3 Commits

Author SHA1 Message Date
e569d57788 feat: hex patches 2025-04-21 22:05:37 +00:00
b75cc8f240 docs: update README.md 2025-04-21 04:19:12 -12:00
407b34a884 feat: profile imports/exports 2025-04-21 04:15:52 -12:00
15 changed files with 370 additions and 23 deletions

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@ -1,3 +1,13 @@
## 0.14.0
- Added the custom FREE PLAY patch for Verse
## 0.13.0
- Added profile imports/exports
- Fixed error when trying to open an empty Ongeki profile
- Switched the default color scheme from invisible to purple
## 0.12.1
- Chunithm: fixed crash when using mempatcher

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@ -1,3 +1,8 @@
Looking for
- maimai DX players willing to help develop/test maimai DX support
- translators (any language other than English)
# STARTLINER
This is a program that seeks to streamline game data configuration, currently supporting O.N.G.E.K.I. and CHUNITHM.

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@ -1,5 +1,6 @@
### Short-term
- i18n
- https://gitea.tendokyu.moe/TeamTofuShop/segatools/issues/63
### Long-term

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@ -410,6 +410,33 @@ pub async fn create_shortcut(app: AppHandle, profile_meta: ProfileMeta) -> Resul
util::create_shortcut(app, &profile_meta).map_err(|e| e.to_string())
}
#[tauri::command]
pub async fn export_profile(state: State<'_, Mutex<AppData>>, export_keychip: bool, files: Vec<String>) -> Result<(), String> {
log::debug!("invoke: export_profile({:?}, {:?} files)", export_keychip, files.len());
let appd = state.lock().await;
match &appd.profile {
Some(p) => {
p.export(export_keychip, files)
.map_err(|e| e.to_string())?;
}
None => {
let err = "export_profile: no profile".to_owned();
log::error!("{}", err);
return Err(err);
}
}
Ok(())
}
#[tauri::command]
pub async fn import_profile(path: PathBuf) -> Result<(), String> {
log::debug!("invoke: import_profile({:?})", path);
Profile::import(path).map_err(|e| e.to_string())
}
#[tauri::command]
pub async fn list_platform_capabilities() -> Result<Vec<String>, ()> {
log::debug!("invoke: list_platform_capabilities");

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@ -205,6 +205,8 @@ pub async fn run(_args: Vec<String>) {
cmd::save_current_profile,
cmd::load_segatools_ini,
cmd::create_shortcut,
cmd::export_profile,
cmd::import_profile,
cmd::get_global_config,
cmd::set_global_config,

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@ -42,6 +42,7 @@ pub struct Patch {
pub enum PatchData {
Normal(NormalPatch),
Number(NumberPatch),
Hex(HexPatch),
}
#[derive(Deserialize, Serialize, Clone, Debug)]
@ -65,6 +66,12 @@ pub struct NumberPatch {
pub max: i32
}
#[derive(Deserialize, Serialize, Clone, Debug)]
pub struct HexPatch {
pub offset: u64,
pub off: Vec<u8>,
}
impl Serialize for Patch {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer {
@ -83,6 +90,11 @@ impl Serialize for Patch {
state.serialize_field("size", &patch.size)?;
state.serialize_field("min", &patch.min)?;
state.serialize_field("max", &patch.max)?;
},
PatchData::Hex(patch) => {
state.serialize_field("type", "hex")?;
state.serialize_field("offset", &patch.offset)?;
state.serialize_field("off", &patch.off)?;
}
}
state.end()
@ -114,6 +126,23 @@ impl<'de> serde::Deserialize<'de> for Patch {
.ok_or_else(|| de::Error::missing_field("max"))?
).map_err(|_| de::Error::missing_field("max"))?
}),
Some("hex") => {
let mut off_list = Vec::new();
for off in value.get("off").and_then(Value::as_array).unwrap() {
off_list.push(u8::try_from(
off.as_u64().ok_or_else(|| de::Error::missing_field("off"))?
).map_err(|_| de::Error::missing_field("off"))?);
}
// for off in value.get("off").and_then(Value::as_str).unwrap().bytes() {
// off_list.push(off);
// }
PatchData::Hex(HexPatch {
offset: value.get("offset")
.and_then(Value::as_u64)
.ok_or_else(|| de::Error::missing_field("offset"))?,
off: off_list
})
},
None => {
let mut patches = vec![];
for patch in value.get("patches").and_then(Value::as_array).unwrap() {

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@ -50,6 +50,21 @@ impl PatchSelection {
} else {
log::error!("invalid number patch {:?}", patch);
}
},
PatchData::Hex(data) => {
if let PatchSelectionData::Hex(val) = sel {
res += &format!("{} F+{:X} ", filename, data.offset);
for byte in val {
res += &format!("{:02X}", byte);
}
res += " ";
for byte in &data.off {
res += &format!("{:02X}", byte);
}
} else {
log::error!("invalid number patch {:?}", patch);
}
}
}
format!("{}\n", res)

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@ -10,6 +10,7 @@ use std::fs::File;
use tokio::process::Command;
use tokio::task::JoinSet;
pub mod template;
pub mod types;
impl Profile {
@ -43,12 +44,6 @@ impl Profile {
std::fs::create_dir_all(p.config_dir())?;
std::fs::create_dir_all(p.data_dir())?;
if meta.game == Game::Ongeki {
if let Err(e) = Self::load_existing_mu3_ini(&p.data, &p.meta) {
log::error!("unable to load existing mu3.ini: {e}");
}
}
match meta.game {
Game::Ongeki => std::fs::write(p.config_dir().join("segatools-base.ini"), include_bytes!("../../static/segatools-ongeki.ini"))?,
Game::Chunithm => std::fs::write(p.config_dir().join("segatools-base.ini"), include_bytes!("../../static/segatools-chunithm.ini"))?,
@ -431,12 +426,14 @@ impl Profile {
}
fn load_existing_mu3_ini(data: &ProfileData, meta: &ProfileMeta) -> Result<()> {
let mu3_ini_target_path = data.sgt.target.parent().ok_or_else(|| anyhow!("invalid target directory"))?.join("mu3.ini");
let mu3_ini_profile_path = util::profile_config_dir(meta.game, &meta.name).join("mu3.ini");
log::debug!("mu3.ini paths: {:?} {:?}", mu3_ini_target_path, mu3_ini_profile_path);
if mu3_ini_target_path.exists() && !mu3_ini_profile_path.exists() {
std::fs::copy(&mu3_ini_target_path, &mu3_ini_profile_path)?;
log::info!("copied mu3.ini from {:?}", &mu3_ini_target_path);
if let Some(parent) = data.sgt.target.parent() {
let mu3_ini_target_path = parent.join("mu3.ini");
let mu3_ini_profile_path = util::profile_config_dir(meta.game, &meta.name).join("mu3.ini");
log::debug!("mu3.ini paths: {:?} {:?}", mu3_ini_target_path, mu3_ini_profile_path);
if mu3_ini_target_path.exists() && !mu3_ini_profile_path.exists() {
std::fs::copy(&mu3_ini_target_path, &mu3_ini_profile_path)?;
log::info!("copied mu3.ini from {:?}", &mu3_ini_target_path);
}
}
Ok(())
}

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@ -0,0 +1,90 @@
use std::{fs::File, io::{Read, Write}, path::PathBuf};
use zip::{write::FileOptions, ZipArchive, ZipWriter};
use crate::util;
use super::{Profile, ProfilePaths};
impl Profile {
fn find_template_json(archive: &mut ZipArchive<File>) -> anyhow::Result<String> {
if let Ok(mut file) = archive.by_name("template.json") {
let mut contents = Vec::new();
file.read_to_end(&mut contents)?;
Ok(String::from_utf8(contents)?)
} else {
anyhow::bail!("invalid template: no template.json found")
}
}
pub fn import(path: PathBuf) -> anyhow::Result<()> {
let file = File::open(path)?;
let mut archive = ZipArchive::new(file)?;
match Self::find_template_json(&mut archive) {
Ok(raw_p) => {
let p = serde_json::from_str::<Profile>(&raw_p)?;
let dir = util::config_dir().join(format!("profile-{}-{}", &p.meta.game, &p.meta.name));
if dir.exists() {
anyhow::bail!("profile {} already exists", &p.meta.name);
}
std::fs::create_dir(&dir)?;
archive.extract(&dir)?;
std::fs::remove_file(dir.join("template.json"))?;
std::fs::write(dir.join("profile.json"), serde_json::to_string_pretty(&p.data)?)?;
}
Err(e) => {
return Err(e);
}
}
Ok(())
}
pub fn export(&self, export_keychip: bool, extra_files: Vec<String>) -> anyhow::Result<()> {
let mut prf = self.clone();
let dir = util::config_dir().join("exports");
if !dir.exists() {
std::fs::create_dir(&dir)?;
}
let path = dir.join(format!("{}-{}-template.zip", &self.meta.game, &self.meta.name));
{
let sgt = &mut prf.data.sgt;
sgt.target = PathBuf::new();
if sgt.amfs.is_absolute() {
sgt.amfs = PathBuf::new();
}
if sgt.option.is_absolute() {
sgt.option = PathBuf::new();
}
if sgt.appdata.is_absolute() {
sgt.appdata = PathBuf::new();
}
}
{
let network = &mut prf.data.network;
if network.local_path.is_absolute() {
network.local_path = PathBuf::new();
}
if !export_keychip {
network.keychip = String::new();
}
}
let file = File::create(&path)?;
let mut zip = ZipWriter::new(file);
let options: FileOptions<'_, ()> = FileOptions::default();
zip.start_file("template.json", options)?;
zip.write_all(&serde_json::to_string_pretty(&prf)?.as_bytes())?;
for file in extra_files {
log::debug!("extra file: {file}");
zip.start_file(&file, options)?;
zip.write_all(&std::fs::read(self.config_dir().join(file))?)?;
}
zip.finish()?;
Ok(())
}
}

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@ -326,6 +326,26 @@
},
],
},
{
id: 'standard-custom-free-play-length',
type: 'number',
name: 'Custom FREE PLAY text length',
tooltip: 'Changes the length of the text displayed when Force FREE PLAY credit text is enabled',
danger: 'If this is longer than 11 characters, \"Force FREE PLAY credit text\" MUST be enabled.',
offset: 0x3875A9,
size: 1,
default: 9,
min: 0,
max: 27,
},
{
id: 'standard-custom-free-play-text',
type: 'hex',
name: 'Custom FREE PLAY text',
tooltip: 'Replace the FREE PLAY text when using Infinite credits',
offset: 0x1A5DFB4,
off: [0x46, 0x52, 0x45, 0x45, 0x20, 0x50, 0x4c, 0x41, 0x59],
},
],
},
{

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@ -1,7 +1,7 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "STARTLINER",
"version": "0.12.1",
"version": "0.13.0",
"identifier": "zip.patafour.startliner",
"build": {
"beforeDevCommand": "bun run dev",

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@ -1,5 +1,7 @@
<script setup lang="ts">
import { computed } from 'vue';
import InputNumber from 'primevue/inputnumber';
import InputText from 'primevue/inputtext';
import ToggleSwitch from 'primevue/toggleswitch';
import OptionRow from './OptionRow.vue';
import { usePrfStore } from '../stores';
@ -23,9 +25,26 @@ const setNumber = (key: string, val: number) => {
}
};
defineProps({
const props = defineProps({
patch: Object as () => Patch,
});
// One day, I will repent
const hexModel = computed({
get() {
const hex = (prf.current!.data.patches[props.patch!.id!] as any)?.hex;
if (hex !== undefined) {
return new TextDecoder().decode(new Int8Array(hex).buffer);
} else {
return 'FREE PLAY';
}
},
set(value: string) {
(prf.current!.data.patches[props.patch!.id!] as any) = {
hex: new TextEncoder().encode(value),
};
},
});
</script>
<template>
@ -50,5 +69,6 @@ defineProps({
:max="patch?.max"
:placeholder="(patch?.default ?? 0).toString()"
/>
<InputText v-else-if="patch?.type === 'hex'" v-model="hexModel" />
</OptionRow>
</template>

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@ -1,29 +1,154 @@
<script setup lang="ts">
import { Ref, ref } from 'vue';
import Button from 'primevue/button';
import Dialog from 'primevue/dialog';
import ToggleSwitch from 'primevue/toggleswitch';
import * as path from '@tauri-apps/api/path';
import { open } from '@tauri-apps/plugin-dialog';
import ProfileListEntry from './ProfileListEntry.vue';
import { usePrfStore } from '../stores';
import { invoke } from '../invoke';
import { useClientStore, useGeneralStore, usePrfStore } from '../stores';
const prf = usePrfStore();
const client = useClientStore();
const general = useGeneralStore();
const exportVisible = ref(false);
const exportKeychip = ref(false);
const files = new Set<string>();
const exportTemplate = async () => {
const fl = [...files.values()];
exportVisible.value = false;
await invoke('export_profile', {
exportKeychip: exportKeychip.value,
files: fl,
});
await invoke('open_file', {
path: await path.join(general.configDir, 'exports'),
});
};
const fileList = {
ongeki: ['aime.txt', 'inohara.cfg', 'mu3.ini', 'segatools-base.ini'],
chunithm: ['aime.txt', 'saekawa.toml', 'segatools-base.ini'],
};
const fileListCurrent: Ref<string[]> = ref([]);
const recalcFileList = async () => {
const res: string[] = [];
files.clear();
for (const idx in fileList[prf.current!.meta.game]) {
const f = fileList[prf.current!.meta.game][idx];
const p = await path.join(await prf.configDir, f);
if (await invoke('file_exists', { path: p })) {
res.push(f);
files.add(f);
}
}
fileListCurrent.value = res;
};
const openExportDialog = async () => {
await recalcFileList();
exportVisible.value = true;
};
const importPick = async () => {
const res = await open({
multiple: false,
directory: false,
filters: [
{
name: 'STARTLINER template',
extensions: ['zip'],
},
],
});
if (res != null) {
await invoke('import_profile', { path: res });
await prf.reloadList();
}
};
</script>
<template>
<Dialog
modal
:visible="exportVisible"
:closable="false /*this shit doesn't work */"
:header="`Export ${prf.current?.meta.name}`"
:style="{ width: '300px', scale: client.scaleValue }"
>
<div class="flex flex-col gap-4">
<div class="flex flex-row">
<div class="grow">Export keychip</div>
<ToggleSwitch v-model="exportKeychip" />
</div>
<div class="flex flex-row" v-for="f in fileListCurrent">
<div class="grow">Export {{ f }}</div>
<ToggleSwitch
:model-value="true"
@update:model-value="
(v) => {
if (v === true) {
files.add(f);
} else {
files.delete(f);
}
}
"
/>
</div>
<div style="width: 100%; text-align: center">
<Button
class="m-auto mr-3"
style="width: 80px"
label="OK"
@click="() => exportTemplate()"
/>
<Button
class="m-auto"
style="width: 80px"
label="Cancel"
@click="() => (exportVisible = false)"
/>
</div>
</div>
</Dialog>
<div v-if="prf.list.length === 0">
Welcome to STARTLINER! Start by creating a profile.
</div>
<div class="mt-4 flex flex-row flex-wrap align-middle gap-4">
<Button
label="O.N.G.E.K.I. profile"
icon="pi pi-plus"
icon="pi pi-file-plus"
class="ongeki-button profile-button"
@click="() => prf.create('ongeki')"
/>
<Button
label="CHUNITHM profile"
icon="pi pi-plus"
icon="pi pi-file-plus"
class="chunithm-button profile-button"
@click="() => prf.create('chunithm')"
/>
</div>
<div class="mt-4 flex flex-row flex-wrap align-middle gap-4">
<Button
label="Import template"
icon="pi pi-file-import"
class="import-button profile-button"
@click="() => importPick()"
/>
<Button
:disabled="prf.current === null"
label="Export template"
icon="pi pi-file-export"
class="profile-button"
@click="() => openExportDialog()"
/>
</div>
<div class="mt-12 flex flex-col flex-wrap align-middle gap-4">
<div v-for="p in prf.list">
<ProfileListEntry :p="p" />
@ -57,4 +182,14 @@ const prf = usePrfStore();
background-color: var(--p-yellow-300) !important;
border-color: var(--p-yellow-300) !important;
}
.import-button {
background-color: var(--p-purple-400) !important;
border-color: var(--p-purple-400) !important;
}
.import-button:hover,
.import-button:active {
background-color: var(--p-purple-300) !important;
border-color: var(--p-purple-300) !important;
}
</style>

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@ -167,7 +167,7 @@ export interface Patch {
id: string;
name: string;
tooltip: string;
type: undefined | 'number';
type: undefined | 'number' | 'hex';
default: number;
min: number;
max: number;

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@ -3,11 +3,7 @@ import { Feature, Game, Package } from './types';
export const changePrimaryColor = (game: Game | null) => {
const color =
game === 'ongeki'
? 'pink'
: game === 'chunithm'
? 'yellow'
: 'bluegray';
game === 'ongeki' ? 'pink' : game === 'chunithm' ? 'yellow' : 'purple';
updatePrimaryPalette({
50: `{${color}.50}`,