fix: add aime.txt check to the importer
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@ -43,7 +43,11 @@ impl Segatools {
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if let Some(aime_path) = s.get("aimePath") {
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if let Some(game_dir) = self.target.parent() {
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let target = game_dir.join(aime_path);
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std::fs::copy(target, config_dir.as_ref().join("aime.txt"))?;
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if target.exists() {
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std::fs::copy(target, config_dir.as_ref().join("aime.txt"))?;
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} else {
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log::warn!("aime.txt was configured in segatools.ini but it doesn't exist");
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}
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} else {
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log::error!("profile doesn't have a game directory");
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}
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