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iidx-plugin/models/pc_data.ts

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export interface pc_data {
collection: "pc_data";
version: number;
sgid: number;
dgid: number;
deller: number;
trophy: string[];
sprank: number[];
sppoint: number[];
dprank: number[];
dppoint: number[];
spradar: number[];
dpradar: number[];
dp_clear_mission_clear: number;
dp_clear_mission_level: number;
dp_dj_mission_clear: number;
dp_dj_mission_level: number;
dp_fluctuation: number;
dp_level: number;
dp_mission_point: number;
dp_mplay: number;
enemy_damage: number;
progress: number;
sp_clear_mission_clear: number;
sp_clear_mission_level: number;
sp_dj_mission_clear: number;
sp_dj_mission_level: number;
sp_fluctuation: number;
sp_level: number;
sp_mission_point: number;
sp_mplay: number;
tips_read_list: number;
total_point: number;
enemy_defeat_flg: number;
mission_clear_num: number;
dpnum: number;
d_auto_scrach: number;
d_camera_layout: number;
d_disp_judge: number;
d_gauge_disp: number;
d_ghost_score: number;
d_gno: number;
d_graph_score: number;
d_gtype: number;
d_hispeed: number;
d_judge: number;
d_judgeAdj: number;
d_lane_brignt: number;
d_liflen: number;
d_notes: number;
d_opstyle: number;
d_pace: number;
d_sdlen: number;
d_sdtype: number;
d_sorttype: number;
d_timing: number;
d_timing_split: number;
d_tsujigiri_disp: number;
d_visualization: number;
dach: number;
dp_opt: string;
dp_opt2: string;
d_exscore: number;
d_sub_gno: number;
d_tune: number;
gpos: number;
mode: number;
pmode: number;
rtype: number;
ngrade: number;
spnum: number;
s_auto_scrach: number;
s_camera_layout: number;
s_disp_judge: number;
s_gauge_disp: number;
s_ghost_score: number;
s_gno: number;
s_graph_score: number;
s_gtype: number;
s_hispeed: number;
s_judge: number;
s_judgeAdj: number;
s_lane_brignt: number;
s_liflen: number;
s_notes: number;
s_opstyle: number;
s_pace: number;
s_sdlen: number;
s_sdtype: number;
s_sorttype: number;
s_timing: number;
s_timing_split: number;
s_tsujigiri_disp: number;
s_visualization: number;
sach: number;
sp_opt: string;
s_exscore: number;
s_sub_gno: number;
s_tune: number;
s_auto_adjust: number;
d_auto_adjust: number;
event_play_num: number;
event_last_select_gym_id: number; // 27 //
event_story_prog: number; // 28 //
event_last_select_area_id: number;
event_failed_num: number;
event_last_platform_id: number; // 29 //
event_last_platform_type: number;
event_last_select_flyer_id: number; // 30 //
2024-04-04 08:41:37 +00:00
event_last_select_map_id: number; // 31 //
}
export const IIDX27_pc_data = {
version: 27,
deller: 0,
sgid: -1,
dgid: -1,
trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
spradar: [0, 0, 0, 0, 0, 0],
dpradar: [0, 0, 0, 0, 0, 0],
dp_clear_mission_clear: 0,
dp_clear_mission_level: 0,
dp_dj_mission_clear: 0,
dp_dj_mission_level: 0,
dp_level: 0,
dp_mission_point: 0,
dp_mplay: 0,
enemy_damage: 0,
progress: 0,
sp_clear_mission_clear: 0,
sp_clear_mission_level: 0,
sp_dj_mission_clear: 0,
sp_dj_mission_level: 0,
sp_level: 0,
sp_mission_point: 0,
sp_mplay: 0,
tips_read_list: 0,
dpnum: 0,
d_auto_scrach: 0,
d_camera_layout: 0,
d_disp_judge: 0,
d_gauge_disp: 0,
d_ghost_score: 0,
d_gno: 0,
d_graph_score: 0,
d_gtype: 0,
d_hispeed: 0,
d_judge: 0,
d_judgeAdj: 0,
d_lane_brignt: 0,
d_liflen: 0,
d_notes: 0,
d_opstyle: 0,
d_pace: 0,
d_sdlen: 0,
d_sdtype: 0,
d_sorttype: 0,
d_timing: 0,
d_tsujigiri_disp: 0,
dach: 0,
dp_opt: "0",
dp_opt2: "0",
d_sub_gno: 0,
d_tune: 0,
gpos: 0,
mode: 0,
pmode: 0,
rtype: 0,
spnum: 0,
s_auto_scrach: 0,
s_camera_layout: 0,
s_disp_judge: 0,
s_gauge_disp: 0,
s_ghost_score: 0,
s_gno: 0,
s_graph_score: 0,
s_gtype: 0,
s_hispeed: 0,
s_judge: 0,
s_judgeAdj: 0,
s_lane_brignt: 0,
s_liflen: 0,
s_notes: 0,
s_opstyle: 0,
s_pace: 0,
s_sdlen: 0,
s_sdtype: 0,
s_sorttype: 0,
s_timing: 0,
s_tsujigiri_disp: 0,
sach: 0,
sp_opt: "0",
s_sub_gno: 0,
s_tune: 0,
event_play_num: 0,
event_last_select_gym_id: 0,
};
export const IIDX28_pc_data = {
version: 28,
deller: 0,
sgid: -1,
dgid: -1,
trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
spradar: [0, 0, 0, 0, 0, 0],
dpradar: [0, 0, 0, 0, 0, 0],
dp_clear_mission_clear: 0,
dp_clear_mission_level: 0,
dp_dj_mission_clear: 0,
dp_dj_mission_level: 0,
dp_level: 0,
dp_mission_point: 0,
dp_mplay: 0,
enemy_damage: 0,
progress: 0,
sp_clear_mission_clear: 0,
sp_clear_mission_level: 0,
sp_dj_mission_clear: 0,
sp_dj_mission_level: 0,
sp_level: 0,
sp_mission_point: 0,
sp_mplay: 0,
tips_read_list: 0,
dpnum: 0,
d_auto_scrach: 0,
d_camera_layout: 0,
d_disp_judge: 0,
d_gauge_disp: 0,
d_ghost_score: 0,
d_gno: 0,
d_graph_score: 0,
d_gtype: 0,
d_hispeed: 0,
d_judge: 0,
d_judgeAdj: 0,
d_lane_brignt: 0,
d_liflen: 0,
d_notes: 0,
d_opstyle: 0,
d_pace: 0,
d_sdlen: 0,
d_sdtype: 0,
d_sorttype: 0,
d_timing: 0,
d_tsujigiri_disp: 0,
dach: 0,
dp_opt: "0",
dp_opt2: "0",
d_sub_gno: 0,
d_tune: 0,
gpos: 0,
mode: 0,
pmode: 0,
rtype: 0,
ngrade: 0,
spnum: 0,
s_auto_scrach: 0,
s_camera_layout: 0,
s_disp_judge: 0,
s_gauge_disp: 0,
s_ghost_score: 0,
s_gno: 0,
s_graph_score: 0,
s_gtype: 0,
s_hispeed: 0,
s_judge: 0,
s_judgeAdj: 0,
s_lane_brignt: 0,
s_liflen: 0,
s_notes: 0,
s_opstyle: 0,
s_pace: 0,
s_sdlen: 0,
s_sdtype: 0,
s_sorttype: 0,
s_timing: 0,
s_tsujigiri_disp: 0,
sach: 0,
sp_opt: "0",
s_sub_gno: 0,
s_tune: 0,
event_play_num: 0,
event_story_prog: 0,
event_last_select_area_id: 0,
event_failed_num: 0,
};
export const IIDX29_pc_data = {
version: 29,
deller: 0,
sgid: -1,
dgid: -1,
trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
spradar: [0, 0, 0, 0, 0, 0],
dpradar: [0, 0, 0, 0, 0, 0],
dp_clear_mission_clear: 0,
dp_clear_mission_level: 0,
dp_dj_mission_clear: 0,
dp_dj_mission_level: 0,
dp_level: 0,
dp_mission_point: 0,
dp_mplay: 0,
enemy_damage: 0,
progress: 0,
sp_clear_mission_clear: 0,
sp_clear_mission_level: 0,
sp_dj_mission_clear: 0,
sp_dj_mission_level: 0,
sp_level: 0,
sp_mission_point: 0,
sp_mplay: 0,
tips_read_list: 0,
total_point: 0,
enemy_defeat_flg: 0,
mission_clear_num: 0,
dpnum: 0,
d_auto_scrach: 0,
d_camera_layout: 0,
d_disp_judge: 0,
d_gauge_disp: 0,
d_ghost_score: 0,
d_gno: 0,
d_graph_score: 0,
d_gtype: 0,
d_hispeed: 0,
d_judge: 0,
d_judgeAdj: 0,
d_lane_brignt: 0,
d_liflen: 0,
d_notes: 0,
d_opstyle: 0,
d_pace: 0,
d_sdlen: 0,
d_sdtype: 0,
d_sorttype: 0,
d_timing: 0,
d_tsujigiri_disp: 0,
dach: 0,
dp_opt: "0",
dp_opt2: "0",
d_exscore: 0,
d_sub_gno: 0,
d_tune: 0,
gpos: 0,
mode: 0,
pmode: 0,
rtype: 0,
ngrade: 0,
spnum: 0,
s_auto_scrach: 0,
s_camera_layout: 0,
s_disp_judge: 0,
s_gauge_disp: 0,
s_ghost_score: 0,
s_gno: 0,
s_graph_score: 0,
s_gtype: 0,
s_hispeed: 0,
s_judge: 0,
s_judgeAdj: 0,
s_lane_brignt: 0,
s_liflen: 0,
s_notes: 0,
s_opstyle: 0,
s_pace: 0,
s_sdlen: 0,
s_sdtype: 0,
s_sorttype: 0,
s_timing: 0,
s_tsujigiri_disp: 0,
sach: 0,
sp_opt: "0",
s_exscore: 0,
s_sub_gno: 0,
s_tune: 0,
s_auto_adjust: 0,
d_auto_adjust: 0,
event_play_num: 0,
last_platform_id: 0,
last_platform_type: 0,
};
export const IIDX30_pc_data = {
version: 30,
deller: 0,
sgid: -1,
dgid: -1,
trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
spradar: [0, 0, 0, 0, 0, 0],
dpradar: [0, 0, 0, 0, 0, 0],
dp_fluctuation: 0,
dp_level: 0,
dp_mplay: 0,
enemy_damage: 0,
enemy_defeat_flg: 0,
mission_clear_num: 0,
progress: 0,
sp_fluctuation: 0,
sp_level: 0,
sp_mplay: 0,
tips_read_list: 0,
total_point: 0,
dpnum: 0,
d_auto_scrach: 0,
d_camera_layout: 0,
d_disp_judge: 0,
d_gauge_disp: 0,
d_ghost_score: 0,
d_gno: 0,
d_graph_score: 0,
d_gtype: 0,
d_hispeed: 0,
d_judge: 0,
d_judgeAdj: 0,
d_lane_brignt: 0,
d_liflen: 0,
d_notes: 0,
d_opstyle: 0,
d_pace: 0,
d_sdlen: 0,
d_sdtype: 0,
d_sorttype: 0,
d_timing: 0,
d_timing_split: 0,
d_tsujigiri_disp: 0,
d_visualization: 0,
dach: 0,
dp_opt: "0",
dp_opt2: "0",
d_exscore: 0,
d_sub_gno: 0,
d_tune: 0,
gpos: 0,
mode: 0,
pmode: 0,
rtype: 0,
ngrade: 0,
spnum: 0,
s_auto_scrach: 0,
s_camera_layout: 0,
s_disp_judge: 0,
s_gauge_disp: 0,
s_ghost_score: 0,
s_gno: 0,
s_graph_score: 0,
s_gtype: 0,
s_hispeed: 0,
s_judge: 0,
s_judgeAdj: 0,
s_lane_brignt: 0,
s_liflen: 0,
s_notes: 0,
s_opstyle: 0,
s_pace: 0,
s_sdlen: 0,
s_sdtype: 0,
s_sorttype: 0,
s_timing: 0,
s_timing_split: 0,
s_tsujigiri_disp: 0,
s_visualization: 0,
sach: 0,
sp_opt: "0",
s_exscore: 0,
s_sub_gno: 0,
s_tune: 0,
s_auto_adjust: 0,
d_auto_adjust: 0,
event_play_num: 0,
event_last_select_flyer_id: 0,
};
export const IIDX31_pc_data = {
version: 31,
deller: 0,
sgid: -1,
dgid: -1,
trophy: ["0", "0", "0", "0", "0", "0", "0", "0", "0", "0"],
sprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
sppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dprank: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
dppoint: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
spradar: [0, 0, 0, 0, 0, 0],
dpradar: [0, 0, 0, 0, 0, 0],
dp_fluctuation: 0,
dp_level: 0,
dp_mplay: 0,
enemy_damage: 0,
enemy_defeat_flg: 0,
mission_clear_num: 0,
progress: 0,
sp_fluctuation: 0,
sp_level: 0,
sp_mplay: 0,
tips_read_list: 0,
total_point: 0,
dpnum: 0,
d_auto_scrach: 0,
d_camera_layout: 0,
d_disp_judge: 0,
d_gauge_disp: 0,
d_ghost_score: 0,
d_gno: 0,
d_graph_score: 0,
d_gtype: 0,
d_hispeed: 0,
d_judge: 0,
d_judgeAdj: 0,
d_lane_brignt: 0,
d_liflen: 0,
d_notes: 0,
d_opstyle: 0,
d_pace: 0,
d_sdlen: 0,
d_sdtype: 0,
d_sorttype: 0,
d_timing: 0,
d_timing_split: 0,
d_tsujigiri_disp: 0,
d_visualization: 0,
dach: 0,
dp_opt: "0",
dp_opt2: "0",
d_exscore: 0,
d_sub_gno: 0,
d_tune: 0,
gpos: 0,
mode: 0,
pmode: 0,
rtype: 0,
ngrade: 0,
spnum: 0,
s_auto_scrach: 0,
s_camera_layout: 0,
s_disp_judge: 0,
s_gauge_disp: 0,
s_ghost_score: 0,
s_gno: 0,
s_graph_score: 0,
s_gtype: 0,
s_hispeed: 0,
s_judge: 0,
s_judgeAdj: 0,
s_lane_brignt: 0,
s_liflen: 0,
s_notes: 0,
s_opstyle: 0,
s_pace: 0,
s_sdlen: 0,
s_sdtype: 0,
s_sorttype: 0,
s_timing: 0,
s_timing_split: 0,
s_tsujigiri_disp: 0,
s_visualization: 0,
sach: 0,
sp_opt: "0",
s_exscore: 0,
s_sub_gno: 0,
s_tune: 0,
s_auto_adjust: 0,
d_auto_adjust: 0,
event_play_num: 0,
2024-04-04 08:41:37 +00:00
event_last_select_map_id: 0,
player_kind: 0,
s_classic_hispeed: 0,
d_classic_hispeed: 0,
};