mu3-mods/LockSelectionTime/MU3/patch_UITimer.cs

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using UnityEngine;
namespace MU3;
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class patch_UITimer: UITimer {
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public new void update() { /* nop */ }
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public new void update(float externalCounter) { /* nop */ }
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public extern void orig_initialize(float counter);
public new void initialize(float counter) {
orig_initialize(counter);
transform.localScale = new Vector3(0, 0, 0);
}
}