forked from Hay1tsme/artemis
6.6 KiB
6.6 KiB
ARTEMiS Configuration
Server
listen_address: IP Address or hostname that the server will listen for connections on. Set to 127.0.0.1 for local only, or 0.0.0.0 for all interfaces. Default127.0.0.1hostname: Hostname that gets sent to clients to tell them where to connect. Games must be able to connect to your server via the hostname or IP you spcify here. Note that most games will rejectlocalhostor127.0.0.1. Defaultlocalhostport: Port that the server will listen for connections on. Default80ssl_key: Location of the ssl server key for the secure title server. Ignored if you don't use SSL. Defaultcert/title.keyssl_cert: Location of the ssl server certificate for the secure title server. Must not be a self-signed SSL. Ignored if you don't use SSL. Defaultcert/title.pemallow_user_registration: Allows users to register in-game via the AimeDBregisterfunction. Disable to be able to control who can use cards on your server. DefaultTrueallow_unregistered_serials: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. DefaultTruename: Name for the server, used by some games in their default MOTDs. DefaultARTEMiSis_develop: Flags that the server is a development instance, and enables some useful development features. Disable for production setups. DefaultTrue.is_using_proxy: Flags that you'll be using some other software, such as nginx, to proxy requests, and to sendproxy_portorproxy_port_sslto games instead ofport. DefaultFalseproxy_port: Which port your front-facing proxy will be listening on. Ignored ifis_using_proxyisFalseor if set to0. Default0proxy_port: Which port your front-facing proxy will be listening for ssl connections on. Ignored ifis_using_proxyisFalseor if set to0. Default0log_dir: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Defaultlogscheck_arcade_ip: Checks IPs against thearcadetable in the database, if one is defined. DefaultFalsestrict_ip_checking: Rejects clients if there is no IP in thearcadetable for the respective arcade. DefaultFalse
Title
loglevel: Logging level for the title server. Defaultinforeboot_start_time: 24 hour JST time that clients will see as the start of maintenance period, ex04:00. Leave blank for no maintenance time. Default:""reboot_end_time: 24 hour JST time that clients will see as the end of maintenance period, ex05:00. Leave blank for no maintenance time. Default:""
Database
host: Host of the database. Defaultlocalhostusername: Username of the account the server should connect to the database with. Defaultaimepassword: Password of the account the server should connect to the database with. Defaultaimename: Name of the database the server should expect. Defaultaimeport: Port the database server is listening on. Default3306protocol: Protocol used in the connection string, e.imysqlwould result inmysql://.... Defaultmysqlsha2_password: Whether or not the password in the connection string should be hashed via SHA2. DefaultFalseloglevel: Logging level for the database. Defaultinfomemcached_host: Host of the memcached server. Defaultlocalhost
Frontend
enable: Whether or not the frontend servlet should run. Frontend can still be run viapython -m uvicorn core.frontend:appeven if this is set toFalse. DefaultFalseport: Port the frontend should listen on. Default8080loglevel: Logging level for the frontend server. Defaultinfosecret: Base64-encoded JWT secret for session cookies, generated by you. Default""
Allnet
standalone: Whether allnet should launch it's own servlet on it's own port, or be part of the main servlet on the default port. Disable if you either have something proxyingnaominet.jprequests to port 80, or have port 80 set inserver->portport: Port the allnet server should listen for connections on if it's running standalone. Games are hardcoded to ask for port80so only change if you have a proxy redirecting properly. Ignored ifstandaloneisFalse. Default80loglevel: Logging level for the allnet server. Defaultinfoallow_online_updates: Allow allnet to distribute online updates via DownloadOrders. This system is currently non-functional, so leave it disabled. DefaultFalseupdate_cfg_folder: Folder where delivery INI files will be checked for. Ignored ifallow_online_updatesisFalse. Default""
Billing
standalone: Whether the billing server should launch it's own servlet on it's own port, or be part of the main servlet on the default port. Setting this toTruerequires that you havessl_keyandssl_certset. DefaultFalseloglevel: Logging level for the billing server. Defaultinfoport: Port the billing server should listen for connections on. Games are hardcoded to ask for port8443so only change if you have a proxy redirecting properly. Ignored ifstandaloneisFalse. Default8443ssl_key: Location of the ssl server key for the billing server. Ignored ifstandaloneisFalse. Defaultcert/server.keyssl_cert: Location of the ssl server certificate for the billing server. Ignored ifstandaloneisFalse. Must match the CA distributed to users or the billing server will not connect. Defaultcert/server.pemsigning_key: Location of the RSA Private key used to sign billing requests. Must match the public key distributed to users or the billing server will not connect. Defaultcert/billing.key
Aimedb
enable: Whether or not aimedb should run. DefaultTruelisten_address: IP Address or hostname that the aimedb server will listen for connections on. Leave this blank to use the listen address underserver. Default""loglevel: Logging level for the aimedb server. Defaultinfoport: Port the aimedb server should listen for connections on. Games are hardcoded to ask for port22345so only change if you have a proxy redirecting properly. Default22345key: Key to encrypt/decrypt aimedb requests and responses. MUST be set or the server will not start. If set incorrectly, your server will not properly handle aimedb requests. Default""id_secret: Base64-encoded JWT secret for Sega Auth IDs. Leaving this blank disables this feature. Default""id_lifetime_seconds: Number of secons a JWT generated should be valid for. Default86400(1 day)