631 lines
12 KiB
TypeScript
631 lines
12 KiB
TypeScript
export interface pc_data {
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collection: "pc_data";
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version: number;
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sgid: number;
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dgid: number;
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deller: number;
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trophy: string[];
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sprank: number[];
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sppoint: number[];
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dprank: number[];
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dppoint: number[];
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spradar: number[];
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dpradar: number[];
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dp_clear_mission_clear: number;
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dp_clear_mission_level: number;
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dp_dj_mission_clear: number;
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dp_dj_mission_level: number;
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dp_fluctuation: number;
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dp_level: number;
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dp_mission_point: number;
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dp_mplay: number;
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enemy_damage: number;
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progress: number;
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sp_clear_mission_clear: number;
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sp_clear_mission_level: number;
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sp_dj_mission_clear: number;
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sp_dj_mission_level: number;
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sp_fluctuation: number;
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sp_level: number;
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sp_mission_point: number;
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sp_mplay: number;
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tips_read_list: number;
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total_point: number;
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enemy_defeat_flg: number;
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mission_clear_num: number;
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dpnum: number;
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d_auto_scrach: number;
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d_camera_layout: number;
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d_disp_judge: number;
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d_gauge_disp: number;
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d_ghost_score: number;
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d_gno: number;
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d_graph_score: number;
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d_gtype: number;
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d_hispeed: number;
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d_judge: number;
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d_judgeAdj: number;
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d_lane_brignt: number;
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d_liflen: number;
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d_notes: number;
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d_opstyle: number;
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d_pace: number;
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d_sdlen: number;
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d_sdtype: number;
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d_sorttype: number;
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d_timing: number;
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d_timing_split: number;
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d_tsujigiri_disp: number;
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d_visualization: number;
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dach: number;
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dp_opt: string;
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dp_opt2: string;
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d_exscore: number;
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d_sub_gno: number;
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d_tune: number;
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gpos: number;
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mode: number;
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pmode: number;
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rtype: number;
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ngrade: number;
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spnum: number;
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s_auto_scrach: number;
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s_camera_layout: number;
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s_disp_judge: number;
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s_gauge_disp: number;
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s_ghost_score: number;
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s_gno: number;
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s_graph_score: number;
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s_gtype: number;
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s_hispeed: number;
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s_judge: number;
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s_judgeAdj: number;
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s_lane_brignt: number;
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s_liflen: number;
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s_notes: number;
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s_opstyle: number;
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s_pace: number;
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s_sdlen: number;
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s_sdtype: number;
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s_sorttype: number;
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s_timing: number;
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s_timing_split: number;
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s_tsujigiri_disp: number;
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s_visualization: number;
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sach: number;
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sp_opt: string;
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s_exscore: number;
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s_sub_gno: number;
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s_tune: number;
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s_auto_adjust: number;
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d_auto_adjust: number;
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event_play_num: number;
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event_last_select_gym_id: number; // 27 //
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event_story_prog: number; // 28 //
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event_last_select_area_id: number;
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event_failed_num: number;
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event_last_platform_id: number; // 29 //
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event_last_platform_type: number;
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event_last_select_flyer_id: number; // 30 //
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event_last_select_map_id: number; // 31 //
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}
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export const IIDX27_pc_data = {
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version: 27,
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deller: 0,
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sgid: -1,
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dgid: -1,
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trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
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sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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spradar: [0, 0, 0, 0, 0, 0],
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dpradar: [0, 0, 0, 0, 0, 0],
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dp_clear_mission_clear: 0,
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dp_clear_mission_level: 0,
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dp_dj_mission_clear: 0,
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dp_dj_mission_level: 0,
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dp_level: 0,
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dp_mission_point: 0,
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dp_mplay: 0,
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enemy_damage: 0,
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progress: 0,
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sp_clear_mission_clear: 0,
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sp_clear_mission_level: 0,
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sp_dj_mission_clear: 0,
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sp_dj_mission_level: 0,
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sp_level: 0,
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sp_mission_point: 0,
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sp_mplay: 0,
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tips_read_list: 0,
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dpnum: 0,
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d_auto_scrach: 0,
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d_camera_layout: 0,
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d_disp_judge: 0,
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d_gauge_disp: 0,
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d_ghost_score: 0,
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d_gno: 0,
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d_graph_score: 0,
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d_gtype: 0,
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d_hispeed: 0,
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d_judge: 0,
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d_judgeAdj: 0,
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d_lane_brignt: 0,
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d_liflen: 0,
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d_notes: 0,
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d_opstyle: 0,
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d_pace: 0,
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d_sdlen: 0,
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d_sdtype: 0,
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d_sorttype: 0,
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d_timing: 0,
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d_tsujigiri_disp: 0,
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dach: 0,
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dp_opt: "0",
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dp_opt2: "0",
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d_sub_gno: 0,
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d_tune: 0,
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gpos: 0,
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mode: 0,
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pmode: 0,
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rtype: 0,
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spnum: 0,
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s_auto_scrach: 0,
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s_camera_layout: 0,
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s_disp_judge: 0,
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s_gauge_disp: 0,
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s_ghost_score: 0,
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s_gno: 0,
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s_graph_score: 0,
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s_gtype: 0,
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s_hispeed: 0,
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s_judge: 0,
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s_judgeAdj: 0,
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s_lane_brignt: 0,
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s_liflen: 0,
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s_notes: 0,
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s_opstyle: 0,
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s_pace: 0,
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s_sdlen: 0,
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s_sdtype: 0,
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s_sorttype: 0,
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s_timing: 0,
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s_tsujigiri_disp: 0,
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sach: 0,
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sp_opt: "0",
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s_sub_gno: 0,
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s_tune: 0,
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event_play_num: 0,
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event_last_select_gym_id: 0,
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};
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export const IIDX28_pc_data = {
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version: 28,
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deller: 0,
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sgid: -1,
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dgid: -1,
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trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
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sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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spradar: [0, 0, 0, 0, 0, 0],
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dpradar: [0, 0, 0, 0, 0, 0],
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dp_clear_mission_clear: 0,
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dp_clear_mission_level: 0,
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dp_dj_mission_clear: 0,
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dp_dj_mission_level: 0,
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dp_level: 0,
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dp_mission_point: 0,
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dp_mplay: 0,
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enemy_damage: 0,
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progress: 0,
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sp_clear_mission_clear: 0,
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sp_clear_mission_level: 0,
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sp_dj_mission_clear: 0,
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sp_dj_mission_level: 0,
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sp_level: 0,
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sp_mission_point: 0,
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sp_mplay: 0,
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tips_read_list: 0,
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dpnum: 0,
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d_auto_scrach: 0,
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d_camera_layout: 0,
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d_disp_judge: 0,
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d_gauge_disp: 0,
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d_ghost_score: 0,
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d_gno: 0,
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d_graph_score: 0,
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d_gtype: 0,
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d_hispeed: 0,
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d_judge: 0,
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d_judgeAdj: 0,
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d_lane_brignt: 0,
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d_liflen: 0,
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d_notes: 0,
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d_opstyle: 0,
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d_pace: 0,
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d_sdlen: 0,
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d_sdtype: 0,
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d_sorttype: 0,
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d_timing: 0,
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d_tsujigiri_disp: 0,
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dach: 0,
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dp_opt: "0",
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dp_opt2: "0",
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d_sub_gno: 0,
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d_tune: 0,
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gpos: 0,
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mode: 0,
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pmode: 0,
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rtype: 0,
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ngrade: 0,
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spnum: 0,
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s_auto_scrach: 0,
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s_camera_layout: 0,
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s_disp_judge: 0,
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s_gauge_disp: 0,
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s_ghost_score: 0,
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s_gno: 0,
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s_graph_score: 0,
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s_gtype: 0,
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s_hispeed: 0,
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s_judge: 0,
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s_judgeAdj: 0,
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s_lane_brignt: 0,
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s_liflen: 0,
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s_notes: 0,
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s_opstyle: 0,
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s_pace: 0,
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s_sdlen: 0,
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s_sdtype: 0,
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s_sorttype: 0,
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s_timing: 0,
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s_tsujigiri_disp: 0,
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sach: 0,
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sp_opt: "0",
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s_sub_gno: 0,
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s_tune: 0,
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event_play_num: 0,
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event_story_prog: 0,
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event_last_select_area_id: 0,
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event_failed_num: 0,
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};
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export const IIDX29_pc_data = {
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version: 29,
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deller: 0,
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sgid: -1,
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dgid: -1,
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trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
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sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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spradar: [0, 0, 0, 0, 0, 0],
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dpradar: [0, 0, 0, 0, 0, 0],
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dp_clear_mission_clear: 0,
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dp_clear_mission_level: 0,
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dp_dj_mission_clear: 0,
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dp_dj_mission_level: 0,
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dp_level: 0,
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dp_mission_point: 0,
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dp_mplay: 0,
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enemy_damage: 0,
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progress: 0,
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sp_clear_mission_clear: 0,
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sp_clear_mission_level: 0,
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sp_dj_mission_clear: 0,
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sp_dj_mission_level: 0,
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sp_level: 0,
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sp_mission_point: 0,
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sp_mplay: 0,
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tips_read_list: 0,
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total_point: 0,
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enemy_defeat_flg: 0,
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mission_clear_num: 0,
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dpnum: 0,
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d_auto_scrach: 0,
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d_camera_layout: 0,
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d_disp_judge: 0,
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d_gauge_disp: 0,
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d_ghost_score: 0,
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d_gno: 0,
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d_graph_score: 0,
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d_gtype: 0,
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d_hispeed: 0,
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d_judge: 0,
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d_judgeAdj: 0,
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d_lane_brignt: 0,
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d_liflen: 0,
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d_notes: 0,
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d_opstyle: 0,
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d_pace: 0,
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d_sdlen: 0,
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d_sdtype: 0,
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d_sorttype: 0,
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d_timing: 0,
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d_tsujigiri_disp: 0,
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dach: 0,
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dp_opt: "0",
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dp_opt2: "0",
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d_exscore: 0,
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d_sub_gno: 0,
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d_tune: 0,
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gpos: 0,
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mode: 0,
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pmode: 0,
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rtype: 0,
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ngrade: 0,
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spnum: 0,
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s_auto_scrach: 0,
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s_camera_layout: 0,
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s_disp_judge: 0,
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s_gauge_disp: 0,
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s_ghost_score: 0,
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s_gno: 0,
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s_graph_score: 0,
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s_gtype: 0,
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s_hispeed: 0,
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s_judge: 0,
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s_judgeAdj: 0,
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s_lane_brignt: 0,
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s_liflen: 0,
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s_notes: 0,
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s_opstyle: 0,
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s_pace: 0,
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s_sdlen: 0,
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s_sdtype: 0,
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s_sorttype: 0,
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s_timing: 0,
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s_tsujigiri_disp: 0,
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sach: 0,
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sp_opt: "0",
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s_exscore: 0,
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s_sub_gno: 0,
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s_tune: 0,
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s_auto_adjust: 0,
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d_auto_adjust: 0,
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event_play_num: 0,
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last_platform_id: 0,
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last_platform_type: 0,
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};
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export const IIDX30_pc_data = {
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version: 30,
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deller: 0,
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sgid: -1,
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dgid: -1,
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trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
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sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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spradar: [0, 0, 0, 0, 0, 0],
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dpradar: [0, 0, 0, 0, 0, 0],
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dp_fluctuation: 0,
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dp_level: 0,
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dp_mplay: 0,
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enemy_damage: 0,
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enemy_defeat_flg: 0,
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mission_clear_num: 0,
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progress: 0,
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sp_fluctuation: 0,
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sp_level: 0,
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sp_mplay: 0,
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tips_read_list: 0,
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total_point: 0,
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dpnum: 0,
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d_auto_scrach: 0,
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d_camera_layout: 0,
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d_disp_judge: 0,
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d_gauge_disp: 0,
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d_ghost_score: 0,
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d_gno: 0,
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d_graph_score: 0,
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d_gtype: 0,
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d_hispeed: 0,
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d_judge: 0,
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d_judgeAdj: 0,
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d_lane_brignt: 0,
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d_liflen: 0,
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d_notes: 0,
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d_opstyle: 0,
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d_pace: 0,
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d_sdlen: 0,
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d_sdtype: 0,
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d_sorttype: 0,
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d_timing: 0,
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d_timing_split: 0,
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d_tsujigiri_disp: 0,
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d_visualization: 0,
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dach: 0,
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dp_opt: "0",
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dp_opt2: "0",
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d_exscore: 0,
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d_sub_gno: 0,
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d_tune: 0,
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gpos: 0,
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mode: 0,
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pmode: 0,
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rtype: 0,
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ngrade: 0,
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spnum: 0,
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s_auto_scrach: 0,
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s_camera_layout: 0,
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s_disp_judge: 0,
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s_gauge_disp: 0,
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s_ghost_score: 0,
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s_gno: 0,
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s_graph_score: 0,
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s_gtype: 0,
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s_hispeed: 0,
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s_judge: 0,
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s_judgeAdj: 0,
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s_lane_brignt: 0,
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s_liflen: 0,
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s_notes: 0,
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s_opstyle: 0,
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s_pace: 0,
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s_sdlen: 0,
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s_sdtype: 0,
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s_sorttype: 0,
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s_timing: 0,
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s_timing_split: 0,
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s_tsujigiri_disp: 0,
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s_visualization: 0,
|
|
sach: 0,
|
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sp_opt: "0",
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|
s_exscore: 0,
|
|
s_sub_gno: 0,
|
|
s_tune: 0,
|
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s_auto_adjust: 0,
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d_auto_adjust: 0,
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event_play_num: 0,
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event_last_select_flyer_id: 0,
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};
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export const IIDX31_pc_data = {
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version: 31,
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deller: 0,
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sgid: -1,
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dgid: -1,
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|
trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
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sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
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|
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spradar: [0, 0, 0, 0, 0, 0],
|
|
dpradar: [0, 0, 0, 0, 0, 0],
|
|
|
|
dp_fluctuation: 0,
|
|
dp_level: 0,
|
|
dp_mplay: 0,
|
|
enemy_damage: 0,
|
|
enemy_defeat_flg: 0,
|
|
mission_clear_num: 0,
|
|
progress: 0,
|
|
sp_fluctuation: 0,
|
|
sp_level: 0,
|
|
sp_mplay: 0,
|
|
tips_read_list: 0,
|
|
total_point: 0,
|
|
|
|
dpnum: 0,
|
|
d_auto_scrach: 0,
|
|
d_camera_layout: 0,
|
|
d_disp_judge: 0,
|
|
d_gauge_disp: 0,
|
|
d_ghost_score: 0,
|
|
d_gno: 0,
|
|
d_graph_score: 0,
|
|
d_gtype: 0,
|
|
d_hispeed: 0,
|
|
d_judge: 0,
|
|
d_judgeAdj: 0,
|
|
d_lane_brignt: 0,
|
|
d_liflen: 0,
|
|
d_notes: 0,
|
|
d_opstyle: 0,
|
|
d_pace: 0,
|
|
d_sdlen: 0,
|
|
d_sdtype: 0,
|
|
d_sorttype: 0,
|
|
d_timing: 0,
|
|
d_timing_split: 0,
|
|
d_tsujigiri_disp: 0,
|
|
d_visualization: 0,
|
|
dach: 0,
|
|
dp_opt: "0",
|
|
dp_opt2: "0",
|
|
d_exscore: 0,
|
|
d_sub_gno: 0,
|
|
d_tune: 0,
|
|
|
|
gpos: 0,
|
|
mode: 0,
|
|
pmode: 0,
|
|
rtype: 0,
|
|
ngrade: 0,
|
|
|
|
spnum: 0,
|
|
s_auto_scrach: 0,
|
|
s_camera_layout: 0,
|
|
s_disp_judge: 0,
|
|
s_gauge_disp: 0,
|
|
s_ghost_score: 0,
|
|
s_gno: 0,
|
|
s_graph_score: 0,
|
|
s_gtype: 0,
|
|
s_hispeed: 0,
|
|
s_judge: 0,
|
|
s_judgeAdj: 0,
|
|
s_lane_brignt: 0,
|
|
s_liflen: 0,
|
|
s_notes: 0,
|
|
s_opstyle: 0,
|
|
s_pace: 0,
|
|
s_sdlen: 0,
|
|
s_sdtype: 0,
|
|
s_sorttype: 0,
|
|
s_timing: 0,
|
|
s_timing_split: 0,
|
|
s_tsujigiri_disp: 0,
|
|
s_visualization: 0,
|
|
sach: 0,
|
|
sp_opt: "0",
|
|
s_exscore: 0,
|
|
s_sub_gno: 0,
|
|
s_tune: 0,
|
|
s_auto_adjust: 0,
|
|
d_auto_adjust: 0,
|
|
|
|
event_play_num: 0,
|
|
event_last_select_map_id: 0,
|
|
|
|
player_kind: 0,
|
|
s_classic_hispeed: 0,
|
|
d_classic_hispeed: 0,
|
|
};
|