forked from akanyan/mu3-mods
10 lines
214 B
C#
10 lines
214 B
C#
using MonoMod;
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namespace MU3.Game;
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// This is in SessionResult because BattleResult is a struct
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class patch_SessionResult: SessionResult {
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public int platinumFastCount;
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public int platinumLateCount;
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}
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