13 lines
371 B
C#
13 lines
371 B
C#
using UnityEngine;
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namespace MU3;
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class patch_UITimer: UITimer {
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public new void update() { /* nop */ }
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public new void update(float externalCounter) { /* nop */ }
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public extern void orig_initialize(float counter);
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public new void initialize(float counter) {
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orig_initialize(counter);
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transform.localScale = new Vector3(0, 0, 0);
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}
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} |