forked from Hay1tsme/segatools
Compare commits
17 Commits
2023-12-17
...
master
Author | SHA1 | Date | |
---|---|---|---|
64240aa74c | |||
cf1ab0e13f | |||
a16a2338c7 | |||
748b3557ee | |||
e09bf6571e | |||
b7a961ff71 | |||
5becf8798c | |||
7051b849fa | |||
94f9357382 | |||
434382ce4b | |||
16f7272751 | |||
67ffde7289 | |||
eb93c6cf75 | |||
ba9fb5d0b9 | |||
2ec0ee4794 | |||
ccdd07e262 | |||
9d8a38bbf7 |
33
.vscode/settings.json
vendored
33
.vscode/settings.json
vendored
@ -1,4 +1,37 @@
|
||||
{
|
||||
"editor.formatOnSave": false,
|
||||
"mesonbuild.configureOnOpen": false,
|
||||
"files.associations": {
|
||||
"string.h": "c",
|
||||
"stdbool.h": "c",
|
||||
"windows.h": "c",
|
||||
"dprintf.h": "c",
|
||||
"touch.h": "c",
|
||||
"mai2-dll.h": "c",
|
||||
"led.h": "c",
|
||||
"path.h": "c",
|
||||
"reg.h": "c",
|
||||
"platform.h": "c",
|
||||
"procaddr.h": "c",
|
||||
"table.h": "c",
|
||||
"serial.h": "c",
|
||||
"stdarg.h": "c",
|
||||
"iphlpapi.h": "c",
|
||||
"iptypes.h": "c",
|
||||
"netenv.h": "c",
|
||||
"nusec.h": "c",
|
||||
"vfs.h": "c",
|
||||
"ws2ipdef.h": "c",
|
||||
"winternl.h": "c",
|
||||
"wincrypt.h": "c",
|
||||
"assert.h": "c",
|
||||
"stdint.h": "c",
|
||||
"limits.h": "c",
|
||||
"stdlib.h": "c",
|
||||
"config.h": "c",
|
||||
"mu3-dll.h": "c",
|
||||
"io4.h": "c",
|
||||
"dvd.h": "c",
|
||||
"uart.h": "c"
|
||||
},
|
||||
}
|
||||
|
103
Package.mk
103
Package.mk
@ -73,52 +73,6 @@ $(BUILD_DIR_ZIP)/idz.zip:
|
||||
$(V)strip $(BUILD_DIR_ZIP)/idz/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/idz ; zip -r ../idz.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/fgo.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/fgohook/fgohook.dll \
|
||||
$(DIST_DIR)/fgo/segatools.ini \
|
||||
$(DIST_DIR)/fgo/start.bat \
|
||||
$(BUILD_DIR_ZIP)/fgo
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/fgo/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/fgo/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/fgo ; zip -r ../fgo.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/idac.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idac
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idac/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/idachook/idachook.dll \
|
||||
$(DIST_DIR)/idac/segatools.ini \
|
||||
$(DIST_DIR)/idac/config_hook.json \
|
||||
$(DIST_DIR)/idac/start.bat \
|
||||
$(BUILD_DIR_ZIP)/idac
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/idac/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/idac/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/idac ; zip -r ../idac.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/swdc.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/swdchook/swdchook.dll \
|
||||
$(DIST_DIR)/swdc/segatools.ini \
|
||||
$(DIST_DIR)/swdc/start.bat \
|
||||
$(BUILD_DIR_ZIP)/swdc
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/swdc/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/swdc ; zip -r ../swdc.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mercury.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mercury
|
||||
@ -134,27 +88,6 @@ $(BUILD_DIR_ZIP)/mercury.zip:
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mercury/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mercury ; zip -r ../mercury.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/chusan.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan/DEVICE
|
||||
$(V)cp $(DIST_DIR)/chusan/segatools.ini \
|
||||
$(DIST_DIR)/chusan/config_hook.json \
|
||||
$(DIST_DIR)/chusan/start.bat \
|
||||
$(BUILD_DIR_ZIP)/chusan
|
||||
$(V)cp $(BUILD_DIR_32)/chusanhook/chusanhook.dll \
|
||||
$(BUILD_DIR_ZIP)/chusan/chusanhook_x86.dll
|
||||
$(V)cp $(BUILD_DIR_64)/chusanhook/chusanhook.dll \
|
||||
$(BUILD_DIR_ZIP)/chusan/chusanhook_x64.dll
|
||||
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_ZIP)/chusan/inject_x86.exe
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_ZIP)/chusan/inject_x64.exe
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/chusan/DEVICE
|
||||
for x in exe dll; do strip $(BUILD_DIR_ZIP)/chusan/*.$$x; done
|
||||
$(V)cd $(BUILD_DIR_ZIP)/chusan ; zip -r ../chusan.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mu3.zip:
|
||||
$(V)echo ... $@
|
||||
@ -171,6 +104,21 @@ $(BUILD_DIR_ZIP)/mu3.zip:
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mu3/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mu3 ; zip -r ../mu3.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/hkb.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/hkb
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/hkb/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/hkbhook/hkbhook.dll \
|
||||
$(DIST_DIR)/hkb/segatools.ini \
|
||||
$(DIST_DIR)/hkb/start.bat \
|
||||
$(BUILD_DIR_ZIP)/hkb
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/hkb/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/hkb/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/hkb ; zip -r ../hkb.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mai2.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2
|
||||
@ -186,22 +134,6 @@ $(BUILD_DIR_ZIP)/mai2.zip:
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mai2/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mai2 ; zip -r ../mai2.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/cm.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/cm
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/cm/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/cmhook/cmhook.dll \
|
||||
$(DIST_DIR)/cm/config_hook.json \
|
||||
$(DIST_DIR)/cm/segatools.ini \
|
||||
$(DIST_DIR)/cm/start.bat \
|
||||
$(BUILD_DIR_ZIP)/cm
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/cm/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/cm/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/cm ; zip -r ../cm.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/doc.zip: \
|
||||
$(DOC_DIR)/config \
|
||||
$(DOC_DIR)/chunihook.md \
|
||||
@ -217,13 +149,10 @@ $(BUILD_DIR_ZIP)/segatools.zip: \
|
||||
$(BUILD_DIR_ZIP)/diva.zip \
|
||||
$(BUILD_DIR_ZIP)/doc.zip \
|
||||
$(BUILD_DIR_ZIP)/idz.zip \
|
||||
$(BUILD_DIR_ZIP)/idac.zip \
|
||||
$(BUILD_DIR_ZIP)/swdc.zip \
|
||||
$(BUILD_DIR_ZIP)/mercury.zip \
|
||||
$(BUILD_DIR_ZIP)/chusan.zip \
|
||||
$(BUILD_DIR_ZIP)/mu3.zip \
|
||||
$(BUILD_DIR_ZIP)/hkb.zip \
|
||||
$(BUILD_DIR_ZIP)/mai2.zip \
|
||||
$(BUILD_DIR_ZIP)/cm.zip \
|
||||
CHANGELOG.md \
|
||||
README.md \
|
||||
|
||||
|
47
README.md
47
README.md
@ -1,45 +1,2 @@
|
||||
# Segatools
|
||||
|
||||
Version: `2023-11-22`
|
||||
|
||||
Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.
|
||||
|
||||
## List of supported games
|
||||
|
||||
* Chunithm
|
||||
* [Chunithm (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Air (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Star (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Amazon (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Crystal (Plus)](doc/chunihook.md)
|
||||
* Chunithm SUN
|
||||
* Initial D
|
||||
* [Initial D Arcade Stage Zero](doc/idzhook.md)
|
||||
* Initial D THE ARCADE
|
||||
* SEGA World Drivers Championship
|
||||
* up to SEGA World Drivers Championship 2019
|
||||
* Fate/Grand Order
|
||||
* Fate/Grand Order Arcade
|
||||
* ONGEKI
|
||||
* up to bright MEMORY
|
||||
* maimai DX
|
||||
* up to maimai DX FESTiVAL PLUS
|
||||
* Card Maker
|
||||
* up to Card Maker 1.35
|
||||
* Wacca
|
||||
* up to WACCA Reverse
|
||||
|
||||
## End-users
|
||||
|
||||
For setup and configuration guides, refer to the dedicated documents available for each game, see
|
||||
[the links in the previous section](#list-of-supported-games).
|
||||
|
||||
## Contributors
|
||||
|
||||
If you are/want to be a contributor of any kind, e.g. new features, bug fixes, documentation improvements, ..., please
|
||||
read the [contributing documentation](CONTRIBUTING.md), first.
|
||||
|
||||
## Developers
|
||||
|
||||
For development setup and instructions how to build the project, refer to the
|
||||
[dedicated development documentation](doc/development.md).
|
||||
# This repository is no longer maintained
|
||||
Please see the new joint repository from [TeamTofuShop](https://gitea.tendokyu.moe/TeamTofuShop/segatools)
|
||||
|
@ -17,7 +17,6 @@ struct aime_io_config {
|
||||
wchar_t aime_path[MAX_PATH];
|
||||
wchar_t felica_path[MAX_PATH];
|
||||
bool felica_gen;
|
||||
bool aime_gen;
|
||||
uint8_t vk_scan;
|
||||
};
|
||||
|
||||
@ -41,11 +40,6 @@ static HRESULT aime_io_generate_felica(
|
||||
uint8_t *bytes,
|
||||
size_t nbytes);
|
||||
|
||||
static HRESULT aime_io_generate_aime(
|
||||
const wchar_t *path,
|
||||
uint8_t *bytes,
|
||||
size_t nbytes);
|
||||
|
||||
static void aime_io_config_read(
|
||||
struct aime_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
@ -73,12 +67,6 @@ static void aime_io_config_read(
|
||||
cfg->felica_gen = GetPrivateProfileIntW(
|
||||
L"aime",
|
||||
L"felicaGen",
|
||||
0,
|
||||
filename);
|
||||
|
||||
cfg->aime_gen = GetPrivateProfileIntW(
|
||||
L"aime",
|
||||
L"aimeGen",
|
||||
1,
|
||||
filename);
|
||||
|
||||
@ -175,47 +163,6 @@ static HRESULT aime_io_generate_felica(
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT aime_io_generate_aime(
|
||||
const wchar_t *path,
|
||||
uint8_t *bytes,
|
||||
size_t nbytes)
|
||||
{
|
||||
size_t i;
|
||||
FILE *f;
|
||||
|
||||
assert(path != NULL);
|
||||
assert(bytes != NULL);
|
||||
assert(nbytes > 0);
|
||||
|
||||
srand(time(NULL));
|
||||
|
||||
/* AiMe IDs should not start with 3, due to a missing check for BananaPass IDs */
|
||||
do {
|
||||
for (i = 0; i < nbytes; i++) {
|
||||
bytes[i] = rand() % 10 << 4 | rand() % 10;
|
||||
}
|
||||
} while (bytes[0] >> 4 == 3);
|
||||
|
||||
f = _wfopen(path, L"w");
|
||||
|
||||
if (f == NULL) {
|
||||
dprintf("AimeIO DLL: %S: fopen failed: %i\n", path, (int) errno);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
for (i = 0; i < nbytes; i++) {
|
||||
fprintf(f, "%02x", bytes[i]);
|
||||
}
|
||||
|
||||
fprintf(f, "\n");
|
||||
fclose(f);
|
||||
|
||||
dprintf("AimeIO DLL: Generated random AiMe ID\n");
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
uint16_t aime_io_get_api_version(void)
|
||||
{
|
||||
return 0x0100;
|
||||
@ -263,22 +210,6 @@ HRESULT aime_io_nfc_poll(uint8_t unit_no)
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
/* Try generating AiMe IC (if enabled) */
|
||||
|
||||
if (aime_io_cfg.aime_gen) {
|
||||
hr = aime_io_generate_aime(
|
||||
aime_io_cfg.aime_path,
|
||||
aime_io_aime_id,
|
||||
sizeof(aime_io_aime_id));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
aime_io_aime_id_present = true;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
/* Try FeliCa IC */
|
||||
|
||||
hr = aime_io_read_id_file(
|
||||
|
@ -3,7 +3,6 @@ aimeio_lib = static_library(
|
||||
name_prefix : '',
|
||||
include_directories: inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
link_with : [
|
||||
util_lib,
|
||||
],
|
||||
|
13
amex/ds.c
13
amex/ds.c
@ -1,6 +1,7 @@
|
||||
#include <windows.h>
|
||||
#include <devioctl.h>
|
||||
#include <ntdddisk.h>
|
||||
#include <stdlib.h>
|
||||
#include <winioctl.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <ctype.h>
|
||||
@ -19,13 +20,11 @@
|
||||
#include "util/dprintf.h"
|
||||
#include "util/str.h"
|
||||
|
||||
#pragma pack(push, 1)
|
||||
#define DS_IOCTL_GET_ABI_VERSION CTL_CODE(0x8000, 0x800, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
#define DS_IOCTL_SETUP CTL_CODE(0x8000, 0x801, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
#define DS_IOCTL_READ_SECTOR CTL_CODE(0x8000, 0x804, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
|
||||
enum {
|
||||
DS_IOCTL_GET_ABI_VERSION = 0x80006000,
|
||||
DS_IOCTL_SETUP = 0x80006004,
|
||||
DS_IOCTL_READ_SECTOR = 0x80006010,
|
||||
};
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct ds_eeprom {
|
||||
uint32_t crc32;
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <winnt.h>
|
||||
#endif
|
||||
#include <devioctl.h>
|
||||
#include <ntdddisk.h>
|
||||
#include <winioctl.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
@ -20,9 +20,7 @@
|
||||
#include "util/dprintf.h"
|
||||
#include "util/str.h"
|
||||
|
||||
enum {
|
||||
EEPROM_IOCTL_GET_ABI_VERSION = 0x80006000,
|
||||
};
|
||||
#define EEPROM_IOCTL_GET_ABI_VERSION CTL_CODE(0x8000, 0x800, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
|
||||
static HRESULT eeprom_handle_irp(struct irp *irp);
|
||||
static HRESULT eeprom_handle_open(struct irp *irp);
|
||||
|
11
amex/gpio.c
11
amex/gpio.c
@ -1,5 +1,6 @@
|
||||
#include <windows.h>
|
||||
#include <ntstatus.h>
|
||||
#include <winioctl.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
@ -13,12 +14,10 @@
|
||||
#include "util/dprintf.h"
|
||||
#include "util/str.h"
|
||||
|
||||
enum {
|
||||
GPIO_IOCTL_SET_LEDS = 0x8000A004,
|
||||
GPIO_IOCTL_GET_PSW = 0x80006008,
|
||||
GPIO_IOCTL_GET_DIPSW = 0x8000600C,
|
||||
GPIO_IOCTL_DESCRIBE = 0x80006014,
|
||||
};
|
||||
#define GPIO_IOCTL_SET_LEDS CTL_CODE(0x8000, 0x801, METHOD_BUFFERED, FILE_WRITE_ACCESS)
|
||||
#define GPIO_IOCTL_GET_PSW CTL_CODE(0x8000, 0x802, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
#define GPIO_IOCTL_GET_DIPSW CTL_CODE(0x8000, 0x803, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
#define GPIO_IOCTL_DESCRIBE CTL_CODE(0x8000, 0x805, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
|
||||
enum {
|
||||
GPIO_TYPE_NONE = 0,
|
||||
|
@ -4,6 +4,7 @@
|
||||
#include <winternl.h>
|
||||
|
||||
#include <ntstatus.h>
|
||||
#include <winioctl.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
@ -21,11 +22,9 @@
|
||||
#include "util/dump.h"
|
||||
#include "util/str.h"
|
||||
|
||||
enum {
|
||||
JVS_IOCTL_HELLO = 0x80006004,
|
||||
JVS_IOCTL_SENSE = 0x8000600C,
|
||||
JVS_IOCTL_TRANSACT = 0x8000E008,
|
||||
};
|
||||
#define JVS_IOCTL_HELLO CTL_CODE(0x8000, 0x801, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
#define JVS_IOCTL_TRANSACT CTL_CODE(0x8000, 0x802, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)
|
||||
#define JVS_IOCTL_SENSE CTL_CODE(0x8000, 0x803, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
|
||||
static HRESULT jvs_handle_irp(struct irp *irp);
|
||||
static HRESULT jvs_handle_open(struct irp *irp);
|
||||
|
@ -2,7 +2,6 @@ amex_lib = static_library(
|
||||
'amex',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
],
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <winnt.h>
|
||||
#endif
|
||||
#include <devioctl.h>
|
||||
#include <ntdddisk.h>
|
||||
#include <winioctl.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
@ -20,9 +20,7 @@
|
||||
#include "util/dprintf.h"
|
||||
#include "util/str.h"
|
||||
|
||||
enum {
|
||||
SRAM_IOCTL_GET_ABI_VERSION = 0x80006000,
|
||||
};
|
||||
#define SRAM_IOCTL_GET_ABI_VERSION CTL_CODE(0x8000, 0x800, METHOD_BUFFERED, FILE_READ_ACCESS)
|
||||
|
||||
static HRESULT sram_handle_irp(struct irp *irp);
|
||||
static HRESULT sram_handle_open(struct irp *irp);
|
||||
|
@ -18,7 +18,6 @@ struct aime_dll {
|
||||
|
||||
struct aime_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
bool path64;
|
||||
};
|
||||
|
||||
extern struct aime_dll aime_dll;
|
||||
|
@ -9,40 +9,11 @@
|
||||
#include "board/config.h"
|
||||
#include "board/sg-reader.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
// Workaround for x64/x86 external IO dlls
|
||||
// path32 for 32bit, path64 for 64bit
|
||||
// for else.. is that possible? idk
|
||||
|
||||
if (cfg->path64) {
|
||||
#if defined(ENV32BIT)
|
||||
// Always empty, due to amdaemon being 64 bit in 32 bit mode
|
||||
memset(cfg->path, 0, sizeof(cfg->path));
|
||||
#elif defined(ENV64BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
@ -50,18 +21,6 @@ static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *fil
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#else
|
||||
#error "Unknown environment"
|
||||
#endif
|
||||
} else {
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
}
|
||||
|
||||
void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
|
||||
@ -71,8 +30,6 @@ void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
|
||||
|
||||
aime_dll_config_load(&cfg->dll, filename);
|
||||
cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highbaud", 1, filename);
|
||||
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
|
||||
}
|
||||
|
||||
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
|
||||
|
@ -16,6 +16,7 @@
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/io3.h"
|
||||
|
||||
|
16
board/io4.c
16
board/io4.c
@ -28,7 +28,7 @@ enum {
|
||||
IO4_CMD_CLEAR_BOARD_STATUS = 0x03,
|
||||
IO4_CMD_SET_GENERAL_OUTPUT = 0x04,
|
||||
IO4_CMD_SET_PWM_OUTPUT = 0x05,
|
||||
IO4_CMD_SET_UNIQUE_OUTPUT = 0x41,
|
||||
IO4_CMD_UNIMPLEMENTED = 0x41,
|
||||
IO4_CMD_UPDATE_FIRMWARE = 0x85,
|
||||
};
|
||||
|
||||
@ -40,7 +40,7 @@ struct io4_report_in {
|
||||
uint16_t buttons[2];
|
||||
uint8_t system_status;
|
||||
uint8_t usb_status;
|
||||
uint8_t unique_input[29];
|
||||
uint8_t unknown[29];
|
||||
};
|
||||
|
||||
static_assert(sizeof(struct io4_report_in) == 0x40, "IO4 IN report size");
|
||||
@ -232,16 +232,16 @@ static HRESULT io4_handle_write(struct irp *irp)
|
||||
|
||||
return S_OK;
|
||||
|
||||
case IO4_CMD_SET_UNIQUE_OUTPUT:
|
||||
// dprintf("USB I/O: Unique Out\n");
|
||||
|
||||
return S_OK;
|
||||
|
||||
case IO4_CMD_UPDATE_FIRMWARE:
|
||||
dprintf("USB I/O: Update firmware..?\n");
|
||||
|
||||
return E_FAIL;
|
||||
|
||||
case IO4_CMD_UNIMPLEMENTED:
|
||||
//dprintf("USB I/O: Unimplemented cmd 41\n");
|
||||
|
||||
return S_OK;
|
||||
|
||||
default:
|
||||
dprintf("USB I/O: Unknown command %02x\n", out.cmd);
|
||||
|
||||
@ -316,7 +316,7 @@ static HRESULT io4_async_poll(void *ctx, struct irp *irp)
|
||||
/* Delay long enough for the instigating thread in amdaemon to be satisfied
|
||||
that all queued-up reports have been drained. */
|
||||
|
||||
// Sleep(1);
|
||||
Sleep(1);
|
||||
|
||||
/* Call into ops to poll the underlying inputs */
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
enum {
|
||||
/* System buttons in button[0] */
|
||||
|
@ -1,222 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "board/led15093-frame.h"
|
||||
|
||||
/* Command IDs */
|
||||
|
||||
enum {
|
||||
LED_15093_CMD_RESET = 0x10,
|
||||
LED_15093_CMD_SET_TIMEOUT = 0x11,
|
||||
LED_15093_CMD_UNK1 = 0x12,
|
||||
LED_15093_CMD_SET_DISABLE_RESPONSE = 0x14,
|
||||
LED_15093_CMD_SET_ID = 0x18,
|
||||
LED_15093_CMD_CLEAR_ID = 0x19,
|
||||
LED_15093_CMD_SET_MAX_BRIGHT = 0x3F, // TODO
|
||||
LED_15093_CMD_UPDATE_LED = 0x80,
|
||||
LED_15093_CMD_SET_LED = 0x81,
|
||||
LED_15093_CMD_SET_IMM_LED = 0x82,
|
||||
LED_15093_CMD_SET_FADE_LED = 0x83,
|
||||
LED_15093_CMD_SET_FADE_LEVEL = 0x84,
|
||||
LED_15093_CMD_SET_FADE_SHIFT = 0x85,
|
||||
LED_15093_CMD_SET_AUTO_SHIFT = 0x86,
|
||||
LED_15093_CMD_GET_BOARD_INFO = 0xF0,
|
||||
LED_15093_CMD_GET_BOARD_STATUS = 0xF1,
|
||||
LED_15093_CMD_GET_FW_SUM = 0xF2,
|
||||
LED_15093_CMD_GET_PROTOCOL_VER = 0xF3,
|
||||
LED_15093_CMD_SET_BOOTMODE = 0xFD,
|
||||
LED_15093_CMD_FW_UPDATE = 0xFE,
|
||||
};
|
||||
|
||||
/* Response codes */
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_OK = 0x01,
|
||||
LED_15093_STATUS_ERR_SUM = 0x02,
|
||||
LED_15093_STATUS_ERR_PARITY = 0x03,
|
||||
LED_15093_STATUS_ERR_FRAMING = 0x04,
|
||||
LED_15093_STATUS_ERR_OVERRUN = 0x05,
|
||||
LED_15093_STATUS_ERR_BUFFER_OVERFLOW = 0x06,
|
||||
};
|
||||
|
||||
enum {
|
||||
LED_15093_REPORT_OK = 0x01,
|
||||
LED_15093_REPORT_WAIT = 0x02,
|
||||
LED_15093_REPORT_ERR1 = 0x03,
|
||||
LED_15093_REPORT_ERR2 = 0x04,
|
||||
};
|
||||
|
||||
/* Status bitmasks */
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_UART_ERR_SUM = 0x01,
|
||||
LED_15093_STATUS_UART_ERR_PARITY = 0x02,
|
||||
LED_15093_STATUS_UART_ERR_FRAMING = 0x04,
|
||||
LED_15093_STATUS_UART_ERR_OVERRUN = 0x08,
|
||||
LED_15093_STATUS_UART_ERR_BUFFER_OVERFLOW = 0x10,
|
||||
};
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_BOARD_ERR_WDT = 0x01,
|
||||
LED_15093_STATUS_BOARD_ERR_TIMEOUT = 0x02,
|
||||
LED_15093_STATUS_BOARD_ERR_RESET = 0x04,
|
||||
LED_15093_STATUS_BOARD_ERR_BOR = 0x08,
|
||||
};
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_CMD_ERR_BUSY = 0x01,
|
||||
LED_15093_STATUS_CMD_ERR_UNKNOWN = 0x02,
|
||||
LED_15093_STATUS_CMD_ERR_PARAM = 0x04,
|
||||
LED_15093_STATUS_CMD_ERR_EXE = 0x08,
|
||||
};
|
||||
|
||||
/* Status types for internal use */
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_TYPE_BOARD = 1,
|
||||
LED_15093_STATUS_TYPE_UART = 2,
|
||||
LED_15093_STATUS_TYPE_CMD = 3,
|
||||
};
|
||||
|
||||
/* Request data structures */
|
||||
|
||||
struct led15093_req_reset {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t r_type;
|
||||
};
|
||||
|
||||
struct led15093_req_set_timeout {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t count;
|
||||
};
|
||||
|
||||
struct led15093_req_set_disable_response {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
bool sw;
|
||||
};
|
||||
|
||||
struct led15093_req_set_id {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t id;
|
||||
};
|
||||
|
||||
struct led15093_req_set_led {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t data[198];
|
||||
};
|
||||
|
||||
struct led15093_req_set_fade_level {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t depth;
|
||||
uint8_t cycle;
|
||||
};
|
||||
|
||||
struct led15093_req_set_fade_shift {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t target;
|
||||
};
|
||||
|
||||
struct led15093_req_set_auto_shift {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t count;
|
||||
uint8_t target;
|
||||
};
|
||||
|
||||
struct led15093_req_get_board_status {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
bool clear;
|
||||
};
|
||||
|
||||
union led15093_req_any {
|
||||
struct led15093_req_hdr hdr;
|
||||
struct led15093_req_reset reset;
|
||||
struct led15093_req_set_timeout set_timeout;
|
||||
struct led15093_req_set_disable_response set_disable_response;
|
||||
struct led15093_req_set_id set_id;
|
||||
struct led15093_req_set_led set_led;
|
||||
struct led15093_req_set_fade_level set_fade_level;
|
||||
struct led15093_req_set_fade_shift set_fade_shift;
|
||||
struct led15093_req_set_auto_shift set_auto_shift;
|
||||
struct led15093_req_get_board_status get_board_status;
|
||||
uint8_t payload[256];
|
||||
};
|
||||
|
||||
/* Response data structures */
|
||||
|
||||
struct led15093_resp_any {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t data[32];
|
||||
};
|
||||
|
||||
struct led15093_resp_timeout {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t count_upper;
|
||||
uint8_t count_lower;
|
||||
};
|
||||
|
||||
struct led15093_resp_fw_sum {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t sum_upper;
|
||||
uint8_t sum_lower;
|
||||
};
|
||||
|
||||
struct led15093_resp_board_info_legacy {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
char board_num[8];
|
||||
uint8_t lf; // 0x0A (ASCII LF)
|
||||
char chip_num[5];
|
||||
uint8_t endcode; // Always 0xFF
|
||||
uint8_t fw_ver;
|
||||
};
|
||||
|
||||
struct led15093_resp_board_info {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
char board_num[8];
|
||||
uint8_t lf; // 0x0A (ASCII LF)
|
||||
char chip_num[5];
|
||||
uint8_t endcode; // Always 0xFF
|
||||
uint8_t fw_ver;
|
||||
uint8_t rx_buf;
|
||||
};
|
||||
|
||||
struct led15093_resp_protocol_ver {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t mode;
|
||||
uint8_t major_ver;
|
||||
uint8_t minor_ver;
|
||||
};
|
||||
|
||||
struct led15093_resp_set_auto_shift {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t count;
|
||||
uint8_t target;
|
||||
};
|
@ -1,196 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "board/led15093-frame.h"
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
static void led15093_frame_sync(struct iobuf *src);
|
||||
static HRESULT led15093_frame_accept(const struct iobuf *dest);
|
||||
static HRESULT led15093_frame_encode_byte(struct iobuf *dest, uint8_t byte);
|
||||
|
||||
/* Frame structure:
|
||||
|
||||
[0] Sync byte (0xE0)
|
||||
[1] Destination address
|
||||
[2] Source Address
|
||||
[3] Length of data/payload
|
||||
[4] Data/payload
|
||||
For requests (host to board):
|
||||
[0] Command
|
||||
... Payload
|
||||
For responses (board to host):
|
||||
[0] Status
|
||||
[1] Command
|
||||
[2] Report
|
||||
... Payload
|
||||
[n] Checksum: Sum of all prior bytes (excluding sync byte)
|
||||
|
||||
Byte stuffing:
|
||||
|
||||
0xD0 is an escape byte. Un-escape the subsequent byte by adding 1. */
|
||||
|
||||
static void led15093_frame_sync(struct iobuf *src)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0 ; i < src->pos && src->bytes[i] != LED_15093_FRAME_SYNC ; i++);
|
||||
|
||||
src->pos -= i;
|
||||
memmove(&src->bytes[0], &src->bytes[i], i);
|
||||
}
|
||||
|
||||
static HRESULT led15093_frame_accept(const struct iobuf *dest)
|
||||
{
|
||||
uint8_t checksum;
|
||||
size_t i;
|
||||
|
||||
if (dest->pos < 3 || dest->pos != dest->bytes[3] + 5) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
checksum = 0;
|
||||
|
||||
for (i = 1 ; i < dest->pos - 1 ; i++) {
|
||||
checksum += dest->bytes[i];
|
||||
}
|
||||
|
||||
// dprintf("LED checksum %02x, expected %02x\n", checksum, dest->bytes[dest->pos - 1]);
|
||||
|
||||
if (checksum != dest->bytes[dest->pos - 1]) {
|
||||
return HRESULT_FROM_WIN32(ERROR_CRC);
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT led15093_frame_decode(struct iobuf *dest, struct iobuf *src)
|
||||
{
|
||||
uint8_t byte;
|
||||
bool escape;
|
||||
size_t i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(dest != NULL);
|
||||
assert(dest->bytes != NULL || dest->nbytes == 0);
|
||||
assert(dest->pos <= dest->nbytes);
|
||||
assert(src != NULL);
|
||||
assert(src->bytes != NULL || src->nbytes == 0);
|
||||
assert(src->pos <= src->nbytes);
|
||||
|
||||
led15093_frame_sync(src);
|
||||
|
||||
dest->pos = 0;
|
||||
escape = false;
|
||||
|
||||
for (i = 0, hr = S_FALSE ; i < src->pos && hr == S_FALSE ; i++) {
|
||||
/* Step the FSM to unstuff another byte */
|
||||
|
||||
byte = src->bytes[i];
|
||||
|
||||
if (dest->pos >= dest->nbytes) {
|
||||
hr = HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
} else if (i == 0) {
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
} else if (byte == LED_15093_FRAME_SYNC) {
|
||||
hr = E_FAIL;
|
||||
} else if (byte == LED_15093_FRAME_ESC) {
|
||||
if (escape) {
|
||||
hr = E_FAIL;
|
||||
}
|
||||
|
||||
escape = true;
|
||||
} else if (escape) {
|
||||
dest->bytes[dest->pos++] = byte + 1;
|
||||
escape = false;
|
||||
} else {
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
}
|
||||
|
||||
/* Try to accept the packet we've built up so far */
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
hr = led15093_frame_accept(dest);
|
||||
}
|
||||
}
|
||||
|
||||
/* Handle FSM terminal state */
|
||||
|
||||
if (hr != S_FALSE) {
|
||||
/* Frame was either accepted or rejected, remove it from src */
|
||||
memmove(&src->bytes[0], &src->bytes[i], src->pos - i);
|
||||
src->pos -= i;
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT led15093_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes)
|
||||
{
|
||||
const uint8_t *src;
|
||||
uint8_t checksum;
|
||||
uint8_t byte;
|
||||
size_t i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(dest != NULL);
|
||||
assert(dest->bytes != NULL || dest->nbytes == 0);
|
||||
assert(dest->pos <= dest->nbytes);
|
||||
assert(ptr != NULL);
|
||||
|
||||
src = ptr;
|
||||
|
||||
assert(nbytes >= 3 &&
|
||||
src[0] == LED_15093_FRAME_SYNC &&
|
||||
src[3] + 4 == nbytes);
|
||||
|
||||
if (dest->pos >= dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = LED_15093_FRAME_SYNC;
|
||||
checksum = 0;
|
||||
// dprintf("%02x ", LED_15093_FRAME_SYNC);
|
||||
|
||||
for (i = 1 ; i < nbytes ; i++) {
|
||||
byte = src[i];
|
||||
checksum += byte;
|
||||
// dprintf("%02x ", byte);
|
||||
|
||||
hr = led15093_frame_encode_byte(dest, byte);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
// dprintf("%02x \n", checksum);
|
||||
|
||||
return led15093_frame_encode_byte(dest, checksum);
|
||||
}
|
||||
|
||||
static HRESULT led15093_frame_encode_byte(struct iobuf *dest, uint8_t byte)
|
||||
{
|
||||
if (byte == LED_15093_FRAME_SYNC || byte == LED_15093_FRAME_ESC) {
|
||||
if (dest->pos + 2 > dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = LED_15093_FRAME_ESC;
|
||||
dest->bytes[dest->pos++] = byte - 1;
|
||||
} else {
|
||||
if (dest->pos + 1 > dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
enum {
|
||||
LED_15093_FRAME_SYNC = 0xE0,
|
||||
LED_15093_FRAME_ESC = 0xD0,
|
||||
};
|
||||
|
||||
struct led15093_req_hdr {
|
||||
uint8_t sync;
|
||||
uint8_t dest_adr;
|
||||
uint8_t src_adr;
|
||||
uint8_t nbytes;
|
||||
};
|
||||
|
||||
struct led15093_resp_hdr {
|
||||
uint8_t sync;
|
||||
uint8_t dest_adr;
|
||||
uint8_t src_adr;
|
||||
uint8_t nbytes;
|
||||
};
|
||||
|
||||
HRESULT led15093_frame_decode(struct iobuf *dest, struct iobuf *src);
|
||||
|
||||
HRESULT led15093_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes);
|
1107
board/led15093.c
1107
board/led15093.c
File diff suppressed because it is too large
Load Diff
@ -1,21 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct led15093_config {
|
||||
bool enable;
|
||||
bool high_baudrate;
|
||||
unsigned int port_no;
|
||||
char board_number[8];
|
||||
char chip_number[5];
|
||||
char boot_chip_number[5];
|
||||
uint8_t fw_ver;
|
||||
uint16_t fw_sum;
|
||||
};
|
||||
|
||||
HRESULT led15093_hook_init(const struct led15093_config *cfg, unsigned int first_port,
|
||||
unsigned int num_boards, uint8_t board_adr, uint8_t host_adr);
|
||||
|
@ -2,7 +2,6 @@ board_lib = static_library(
|
||||
'board',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
],
|
||||
@ -20,11 +19,6 @@ board_lib = static_library(
|
||||
'io3.h',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'led15093-cmd.h',
|
||||
'led15093-frame.c',
|
||||
'led15093-frame.h',
|
||||
'led15093.c',
|
||||
'led15093.h',
|
||||
'sg-cmd.c',
|
||||
'sg-cmd.h',
|
||||
'sg-frame.c',
|
||||
|
@ -17,7 +17,7 @@ struct sg_led_res_reset {
|
||||
|
||||
struct sg_led_res_get_info {
|
||||
struct sg_res_header res;
|
||||
char payload[12];
|
||||
uint8_t payload[9];
|
||||
};
|
||||
|
||||
struct sg_led_req_set_color {
|
||||
|
@ -27,18 +27,14 @@ static HRESULT sg_led_cmd_set_color(
|
||||
const struct sg_led *led,
|
||||
const struct sg_led_req_set_color *req);
|
||||
|
||||
const char *sg_led_info[] = {
|
||||
"15084\xFF\x10\x00\x12",
|
||||
"000-00000\xFF\x11\x40",
|
||||
// maybe the same?
|
||||
"000-00000\xFF\x11\x40"
|
||||
static const uint8_t sg_led_info[] = {
|
||||
'1', '5', '0', '8', '4', 0xFF, 0x10, 0x00, 0x12,
|
||||
};
|
||||
|
||||
void sg_led_init(
|
||||
struct sg_led *led,
|
||||
uint8_t addr,
|
||||
const struct sg_led_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ctx)
|
||||
{
|
||||
assert(led != NULL);
|
||||
@ -47,7 +43,6 @@ void sg_led_init(
|
||||
led->ops = ops;
|
||||
led->ops_ctx = ctx;
|
||||
led->addr = addr;
|
||||
led->gen = gen;
|
||||
}
|
||||
|
||||
void sg_led_transact(
|
||||
@ -155,11 +150,8 @@ static HRESULT sg_led_cmd_get_info(
|
||||
struct sg_led_res_get_info *res)
|
||||
{
|
||||
sg_led_dprintf(led, "Get info\n");
|
||||
|
||||
unsigned int len = strlen(sg_led_info[led->gen - 1]);
|
||||
|
||||
sg_res_init(&res->res, req, len);
|
||||
memcpy(res->payload, sg_led_info[led->gen - 1], len);
|
||||
sg_res_init(&res->res, req, sizeof(res->payload));
|
||||
memcpy(res->payload, sg_led_info, sizeof(sg_led_info));
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -15,14 +15,12 @@ struct sg_led {
|
||||
const struct sg_led_ops *ops;
|
||||
void *ops_ctx;
|
||||
uint8_t addr;
|
||||
unsigned int gen;
|
||||
};
|
||||
|
||||
void sg_led_init(
|
||||
struct sg_led *led,
|
||||
uint8_t addr,
|
||||
const struct sg_led_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ctx);
|
||||
|
||||
void sg_led_transact(
|
||||
|
@ -15,7 +15,6 @@ enum {
|
||||
SG_NFC_CMD_MIFARE_READ_BLOCK = 0x52,
|
||||
SG_NFC_CMD_MIFARE_SET_KEY_AIME = 0x54,
|
||||
SG_NFC_CMD_MIFARE_AUTHENTICATE = 0x55, /* guess based on time sent */
|
||||
SG_NFC_CMD_SEND_HEX_DATA = 0x61,
|
||||
SG_NFC_CMD_RESET = 0x62,
|
||||
SG_NFC_CMD_FELICA_ENCAP = 0x71,
|
||||
};
|
||||
|
@ -65,23 +65,10 @@ static HRESULT sg_nfc_cmd_dummy(
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static const char *hw_version[] = {
|
||||
"TN32MSEC003S H/W Ver3.0",
|
||||
"837-15286",
|
||||
"837-15396"
|
||||
};
|
||||
|
||||
static const char *fw_version[] = {
|
||||
"TN32MSEC003S F/W Ver1.2",
|
||||
"\x94",
|
||||
"\x94"
|
||||
};
|
||||
|
||||
void sg_nfc_init(
|
||||
struct sg_nfc *nfc,
|
||||
uint8_t addr,
|
||||
const struct sg_nfc_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ops_ctx)
|
||||
{
|
||||
assert(nfc != NULL);
|
||||
@ -90,7 +77,6 @@ void sg_nfc_init(
|
||||
nfc->ops = ops;
|
||||
nfc->ops_ctx = ops_ctx;
|
||||
nfc->addr = addr;
|
||||
nfc->gen = gen;
|
||||
}
|
||||
|
||||
#ifdef NDEBUG
|
||||
@ -190,7 +176,6 @@ static HRESULT sg_nfc_dispatch(
|
||||
case SG_NFC_CMD_MIFARE_SET_KEY_BANA:
|
||||
case SG_NFC_CMD_RADIO_ON:
|
||||
case SG_NFC_CMD_RADIO_OFF:
|
||||
case SG_NFC_CMD_SEND_HEX_DATA: // TODO: implement?
|
||||
return sg_nfc_cmd_dummy(nfc, &req->simple, &res->simple);
|
||||
|
||||
default:
|
||||
@ -217,11 +202,9 @@ static HRESULT sg_nfc_cmd_get_fw_version(
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_fw_version *res)
|
||||
{
|
||||
unsigned int len = strlen(fw_version[nfc->gen - 1]);
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, len);
|
||||
memcpy(res->version, fw_version[nfc->gen - 1], len);
|
||||
sg_res_init(&res->res, req, sizeof(res->version));
|
||||
memcpy(res->version, "TN32MSEC003S F/W Ver1.2E", sizeof(res->version));
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
@ -231,11 +214,9 @@ static HRESULT sg_nfc_cmd_get_hw_version(
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_hw_version *res)
|
||||
{
|
||||
unsigned int len = strlen(hw_version[nfc->gen - 1]);
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, len);
|
||||
memcpy(res->version, hw_version[nfc->gen - 1], len);
|
||||
sg_res_init(&res->res, req, sizeof(res->version));
|
||||
memcpy(res->version, "TN32MSEC003S H/W Ver3.0J", sizeof(res->version));
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -22,7 +22,6 @@ struct sg_nfc {
|
||||
const struct sg_nfc_ops *ops;
|
||||
void *ops_ctx;
|
||||
uint8_t addr;
|
||||
unsigned int gen;
|
||||
struct felica felica;
|
||||
struct mifare mifare;
|
||||
};
|
||||
@ -31,7 +30,6 @@ void sg_nfc_init(
|
||||
struct sg_nfc *nfc,
|
||||
uint8_t addr,
|
||||
const struct sg_nfc_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ops_ctx);
|
||||
|
||||
void sg_nfc_transact(
|
||||
|
@ -48,7 +48,6 @@ static struct sg_led sg_reader_led;
|
||||
HRESULT sg_reader_hook_init(
|
||||
const struct aime_config *cfg,
|
||||
unsigned int port_no,
|
||||
unsigned int gen,
|
||||
HINSTANCE self)
|
||||
{
|
||||
HRESULT hr;
|
||||
@ -66,25 +65,11 @@ HRESULT sg_reader_hook_init(
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (cfg->gen != 0) {
|
||||
gen = cfg->gen;
|
||||
}
|
||||
|
||||
if (gen < 1 || gen > 3) {
|
||||
dprintf("NFC Assembly: Invalid reader generation: %u\n", gen);
|
||||
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
sg_nfc_init(&sg_reader_nfc, 0x00, &sg_reader_nfc_ops, gen, NULL);
|
||||
sg_led_init(&sg_reader_led, 0x08, &sg_reader_led_ops, gen, NULL);
|
||||
sg_nfc_init(&sg_reader_nfc, 0x00, &sg_reader_nfc_ops, NULL);
|
||||
sg_led_init(&sg_reader_led, 0x08, &sg_reader_led_ops, NULL);
|
||||
|
||||
InitializeCriticalSection(&sg_reader_lock);
|
||||
|
||||
if (!cfg->high_baudrate) {
|
||||
sg_reader_uart.baud.BaudRate = 38400;
|
||||
}
|
||||
|
||||
uart_init(&sg_reader_uart, port_no);
|
||||
sg_reader_uart.written.bytes = sg_reader_written_bytes;
|
||||
sg_reader_uart.written.nbytes = sizeof(sg_reader_written_bytes);
|
||||
|
@ -9,12 +9,9 @@
|
||||
struct aime_config {
|
||||
struct aime_dll_config dll;
|
||||
bool enable;
|
||||
bool high_baudrate;
|
||||
unsigned int gen;
|
||||
};
|
||||
|
||||
HRESULT sg_reader_hook_init(
|
||||
const struct aime_config *cfg,
|
||||
unsigned int port_no,
|
||||
unsigned int gen,
|
||||
HINSTANCE self);
|
||||
|
@ -102,7 +102,7 @@ static DWORD CALLBACK carol_pre_startup(void)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&carol_hook_cfg.aime, 10, 1, carol_hook_mod);
|
||||
hr = sg_reader_hook_init(&carol_hook_cfg.aime, 10, carol_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
@ -4,7 +4,6 @@ shared_library(
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'carolhook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
|
@ -3,7 +3,6 @@ carolio_lib = static_library(
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'carolio.c',
|
||||
'carolio.h',
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "amex/amex.h"
|
||||
#include "amex/config.h"
|
||||
@ -43,66 +44,6 @@ void slider_config_load(struct slider_config *cfg, const wchar_t *filename)
|
||||
cfg->enable = GetPrivateProfileIntW(L"slider", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
wchar_t tmpstr[16];
|
||||
|
||||
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
|
||||
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
|
||||
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
|
||||
cfg->port_no = 0;
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaudrate", 0, filename);
|
||||
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
|
||||
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"boardNumber",
|
||||
L"15093-06",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
|
||||
for (int i = n; i < sizeof(cfg->board_number); i++)
|
||||
{
|
||||
cfg->board_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"chipNumber",
|
||||
L"6710 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
|
||||
for (int i = n; i < sizeof(cfg->chip_number); i++)
|
||||
{
|
||||
cfg->chip_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"bootChipNumber",
|
||||
L"6709 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
|
||||
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
|
||||
{
|
||||
cfg->boot_chip_number[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
void chuni_hook_config_load(
|
||||
struct chuni_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
@ -118,5 +59,4 @@ void chuni_hook_config_load(
|
||||
gfx_config_load(&cfg->gfx, filename);
|
||||
chuni_dll_config_load(&cfg->dll, filename);
|
||||
slider_config_load(&cfg->slider, filename);
|
||||
led15093_config_load(&cfg->led15093, filename);
|
||||
}
|
||||
|
@ -6,7 +6,6 @@
|
||||
#include "amex/amex.h"
|
||||
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/led15093.h"
|
||||
|
||||
#include "chunihook/chuni-dll.h"
|
||||
#include "chunihook/slider.h"
|
||||
@ -22,7 +21,6 @@ struct chuni_hook_config {
|
||||
struct gfx_config gfx;
|
||||
struct chuni_dll_config dll;
|
||||
struct slider_config slider;
|
||||
struct led15093_config led15093;
|
||||
};
|
||||
|
||||
void chuni_dll_config_load(
|
||||
|
@ -96,13 +96,7 @@ static DWORD CALLBACK chuni_pre_startup(void)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = led15093_hook_init(&chuni_hook_cfg.led15093, 10, 2, 2, 1);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&chuni_hook_cfg.aime, 12, 1, chuni_hook_mod);
|
||||
hr = sg_reader_hook_init(&chuni_hook_cfg.aime, 12, chuni_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
@ -101,13 +101,13 @@ static void chunithm_jvs_read_switches(void *ctx, struct io3_switch_state *out)
|
||||
out->p1 = 0x0000;
|
||||
out->p2 = 0x0000;
|
||||
|
||||
if (opbtn & CHUNI_IO_OPBTN_TEST) {
|
||||
if (opbtn & 0x01) {
|
||||
out->system = 0x80;
|
||||
} else {
|
||||
out->system = 0x00;
|
||||
}
|
||||
|
||||
if (opbtn & CHUNI_IO_OPBTN_SERVICE) {
|
||||
if (opbtn & 0x02) {
|
||||
out->p1 |= 0x4000;
|
||||
}
|
||||
|
||||
|
@ -4,7 +4,6 @@ shared_library(
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'chunihook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
|
@ -3,13 +3,11 @@
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "chuniio/chuniio.h"
|
||||
#include "chuniio/config.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx);
|
||||
|
||||
static bool chuni_io_coin;
|
||||
@ -18,7 +16,6 @@ static uint8_t chuni_io_hand_pos;
|
||||
static HANDLE chuni_io_slider_thread;
|
||||
static bool chuni_io_slider_stop_flag;
|
||||
static struct chuni_io_config chuni_io_cfg;
|
||||
static HANDLE chuni_io_slider_led_port;
|
||||
|
||||
uint16_t chuni_io_get_api_version(void)
|
||||
{
|
||||
@ -38,7 +35,7 @@ void chuni_io_jvs_read_coin_counter(uint16_t *out)
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_coin) & 0x8000) {
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_coin)) {
|
||||
if (!chuni_io_coin) {
|
||||
chuni_io_coin = true;
|
||||
chuni_io_coins++;
|
||||
@ -54,17 +51,15 @@ void chuni_io_jvs_poll(uint8_t *opbtn, uint8_t *beams)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_test) & 0x8000) {
|
||||
*opbtn |= CHUNI_IO_OPBTN_TEST;
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_test)) {
|
||||
*opbtn |= 0x01; /* Test */
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_service) & 0x8000) {
|
||||
*opbtn |= CHUNI_IO_OPBTN_SERVICE;
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_service)) {
|
||||
*opbtn |= 0x02; /* Service */
|
||||
}
|
||||
|
||||
if (chuni_io_cfg.vk_ir_emu) {
|
||||
// Use emulated AIR
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_ir_emu)) {
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_ir)) {
|
||||
if (chuni_io_hand_pos < 6) {
|
||||
chuni_io_hand_pos++;
|
||||
}
|
||||
@ -79,16 +74,6 @@ void chuni_io_jvs_poll(uint8_t *opbtn, uint8_t *beams)
|
||||
*beams |= (1 << i);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Use actual AIR
|
||||
// IR format is beams[5:0] = {b5,b6,b3,b4,b1,b2};
|
||||
for (i = 0 ; i < 3 ; i++) {
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_ir[i*2]) & 0x8000)
|
||||
*beams |= (1 << (i*2+1));
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_ir[i*2+1]) & 0x8000)
|
||||
*beams |= (1 << (i*2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT chuni_io_slider_init(void)
|
||||
@ -98,8 +83,6 @@ HRESULT chuni_io_slider_init(void)
|
||||
|
||||
void chuni_io_slider_start(chuni_io_slider_callback_t callback)
|
||||
{
|
||||
BOOL status;
|
||||
|
||||
if (chuni_io_slider_thread != NULL) {
|
||||
return;
|
||||
}
|
||||
@ -111,39 +94,6 @@ void chuni_io_slider_start(chuni_io_slider_callback_t callback)
|
||||
callback,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
chuni_io_slider_led_port = CreateFileW(chuni_io_cfg.led_com,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
0,
|
||||
NULL,
|
||||
OPEN_EXISTING,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
if (chuni_io_slider_led_port == INVALID_HANDLE_VALUE)
|
||||
dprintf("Chunithm LEDs: Failed to open COM port (Attempted on %S)\n", chuni_io_cfg.led_com);
|
||||
else
|
||||
dprintf("Chunithm LEDs: COM Port Success!\n");
|
||||
|
||||
DCB dcb_serial_params = { 0 };
|
||||
dcb_serial_params.DCBlength = sizeof(dcb_serial_params);
|
||||
status = GetCommState(chuni_io_slider_led_port, &dcb_serial_params);
|
||||
|
||||
dcb_serial_params.BaudRate = CBR_115200; // Setting BaudRate = 115200
|
||||
dcb_serial_params.ByteSize = 8; // Setting ByteSize = 8
|
||||
dcb_serial_params.StopBits = ONESTOPBIT;// Setting StopBits = 1
|
||||
dcb_serial_params.Parity = NOPARITY; // Setting Parity = None
|
||||
SetCommState(chuni_io_slider_led_port, &dcb_serial_params);
|
||||
|
||||
COMMTIMEOUTS timeouts = { 0 };
|
||||
timeouts.ReadIntervalTimeout = 50; // in milliseconds
|
||||
timeouts.ReadTotalTimeoutConstant = 50; // in milliseconds
|
||||
timeouts.ReadTotalTimeoutMultiplier = 10; // in milliseconds
|
||||
timeouts.WriteTotalTimeoutConstant = 50; // in milliseconds
|
||||
timeouts.WriteTotalTimeoutMultiplier = 10; // in milliseconds
|
||||
|
||||
SetCommTimeouts(chuni_io_slider_led_port, &timeouts);
|
||||
|
||||
}
|
||||
|
||||
void chuni_io_slider_stop(void)
|
||||
@ -158,34 +108,10 @@ void chuni_io_slider_stop(void)
|
||||
CloseHandle(chuni_io_slider_thread);
|
||||
chuni_io_slider_thread = NULL;
|
||||
chuni_io_slider_stop_flag = false;
|
||||
|
||||
dprintf("Chunithm LEDs: Closing COM port\n");
|
||||
CloseHandle(chuni_io_slider_led_port);
|
||||
}
|
||||
|
||||
void chuni_io_slider_set_leds(const uint8_t *rgb)
|
||||
{
|
||||
if (chuni_io_slider_led_port != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
char led_buffer[100];
|
||||
DWORD bytes_to_write; // No of bytes to write into the port
|
||||
DWORD bytes_written = 0; // No of bytes written to the port
|
||||
bytes_to_write = sizeof(led_buffer);
|
||||
BOOL status;
|
||||
|
||||
led_buffer[0] = 0xAA;
|
||||
led_buffer[1] = 0xAA;
|
||||
memcpy(led_buffer+2, rgb, sizeof(uint8_t) * 96);
|
||||
led_buffer[98] = 0xDD;
|
||||
led_buffer[99] = 0xDD;
|
||||
|
||||
status = WriteFile(chuni_io_slider_led_port, // Handle to the Serial port
|
||||
led_buffer, // Data to be written to the port
|
||||
bytes_to_write, //No of bytes to write
|
||||
&bytes_written, //Bytes written
|
||||
NULL);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx)
|
||||
|
@ -15,12 +15,6 @@
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
enum {
|
||||
CHUNI_IO_OPBTN_TEST = 0x01,
|
||||
CHUNI_IO_OPBTN_SERVICE = 0x02,
|
||||
CHUNI_IO_OPBTN_COIN = 0x04,
|
||||
};
|
||||
|
||||
/* Get the version of the Chunithm IO API that this DLL supports. This
|
||||
function should return a positive 16-bit integer, where the high byte is
|
||||
the major version and the low byte is the minor version (as defined by the
|
||||
|
@ -1,9 +1,9 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "chuniio/config.h"
|
||||
|
||||
@ -18,35 +18,20 @@ static const int chuni_io_default_cells[] = {
|
||||
'S', 'S', 'S', 'S',
|
||||
};
|
||||
|
||||
static const int chuni_io_default_ir[] = {
|
||||
'4', '5', '6', '7', '8', '9'
|
||||
};
|
||||
|
||||
void chuni_io_config_load(
|
||||
struct chuni_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
wchar_t key[16];
|
||||
int i;
|
||||
wchar_t port_input[6];
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
// Technically it's io4 but leave this for compatibility with old configs.
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io3", L"test", '1', filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io3", L"service", '2', filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io3", L"coin", '3', filename);
|
||||
cfg->vk_ir_emu = GetPrivateProfileIntW(L"io3", L"ir", VK_SPACE, filename);
|
||||
|
||||
for (i = 0 ; i < 6 ; i++) {
|
||||
swprintf_s(key, _countof(key), L"ir%i", i + 1);
|
||||
cfg->vk_ir[i] = GetPrivateProfileIntW(
|
||||
L"ir",
|
||||
key,
|
||||
chuni_io_default_ir[i],
|
||||
filename);
|
||||
}
|
||||
cfg->vk_ir = GetPrivateProfileIntW(L"io3", L"ir", VK_SPACE, filename);
|
||||
|
||||
for (i = 0 ; i < 32 ; i++) {
|
||||
swprintf_s(key, _countof(key), L"cell%i", i + 1);
|
||||
@ -56,8 +41,4 @@ void chuni_io_config_load(
|
||||
chuni_io_default_cells[i],
|
||||
filename);
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(L"slider", L"ledport", L"COM5", port_input, 6, filename);
|
||||
wcsncpy(cfg->led_com, L"\\\\.\\", 4);
|
||||
wcsncat_s(cfg->led_com, 11, port_input, 6);
|
||||
}
|
||||
|
@ -7,10 +7,8 @@ struct chuni_io_config {
|
||||
uint8_t vk_test;
|
||||
uint8_t vk_service;
|
||||
uint8_t vk_coin;
|
||||
uint8_t vk_ir_emu;
|
||||
uint8_t vk_ir[6];
|
||||
uint8_t vk_ir;
|
||||
uint8_t vk_cell[32];
|
||||
wchar_t led_com[12];
|
||||
};
|
||||
|
||||
void chuni_io_config_load(
|
||||
|
@ -3,7 +3,6 @@ chuniio_lib = static_library(
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'chuniio.c',
|
||||
'chuniio.h',
|
||||
|
@ -1,118 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
|
||||
#include "util/dll-bind.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const struct dll_bind_sym chuni_dll_syms[] = {
|
||||
{
|
||||
.sym = "chuni_io_jvs_init",
|
||||
.off = offsetof(struct chuni_dll, jvs_init),
|
||||
}, {
|
||||
.sym = "chuni_io_jvs_poll",
|
||||
.off = offsetof(struct chuni_dll, jvs_poll),
|
||||
}, {
|
||||
.sym = "chuni_io_jvs_read_coin_counter",
|
||||
.off = offsetof(struct chuni_dll, jvs_read_coin_counter),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_init",
|
||||
.off = offsetof(struct chuni_dll, slider_init),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_start",
|
||||
.off = offsetof(struct chuni_dll, slider_start),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_stop",
|
||||
.off = offsetof(struct chuni_dll, slider_stop),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_set_leds",
|
||||
.off = offsetof(struct chuni_dll, slider_set_leds),
|
||||
}
|
||||
};
|
||||
|
||||
struct chuni_dll chuni_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
// Not much of this lends itself to being easily factored out. Also there
|
||||
// will be a lot of API-specific branching code here eventually as new API
|
||||
// versions get defined, so even though these functions all look the same
|
||||
// now this won't remain the case forever.
|
||||
|
||||
HRESULT chuni_dll_init(const struct chuni_dll_config *cfg, HINSTANCE self)
|
||||
{
|
||||
uint16_t (*get_api_version)(void);
|
||||
const struct dll_bind_sym *sym;
|
||||
HINSTANCE owned;
|
||||
HINSTANCE src;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(self != NULL);
|
||||
|
||||
if (cfg->path[0] != L'\0') {
|
||||
owned = LoadLibraryW(cfg->path);
|
||||
|
||||
if (owned == NULL) {
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
dprintf("Chunithm IO: Failed to load IO DLL: %lx: %S\n",
|
||||
hr,
|
||||
cfg->path);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
dprintf("Chunithm IO: Using custom IO DLL: %S\n", cfg->path);
|
||||
src = owned;
|
||||
} else {
|
||||
owned = NULL;
|
||||
src = self;
|
||||
}
|
||||
|
||||
get_api_version = (void *) GetProcAddress(src, "chuni_io_get_api_version");
|
||||
|
||||
if (get_api_version != NULL) {
|
||||
chuni_dll.api_version = get_api_version();
|
||||
} else {
|
||||
chuni_dll.api_version = 0x0100;
|
||||
dprintf("Custom IO DLL does not expose chuni_io_get_api_version, "
|
||||
"assuming API version 1.0.\n"
|
||||
"Please ask the developer to update their DLL.\n");
|
||||
}
|
||||
|
||||
if (chuni_dll.api_version >= 0x0200) {
|
||||
hr = E_NOTIMPL;
|
||||
dprintf("Chunithm IO: Custom IO DLL implements an unsupported "
|
||||
"API version (%#04x). Please update Segatools.\n",
|
||||
chuni_dll.api_version);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
sym = chuni_dll_syms;
|
||||
hr = dll_bind(&chuni_dll, src, &sym, _countof(chuni_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
dprintf("Chunithm IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
|
||||
goto end;
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
}
|
||||
|
||||
owned = NULL;
|
||||
|
||||
end:
|
||||
if (owned != NULL) {
|
||||
FreeLibrary(owned);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "chuniio/chuniio.h"
|
||||
|
||||
struct chuni_dll {
|
||||
uint16_t api_version;
|
||||
HRESULT (*jvs_init)(void);
|
||||
void (*jvs_poll)(uint8_t *opbtn, uint8_t *beams);
|
||||
void (*jvs_read_coin_counter)(uint16_t *total);
|
||||
HRESULT (*slider_init)(void);
|
||||
void (*slider_start)(chuni_io_slider_callback_t callback);
|
||||
void (*slider_stop)(void);
|
||||
void (*slider_set_leds)(const uint8_t *rgb);
|
||||
};
|
||||
|
||||
struct chuni_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
};
|
||||
|
||||
extern struct chuni_dll chuni_dll;
|
||||
|
||||
HRESULT chuni_dll_init(const struct chuni_dll_config *cfg, HINSTANCE self);
|
@ -1,155 +0,0 @@
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "hooklib/config.h"
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "gfxhook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "chusanhook/config.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
void chuni_dll_config_load(
|
||||
struct chuni_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
// Workaround for x64/x86 external IO dlls
|
||||
// path32 for 32bit, path64 for 64bit
|
||||
// for else.. is that possible? idk
|
||||
|
||||
#if defined(ENV32BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"chuniio",
|
||||
L"path32",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#elif defined(ENV64BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"chuniio",
|
||||
L"path64",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#else
|
||||
#error "Unknown environment"
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void slider_config_load(struct slider_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"slider", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
wchar_t tmpstr[16];
|
||||
bool cvt_port;
|
||||
|
||||
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
|
||||
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
|
||||
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
|
||||
cfg->port_no = 0;
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaudrate", 0, filename);
|
||||
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
|
||||
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"boardNumber",
|
||||
L"15093-06",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
|
||||
for (int i = n; i < sizeof(cfg->board_number); i++)
|
||||
{
|
||||
cfg->board_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"chipNumber",
|
||||
L"6710 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
|
||||
for (int i = n; i < sizeof(cfg->chip_number); i++)
|
||||
{
|
||||
cfg->chip_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"bootChipNumber",
|
||||
L"6709 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
|
||||
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
|
||||
{
|
||||
cfg->boot_chip_number[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
void chusan_hook_config_load(
|
||||
struct chusan_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
memset(cfg, 0, sizeof(*cfg));
|
||||
|
||||
// Force load the 64bit Aime DLL instead of the 32bit one
|
||||
cfg->aime.dll.path64 = true;
|
||||
|
||||
platform_config_load(&cfg->platform, filename);
|
||||
aime_config_load(&cfg->aime, filename);
|
||||
dvd_config_load(&cfg->dvd, filename);
|
||||
io4_config_load(&cfg->io4, filename);
|
||||
gfx_config_load(&cfg->gfx, filename);
|
||||
chuni_dll_config_load(&cfg->dll, filename);
|
||||
slider_config_load(&cfg->slider, filename);
|
||||
led15093_config_load(&cfg->led15093, filename);
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
#include "board/led15093.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "gfxhook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
#include "chusanhook/slider.h"
|
||||
|
||||
struct chusan_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
struct dvd_config dvd;
|
||||
struct io4_config io4;
|
||||
struct gfx_config gfx;
|
||||
struct chuni_dll_config dll;
|
||||
struct slider_config slider;
|
||||
struct led15093_config led15093;
|
||||
};
|
||||
|
||||
void chuni_dll_config_load(
|
||||
struct chuni_dll_config *cfg,
|
||||
const wchar_t *filename);
|
||||
void slider_config_load(struct slider_config *cfg, const wchar_t *filename);
|
||||
void chusan_hook_config_load(
|
||||
struct chusan_hook_config *cfg,
|
||||
const wchar_t *filename);
|
@ -1,175 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "amex/amex.h"
|
||||
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "chusanhook/config.h"
|
||||
#include "chusanhook/io4.h"
|
||||
#include "chusanhook/slider.h"
|
||||
|
||||
#include "chuniio/chuniio.h"
|
||||
|
||||
#include "hook/process.h"
|
||||
|
||||
#include "gfxhook/d3d9.h"
|
||||
#include "gfxhook/gfx.h"
|
||||
|
||||
#include "hooklib/serial.h"
|
||||
#include "hooklib/spike.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE chusan_hook_mod;
|
||||
static process_entry_t chusan_startup;
|
||||
static struct chusan_hook_config chusan_hook_cfg;
|
||||
|
||||
static DWORD CALLBACK chusan_pre_startup(void)
|
||||
{
|
||||
HMODULE d3dc;
|
||||
HMODULE dbghelp;
|
||||
HRESULT hr;
|
||||
|
||||
dprintf("--- Begin chusan_pre_startup ---\n");
|
||||
|
||||
/* Pin the D3D shader compiler. This makes startup much faster. */
|
||||
|
||||
d3dc = LoadLibraryW(L"D3DCompiler_43.dll");
|
||||
|
||||
if (d3dc != NULL) {
|
||||
dprintf("Pinned shader compiler, hMod=%p\n", d3dc);
|
||||
} else {
|
||||
dprintf("Failed to load shader compiler!\n");
|
||||
}
|
||||
|
||||
/* Pin dbghelp so the path hooks apply to it. */
|
||||
|
||||
dbghelp = LoadLibraryW(L"dbghelp.dll");
|
||||
|
||||
if (dbghelp != NULL) {
|
||||
dprintf("Pinned debug helper library, hMod=%p\n", dbghelp);
|
||||
} else {
|
||||
dprintf("Failed to load debug helper library!\n");
|
||||
}
|
||||
|
||||
/* Config load */
|
||||
|
||||
chusan_hook_config_load(&chusan_hook_cfg, L".\\segatools.ini");
|
||||
|
||||
/* Hook Win32 APIs */
|
||||
|
||||
dvd_hook_init(&chusan_hook_cfg.dvd, chusan_hook_mod);
|
||||
gfx_hook_init(&chusan_hook_cfg.gfx);
|
||||
gfx_d3d9_hook_init(&chusan_hook_cfg.gfx, chusan_hook_mod);
|
||||
serial_hook_init();
|
||||
|
||||
/* Initialize emulation hooks */
|
||||
|
||||
hr = platform_hook_init(
|
||||
&chusan_hook_cfg.platform,
|
||||
"SDHD",
|
||||
"ACA2",
|
||||
chusan_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = chuni_dll_init(&chusan_hook_cfg.dll, chusan_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = chusan_io4_hook_init(&chusan_hook_cfg.io4);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = slider_hook_init(&chusan_hook_cfg.slider);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
bool *dipsw = &chusan_hook_cfg.platform.dipsw.dipsw[0];
|
||||
bool *is_sp = dipsw + 2;
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
dprintf("DipSw: NetInstall: %s\n", dipsw[0] ? "Server" : "Client");
|
||||
break;
|
||||
|
||||
case 1:
|
||||
dprintf("DipSw: Monitor Type: %dFPS\n", dipsw[1] ? 60 : 120);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
dprintf("DipSw: Cab Type: %s\n", is_sp ? "SP" : "CVT");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int first_port = is_sp ? 20 : 2;
|
||||
|
||||
if (is_sp) {
|
||||
hr = vfd_hook_init(2);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
hr = led15093_hook_init(&chusan_hook_cfg.led15093, first_port, 2, 2, 1);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&chusan_hook_cfg.aime, 4, is_sp ? 3: 2, chusan_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
spike_hook_init(L".\\segatools.ini");
|
||||
|
||||
dprintf("--- End chusan_pre_startup ---\n");
|
||||
|
||||
/* Jump to EXE start address */
|
||||
|
||||
return chusan_startup();
|
||||
|
||||
fail:
|
||||
ExitProcess(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (cause != DLL_PROCESS_ATTACH) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
chusan_hook_mod = mod;
|
||||
|
||||
hr = process_hijack_startup(chusan_pre_startup, &chusan_startup);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
dprintf("Failed to hijack process startup: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
106
chusanhook/io4.c
106
chusanhook/io4.c
@ -1,106 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
struct chunithm_jvs_ir_mask {
|
||||
uint16_t p1;
|
||||
uint16_t p2;
|
||||
};
|
||||
|
||||
// Incorrect IR beam mappings retained for backward compatibility
|
||||
static const struct chunithm_jvs_ir_mask chunithm_jvs_ir_masks_v1[] = {
|
||||
{ 0, 1 << 13 },
|
||||
{ 1 << 13, 0 },
|
||||
{ 0, 1 << 12 },
|
||||
{ 1 << 12, 0 },
|
||||
{ 0, 1 << 11 },
|
||||
{ 1 << 11, 0 },
|
||||
};
|
||||
|
||||
static const struct chunithm_jvs_ir_mask chunithm_jvs_ir_masks[] = {
|
||||
{ 1 << 13, 0 },
|
||||
{ 0, 1 << 13 },
|
||||
{ 1 << 12, 0 },
|
||||
{ 0, 1 << 12 },
|
||||
{ 1 << 11, 0 },
|
||||
{ 0, 1 << 11 },
|
||||
};
|
||||
|
||||
static HRESULT chusan_io4_poll(void* ctx, struct io4_state* state);
|
||||
static uint16_t coins;
|
||||
|
||||
static const struct io4_ops chusan_io4_ops = {
|
||||
.poll = chusan_io4_poll,
|
||||
};
|
||||
|
||||
HRESULT chusan_io4_hook_init(const struct io4_config* cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(chuni_dll.jvs_init != NULL);
|
||||
|
||||
dprintf("USB I/O: Starting IO backend\n");
|
||||
hr = chuni_dll.jvs_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("USB I/O: Backend error, I/O disconnected: %x\n", (int)hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
io4_hook_init(cfg, &chusan_io4_ops, NULL);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT chusan_io4_poll(void* ctx, struct io4_state* state)
|
||||
{
|
||||
const struct chunithm_jvs_ir_mask *masks;
|
||||
uint8_t opbtn;
|
||||
uint8_t beams;
|
||||
size_t i;
|
||||
|
||||
memset(state, 0, sizeof(*state));
|
||||
|
||||
opbtn = 0;
|
||||
beams = 0;
|
||||
|
||||
chuni_dll.jvs_poll(&opbtn, &beams);
|
||||
chuni_dll.jvs_read_coin_counter(&coins);
|
||||
|
||||
if (chuni_dll.api_version >= 0x0101) {
|
||||
// Use correct mapping
|
||||
masks = chunithm_jvs_ir_masks;
|
||||
} else {
|
||||
// Use backwards-compatible incorrect mapping
|
||||
masks = chunithm_jvs_ir_masks_v1;
|
||||
}
|
||||
|
||||
if (opbtn & CHUNI_IO_OPBTN_TEST) {
|
||||
state->buttons[0] |= IO4_BUTTON_TEST;
|
||||
}
|
||||
|
||||
if (opbtn & CHUNI_IO_OPBTN_SERVICE) {
|
||||
state->buttons[0] |= IO4_BUTTON_SERVICE;
|
||||
}
|
||||
|
||||
// Update the coin counter with the value from jvs_read_coin_counter
|
||||
state->chutes[0] = coins << 8;
|
||||
|
||||
for (i = 0; i < 6; i++) {
|
||||
/* Beam "press" is active-low hence the ~ */
|
||||
if (~beams & (1 << i)) {
|
||||
state->buttons[0] |= masks[i].p1;
|
||||
state->buttons[1] |= masks[i].p2;
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
@ -1,5 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
HRESULT chusan_io4_hook_init(const struct io4_config *cfg);
|
@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
struct led1509306_config {
|
||||
bool enable;
|
||||
bool cvt_port;
|
||||
char board_number[8];
|
||||
char chip_number[5];
|
||||
uint8_t fw_ver;
|
||||
uint16_t fw_sum;
|
||||
};
|
||||
|
||||
HRESULT led1509306_hook_init(const struct led1509306_config *cfg);
|
@ -1,32 +0,0 @@
|
||||
shared_library(
|
||||
'chusanhook',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'chusanhook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
],
|
||||
link_with : [
|
||||
aimeio_lib,
|
||||
board_lib,
|
||||
chuniio_lib,
|
||||
gfxhook_lib,
|
||||
hooklib_lib,
|
||||
platform_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
'chuni-dll.c',
|
||||
'chuni-dll.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
'dllmain.c',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'slider.c',
|
||||
'slider.h',
|
||||
],
|
||||
)
|
@ -1,249 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/slider-cmd.h"
|
||||
#include "board/slider-frame.h"
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
#include "chusanhook/slider.h"
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
#include "hook/iohook.h"
|
||||
|
||||
#include "hooklib/uart.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/dump.h"
|
||||
|
||||
static HRESULT slider_handle_irp(struct irp *irp);
|
||||
static HRESULT slider_handle_irp_locked(struct irp *irp);
|
||||
|
||||
static HRESULT slider_req_dispatch(const union slider_req_any *req);
|
||||
static HRESULT slider_req_reset(void);
|
||||
static HRESULT slider_req_get_board_info(void);
|
||||
static HRESULT slider_req_auto_scan_start(void);
|
||||
static HRESULT slider_req_auto_scan_stop(void);
|
||||
static HRESULT slider_req_set_led(const struct slider_req_set_led *req);
|
||||
|
||||
static void slider_res_auto_scan(const uint8_t *state);
|
||||
|
||||
static CRITICAL_SECTION slider_lock;
|
||||
static struct uart slider_uart;
|
||||
static uint8_t slider_written_bytes[520];
|
||||
static uint8_t slider_readable_bytes[520];
|
||||
|
||||
HRESULT slider_hook_init(const struct slider_config *cfg)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(chuni_dll.slider_init != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
InitializeCriticalSection(&slider_lock);
|
||||
|
||||
uart_init(&slider_uart, 1);
|
||||
slider_uart.written.bytes = slider_written_bytes;
|
||||
slider_uart.written.nbytes = sizeof(slider_written_bytes);
|
||||
slider_uart.readable.bytes = slider_readable_bytes;
|
||||
slider_uart.readable.nbytes = sizeof(slider_readable_bytes);
|
||||
|
||||
return iohook_push_handler(slider_handle_irp);
|
||||
}
|
||||
|
||||
static HRESULT slider_handle_irp(struct irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(irp != NULL);
|
||||
|
||||
if (!uart_match_irp(&slider_uart, irp)) {
|
||||
return iohook_invoke_next(irp);
|
||||
}
|
||||
|
||||
EnterCriticalSection(&slider_lock);
|
||||
hr = slider_handle_irp_locked(irp);
|
||||
LeaveCriticalSection(&slider_lock);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT slider_handle_irp_locked(struct irp *irp)
|
||||
{
|
||||
union slider_req_any req;
|
||||
struct iobuf req_iobuf;
|
||||
HRESULT hr;
|
||||
|
||||
if (irp->op == IRP_OP_OPEN) {
|
||||
dprintf("Chunithm slider: Starting backend\n");
|
||||
hr = chuni_dll.slider_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Chunithm slider: Backend error: %x\n", (int) hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&slider_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
#if 0
|
||||
dprintf("TX Buffer:\n");
|
||||
dump_iobuf(&slider_uart.written);
|
||||
#endif
|
||||
|
||||
req_iobuf.bytes = req.bytes;
|
||||
req_iobuf.nbytes = sizeof(req.bytes);
|
||||
req_iobuf.pos = 0;
|
||||
|
||||
hr = slider_frame_decode(&req_iobuf, &slider_uart.written);
|
||||
|
||||
if (hr != S_OK) {
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Chunithm slider: Deframe error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
#if 0
|
||||
dprintf("Deframe Buffer:\n");
|
||||
dump_iobuf(&req_iobuf);
|
||||
#endif
|
||||
|
||||
hr = slider_req_dispatch(&req);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Chunithm slider: Processing error: %x\n", (int) hr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT slider_req_dispatch(const union slider_req_any *req)
|
||||
{
|
||||
switch (req->hdr.cmd) {
|
||||
case SLIDER_CMD_RESET:
|
||||
return slider_req_reset();
|
||||
|
||||
case SLIDER_CMD_GET_BOARD_INFO:
|
||||
return slider_req_get_board_info();
|
||||
|
||||
case SLIDER_CMD_SET_LED:
|
||||
return slider_req_set_led(&req->set_led);
|
||||
|
||||
case SLIDER_CMD_AUTO_SCAN_START:
|
||||
return slider_req_auto_scan_start();
|
||||
|
||||
case SLIDER_CMD_AUTO_SCAN_STOP:
|
||||
return slider_req_auto_scan_stop();
|
||||
|
||||
default:
|
||||
dprintf("Unhandled command %02x\n", req->hdr.cmd);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT slider_req_reset(void)
|
||||
{
|
||||
struct slider_hdr resp;
|
||||
|
||||
dprintf("Chunithm slider: Reset\n");
|
||||
|
||||
resp.sync = 0xFF;
|
||||
resp.cmd = SLIDER_CMD_RESET;
|
||||
resp.nbytes = 0;
|
||||
|
||||
return slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
}
|
||||
|
||||
static HRESULT slider_req_get_board_info(void)
|
||||
{
|
||||
struct slider_resp_get_board_info resp;
|
||||
|
||||
dprintf("Chunithm slider: Get firmware version\n");
|
||||
|
||||
memset(&resp, 0, sizeof(resp));
|
||||
resp.hdr.sync = SLIDER_FRAME_SYNC;
|
||||
resp.hdr.cmd = SLIDER_CMD_GET_BOARD_INFO;
|
||||
resp.hdr.nbytes = sizeof(resp.version);
|
||||
|
||||
strcpy_s(
|
||||
resp.version,
|
||||
sizeof(resp.version),
|
||||
"15330 \xA0" "06712\xFF" "\x90");
|
||||
|
||||
return slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
}
|
||||
|
||||
static HRESULT slider_req_auto_scan_start(void)
|
||||
{
|
||||
assert(chuni_dll.slider_start != NULL);
|
||||
|
||||
dprintf("Chunithm slider: Start slider notifications\n");
|
||||
chuni_dll.slider_start(slider_res_auto_scan);
|
||||
|
||||
/* This message is not acknowledged */
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT slider_req_auto_scan_stop(void)
|
||||
{
|
||||
struct slider_hdr resp;
|
||||
|
||||
assert(chuni_dll.slider_stop != NULL);
|
||||
|
||||
dprintf("Chunithm slider: Stop slider notifications\n");
|
||||
|
||||
/* IO DLL worker thread might attempt to invoke the callback (which needs
|
||||
to take slider_lock, which we are currently holding) before noticing that
|
||||
it needs to shut down. Unlock here so that we don't deadlock in that
|
||||
situation. */
|
||||
|
||||
LeaveCriticalSection(&slider_lock);
|
||||
chuni_dll.slider_stop();
|
||||
EnterCriticalSection(&slider_lock);
|
||||
|
||||
resp.sync = SLIDER_FRAME_SYNC;
|
||||
resp.cmd = SLIDER_CMD_AUTO_SCAN_STOP;
|
||||
resp.nbytes = 0;
|
||||
|
||||
return slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
}
|
||||
|
||||
static HRESULT slider_req_set_led(const struct slider_req_set_led *req)
|
||||
{
|
||||
assert(chuni_dll.slider_set_leds != NULL);
|
||||
|
||||
chuni_dll.slider_set_leds(req->payload.rgb);
|
||||
|
||||
/* This message is not acknowledged */
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static void slider_res_auto_scan(const uint8_t *state)
|
||||
{
|
||||
struct slider_resp_auto_scan resp;
|
||||
|
||||
resp.hdr.sync = SLIDER_FRAME_SYNC;
|
||||
resp.hdr.cmd = SLIDER_CMD_AUTO_SCAN;
|
||||
resp.hdr.nbytes = sizeof(resp.pressure);
|
||||
memcpy(resp.pressure, state, sizeof(resp.pressure));
|
||||
|
||||
EnterCriticalSection(&slider_lock);
|
||||
slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
LeaveCriticalSection(&slider_lock);
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
struct slider_config {
|
||||
bool enable;
|
||||
};
|
||||
|
||||
HRESULT slider_hook_init(const struct slider_config *cfg);
|
106
cmhook/cm-dll.c
106
cmhook/cm-dll.c
@ -1,106 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "util/dll-bind.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const struct dll_bind_sym cm_dll_syms[] = {
|
||||
{
|
||||
.sym = "cm_io_init",
|
||||
.off = offsetof(struct cm_dll, init),
|
||||
}, {
|
||||
.sym = "cm_io_poll",
|
||||
.off = offsetof(struct cm_dll, poll),
|
||||
}, {
|
||||
.sym = "cm_io_get_opbtns",
|
||||
.off = offsetof(struct cm_dll, get_opbtns),
|
||||
}
|
||||
};
|
||||
|
||||
struct cm_dll cm_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
// Not much of this lends itself to being easily factored out. Also there
|
||||
// will be a lot of API-specific branching code here eventually as new API
|
||||
// versions get defined, so even though these functions all look the same
|
||||
// now this won't remain the case forever.
|
||||
|
||||
HRESULT cm_dll_init(const struct cm_dll_config *cfg, HINSTANCE self)
|
||||
{
|
||||
uint16_t (*get_api_version)(void);
|
||||
const struct dll_bind_sym *sym;
|
||||
HINSTANCE owned;
|
||||
HINSTANCE src;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(self != NULL);
|
||||
|
||||
if (cfg->path[0] != L'\0') {
|
||||
owned = LoadLibraryW(cfg->path);
|
||||
|
||||
if (owned == NULL) {
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
dprintf("CardMaker IO: Failed to load IO DLL: %lx: %S\n",
|
||||
hr,
|
||||
cfg->path);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
dprintf("CardMaker IO: Using custom IO DLL: %S\n", cfg->path);
|
||||
src = owned;
|
||||
} else {
|
||||
owned = NULL;
|
||||
src = self;
|
||||
}
|
||||
|
||||
get_api_version = (void *) GetProcAddress(src, "cm_io_get_api_version");
|
||||
|
||||
if (get_api_version != NULL) {
|
||||
cm_dll.api_version = get_api_version();
|
||||
} else {
|
||||
cm_dll.api_version = 0x0100;
|
||||
dprintf("Custom IO DLL does not expose cm_io_get_api_version, "
|
||||
"assuming API version 1.0.\n"
|
||||
"Please ask the developer to update their DLL.\n");
|
||||
}
|
||||
|
||||
if (cm_dll.api_version >= 0x0200) {
|
||||
hr = E_NOTIMPL;
|
||||
dprintf("CardMaker IO: Custom IO DLL implements an unsupported "
|
||||
"API version (%#04x). Please update Segatools.\n",
|
||||
cm_dll.api_version);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
sym = cm_dll_syms;
|
||||
hr = dll_bind(&cm_dll, src, &sym, _countof(cm_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
dprintf("CardMaker IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
|
||||
goto end;
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
}
|
||||
|
||||
owned = NULL;
|
||||
|
||||
end:
|
||||
if (owned != NULL) {
|
||||
FreeLibrary(owned);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "cmio/cmio.h"
|
||||
|
||||
struct cm_dll {
|
||||
uint16_t api_version;
|
||||
HRESULT (*init)(void);
|
||||
HRESULT (*poll)(void);
|
||||
void (*get_opbtns)(uint8_t *opbtn);
|
||||
};
|
||||
|
||||
struct cm_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
};
|
||||
|
||||
extern struct cm_dll cm_dll;
|
||||
|
||||
HRESULT cm_dll_init(const struct cm_dll_config *cfg, HINSTANCE self);
|
@ -1,17 +0,0 @@
|
||||
LIBRARY cmhook
|
||||
|
||||
EXPORTS
|
||||
aime_io_get_api_version
|
||||
aime_io_init
|
||||
aime_io_led_set_color
|
||||
aime_io_nfc_get_aime_id
|
||||
aime_io_nfc_get_felica_id
|
||||
aime_io_nfc_poll
|
||||
amDllVideoClose @2
|
||||
amDllVideoGetVBiosVersion @4
|
||||
amDllVideoOpen @1
|
||||
amDllVideoSetResolution @3
|
||||
cm_io_get_api_version
|
||||
cm_io_get_opbtns
|
||||
cm_io_init
|
||||
cm_io_poll
|
@ -1,29 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
#include "hooklib/touch.h"
|
||||
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
struct cm_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
struct dvd_config dvd;
|
||||
struct io4_config io4;
|
||||
struct cm_dll_config dll;
|
||||
struct touch_screen_config touch;
|
||||
};
|
||||
|
||||
void cm_dll_config_load(
|
||||
struct cm_dll_config *cfg,
|
||||
const wchar_t *filename);
|
||||
|
||||
void cm_hook_config_load(
|
||||
struct cm_hook_config *cfg,
|
||||
const wchar_t *filename);
|
119
cmhook/dllmain.c
119
cmhook/dllmain.c
@ -1,119 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "hook/process.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
#include "hooklib/touch.h"
|
||||
#include "hooklib/serial.h"
|
||||
#include "hooklib/spike.h"
|
||||
|
||||
#include "cmhook/config.h"
|
||||
#include "cmhook/io4.h"
|
||||
#include "cmhook/cm-dll.h"
|
||||
#include "cmhook/unity.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE cm_hook_mod;
|
||||
static process_entry_t cm_startup;
|
||||
static struct cm_hook_config cm_hook_cfg;
|
||||
|
||||
static DWORD CALLBACK cm_pre_startup(void)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
dprintf("--- Begin cm_pre_startup ---\n");
|
||||
|
||||
/* Load config */
|
||||
|
||||
cm_hook_config_load(&cm_hook_cfg, L".\\segatools.ini");
|
||||
|
||||
/* Hook Win32 APIs */
|
||||
|
||||
dvd_hook_init(&cm_hook_cfg.dvd, cm_hook_mod);
|
||||
touch_screen_hook_init(&cm_hook_cfg.touch, cm_hook_mod);
|
||||
serial_hook_init();
|
||||
|
||||
/* Initialize emulation hooks */
|
||||
|
||||
hr = platform_hook_init(
|
||||
&cm_hook_cfg.platform,
|
||||
"SDED",
|
||||
"ACA1",
|
||||
cm_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&cm_hook_cfg.aime, 1, 1, cm_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = vfd_hook_init(2);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = cm_dll_init(&cm_hook_cfg.dll, cm_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = cm_io4_hook_init(&cm_hook_cfg.io4);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Initialize Unity native plugin DLL hooks
|
||||
|
||||
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
|
||||
hooked earlier in the `cmhook` initialization. */
|
||||
|
||||
unity_hook_init();
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
spike_hook_init(L".\\segatools.ini");
|
||||
|
||||
dprintf("--- End cm_pre_startup ---\n");
|
||||
|
||||
/* Jump to EXE start address */
|
||||
|
||||
return cm_startup();
|
||||
|
||||
fail:
|
||||
ExitProcess(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (cause != DLL_PROCESS_ATTACH) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
cm_hook_mod = mod;
|
||||
|
||||
hr = process_hijack_startup(cm_pre_startup, &cm_startup);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
dprintf("Failed to hijack process startup: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
69
cmhook/io4.c
69
cmhook/io4.c
@ -1,69 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HRESULT cm_io4_poll(void *ctx, struct io4_state *state);
|
||||
static uint16_t coins;
|
||||
|
||||
static const struct io4_ops cm_io4_ops = {
|
||||
.poll = cm_io4_poll,
|
||||
};
|
||||
|
||||
HRESULT cm_io4_hook_init(const struct io4_config *cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(cm_dll.init != NULL);
|
||||
|
||||
hr = io4_hook_init(cfg, &cm_io4_ops, NULL);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
return cm_dll.init();
|
||||
}
|
||||
|
||||
static HRESULT cm_io4_poll(void *ctx, struct io4_state *state)
|
||||
{
|
||||
uint8_t opbtn;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cm_dll.poll != NULL);
|
||||
assert(cm_dll.get_opbtns != NULL);
|
||||
|
||||
memset(state, 0, sizeof(*state));
|
||||
|
||||
hr = cm_dll.poll();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
opbtn = 0;
|
||||
|
||||
cm_dll.get_opbtns(&opbtn);
|
||||
|
||||
if (opbtn & CM_IO_OPBTN_TEST) {
|
||||
state->buttons[0] |= IO4_BUTTON_TEST;
|
||||
}
|
||||
|
||||
if (opbtn & CM_IO_OPBTN_SERVICE) {
|
||||
state->buttons[0] |= IO4_BUTTON_SERVICE;
|
||||
}
|
||||
|
||||
if (opbtn & CM_IO_OPBTN_COIN) {
|
||||
coins++;
|
||||
}
|
||||
state->chutes[0] = coins << 8;
|
||||
|
||||
return S_OK;
|
||||
}
|
54
cmio/cmio.c
54
cmio/cmio.c
@ -1,54 +0,0 @@
|
||||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "cmio/cmio.h"
|
||||
#include "cmio/config.h"
|
||||
|
||||
static uint8_t cm_opbtn;
|
||||
static struct cm_io_config cm_io_cfg;
|
||||
static bool cm_io_coin;
|
||||
|
||||
uint16_t cm_io_get_api_version(void)
|
||||
{
|
||||
return 0x0100;
|
||||
}
|
||||
|
||||
HRESULT cm_io_init(void)
|
||||
{
|
||||
cm_io_config_load(&cm_io_cfg, L".\\segatools.ini");
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT cm_io_poll(void)
|
||||
{
|
||||
cm_opbtn = 0;
|
||||
|
||||
if (GetAsyncKeyState(cm_io_cfg.vk_test) & 0x8000) {
|
||||
cm_opbtn |= CM_IO_OPBTN_TEST;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(cm_io_cfg.vk_service) & 0x8000) {
|
||||
cm_opbtn |= CM_IO_OPBTN_SERVICE;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(cm_io_cfg.vk_coin) & 0x8000) {
|
||||
if (!cm_io_coin) {
|
||||
cm_io_coin = true;
|
||||
cm_opbtn |= CM_IO_OPBTN_COIN;
|
||||
}
|
||||
} else {
|
||||
cm_io_coin = false;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void cm_io_get_opbtns(uint8_t *opbtn)
|
||||
{
|
||||
if (opbtn != NULL) {
|
||||
*opbtn = cm_opbtn;
|
||||
}
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "cmio/config.h"
|
||||
|
||||
void cm_io_config_load(
|
||||
struct cm_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
wchar_t key[16];
|
||||
int i;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", '1', filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", '2', filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", '3', filename);
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
struct cm_io_config {
|
||||
uint8_t vk_test;
|
||||
uint8_t vk_service;
|
||||
uint8_t vk_coin;
|
||||
};
|
||||
|
||||
void cm_io_config_load(
|
||||
struct cm_io_config *cfg,
|
||||
const wchar_t *filename);
|
@ -91,7 +91,7 @@ static DWORD CALLBACK cxb_pre_startup(void)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&cxb_hook_cfg.aime, 12, 1, cxb_hook_mod);
|
||||
hr = sg_reader_hook_init(&cxb_hook_cfg.aime, 12, cxb_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
@ -1,11 +1,12 @@
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "cxbhook/led.h"
|
||||
#include "cxbhook/cxb-dll.h"
|
||||
|
||||
#include "hooklib/procaddr.h"
|
||||
#include "hook/procaddr.h"
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
@ -50,7 +51,7 @@ static struct hook_symbol lamp_syms[] = {
|
||||
HRESULT led_hook_init(struct led_config *cfg)
|
||||
{
|
||||
dprintf("LED: Init\n");
|
||||
return proc_addr_table_push("CommLamp.dll", lamp_syms, _countof(lamp_syms));
|
||||
return proc_addr_table_push(NULL, "CommLamp.dll", lamp_syms, _countof(lamp_syms));
|
||||
}
|
||||
|
||||
static int my_cCommLamp_Open(char *port)
|
||||
|
@ -4,7 +4,6 @@ shared_library(
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'cxbhook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <limits.h>
|
||||
|
||||
struct network_config {
|
||||
bool enable;
|
||||
|
@ -2,11 +2,12 @@
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <winuser.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "cxbhook/revio.h"
|
||||
#include "cxbhook/cxb-dll.h"
|
||||
|
||||
#include "hooklib/procaddr.h"
|
||||
#include "hook/procaddr.h"
|
||||
|
||||
#include "hook/table.h"
|
||||
|
||||
@ -83,7 +84,7 @@ static struct hook_symbol revio_syms[] = {
|
||||
HRESULT revio_hook_init(struct revio_config *cfg)
|
||||
{
|
||||
dprintf("Revio: Init\n");
|
||||
return proc_addr_table_push("CommIo.dll", revio_syms, _countof(revio_syms));
|
||||
return proc_addr_table_push(NULL, "CommIo.dll", revio_syms, _countof(revio_syms));
|
||||
}
|
||||
|
||||
static int my_cCommIo_Open(char *port)
|
||||
|
@ -3,7 +3,6 @@ cxbio_lib = static_library(
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'cxbio.c',
|
||||
'cxbio.h',
|
||||
|
8
dist/chuni/segatools.ini
vendored
8
dist/chuni/segatools.ini
vendored
@ -38,10 +38,6 @@ monitor=0
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED strip emulation setting.
|
||||
enable=1
|
||||
|
||||
[chuniio]
|
||||
; To use a custom Chunithm IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
@ -82,7 +78,3 @@ coin=0x33
|
||||
;cell31=0x53
|
||||
;cell30=0x53
|
||||
; ... etc ...
|
||||
|
||||
; Enable slider LED serial output. This follows OpeNITHM Serial LED Protocol.
|
||||
; eg. COM5
|
||||
;ledport=
|
||||
|
6
dist/chusan/config_hook.json
vendored
6
dist/chusan/config_hook.json
vendored
@ -1,6 +0,0 @@
|
||||
{
|
||||
"allnet_auth":
|
||||
{
|
||||
"type": "1.0"
|
||||
}
|
||||
}
|
128
dist/chusan/segatools.ini
vendored
128
dist/chusan/segatools.ini
vendored
@ -1,128 +0,0 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Enable aime reader emulation.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
; Enable high baud rate.
|
||||
;highbaud=1
|
||||
|
||||
[aimeio]
|
||||
; Uncomment this if you have custom (x64) aime implementation.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
;path=
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Chunithm is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.139.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
; Monitor type: 0 = 120FPS, 1 = 60FPS
|
||||
dipsw2=1
|
||||
; Cab type: 0 = SP, 1 = CVT. SP will enable VFD and eMoney. This setting will switch
|
||||
; the LED 837-15093-06 COM port and the AiMe reder hardware generation as well.
|
||||
dipsw3=1
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=0
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED strip emulation setting.
|
||||
enable=1
|
||||
|
||||
[chuniio]
|
||||
; Uncomment this if you have custom chuniio implementation.
|
||||
; x86 chuniio to path32, x64 to path64. Both are necessary.
|
||||
;path32=
|
||||
;path64=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
; Set to 0 for enable separate ir control. Deafult is space key.
|
||||
ir=0x20
|
||||
|
||||
[ir]
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom ir-cappable controller if you have one.
|
||||
;ir6=0x53
|
||||
; ... etc ...
|
||||
;ir1=0x53
|
||||
|
||||
[slider]
|
||||
; Enable slider emulation. If you have real AC slider, set this to 0.
|
||||
; Slider serial port must be COM1.
|
||||
;enable=1
|
||||
|
||||
; Key bindings for each of the 32 touch cells. The default key map, depicted
|
||||
; in left-to-right order, is as follows:
|
||||
;
|
||||
; SSSSDDDDFFFFGGGGHHHHJJJJKKKKLLLL
|
||||
;
|
||||
; Touch cells are numbered FROM RIGHT TO LEFT! starting from 1. This is in
|
||||
; order to match the numbering used in the operator menu and service manual.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom high-precision touch strip controller if you have one.
|
||||
;cell1=0x53
|
||||
;cell2=0x53
|
||||
; ... etc ...
|
||||
;cell31=0x53
|
||||
;cell32=0x53
|
||||
|
||||
; Enable slider LED serial output. This follows OpeNITHM Serial LED Protocol.
|
||||
; eg. COM5
|
||||
;ledport=
|
11
dist/chusan/start.bat
vendored
11
dist/chusan/start.bat
vendored
@ -1,11 +0,0 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start /min inject_x64 -d -k chusanhook_x64.dll amdaemon.exe -c config_common.json config_server.json config_client.json config_cvt.json config_sp.json config_hook.json
|
||||
inject_x86 -d -k chusanhook_x86.dll chusanApp.exe
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
9
dist/cm/config_hook.json
vendored
9
dist/cm/config_hook.json
vendored
@ -1,9 +0,0 @@
|
||||
{
|
||||
"credit" :
|
||||
{
|
||||
"coin_selector_AS6DB" :
|
||||
{
|
||||
"enable" : false
|
||||
}
|
||||
}
|
||||
}
|
63
dist/cm/segatools.ini
vendored
63
dist/cm/segatools.ini
vendored
@ -1,63 +0,0 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Enable aime reader emulation.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.100.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 0 on exactly one machine and set this to 1 on all others.
|
||||
dipsw1=0
|
||||
|
||||
[touch]
|
||||
; Enable/Disable WinTouch emulation
|
||||
enable=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
12
dist/cm/start.bat
vendored
12
dist/cm/start.bat
vendored
@ -1,12 +0,0 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start /min inject -d -k cmhook.dll amdaemon.exe -c config_common.json config_server.json config_client.json config_hook.json
|
||||
inject -d -k cmhook.dll CardMaker.exe -screen-fullscreen 0 -popupwindow -screen-width 1080 -screen-height 1920
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
89
dist/fgo/segatools.ini
vendored
89
dist/fgo/segatools.ini
vendored
@ -1,89 +0,0 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.172.0
|
||||
|
||||
[touch]
|
||||
; WinTouch emulation setting.
|
||||
enable=1
|
||||
remap=1
|
||||
cursor=1
|
||||
|
||||
[printer]
|
||||
; Sinfonia CHC-C330 printer emulation setting.
|
||||
enable=1
|
||||
; Change the printer serial number here.
|
||||
serial_no="5A-A123"
|
||||
; Insert the path to the image output directory here.
|
||||
printerOutPath="DEVICE\print"
|
||||
; Rotate all printed images by 180 degrees.
|
||||
rotate180=1
|
||||
|
||||
[deckReader]
|
||||
; 837-15345 RFID deck reader emulation setting.
|
||||
enable=1
|
||||
|
||||
[ftdi]
|
||||
; FTDI serial to usb adapter emulation for CABINET LED.
|
||||
enable=1
|
||||
; COM port number where the LED board is connected to.
|
||||
portNo=17
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED board emulation setting.
|
||||
enable=1
|
||||
; COM port number for the LED board. Has to be the same as the FTDI port.
|
||||
portNo=17
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Input API selection for JVS input emulator.
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
11
dist/fgo/start.bat
vendored
11
dist/fgo/start.bat
vendored
@ -1,11 +0,0 @@
|
||||
@echo off
|
||||
|
||||
cd /d %~dp0
|
||||
|
||||
inject -d -k fgohook.dll ago.exe
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
41
dist/hkb/segatools.ini
vendored
Normal file
41
dist/hkb/segatools.ini
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=amfs
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=appdata
|
||||
option=Option
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.155.0
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[io4]
|
||||
test=0x31
|
||||
service=0x32
|
||||
coin=0x33
|
11
dist/hkb/start.bat
vendored
Normal file
11
dist/hkb/start.bat
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
@echo off
|
||||
pushd %~dp0
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
start inject.exe -d -k hkbhook.dll amdaemon.exe -f -c common.json terminal.json satellite.json
|
||||
inject.exe -d -k hkbhook.dll hkb.exe -screen-fullscreen 0 -screen-quality Fantastic -silent-crashes -logFile gameLog.txt
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo Game processes have terminated
|
9
dist/idac/config_hook.json
vendored
9
dist/idac/config_hook.json
vendored
@ -1,9 +0,0 @@
|
||||
{
|
||||
"network" :
|
||||
{
|
||||
"property" :
|
||||
{
|
||||
"dhcp" : true
|
||||
}
|
||||
}
|
||||
}
|
181
dist/idac/segatools.ini
vendored
181
dist/idac/segatools.ini
vendored
@ -1,181 +0,0 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains OPxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168. Set it to your LAN's subnet if you
|
||||
; want to play head-to-head using netenv=1.
|
||||
subnet=192.168.158.0
|
||||
|
||||
; Override the keychip's region code. Most games seem to pay attention to the
|
||||
; DS EEPROM region code and not the keychip region code, and this seems to be
|
||||
; a bit mask that controls which Nu PCB region codes this keychip is authorized
|
||||
; for. So it probably only affects the system software and not the game software.
|
||||
; 1: JPN: Japan, 4: EXP: Export (for Asian markets)
|
||||
region=4
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; If multiple machines are present on the same LAN then set this to 1 on
|
||||
; exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
; 0 is the DZero CVT cab and 1 is the SWDC CVT cab.
|
||||
dipsw2=0
|
||||
; Enable the Single Seat mode, always requires dipsw1=1.
|
||||
dipsw3=0
|
||||
; The next two dip switches are the seat settings in bits, where
|
||||
; 00 = Seat 1, 10 = Seat 2, 01 = Seat 3 and 11 = Seat 4
|
||||
dipsw4=0
|
||||
dipsw5=0
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[idacio]
|
||||
; To use a custom Initial D The Arcade IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Input API selection for IO4 input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
; and minimum negative steering inputs reported in the operator menu's input
|
||||
; test screen do not exceed the value below. The maximum possible value is 128,
|
||||
; and the value that matches the input range of a real cabinet is 128.
|
||||
;
|
||||
; NOTE: This is not the same thing as DirectInput steering wheel movement
|
||||
; range! Segatools cannot control the maximum angle of your physical steering
|
||||
; wheel controller, this setting is vendor-specific and can only be adjusted
|
||||
; in the Control Panel.
|
||||
restrict=128
|
||||
|
||||
[xinput]
|
||||
; Left and right thumbsticks are mapped to left and right dpad buttons.
|
||||
; Press both thumbsticks to trigger "Time Up" and exit the course.
|
||||
; Automatically reset the simulated shifter to Neutral when XInput Start is
|
||||
; pressed (e.g. when navigating menus between races).
|
||||
autoNeutral=1
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: G29
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Name of the positional shifter to use (or any subset thereof).
|
||||
; Leave blank if you do not have a positional shifter; a positional shifter
|
||||
; will be simulated using the configured Shift Down and Shift Up buttons
|
||||
; in this case.
|
||||
;
|
||||
; Can be the same device as the wheel.
|
||||
;
|
||||
; Example: G29
|
||||
shifterName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=RZ
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=1
|
||||
viewChg=2
|
||||
; DPad is already emulated, but in order to trigger "Time Up" and exit the
|
||||
; course you need to press both left and right on the DPad at the same time.
|
||||
; This is not possible on most devices, so we set the left and right button again.
|
||||
left=7
|
||||
right=8
|
||||
; Button mappings for the simulated six-speed shifter.
|
||||
shiftDn=6
|
||||
shiftUp=5
|
||||
; Button mappings for the positional shifter, if present.
|
||||
gear1=13
|
||||
gear2=14
|
||||
gear3=15
|
||||
gear4=16
|
||||
gear5=17
|
||||
gear6=18
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
51
dist/idac/start.bat
vendored
51
dist/idac/start.bat
vendored
@ -1,51 +0,0 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
REM set the APP_DIR to the Y drive
|
||||
set APP_DIR=Y:\SDGT
|
||||
|
||||
REM create the APP_DIR if it doesn't exist and redirect it to the TEMP folder
|
||||
if not exist "%APP_DIR%" (
|
||||
subst Y: %TEMP%
|
||||
REM timeout /t 1
|
||||
if not exist "%APP_DIR%" (
|
||||
mkdir "%APP_DIR%"
|
||||
)
|
||||
)
|
||||
|
||||
echo Mounted the Y:\ drive to the %TEMP%\SDGT folder
|
||||
|
||||
set AMDAEMON_CFG=config_common.json ^
|
||||
config_ex.json ^
|
||||
config_jp.json ^
|
||||
config_laninstall_client_ex.json ^
|
||||
config_laninstall_client_jp.json ^
|
||||
config_laninstall_server_ex.json ^
|
||||
config_laninstall_server_jp.json ^
|
||||
config_aime_high_ex.json ^
|
||||
config_aime_high_jp.json ^
|
||||
config_aime_normal_ex.json ^
|
||||
config_aime_normal_jp.json ^
|
||||
config_seat_1_ex.json ^
|
||||
config_seat_1_jp.json ^
|
||||
config_seat_2_ex.json ^
|
||||
config_seat_2_jp.json ^
|
||||
config_seat_3_ex.json ^
|
||||
config_seat_3_jp.json ^
|
||||
config_seat_4_ex.json ^
|
||||
config_seat_4_jp.json ^
|
||||
config_seat_single_ex.json ^
|
||||
config_seat_single_jp.json ^
|
||||
config_hook.json
|
||||
|
||||
start /min inject -d -k idachook.dll amdaemon.exe -c %AMDAEMON_CFG%
|
||||
inject -d -k idachook.dll ..\WindowsNoEditor\GameProject.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
REM unmount the APP_DIR
|
||||
subst Y: /d > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
108
dist/idz/segatools.ini
vendored
108
dist/idz/segatools.ini
vendored
@ -8,14 +8,6 @@ option=
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
; Necessary for IDZ Version 2+ to work
|
||||
aimePath=DEVICE\aime.txt
|
||||
felicaGen=0
|
||||
aimeGen=1
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
@ -27,7 +19,7 @@ default=127.0.0.1
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=4
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
@ -35,28 +27,11 @@ region=4
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; The final octet of the local host's IP address on the virtualized subnet
|
||||
; (so, if the keychip subnet is 192.168.32.0 and this value is set to 11,
|
||||
; then the local host's virtualized LAN IP is 192.168.32.11).
|
||||
; Needed for in store battle, one needs to set it to 12.
|
||||
;addrSuffix=12
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.158.0
|
||||
|
||||
[gfx]
|
||||
; Enables the graphics hook. This is required for some Initial D Zero versions
|
||||
; for example v1.31 and v2.11 to run properly in fullscreen.
|
||||
enable=0
|
||||
; Force the game to run windowed.
|
||||
windowed=0
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=1
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0=primary screen)
|
||||
monitor=0
|
||||
subnet=192.168.100.0
|
||||
|
||||
[gpio]
|
||||
; Emulated Nu DIP switch for Distribution Server setting.
|
||||
@ -75,29 +50,16 @@ path=
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Input API selection for JVS input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Automatically reset the simulated shifter to Neutral when XInput Start is
|
||||
; pressed (e.g. when navigating menus between races).
|
||||
autoNeutral=1
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game
|
||||
singleStickSteering=0
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
@ -111,24 +73,9 @@ mode=xinput
|
||||
; in the Control Panel.
|
||||
restrict=97
|
||||
|
||||
[xinput]
|
||||
; Automatically reset the simulated shifter to Neutral when XInput Start is
|
||||
; pressed (e.g. when navigating menus between races).
|
||||
autoNeutral=1
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: G29
|
||||
; Example: TMX
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
@ -139,42 +86,31 @@ deviceName=
|
||||
;
|
||||
; Can be the same device as the wheel.
|
||||
;
|
||||
; Example: G29
|
||||
; Example: T500
|
||||
shifterName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=U
|
||||
; The examples below are valid for a Thrustmaster TMX.
|
||||
brakeAxis=RZ
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=1
|
||||
viewChg=2
|
||||
start=3
|
||||
viewChg=10
|
||||
; Button mappings for the simulated six-speed shifter.
|
||||
shiftDn=5
|
||||
shiftUp=6
|
||||
shiftDn=1
|
||||
shiftUp=2
|
||||
; Button mappings for the positional shifter, if present.
|
||||
gear1=13
|
||||
gear2=14
|
||||
gear3=15
|
||||
gear4=16
|
||||
gear5=17
|
||||
gear6=18
|
||||
gear1=1
|
||||
gear2=2
|
||||
gear3=3
|
||||
gear4=4
|
||||
gear5=5
|
||||
gear6=6
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
||||
|
8
dist/idz/start.bat
vendored
8
dist/idz/start.bat
vendored
@ -2,12 +2,8 @@
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
inject -k idzhook.dll InitialD0_DX11_Nu.exe
|
||||
rem Set dipsw1=0 and uncomment the ServerBox for in store battle?
|
||||
rem inject -k idzhook.dll ServerBoxD8_Nu_x64.exe
|
||||
inject -d -k idzhook.dll amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
|
||||
|
||||
taskkill /im ServerBoxD8_Nu_x64.exe > nul 2>&1
|
||||
.\inject.exe -k .\idzhook.dll .\InitialD0_DX11_Nu.exe
|
||||
.\inject.exe -d -k .\idzhook.dll .\amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
|
80
dist/mai2/segatools.ini
vendored
80
dist/mai2/segatools.ini
vendored
@ -1,26 +1,28 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx, Bxxx directories)
|
||||
option=
|
||||
amfs=amfs
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Enable aime reader emulation.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
appdata=appdata
|
||||
option=option
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about its LAN environment, so leaving this
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
@ -28,57 +30,15 @@ enable=1
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.100.0
|
||||
subnet=192.168.172.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Key bindings for buttons around screen. The default key map, depicted
|
||||
; in clockwise order, is as follows:
|
||||
;
|
||||
; Player 1 Ring buttons: WEDCXZAQ, Select button: 3
|
||||
; Player 2 Ring buttons: (Numpad) 89632147, Select button: (Numpad) *
|
||||
;
|
||||
; Select buttons are considered as button 9.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom keybinding.
|
||||
[button]
|
||||
;1p_btn1=0x53
|
||||
;1p_btn2=0x53
|
||||
;1p_btn3=0x53
|
||||
; ... etc ...
|
||||
;2p_btn1=0x53
|
||||
;2p_btn2=0x53
|
||||
;2p_btn3=0x53
|
||||
; ... etc ...
|
||||
; Delete
|
||||
test=0x2E
|
||||
; End
|
||||
service=0x23
|
||||
; Insert
|
||||
coin=0x2D
|
||||
|
10
dist/mai2/start.bat
vendored
10
dist/mai2/start.bat
vendored
@ -1,11 +1,11 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start /min inject -d -k mai2hook.dll amdaemon.exe -f -c config_common.json config_server.json config_client.json
|
||||
inject -d -k mai2hook.dll sinmai -screen-fullscreen 0
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
start inject -d -k mai2hook.dll amdaemon.exe -f -c config_client.json config_common.json config_server.json
|
||||
inject.exe -d -k mai2hook.dll Sinmai.exe -screen-fullscreen 0 -screen-width 2160 -screen-height 1920
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo Game processes have terminated
|
||||
pause
|
46
dist/mercury/segatools.ini
vendored
46
dist/mercury/segatools.ini
vendored
@ -12,6 +12,14 @@ option=option
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
@ -27,42 +35,12 @@ subnet=192.168.174.0
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Volume up virtual-key code. Default is the "UP" key.
|
||||
; Input API selection for JVS input emulator.
|
||||
test=0x2D
|
||||
service=0x2E
|
||||
coin=0x24
|
||||
volup=0x26
|
||||
; Volume down virtual-key code. Default is the "DOWN" key.
|
||||
voldown=0x28
|
||||
|
||||
; Hooks related to the touch boards
|
||||
|
88
dist/mu3/segatools.ini
vendored
88
dist/mu3/segatools.ini
vendored
@ -1,23 +1,25 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
amfs=amfs
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
appdata=appdata
|
||||
option=option
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
@ -30,61 +32,29 @@ enable=1
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.162.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED board emulation setting.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Input API selection for JVS input emulator.
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
; Set "1" to use a xinput gamepad and set "2" to use keyboard.
|
||||
mode=2
|
||||
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Set "1" to enable mouse lever emulation, "0" to use XInput
|
||||
mouse=1
|
||||
|
||||
; Keyboard input bindings
|
||||
left1=0x41 ; A
|
||||
left2=0x53 ; S
|
||||
left3=0x44 ; D
|
||||
|
||||
leftSide=0x01 ; Mouse Left
|
||||
rightSide=0x02 ; Mouse Right
|
||||
|
||||
right1=0x4A ; J
|
||||
right1=0x4B ; K
|
||||
right3=0x4C ; L
|
||||
|
||||
leftMenu=0x55 ; U
|
||||
rightMenu=0x4F ; O
|
||||
[dinput]
|
||||
LEFT_A=0x53
|
||||
LEFT_B=0x44
|
||||
LEFT_C=0x46
|
||||
LEFT_MENU=0x51
|
||||
LEFT_SIDE=0x52
|
||||
RIGHT_A=0x4A
|
||||
RIGHT_B=0x4B
|
||||
RIGHT_C=0x4C
|
||||
RIGHT_MENU=0x50
|
||||
RIGHT_SIDE=0x55
|
||||
SLIDER_LEFT=0x54
|
||||
SLIDER_RIGHT=0x59
|
||||
;Change move speed of slider when use dinput
|
||||
SLIDER_SPEED=1000
|
||||
|
10
dist/mu3/start.bat
vendored
10
dist/mu3/start.bat
vendored
@ -1,11 +1,11 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start /min inject -d -k mu3hook.dll amdaemon.exe -f -c config_common.json config_server.json config_client.json
|
||||
inject -d -k mu3hook.dll mu3 -screen-fullscreen 0 -popupwindow -screen-width 1080 -screen-height 1920
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
start inject -d -k mu3hook.dll amdaemon.exe -f -c config_client.json config_common.json config_server.json
|
||||
inject -d -k mu3hook.dll mu3.exe
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo Game processes have terminated
|
||||
pause
|
140
dist/swdc/segatools.ini
vendored
140
dist/swdc/segatools.ini
vendored
@ -1,140 +0,0 @@
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains OPxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; You must set this to your LAN's IP subnet, and that subnet must start with 192.168,
|
||||
; in order to find the MAIN cabinet.
|
||||
subnet=192.168.100.0
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[swdcio]
|
||||
; To use a custom SEGA World Drivers Championship DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
|
||||
; Input API selection for IO4 input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
; and minimum negative steering inputs reported in the operator menu's input
|
||||
; test screen do not exceed the value below. The maximum possible value is 128,
|
||||
; and the value that matches the input range of a real cabinet is 128.
|
||||
;
|
||||
; NOTE: This is not the same thing as DirectInput steering wheel movement
|
||||
; range! Segatools cannot control the maximum angle of your physical steering
|
||||
; wheel controller, this setting is vendor-specific and can only be adjusted
|
||||
; in the Control Panel.
|
||||
restrict=128
|
||||
|
||||
[xinput]
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: G29
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=RZ
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=1
|
||||
viewChg=2
|
||||
; Button mappings for the steering wheel paddles.
|
||||
paddleLeft=6
|
||||
paddleRight=5
|
||||
; Button mappings for the steering wheel buttons.
|
||||
wheelRed=7
|
||||
wheelBlue=8
|
||||
wheelYellow=9
|
||||
wheelGreen=10
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
17
dist/swdc/start.bat
vendored
17
dist/swdc/start.bat
vendored
@ -1,17 +0,0 @@
|
||||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
rem Matching Server
|
||||
start /min ..\..\..\Tools\tdrserver.exe
|
||||
REM start /min inject -d -k swdchook.dll amdaemon.exe -c config.json config_LanClient.json config_MiniCabinet.json config_hook.json
|
||||
start /min inject -d -k swdchook.dll amdaemon.exe -c config.json config_LanServer.json config_MiniCabinet.json
|
||||
REM Valid -launch parameters are "PC", "Cabinet" and "MiniCabinet
|
||||
inject -d -k swdchook.dll ..\Todoroki\Binaries\Win64\Todoroki-Win64-Shipping.exe -launch=MiniCabinet -ABSLOG="..\..\..\..\..\Userdata\Todoroki.log" -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
taskkill /f /im tdrserver.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
@ -62,7 +62,7 @@ static DWORD CALLBACK diva_pre_startup(void)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&diva_hook_cfg.aime, 10, 1, diva_hook_mod);
|
||||
hr = sg_reader_hook_init(&diva_hook_cfg.aime, 10, diva_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
@ -4,7 +4,6 @@ shared_library(
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'divahook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
|
@ -3,7 +3,6 @@ divaio_lib = static_library(
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'divaio.c',
|
||||
'divaio.h',
|
||||
|
124
doc/15093-06.txt
124
doc/15093-06.txt
@ -1,124 +0,0 @@
|
||||
Reverse-engineered 15093-06 protocol
|
||||
(somewhatlurker)
|
||||
|
||||
|
||||
The host and device seem to communicate using data frames similar to (but not
|
||||
the same as) jvs and the slider protocol.
|
||||
|
||||
In general, the host will issue a command to the device and the device will
|
||||
respond using the same command number.
|
||||
The response will have source and destination addresses swapped of course.
|
||||
|
||||
The host can request for future packets to not have responses, though this may
|
||||
only affect certain commands such as LED data. Just something to be aware of
|
||||
when implementing the system.
|
||||
|
||||
|
||||
Basic packet format: `[sync] [dest] [src] [len] [data] [sum]`
|
||||
sync: 0xe0
|
||||
dest: destination address
|
||||
src: source address
|
||||
len: length of data
|
||||
data: payload
|
||||
sum: sum of all prior bytes except sync
|
||||
|
||||
When the host requests something from/sends something to the board, [data] will
|
||||
be `[cmd] ...`.
|
||||
cmd: command number
|
||||
(followed by arbitrary additional data if applicable)
|
||||
|
||||
When the board responds, [data] will be `[status] [cmd] [report] ...`.
|
||||
status: status code
|
||||
(1: Ok, 2: SumError, 3: ParityError, 4: FramingError, 5: OverRunError,
|
||||
6: RecvBfOverflow)
|
||||
cmd: command number (same as the one from request)
|
||||
report: report status code
|
||||
(1: Ok, 2: Wait, 3: ReportError, 4: ReportError)
|
||||
(followed by arbitrary additional data if applicable)
|
||||
|
||||
|
||||
Escaping:
|
||||
Like in JVS, the sync byte and 0xd0 are reserved. To include these in data, send
|
||||
0xd0 followed by the reserved byte minus 1. (ie. `d0 cf` or `d0 df`)
|
||||
|
||||
|
||||
Addresses and game-specific details:
|
||||
Chunithm uses 2 for the LED boards and 1 for the host. There's two boards
|
||||
present, but they are differentiated purely by COM port (one COM10, one COM11).
|
||||
Based on wiring diagrams, I think COM10 should be for the left half of the
|
||||
marquee display (10 pixels * 5 columns) and the left partition lights (3 pixels).
|
||||
COM11 should be for the right half (6 columns) and the right partition lights.
|
||||
The marquee appears to snake strips back and forth (input of first column should
|
||||
be at the top).
|
||||
|
||||
Ongeki seems to use 1 for the LED board and 2 for the host. It should be on
|
||||
COM3.
|
||||
I think the chain is left button (x2), lower left pillar (x7), left ring (x9),
|
||||
upper left pillar (x7), top edge (x11), upper right pillar (x7),
|
||||
right ring (x9), lower right pillar (x9), right button (x2).
|
||||
|
||||
|
||||
Known Commands:
|
||||
0xf0: get board info
|
||||
-- chunithm host sends command with no additional data (`e0 02 01 01 f0 f4`)
|
||||
-- respond with additional data `[boardno] 0a [chipno] ff [fwver] ...`,
|
||||
boardno and chipno are strings (seems same as slider protocol)
|
||||
-- ongeki uses 0a and ff as string terminators, not sure if that's the
|
||||
intended use though
|
||||
-- fwver can be found in an update filename (90 for chunithm, a0 for ongeki)
|
||||
-- there's probably some additional bytes like for slider board info, but
|
||||
I don't think they're important
|
||||
-- pad strings with 0x20 (important!)
|
||||
|
||||
0xf2: get firm sum
|
||||
-- respond with additional data `[sum_upper] [sum_lower]`
|
||||
-- sum can be found in an update filename (adf7 for chuni, aa53 for ongeki)
|
||||
|
||||
0xf3: get protocol version
|
||||
-- respond with additional data `[appli_mode] [major] [minor]`, appli_mode
|
||||
is bool
|
||||
-- version shouldn't matter much, but I think appli_mode should be 1
|
||||
-- try `01 01 04`
|
||||
|
||||
0x11: set timeout
|
||||
-- host will send with additional data `[timeout_upper] [timeout_lower]`
|
||||
-- respond with additional data `[timeout_upper] [timeout_lower]`
|
||||
-- 0 disables timeout
|
||||
-- presumably this makes the device reset if no data is sent for a certain
|
||||
time period, or maybe the device sends some kind of heartbeat within this
|
||||
period
|
||||
|
||||
0x10: reset
|
||||
-- host will send one additional byte (d9) to choose the reset code/type
|
||||
-- respond with no additional data
|
||||
|
||||
0xf1: get board status
|
||||
-- shouldn't be necessary to properly implement this, but if you must...
|
||||
host sends with additional data `[flagclear]`,
|
||||
respond with additional data `[boardflag] [uartflag] [cmdflag] [dipsw]`
|
||||
-- flagclear is a bool that presumably resets error flags
|
||||
-- flags are bitfields
|
||||
-- boardflag: `0 0 0 0 [bor] [reset] [timeout] [wdt]` (MSB first)
|
||||
-- uartflag: `0 0 [txoverflow] [rxoverflow] [overrun] [framing] [parity] [sum]`
|
||||
-- cmdflag: `0 0 0 0 [exe] [param] [unknown] [busy]`
|
||||
|
||||
0x14: set disable response
|
||||
-- host will send with additional data `[enable]`
|
||||
-- respond with additional data `[enable]`
|
||||
-- it looks like setting enable to true will _disable_ responses
|
||||
-- I think this makes the device not send responses for future commands
|
||||
-- it might only affect LED commands
|
||||
|
||||
0x82: set led direct
|
||||
-- host sends 66*3 bytes for rgb as additional data
|
||||
-- respond with no additional data
|
||||
|
||||
0x86: set led count
|
||||
-- host sends additional data `[count]`
|
||||
-- respond with additional data `[count]`
|
||||
-- probably just affects the output from the board to LEDs,
|
||||
neither chuni nor ongeki use this
|
||||
|
||||
0xfd: enter bootloader
|
||||
-- no real point implementing this, just interesting
|
||||
-- MCU might be an ATMega 32M1 btw, but I'm not sure
|
@ -31,36 +31,12 @@ Default: `1`
|
||||
Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
reader (COM port number varies by game).
|
||||
|
||||
### `highbaud`
|
||||
|
||||
Default: `1`
|
||||
|
||||
Enables the high baudrate of the Aime card reader to be 115200 (instead of 38400).
|
||||
This is required for some games (e.g. Chunithm) but not others (e.g. WACCA).
|
||||
|
||||
### `gen`
|
||||
|
||||
Default: `1`
|
||||
|
||||
Changes the Aime card reader generation, this will also change the LED info
|
||||
provided for the game.
|
||||
|
||||
- `1`: TN32MSEC003S H/W Ver3.0 / TN32MSEC003S F/W Ver1.2
|
||||
- `2`: 837-15286 / 94
|
||||
- `3`: 837-15396 / 94
|
||||
|
||||
### `aimePath`
|
||||
|
||||
Default: `DEVICE\aime.txt`
|
||||
|
||||
Path to a text file containing a classic Aime IC card ID.
|
||||
|
||||
### `aimeGen`
|
||||
|
||||
Default: `1`
|
||||
|
||||
Whether to generate a random AiMe ID if the file at `aimePath` does not
|
||||
exist.
|
||||
Path to a text file containing a classic Aime IC card ID. **This does not
|
||||
currently work**.
|
||||
|
||||
### `felicaPath`
|
||||
|
||||
@ -70,7 +46,7 @@ Path to a text file containing a FeliCa e-cash card IDm serial number.
|
||||
|
||||
### `felicaGen`
|
||||
|
||||
Default: `0`
|
||||
Default: `1`
|
||||
|
||||
Whether to generate a random FeliCa ID if the file at `felicaPath` does not
|
||||
exist.
|
||||
@ -294,33 +270,6 @@ Default `1`
|
||||
|
||||
Enable JVS port emulation. Disable to use the JVS port on a real AMEX.
|
||||
|
||||
## `[io4]`
|
||||
|
||||
Configure emulation of the IO4 board. Same settings also apply to `[io3]`.
|
||||
|
||||
### `enable`
|
||||
|
||||
Default `1`
|
||||
|
||||
Enable IO4 port emulation. Disable to use the IO4 port on a real ALLS.
|
||||
|
||||
### `test`
|
||||
Default `0x31`
|
||||
|
||||
Test button virtual-key code. Default is the 1 key.
|
||||
|
||||
### `service`
|
||||
|
||||
Default `0x32`
|
||||
|
||||
Service button virtual-key code. Default is the 2 key.
|
||||
|
||||
### `coin`
|
||||
|
||||
Default `0x33`
|
||||
|
||||
Keyboard button to increment coin counter. Default is the 3 key.
|
||||
|
||||
## `[keychip]`
|
||||
|
||||
Configure keychip emulation.
|
||||
|
@ -92,16 +92,6 @@ don't know the name of your input device, you can find it in the windows
|
||||
controller panel. The quickest way to access it is to press Win+R, then type in
|
||||
`joy.cpl` and look at the list it will display.
|
||||
|
||||
### `pedalsName`
|
||||
|
||||
Default ` `
|
||||
|
||||
Name of the pedals to use (or any subset thereof). Leave blank if you do not
|
||||
have separate pedals; aka the pedals are part of the wheel. The pedals will
|
||||
be mapped to the `accelAxis` and `brakeAxis` which would normally be used by
|
||||
the wheel defined under `deviceName`. The quickest way to access it is to press
|
||||
Win+R, then type in `joy.cpl` and look at the list it will display.
|
||||
|
||||
### `shifterName`
|
||||
|
||||
Default ` `
|
||||
|
@ -18,7 +18,7 @@ if ERRORLEVEL 1 (
|
||||
goto failure
|
||||
)
|
||||
|
||||
:: docker image rm -f %IMAGE_NAME%
|
||||
docker image rm -f %IMAGE_NAME%
|
||||
|
||||
goto success
|
||||
|
||||
|
125
fgohook/config.c
125
fgohook/config.c
@ -1,125 +0,0 @@
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "hooklib/config.h"
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "fgohook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
void fgo_dll_config_load(
|
||||
struct fgo_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"fgoio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
|
||||
void ftdi_config_load(struct ftdi_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"ftdi", L"enable", 1, filename);
|
||||
cfg->port_no = GetPrivateProfileIntW(L"ftdi", L"portNo", 0, filename);
|
||||
}
|
||||
|
||||
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
wchar_t tmpstr[16];
|
||||
|
||||
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
|
||||
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
|
||||
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
|
||||
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaudrate", 0, filename);
|
||||
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
|
||||
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"boardNumber",
|
||||
L"15093-06",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
|
||||
for (int i = n; i < sizeof(cfg->board_number); i++)
|
||||
{
|
||||
cfg->board_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"chipNumber",
|
||||
L"6710A",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
|
||||
for (int i = n; i < sizeof(cfg->chip_number); i++)
|
||||
{
|
||||
cfg->chip_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"bootChipNumber",
|
||||
L"6709 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
|
||||
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
|
||||
{
|
||||
cfg->boot_chip_number[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
void fgo_deck_config_load(
|
||||
struct deck_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"deck", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void fgo_hook_config_load(
|
||||
struct fgo_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
platform_config_load(&cfg->platform, filename);
|
||||
aime_config_load(&cfg->aime, filename);
|
||||
dvd_config_load(&cfg->dvd, filename);
|
||||
io4_config_load(&cfg->io4, filename);
|
||||
touch_screen_config_load(&cfg->touch, filename);
|
||||
printer_config_load(&cfg->printer, filename);
|
||||
fgo_deck_config_load(&cfg->deck, filename);
|
||||
ftdi_config_load(&cfg->ftdi, filename);
|
||||
led15093_config_load(&cfg->led15093, filename);
|
||||
fgo_dll_config_load(&cfg->dll, filename);
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user