Closing this because something is most likely wrong with my setup, can't reproduce this!
To make things even funnier, I just took my chunithm setup and switched it over to the IP of the artemis server, and that's working perfectly xD
CXB confirmed cursed
Also I should mention, screenshot shows theyre in example_config, just have it there temporarily so I can take a pic of the diff
Also I had already set all the log levels to debug, at least before I tried going from a clean slate for the above screenshots
Yeah that was the original reason for me not including it. I'm having a hard time figuring out where the requests get processed to plop down a breakpoint. Would you be able to point me in that…
I should also add, I keep getting this over and over as the game loops on the title screen. Assuming it's making a ping every time it does the loop
I should have known better xD
Here's a more complete block:
[2023-08-10 02:13:41] Aimedb
I've added that to my segatools.ini, could I have outdated tools here if it wasn't already there or is that an optional add?
Good news and bad new. I no longer get the original issue!
Bad…
Otherwise I can't just move it over to port 8080 as it'll conflict with the title server:
server:
listen_address: "192.168.1.64"
allow_user_registration: True
allow_unregistered_se…
Hmmm I'm not too sure how to pull that off. At first I was thinking I could just add a :8082
to my server IP in segatools.ini
but that didn't yield anything, is there documentation on that…
Wow, thanks for the insane speed xD
within my cxb.yaml, I've left the port as what it was on default, but c hanged the hostname
server:
enable: True
loglevel: "debug"
…