25 lines
616 B
C#
25 lines
616 B
C#
#pragma warning disable CS0626
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#pragma warning disable CS0649
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#pragma warning disable IDE0051
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#pragma warning disable IDE1006
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using UnityEngine;
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using MU3.Util;
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namespace MU3.App;
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public class patch_ApplicationMU3 : ApplicationMU3 {
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private extern void orig_initializeAfterAMDaemonReady();
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private void initializeAfterAMDaemonReady() {
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GameObject go = new() {
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name = "Inohara"
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};
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go.AddComponent<Inohara.Exporter>();
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DontDestroyOnLoad(go);
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orig_initializeAfterAMDaemonReady();
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SingletonMonoBehaviour<Inohara.Exporter>.instance.LoadCfg();
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}
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}
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