Commit Graph

394 Commits

Author SHA1 Message Date
c51cf52b62 small logging improvement 2022-05-29 00:23:24 -04:00
5e210b9e0e cleaned up touch emu code a bit 2022-05-18 01:33:09 -04:00
890cad75e7 non-working coin insert emulation 2022-02-23 02:44:23 -05:00
6e85541493 Added d3d11 hook, better touch naming 2022-02-10 12:17:10 -05:00
194ee1a1ce Merge branch 'gfx' of https://dev.s-ul.net/Felix/segatools 2022-02-10 11:31:22 -05:00
0d84a59b94 changed default vol buttons to up and down
because that's what a sane person would set them to
2022-01-15 23:18:52 -05:00
0fae115734 update wacca start.bat to more closely mirror official game.bat 2022-01-14 16:07:26 -05:00
56d08a93c3 update dist start.bat for wacca 2022-01-10 20:31:01 -05:00
ca69474837 it finally, FINALLY works 2022-01-10 19:36:11 -05:00
95192fbee2 WACCA Console - Touch : Success 2022-01-10 01:07:01 -05:00
Hay1tsme
c91ef4005a switched uint8_t -> bool in input, no pressure sense 2022-01-09 12:30:31 -05:00
Hay1tsme
1bc2fc141b crash is fixed, new touch board dip sw error 2022-01-08 22:57:34 -05:00
Hay1tsme
028b6bb6e7 whoops, at least it compiles now 2022-01-08 17:42:09 -05:00
Hay1tsme
7c3719e352 added code for auto scanning, but it crashes... 2022-01-08 17:19:10 -05:00
Hay1tsme
1fa485143c + vol btns, / test and service remap, - gfx hook 2022-01-08 02:25:42 -05:00
Hay1tsme
0d3e93ce82 IO device shows as connected, no auto read tho 2022-01-07 21:16:33 -05:00
5bfd5ae850 added werror, slider doesn't freeze the game 2022-01-05 05:07:29 -05:00
802b827ab7 broke everything do not use 2022-01-05 02:03:55 -05:00
c0a5f97ea9 added touch emulator 2022-01-04 03:46:30 -05:00
Hay1tsme
8702cc9e99 LED board done 2022-01-04 00:10:46 -05:00
Hay1tsme
cc0f8dc595 changed everything and nothing 2021-12-30 13:57:05 -05:00
2dff5278ef fixed messed up guid on elisabeth.h 2021-12-30 13:08:20 -05:00
6803eb6d7b Merge branch 'master' of https://dev.s-ul.net/djhackers/segatools 2021-12-30 12:00:35 -05:00
Hay1tsme
99068f4fb3 removed prints, added phantom device 2021-12-30 00:51:44 -05:00
7473791db2 added setupapi hook to elisabeth 2021-12-29 21:58:00 -05:00
Tau
e374c0ab42 Update CHANGELOG 2021-12-27 20:56:30 -05:00
Tau
21d52482be Add the Unlicense to the repository 2021-12-27 20:55:20 -05:00
Tau
7c2fefb515 Document IO DLL configuration 2021-12-27 20:55:10 -05:00
Hay1tsme
25977052d6 Set up hooks for GetProcAddress and LoadLibraryW 2021-12-24 03:05:37 -05:00
7ba14fe071 renaming 2021-12-22 23:23:42 -05:00
3ca251374e
gfxhook: Fix imports 2021-12-22 11:32:20 -05:00
dc715baa55
gfxhook: Fix some clang-tidy warnings 2021-12-22 11:31:22 -05:00
494b3d684b
gfxhook: Fix MSVC build 2021-12-21 23:57:14 -05:00
cdbf6ad4e2
gfxhook/gfx.c: Remove unused self parameter 2021-12-21 23:57:09 -05:00
798446ec79
gfxhook/d3d9.c: Add Direct3D 9 Ex hook 2021-12-21 23:57:04 -05:00
6b2a4e5c65 Added wacca stub code 2021-12-21 00:02:17 -05:00
Hay1tsme
68e71c845b Update README.md 2021-12-21 04:56:59 +00:00
ea94dd8085
wip: move gfx to gfxhook, some borderless window stuff 2021-11-03 17:14:24 +00:00
a24cd0a1a5
Draft: hooklib/gfx/dxgi.c: Delegate IDXGIFactory hook selection to helper method 2021-10-25 22:00:20 +00:00
636ed0f41b
Draft: hooklib/gfx/dxgi.c: Add CreateDXGIFactory2 hook 2021-10-25 22:00:20 +00:00
b072f2d82a
idzhook: Force framed window for ServerBox.exe in graphics hook 2021-10-25 22:00:20 +00:00
f251283eb6
hooklib: Add D3D11 and DXGI graphics hooks
IDZ only supports D3D11 and Ongeki/Unity uses D3D11 by default.

This also includes a window hook and fullscreen fix for problematic
games (I am looking at you IDZ).
2021-10-25 22:00:20 +00:00
8412ee2c16
util/lib.c: Add module file path utility 2021-10-25 20:18:43 +00:00
bbb7cdf4a5
amex/sram.c: Handle ABI version ioctl 2021-09-01 23:25:52 +00:00
0b9f81fb2a
amex/eeprom.c: Handle ABI version ioctl 2021-09-01 23:25:52 +00:00
c6b245d103
amex/ds.c: Handle ABI version ioctl 2021-09-01 22:52:07 +00:00
e6810da3ac mu3hook: Add missing mu3_io_get_api_version export 2021-08-15 23:08:57 +00:00
b7f52232a0 idzhook: Add missing idz_io_get_api_version export 2021-08-15 23:08:52 +00:00
5a383b804b hooklib/dll.c: Ensure LoadLibraryExW is always available 2021-08-15 23:08:18 +00:00
dd363ed000 hooklib/dll.c: Add LoadLibraryEx hooks
- Initial D: Zero uses `LoadLibraryExW` to load `d3d11.dll` and `dxgi.dll`.
2021-08-15 23:08:18 +00:00