Compare commits

...

20 Commits

Author SHA1 Message Date
12dbf7a90c Revert: fallback capnhook to 4633c51d58
ilufang's ERROR_IO_PENDING make serial device has serious delays and missing
before we fix it in capnhook, we need fallback it in segatools
2025-03-19 12:49:22 +00:00
61f95c3f2e GFX: add dpi-awareness switch for all games (#64)
Pretty simple, adds a new config setting to the gfx category, which defaults to enabled to disable DPI scaling if a scale higher than 100% is used, causing game windows to appear stretched and blurry.

Reviewed-on: #64
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-03-14 11:53:31 +00:00
70c3e2fe0f FGO: fix printer hook always being enabled (#60)
that moment when the printer says OK but it absolutely isn't supposed to be OK lmao

edit: I'm not sure why the msvc commits are also in all of these PRs, they have no effect though...
Reviewed-on: #60
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-03-09 16:05:03 +00:00
369fe28687 disable excess logging for carol touchscreen hook 2025-03-02 04:10:35 -05:00
3371f3f437 fix msvc build by removing ntstatus include from platform/system.c 2025-03-02 01:45:23 -05:00
a57542c2d2 Merge branch 'feature/code-cleanup' into develop 2025-03-02 00:36:27 +01:00
27116a7a41 idac, tokyo: improve dipsw cabinet id config 2025-03-02 00:36:13 +01:00
e850346b79 renamed start.bat to launch.bat 2025-03-02 00:25:15 +01:00
4d0ef54279 system: add dip switch label configurations 2025-03-02 00:23:53 +01:00
b8af67377c Merge branch 'feature/mai2-touch-led' into develop 2025-03-02 00:04:00 +01:00
4cb76dd1ee mai2: update all LED boards to use two boards 2025-03-02 00:01:45 +01:00
efe01d92a6 Fix MSVC build again, add support for standalone MSVC compiler (#59)
After switching away from VS, I realized the buildscript wouldn't detect the standalone MSVC compiler, because for whatever genius reason, MS installs that in the x86 program files directory...

Also fixes some duplicate definitions and a missing library that MSVC doesn't like
ah compilers...

Reviewed-on: #59
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-02-24 18:49:22 +00:00
004a2f6dcd docs: fix playformID and billingType config docs 2025-02-21 19:37:54 -05:00
a1611afffc Mai2: Add touch and led15070 hook (#55)
In this PR, I have added the `mai2` touch and `led15070` hooks to provide an example for handling custom peripherals. This change allows users to implement the touch and `led15070` logic by writing appropriate `mai2io` scripts.

#### **Touch Hook**:
- The touch hook simulates touch points based on keyboard combinations. For example, to trigger the A1 touch point, the user must press the A and 1 keys on the keyboard. Input for the 1p requires Caps Lock to be off, while 2p requires Caps Lock to be on.
- The hook allows for independent control of whether device simulation is enabled for "1p" and "2p" and whether keyboard input mapping is enabled.
- **Note**: The current touch hook is not yet functional as it requires modifications to the `capnhook` for proper completion of the `sinmai` hook.

#### **LED15070 Hook**:
- This hook implements basic device simulation. Peripherals requiring lighting data should complete the logic as needed.
- **Note**: The LED data refresh can flood the console logs, so I’ve added a `DEBUG` flag to control whether the debug logging is enabled or not.

#### **Other Changes**:
- In certain versions of `sinmai`, key inputs for 1p and 2p can be directly read from the keyboard without requiring simulation via the `amdaemon io4` hook. I’ve added a switch to control this behavior to prevent redundant input.
- **Benefit**: This ensures that key input is only read when `sinmai` is in the foreground.

If you'd like to learn more about the touch and `led15070` features, my research findings are available here:
[Mai2Touch](https://github.com/Sucareto/Mai2Touch)

Co-authored-by: Sucareto <28331534+Sucareto@users.noreply.github.com>
Reviewed-on: #55
Co-authored-by: Mahuyo <mahuyo@noreply.gitea.tendokyu.moe>
Co-committed-by: Mahuyo <mahuyo@noreply.gitea.tendokyu.moe>
2025-02-16 12:49:58 +00:00
1d63ab24d3 Move capnhook to TeamTofuShop fork, update revision 2025-02-09 04:52:27 -05:00
2f54183636 bump capnhook rev 2025-02-04 11:09:23 -05:00
402bf0f247 nusec: add full IOCTL list without handlers 2025-01-28 01:41:03 -05:00
4c20deb60a bump capnhook ver 2025-01-27 02:09:14 -05:00
96ee1afc2f Merge pull request 'Revert: Add automatically apply OpenSSL patch for Intel Gen 10+ CPUs' (#54) from Bottersnike/segatools:develop into develop
Reviewed-on: #54
2024-12-27 14:18:27 +00:00
0c28765bdd Revert: Add automatically apply OpenSSL patch for Intel Gen 10+ CPUs 2024-12-27 14:12:58 +00:00
105 changed files with 1338 additions and 494 deletions

3
.gitignore vendored
View File

@ -21,3 +21,6 @@ subprojects/capnhook
# For enabling debug logging on local builds
MesonLocalOptions.mk
# Some meson cache thing
.meson-subproject-wrap-hash.txt

View File

@ -5,7 +5,7 @@ $(BUILD_DIR_ZIP)/chuni.zip:
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_32)/chunihook/chunihook.dll \
$(DIST_DIR)/chuni/segatools.ini \
$(DIST_DIR)/chuni/start.bat \
$(DIST_DIR)/chuni/launch.bat \
$(BUILD_DIR_ZIP)/chuni
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -20,7 +20,7 @@ $(BUILD_DIR_ZIP)/cxb.zip:
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_32)/cxbhook/cxbhook.dll \
$(DIST_DIR)/cxb/segatools.ini \
$(DIST_DIR)/cxb/start.bat \
$(DIST_DIR)/cxb/launch.bat \
$(BUILD_DIR_ZIP)/cxb
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -35,7 +35,7 @@ $(BUILD_DIR_ZIP)/diva.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/divahook/divahook.dll \
$(DIST_DIR)/diva/segatools.ini \
$(DIST_DIR)/diva/start.bat \
$(DIST_DIR)/diva/launch.bat \
$(BUILD_DIR_ZIP)/diva
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -50,7 +50,7 @@ $(BUILD_DIR_ZIP)/carol.zip:
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_32)/carolhook/carolhook.dll \
$(DIST_DIR)/carol/segatools.ini \
$(DIST_DIR)/carol/start.bat \
$(DIST_DIR)/carol/launch.bat \
$(BUILD_DIR_ZIP)/carol
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -65,7 +65,7 @@ $(BUILD_DIR_ZIP)/idz.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/idzhook/idzhook.dll \
$(DIST_DIR)/idz/segatools.ini \
$(DIST_DIR)/idz/start.bat \
$(DIST_DIR)/idz/launch.bat \
$(BUILD_DIR_ZIP)/idz
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -80,7 +80,7 @@ $(BUILD_DIR_ZIP)/fgo.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/fgohook/fgohook.dll \
$(DIST_DIR)/fgo/segatools.ini \
$(DIST_DIR)/fgo/start.bat \
$(DIST_DIR)/fgo/launch.bat \
$(BUILD_DIR_ZIP)/fgo
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -96,7 +96,7 @@ $(BUILD_DIR_ZIP)/idac.zip:
$(BUILD_DIR_64)/idachook/idachook.dll \
$(DIST_DIR)/idac/segatools.ini \
$(DIST_DIR)/idac/config_hook.json \
$(DIST_DIR)/idac/start.bat \
$(DIST_DIR)/idac/launch.bat \
$(BUILD_DIR_ZIP)/idac
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -112,7 +112,7 @@ $(BUILD_DIR_ZIP)/swdc.zip:
$(BUILD_DIR_64)/swdchook/swdchook.dll \
$(DIST_DIR)/swdc/segatools.ini \
$(DIST_DIR)/swdc/config_hook.json \
$(DIST_DIR)/swdc/start.bat \
$(DIST_DIR)/swdc/launch.bat \
$(BUILD_DIR_ZIP)/swdc
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -127,7 +127,7 @@ $(BUILD_DIR_ZIP)/mercury.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/mercuryhook/mercuryhook.dll \
$(DIST_DIR)/mercury/segatools.ini \
$(DIST_DIR)/mercury/start.bat \
$(DIST_DIR)/mercury/launch.bat \
$(BUILD_DIR_ZIP)/mercury
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -141,7 +141,7 @@ $(BUILD_DIR_ZIP)/chusan.zip:
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan/DEVICE
$(V)cp $(DIST_DIR)/chusan/segatools.ini \
$(DIST_DIR)/chusan/config_hook.json \
$(DIST_DIR)/chusan/start.bat \
$(DIST_DIR)/chusan/launch.bat \
$(BUILD_DIR_ZIP)/chusan
$(V)cp $(BUILD_DIR_32)/chusanhook/chusanhook.dll \
$(BUILD_DIR_ZIP)/chusan/chusanhook_x86.dll
@ -164,7 +164,7 @@ $(BUILD_DIR_ZIP)/mu3.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/mu3hook/mu3hook.dll \
$(DIST_DIR)/mu3/segatools.ini \
$(DIST_DIR)/mu3/start.bat \
$(DIST_DIR)/mu3/launch.bat \
$(BUILD_DIR_ZIP)/mu3
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -179,7 +179,7 @@ $(BUILD_DIR_ZIP)/mai2.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/mai2hook/mai2hook.dll \
$(DIST_DIR)/mai2/segatools.ini \
$(DIST_DIR)/mai2/start.bat \
$(DIST_DIR)/mai2/launch.bat \
$(BUILD_DIR_ZIP)/mai2
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -195,7 +195,7 @@ $(BUILD_DIR_ZIP)/cm.zip:
$(BUILD_DIR_64)/cmhook/cmhook.dll \
$(DIST_DIR)/cm/config_hook.json \
$(DIST_DIR)/cm/segatools.ini \
$(DIST_DIR)/cm/start.bat \
$(DIST_DIR)/cm/launch.bat \
$(BUILD_DIR_ZIP)/cm
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -211,7 +211,7 @@ $(BUILD_DIR_ZIP)/tokyo.zip:
$(BUILD_DIR_64)/tokyohook/tokyohook.dll \
$(DIST_DIR)/tokyo/config_hook.json \
$(DIST_DIR)/tokyo/segatools.ini \
$(DIST_DIR)/tokyo/start.bat \
$(DIST_DIR)/tokyo/launch.bat \
$(BUILD_DIR_ZIP)/tokyo
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -224,7 +224,7 @@ $(BUILD_DIR_ZIP)/kemono.zip:
$(V)mkdir -p $(BUILD_DIR_ZIP)/kemono
$(V)mkdir -p $(BUILD_DIR_ZIP)/kemono/DEVICE
$(V)cp $(DIST_DIR)/kemono/segatools.ini \
$(DIST_DIR)/kemono/start.bat \
$(DIST_DIR)/kemono/launch.bat \
$(BUILD_DIR_ZIP)/kemono
$(V)cp $(BUILD_DIR_32)/kemonohook/kemonohook.dll \
$(BUILD_DIR_ZIP)/kemono/kemonohook_x86.dll

View File

@ -1,5 +1,4 @@
#include <windows.h>
#include <ntstatus.h>
#include <winioctl.h>
#include <assert.h>

View File

@ -103,19 +103,30 @@ HRESULT led15070_hook_init(
io_led_set_fet_output_t _led_set_fet_output,
io_led_dc_update_t _led_dc_update,
io_led_gs_update_t _led_gs_update,
unsigned int first_port,
unsigned int num_boards)
unsigned int port_no[2])
{
unsigned int num_boards = 0;
assert(cfg != NULL);
assert(_led_init != NULL);
if (!cfg->enable) {
return S_FALSE;
}
if (cfg->port_no != 0) {
first_port = cfg->port_no;
for (int i = 0; i < led15070_nboards; i++)
{
if (cfg->port_no[i] != 0) {
port_no[i] = cfg->port_no[i];
}
if (port_no[i] != 0) {
num_boards++;
}
}
assert(num_boards != 0);
led_init = _led_init;
led_set_fet_output = _led_set_fet_output;
led_dc_update = _led_dc_update;
@ -131,10 +142,7 @@ HRESULT led15070_hook_init(
InitializeCriticalSection(&v->lock);
// TODO: IMPROVE!
first_port = i == 1 ? first_port + 2 : first_port;
uart_init(&v->boarduart, first_port);
uart_init(&v->boarduart, port_no[i]);
v->boarduart.baud.BaudRate = 115200;
v->boarduart.written.bytes = v->written_bytes;
v->boarduart.written.nbytes = sizeof(v->written_bytes);
@ -238,7 +246,7 @@ static HRESULT led15070_handle_irp_locked(int board, struct irp *irp)
}
for (;;) {
#if 0
#if defined(LOG_LED15070)
dprintf("TX Buffer:\n");
dump_iobuf(&boarduart->written);
#endif
@ -257,7 +265,7 @@ static HRESULT led15070_handle_irp_locked(int board, struct irp *irp)
return hr;
}
#if 0
#if defined(LOG_LED15070)
dprintf("Deframe Buffer:\n");
dump_iobuf(&req_iobuf);
#endif
@ -385,7 +393,9 @@ static HRESULT led15070_req_reset(int board, const struct led15070_req_any *req)
static HRESULT led15070_req_set_input(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set input (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -408,9 +418,10 @@ static HRESULT led15070_req_set_input(int board, const struct led15070_req_any *
static HRESULT led15070_req_set_normal_12bit(int board, const struct led15070_req_any *req)
{
uint8_t idx = req->payload[0];
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Normal 12bit (board %u, index %u)\n",
board, idx);
#endif
// TODO: Data for this command. Seen with Carol
@ -435,9 +446,10 @@ static HRESULT led15070_req_set_normal_12bit(int board, const struct led15070_re
static HRESULT led15070_req_set_normal_8bit(int board, const struct led15070_req_any *req)
{
uint8_t idx = req->payload[0];
// dprintf("LED 15070: Set LED - Normal 8bit (board %u, index %u)\n",
// board, idx);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Normal 8bit (board %u, index %u)\n",
board, idx);
#endif
led15070_per_board_vars[board].gs[idx][0] = req->payload[1]; // R
led15070_per_board_vars[board].gs[idx][1] = req->payload[2]; // G
@ -468,8 +480,10 @@ static HRESULT led15070_req_set_multi_flash_8bit(int board, const struct led1507
uint8_t idx_skip = req->payload[2];
// TODO: useful?
// dprintf("LED 15070: Set LED - Multi flash 8bit (board %u, start %u, end %u, skip %u)\n",
// board, idx_start, idx_end, idx_skip);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Multi flash 8bit (board %u, start %u, end %u, skip %u)\n",
board, idx_start, idx_end, idx_skip);
#endif
if (idx_skip > 0 && idx_skip <= (idx_end - idx_start + 1)) {
idx_start += idx_skip;
@ -508,9 +522,10 @@ static HRESULT led15070_req_set_multi_fade_8bit(int board, const struct led15070
uint8_t idx_start = req->payload[0];
uint8_t idx_end = req->payload[1];
uint8_t idx_skip = req->payload[2];
// dprintf("LED 15070: Set LED - Multi fade 8bit (board %u, start %u, end %u, skip %u)\n",
// board, idx_start, idx_end, idx_skip);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Multi fade 8bit (board %u, start %u, end %u, skip %u)\n",
board, idx_start, idx_end, idx_skip);
#endif
if (idx_skip > 0 && idx_skip <= (idx_end - idx_start + 1)) {
idx_start += idx_skip;
@ -545,7 +560,9 @@ static HRESULT led15070_req_set_multi_fade_8bit(int board, const struct led15070
static HRESULT led15070_req_set_palette_7_normal_led(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set palette - 7 Normal LED (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -567,7 +584,9 @@ static HRESULT led15070_req_set_palette_7_normal_led(int board, const struct led
static HRESULT led15070_req_set_palette_6_flash_led(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set palette - 6 Flash LED (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -589,7 +608,9 @@ static HRESULT led15070_req_set_palette_6_flash_led(int board, const struct led1
static HRESULT led15070_req_set_15dc_out(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set 15DC out (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -611,7 +632,9 @@ static HRESULT led15070_req_set_15dc_out(int board, const struct led15070_req_an
static HRESULT led15070_req_set_15gs_out(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set 15GS out (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -633,7 +656,9 @@ static HRESULT led15070_req_set_15gs_out(int board, const struct led15070_req_an
static HRESULT led15070_req_set_psc_max(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set PSC max (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -655,14 +680,16 @@ static HRESULT led15070_req_set_psc_max(int board, const struct led15070_req_any
static HRESULT led15070_req_set_fet_output(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set FET output (board %u)\n", board);
#endif
led15070_per_board_vars[board].fet[0] = req->payload[0]; // R or FET0 intensity
led15070_per_board_vars[board].fet[1] = req->payload[1]; // G or FET1 intensity
led15070_per_board_vars[board].fet[2] = req->payload[2]; // B or FET2 intensity
if (led_set_fet_output)
led_set_fet_output((const uint8_t*)led15070_per_board_vars[board].fet);
led_set_fet_output(board, (const uint8_t*)led15070_per_board_vars[board].fet);
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -685,8 +712,9 @@ static HRESULT led15070_req_set_fet_output(int board, const struct led15070_req_
static HRESULT led15070_req_set_gs_palette(int board, const struct led15070_req_any *req)
{
uint8_t idx = req->payload[0];
#if defined(LOG_LED15070)
dprintf("LED 15070: Set GS palette (board %u, index %u)\n", board, idx);
#endif
led15070_per_board_vars[board].gs_palette[idx][0] = req->payload[1]; // R
led15070_per_board_vars[board].gs_palette[idx][1] = req->payload[2]; // G
@ -712,10 +740,12 @@ static HRESULT led15070_req_set_gs_palette(int board, const struct led15070_req_
static HRESULT led15070_req_dc_update(int board, const struct led15070_req_any *req)
{
// dprintf("LED 15070: DC update (board %u)\n", board);
#if defined(LOG_LED15070)
dprintf("LED 15070: DC update (board %u)\n", board);
#endif
if (led_dc_update)
led_dc_update((const uint8_t*)led15070_per_board_vars[board].dc);
led_dc_update(board, (const uint8_t*)led15070_per_board_vars[board].dc);
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -737,10 +767,12 @@ static HRESULT led15070_req_dc_update(int board, const struct led15070_req_any *
static HRESULT led15070_req_gs_update(int board, const struct led15070_req_any *req)
{
// dprintf("LED 15070: GS update (board %u)\n", board);
#if defined(LOG_LED15070)
dprintf("LED 15070: GS update (board %u)\n", board);
#endif
if (led_gs_update)
led_gs_update((const uint8_t*)led15070_per_board_vars[board].gs);
led_gs_update(board, (const uint8_t*)led15070_per_board_vars[board].gs);
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -762,7 +794,9 @@ static HRESULT led15070_req_gs_update(int board, const struct led15070_req_any *
static HRESULT led15070_req_rotate(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Rotate (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -787,9 +821,10 @@ static HRESULT led15070_req_set_dc_data(int board, const struct led15070_req_any
uint8_t idx_start = req->payload[0];
uint8_t idx_end = req->payload[1];
uint8_t idx_skip = req->payload[2];
// dprintf("LED 15070: Set DC data (board %u, start %u, end %u, skip %u)\n",
// board, idx_start, idx_end, idx_skip);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set DC data (board %u, start %u, end %u, skip %u)\n",
board, idx_start, idx_end, idx_skip);
#endif
if (idx_skip > 0 && idx_skip <= (idx_end - idx_start + 1)) {
idx_start += idx_skip;
@ -829,9 +864,10 @@ static HRESULT led15070_req_eeprom_write(int board, const struct led15070_req_an
uint8_t addr = req->payload[0];
uint8_t data = req->payload[1];
#if defined(LOG_LED15070)
dprintf("LED 15070: EEPROM write (board %u, address %02x, data %02x)\n",
board, addr, data);
#endif
if (addr > 0x07) {
dprintf("LED 15070: Error -- Invalid EEPROM write address %02x\n",
@ -919,8 +955,9 @@ static HRESULT led15070_req_eeprom_read(int board, const struct led15070_req_any
uint8_t addr = req->payload[0];
uint8_t data = 0;
#if defined(LOG_LED15070)
dprintf("LED 15070: EEPROM read (board %u, address %02x)\n", board, addr);
#endif
if (addr > 0x07) {
dprintf("LED 15070: Error -- Invalid EEPROM read address %02x\n",
@ -1002,7 +1039,9 @@ static HRESULT led15070_req_eeprom_read(int board, const struct led15070_req_any
static HRESULT led15070_req_ack_on(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Acknowledge commands ON (board %u)\n", board);
#endif
led15070_per_board_vars[board].enable_response = true;
@ -1023,7 +1062,9 @@ static HRESULT led15070_req_ack_on(int board, const struct led15070_req_any *req
static HRESULT led15070_req_ack_off(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Acknowledge commands OFF (board %u)\n", board);
#endif
led15070_per_board_vars[board].enable_response = false;
@ -1044,7 +1085,9 @@ static HRESULT led15070_req_ack_off(int board, const struct led15070_req_any *re
static HRESULT led15070_req_board_info(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get board info (board %u)\n", board);
#endif
struct led15070_resp_board_info resp;
@ -1067,7 +1110,9 @@ static HRESULT led15070_req_board_info(int board)
static HRESULT led15070_req_board_status(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get board status (board %u)\n", board);
#endif
struct led15070_resp_any resp;
@ -1091,7 +1136,9 @@ static HRESULT led15070_req_board_status(int board)
static HRESULT led15070_req_fw_sum(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get firmware checksum (board %u)\n", board);
#endif
struct led15070_resp_any resp;
@ -1113,7 +1160,9 @@ static HRESULT led15070_req_fw_sum(int board)
static HRESULT led15070_req_protocol_ver(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get protocol version (board %u)\n", board);
#endif
struct led15070_resp_any resp;
@ -1187,7 +1236,7 @@ static HRESULT led15070_eeprom_open(int board, wchar_t *path, HANDLE *handle)
HRESULT hr;
BOOL ok;
#if 0
#if defined(LOG_LED15070)
dprintf("LED 15070: Opening EEPROM file '%S' handle (board %u)\n", path, board);
#endif
@ -1233,7 +1282,7 @@ static HRESULT led15070_eeprom_close(int board, wchar_t *path, HANDLE *handle)
HRESULT hr;
BOOL ok;
#if 0
#if defined(LOG_LED15070)
dprintf("LED 15070: Closing EEPROM file '%S' handle (board %u)\n", path, board);
#endif

View File

@ -7,7 +7,7 @@
struct led15070_config {
bool enable;
unsigned int port_no;
unsigned int port_no[2];
char board_number[8];
uint8_t fw_ver;
uint16_t fw_sum;
@ -15,9 +15,9 @@ struct led15070_config {
};
typedef HRESULT (*io_led_init_t)(void);
typedef void (*io_led_set_fet_output_t)(const uint8_t *rgb);
typedef void (*io_led_dc_update_t)(const uint8_t *rgb);
typedef void (*io_led_gs_update_t)(const uint8_t *rgb);
typedef void (*io_led_set_fet_output_t)(uint8_t board, const uint8_t *rgb);
typedef void (*io_led_dc_update_t)(uint8_t board, const uint8_t *rgb);
typedef void (*io_led_gs_update_t)(uint8_t board, const uint8_t *rgb);
HRESULT led15070_hook_init(
const struct led15070_config *cfg,
@ -25,5 +25,4 @@ HRESULT led15070_hook_init(
io_led_set_fet_output_t _led_set_fet_output,
io_led_dc_update_t _led_dc_update,
io_led_gs_update_t _led_gs_update,
unsigned int first_port,
unsigned int num_boards);
unsigned int port_no[2]);

View File

@ -107,9 +107,13 @@ static uint8_t led15093_host_adr = 1;
static io_led_init_t led_init;
static io_led_set_leds_t set_leds;
HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led_init,
io_led_set_leds_t _set_leds, unsigned int first_port, unsigned int num_boards, uint8_t board_adr, uint8_t host_adr)
HRESULT led15093_hook_init(
const struct led15093_config *cfg,
io_led_init_t _led_init,
io_led_set_leds_t _set_leds,
unsigned int port_no[2])
{
unsigned int num_boards = 0;
assert(cfg != NULL);
assert(_led_init != NULL);
@ -119,14 +123,24 @@ HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led
return S_FALSE;
}
if (cfg->port_no != 0) {
first_port = cfg->port_no;
for (int i = 0; i < led15093_nboards; i++)
{
if (cfg->port_no[i] != 0) {
port_no[i] = cfg->port_no[i];
}
if (port_no[i] != 0) {
num_boards++;
}
}
assert(num_boards != 0);
led15093_board_adr = num_boards;
led15093_host_adr = num_boards == 2 ? 1 : 2;
led_init = _led_init;
set_leds = _set_leds;
led15093_board_adr = board_adr;
led15093_host_adr = host_adr;
memcpy(led15093_board_num, cfg->board_number, sizeof(led15093_board_num));
memcpy(led15093_chip_num, cfg->chip_number, sizeof(led15093_chip_num));
@ -140,7 +154,7 @@ HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led
InitializeCriticalSection(&vb->lock);
uart_init(&vb->boarduart, first_port + i);
uart_init(&vb->boarduart, port_no[i]);
if (cfg->high_baudrate) {
vb->boarduart.baud.BaudRate = 460800;
} else {
@ -209,7 +223,6 @@ static HRESULT led15093_handle_irp_locked(int board, struct irp *irp)
_led15093_per_board_vars *v = &led15093_per_board_vars[board];
struct uart *boarduart = &led15093_per_board_vars[board].boarduart;
/*
if (irp->op == IRP_OP_OPEN) {
// Unfortunately the LED board UART gets opened and closed repeatedly
@ -236,30 +249,6 @@ static HRESULT led15093_handle_irp_locked(int board, struct irp *irp)
}
}
}
*/
if (irp->op == IRP_OP_OPEN) {
dprintf("LED 15093: Starting backend DLL\n");
// int res = led_init();
hr = led_init();
/*
if (res != 0) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%d\n",
res);
return E_FAIL;
}
*/
if (FAILED(hr)) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%x\n",
(int) hr);
return hr;
}
}
hr = uart_handle_irp(boarduart, irp);
@ -688,16 +677,6 @@ static HRESULT led15093_req_set_imm_led(int board, const struct led15093_req_set
return E_INVALIDARG;
}
/*
if (board == 0) {
dprintf("board %d: red: %d, green: %d, blue: %d\n", board, req->data[0x96], req->data[0x97], req->data[0x98]);
}
else if (board == 1)
{
dprintf("board %d: red: %d, green: %d, blue: %d\n", board, req->data[0xb4], req->data[0xb5], req->data[0xb6]);
}
*/
// Return the current LED data, remove const qualifier
set_leds(board, (uint8_t *) req->data);

View File

@ -8,7 +8,7 @@
struct led15093_config {
bool enable;
bool high_baudrate;
unsigned int port_no;
unsigned int port_no[2];
char board_number[8];
char chip_number[5];
char boot_chip_number[5];
@ -20,5 +20,5 @@ typedef HRESULT (*io_led_init_t)(void);
typedef void (*io_led_set_leds_t)(uint8_t board, uint8_t *rgb);
HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led_init,
io_led_set_leds_t _set_leds, unsigned int first_port, unsigned int num_boards, uint8_t board_adr, uint8_t host_adr);
io_led_set_leds_t _set_leds, unsigned int port_no[2]);

View File

@ -74,8 +74,6 @@ static DWORD CALLBACK carol_pre_startup(void)
HMODULE dbghelp;
dprintf("--- Begin carol_pre_startup ---\n");
if ( !SetProcessDPIAware() )
dprintf("Failed to set process DPI awareness level!\n");
/* Pin the D3D shader compiler. This makes startup much faster. */

View File

@ -196,7 +196,7 @@ static void touch_scan_auto(const bool is_pressed, const uint16_t mouse_x, const
flg = resp.touches[0].x1 != last_x1 || resp.touches[0].x2 != last_x2 || resp.touches[0].y1 != last_y1 || resp.touches[0].y2 != last_y2;
#if 1
#if 0
if (flg)
dprintf("Touch: Mouse down! x %02X %02X y: %02X %02X\n", resp.touches[0].x1, resp.touches[0].x2, resp.touches[0].y1, resp.touches[0].y2);
#endif

View File

@ -56,7 +56,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = 0;
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);

View File

@ -114,8 +114,9 @@ static DWORD CALLBACK chuni_pre_startup(void)
{
dprintf("IO DLL doesn't support led_init/led_set_leds, cannot start LED15093 hook\n");
} else {
unsigned int led_port_no[2] = {10, 11};
hr = led15093_hook_init(&chuni_hook_cfg.led15093,
chuni_dll.led_init, chuni_dll.led_set_leds, 10, 2, 2, 1);
chuni_dll.led_init, chuni_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -174,6 +174,20 @@ HRESULT chuni_io_led_init(void)
}
void chuni_io_led_set_colors(uint8_t board, uint8_t *rgb)
{
{
#if 0
if (board == 0) {
dprintf("CHUNI LED: Left Air 1: red: %d, green: %d, blue: %d\n", rgb[0x96], rgb[0x97], rgb[0x98]);
dprintf("CHUNI LED: Left Air 2: red: %d, green: %d, blue: %d\n", rgb[0x99], rgb[0x9A], rgb[0x9B]);
dprintf("CHUNI LED: Left Air 3: red: %d, green: %d, blue: %d\n", rgb[0x9C], rgb[0x9D], rgb[0x9E]);
}
else if (board == 1)
{
dprintf("CHUNI LED: Right Air 1: red: %d, green: %d, blue: %d\n", rgb[0xB4], rgb[0xB5], rgb[0xB6]);
dprintf("CHUNI LED: Right Air 2: red: %d, green: %d, blue: %d\n", rgb[0xB7], rgb[0xB8], rgb[0xB9]);
dprintf("CHUNI LED: Right Air 3: red: %d, green: %d, blue: %d\n", rgb[0xBA], rgb[0xBB], rgb[0xBC]);
}
#endif
led_output_update(board, rgb);
}

View File

@ -96,7 +96,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = 0;
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);

View File

@ -22,27 +22,23 @@
COM4: 837-15396 "Gen 3" Aime Reader
*/
#include <windows.h>
#include <stddef.h>
#include <stdlib.h>
#include "amex/amex.h"
#include <windows.h>
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "chuniio/chuniio.h"
#include "chusanhook/config.h"
#include "chusanhook/io4.h"
#include "chusanhook/slider.h"
#include "chuniio/chuniio.h"
#include "hook/process.h"
#include "gfxhook/d3d9.h"
#include "gfxhook/gfx.h"
#include "hook/process.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
@ -55,8 +51,7 @@ static HMODULE chusan_hook_mod;
static process_entry_t chusan_startup;
static struct chusan_hook_config chusan_hook_cfg;
static DWORD CALLBACK chusan_pre_startup(void)
{
static DWORD CALLBACK chusan_pre_startup(void) {
HMODULE d3dc;
HMODULE dbghelp;
HRESULT hr;
@ -88,7 +83,7 @@ static DWORD CALLBACK chusan_pre_startup(void)
chusan_hook_config_load(&chusan_hook_cfg, get_config_path());
/* Hook Win32 APIs */
dvd_hook_init(&chusan_hook_cfg.dvd, chusan_hook_mod);
gfx_hook_init(&chusan_hook_cfg.gfx);
gfx_d3d9_hook_init(&chusan_hook_cfg.gfx, chusan_hook_mod);
@ -96,6 +91,16 @@ static DWORD CALLBACK chusan_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
{L"Monitor Type", L"60FPS", L"120FPS"},
{L"Cabinet Type", L"CVT", L"SP"},
};
// Set the system dip switch configuration
memcpy(chusan_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&chusan_hook_cfg.platform,
"SDHD",
@ -124,27 +129,7 @@ static DWORD CALLBACK chusan_pre_startup(void)
goto fail;
}
bool *dipsw = &chusan_hook_cfg.platform.system.dipsw[0];
bool is_cvt = dipsw[2];
for (int i = 0; i < 3; i++) {
switch (i) {
case 0:
dprintf("DipSw: NetInstall: %s\n", dipsw[0] ? "Server" : "Client");
break;
case 1:
dprintf("DipSw: Monitor Type: %dFPS\n", dipsw[1] ? 60 : 120);
break;
case 2:
dprintf("DipSw: Cab Type: %s\n", is_cvt ? "CVT" : "SP");
break;
}
}
unsigned int first_port = is_cvt ? 2 : 20;
bool is_cvt = chusan_hook_cfg.platform.system.dipsw[2];
if (!is_cvt) {
hr = vfd_hook_init(&chusan_hook_cfg.vfd, 2);
@ -154,19 +139,31 @@ static DWORD CALLBACK chusan_pre_startup(void)
}
}
if ( chuni_dll.led_init == NULL || chuni_dll.led_set_leds == NULL )
{
dprintf("IO DLL doesn't support led_init/led_set_leds, cannot start LED15093 hook\n");
unsigned int led_port_no[2];
if (is_cvt) {
led_port_no[0] = 2;
led_port_no[1] = 3;
} else {
hr = led15093_hook_init(&chusan_hook_cfg.led15093,
chuni_dll.led_init, chuni_dll.led_set_leds, first_port, 2, 2, 1);
led_port_no[0] = 20;
led_port_no[1] = 21;
}
if (chuni_dll.led_init == NULL || chuni_dll.led_set_leds == NULL) {
dprintf(
"IO DLL doesn't support led_init/led_set_leds, cannot start "
"LED15093 hook\n");
} else {
hr = led15093_hook_init(&chusan_hook_cfg.led15093, chuni_dll.led_init,
chuni_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;
}
}
hr = sg_reader_hook_init(&chusan_hook_cfg.aime, 4, is_cvt ? 2: 3, chusan_hook_mod);
hr = sg_reader_hook_init(&chusan_hook_cfg.aime, 4, is_cvt ? 2 : 3,
chusan_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -186,8 +183,7 @@ fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx) {
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
@ -199,7 +195,7 @@ BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
hr = process_hijack_startup(chusan_pre_startup, &chusan_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
dprintf("Failed to hijack process startup: %x\n", (int)hr);
}
return SUCCEEDED(hr);

View File

@ -63,6 +63,14 @@ static DWORD CALLBACK cm_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Client", L"Server"},
};
// Set the system dip switch configuration
memcpy(cm_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&cm_hook_cfg.platform,
"SDED",

View File

@ -2,10 +2,10 @@
pushd %~dp0
taskkill /f /im aimeReaderHost.exe > nul 2>&1
start /min inject -d -k carolhook.dll aimeReaderHost.exe -p 10
inject -d -k carolhook.dll carol_nu.exe
taskkill /f /im aimeReaderHost.exe > nul 2>&1
echo.

View File

@ -72,6 +72,8 @@ windowed=1
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -3,7 +3,9 @@
pushd %~dp0
start /min inject -d -k chunihook.dll aimeReaderHost.exe -p 12
inject -d -k chunihook.dll chuniApp.exe
taskkill /f /im aimeReaderHost.exe > nul 2>&1
echo.

View File

@ -64,6 +64,8 @@ windowed=1
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; LED settings

View File

@ -90,6 +90,8 @@ windowed=1
framed=0
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; LED settings

View File

@ -60,7 +60,7 @@ enable=1
subnet=192.168.150.0
billingCa=../DEVICE/ca.crt
billingPub=../DEVICE/billing.pub
billingType=2
billingType=0
[eeprom]
; See above
@ -83,6 +83,8 @@ windowed=1
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -69,6 +69,9 @@ enable=1
windowed=1
; Add a frame to the game window if running windowed.
framed=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -41,7 +41,7 @@ portNo=17
; 837-15093-06 LED board emulation setting.
enable=1
; COM port number for the LED board. Has to be the same as the FTDI port.
portNo=17
portNo1=17
; -----------------------------------------------------------------------------
; Network settings
@ -92,6 +92,8 @@ enable=1
windowed=0
; Add a frame to the game window if running windowed.
framed=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
[touch]
; WinTouch emulation setting.

View File

@ -2,7 +2,7 @@
pushd %~dp0
start /min "AM Daemon" inject -d -k idzhook.dll amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
start "AM Daemon" /min inject -d -k idzhook.dll amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
rem Set dipsw1=0 and uncomment the ServerBox for in store battle?
rem inject -k idzhook.dll ServerBoxD8_Nu_x64.exe

View File

@ -97,6 +97,9 @@ windowed=0
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0=primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -69,6 +69,15 @@ freeplay=0
; this to 1 on exactly one machine and set this to 0 on all others.
dipsw1=1
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15070]
; Enable emulation of the 837-15070-04 controlled lights, which handle the
; cabinet and button LEDs.
enable=1
; -----------------------------------------------------------------------------
; Misc. hook settings
; -----------------------------------------------------------------------------
@ -126,11 +135,22 @@ coin=0x72
; Uncomment and complete the following sequence of settings to configure a
; custom keybinding.
[button]
;1p_btn1=0x53
;1p_btn2=0x53
;1p_btn3=0x53
enable=1
;p1Btn1=0x53
;p1Btn2=0x53
;p1Btn3=0x53
; ... etc ...
;2p_btn1=0x53
;2p_btn2=0x53
;2p_btn3=0x53
;p2Btn1=0x53
;p2Btn2=0x53
;p2Btn3=0x53
; ... etc ...
[touch]
p1Enable=1
;p1DebugInput=0
p2Enable=1
;p2DebugInput=0
;p1TouchA1=0x53
;p1TouchA2=0x53
; ... etc ...
;p1TouchE8=0x53

View File

@ -1,10 +1,8 @@
@echo off
pushd %~dp0
taskkill /f /im amdaemon.exe > nul 2>&1
REM USA
start "AM Daemon" /min inject -d -k mercuryhook.dll amdaemon.exe -f -c config.json config_lan_install_client.json config_lan_install_server.json config_video_clone.json config_video_dual.json config_video_clone_flip.json config_video_dual_flip.json config_region_exp.json config_region_chn.json config_region_usa.json
REM start "AM Daemon" /min inject -d -k mercuryhook.dll amdaemon.exe -f -c config.json config_lan_install_client.json config_lan_install_server.json config_video_clone.json config_video_dual.json config_video_clone_flip.json config_video_dual_flip.json config_region_exp.json config_region_chn.json config_region_usa.json
REM JP
start "AM Daemon" /min inject -d -k mercuryhook.dll amdaemon.exe -f -c config.json config_lan_install_client.json config_lan_install_server.json config_video_clone.json config_video_dual.json config_video_clone_flip.json config_video_dual_flip.json config_region_exp.json config_region_chn.json config_region_jpn.json

View File

@ -5,7 +5,7 @@
[vfs]
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
amfs=
; Insert the path to the game Option directory here (contains Axxx directories)
; Insert the path to the game Option directory here (unused in Mercury)
option=
; Create an empty directory somewhere and insert the path here.
; This directory may be shared between multiple SEGA games.
@ -76,6 +76,9 @@ dipsw1=1
[gfx]
; Enables the graphics hook.
enable=1
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; Hooks related to the touch boards
[touch]

View File

@ -72,6 +72,9 @@ dipsw1=1
[gfx]
; Enables the graphics hook.
enable=1
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
[unity]
; Enable Unity hook. This will allow you to run custom .NET code before the game

View File

@ -44,7 +44,7 @@ option=../../option
1. In the `[dns]` section, set `default=` to your computer's hostname or LAN IP. Do not put
`127.0.0.1` here, the game specifically checks for and rejects loopback addresses. This setting
controls the address of the network services server
1. Right click `start.bat` in `app/bin` and run it as Administrator. I think you need to run it as
1. Right click `launch.bat` in `app/bin` and run it as Administrator. I think you need to run it as
admin at least once, but once you have done that you can run the game as a regular user
1. A sequence of several start-up screens will be displayed. You should also see a bunch of debug
output in a command line window; if you're seeing hex dumps here then that's a good sign. There

View File

@ -11,7 +11,7 @@ The default file path for config file is `./segatools.ini`.
You can modify environment variable `SEGATOOLS_CONFIG_PATH` to another path.
For example, You can have another `start.bat` with following code in it,
For example, You can have another `launch.bat` with following code in it,
Then you can copy `segatools.ini` to `another_config.ini` but with different dns host in it
```bat
set SEGATOOLS_CONFIG_PATH=.\another_config.ini
@ -342,6 +342,38 @@ Nu chassis DIP switch settings:
- `111`: 1920x1080
- Switch 8: Game-specific. Not used in any shipping game.
## `[gfx]`
### `enable`
Default: `1`
Enables graphic hooks.
### `windowed`
Default: `0`
Force the game to run windowed.
### `framed`
Default: `0`
Add a frame to the game window if running windowed.
### `monitor`
Default: `0`
Select the monitor to run the game on. (Fullscreen only, 0 = primary screen)
### `dpiAware`
Default: `1`
Sets the game to be DPI-aware. This prevents Windows automatically scaling the game window by your desktop's scaling factor, which may cause blurry graphics.
## `[hwmon]`
Configure stub implementation of the platform hardware monitor driver. The
@ -420,18 +452,22 @@ Default: (Varies depending on game)
Override the game's four-character platform code (e.g. `AAV2` for Nu 2). This
is actually supposed to be a separate three-character `platformId` and
integer `modelType` setting, but they are combined here for convenience. Valid
values include:
integer `modelType` setting, but they are combined here for convenience.
- `AAV0`: Nu 1 (Project DIVA)
- `AAV1`: Nu 1.1 (Chunithm)
- `AAV2`: Nu 2 (Initial D Zero)
- `AAW0`: NuSX 1
- `AAW1`: NuSX 1.1
- `ACA0`: ALLS UX
- `ACA1`: ALLS HX
- `ACA2`: ALLS UX (without dedicated GPU)
- `ACA4`: ALLS MX
`platformId` is one of the following:
- `AAV`: Nu 1/1.1/2
- `AAW`: NuSX 1/1.1
- `ACA`: ALLS UX/HX/MX
`modelType` is one of the following:
- `1`: Server (SV)
- `2`: Satalite (ST)
- `3`: Live (LV)
- `4`: Terminal (TN)
It's safe to assume that every game you'll be playing with these tools will be a Satalite.
Some games care, others don't. Some even change how they run based on this value (Wonderland Wars
will boot into terminal mode if `modelType` is 4).
### `region`
@ -468,15 +504,9 @@ the billing transactions.
Default: `1`
Set the billing "type" for the keychip. The type determins what kind of revenue share,
if any, the game maker has with SEGA. Some games may be picky and require types other
then 1 (ex. crossbeats REV. requires billing type 2), so this option is provided if this
is an issue. Billing types are:
- 0: No billing?
- 1: Billing type A
- 2: Billing type B1
- 3: Billing type B2
Sets the billing type, a single bit value that flags the cabinet as a rental if set to `1`, or `0` otherwise.
Certian games that were only sold officially as full purchases (that is, non-rentals) must have this value set to 0.
NOTE: Crossbeats erroniously displays Billing modes A/B1/B2, but this value comes from the `modelType` and NOT this value!
### `systemFlag`
@ -606,16 +636,3 @@ Default: Empty string
Configure the location of the "Option" data mount point. This mount point is
optional (hence the name, probably) and contains directories which contain
minor over-the-air content updates.
## `[openssl]`
Enable or disable the application of the OpenSSL patch for Intel Gen 10 or newer CPUs.
### `enable`
Default: `1`
Enable the patch automatically sets the OPENSSL_ia32cap variable in the user's environment
table if the CPU meets the requirements. This setting must be enabled on PCs with
Intel Gen 10 or newer CPUs to ensure the game runs properly, but it's ok to leave enabled
on other CPUs since the patch will not run if the CPU requirements are not met.

View File

@ -65,7 +65,7 @@ felicaGen=0
and fill it with 20 digits, for example `01234567891234567890`. Make sure to
save the file.
1. Right click `start.bat` in `package` and run it as Administrator. After the
1. Right click `launch.bat` in `package` and run it as Administrator. After the
first run you may be able to run the game as a normal user.
1. Once you're at the title screen, press 2 or 3 a few times to add some
credits, then _hold_ the Enter key for a few seconds to scan a card and start

View File

@ -48,7 +48,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);

View File

@ -82,8 +82,10 @@ static DWORD CALLBACK fgo_pre_startup(void)
/* Hook external DLL APIs */
printer_hook_init(&fgo_hook_cfg.printer, 4, fgo_hook_mod);
dll_hook_push(fgo_hook_mod, L"C330Ausb.dll");
dll_hook_push(fgo_hook_mod, L"C330AFWDLusb.dll");
if (fgo_hook_cfg.printer.enable) {
dll_hook_push(fgo_hook_mod, L"C330Ausb.dll");
dll_hook_push(fgo_hook_mod, L"C330AFWDLusb.dll");
}
/* Initialize emulation hooks */
@ -133,8 +135,9 @@ static DWORD CALLBACK fgo_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {17, 0};
hr = led15093_hook_init(&fgo_hook_cfg.led15093,
fgo_dll.led_init, fgo_dll.led_set_leds, 17, 1, 1, 2);
fgo_dll.led_init, fgo_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -14,4 +14,5 @@ void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename)
cfg->windowed = GetPrivateProfileIntW(L"gfx", L"windowed", 0, filename);
cfg->framed = GetPrivateProfileIntW(L"gfx", L"framed", 1, filename);
cfg->monitor = GetPrivateProfileIntW(L"gfx", L"monitor", 0, filename);
cfg->dpiAware = GetPrivateProfileIntW(L"gfx", L"dpiAware", 1, filename);
}

View File

@ -67,6 +67,14 @@ void gfx_hook_init(const struct gfx_config *cfg)
return;
}
if (cfg->dpiAware) {
if (SetProcessDPIAware()) {
dprintf("Gfx: Game process set to DPI aware.\n");
} else {
dprintf("Gfx: Failed to set process DPI aware\n");
}
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "user32.dll", gfx_hooks, _countof(gfx_hooks));
}

View File

@ -7,6 +7,7 @@ struct gfx_config {
bool windowed;
bool framed;
int monitor;
bool dpiAware;
};
void gfx_hook_init(const struct gfx_config *cfg);

View File

@ -4,6 +4,7 @@ hooklib_lib = static_library(
implicit_include_directories : false,
dependencies : [
capnhook.get_variable('hook_dep'),
ws2_32_lib
],
sources : [
'cursor.c',

View File

@ -308,7 +308,7 @@ static void reg_hook_init(void)
reg_hook_initted = true;
InitializeCriticalSection(&reg_hook_lock);
dprintf("Reg hook init\n");
dprintf("Reg: hook init.\n");
reg_hook_insert_hooks(NULL);

View File

@ -23,7 +23,8 @@ void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15070", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
/* TODO: Unknown, no firmware file available */
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0x0000, filename);

View File

@ -60,6 +60,18 @@ static DWORD CALLBACK idac_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
{L"Cabinet Type", L"SWDC CVT", L"DZero CVT"},
{L"Single Seat", L"ON", L"OFF"},
{L"Seat Setting 1", L"ON", L"OFF"},
{L"Seat Setting 2", L"ON", L"OFF"},
};
// Set the system dip switch configuration
memcpy(idac_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&idac_hook_cfg.platform,
"SDGT",
@ -70,13 +82,21 @@ static DWORD CALLBACK idac_pre_startup(void)
goto fail;
}
bool *dipsw = &idac_hook_cfg.platform.system.dipsw[0];
bool is_swdc_cvt = dipsw[1];
if (!dipsw[2]) {
// the next two bit are the seat number most significant bit first
dprintf("System: Seat Number: %d\n", ((dipsw[4] << 1) | dipsw[3]) + 1);
}
hr = idac_dll_init(&idac_hook_cfg.dll, idac_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&idac_hook_cfg.aime, 3, 3, idac_hook_mod);
hr = sg_reader_hook_init(&idac_hook_cfg.aime, 3, is_swdc_cvt ? 3 : 2, idac_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -94,8 +114,9 @@ static DWORD CALLBACK idac_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {2, 0};
hr = led15070_hook_init(&idac_hook_cfg.led15070, idac_dll.led_init,
idac_dll.led_set_fet_output, NULL, idac_dll.led_gs_update, 2, 1);
idac_dll.led_set_fet_output, NULL, idac_dll.led_gs_update, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -12,9 +12,9 @@ struct idac_dll {
void (*get_shifter)(uint8_t *gear);
void (*get_analogs)(struct idac_io_analog_state *out);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(const uint8_t *rgb);
void (*led_gs_update)(const uint8_t *rgb);
void (*led_set_leds)(const uint8_t *rgb);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
void (*led_set_leds)(uint8_t board, const uint8_t *rgb);
HRESULT (*ffb_init)(void);
void (*ffb_toggle)(bool active);
void (*ffb_constant_force)(uint8_t direction, uint8_t force);

View File

@ -159,7 +159,7 @@ static HRESULT idac_io4_write_gpio(uint8_t* payload, size_t len)
lights_data & IDAC_IO_LED_LEFT ? 0xFF : 0x00,
};
idac_dll.led_set_leds(rgb_out);
idac_dll.led_set_leds(0, rgb_out);
return S_OK;
}

View File

@ -127,7 +127,7 @@ HRESULT idac_io_led_init(void)
return S_OK;
}
void idac_io_led_set_fet_output(const uint8_t *rgb)
void idac_io_led_set_fet_output(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDAC LED: LEFT SEAT LED: %02X\n", rgb[0]);
@ -137,7 +137,7 @@ void idac_io_led_set_fet_output(const uint8_t *rgb)
return;
}
void idac_io_led_gs_update(const uint8_t *rgb)
void idac_io_led_gs_update(uint8_t board, const uint8_t *rgb)
{
#if 0
for (int i = 0; i < 9; i++) {
@ -149,7 +149,7 @@ void idac_io_led_gs_update(const uint8_t *rgb)
return;
}
void idac_io_led_set_leds(const uint8_t *rgb)
void idac_io_led_set_leds(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDAC LED: START: %02X\n", rgb[0]);

View File

@ -127,7 +127,7 @@ HRESULT idac_io_led_init(void);
Minimum API version: 0x0101 */
void idac_io_led_set_fet_output(const uint8_t *rgb);
void idac_io_led_set_fet_output(uint8_t board, const uint8_t *rgb);
/* Update the RGB LEDs. rgb is a pointer to an array up to 32 * 4 = 128 bytes.
@ -144,7 +144,7 @@ void idac_io_led_set_fet_output(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idac_io_led_gs_update(const uint8_t *rgb);
void idac_io_led_gs_update(uint8_t board, const uint8_t *rgb);
/* Update the cabinet button LEDs. rgb is a pointer to an array up to 6 bytes.
@ -160,7 +160,7 @@ void idac_io_led_gs_update(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idac_io_led_set_leds(const uint8_t *rgb);
void idac_io_led_set_leds(uint8_t board, const uint8_t *rgb);
/* Initialize FFB emulation. This function will be called before any
other idac_io_ffb_*() function calls.

View File

@ -27,7 +27,8 @@ void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15070", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
/* TODO: Unknown, no firmware file available */
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0x0000, filename);

View File

@ -128,8 +128,9 @@ static DWORD CALLBACK idz_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {11, 0};
hr = led15070_hook_init(&idz_hook_cfg.led15070, idz_dll.led_init,
idz_dll.led_set_fet_output, NULL, idz_dll.led_gs_update, 11, 1);
idz_dll.led_set_fet_output, NULL, idz_dll.led_gs_update, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -12,9 +12,9 @@ struct idz_dll {
void (*jvs_read_shifter)(uint8_t *gear);
void (*jvs_read_coin_counter)(uint16_t *total);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(const uint8_t *rgb);
void (*led_gs_update)(const uint8_t *rgb);
void (*led_set_leds)(const uint8_t *rgb);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
void (*led_set_leds)(uint8_t board, const uint8_t *rgb);
HRESULT (*ffb_init)(void);
void (*ffb_toggle)(bool active);
void (*ffb_constant_force)(uint8_t direction, uint8_t force);

View File

@ -192,5 +192,5 @@ static void idz_jvs_write_gpio(void *ctx, uint32_t state)
state & IDZ_IO_LED_LEFT ? 0xFF : 0x00,
};
idz_dll.led_set_leds(rgb_out);
idz_dll.led_set_leds(0, rgb_out);
}

View File

@ -130,7 +130,7 @@ HRESULT idz_io_led_init(void)
return S_OK;
}
void idz_io_led_set_fet_output(const uint8_t *rgb)
void idz_io_led_set_fet_output(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDZ LED: LEFT SEAT LED: %02X\n", rgb[0]);
@ -140,7 +140,7 @@ void idz_io_led_set_fet_output(const uint8_t *rgb)
return;
}
void idz_io_led_gs_update(const uint8_t *rgb)
void idz_io_led_gs_update(uint8_t board, const uint8_t *rgb)
{
#if 0
for (int i = 0; i < 9; i++) {
@ -152,7 +152,7 @@ void idz_io_led_gs_update(const uint8_t *rgb)
return;
}
void idz_io_led_set_leds(const uint8_t *rgb)
void idz_io_led_set_leds(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDZ LED: START: %02X\n", rgb[0]);

View File

@ -138,7 +138,7 @@ HRESULT idz_io_led_init(void);
Minimum API version: 0x0101 */
void idz_io_led_set_fet_output(const uint8_t *rgb);
void idz_io_led_set_fet_output(uint8_t board, const uint8_t *rgb);
/* Update the RGB LEDs. rgb is a pointer to an array up to 32 * 4 = 128 bytes.
@ -155,7 +155,7 @@ void idz_io_led_set_fet_output(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idz_io_led_gs_update(const uint8_t *rgb);
void idz_io_led_gs_update(uint8_t board, const uint8_t *rgb);
/* Update the cabinet button LEDs. rgb is a pointer to an array up to 6 bytes.
@ -171,7 +171,7 @@ void idz_io_led_gs_update(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idz_io_led_set_leds(const uint8_t *rgb);
void idz_io_led_set_leds(uint8_t board, const uint8_t *rgb);
/* Initialize FFB emulation. This function will be called before any
other idz_io_ffb_*() function calls.

View File

@ -65,7 +65,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 1, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);

View File

@ -1,28 +1,21 @@
#include <windows.h>
#include <stdlib.h>
#include <windows.h>
#include "board/io4.h"
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "hook/iohook.h"
#include "hook/process.h"
#include "hook/table.h"
#include "hook/iohook.h"
#include "hooklib/printer.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "kemonohook/config.h"
#include "kemonohook/hooks.h"
#include "kemonohook/jvs.h"
#include "kemonohook/kemono-dll.h"
#include "platform/platform.h"
#include "unityhook/hook.h"
#include "util/dprintf.h"
#include "util/env.h"
@ -47,29 +40,38 @@ static DWORD CALLBACK kemono_pre_startup(void) {
// 2.02 does not call printer update functions
uint16_t ret;
fwdlusb_updateFirmware_main(1, "UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223100-014E-C300-MAINAPP.BIN", &ret);
if (ret != 0){
fwdlusb_updateFirmware_main(
1,
"UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223100-014E-C300-"
"MAINAPP.BIN",
&ret);
if (ret != 0) {
goto fail;
}
fwdlusb_updateFirmware_dsp(2, "UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223200-0101-C300-DSPAPP.BIN", &ret);
if (ret != 0){
fwdlusb_updateFirmware_dsp(
2,
"UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223200-0101-C300-"
"DSPAPP.BIN",
&ret);
if (ret != 0) {
goto fail;
}
fwdlusb_updateFirmware_param(3, "UnityApp\\Parade_Data\\StreamingAssets\\Printer\\D0460700-0101-C300-PARAM.BIN", &ret);
if (ret != 0){
fwdlusb_updateFirmware_param(
3,
"UnityApp\\Parade_Data\\StreamingAssets\\Printer\\D0460700-0101-C300-"
"PARAM.BIN",
&ret);
if (ret != 0) {
goto fail;
}
printer_hook_init(&kemono_hook_cfg.printer, 0, kemono_hook_mod);
printer_set_dimensions(720, 1028); // printer doesn't call setimageformat
printer_set_dimensions(720, 1028); // printer doesn't call setimageformat
/* Initialize emulation hooks */
hr = platform_hook_init(
&kemono_hook_cfg.platform,
"SDFL",
"AAW1",
kemono_hook_mod);
hr = platform_hook_init(&kemono_hook_cfg.platform, "SDFL", "AAW1",
kemono_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -93,7 +95,9 @@ static DWORD CALLBACK kemono_pre_startup(void) {
goto fail;
}
hr = led15093_hook_init(&kemono_hook_cfg.led15093, kemono_dll.led_init, kemono_dll.led_set_leds, 10, 1, 1, 2);
unsigned int led_port_no[2] = {10, 0};
hr = led15093_hook_init(&kemono_hook_cfg.led15093, kemono_dll.led_init,
kemono_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;
@ -106,7 +110,8 @@ static DWORD CALLBACK kemono_pre_startup(void) {
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `kemonohook` initialization. */
unity_hook_init(&kemono_hook_cfg.unity, kemono_hook_mod, kemono_extra_hooks_load);
unity_hook_init(&kemono_hook_cfg.unity, kemono_hook_mod,
kemono_extra_hooks_load);
/* Initialize debug helpers */
@ -118,7 +123,7 @@ static DWORD CALLBACK kemono_pre_startup(void) {
return kemono_startup();
fail:
fail:
ExitProcess(EXIT_FAILURE);
}
@ -134,7 +139,7 @@ BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx) {
hr = process_hijack_startup(kemono_pre_startup, &kemono_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
dprintf("Failed to hijack process startup: %x\n", (int)hr);
}
return SUCCEEDED(hr);

View File

@ -12,24 +12,71 @@
#include "platform/config.h"
void mai2_dll_config_load(
struct mai2_dll_config *cfg,
const wchar_t *filename)
struct mai2_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"mai2io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
L"mai2io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void touch_config_load(
struct touch_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable_1p = GetPrivateProfileIntW(L"touch", L"p1Enable", 1, filename);
cfg->enable_2p = GetPrivateProfileIntW(L"touch", L"p2Enable", 1, filename);
}
void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0x00, filename);
GetPrivateProfileStringW(
L"led15070",
L"boardNumber",
L"15070-04",
tmpstr,
_countof(tmpstr),
filename);
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
for (int i = n; i < sizeof(cfg->board_number); i++)
{
cfg->board_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15070",
L"eepromPath",
L"DEVICE",
cfg->eeprom_path,
_countof(cfg->eeprom_path),
filename);
}
void mai2_hook_config_load(
struct mai2_hook_config *cfg,
const wchar_t *filename)
struct mai2_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
@ -40,5 +87,7 @@ void mai2_hook_config_load(
io4_config_load(&cfg->io4, filename);
vfd_config_load(&cfg->vfd, filename);
mai2_dll_config_load(&cfg->dll, filename);
touch_config_load(&cfg->touch, filename);
led15070_config_load(&cfg->led15070, filename);
unity_config_load(&cfg->unity, filename);
}

View File

@ -10,6 +10,10 @@
#include "platform/config.h"
#include "mai2hook/touch.h"
#include "board/led15070.h"
#include "unityhook/config.h"
struct mai2_hook_config {
@ -19,13 +23,23 @@ struct mai2_hook_config {
struct io4_config io4;
struct vfd_config vfd;
struct mai2_dll_config dll;
struct touch_config touch;
struct led15070_config led15070;
struct unity_config unity;
};
void mai2_dll_config_load(
struct mai2_dll_config *cfg,
const wchar_t *filename);
struct mai2_dll_config *cfg,
const wchar_t *filename);
void touch_config_load(
struct touch_config *cfg,
const wchar_t *filename);
void led15070_config_load(
struct led15070_config *cfg,
const wchar_t *filename);
void mai2_hook_config_load(
struct mai2_hook_config *cfg,
const wchar_t *filename);
struct mai2_hook_config *cfg,
const wchar_t *filename);

View File

@ -66,17 +66,54 @@ static DWORD CALLBACK mai2_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
};
// Set the system dip switch configuration
memcpy(mai2_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&mai2_hook_cfg.platform,
"SDEZ",
"ACA1",
mai2_hook_mod);
&mai2_hook_cfg.platform,
"SDEZ",
"ACA1",
mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&mai2_hook_cfg.aime, 1, 1, mai2_hook_mod);
/* Initialize DLLs */
hr = mai2_dll_init(&mai2_hook_cfg.dll, mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
}
// Touch Panel uses COM3 and COM4
hr = touch_hook_init(&mai2_hook_cfg.touch);
if (FAILED(hr)) {
goto fail;
}
// LED board uses COM21 and COM23
unsigned int led_port_no[2] = {21, 23};
hr = led15070_hook_init(&mai2_hook_cfg.led15070,
mai2_dll.led_init,
mai2_dll.led_set_fet_output,
mai2_dll.led_dc_update,
mai2_dll.led_gs_update,
led_port_no);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&mai2_hook_cfg.aime, 1, 3, mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -88,12 +125,6 @@ static DWORD CALLBACK mai2_pre_startup(void)
goto fail;
}
hr = mai2_dll_init(&mai2_hook_cfg.dll, mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = mai2_io4_hook_init(&mai2_hook_cfg.io4);
if (FAILED(hr)) {

View File

@ -21,7 +21,28 @@ const struct dll_bind_sym mai2_dll_syms[] = {
}, {
.sym = "mai2_io_get_gamebtns",
.off = offsetof(struct mai2_dll, get_gamebtns),
}
}, {
.sym = "mai2_io_touch_init",
.off = offsetof(struct mai2_dll, touch_init),
}, {
.sym = "mai2_io_touch_set_sens",
.off = offsetof(struct mai2_dll, touch_set_sens),
}, {
.sym = "mai2_io_touch_update",
.off = offsetof(struct mai2_dll, touch_update),
}, {
.sym = "mai2_io_led_init",
.off = offsetof(struct mai2_dll, led_init),
}, {
.sym = "mai2_io_led_set_fet_output",
.off = offsetof(struct mai2_dll, led_set_fet_output),
}, {
.sym = "mai2_io_led_dc_update",
.off = offsetof(struct mai2_dll, led_dc_update),
}, {
.sym = "mai2_io_led_gs_update",
.off = offsetof(struct mai2_dll, led_gs_update),
},
};
struct mai2_dll mai2_dll;
@ -67,7 +88,7 @@ HRESULT mai2_dll_init(const struct mai2_dll_config *cfg, HINSTANCE self)
if (get_api_version != NULL) {
mai2_dll.api_version = get_api_version();
} else {
mai2_dll.api_version = 0x0100;
mai2_dll.api_version = 0x0101;
dprintf("Custom IO DLL does not expose mai2_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");

View File

@ -10,6 +10,13 @@ struct mai2_dll {
HRESULT (*poll)(void);
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint16_t *player1, uint16_t *player2);
HRESULT (*touch_init)(mai2_io_touch_callback_t callback);
void (*touch_set_sens)(uint8_t *bytes);
void (*touch_update)(bool player1, bool player2);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_dc_update)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
};
struct mai2_dll_config {

View File

@ -15,4 +15,11 @@ EXPORTS
mai2_io_get_gamebtns
mai2_io_get_opbtns
mai2_io_init
mai2_io_poll
mai2_io_poll
mai2_io_touch_init
mai2_io_touch_set_sens
mai2_io_touch_update
mai2_io_led_init
mai2_io_led_set_fet_output
mai2_io_led_dc_update
mai2_io_led_gs_update

View File

@ -23,6 +23,8 @@ shared_library(
'dllmain.c',
'io4.c',
'io4.h',
'touch.c',
'touch.h',
'mai2-dll.c',
'mai2-dll.h',
],

259
mai2hook/touch.c Normal file
View File

@ -0,0 +1,259 @@
#include <assert.h>
#include <stdlib.h>
#include "hooklib/fdshark.h"
#include "hooklib/reg.h"
#include "mai2hook/mai2-dll.h"
#include "mai2hook/touch.h"
#include "util/dprintf.h"
#include "util/dump.h"
static HRESULT read_reg_touch_1p(void *bytes, uint32_t *nbytes)
{
return reg_hook_read_wstr(bytes, nbytes, L"COM3");
}
static HRESULT read_reg_touch_2p(void *bytes, uint32_t *nbytes)
{
return reg_hook_read_wstr(bytes, nbytes, L"COM4");
}
static const struct reg_hook_val touch_reg_key[] = {
{
.name = L"\\Device\\RealTouchBoard0",
.read = read_reg_touch_1p,
.type = REG_SZ,
},
{
.name = L"\\Device\\RealTouchBoard1",
.read = read_reg_touch_2p,
.type = REG_SZ,
},
};
const char *sensor_map[34] = {
"A1", "A2", "A3", "A4", "A5", "A6", "A7", "A8", // 0x41 - 0x48
"B1", "B2", "B3", "B4", "B5", "B6", "B7", "B8", // 0x49 - 0x50
"C1", "C2", // 0x51 - 0x52
"D1", "D2", "D3", "D4", "D5", "D6", "D7", "D8", // 0x53 - 0x5A
"E1", "E2", "E3", "E4", "E5", "E6", "E7", "E8" // 0x5B - 0x62
};
const char *sensor_to_str(uint8_t sensor)
{
if (sensor < 0x41 || sensor > 0x62)
{
return "Invalid";
}
return sensor_map[sensor - 0x41];
}
static CRITICAL_SECTION touch_1p_lock;
static struct uart touch_1p_uart;
static uint8_t touch_1p_written_bytes[64];
static uint8_t touch_1p_readable_bytes[64];
static bool touch_1p_status = false;
static CRITICAL_SECTION touch_2p_lock;
static struct uart touch_2p_uart;
static uint8_t touch_2p_written_bytes[64];
static uint8_t touch_2p_readable_bytes[64];
static bool touch_2p_status = false;
HRESULT touch_hook_init(const struct touch_config *cfg)
{
assert(cfg != NULL);
if (!cfg->enable_1p && !cfg->enable_2p)
{
return S_FALSE;
}
HRESULT hr = reg_hook_push_key(HKEY_LOCAL_MACHINE, L"HARDWARE\\DEVICEMAP\\SERIALCOMM", touch_reg_key, _countof(touch_reg_key));
if (FAILED(hr))
{
return hr;
}
if (cfg->enable_1p)
{
dprintf("Mai2 touch 1P: Init.\n");
InitializeCriticalSection(&touch_1p_lock);
uart_init(&touch_1p_uart, 3);
touch_1p_uart.written.bytes = touch_1p_written_bytes;
touch_1p_uart.written.nbytes = sizeof(touch_1p_written_bytes);
touch_1p_uart.readable.bytes = touch_1p_readable_bytes;
touch_1p_uart.readable.nbytes = sizeof(touch_1p_readable_bytes);
}
if (cfg->enable_2p)
{
dprintf("Mai2 touch 2P: Init.\n");
InitializeCriticalSection(&touch_2p_lock);
uart_init(&touch_2p_uart, 4);
touch_2p_uart.written.bytes = touch_2p_written_bytes;
touch_2p_uart.written.nbytes = sizeof(touch_2p_written_bytes);
touch_2p_uart.readable.bytes = touch_2p_readable_bytes;
touch_2p_uart.readable.nbytes = sizeof(touch_2p_readable_bytes);
}
return iohook_push_handler(touch_handle_irp);
}
static HRESULT touch_handle_irp(struct irp *irp)
{
HRESULT hr;
assert(irp != NULL);
if (uart_match_irp(&touch_1p_uart, irp))
{
EnterCriticalSection(&touch_1p_lock);
hr = touch_handle_irp_locked(irp, &touch_1p_uart);
LeaveCriticalSection(&touch_1p_lock);
}
else if (uart_match_irp(&touch_2p_uart, irp))
{
EnterCriticalSection(&touch_2p_lock);
hr = touch_handle_irp_locked(irp, &touch_2p_uart);
LeaveCriticalSection(&touch_2p_lock);
}
else
{
return iohook_invoke_next(irp);
}
return hr;
}
static HRESULT touch_handle_irp_locked(struct irp *irp, struct uart *uart)
{
HRESULT hr;
if (irp->op == IRP_OP_OPEN)
{
dprintf("Mai2 touch port %d: Starting backend\n", uart->port_no);
hr = mai2_dll.touch_init(touch_auto_scan);
if (FAILED(hr))
{
dprintf("Mai2 touch port %d: Backend error: %x\n", uart->port_no, (int)hr);
return hr;
}
}
hr = uart_handle_irp(uart, irp);
if (FAILED(hr) || irp->op != IRP_OP_WRITE)
{
return hr;
}
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch port %d WRITE:\n", uart->port_no);
dump_iobuf(&uart->written);
#endif
uint8_t port_no = uart->port_no;
uint8_t *src = uart->written.bytes;
uint8_t *dest = uart->readable.bytes;
switch (src[3])
{
case commandRSET:
dprintf("Mai2 touch port %d: Reset\n", port_no);
break;
case commandHALT: // Enter Conditioning mode and stop sending touch data.
dprintf("Mai2 touch port %d: Halt\n", port_no);
assert(mai2_dll.touch_update != NULL);
if (port_no == 3)
{
EnterCriticalSection(&touch_1p_lock);
touch_1p_status = false;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_1p_lock);
}
else
{
EnterCriticalSection(&touch_2p_lock);
touch_2p_status = false;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_2p_lock);
}
break;
case commandSTAT: // Exit Conditioning mode and resume sending touch data.
dprintf("Mai2 touch port %d: Stat\n", port_no);
assert(mai2_dll.touch_update != NULL);
if (port_no == 3)
{
EnterCriticalSection(&touch_1p_lock);
touch_1p_status = true;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_1p_lock);
}
else
{
EnterCriticalSection(&touch_2p_lock);
touch_2p_status = true;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_2p_lock);
}
break;
case commandRatio:
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch side %c: set sensor %s ratio to %d\n", src[1], sensor_to_str(src[2]), src[4]);
#endif
dest[0] = res_start;
dest[1] = src[1]; // L,R
dest[2] = src[2]; // sensor
dest[3] = commandRatio;
dest[4] = src[4]; // Ratio
dest[5] = res_end;
uart->readable.pos = 6;
// The Ratio is fixed at 0x72 and does not need to be sent to mai2io for processing.
break;
case commandSens:
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch side %c: set sensor %s sensitivity to %d\n", src[1], sensor_to_str(src[2]), src[4]);
#endif
dest[0] = res_start;
dest[1] = src[1]; // L,R
dest[2] = src[2]; // sensor
dest[3] = commandSens;
dest[4] = src[4]; // Sensitivity
dest[5] = res_end;
uart->readable.pos = 6;
mai2_dll.touch_set_sens(dest);
break;
default:
dprintf("Mai2 touch port %d: Unknow %02x\n", port_no, src[3]);
break;
}
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch port %d READ:\n", uart->port_no);
dump_iobuf(&uart->readable);
#endif
uart->written.pos = 0;
return hr;
}
static void touch_auto_scan(const uint8_t player, const uint8_t state[7])
{
struct uart *touch_uart = player == 1 ? &touch_1p_uart : &touch_2p_uart;
touch_uart->readable.bytes[0] = res_start;
memcpy(&touch_uart->readable.bytes[1], state, 7);
touch_uart->readable.bytes[8] = res_end;
touch_uart->readable.pos = 9;
}

38
mai2hook/touch.h Normal file
View File

@ -0,0 +1,38 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "hooklib/uart.h"
struct touch_config
{
bool enable_1p;
bool enable_2p;
};
enum
{
commandRSET = 0x45, // E
commandHALT = 0x4C, // L
commandSTAT = 0x41, // A
commandRatio = 0x72, // r
commandSens = 0x6B, // k
req_start = 0x7b, // {
req_end = 0x7d, // }
res_start = 0x28, // (
res_end = 0x29, // )
};
extern const char *sensor_map[34];
const char *sensor_to_str(uint8_t sensor);
HRESULT touch_hook_init(const struct touch_config *cfg);
static HRESULT touch_handle_irp(struct irp *irp);
static HRESULT touch_handle_irp_locked(struct irp *irp, struct uart *uart);
/* Called in mai2io to send touch data.
Similar to chuni slider_res_auto_scan, but the host does not require periodic updates.
Touch data is sent only when there is a change. */
static void touch_auto_scan(const uint8_t player, const uint8_t state[7]);

View File

@ -6,6 +6,7 @@
#include <stdlib.h>
#include "mai2io/config.h"
#include "mai2hook/touch.h"
/*
Maimai DX Default key binding
@ -15,9 +16,24 @@ Maimai DX Default key binding
static const int mai2_io_1p_default[] = {'W', 'E', 'D', 'C', 'X', 'Z', 'A', 'Q', '3'};
static const int mai2_io_2p_default[] = {0x68, 0x69, 0x66, 0x63, 0x62, 0x61, 0x64, 0x67, 0x54};
static const int mai2_io_1p_touch_default[] = {
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
'G', 'G',
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
};
static const int mai2_io_2p_touch_default[] = {
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
'K', 'K',
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
};
void mai2_io_config_load(
struct mai2_io_config *cfg,
const wchar_t *filename)
struct mai2_io_config *cfg,
const wchar_t *filename)
{
wchar_t key[16];
int i;
@ -28,22 +44,41 @@ void mai2_io_config_load(
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
cfg->vk_btn_enable = GetPrivateProfileIntW(L"button", L"enable", 1, filename);
for (i = 0 ; i < 9 ; i++) {
swprintf_s(key, _countof(key), L"1p_btn%i", i + 1);
for (i = 0; i < 9; i++)
{
swprintf_s(key, _countof(key), L"p1Btn%i", i + 1);
cfg->vk_1p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_1p_default[i],
filename);
L"button",
key,
mai2_io_1p_default[i],
filename);
swprintf_s(key, _countof(key), L"p2Btn%i", i + 1);
cfg->vk_2p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_2p_default[i],
filename);
}
for (i = 0 ; i < 9 ; i++) {
swprintf_s(key, _countof(key), L"2p_btn%i", i + 1);
cfg->vk_2p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_2p_default[i],
filename);
cfg->debug_input_1p = GetPrivateProfileIntW(L"touch", L"p1DebugInput", 0, filename);
cfg->debug_input_2p = GetPrivateProfileIntW(L"touch", L"p2DebugInput", 0, filename);
for (i = 0; i < 34; i++)
{
swprintf_s(key, _countof(key), L"p1Touch%S", sensor_map[i]);
cfg->vk_1p_touch[i] = GetPrivateProfileIntW(
L"touch",
key,
mai2_io_1p_touch_default[i],
filename);
swprintf_s(key, _countof(key), L"p2Touch%S", sensor_map[i]);
cfg->vk_2p_touch[i] = GetPrivateProfileIntW(
L"touch",
key,
mai2_io_2p_touch_default[i],
filename);
}
}

View File

@ -9,8 +9,13 @@ struct mai2_io_config {
uint8_t vk_test;
uint8_t vk_service;
uint8_t vk_coin;
bool vk_btn_enable;
uint8_t vk_1p_btn[9];
uint8_t vk_2p_btn[9];
bool debug_input_1p;
bool debug_input_2p;
uint8_t vk_1p_touch[34];
uint8_t vk_2p_touch[34];
};
void mai2_io_config_load(

View File

@ -1,10 +1,11 @@
#include <windows.h>
#include "mai2io/mai2io.h"
#include <limits.h>
#include <stdint.h>
#include <process.h>
#include "mai2io/mai2io.h"
#include "mai2hook/touch.h"
#include "mai2io/config.h"
#include "util/dprintf.h"
#include "util/env.h"
static uint8_t mai2_opbtn;
@ -12,21 +13,21 @@ static uint16_t mai2_player1_btn;
static uint16_t mai2_player2_btn;
static struct mai2_io_config mai2_io_cfg;
static bool mai2_io_coin;
mai2_io_touch_callback_t _callback;
static HANDLE mai2_io_touch_1p_thread;
static bool mai2_io_touch_1p_stop_flag;
static HANDLE mai2_io_touch_2p_thread;
static bool mai2_io_touch_2p_stop_flag;
uint16_t mai2_io_get_api_version(void)
{
return 0x0100;
}
uint16_t mai2_io_get_api_version(void) { return 0x0101; }
HRESULT mai2_io_init(void)
{
HRESULT mai2_io_init(void) {
mai2_io_config_load(&mai2_io_cfg, get_config_path());
return S_OK;
}
HRESULT mai2_io_poll(void)
{
HRESULT mai2_io_poll(void) {
mai2_opbtn = 0;
mai2_player1_btn = 0;
mai2_player2_btn = 0;
@ -47,8 +48,13 @@ HRESULT mai2_io_poll(void)
} else {
mai2_io_coin = false;
}
// If sinmai has enabled DebugInput, there is no need to input buttons
// through hook amdaemon.
if (!mai2_io_cfg.vk_btn_enable) {
return S_OK;
}
//Player 1
// Player 1
if (GetAsyncKeyState(mai2_io_cfg.vk_1p_btn[0])) {
mai2_player1_btn |= MAI2_IO_GAMEBTN_1;
}
@ -85,7 +91,7 @@ HRESULT mai2_io_poll(void)
mai2_player1_btn |= MAI2_IO_GAMEBTN_SELECT;
}
//Player 2
// Player 2
if (GetAsyncKeyState(mai2_io_cfg.vk_2p_btn[0])) {
mai2_player2_btn |= MAI2_IO_GAMEBTN_1;
}
@ -125,20 +131,137 @@ HRESULT mai2_io_poll(void)
return S_OK;
}
void mai2_io_get_opbtns(uint8_t *opbtn)
{
void mai2_io_get_opbtns(uint8_t *opbtn) {
if (opbtn != NULL) {
*opbtn = mai2_opbtn;
}
}
void mai2_io_get_gamebtns(uint16_t *player1, uint16_t *player2)
{
void mai2_io_get_gamebtns(uint16_t *player1, uint16_t *player2) {
if (player1 != NULL) {
*player1 = mai2_player1_btn;
}
if (player2 != NULL ){
if (player2 != NULL) {
*player2 = mai2_player2_btn;
}
}
HRESULT mai2_io_touch_init(mai2_io_touch_callback_t callback) {
_callback = callback;
return S_OK;
}
void mai2_io_touch_set_sens(uint8_t *bytes) {
#if 0
dprintf("Mai2 touch side %c: set sensor %s sensitivity to %d\n", bytes[1], sensor_to_str(bytes[2]), bytes[4]);
#endif
return;
}
void mai2_io_touch_update(bool player1, bool player2) {
if (mai2_io_cfg.debug_input_1p) {
if (player1 && mai2_io_touch_1p_thread == NULL) {
mai2_io_touch_1p_thread = (HANDLE)_beginthreadex(
NULL, 0, mai2_io_touch_1p_thread_proc, _callback, 0, NULL);
} else if (!player1 && mai2_io_touch_1p_thread != NULL) {
mai2_io_touch_1p_stop_flag = true;
WaitForSingleObject(mai2_io_touch_1p_thread, INFINITE);
CloseHandle(mai2_io_touch_1p_thread);
mai2_io_touch_1p_thread = NULL;
mai2_io_touch_1p_stop_flag = false;
}
}
if (mai2_io_cfg.debug_input_2p) {
if (player2 && mai2_io_touch_2p_thread == NULL) {
mai2_io_touch_2p_thread = (HANDLE)_beginthreadex(
NULL, 0, mai2_io_touch_2p_thread_proc, _callback, 0, NULL);
} else if (!player2 && mai2_io_touch_2p_thread != NULL) {
mai2_io_touch_2p_stop_flag = true;
WaitForSingleObject(mai2_io_touch_2p_thread, INFINITE);
CloseHandle(mai2_io_touch_2p_thread);
mai2_io_touch_2p_thread = NULL;
mai2_io_touch_2p_stop_flag = false;
}
}
}
static unsigned int __stdcall mai2_io_touch_1p_thread_proc(void *ctx) {
mai2_io_touch_callback_t callback = ctx;
while (!mai2_io_touch_1p_stop_flag) {
uint8_t state[7] = {0, 0, 0, 0, 0, 0, 0};
for (int i = 0; i < 34; i++) {
if (GetAsyncKeyState(mai2_io_cfg.vk_1p_touch[i])) {
int byteIndex = i / 5;
int bitIndex = i % 5;
state[byteIndex] |= (1 << bitIndex);
}
}
callback(1, state);
Sleep(1);
}
return 0;
}
static unsigned int __stdcall mai2_io_touch_2p_thread_proc(void *ctx) {
mai2_io_touch_callback_t callback = ctx;
while (!mai2_io_touch_2p_stop_flag) {
uint8_t state[7] = {0, 0, 0, 0, 0, 0, 0};
for (int i = 0; i < 34; i++) {
if (GetAsyncKeyState(mai2_io_cfg.vk_2p_touch[i])) {
int byteIndex = i / 5;
int bitIndex = i % 5;
state[byteIndex] |= (1 << bitIndex);
}
}
callback(2, state);
Sleep(1);
}
return 0;
}
HRESULT mai2_io_led_init(void) { return S_OK; }
void mai2_io_led_set_fet_output(uint8_t board, const uint8_t *rgb) {
#if 0
uint8_t player = board + 1;
dprintf("MAI2 LED %dP: BodyLed brightness: %d%%\n", player,
(rgb[0] * 100) / 255);
dprintf("MAI2 LED %dP: ExtLed brightness: %d%%\n", player,
(rgb[1] * 100) / 255);
dprintf("MAI2 LED %dP: SideLed brightness: %d%%\n", player,
(rgb[2] * 100) / 255);
#endif
return;
}
void mai2_io_led_dc_update(uint8_t board, const uint8_t *rgb) {
#if 0
uint8_t player = board + 1;
for (int i = 0; i < 10; i++) {
dprintf("Mai2 LED %dP: LED %d: %02X %02X %02X Speed: %02X\n", player
i, rgb[i * 4], rgb[i * 4 + 1], rgb[i * 4 + 2], rgb[i * 4 + 3]);
}
#endif
return;
}
void mai2_io_led_gs_update(uint8_t board, const uint8_t *rgb) {
#if 0
uint8_t player = board + 1;
for (int i = 0; i < 8; i++) {
dprintf("Mai2 LED %dP: LED %d: %02X %02X %02X Speed: %02X\n", player, i,
rgb[i * 4], rgb[i * 4 + 1], rgb[i * 4 + 2], rgb[i * 4 + 3]);
}
#endif
return;
}

View File

@ -3,6 +3,7 @@
#include <windows.h>
#include <stdint.h>
#include <stdbool.h>
enum {
MAI2_IO_OPBTN_TEST = 0x01,
@ -66,3 +67,126 @@ void mai2_io_get_opbtns(uint8_t *opbtn);
Minimum API version: 0x0100 */
void mai2_io_get_gamebtns(uint16_t *player1, uint16_t *player2);
/* Callback function used by mai2_io_touch_1p/2p_thread_proc.
The 'player'(1 or 2) parameter indicates which player the touch data is for.
The 'state' represents a complete response packet.
The format of the state array is as follows:
uint8_t state[7] = {
bytes[0] - bit(0 , 0 , 0 , A5, A4, A3, A2, A1)
bytes[1] - bit(0 , 0 , 0 , B2, B1, A8, A7, A6)
bytes[2] - bit(0 , 0 , 0 , B7, B6, B5, B4, B3)
bytes[3] - bit(0 , 0 , 0 , D2, D1, C2, C1, B8)
bytes[4] - bit(0 , 0 , 0 , D7, D6, D5, D4, D3)
bytes[5] - bit(0 , 0 , 0 , E4, E3, E2, E1, D8)
bytes[6] - bit(0 , 0 , 0 , 0 , E8, E7, E6, E5)
}
The 7 bytes are the touch data, with each byte storing the touch state in the lower 5 bits.
A value of 1 indicates that the corresponding touch area is pressed.
The touch areas are ordered from A1 to E8, and the binary values are stored from low to high. */
typedef void (*mai2_io_touch_callback_t)(const uint8_t player, const uint8_t state[7]);
/**
* @brief Initializes the touch input callback function
*
* This function accepts a callback function as a parameter and stores it in the global variable `_callback`
* for later handling of touch input events.
*
* @param callback The touch input callback function that takes two parameters: player number and the touch state array.
* @return HRESULT Returns the result of the operation, S_OK on success.
*/
HRESULT mai2_io_touch_init(mai2_io_touch_callback_t callback);
/* Send sensitivity setting data to the touch device.
Format:
bytes[0] - Header
bytes[1] - Target device, ASCII characters 'L' or 'R'
bytes[2] - Target touch point
bytes[3] - commandRatio identifier
bytes[4] - Ratio value to be set, within a fixed range
bytes[5] - Footer
Example function, not actually used. The sensitivity range can be determined
based on the Ratio set within the game. */
void mai2_io_touch_set_sens(uint8_t *bytes);
/**
* @brief Updates the touch input acceptance state
*
* This function determines whether the game is ready to accept touch input based on the states of player 1 and player 2.
* If the game is ready, it creates or stops the corresponding threads to handle touch data for each player.
* Whether or not threads are created for each player is controlled by `mai2_io_cfg.debug_input_1p` and `mai2_io_cfg.debug_input_2p` configuration.
*
* @param player1 If `true`, indicates the game is ready to accept touch data from player 1, `false` means the game is not ready.
* @param player2 If `true`, indicates the game is ready to accept touch data from player 2, `false` means the game is not ready.
*/
void mai2_io_touch_update(bool player1, bool player2);
/**
* @brief Player touch input handling thread
*
* This function runs in a separate thread, continuously monitoring player touch status and passing the state data
* to the main thread via a callback function. Each time a touch input is detected, it updates the `state` array and calls the callback.
* The thread stops when `mai2_io_touch_1p/2p_stop_flag` is `true`.
*
* @param ctx The callback function context, of type `mai2_io_touch_callback_t`, used to handle the touch input events.
* @return The thread's return value, typically `0`.
*/
static unsigned int __stdcall mai2_io_touch_1p_thread_proc(void *ctx);
static unsigned int __stdcall mai2_io_touch_2p_thread_proc(void *ctx);
/* Initialize LED emulation. This function will be called before any
other mai2_io_led_*() function calls.
All subsequent calls may originate from arbitrary threads and some may
overlap with each other. Ensuring synchronization inside your IO DLL is
your responsibility.
Minimum API version: 0x0101 */
HRESULT mai2_io_led_init(void);
/* Update the FET outputs. rgb is a pointer to an array up to 3 bytes.
maimai DX uses two boards. Board 0 is for the player 1 side (left) and board 1
is for the player 2 side (right).
Set the brightness of the white light on the machine's outer shell.
The program will continuously send changed values to request the blinking effect.
[0]: BodyLed
[1]: ExtLed
[2]: SideLed
The LED is truned on when the byte is 255 and turned off when the byte is 0.
Minimum API version: 0x0101 */
void mai2_io_led_set_fet_output(uint8_t board, const uint8_t *rgb);
/* The effect of this command is unknown, it is triggered after LED_15070_CMD_EEPROM_READ. */
void mai2_io_led_dc_update(uint8_t board, const uint8_t *rgb);
/* Update the RGB LEDs. rgb is a pointer to an array up to 8 * 4 = 32 bytes.
maimai DX uses two boards. Board 0 is for the player 1 side (left) and board 1
is for the player 2 side (right).
The LEDs are laid out as follows:
[0-7]: 8 button LED
Each rgb value is comprised for 4 bytes in the order of R, G, B, Speed.
Speed is a value from 0 to 255, where 0 is the fastest speed and 255 is the slowest.
Minimum API version: 0x0101 */
void mai2_io_led_gs_update(uint8_t board, const uint8_t *rgb);

View File

@ -3,6 +3,9 @@ mai2io_lib = static_library(
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
dependencies : [
capnhook.get_variable('hook_dep'),
],
sources : [
'mai2io.c',
'mai2io.h',

View File

@ -64,6 +64,14 @@ static DWORD CALLBACK mercury_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
};
// Set the system dip switch configuration
memcpy(mercury_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&mercury_hook_cfg.platform,
"SDFE",

View File

@ -46,6 +46,9 @@ endif
if get_option('log_all') or get_option('log_io3')
add_project_arguments('-DLOG_IO3', language: 'c')
endif
if get_option('log_all') or get_option('log_led15070')
add_project_arguments('-DLOG_LED15070', language: 'c')
endif
if get_option('log_all') or get_option('log_led15093')
add_project_arguments('-DLOG_LED15093', language: 'c')
endif
@ -61,6 +64,9 @@ endif
if get_option('log_all') or get_option('log_carol_touch')
add_project_arguments('-DLOG_CAROL_TOUCH', language: 'c')
endif
if get_option('log_all') or get_option('log_mai2_touch')
add_project_arguments('-DLOG_MAI2_TOUCH', language: 'c')
endif
if get_option('log_all') or get_option('log_chuni_slider')
add_project_arguments('-DLOG_CHUNI_SLIDER', language: 'c')
endif
@ -83,6 +89,7 @@ dxguid_lib = cc.find_library('dxguid')
xinput_lib = cc.find_library('xinput')
pathcch_lib = cc.find_library('pathcch')
imagehlp_lib = cc.find_library('imagehlp')
ws2_32_lib = cc.find_library('ws2_32')
inc = include_directories('.')
capnhook = subproject('capnhook')

View File

@ -13,6 +13,11 @@ option('log_io3',
value : false,
description : 'Enable debug logging for JVS'
)
option('log_led15070',
type : 'boolean',
value : false,
description : 'Enable debug logging for the 15070 LED board emulation'
)
option('log_led15093',
type : 'boolean',
value : false,
@ -38,6 +43,11 @@ option('log_carol_touch',
value : false,
description : 'Enable debug logging for the Carlo Touchscreen'
)
option('log_mai2_touch',
type : 'boolean',
value : false,
description : 'Enable debug logging for the mai2 TouchPanel'
)
option('log_chuni_slider',
type : 'boolean',
value : false,

View File

@ -52,17 +52,16 @@ exit /b
rem This should works for Visual Studio 2017+
:detect-visual-studio (
rem Who the hell on earth is still using a 32bit Windows in 2024
if "%ProgramFiles(x86)%"=="" (
set VSWHERE="%ProgramFiles%\Microsoft Visual Studio\Installer\vswhere.exe"
) else (
rem Fall back to x86 program directory for MSVC standalone if it can't be found in x64, because even though it's x64 compilers, they install in x86 program files for whatever dumb reason
set VSWHERE="%ProgramFiles%\Microsoft Visual Studio\Installer\vswhere.exe"
if not exist %VSWHERE% (
set VSWHERE="%ProgramFiles(x86)%\Microsoft Visual Studio\Installer\vswhere.exe"
)
if exist %VSWHERE% (
REM get vcvarsall by using vswhere
set VSVARSALL=""
for /f "tokens=* usebackq" %%i in (`%VSWHERE% -find VC\Auxiliary\Build\vcvarsall.bat`) do set VSVARSALL="%%i"
for /f "tokens=* usebackq" %%i in (`%VSWHERE% -products * -find VC\Auxiliary\Build\vcvarsall.bat`) do set VSVARSALL="%%i"
) else (
REM fallback to old method
set VSVARSALL="%VS_INSTALLATION%\VC\Auxiliary\Build\vcvarsall.bat"

View File

@ -41,7 +41,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);

View File

@ -65,6 +65,14 @@ static DWORD CALLBACK mu3_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
};
// Set the system dip switch configuration
memcpy(mu3_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&mu3_hook_cfg.platform,
"SDDT",
@ -81,8 +89,9 @@ static DWORD CALLBACK mu3_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {3, 0};
hr = led15093_hook_init(&mu3_hook_cfg.led15093,
mu3_dll.led_init, mu3_dll.led_set_leds, 3, 1, 1, 2);
mu3_dll.led_init, mu3_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
return hr;

View File

@ -23,7 +23,6 @@
#include "platform/platform.h"
#include "platform/vfs.h"
#include "platform/system.h"
#include "platform/opensslpatch.h"
void platform_config_load(struct platform_config *cfg, const wchar_t *filename)
{
@ -42,7 +41,6 @@ void platform_config_load(struct platform_config *cfg, const wchar_t *filename)
nusec_config_load(&cfg->nusec, filename);
vfs_config_load(&cfg->vfs, filename);
system_config_load(&cfg->system, filename);
openssl_patch_config_load(&cfg->openssl, filename);
}
void amvideo_config_load(struct amvideo_config *cfg, const wchar_t *filename)
@ -363,16 +361,3 @@ void epay_config_load(struct epay_config *cfg, const wchar_t *filename)
cfg->enable = GetPrivateProfileIntW(L"epay", L"enable", 1, filename);
}
void openssl_patch_config_load(struct openssl_patch_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable = GetPrivateProfileIntW(
L"openssl",
L"enable",
1,
filename
);
}

View File

@ -36,4 +36,3 @@ void nusec_config_load(struct nusec_config *cfg, const wchar_t *filename);
void pcbid_config_load(struct pcbid_config *cfg, const wchar_t *filename);
void vfs_config_load(struct vfs_config *cfg, const wchar_t *filename);
void system_config_load(struct system_config *cfg, const wchar_t *filename);
void openssl_patch_config_load(struct openssl_patch_config *cfg, const wchar_t *filename);

View File

@ -189,7 +189,7 @@ HRESULT epay_hook_init(const struct epay_config *cfg) {
thinca_stub->impl1->unk220 = thinca_unk;
thinca_stub->impl1->unk228 = thinca_unk;
dprintf("Epay: Init\n");
dprintf("Epay: Init.\n");
return hr;
}

View File

@ -35,7 +35,5 @@ platform_lib = static_library(
'vfs.h',
'system.c',
'system.h',
'opensslpatch.c',
'opensslpatch.h',
],
)

View File

@ -17,19 +17,34 @@
#define NUSEC_IOCTL_PING CTL_CODE(0x22, 0x845, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_PLAY_COUNT CTL_CODE(0x22, 0x854, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_ADD_PLAY_COUNT CTL_CODE(0x22, 0x855, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_SET_IV CTL_CODE(0x22, 0x856, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_ENCRYPT CTL_CODE(0x22, 0x857, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_DECRYPT CTL_CODE(0x22, 0x858, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_TD_RESTORE CTL_CODE(0x22, 0x861, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_ERASE_TRACE_LOG CTL_CODE(0x22, 0x862, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_TD_ERASE_USED CTL_CODE(0x22, 0x863, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_PUT_TRACE_LOG_DATA CTL_CODE(0x22, 0x864, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_TRACE_LOG_DATA CTL_CODE(0x22, 0x865, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_TRACE_LOG_STATE CTL_CODE(0x22, 0x866, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_NVRAM_AVAILABLE CTL_CODE(0x22, 0x867, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_TD_ERASE_ALL CTL_CODE(0x22, 0x869, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_BILLING_CA_CERT CTL_CODE(0x22, 0x871, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_BILLING_PUBKEY CTL_CODE(0x22, 0x872, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_PLAY_LIMIT CTL_CODE(0x22, 0x881, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_PUT_PLAY_LIMIT CTL_CODE(0x22, 0x882, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_NEARFULL CTL_CODE(0x22, 0x883, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_PUT_NEARFULL CTL_CODE(0x22, 0x884, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_NVRAM_READ CTL_CODE(0x22, 0x891, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_NVRAM_WRITE CTL_CODE(0x22, 0x892, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_GET_NVRAM_GEOMETRY CTL_CODE(0x22, 0x893, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_AL_AUTH_START CTL_CODE(0x22, 0x8B0, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_AL_AUTH_PACKET CTL_CODE(0x22, 0x8B2, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
// Referenced in AMDaemon but seemingly not used, maybe leftovers?
#define NUSEC_IOCTL_UNK_843 CTL_CODE(0x22, 0x843, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_UNK_844 CTL_CODE(0x22, 0x844, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_UNK_894 CTL_CODE(0x22, 0x894, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
#define NUSEC_IOCTL_UNK_895 CTL_CODE(0x22, 0x895, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
struct nusec_log_record {
uint8_t unknown[60];

View File

@ -1,83 +0,0 @@
#include <windows.h>
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <intrin.h>
#include "util/dprintf.h"
#include "platform/opensslpatch.h"
int check_cpu() {
int cpui[4] = {0};
__cpuid(cpui, 0);
int nIds_ = cpui[0];
char vendor[0x20] = {0};
*((int*)vendor) = cpui[1];
*((int*)(vendor + 4)) = cpui[3];
*((int*)(vendor + 8)) = cpui[2];
int isIntel = (strcmp(vendor, "GenuineIntel") == 0);
if (isIntel && nIds_ >= 7) {
__cpuidex(cpui, 7, 0);
return (cpui[1] & (1 << 29)) != 0;
}
return 0;
}
static int is_env_variable_set(const char* variablename, const char* expectedvalue) {
char currentvalue[256];
DWORD length = GetEnvironmentVariableA(variablename, currentvalue, sizeof(currentvalue));
if (length > 0 && length < sizeof(currentvalue)) {
return strcmp(currentvalue, expectedvalue) == 0;
}
return 0;
}
static void openssl_patch(void) {
const char* variablename = "OPENSSL_ia32cap";
const char* variablevalue = "~0x20000000";
if (is_env_variable_set(variablename, variablevalue)) {
return;
}
HKEY hKey;
if (RegOpenKeyExA(HKEY_CURRENT_USER, "Environment", 0, KEY_SET_VALUE, &hKey) == ERROR_SUCCESS) {
if (RegSetValueExA(hKey, variablename, 0, REG_SZ, (const BYTE*)variablevalue, strlen(variablevalue) + 1) == ERROR_SUCCESS) {
dprintf("OpenSSL Patch: Applied successfully. User environment variable %s set to %s\n", variablename, variablevalue);
SendMessageTimeoutA(HWND_BROADCAST, WM_SETTINGCHANGE, 0, (LPARAM)"Environment", SMTO_ABORTIFHUNG, 5000, NULL);
dprintf(
"Please close this windows and reopen the game to enjoy.\n"
);
ExitProcess(0);
} else {
dprintf("OpenSSL Patch: Error: Failed to set the user environment variable.\n");
}
RegCloseKey(hKey);
} else {
dprintf("OpenSSL Patch: Error: Failed to open the user environment registry key.\n");
}
}
HRESULT openssl_patch_apply(const struct openssl_patch_config *cfg) {
HRESULT hr;
assert(cfg != NULL);
if (!cfg->enable) {
return S_FALSE;
}
if (check_cpu()) {
openssl_patch();
}
return S_OK;
}

View File

@ -1,7 +0,0 @@
#pragma once
struct openssl_patch_config {
int enable;
};
HRESULT openssl_patch_apply(const struct openssl_patch_config *cfg);

View File

@ -14,7 +14,6 @@
#include "platform/platform.h"
#include "platform/vfs.h"
#include "platform/system.h"
#include "platform/opensslpatch.h"
HRESULT platform_hook_init(
const struct platform_config *cfg,
@ -29,12 +28,6 @@ HRESULT platform_hook_init(
assert(platform_id != NULL);
assert(redir_mod != NULL);
hr = openssl_patch_apply(&cfg->openssl);
if (FAILED(hr)) {
return hr;
}
hr = amvideo_hook_init(&cfg->amvideo, redir_mod);
if (FAILED(hr)) {

View File

@ -14,7 +14,6 @@
#include "platform/pcbid.h"
#include "platform/vfs.h"
#include "platform/system.h"
#include "platform/opensslpatch.h"
struct platform_config {
struct amvideo_config amvideo;
@ -29,7 +28,6 @@ struct platform_config {
struct nusec_config nusec;
struct vfs_config vfs;
struct system_config system;
struct openssl_patch_config openssl;
};
HRESULT platform_hook_init(

View File

@ -1,41 +1,36 @@
#include <windows.h>
#include <ntstatus.h>
#include "platform/system.h"
#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "platform/system.h"
#include "platform/vfs.h"
#include "util/crc.h"
#include "util/dprintf.h"
#include "util/str.h"
#include "util/crc.h"
#define DATA_SIZE 503
#define BLOCK_SIZE (sizeof(uint32_t) + 4 + 1 + DATA_SIZE)
#pragma pack(push, 1)
typedef struct
{
typedef struct {
uint32_t checksum;
char padding[6];
uint8_t freeplay;
char data[DATA_SIZE - 2];
} CreditBlock;
typedef struct
{
typedef struct {
uint32_t checksum;
char padding[4];
uint8_t dip_switches;
char data[DATA_SIZE];
} DipSwBlock;
typedef struct
{
typedef struct {
CreditBlock credit_block;
DipSwBlock dip_switch_block;
char *data;
@ -51,16 +46,15 @@ static struct vfs_config vfs_config;
static void system_read_sysfile(const wchar_t *sys_file);
static void system_save_sysfile(const wchar_t *sys_file);
HRESULT system_init(const struct system_config *cfg, const struct vfs_config *vfs_cfg)
{
HRESULT system_init(const struct system_config *cfg,
const struct vfs_config *vfs_cfg) {
HRESULT hr;
wchar_t sys_file_path[MAX_PATH];
assert(cfg != NULL);
assert(vfs_cfg != NULL);
if (!cfg->enable)
{
if (!cfg->enable) {
return S_FALSE;
}
@ -79,13 +73,13 @@ HRESULT system_init(const struct system_config *cfg, const struct vfs_config *vf
return S_OK;
}
static void system_read_sysfile(const wchar_t *sys_file)
{
static void system_read_sysfile(const wchar_t *sys_file) {
FILE *f = _wfopen(sys_file, L"r");
if (f == NULL)
{
dprintf("System: First run detected, system settings can only be applied AFTER the first run\n");
if (f == NULL) {
dprintf(
"System: First run detected, system settings can only be applied "
"AFTER the first run\n");
return;
}
@ -93,8 +87,7 @@ static void system_read_sysfile(const wchar_t *sys_file)
long file_size = ftell(f);
fseek(f, 0, SEEK_SET);
if (file_size != 0x6000)
{
if (file_size != 0x6000) {
dprintf("System: Invalid sysfile.dat file size\n");
fclose(f);
@ -107,11 +100,11 @@ static void system_read_sysfile(const wchar_t *sys_file)
// copy the credit_block and dip_switch_block from the sysfile.dat
memcpy(&system_info.credit_block, system_info.data, BLOCK_SIZE);
memcpy(&system_info.dip_switch_block, system_info.data + 0x2800, BLOCK_SIZE);
memcpy(&system_info.dip_switch_block, system_info.data + 0x2800,
BLOCK_SIZE);
}
static void system_save_sysfile(const wchar_t *sys_file)
{
static void system_save_sysfile(const wchar_t *sys_file) {
char block[BLOCK_SIZE];
uint8_t system = 0;
uint8_t freeplay = 0;
@ -119,24 +112,28 @@ static void system_save_sysfile(const wchar_t *sys_file)
// open the sysfile.dat for writing in bytes mode
FILE *f = _wfopen(sys_file, L"rb+");
if (f == NULL)
{
if (f == NULL) {
return;
}
// write the system_config.system to the dip_switch_block
for (int i = 0; i < 8; i++)
{
if (system_config.dipsw[i])
{
// print which system is enabled
for (int i = 0; i < 8; i++) {
// print the dip switch configuration with labels if present
if (system_config.dipsw_config[i].label[0] != L'\0') {
dprintf("System: %ls: %ls\n", system_config.dipsw_config[i].label,
system_config.dipsw[i] ? system_config.dipsw_config[i].on
: system_config.dipsw_config[i].off);
} else if (system_config.dipsw[i]) {
dprintf("System: DipSw%d=1 set\n", i + 1);
}
// set the system variable to the dip switch configuration
if (system_config.dipsw[i]) {
system |= (1 << i);
}
}
if (system_config.freeplay)
{
if (system_config.freeplay) {
// print that freeplay is enabled
dprintf("System: Freeplay enabled\n");
freeplay = 1;
@ -150,10 +147,10 @@ static void system_save_sysfile(const wchar_t *sys_file)
// calculate the new checksum, skip the old crc32 value
// which is at the beginning of the block, thats's why the +4
// conver the struct to chars in order for the crc32 calculation to work
system_info.credit_block.checksum = crc32(
(char *)&system_info.credit_block + 4, BLOCK_SIZE - 4, 0);
system_info.dip_switch_block.checksum = crc32(
(char *)&system_info.dip_switch_block + 4, BLOCK_SIZE - 4, 0);
system_info.credit_block.checksum =
crc32((char *)&system_info.credit_block + 4, BLOCK_SIZE - 4, 0);
system_info.dip_switch_block.checksum =
crc32((char *)&system_info.dip_switch_block + 4, BLOCK_SIZE - 4, 0);
// build the new credit block
memcpy(block, (char *)&system_info.credit_block, BLOCK_SIZE);

View File

@ -7,10 +7,20 @@
#include "platform/vfs.h"
struct dipsw_config
{
wchar_t label[MAX_PATH];
wchar_t on[MAX_PATH];
wchar_t off[MAX_PATH];
};
struct system_config {
bool enable;
bool freeplay;
bool dipsw[8];
struct dipsw_config dipsw_config[8];
};
HRESULT system_init(const struct system_config *cfg, const struct vfs_config *vfs_cfg);

View File

@ -1,4 +1,4 @@
[wrap-git]
directory = capnhook
url = https://github.com/Hay1tsme/capnhook
revision = b595e4bf8a274ba3bdaf583e13a7ebc7efe0f48f
url = https://gitea.tendokyu.moe/TeamTofuShop/capnhook
revision = 4633c51d58f7a3f714f4c0da43876376439848fe

View File

@ -23,7 +23,8 @@ void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15070", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
/* TODO: Unknown, no firmware file available */
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0xdead, filename);

View File

@ -100,8 +100,9 @@ static DWORD CALLBACK swdc_pre_startup(void)
}
/* Not working, different board -04 instead of -02? */
unsigned int led_port_no[2] = {2, 0};
hr = led15070_hook_init(&swdc_hook_cfg.led15070, swdc_dll.led_init,
swdc_dll.led_set_fet_output, NULL, swdc_dll.led_gs_update, 2, 1);
swdc_dll.led_set_fet_output, NULL, swdc_dll.led_gs_update, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -203,7 +203,7 @@ static HRESULT swdc_io4_write_gpio(uint8_t* payload, size_t len)
lights_data & SWDC_IO_LED_LEFT ? 0xFF : 0x00,
};
swdc_dll.led_set_leds(rgb_out);
swdc_dll.led_set_leds(0, rgb_out);
return S_OK;
}

View File

@ -11,9 +11,9 @@ struct swdc_dll {
void (*get_gamebtns)(uint16_t *gamebtn);
void (*get_analogs)(struct swdc_io_analog_state *out);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(const uint8_t *rgb);
void (*led_gs_update)(const uint8_t *rgb);
void (*led_set_leds)(const uint8_t *rgb);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
void (*led_set_leds)(uint8_t board, const uint8_t *rgb);
HRESULT (*ffb_init)(void);
void (*ffb_toggle)(bool active);
void (*ffb_constant_force)(uint8_t direction, uint8_t force);

Some files were not shown because too many files have changed in this diff Show More