15 lines
462 B
C
15 lines
462 B
C
// #define GAME_ID_0 'S'
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// #define GAME_ID_1 'D'
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// #define GAME_ID_2 'E'
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// #define GAME_ID_3 'Y'
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#define GAME_ID_0 'S'
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#define GAME_ID_1 'D'
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#define GAME_ID_2 'D'
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#define GAME_ID_3 'K'
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#define GAME_ID { GAME_ID_0, GAME_ID_1, GAME_ID_2, GAME_ID_3 }
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#define HW_ID { 'A', 'A', 'S' }
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#define MAIN_ID { 'A', 'A', 'S', 'E', '-', '0', '1', 'A', '6', '5', '6', '4' }
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#define KEY_ID { 'A', '7', '2', 'E', '-', '0', '2', 'D', '1', '1', '2', '6', '1', '1', '1', '6' }
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