2024-05-23 20:49:28 +00:00
|
|
|
using MU3.Sequence;
|
|
|
|
using MU3.Util;
|
|
|
|
|
|
|
|
namespace MU3;
|
|
|
|
|
2024-07-04 12:39:11 +00:00
|
|
|
class patch_Scene_37_Result: Scene_37_Result {
|
2024-05-25 23:15:13 +00:00
|
|
|
private Mode<Scene_37_Result, State> mode_;
|
|
|
|
private extern void orig_Init_Init();
|
|
|
|
private enum State {
|
|
|
|
Init,
|
|
|
|
Score,
|
|
|
|
Assignment,
|
|
|
|
ReleaseMaster,
|
|
|
|
GetMusic,
|
|
|
|
UnlockScenario,
|
|
|
|
Event,
|
|
|
|
MemoryChapterEvent,
|
|
|
|
CardCharaUp,
|
|
|
|
CardCharaWaitSkip,
|
|
|
|
CardCharaEnd,
|
|
|
|
End
|
|
|
|
}
|
|
|
|
private void Init_Init() {
|
|
|
|
orig_Init_Init();
|
|
|
|
if(patch_PlayMusic.QuickSkip) {
|
|
|
|
mode_.set(State.End);
|
|
|
|
}
|
|
|
|
}
|
2024-05-23 20:49:28 +00:00
|
|
|
}
|