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chuniio: use HRESULT instead of int for chuni_io_led_init()

This commit is contained in:
Dniel97 2023-12-21 00:45:41 +01:00
parent ac9b889d71
commit d4372fa5c2
Signed by untrusted user: Dniel97
GPG Key ID: 6180B3C768FB2E08
11 changed files with 35 additions and 24 deletions

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@ -239,15 +239,25 @@ static HRESULT led15093_handle_irp_locked(int board, struct irp *irp)
if (irp->op == IRP_OP_OPEN) {
dprintf("LED 15093: Starting backend DLL\n");
int res = led_init();
// int res = led_init();
hr = led_init();
/*
if (res != 0) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%d\n",
res);
if (res != 0) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%d\n",
res);
return E_FAIL;
}
*/
if (FAILED(hr)) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%x\n",
(int) hr);
return E_FAIL;
}
return hr;
}
}
hr = uart_handle_irp(boarduart, irp);

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@ -16,7 +16,7 @@ struct led15093_config {
uint16_t fw_sum;
};
typedef int (*io_led_init_t)();
typedef HRESULT (*io_led_init_t)(void);
typedef void (*io_led_set_leds_t)(uint8_t board, uint8_t *rgb);
HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led_init,

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@ -13,7 +13,7 @@ struct chuni_dll {
void (*slider_start)(chuni_io_slider_callback_t callback);
void (*slider_stop)(void);
void (*slider_set_leds)(const uint8_t *rgb);
int (*led_init)();
HRESULT (*led_init)(void);
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};

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@ -166,7 +166,7 @@ static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx)
return 0;
}
int chuni_io_led_init()
HRESULT chuni_io_led_init(void)
{
return led_output_init(&chuni_io_cfg);
}

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@ -153,7 +153,7 @@ void chuni_io_slider_set_leds(const uint8_t *rgb);
overlap with each other. Ensuring synchronization inside your IO DLL is
your responsibility. */
int chuni_io_led_init();
HRESULT chuni_io_led_init(void);
/* Update the RGB LEDs. rgb is a pointer to an array of 66 * 3 = 198
bytes. The majority of these are for the marquee display, but the final

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@ -19,18 +19,18 @@ static bool any_outputs_enabled;
HANDLE led_init_mutex;
int led_output_init(struct chuni_io_config* const cfg)
HRESULT led_output_init(struct chuni_io_config* const cfg)
{
DWORD dwWaitResult = WaitForSingleObject(led_init_mutex, INFINITE);
if (dwWaitResult == WAIT_FAILED)
{
// return HRESULT_FROM_WIN32(GetLastError());
return 1;
return HRESULT_FROM_WIN32(GetLastError());
// return 1;
}
else if (dwWaitResult != WAIT_OBJECT_0)
{
// return E_FAIL;
return 1;
return E_FAIL;
// return 1;
}
if (!led_output_is_init)
@ -65,8 +65,8 @@ int led_output_init(struct chuni_io_config* const cfg)
led_output_is_init = true;
ReleaseMutex(led_init_mutex);
// return S_OK;
return 0;
return S_OK;
// return 0;
}
struct _chuni_led_data_buf_t* escape_led_data(struct _chuni_led_data_buf_t* unescaped)

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@ -15,5 +15,5 @@
#include "chuniio/config.h"
extern HANDLE led_init_mutex;
int led_output_init(struct chuni_io_config* const cfg);
HRESULT led_output_init(struct chuni_io_config* const cfg);
void led_output_update(uint8_t board, const byte* rgb);

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@ -13,7 +13,7 @@ struct chuni_dll {
void (*slider_start)(chuni_io_slider_callback_t callback);
void (*slider_stop)(void);
void (*slider_set_leds)(const uint8_t *rgb);
int (*led_init)();
HRESULT (*led_init)(void);
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};

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@ -11,7 +11,7 @@ struct fgo_dll {
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint8_t *gamebtn);
void (*get_analogs)(int16_t *stick_x, int16_t *stick_y);
int (*led_init)();
HRESULT (*led_init)();
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};

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@ -140,9 +140,10 @@ void fgo_io_get_analogs(int16_t *stick_x, int16_t *stick_y)
}
}
int fgo_io_led_init()
HRESULT fgo_io_led_init(void)
{
return 0;
// return 0;
return S_OK;
}
void fgo_io_led_set_leds(uint8_t board, uint8_t *rgb)

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@ -77,7 +77,7 @@ void fgo_io_get_analogs(int16_t *stick_x, int16_t *stick_y);
overlap with each other. Ensuring synchronization inside your IO DLL is
your responsibility. */
int fgo_io_led_init();
HRESULT fgo_io_led_init(void);
/* Update the RGB LEDs.