dx9 games
2020-06-06 22:27:07 +02:00
1e2788795c
divaio: Wire up input config
2020-06-06 15:56:35 -04:00
415b06af7c
divaio: Add config
2020-06-06 15:56:35 -04:00
11a656ef9d
Fix instructions in README.md
2020-06-06 15:56:35 -04:00
c7912c93a3
Document common INI settings
2020-06-06 11:14:46 -04:00
eef0f74ac0
hooklib/path.c: hook Ex variants of CreateDirectory
2020-05-21 00:58:24 +00:00
bd1e893b7a
platform/amvideo.c: remove left-over brace from debug messages
2020-05-21 00:58:24 +00:00