Tau
6a8b616bc2
Document mu3io API
2021-06-13 11:27:01 -04:00
Tau
8b4ea3f1dd
Add API versioning to mu3io
2021-06-13 11:27:01 -04:00
Tau
ab3c2ad0b7
Statically link mu3io
2021-06-13 11:27:01 -04:00
Tau
3c740af6ec
Load and bind mu3io at runtime
2021-06-13 11:27:01 -04:00
Tau
98d8b0c3b9
Fix comment in idzio/di.c
2021-06-13 11:27:01 -04:00
Tau
4c2c941a1c
Load and bind divaio at runtime
2021-06-13 11:27:01 -04:00
Tau
a940c0b47b
Add api versioning to divaio
2021-06-13 11:27:01 -04:00
Tau
8dddb18793
Statically link default divaio
2021-06-13 11:27:01 -04:00
Tau
bda236b5ad
chuniio 0x0101: Fix IR beam mapping
2021-06-13 11:27:01 -04:00
Tau
94e9edb5a0
Load and bind chuniio at runtime
2021-06-13 11:27:01 -04:00
Tau
01eda0fbd5
Statically link default chuniio
2021-06-13 11:27:01 -04:00
Tau
58664e9b31
Add API versioning mechanism to chuniio
2021-06-13 11:27:01 -04:00
Tau
92b73df3e7
Load and bind aimeio at runtime
2021-06-13 11:27:01 -04:00
Tau
10f2042bee
Add DLL binding helper
2021-06-13 11:27:00 -04:00
Tau
edd26aafe7
Export aimeio symbols from hook DLLs
2021-06-13 11:27:00 -04:00
Tau
df5f08314b
Add API versioning scheme to aimeio
2021-06-13 11:27:00 -04:00
Tau
f59f4ec8c1
Document the aimeio API
...
This is de-facto a published API now so we have to support it.
2021-06-13 11:27:00 -04:00
Tau
1750f85f51
Drop aime_io_fini
...
This isn't used, and due to the way that the hook machinery works
it is not likely to come into use later on either. Since we can't
rely on existing implementations actually being correct, if it does
somehow start being used then we will need to advance the aimeio API
version in order to support it.
2021-06-13 11:27:00 -04:00
Tau
90d908fe07
Statically link current aimeio implementation
2021-06-13 11:27:00 -04:00
Tau
e57aeb03c3
Simplify DLL hook mechanism
...
This change deletes the GetProcAddress hook and exports symbols
corresponding to the hooked functions from each hook DLL instead;
we stop at redirecting LoadLibrary/GetModuleHandle calls to the
hook DLL. This simplified approach has less hidden magic going on
behind the scenes and is more readily composable (i.e. a hook DLL
can export redirect symbols for more than one dynamically-loaded
DLL).
2021-06-13 11:27:00 -04:00
Tau
c71ff1bcb5
Add module DEF file for chunihook
2021-06-13 11:27:00 -04:00
Tau
872ae9ca50
Fix Diva slider startup
2021-06-13 11:27:00 -04:00
Tau
49595d2c37
Fix hook startup failure path
...
Returning from the EXE PE entry point merely terminates the main
thread and leaves the process hanging. We need to explicitly exit
from the process since the NTDLL RTL Start code won't do it for us.
2021-06-13 11:27:00 -04:00
Tau
5410941944
Fix DLL loader hook logic
...
Seems this was quite buggy in its original form.
2021-06-13 11:27:00 -04:00
Tau
9543bd183d
Whitespace fix
2021-06-13 11:27:00 -04:00
Tau
1627a0c850
Delete draft debris that was never used
2021-06-13 11:27:00 -04:00
Tau
eb2383187a
Suppress vscode auto-format for the time being
...
Eventually we would like to set up clang-format rules and enforce
them from CI.
2021-06-13 11:27:00 -04:00
icex2
27ec081ca7
Add another build option for Windows using Docker Desktop to README
2021-05-28 22:40:15 +02:00
icex2
12ee51d198
Add docker-build.bat for building on Windows with Docker Desktop
...
Initial contribution by Vincent Kocks. Script simplified to fit the
new build setup with a common build/ folder. Build folder can
be deleted on every invocation because it will just be copied
from the docker container anyway.
Co-authored-by: Vincent Kocks <engineering@vingenuity.net>
2021-05-28 22:40:04 +02:00
icex2
5a376836a8
Add instructions to build on Windows using WSL2 and docker
2021-05-28 21:39:37 +02:00
icex2
a051faebdb
Extend .dockerignore, ignore git related stuff
2021-05-28 20:55:47 +02:00
icex2
0a2cb705fb
Overhaul root readme
...
Provide a more user/developer-friendly entry point to the project
2021-04-10 15:04:28 +02:00
icex2
fe5d9c4f40
Fix headline levels, first level needs to denote root of doc
2021-04-10 15:03:49 +02:00
icex2
85f53fbbb5
doc: Add doc for chunihook
...
Stolen from various threads from our favorite place
2021-04-10 15:02:39 +02:00
icex2
411dbd5696
Update .gitignore, ignore single build/ output dir
2021-04-10 15:02:06 +02:00
icex2
92a36aab11
Remove now obsolete mkdist script, part of Package.mk now
2021-04-10 15:01:53 +02:00
icex2
686c0102a8
Add Dockerfile for building in docker
...
Make build environment (kinda) independent of the current machine
2021-04-10 15:01:12 +02:00
icex2
921b976f2e
Add Makefile with easy to use targets for building and dist packaging
...
Similar to what we used on other projects. Makes the build process
more streamlined
2021-04-10 15:00:16 +02:00
d2996c5271
chunihook: Explicitly load dbghelp.dll so path hooks apply to it
...
- This allows AMLib (in Chunithm and other games) to successfully
initialize without requiring the game to be run as Administrator on
first boot to create `C:\Users\AppUser\temp`.
2021-02-13 15:53:40 -05:00
seika1
2432b32338
eeprom: fill in actual geometry
2021-02-13 15:51:16 -05:00
840dd3f3df
mkdist: set correct shebang
2021-02-09 01:24:46 +01:00
Shiz
76e5f9c3ee
doc: fix ACA2 description and document ACA4 board type
2020-08-07 16:49:09 +02:00
Bemani Witch
30e1d033c5
Add support for specifing monitor number for dx9 games
2020-06-06 22:27:07 +02:00
Karl
82416115f5
divaio: Wire up input config
2020-06-06 15:56:35 -04:00
Karl
164c74f160
divaio: Add config
2020-06-06 15:56:35 -04:00
Karl
7949f54b30
Fix instructions in README.md
2020-06-06 15:56:35 -04:00
Tau
187eabe225
Document common INI settings
2020-06-06 11:14:46 -04:00
008d53dd45
hooklib/path.c: hook Ex variants of CreateDirectory
2020-05-21 00:58:24 +00:00
4343177e42
platform/amvideo.c: remove left-over brace from debug messages
2020-05-21 00:58:24 +00:00
e5b0603722
board/io4.c: add system status fix for Ongeki
2020-05-21 00:58:24 +00:00