1
0
forked from akanyan/mu3-mods
Files
mu3-mods/SkipPreMusicRitual/MU3.Sequence/patch_PlayMusic.cs
2024-07-12 08:14:06 +09:00

20 lines
623 B
C#

using MU3.Battle;
using MU3.Util;
namespace MU3.Sequence;
class patch_PlayMusic: PlayMusic {
private GameEngine _gameEngine;
private extern void orig_Execute_StartCutscene();
public static bool ForceSkipped { get; private set; }
private void Execute_StartCutscene() {
orig_Execute_StartCutscene();
ForceSkipped = false;
if(Singleton<Sys.System>.instance.config.isQuickStart || Singleton<UIInput>.instance.getStateOn(UIInput.Key.MenuLeft)) {
ForceSkipped = true;
_gameEngine.skipStartCutscene();
setNextState(EState.Countdown);
}
}
}