Go to file
2024-08-05 01:00:54 +01:00
.vscode Damn thats a lot 2024-08-04 22:27:46 +01:00
docs DRM docs 2024-08-05 01:00:54 +01:00
NUC123 Damn thats a lot 2024-08-04 22:27:46 +01:00
picolibc Initial commit 2024-06-29 21:17:34 +01:00
src Damn thats a lot 2024-08-04 22:27:46 +01:00
.clang-format Initial commit 2024-06-29 21:17:34 +01:00
.gitignore Damn thats a lot 2024-08-04 22:27:46 +01:00
flash.cmd Damn thats a lot 2024-08-04 22:27:46 +01:00
GCC.mk Damn thats a lot 2024-08-04 22:27:46 +01:00
generic.mk Initial commit 2024-06-29 21:17:34 +01:00
Makefile Damn thats a lot 2024-08-04 22:27:46 +01:00
README.md Damn thats a lot 2024-08-04 22:27:46 +01:00
run.cmd Initial commit 2024-06-29 21:17:34 +01:00

TASOLLER Custom Firmware (Host MCU - Application ROM)

See Development for development information.

Yes, the code is a mess. I just wanted to get something onto git y'know :).

Setup

Installing Firmware

  • Disconnect the PC cable from the TASOLLER
  • Hold down the FN2 button, while reconnecting the PC cable
  • HOSTMCU should show as a device
  • Use Update V1.1.exe from official firmware updates to load the firmware

Currently, Dao CFW is required on the LED board. This is controlled by LED_FIRMWARE_CFW in src/led.h.

Configuring segatools

This firmware emulates arcade IO. As such, segatools' emulation should be disabled, by adding the following lines:

[slider]
enable=0
[io4]
enable=0

Ensure no other [slider] section exists in the file (or if it does, set enable=0 there instead).

The slider MUST be assigned to port COM1. To do this:

  • Go to Devices and Printers in control panel
  • Double click TASOLLER
  • In the Hardware tab, double click USB Serial Device
    • If this already reads USB Serial Device (COM1) nothing needs done
  • Click Change settings
  • Go to Port Settings -> Advanced...
  • Under the dropdown for COM Port Number: select COM1

If COM1 is already in use, check what device it is assigned to in Device Manager under Ports (COM & LPT). You may need to enable View -> Show hidden devices.

Pre-chusan Chunithm uses IO3. This firmware does not (and unfortunately cannot) support IO3. It is recommended to enable the HID keyboard mode, and continue to use keyboard input for IRs.

Controls

General

Tap FN1 to insert a coin. FN2 is currently unbound.

Configuration

Hold FN1 for configuration:

  • Pad 1/2 (cell 0): Left tower colour
  • Pad 3/4 (cell 1): Ground colour
  • Pad 5/6 (cell 2): Ground colour when pressed, and separator colour
  • Pad 7/8 (cell 3): Right tower colour
  • Pad 9/10 (cell 4): No function
  • Pad 11/12 (cell 5): Toggle rainbow effect on/off
  • Pad 13/14 (cell 6): Increase/decrease ground brightness
  • Pad 15/16 (cell 7): Increase/decrease tower brightness
  • Pad 17/18 (cell 8): No function
  • Pad 19/20 (cell 9): System volume up/down
  • Pad 21/22 (cell 10): Holds Enter for 5 seconds (insert Aime card)
  • Pad 23/24 (cell 11): No function
  • Pad 25/26 (cell 12): Increase/decrease sensitivity
  • Pad 27/28 (cell 13): No function
  • Pad 29/30 (cell 14): No function
  • Pad 31/32 (cell 15): Toggle HID keyboard mode

Test menu

To enter the system test menu, double-tap FN2. This will mirror the on-screen controls, and additionally adds controls for the TEST and SERVICE buttons on a real cabinet. Double-tap FN2 again to leave this mode on the controller (note that this is not synced with the game exiting the menu!).

Cell 6 and 7 are the TEST button, and cell 8 and 9 are the SERVICE button.

To access the TEST and SERVICE buttons without entering the test menu, hold FN2 instead.

Keyboard Mapping

When the HID keyboard is enabled, the following mapping (UMIGURI defaults) is used:

I8U7Y6T5R4E3W2Q1
9KMJNHBGVFCDXSZA

with the airs mapped as 0OLP,..

Please note that this is slightly different to stock firmware!