forked from Dniel97/segatools
Working build again
This commit is contained in:
parent
944e09f40c
commit
f4b4df7551
532
Package.mk
532
Package.mk
@ -1,266 +1,266 @@
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$(BUILD_DIR_ZIP)/chuni.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/chuni
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$(V)mkdir -p $(BUILD_DIR_ZIP)/chuni/DEVICE
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$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_32)/chunihook/chunihook.dll \
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$(DIST_DIR)/chuni/segatools.ini \
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$(DIST_DIR)/chuni/start.bat \
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$(BUILD_DIR_ZIP)/chuni
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/chuni/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/chuni/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/chuni ; zip -r ../chuni.zip *
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$(BUILD_DIR_ZIP)/cxb.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/cxb
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$(V)mkdir -p $(BUILD_DIR_ZIP)/cxb/DEVICE
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$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_32)/cxbhook/cxbhook.dll \
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$(DIST_DIR)/cxb/segatools.ini \
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$(DIST_DIR)/cxb/start.bat \
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$(BUILD_DIR_ZIP)/cxb
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/cxb/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/cxb/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/cxb ; zip -r ../cxb.zip *
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$(BUILD_DIR_ZIP)/diva.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/diva
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$(V)mkdir -p $(BUILD_DIR_ZIP)/diva/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/divahook/divahook.dll \
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$(DIST_DIR)/diva/segatools.ini \
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$(DIST_DIR)/diva/start.bat \
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$(BUILD_DIR_ZIP)/diva
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/diva/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/diva/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/diva ; zip -r ../diva.zip *
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$(BUILD_DIR_ZIP)/carol.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/carol
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$(V)mkdir -p $(BUILD_DIR_ZIP)/carol/DEVICE
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$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_32)/carolhook/carolhook.dll \
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$(DIST_DIR)/carol/segatools.ini \
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$(DIST_DIR)/carol/start.bat \
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$(BUILD_DIR_ZIP)/carol
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/carol/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/carol/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/carol ; zip -r ../carol.zip *
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$(BUILD_DIR_ZIP)/idz.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/idz
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$(V)mkdir -p $(BUILD_DIR_ZIP)/idz/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/idzhook/idzhook.dll \
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$(DIST_DIR)/idz/segatools.ini \
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$(DIST_DIR)/idz/start.bat \
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$(BUILD_DIR_ZIP)/idz
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/idz/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/idz/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/idz ; zip -r ../idz.zip *
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$(BUILD_DIR_ZIP)/fgo.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo
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$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/fgohook/fgohook.dll \
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$(DIST_DIR)/fgo/segatools.ini \
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$(DIST_DIR)/fgo/start.bat \
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$(BUILD_DIR_ZIP)/fgo
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/fgo/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/fgo/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/fgo ; zip -r ../fgo.zip *
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$(BUILD_DIR_ZIP)/idac.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/idac
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$(V)mkdir -p $(BUILD_DIR_ZIP)/idac/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/idachook/idachook.dll \
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$(DIST_DIR)/idac/segatools.ini \
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$(DIST_DIR)/idac/config_hook.json \
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$(DIST_DIR)/idac/start.bat \
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$(BUILD_DIR_ZIP)/idac
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/idac/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/idac/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/idac ; zip -r ../idac.zip *
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$(BUILD_DIR_ZIP)/swdc.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc
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$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/swdchook/swdchook.dll \
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$(DIST_DIR)/swdc/segatools.ini \
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$(DIST_DIR)/swdc/config_hook.json \
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$(DIST_DIR)/swdc/start.bat \
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$(BUILD_DIR_ZIP)/swdc
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/swdc/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/swdc/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/swdc ; zip -r ../swdc.zip *
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$(BUILD_DIR_ZIP)/mercury.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/mercury
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$(V)mkdir -p $(BUILD_DIR_ZIP)/mercury/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/mercuryhook/mercuryhook.dll \
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$(DIST_DIR)/mercury/segatools.ini \
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$(DIST_DIR)/mercury/start.bat \
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$(BUILD_DIR_ZIP)/mercury
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/mercury/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/mercury/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/mercury ; zip -r ../mercury.zip *
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$(BUILD_DIR_ZIP)/chusan.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan
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$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan/DEVICE
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$(V)cp $(DIST_DIR)/chusan/segatools.ini \
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$(DIST_DIR)/chusan/config_hook.json \
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$(DIST_DIR)/chusan/start.bat \
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$(BUILD_DIR_ZIP)/chusan
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$(V)cp $(BUILD_DIR_32)/chusanhook/chusanhook.dll \
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$(BUILD_DIR_ZIP)/chusan/chusanhook_x86.dll
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$(V)cp $(BUILD_DIR_64)/chusanhook/chusanhook.dll \
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$(BUILD_DIR_ZIP)/chusan/chusanhook_x64.dll
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$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_ZIP)/chusan/inject_x86.exe
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_ZIP)/chusan/inject_x64.exe
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/chusan/DEVICE
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for x in exe dll; do strip $(BUILD_DIR_ZIP)/chusan/*.$$x; done
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$(V)cd $(BUILD_DIR_ZIP)/chusan ; zip -r ../chusan.zip *
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$(BUILD_DIR_ZIP)/mu3.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/mu3
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$(V)mkdir -p $(BUILD_DIR_ZIP)/mu3/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/mu3hook/mu3hook.dll \
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$(DIST_DIR)/mu3/segatools.ini \
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$(DIST_DIR)/mu3/start.bat \
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$(BUILD_DIR_ZIP)/mu3
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/mu3/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/mu3/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/mu3 ; zip -r ../mu3.zip *
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$(BUILD_DIR_ZIP)/mai2.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2
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$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/mai2hook/mai2hook.dll \
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$(DIST_DIR)/mai2/segatools.ini \
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$(DIST_DIR)/mai2/start.bat \
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$(BUILD_DIR_ZIP)/mai2
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/mai2/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/mai2/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/mai2 ; zip -r ../mai2.zip *
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$(BUILD_DIR_ZIP)/cm.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/cm
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$(V)mkdir -p $(BUILD_DIR_ZIP)/cm/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/cmhook/cmhook.dll \
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$(DIST_DIR)/cm/config_hook.json \
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$(DIST_DIR)/cm/segatools.ini \
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$(DIST_DIR)/cm/start.bat \
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$(BUILD_DIR_ZIP)/cm
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/cm/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/cm/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/cm ; zip -r ../cm.zip *
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$(BUILD_DIR_ZIP)/apm3.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/apm3
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$(V)mkdir -p $(BUILD_DIR_ZIP)/apm3/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/apm3hook/apm3hook.dll \
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$(DIST_DIR)/apm3/segatools.ini \
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$(DIST_DIR)/apm3/start.bat \
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$(BUILD_DIR_ZIP)/apm3
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/apm3/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/apm3/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/apm3 ; zip -r ../apm3.zip *
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$(BUILD_DIR_ZIP)/tokyo.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/tokyo
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$(V)mkdir -p $(BUILD_DIR_ZIP)/tokyo/DEVICE
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$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/tokyohook/tokyohook.dll \
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$(DIST_DIR)/tokyo/config_hook.json \
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$(DIST_DIR)/tokyo/segatools.ini \
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$(DIST_DIR)/tokyo/start.bat \
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$(BUILD_DIR_ZIP)/tokyo
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/tokyo/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/tokyo/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/tokyo ; zip -r ../tokyo.zip *
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$(BUILD_DIR_ZIP)/doc.zip: \
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$(DOC_DIR)/config \
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$(DOC_DIR)/chunihook.md \
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$(DOC_DIR)/idzhook.md \
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| $(zipdir)/
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$(V)echo ... $@
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$(V)zip -r $@ $^
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$(BUILD_DIR_ZIP)/segatools.zip: \
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$(BUILD_DIR_ZIP)/chuni.zip \
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$(BUILD_DIR_ZIP)/cxb.zip \
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$(BUILD_DIR_ZIP)/carol.zip \
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$(BUILD_DIR_ZIP)/diva.zip \
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$(BUILD_DIR_ZIP)/doc.zip \
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$(BUILD_DIR_ZIP)/idz.zip \
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$(BUILD_DIR_ZIP)/idac.zip \
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$(BUILD_DIR_ZIP)/swdc.zip \
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$(BUILD_DIR_ZIP)/mercury.zip \
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$(BUILD_DIR_ZIP)/chusan.zip \
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$(BUILD_DIR_ZIP)/mu3.zip \
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$(BUILD_DIR_ZIP)/mai2.zip \
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$(BUILD_DIR_ZIP)/cm.zip \
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$(BUILD_DIR_ZIP)/apm3.zip \
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$(BUILD_DIR_ZIP)/tokyo.zip \
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$(BUILD_DIR_ZIP)/fgo.zip \
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CHANGELOG.md \
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README.md \
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$(V)echo ... $@
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$(V)zip -j $@ $^
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$(BUILD_DIR_ZIP)/chuni.zip:
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/chuni
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$(V)mkdir -p $(BUILD_DIR_ZIP)/chuni/DEVICE
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$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_32)/chunihook/chunihook.dll \
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$(DIST_DIR)/chuni/segatools.ini \
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$(DIST_DIR)/chuni/start.bat \
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$(BUILD_DIR_ZIP)/chuni
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/chuni/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/chuni/*.{exe,dll}
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$(V)cd $(BUILD_DIR_ZIP)/chuni ; zip -r ../chuni.zip *
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$(BUILD_DIR_ZIP)/cxb.zip:
|
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$(V)echo ... $@
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$(V)mkdir -p $(BUILD_DIR_ZIP)/cxb
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$(V)mkdir -p $(BUILD_DIR_ZIP)/cxb/DEVICE
|
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$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_32)/cxbhook/cxbhook.dll \
|
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$(DIST_DIR)/cxb/segatools.ini \
|
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$(DIST_DIR)/cxb/start.bat \
|
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$(BUILD_DIR_ZIP)/cxb
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$(V)cp pki/billing.pub \
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pki/ca.crt \
|
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$(BUILD_DIR_ZIP)/cxb/DEVICE
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$(V)strip $(BUILD_DIR_ZIP)/cxb/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/cxb ; zip -r ../cxb.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/diva.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/diva
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/diva/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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$(BUILD_DIR_64)/divahook/divahook.dll \
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||||
$(DIST_DIR)/diva/segatools.ini \
|
||||
$(DIST_DIR)/diva/start.bat \
|
||||
$(BUILD_DIR_ZIP)/diva
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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$(BUILD_DIR_ZIP)/diva/DEVICE
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||||
$(V)strip $(BUILD_DIR_ZIP)/diva/*.{exe,dll}
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||||
$(V)cd $(BUILD_DIR_ZIP)/diva ; zip -r ../diva.zip *
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||||
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||||
$(BUILD_DIR_ZIP)/carol.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/carol
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/carol/DEVICE
|
||||
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_32)/carolhook/carolhook.dll \
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||||
$(DIST_DIR)/carol/segatools.ini \
|
||||
$(DIST_DIR)/carol/start.bat \
|
||||
$(BUILD_DIR_ZIP)/carol
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||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
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||||
$(BUILD_DIR_ZIP)/carol/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/carol/*.{exe,dll}
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||||
$(V)cd $(BUILD_DIR_ZIP)/carol ; zip -r ../carol.zip *
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||||
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||||
$(BUILD_DIR_ZIP)/idz.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idz
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||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idz/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
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||||
$(BUILD_DIR_64)/idzhook/idzhook.dll \
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||||
$(DIST_DIR)/idz/segatools.ini \
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||||
$(DIST_DIR)/idz/start.bat \
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||||
$(BUILD_DIR_ZIP)/idz
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$(V)cp pki/billing.pub \
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pki/ca.crt \
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||||
$(BUILD_DIR_ZIP)/idz/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/idz/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/idz ; zip -r ../idz.zip *
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||||
|
||||
$(BUILD_DIR_ZIP)/fgo.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo
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||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/fgohook/fgohook.dll \
|
||||
$(DIST_DIR)/fgo/segatools.ini \
|
||||
$(DIST_DIR)/fgo/start.bat \
|
||||
$(BUILD_DIR_ZIP)/fgo
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||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/fgo/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/fgo/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/fgo ; zip -r ../fgo.zip *
|
||||
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||||
$(BUILD_DIR_ZIP)/idac.zip:
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||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idac
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idac/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/idachook/idachook.dll \
|
||||
$(DIST_DIR)/idac/segatools.ini \
|
||||
$(DIST_DIR)/idac/config_hook.json \
|
||||
$(DIST_DIR)/idac/start.bat \
|
||||
$(BUILD_DIR_ZIP)/idac
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/idac/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/idac/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/idac ; zip -r ../idac.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/swdc.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/swdchook/swdchook.dll \
|
||||
$(DIST_DIR)/swdc/segatools.ini \
|
||||
$(DIST_DIR)/swdc/config_hook.json \
|
||||
$(DIST_DIR)/swdc/start.bat \
|
||||
$(BUILD_DIR_ZIP)/swdc
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/swdc/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/swdc ; zip -r ../swdc.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mercury.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mercury
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mercury/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/mercuryhook/mercuryhook.dll \
|
||||
$(DIST_DIR)/mercury/segatools.ini \
|
||||
$(DIST_DIR)/mercury/start.bat \
|
||||
$(BUILD_DIR_ZIP)/mercury
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/mercury/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mercury/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mercury ; zip -r ../mercury.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/chusan.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan/DEVICE
|
||||
$(V)cp $(DIST_DIR)/chusan/segatools.ini \
|
||||
$(DIST_DIR)/chusan/config_hook.json \
|
||||
$(DIST_DIR)/chusan/start.bat \
|
||||
$(BUILD_DIR_ZIP)/chusan
|
||||
$(V)cp $(BUILD_DIR_32)/chusanhook/chusanhook.dll \
|
||||
$(BUILD_DIR_ZIP)/chusan/chusanhook_x86.dll
|
||||
$(V)cp $(BUILD_DIR_64)/chusanhook/chusanhook.dll \
|
||||
$(BUILD_DIR_ZIP)/chusan/chusanhook_x64.dll
|
||||
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_ZIP)/chusan/inject_x86.exe
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_ZIP)/chusan/inject_x64.exe
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/chusan/DEVICE
|
||||
for x in exe dll; do strip $(BUILD_DIR_ZIP)/chusan/*.$$x; done
|
||||
$(V)cd $(BUILD_DIR_ZIP)/chusan ; zip -r ../chusan.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mu3.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mu3
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mu3/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/mu3hook/mu3hook.dll \
|
||||
$(DIST_DIR)/mu3/segatools.ini \
|
||||
$(DIST_DIR)/mu3/start.bat \
|
||||
$(BUILD_DIR_ZIP)/mu3
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/mu3/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mu3/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mu3 ; zip -r ../mu3.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mai2.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/mai2hook/mai2hook.dll \
|
||||
$(DIST_DIR)/mai2/segatools.ini \
|
||||
$(DIST_DIR)/mai2/start.bat \
|
||||
$(BUILD_DIR_ZIP)/mai2
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/mai2/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mai2/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mai2 ; zip -r ../mai2.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/cm.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/cm
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/cm/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/cmhook/cmhook.dll \
|
||||
$(DIST_DIR)/cm/config_hook.json \
|
||||
$(DIST_DIR)/cm/segatools.ini \
|
||||
$(DIST_DIR)/cm/start.bat \
|
||||
$(BUILD_DIR_ZIP)/cm
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/cm/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/cm/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/cm ; zip -r ../cm.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/apm3.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/apm3
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/apm3/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/apm3hook/apm3hook.dll \
|
||||
$(DIST_DIR)/apm3/segatools.ini \
|
||||
$(DIST_DIR)/apm3/start.bat \
|
||||
$(BUILD_DIR_ZIP)/apm3
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/apm3/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/apm3/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/apm3 ; zip -r ../apm3.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/tokyo.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/tokyo
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/tokyo/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/tokyohook/tokyohook.dll \
|
||||
$(DIST_DIR)/tokyo/config_hook.json \
|
||||
$(DIST_DIR)/tokyo/segatools.ini \
|
||||
$(DIST_DIR)/tokyo/start.bat \
|
||||
$(BUILD_DIR_ZIP)/tokyo
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/tokyo/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/tokyo/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/tokyo ; zip -r ../tokyo.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/doc.zip: \
|
||||
$(DOC_DIR)/config \
|
||||
$(DOC_DIR)/chunihook.md \
|
||||
$(DOC_DIR)/idzhook.md \
|
||||
| $(zipdir)/
|
||||
$(V)echo ... $@
|
||||
$(V)zip -r $@ $^
|
||||
|
||||
$(BUILD_DIR_ZIP)/segatools.zip: \
|
||||
$(BUILD_DIR_ZIP)/chuni.zip \
|
||||
$(BUILD_DIR_ZIP)/cxb.zip \
|
||||
$(BUILD_DIR_ZIP)/carol.zip \
|
||||
$(BUILD_DIR_ZIP)/diva.zip \
|
||||
$(BUILD_DIR_ZIP)/doc.zip \
|
||||
$(BUILD_DIR_ZIP)/idz.zip \
|
||||
$(BUILD_DIR_ZIP)/idac.zip \
|
||||
$(BUILD_DIR_ZIP)/swdc.zip \
|
||||
$(BUILD_DIR_ZIP)/mercury.zip \
|
||||
$(BUILD_DIR_ZIP)/chusan.zip \
|
||||
$(BUILD_DIR_ZIP)/mu3.zip \
|
||||
$(BUILD_DIR_ZIP)/mai2.zip \
|
||||
$(BUILD_DIR_ZIP)/cm.zip \
|
||||
$(BUILD_DIR_ZIP)/apm3.zip \
|
||||
$(BUILD_DIR_ZIP)/tokyo.zip \
|
||||
$(BUILD_DIR_ZIP)/fgo.zip \
|
||||
CHANGELOG.md \
|
||||
README.md \
|
||||
|
||||
$(V)echo ... $@
|
||||
$(V)zip -j $@ $^
|
||||
|
@ -12,7 +12,7 @@ enum {
|
||||
|
||||
enum {
|
||||
apm3_IO_GAMEBTN_1 = 0x01,
|
||||
}
|
||||
};
|
||||
|
||||
/* Get the version of the AllS.Net PRAS Multi IO API that this DLL supports. This
|
||||
function should return a positive 16-bit integer, where the high byte is
|
||||
|
190
board/config.c
190
board/config.c
@ -1,95 +1,95 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/aime-dll.h"
|
||||
#include "board/config.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
// Workaround for x64/x86 external IO dlls
|
||||
// path32 for 32bit, path64 for 64bit
|
||||
// for else.. is that possible? idk
|
||||
|
||||
if (cfg->path64) {
|
||||
#if defined(ENV32BIT)
|
||||
// Always empty, due to amdaemon being 64 bit in 32 bit mode
|
||||
memset(cfg->path, 0, sizeof(cfg->path));
|
||||
#elif defined(ENV64BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#else
|
||||
#error "Unknown environment"
|
||||
#endif
|
||||
} else {
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
}
|
||||
|
||||
void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
aime_dll_config_load(&cfg->dll, filename);
|
||||
cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highBaud", 1, filename);
|
||||
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
|
||||
}
|
||||
|
||||
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"io4", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void vfd_config_load(struct vfd_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"vfd", L"enable", 1, filename);
|
||||
cfg->port = GetPrivateProfileIntW(L"vfd", L"portNo", 0, filename);
|
||||
cfg->utf_conversion = GetPrivateProfileIntW(L"vfd", L"utfConversion", 0, filename);
|
||||
}
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/aime-dll.h"
|
||||
#include "board/config.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
// Workaround for x64/x86 external IO dlls
|
||||
// path32 for 32bit, path64 for 64bit
|
||||
// for else.. is that possible? idk
|
||||
|
||||
if (cfg->path64) {
|
||||
#if defined(ENV32BIT)
|
||||
// Always empty, due to amdaemon being 64 bit in 32 bit mode
|
||||
memset(cfg->path, 0, sizeof(cfg->path));
|
||||
#elif defined(ENV64BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#else
|
||||
#error "Unknown environment"
|
||||
#endif
|
||||
} else {
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
}
|
||||
|
||||
void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
aime_dll_config_load(&cfg->dll, filename);
|
||||
cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highBaud", 1, filename);
|
||||
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
|
||||
}
|
||||
|
||||
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"io4", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void vfd_config_load(struct vfd_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"vfd", L"enable", 1, filename);
|
||||
cfg->port = GetPrivateProfileIntW(L"vfd", L"portNo", 0, filename);
|
||||
cfg->utf_conversion = GetPrivateProfileIntW(L"vfd", L"utfConversion", 0, filename);
|
||||
}
|
||||
|
@ -1,54 +1,54 @@
|
||||
board_lib = static_library(
|
||||
'board',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
],
|
||||
link_with : [
|
||||
iccard_lib,
|
||||
],
|
||||
sources : [
|
||||
'aime-dll.c',
|
||||
'aime-dll.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
'guid.c',
|
||||
'guid.h',
|
||||
'io3.c',
|
||||
'io3.h',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'led15093-cmd.h',
|
||||
'led15093-frame.c',
|
||||
'led15093-frame.h',
|
||||
'led15093.c',
|
||||
'led15093.h',
|
||||
'led15070-cmd.h',
|
||||
'led15070-frame.c',
|
||||
'led15070-frame.h',
|
||||
'led15070.c',
|
||||
'led15070.h',
|
||||
'sg-cmd.c',
|
||||
'sg-cmd.h',
|
||||
'sg-frame.c',
|
||||
'sg-frame.h',
|
||||
'sg-led.c',
|
||||
'sg-led.h',
|
||||
'sg-led-cmd.h',
|
||||
'sg-nfc.c',
|
||||
'sg-nfc.h',
|
||||
'sg-nfc-cmd.h',
|
||||
'sg-reader.c',
|
||||
'sg-reader.h',
|
||||
'slider-cmd.h',
|
||||
'slider-frame.c',
|
||||
'slider-frame.h',
|
||||
'vfd.c',
|
||||
'vfd.h',
|
||||
'vfd-cmd.h',
|
||||
'vfd-frame.c',
|
||||
'vfd-frame.h',
|
||||
],
|
||||
)
|
||||
board_lib = static_library(
|
||||
'board',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
],
|
||||
link_with : [
|
||||
iccard_lib,
|
||||
],
|
||||
sources : [
|
||||
'aime-dll.c',
|
||||
'aime-dll.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
'guid.c',
|
||||
'guid.h',
|
||||
'io3.c',
|
||||
'io3.h',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'led15093-cmd.h',
|
||||
'led15093-frame.c',
|
||||
'led15093-frame.h',
|
||||
'led15093.c',
|
||||
'led15093.h',
|
||||
'led15070-cmd.h',
|
||||
'led15070-frame.c',
|
||||
'led15070-frame.h',
|
||||
'led15070.c',
|
||||
'led15070.h',
|
||||
'sg-cmd.c',
|
||||
'sg-cmd.h',
|
||||
'sg-frame.c',
|
||||
'sg-frame.h',
|
||||
'sg-led.c',
|
||||
'sg-led.h',
|
||||
'sg-led-cmd.h',
|
||||
'sg-nfc.c',
|
||||
'sg-nfc.h',
|
||||
'sg-nfc-cmd.h',
|
||||
'sg-reader.c',
|
||||
'sg-reader.h',
|
||||
'slider-cmd.h',
|
||||
'slider-frame.c',
|
||||
'slider-frame.h',
|
||||
'vfd.c',
|
||||
'vfd.h',
|
||||
'vfd-cmd.h',
|
||||
'vfd-frame.c',
|
||||
'vfd-frame.h',
|
||||
],
|
||||
)
|
||||
|
@ -1,118 +1,118 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
enum {
|
||||
SG_NFC_CMD_GET_FW_VERSION = 0x30,
|
||||
SG_NFC_CMD_GET_HW_VERSION = 0x32,
|
||||
SG_NFC_CMD_RADIO_ON = 0x40,
|
||||
SG_NFC_CMD_RADIO_OFF = 0x41,
|
||||
SG_NFC_CMD_POLL = 0x42,
|
||||
SG_NFC_CMD_MIFARE_SELECT_TAG = 0x43,
|
||||
SG_NFC_CMD_MIFARE_SET_KEY_A = 0x50,
|
||||
SG_NFC_CMD_MIFARE_AUTHENTICATE_A = 0x51,
|
||||
SG_NFC_CMD_MIFARE_READ_BLOCK = 0x52,
|
||||
SG_NFC_CMD_MIFARE_SET_KEY_B = 0x54,
|
||||
SG_NFC_CMD_MIFARE_AUTHENTICATE_B = 0x55,
|
||||
SG_NFC_CMD_TO_UPDATE_MODE = 0x60,
|
||||
SG_NFC_CMD_SEND_HEX_DATA = 0x61,
|
||||
SG_NFC_CMD_RESET = 0x62,
|
||||
SG_NFC_CMD_FELICA_ENCAP = 0x71,
|
||||
};
|
||||
|
||||
struct sg_nfc_res_get_fw_version {
|
||||
struct sg_res_header res;
|
||||
char version[23];
|
||||
};
|
||||
|
||||
struct sg_nfc_res_get_hw_version {
|
||||
struct sg_res_header res;
|
||||
char version[23];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_set_key {
|
||||
struct sg_req_header req;
|
||||
uint8_t key[6];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_50 {
|
||||
struct sg_req_header req;
|
||||
uint8_t payload[6];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_poll_40 {
|
||||
struct sg_req_header req;
|
||||
uint8_t payload;
|
||||
};
|
||||
|
||||
struct sg_nfc_poll_mifare {
|
||||
uint8_t type;
|
||||
uint8_t id_len;
|
||||
uint32_t uid;
|
||||
};
|
||||
|
||||
struct sg_nfc_poll_felica {
|
||||
uint8_t type;
|
||||
uint8_t id_len;
|
||||
uint64_t IDm;
|
||||
uint64_t PMm;
|
||||
};
|
||||
|
||||
struct sg_nfc_res_poll {
|
||||
struct sg_res_header res;
|
||||
uint8_t count;
|
||||
uint8_t payload[250];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_select_tag {
|
||||
struct sg_res_header res;
|
||||
uint32_t uid;
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_read_block {
|
||||
struct sg_req_header req;
|
||||
struct {
|
||||
uint32_t uid;
|
||||
uint8_t block_no;
|
||||
} payload;
|
||||
};
|
||||
|
||||
struct sg_nfc_res_mifare_read_block {
|
||||
struct sg_res_header res;
|
||||
uint8_t block[16];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_felica_encap {
|
||||
struct sg_req_header req;
|
||||
uint64_t IDm;
|
||||
uint8_t payload[243];
|
||||
};
|
||||
|
||||
struct sg_nfc_res_felica_encap {
|
||||
struct sg_res_header res;
|
||||
uint8_t payload[250];
|
||||
};
|
||||
|
||||
union sg_nfc_req_any {
|
||||
uint8_t bytes[256];
|
||||
struct sg_req_header simple;
|
||||
struct sg_nfc_req_mifare_set_key mifare_set_key;
|
||||
struct sg_nfc_req_mifare_read_block mifare_read_block;
|
||||
struct sg_nfc_req_mifare_50 mifare_50;
|
||||
struct sg_nfc_req_poll_40 poll_40;
|
||||
struct sg_nfc_req_felica_encap felica_encap;
|
||||
};
|
||||
|
||||
union sg_nfc_res_any {
|
||||
uint8_t bytes[256];
|
||||
struct sg_res_header simple;
|
||||
struct sg_nfc_res_get_fw_version get_fw_version;
|
||||
struct sg_nfc_res_get_hw_version get_hw_version;
|
||||
struct sg_nfc_res_poll poll;
|
||||
struct sg_nfc_res_mifare_read_block mifare_read_block;
|
||||
struct sg_nfc_res_felica_encap felica_encap;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
enum {
|
||||
SG_NFC_CMD_GET_FW_VERSION = 0x30,
|
||||
SG_NFC_CMD_GET_HW_VERSION = 0x32,
|
||||
SG_NFC_CMD_RADIO_ON = 0x40,
|
||||
SG_NFC_CMD_RADIO_OFF = 0x41,
|
||||
SG_NFC_CMD_POLL = 0x42,
|
||||
SG_NFC_CMD_MIFARE_SELECT_TAG = 0x43,
|
||||
SG_NFC_CMD_MIFARE_SET_KEY_A = 0x50,
|
||||
SG_NFC_CMD_MIFARE_AUTHENTICATE_A = 0x51,
|
||||
SG_NFC_CMD_MIFARE_READ_BLOCK = 0x52,
|
||||
SG_NFC_CMD_MIFARE_SET_KEY_B = 0x54,
|
||||
SG_NFC_CMD_MIFARE_AUTHENTICATE_B = 0x55,
|
||||
SG_NFC_CMD_TO_UPDATE_MODE = 0x60,
|
||||
SG_NFC_CMD_SEND_HEX_DATA = 0x61,
|
||||
SG_NFC_CMD_RESET = 0x62,
|
||||
SG_NFC_CMD_FELICA_ENCAP = 0x71,
|
||||
};
|
||||
|
||||
struct sg_nfc_res_get_fw_version {
|
||||
struct sg_res_header res;
|
||||
char version[23];
|
||||
};
|
||||
|
||||
struct sg_nfc_res_get_hw_version {
|
||||
struct sg_res_header res;
|
||||
char version[23];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_set_key {
|
||||
struct sg_req_header req;
|
||||
uint8_t key[6];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_50 {
|
||||
struct sg_req_header req;
|
||||
uint8_t payload[6];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_poll_40 {
|
||||
struct sg_req_header req;
|
||||
uint8_t payload;
|
||||
};
|
||||
|
||||
struct sg_nfc_poll_mifare {
|
||||
uint8_t type;
|
||||
uint8_t id_len;
|
||||
uint32_t uid;
|
||||
};
|
||||
|
||||
struct sg_nfc_poll_felica {
|
||||
uint8_t type;
|
||||
uint8_t id_len;
|
||||
uint64_t IDm;
|
||||
uint64_t PMm;
|
||||
};
|
||||
|
||||
struct sg_nfc_res_poll {
|
||||
struct sg_res_header res;
|
||||
uint8_t count;
|
||||
uint8_t payload[250];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_select_tag {
|
||||
struct sg_res_header res;
|
||||
uint32_t uid;
|
||||
};
|
||||
|
||||
struct sg_nfc_req_mifare_read_block {
|
||||
struct sg_req_header req;
|
||||
struct {
|
||||
uint32_t uid;
|
||||
uint8_t block_no;
|
||||
} payload;
|
||||
};
|
||||
|
||||
struct sg_nfc_res_mifare_read_block {
|
||||
struct sg_res_header res;
|
||||
uint8_t block[16];
|
||||
};
|
||||
|
||||
struct sg_nfc_req_felica_encap {
|
||||
struct sg_req_header req;
|
||||
uint64_t IDm;
|
||||
uint8_t payload[243];
|
||||
};
|
||||
|
||||
struct sg_nfc_res_felica_encap {
|
||||
struct sg_res_header res;
|
||||
uint8_t payload[250];
|
||||
};
|
||||
|
||||
union sg_nfc_req_any {
|
||||
uint8_t bytes[256];
|
||||
struct sg_req_header simple;
|
||||
struct sg_nfc_req_mifare_set_key mifare_set_key;
|
||||
struct sg_nfc_req_mifare_read_block mifare_read_block;
|
||||
struct sg_nfc_req_mifare_50 mifare_50;
|
||||
struct sg_nfc_req_poll_40 poll_40;
|
||||
struct sg_nfc_req_felica_encap felica_encap;
|
||||
};
|
||||
|
||||
union sg_nfc_res_any {
|
||||
uint8_t bytes[256];
|
||||
struct sg_res_header simple;
|
||||
struct sg_nfc_res_get_fw_version get_fw_version;
|
||||
struct sg_nfc_res_get_hw_version get_hw_version;
|
||||
struct sg_nfc_res_poll poll;
|
||||
struct sg_nfc_res_mifare_read_block mifare_read_block;
|
||||
struct sg_nfc_res_felica_encap felica_encap;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
954
board/sg-nfc.c
954
board/sg-nfc.c
@ -1,477 +1,477 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/sg-cmd.h"
|
||||
#include "board/sg-nfc.h"
|
||||
#include "board/sg-nfc-cmd.h"
|
||||
|
||||
#include "iccard/aime.h"
|
||||
#include "iccard/felica.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/dump.h"
|
||||
|
||||
static HRESULT sg_nfc_dispatch(
|
||||
void *ctx,
|
||||
const void *v_req,
|
||||
void *v_res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_reset(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_fw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_fw_version *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_hw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_hw_version *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_poll(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_poll *res);
|
||||
|
||||
static HRESULT sg_nfc_poll_aime(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_mifare *mifare);
|
||||
|
||||
static HRESULT sg_nfc_poll_felica(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_felica *felica);
|
||||
|
||||
static HRESULT sg_nfc_cmd_mifare_read_block(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_mifare_read_block *req,
|
||||
struct sg_nfc_res_mifare_read_block *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_felica_encap(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_felica_encap *req,
|
||||
struct sg_nfc_res_felica_encap *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_send_hex_data(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_dummy(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static const struct version_info hw_version[] = {
|
||||
{"TN32MSEC003S H/W Ver3.0", 23},
|
||||
{"837-15286", 9},
|
||||
{"837-15396", 9}
|
||||
};
|
||||
|
||||
static const struct version_info fw_version[] = {
|
||||
{"TN32MSEC003S F/W Ver1.2", 23},
|
||||
{"\x94", 1},
|
||||
{"\x94", 1}
|
||||
};
|
||||
|
||||
void sg_nfc_init(
|
||||
struct sg_nfc *nfc,
|
||||
uint8_t addr,
|
||||
const struct sg_nfc_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ops_ctx)
|
||||
{
|
||||
assert(nfc != NULL);
|
||||
assert(ops != NULL);
|
||||
|
||||
nfc->ops = ops;
|
||||
nfc->ops_ctx = ops_ctx;
|
||||
nfc->addr = addr;
|
||||
nfc->gen = gen;
|
||||
}
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define sg_nfc_dprintfv(nfc, fmt, ap)
|
||||
#define sg_nfc_dprintf(nfc, fmt, ...)
|
||||
#else
|
||||
static void sg_nfc_dprintfv(
|
||||
const struct sg_nfc *nfc,
|
||||
const char *fmt,
|
||||
va_list ap)
|
||||
{
|
||||
dprintf("NFC %02x: ", nfc->addr);
|
||||
dprintfv(fmt, ap);
|
||||
}
|
||||
|
||||
static void sg_nfc_dprintf(
|
||||
const struct sg_nfc *nfc,
|
||||
const char *fmt,
|
||||
...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
sg_nfc_dprintfv(nfc, fmt, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
#endif
|
||||
|
||||
void sg_nfc_transact(
|
||||
struct sg_nfc *nfc,
|
||||
struct iobuf *res_frame,
|
||||
const void *req_bytes,
|
||||
size_t req_nbytes)
|
||||
{
|
||||
assert(nfc != NULL);
|
||||
assert(res_frame != NULL);
|
||||
assert(req_bytes != NULL);
|
||||
|
||||
sg_req_transact(res_frame, req_bytes, req_nbytes, sg_nfc_dispatch, nfc);
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_dispatch(
|
||||
void *ctx,
|
||||
const void *v_req,
|
||||
void *v_res)
|
||||
{
|
||||
struct sg_nfc *nfc;
|
||||
const union sg_nfc_req_any *req;
|
||||
union sg_nfc_res_any *res;
|
||||
|
||||
nfc = ctx;
|
||||
req = v_req;
|
||||
res = v_res;
|
||||
|
||||
if (req->simple.hdr.addr != nfc->addr) {
|
||||
/* Not addressed to us, don't send a response */
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
switch (req->simple.hdr.cmd) {
|
||||
case SG_NFC_CMD_RESET:
|
||||
return sg_nfc_cmd_reset(nfc, &req->simple, &res->simple);
|
||||
|
||||
case SG_NFC_CMD_GET_FW_VERSION:
|
||||
return sg_nfc_cmd_get_fw_version(
|
||||
nfc,
|
||||
&req->simple,
|
||||
&res->get_fw_version);
|
||||
|
||||
case SG_NFC_CMD_GET_HW_VERSION:
|
||||
return sg_nfc_cmd_get_hw_version(
|
||||
nfc,
|
||||
&req->simple,
|
||||
&res->get_hw_version);
|
||||
|
||||
case SG_NFC_CMD_POLL:
|
||||
return sg_nfc_cmd_poll(
|
||||
nfc,
|
||||
&req->simple,
|
||||
&res->poll);
|
||||
|
||||
case SG_NFC_CMD_MIFARE_READ_BLOCK:
|
||||
return sg_nfc_cmd_mifare_read_block(
|
||||
nfc,
|
||||
&req->mifare_read_block,
|
||||
&res->mifare_read_block);
|
||||
|
||||
case SG_NFC_CMD_FELICA_ENCAP:
|
||||
return sg_nfc_cmd_felica_encap(
|
||||
nfc,
|
||||
&req->felica_encap,
|
||||
&res->felica_encap);
|
||||
|
||||
case SG_NFC_CMD_MIFARE_AUTHENTICATE:
|
||||
case SG_NFC_CMD_SEND_HEX_DATA:
|
||||
return sg_nfc_cmd_send_hex_data(nfc, &req->simple, &res->simple);
|
||||
|
||||
case SG_NFC_CMD_MIFARE_SELECT_TAG:
|
||||
case SG_NFC_CMD_MIFARE_SET_KEY_AIME:
|
||||
case SG_NFC_CMD_MIFARE_SET_KEY_BANA:
|
||||
case SG_NFC_CMD_RADIO_ON:
|
||||
case SG_NFC_CMD_RADIO_OFF:
|
||||
case SG_NFC_CMD_TO_UPDATE_MODE:
|
||||
return sg_nfc_cmd_dummy(nfc, &req->simple, &res->simple);
|
||||
|
||||
default:
|
||||
sg_nfc_dprintf(nfc, "Unimpl command %02x\n", req->simple.hdr.cmd);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_reset(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res)
|
||||
{
|
||||
sg_nfc_dprintf(nfc, "Reset\n");
|
||||
sg_res_init(res, req, 0);
|
||||
res->status = 3;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_fw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_fw_version *res)
|
||||
{
|
||||
const struct version_info *fw = &fw_version[nfc->gen - 1];
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, fw->length);
|
||||
memcpy(res->version, fw->version, fw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_hw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_hw_version *res)
|
||||
{
|
||||
const struct version_info *hw = &hw_version[nfc->gen - 1];
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, hw->length);
|
||||
memcpy(res->version, hw->version, hw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_poll(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_poll *res)
|
||||
{
|
||||
struct sg_nfc_poll_mifare mifare;
|
||||
struct sg_nfc_poll_felica felica;
|
||||
HRESULT hr;
|
||||
|
||||
hr = nfc->ops->poll(nfc->ops_ctx);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = sg_nfc_poll_felica(nfc, &felica);
|
||||
|
||||
if (SUCCEEDED(hr) && hr != S_FALSE) {
|
||||
sg_res_init(&res->res, req, 1 + sizeof(felica));
|
||||
memcpy(res->payload, &felica, sizeof(felica));
|
||||
res->count = 1;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
hr = sg_nfc_poll_aime(nfc, &mifare);
|
||||
|
||||
if (SUCCEEDED(hr) && hr != S_FALSE) {
|
||||
sg_res_init(&res->res, req, 1 + sizeof(mifare));
|
||||
memcpy(res->payload, &mifare, sizeof(mifare));
|
||||
res->count = 1;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
sg_res_init(&res->res, req, 1);
|
||||
res->count = 0;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_poll_aime(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_mifare *mifare)
|
||||
{
|
||||
uint8_t luid[10];
|
||||
HRESULT hr;
|
||||
|
||||
/* Call backend */
|
||||
|
||||
if (nfc->ops->get_aime_id != NULL) {
|
||||
hr = nfc->ops->get_aime_id(nfc->ops_ctx, luid, sizeof(luid));
|
||||
} else {
|
||||
hr = S_FALSE;
|
||||
}
|
||||
|
||||
if (FAILED(hr) || hr == S_FALSE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
sg_nfc_dprintf(nfc, "AiMe card is present\n");
|
||||
|
||||
/* Construct response (use an arbitrary UID) */
|
||||
|
||||
mifare->type = 0x10;
|
||||
mifare->id_len = sizeof(mifare->uid);
|
||||
mifare->uid = _byteswap_ulong(0x01020304);
|
||||
|
||||
/* Initialize MIFARE IC emulator */
|
||||
|
||||
hr = aime_card_populate(&nfc->mifare, luid, sizeof(luid));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_poll_felica(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_felica *felica)
|
||||
{
|
||||
uint64_t IDm;
|
||||
HRESULT hr;
|
||||
|
||||
/* Call backend */
|
||||
|
||||
if (nfc->ops->get_felica_id != NULL) {
|
||||
hr = nfc->ops->get_felica_id(nfc->ops_ctx, &IDm);
|
||||
} else {
|
||||
hr = S_FALSE;
|
||||
}
|
||||
|
||||
if (FAILED(hr) || hr == S_FALSE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
sg_nfc_dprintf(nfc, "FeliCa card is present\n");
|
||||
|
||||
/* Construct poll response */
|
||||
|
||||
felica->type = 0x20;
|
||||
felica->id_len = sizeof(felica->IDm) + sizeof(felica->PMm);
|
||||
felica->IDm = _byteswap_uint64(IDm);
|
||||
felica->PMm = _byteswap_uint64(felica_get_generic_PMm());
|
||||
|
||||
/* Initialize FeliCa IC emulator */
|
||||
|
||||
nfc->felica.IDm = IDm;
|
||||
nfc->felica.PMm = felica_get_generic_PMm();
|
||||
nfc->felica.system_code = 0x0000;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_mifare_read_block(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_mifare_read_block *req,
|
||||
struct sg_nfc_res_mifare_read_block *res)
|
||||
{
|
||||
uint32_t uid;
|
||||
|
||||
if (req->req.payload_len != sizeof(req->payload)) {
|
||||
sg_nfc_dprintf(nfc, "%s: Payload size is incorrect\n", __func__);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
uid = _byteswap_ulong(req->payload.uid);
|
||||
|
||||
sg_nfc_dprintf(nfc, "Read uid %08x block %i\n", uid, req->payload.block_no);
|
||||
|
||||
if (req->payload.block_no > 3) {
|
||||
sg_nfc_dprintf(nfc, "MIFARE block number out of range\n");
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
sg_res_init(&res->res, &req->req, sizeof(res->block));
|
||||
|
||||
memcpy( res->block,
|
||||
nfc->mifare.sectors[0].blocks[req->payload.block_no].bytes,
|
||||
sizeof(res->block));
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_felica_encap(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_felica_encap *req,
|
||||
struct sg_nfc_res_felica_encap *res)
|
||||
{
|
||||
struct const_iobuf f_req;
|
||||
struct iobuf f_res;
|
||||
HRESULT hr;
|
||||
|
||||
/* First byte of encapsulated request and response is a length byte
|
||||
(inclusive of itself). The FeliCa emulator expects its caller to handle
|
||||
that length byte on its behalf (we adopt the convention that the length
|
||||
byte is part of the FeliCa protocol's framing layer). */
|
||||
|
||||
if (req->req.payload_len != 8 + req->payload[0]) {
|
||||
sg_nfc_dprintf(
|
||||
nfc,
|
||||
"FeliCa encap payload length mismatch: sg %i != felica %i + 8",
|
||||
req->req.payload_len,
|
||||
req->payload[0]);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
f_req.bytes = req->payload;
|
||||
f_req.nbytes = req->payload[0];
|
||||
f_req.pos = 1;
|
||||
|
||||
f_res.bytes = res->payload;
|
||||
f_res.nbytes = sizeof(res->payload);
|
||||
f_res.pos = 1;
|
||||
|
||||
#if defined(LOG_NFC)
|
||||
dprintf("FELICA OUTBOUND:\n");
|
||||
dump_const_iobuf(&f_req);
|
||||
#endif
|
||||
|
||||
hr = felica_transact(&nfc->felica, &f_req, &f_res);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
sg_res_init(&res->res, &req->req, f_res.pos);
|
||||
res->payload[0] = f_res.pos;
|
||||
|
||||
#if defined(LOG_NFC)
|
||||
dprintf("FELICA INBOUND:\n");
|
||||
dump_iobuf(&f_res);
|
||||
#endif
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_send_hex_data(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res)
|
||||
{
|
||||
sg_res_init(res, req, 0);
|
||||
|
||||
/* Firmware checksum length? */
|
||||
if (req->payload_len == 0x2b) {
|
||||
/* The firmware is identical flag? */
|
||||
res->status = 0x20;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_dummy(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res)
|
||||
{
|
||||
sg_res_init(res, req, 0);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/sg-cmd.h"
|
||||
#include "board/sg-nfc.h"
|
||||
#include "board/sg-nfc-cmd.h"
|
||||
|
||||
#include "iccard/aime.h"
|
||||
#include "iccard/felica.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/dump.h"
|
||||
|
||||
static HRESULT sg_nfc_dispatch(
|
||||
void *ctx,
|
||||
const void *v_req,
|
||||
void *v_res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_reset(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_fw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_fw_version *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_hw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_hw_version *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_poll(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_poll *res);
|
||||
|
||||
static HRESULT sg_nfc_poll_aime(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_mifare *mifare);
|
||||
|
||||
static HRESULT sg_nfc_poll_felica(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_felica *felica);
|
||||
|
||||
static HRESULT sg_nfc_cmd_mifare_read_block(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_mifare_read_block *req,
|
||||
struct sg_nfc_res_mifare_read_block *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_felica_encap(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_felica_encap *req,
|
||||
struct sg_nfc_res_felica_encap *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_send_hex_data(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static HRESULT sg_nfc_cmd_dummy(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static const struct version_info hw_version[] = {
|
||||
{"TN32MSEC003S H/W Ver3.0", 23},
|
||||
{"837-15286", 9},
|
||||
{"837-15396", 9}
|
||||
};
|
||||
|
||||
static const struct version_info fw_version[] = {
|
||||
{"TN32MSEC003S F/W Ver1.2", 23},
|
||||
{"\x94", 1},
|
||||
{"\x94", 1}
|
||||
};
|
||||
|
||||
void sg_nfc_init(
|
||||
struct sg_nfc *nfc,
|
||||
uint8_t addr,
|
||||
const struct sg_nfc_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ops_ctx)
|
||||
{
|
||||
assert(nfc != NULL);
|
||||
assert(ops != NULL);
|
||||
|
||||
nfc->ops = ops;
|
||||
nfc->ops_ctx = ops_ctx;
|
||||
nfc->addr = addr;
|
||||
nfc->gen = gen;
|
||||
}
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define sg_nfc_dprintfv(nfc, fmt, ap)
|
||||
#define sg_nfc_dprintf(nfc, fmt, ...)
|
||||
#else
|
||||
static void sg_nfc_dprintfv(
|
||||
const struct sg_nfc *nfc,
|
||||
const char *fmt,
|
||||
va_list ap)
|
||||
{
|
||||
dprintf("NFC %02x: ", nfc->addr);
|
||||
dprintfv(fmt, ap);
|
||||
}
|
||||
|
||||
static void sg_nfc_dprintf(
|
||||
const struct sg_nfc *nfc,
|
||||
const char *fmt,
|
||||
...)
|
||||
{
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
sg_nfc_dprintfv(nfc, fmt, ap);
|
||||
va_end(ap);
|
||||
}
|
||||
#endif
|
||||
|
||||
void sg_nfc_transact(
|
||||
struct sg_nfc *nfc,
|
||||
struct iobuf *res_frame,
|
||||
const void *req_bytes,
|
||||
size_t req_nbytes)
|
||||
{
|
||||
assert(nfc != NULL);
|
||||
assert(res_frame != NULL);
|
||||
assert(req_bytes != NULL);
|
||||
|
||||
sg_req_transact(res_frame, req_bytes, req_nbytes, sg_nfc_dispatch, nfc);
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_dispatch(
|
||||
void *ctx,
|
||||
const void *v_req,
|
||||
void *v_res)
|
||||
{
|
||||
struct sg_nfc *nfc;
|
||||
const union sg_nfc_req_any *req;
|
||||
union sg_nfc_res_any *res;
|
||||
|
||||
nfc = ctx;
|
||||
req = v_req;
|
||||
res = v_res;
|
||||
|
||||
if (req->simple.hdr.addr != nfc->addr) {
|
||||
/* Not addressed to us, don't send a response */
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
switch (req->simple.hdr.cmd) {
|
||||
case SG_NFC_CMD_RESET:
|
||||
return sg_nfc_cmd_reset(nfc, &req->simple, &res->simple);
|
||||
|
||||
case SG_NFC_CMD_GET_FW_VERSION:
|
||||
return sg_nfc_cmd_get_fw_version(
|
||||
nfc,
|
||||
&req->simple,
|
||||
&res->get_fw_version);
|
||||
|
||||
case SG_NFC_CMD_GET_HW_VERSION:
|
||||
return sg_nfc_cmd_get_hw_version(
|
||||
nfc,
|
||||
&req->simple,
|
||||
&res->get_hw_version);
|
||||
|
||||
case SG_NFC_CMD_POLL:
|
||||
return sg_nfc_cmd_poll(
|
||||
nfc,
|
||||
&req->simple,
|
||||
&res->poll);
|
||||
|
||||
case SG_NFC_CMD_MIFARE_READ_BLOCK:
|
||||
return sg_nfc_cmd_mifare_read_block(
|
||||
nfc,
|
||||
&req->mifare_read_block,
|
||||
&res->mifare_read_block);
|
||||
|
||||
case SG_NFC_CMD_FELICA_ENCAP:
|
||||
return sg_nfc_cmd_felica_encap(
|
||||
nfc,
|
||||
&req->felica_encap,
|
||||
&res->felica_encap);
|
||||
|
||||
case SG_NFC_CMD_MIFARE_AUTHENTICATE_A:
|
||||
case SG_NFC_CMD_SEND_HEX_DATA:
|
||||
return sg_nfc_cmd_send_hex_data(nfc, &req->simple, &res->simple);
|
||||
|
||||
case SG_NFC_CMD_MIFARE_SELECT_TAG:
|
||||
case SG_NFC_CMD_MIFARE_SET_KEY_A:
|
||||
case SG_NFC_CMD_MIFARE_SET_KEY_B:
|
||||
case SG_NFC_CMD_RADIO_ON:
|
||||
case SG_NFC_CMD_RADIO_OFF:
|
||||
case SG_NFC_CMD_TO_UPDATE_MODE:
|
||||
return sg_nfc_cmd_dummy(nfc, &req->simple, &res->simple);
|
||||
|
||||
default:
|
||||
sg_nfc_dprintf(nfc, "Unimpl command %02x\n", req->simple.hdr.cmd);
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_reset(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res)
|
||||
{
|
||||
sg_nfc_dprintf(nfc, "Reset\n");
|
||||
sg_res_init(res, req, 0);
|
||||
res->status = 3;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_fw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_fw_version *res)
|
||||
{
|
||||
const struct version_info *fw = &fw_version[nfc->gen - 1];
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, fw->length);
|
||||
memcpy(res->version, fw->version, fw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_get_hw_version(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_hw_version *res)
|
||||
{
|
||||
const struct version_info *hw = &hw_version[nfc->gen - 1];
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, hw->length);
|
||||
memcpy(res->version, hw->version, hw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_poll(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_poll *res)
|
||||
{
|
||||
struct sg_nfc_poll_mifare mifare;
|
||||
struct sg_nfc_poll_felica felica;
|
||||
HRESULT hr;
|
||||
|
||||
hr = nfc->ops->poll(nfc->ops_ctx);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
hr = sg_nfc_poll_felica(nfc, &felica);
|
||||
|
||||
if (SUCCEEDED(hr) && hr != S_FALSE) {
|
||||
sg_res_init(&res->res, req, 1 + sizeof(felica));
|
||||
memcpy(res->payload, &felica, sizeof(felica));
|
||||
res->count = 1;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
hr = sg_nfc_poll_aime(nfc, &mifare);
|
||||
|
||||
if (SUCCEEDED(hr) && hr != S_FALSE) {
|
||||
sg_res_init(&res->res, req, 1 + sizeof(mifare));
|
||||
memcpy(res->payload, &mifare, sizeof(mifare));
|
||||
res->count = 1;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
sg_res_init(&res->res, req, 1);
|
||||
res->count = 0;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_poll_aime(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_mifare *mifare)
|
||||
{
|
||||
uint8_t luid[10];
|
||||
HRESULT hr;
|
||||
|
||||
/* Call backend */
|
||||
|
||||
if (nfc->ops->get_aime_id != NULL) {
|
||||
hr = nfc->ops->get_aime_id(nfc->ops_ctx, luid, sizeof(luid));
|
||||
} else {
|
||||
hr = S_FALSE;
|
||||
}
|
||||
|
||||
if (FAILED(hr) || hr == S_FALSE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
sg_nfc_dprintf(nfc, "AiMe card is present\n");
|
||||
|
||||
/* Construct response (use an arbitrary UID) */
|
||||
|
||||
mifare->type = 0x10;
|
||||
mifare->id_len = sizeof(mifare->uid);
|
||||
mifare->uid = _byteswap_ulong(0x01020304);
|
||||
|
||||
/* Initialize MIFARE IC emulator */
|
||||
|
||||
hr = aime_card_populate(&nfc->mifare, luid, sizeof(luid));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_poll_felica(
|
||||
struct sg_nfc *nfc,
|
||||
struct sg_nfc_poll_felica *felica)
|
||||
{
|
||||
uint64_t IDm;
|
||||
HRESULT hr;
|
||||
|
||||
/* Call backend */
|
||||
|
||||
if (nfc->ops->get_felica_id != NULL) {
|
||||
hr = nfc->ops->get_felica_id(nfc->ops_ctx, &IDm);
|
||||
} else {
|
||||
hr = S_FALSE;
|
||||
}
|
||||
|
||||
if (FAILED(hr) || hr == S_FALSE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
sg_nfc_dprintf(nfc, "FeliCa card is present\n");
|
||||
|
||||
/* Construct poll response */
|
||||
|
||||
felica->type = 0x20;
|
||||
felica->id_len = sizeof(felica->IDm) + sizeof(felica->PMm);
|
||||
felica->IDm = _byteswap_uint64(IDm);
|
||||
felica->PMm = _byteswap_uint64(felica_get_generic_PMm());
|
||||
|
||||
/* Initialize FeliCa IC emulator */
|
||||
|
||||
nfc->felica.IDm = IDm;
|
||||
nfc->felica.PMm = felica_get_generic_PMm();
|
||||
nfc->felica.system_code = 0x0000;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_mifare_read_block(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_mifare_read_block *req,
|
||||
struct sg_nfc_res_mifare_read_block *res)
|
||||
{
|
||||
uint32_t uid;
|
||||
|
||||
if (req->req.payload_len != sizeof(req->payload)) {
|
||||
sg_nfc_dprintf(nfc, "%s: Payload size is incorrect\n", __func__);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
uid = _byteswap_ulong(req->payload.uid);
|
||||
|
||||
sg_nfc_dprintf(nfc, "Read uid %08x block %i\n", uid, req->payload.block_no);
|
||||
|
||||
if (req->payload.block_no > 3) {
|
||||
sg_nfc_dprintf(nfc, "MIFARE block number out of range\n");
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
sg_res_init(&res->res, &req->req, sizeof(res->block));
|
||||
|
||||
memcpy( res->block,
|
||||
nfc->mifare.sectors[0].blocks[req->payload.block_no].bytes,
|
||||
sizeof(res->block));
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_felica_encap(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_nfc_req_felica_encap *req,
|
||||
struct sg_nfc_res_felica_encap *res)
|
||||
{
|
||||
struct const_iobuf f_req;
|
||||
struct iobuf f_res;
|
||||
HRESULT hr;
|
||||
|
||||
/* First byte of encapsulated request and response is a length byte
|
||||
(inclusive of itself). The FeliCa emulator expects its caller to handle
|
||||
that length byte on its behalf (we adopt the convention that the length
|
||||
byte is part of the FeliCa protocol's framing layer). */
|
||||
|
||||
if (req->req.payload_len != 8 + req->payload[0]) {
|
||||
sg_nfc_dprintf(
|
||||
nfc,
|
||||
"FeliCa encap payload length mismatch: sg %i != felica %i + 8",
|
||||
req->req.payload_len,
|
||||
req->payload[0]);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
f_req.bytes = req->payload;
|
||||
f_req.nbytes = req->payload[0];
|
||||
f_req.pos = 1;
|
||||
|
||||
f_res.bytes = res->payload;
|
||||
f_res.nbytes = sizeof(res->payload);
|
||||
f_res.pos = 1;
|
||||
|
||||
#if defined(LOG_NFC)
|
||||
dprintf("FELICA OUTBOUND:\n");
|
||||
dump_const_iobuf(&f_req);
|
||||
#endif
|
||||
|
||||
hr = felica_transact(&nfc->felica, &f_req, &f_res);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
sg_res_init(&res->res, &req->req, f_res.pos);
|
||||
res->payload[0] = f_res.pos;
|
||||
|
||||
#if defined(LOG_NFC)
|
||||
dprintf("FELICA INBOUND:\n");
|
||||
dump_iobuf(&f_res);
|
||||
#endif
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_send_hex_data(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res)
|
||||
{
|
||||
sg_res_init(res, req, 0);
|
||||
|
||||
/* Firmware checksum length? */
|
||||
if (req->payload_len == 0x2b) {
|
||||
/* The firmware is identical flag? */
|
||||
res->status = 0x20;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT sg_nfc_cmd_dummy(
|
||||
struct sg_nfc *nfc,
|
||||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res)
|
||||
{
|
||||
sg_res_init(res, req, 0);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
246
board/vfd-cmd.h
246
board/vfd-cmd.h
@ -1,123 +1,123 @@
|
||||
#pragma once
|
||||
|
||||
#include "board/vfd-frame.h"
|
||||
|
||||
enum {
|
||||
VFD_CMD_GET_VERSION = 0x5B,
|
||||
VFD_CMD_RESET = 0x0B,
|
||||
VFD_CMD_CLEAR_SCREEN = 0x0C,
|
||||
VFD_CMD_SET_BRIGHTNESS = 0x20,
|
||||
VFD_CMD_SET_SCREEN_ON = 0x21,
|
||||
VFD_CMD_SET_H_SCROLL = 0x22,
|
||||
VFD_CMD_DRAW_IMAGE = 0x2E,
|
||||
VFD_CMD_SET_CURSOR = 0x30,
|
||||
VFD_CMD_SET_ENCODING = 0x32,
|
||||
VFD_CMD_SET_TEXT_WND = 0x40,
|
||||
VFD_CMD_SET_TEXT_SPEED = 0x41,
|
||||
VFD_CMD_WRITE_TEXT = 0x50,
|
||||
VFD_CMD_ENABLE_SCROLL = 0x51,
|
||||
VFD_CMD_DISABLE_SCROLL = 0x52,
|
||||
VFD_CMD_ROTATE = 0x5D,
|
||||
VFD_CMD_CREATE_CHAR = 0xA3,
|
||||
VFD_CMD_CREATE_CHAR2 = 0xA4,
|
||||
};
|
||||
|
||||
enum {
|
||||
VFD_ENC_GB2312 = 0,
|
||||
VFD_ENC_BIG5 = 1,
|
||||
VFD_ENC_SHIFT_JIS = 2,
|
||||
VFD_ENC_KSC5601 = 3,
|
||||
VFD_ENC_MAX = 3,
|
||||
};
|
||||
|
||||
struct vfd_req_hdr {
|
||||
uint8_t sync;
|
||||
uint8_t cmd;
|
||||
};
|
||||
|
||||
struct vfd_req_any {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t payload[2054];
|
||||
};
|
||||
|
||||
struct vfd_req_board_info {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t unk1;
|
||||
};
|
||||
|
||||
struct vfd_resp_board_info { // \x0201.20\x03
|
||||
uint8_t unk1;
|
||||
char version[5];
|
||||
uint8_t unk2;
|
||||
};
|
||||
|
||||
struct vfd_req_reset {
|
||||
struct vfd_req_hdr hdr;
|
||||
};
|
||||
|
||||
struct vfd_req_cls {
|
||||
struct vfd_req_hdr hdr;
|
||||
};
|
||||
|
||||
struct vfd_req_brightness {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t brightness;
|
||||
};
|
||||
|
||||
struct vfd_req_power {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t power_state;
|
||||
};
|
||||
|
||||
struct vfd_req_hscroll {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t x_pos;
|
||||
};
|
||||
|
||||
struct vfd_req_draw {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint16_t x0;
|
||||
uint8_t y0;
|
||||
uint16_t x1;
|
||||
uint8_t y1;
|
||||
uint8_t image[2048];
|
||||
};
|
||||
|
||||
struct vfd_req_cursor {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint16_t x;
|
||||
uint8_t y;
|
||||
};
|
||||
|
||||
struct vfd_req_encoding {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t encoding;
|
||||
};
|
||||
|
||||
struct vfd_req_wnd {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint16_t x0;
|
||||
uint8_t y0;
|
||||
uint16_t x1;
|
||||
uint8_t y1;
|
||||
};
|
||||
|
||||
struct vfd_req_speed {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t encoding;
|
||||
};
|
||||
|
||||
struct vfd_req_scroll {
|
||||
struct vfd_req_hdr hdr;
|
||||
};
|
||||
|
||||
struct vfd_req_rotate {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t unk1;
|
||||
};
|
||||
|
||||
struct vfd_req_create_char {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t type;
|
||||
uint8_t pixels[32];
|
||||
};
|
||||
#pragma once
|
||||
|
||||
#include "board/vfd-frame.h"
|
||||
|
||||
enum {
|
||||
VFD_CMD_GET_VERSION = 0x5B,
|
||||
VFD_CMD_RESET = 0x0B,
|
||||
VFD_CMD_CLEAR_SCREEN = 0x0C,
|
||||
VFD_CMD_SET_BRIGHTNESS = 0x20,
|
||||
VFD_CMD_SET_SCREEN_ON = 0x21,
|
||||
VFD_CMD_SET_H_SCROLL = 0x22,
|
||||
VFD_CMD_DRAW_IMAGE = 0x2E,
|
||||
VFD_CMD_SET_CURSOR = 0x30,
|
||||
VFD_CMD_SET_ENCODING = 0x32,
|
||||
VFD_CMD_SET_TEXT_WND = 0x40,
|
||||
VFD_CMD_SET_TEXT_SPEED = 0x41,
|
||||
VFD_CMD_WRITE_TEXT = 0x50,
|
||||
VFD_CMD_ENABLE_SCROLL = 0x51,
|
||||
VFD_CMD_DISABLE_SCROLL = 0x52,
|
||||
VFD_CMD_ROTATE = 0x5D,
|
||||
VFD_CMD_CREATE_CHAR = 0xA3,
|
||||
VFD_CMD_CREATE_CHAR2 = 0xA4,
|
||||
};
|
||||
|
||||
enum {
|
||||
VFD_ENC_GB2312 = 0,
|
||||
VFD_ENC_BIG5 = 1,
|
||||
VFD_ENC_SHIFT_JIS = 2,
|
||||
VFD_ENC_KSC5601 = 3,
|
||||
VFD_ENC_MAX = 3,
|
||||
};
|
||||
|
||||
struct vfd_req_hdr {
|
||||
uint8_t sync;
|
||||
uint8_t cmd;
|
||||
};
|
||||
|
||||
struct vfd_req_any {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t payload[2054];
|
||||
};
|
||||
|
||||
struct vfd_req_board_info {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t unk1;
|
||||
};
|
||||
|
||||
struct vfd_resp_board_info { // \x0201.20\x03
|
||||
uint8_t unk1;
|
||||
char version[5];
|
||||
uint8_t unk2;
|
||||
};
|
||||
|
||||
struct vfd_req_reset {
|
||||
struct vfd_req_hdr hdr;
|
||||
};
|
||||
|
||||
struct vfd_req_cls {
|
||||
struct vfd_req_hdr hdr;
|
||||
};
|
||||
|
||||
struct vfd_req_brightness {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t brightness;
|
||||
};
|
||||
|
||||
struct vfd_req_power {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t power_state;
|
||||
};
|
||||
|
||||
struct vfd_req_hscroll {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t x_pos;
|
||||
};
|
||||
|
||||
struct vfd_req_draw {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint16_t x0;
|
||||
uint8_t y0;
|
||||
uint16_t x1;
|
||||
uint8_t y1;
|
||||
uint8_t image[2048];
|
||||
};
|
||||
|
||||
struct vfd_req_cursor {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint16_t x;
|
||||
uint8_t y;
|
||||
};
|
||||
|
||||
struct vfd_req_encoding {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t encoding;
|
||||
};
|
||||
|
||||
struct vfd_req_wnd {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint16_t x0;
|
||||
uint8_t y0;
|
||||
uint16_t x1;
|
||||
uint8_t y1;
|
||||
};
|
||||
|
||||
struct vfd_req_speed {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t encoding;
|
||||
};
|
||||
|
||||
struct vfd_req_scroll {
|
||||
struct vfd_req_hdr hdr;
|
||||
};
|
||||
|
||||
struct vfd_req_rotate {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t unk1;
|
||||
};
|
||||
|
||||
struct vfd_req_create_char {
|
||||
struct vfd_req_hdr hdr;
|
||||
uint8_t type;
|
||||
uint8_t pixels[32];
|
||||
};
|
||||
|
@ -1,88 +1,88 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define SUPER_VERBOSE 1
|
||||
|
||||
#include "board/vfd-frame.h"
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HRESULT vfd_frame_encode_byte(struct iobuf *dest, uint8_t byte);
|
||||
|
||||
/* Frame structure:
|
||||
|
||||
REQUEST:
|
||||
[0] Sync byte (0x1A or 0x1B)
|
||||
[1] Packet ID
|
||||
[2...n-1] Data/payload
|
||||
|
||||
--- OR ---
|
||||
|
||||
if no sync byte is given, plain static text in the currently configured encoding is expected.
|
||||
|
||||
RESPONSE:
|
||||
This thing never responds, unless it's VFD_CMD_GET_VERSION
|
||||
*/
|
||||
|
||||
bool vfd_frame_sync(struct const_iobuf *src) {
|
||||
return src->bytes[src->pos] == VFD_SYNC_BYTE || src->bytes[src->pos] == VFD_SYNC_BYTE2;
|
||||
}
|
||||
|
||||
HRESULT vfd_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes) {
|
||||
const uint8_t *src;
|
||||
uint8_t byte;
|
||||
size_t i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(dest != NULL);
|
||||
assert(dest->bytes != NULL || dest->nbytes == 0);
|
||||
assert(dest->pos <= dest->nbytes);
|
||||
assert(ptr != NULL);
|
||||
|
||||
src = ptr;
|
||||
|
||||
if (dest->pos >= dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("VFD: RX Buffer:\n");
|
||||
#endif
|
||||
|
||||
for (i = 1; i < nbytes; i++) {
|
||||
byte = src[i];
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("%02x ", byte);
|
||||
#endif
|
||||
|
||||
hr = vfd_frame_encode_byte(dest, byte);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("\n");
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT vfd_frame_encode_byte(struct iobuf *dest, uint8_t byte) {
|
||||
if (dest->pos + 1 > dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define SUPER_VERBOSE 1
|
||||
|
||||
#include "board/vfd-frame.h"
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HRESULT vfd_frame_encode_byte(struct iobuf *dest, uint8_t byte);
|
||||
|
||||
/* Frame structure:
|
||||
|
||||
REQUEST:
|
||||
[0] Sync byte (0x1A or 0x1B)
|
||||
[1] Packet ID
|
||||
[2...n-1] Data/payload
|
||||
|
||||
--- OR ---
|
||||
|
||||
if no sync byte is given, plain static text in the currently configured encoding is expected.
|
||||
|
||||
RESPONSE:
|
||||
This thing never responds, unless it's VFD_CMD_GET_VERSION
|
||||
*/
|
||||
|
||||
bool vfd_frame_sync(struct const_iobuf *src) {
|
||||
return src->bytes[src->pos] == VFD_SYNC_BYTE || src->bytes[src->pos] == VFD_SYNC_BYTE2;
|
||||
}
|
||||
|
||||
HRESULT vfd_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes) {
|
||||
const uint8_t *src;
|
||||
uint8_t byte;
|
||||
size_t i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(dest != NULL);
|
||||
assert(dest->bytes != NULL || dest->nbytes == 0);
|
||||
assert(dest->pos <= dest->nbytes);
|
||||
assert(ptr != NULL);
|
||||
|
||||
src = ptr;
|
||||
|
||||
if (dest->pos >= dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("VFD: RX Buffer:\n");
|
||||
#endif
|
||||
|
||||
for (i = 1; i < nbytes; i++) {
|
||||
byte = src[i];
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("%02x ", byte);
|
||||
#endif
|
||||
|
||||
hr = vfd_frame_encode_byte(dest, byte);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("\n");
|
||||
#endif
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT vfd_frame_encode_byte(struct iobuf *dest, uint8_t byte) {
|
||||
if (dest->pos + 1 > dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -1,20 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
enum {
|
||||
VFD_SYNC_BYTE = 0x1B,
|
||||
VFD_SYNC_BYTE2 = 0x1A,
|
||||
};
|
||||
|
||||
bool vfd_frame_sync(struct const_iobuf *src);
|
||||
|
||||
HRESULT vfd_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes);
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
enum {
|
||||
VFD_SYNC_BYTE = 0x1B,
|
||||
VFD_SYNC_BYTE2 = 0x1A,
|
||||
};
|
||||
|
||||
bool vfd_frame_sync(struct const_iobuf *src);
|
||||
|
||||
HRESULT vfd_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes);
|
||||
|
796
board/vfd.c
796
board/vfd.c
@ -1,398 +1,398 @@
|
||||
/* This is some sort of LCD display found on various cabinets. It is driven
|
||||
directly by amdaemon, and it has something to do with displaying the status
|
||||
of electronic payments.
|
||||
|
||||
Part number in schematics is "VFD GP1232A02A FUTABA". */
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "board/config.h"
|
||||
#include "board/vfd.h"
|
||||
#include "board/vfd-cmd.h"
|
||||
|
||||
#include "hook/iohook.h"
|
||||
|
||||
#include "hooklib/uart.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/dump.h"
|
||||
|
||||
#define SUPER_VERBOSE 0
|
||||
|
||||
static HRESULT vfd_handle_irp(struct irp *irp);
|
||||
|
||||
static struct uart vfd_uart;
|
||||
static uint8_t vfd_written[4096];
|
||||
static uint8_t vfd_readable[4096];
|
||||
|
||||
static int encoding = VFD_ENC_SHIFT_JIS;
|
||||
|
||||
HRESULT vfd_handle_get_version(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_reset(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_clear_screen(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_brightness(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_screen_on(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_h_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_draw_image(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_cursor(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_encoding(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_text_wnd(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_text_speed(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_write_text(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_enable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_disable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_rotate(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_create_char(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_create_char2(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
|
||||
static bool utf_enabled;
|
||||
|
||||
HRESULT vfd_hook_init(struct vfd_config *cfg, int default_port)
|
||||
{
|
||||
if (!cfg->enable){
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
utf_enabled = cfg->utf_conversion;
|
||||
|
||||
int port = cfg->port;
|
||||
if (port == 0){
|
||||
port = default_port;
|
||||
}
|
||||
|
||||
dprintf("VFD: enabling (port=%d)\n", port);
|
||||
uart_init(&vfd_uart, port);
|
||||
vfd_uart.written.bytes = vfd_written;
|
||||
vfd_uart.written.nbytes = sizeof(vfd_written);
|
||||
vfd_uart.readable.bytes = vfd_readable;
|
||||
vfd_uart.readable.nbytes = sizeof(vfd_readable);
|
||||
|
||||
return iohook_push_handler(vfd_handle_irp);
|
||||
}
|
||||
|
||||
|
||||
const char* get_encoding_name(int b){
|
||||
switch (b){
|
||||
case 0: return "gb2312";
|
||||
case 1: return "big5";
|
||||
case 2: return "shift-jis";
|
||||
case 3: return "ks_c_5601-1987";
|
||||
default: return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
void print_vfd_text(const char* str, int len){
|
||||
|
||||
if (utf_enabled){
|
||||
|
||||
wchar_t encoded[1024];
|
||||
memset(encoded, 0, 1024 * sizeof(wchar_t));
|
||||
|
||||
int codepage = 0;
|
||||
if (encoding == VFD_ENC_GB2312){
|
||||
codepage = 936;
|
||||
} else if (encoding == VFD_ENC_BIG5){
|
||||
codepage = 950;
|
||||
} else if (encoding == VFD_ENC_SHIFT_JIS){
|
||||
codepage = 932;
|
||||
} else if (encoding == VFD_ENC_KSC5601) {
|
||||
codepage = 949;
|
||||
}
|
||||
|
||||
if (!MultiByteToWideChar(codepage, MB_USEGLYPHCHARS, str, len, encoded, 1024)){
|
||||
dprintf("VFD: Text conversion failed: %ld", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
dprintf("VFD: Text: %ls\n", encoded);
|
||||
} else {
|
||||
|
||||
dprintf("VFD: Text: %s\n", str);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT vfd_handle_irp(struct irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(irp != NULL);
|
||||
|
||||
if (!uart_match_irp(&vfd_uart, irp)) {
|
||||
return iohook_invoke_next(irp);
|
||||
}
|
||||
|
||||
if (irp->op == IRP_OP_OPEN){
|
||||
dprintf("VFD: Open\n");
|
||||
} else if (irp->op == IRP_OP_CLOSE){
|
||||
dprintf("VFD: Close\n");
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&vfd_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("VFD TX:\n");
|
||||
dump_iobuf(&vfd_uart.written);
|
||||
#endif
|
||||
|
||||
struct const_iobuf reader;
|
||||
iobuf_flip(&reader, &vfd_uart.written);
|
||||
|
||||
struct iobuf* writer = &vfd_uart.readable;
|
||||
for (; reader.pos < reader.nbytes ; ){
|
||||
|
||||
if (vfd_frame_sync(&reader)) {
|
||||
|
||||
reader.pos++; // get the sync byte out of the way
|
||||
|
||||
uint8_t cmd;
|
||||
iobuf_read_8(&reader, &cmd);
|
||||
|
||||
if (cmd == VFD_CMD_GET_VERSION) {
|
||||
hr = vfd_handle_get_version(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_RESET) {
|
||||
hr = vfd_handle_reset(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_CLEAR_SCREEN) {
|
||||
hr = vfd_handle_clear_screen(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_BRIGHTNESS) {
|
||||
hr = vfd_handle_set_brightness(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_SCREEN_ON) {
|
||||
hr = vfd_handle_set_screen_on(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_H_SCROLL) {
|
||||
hr = vfd_handle_set_h_scroll(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_DRAW_IMAGE) {
|
||||
hr = vfd_handle_draw_image(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_CURSOR) {
|
||||
hr = vfd_handle_set_cursor(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_ENCODING) {
|
||||
hr = vfd_handle_set_encoding(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_TEXT_WND) {
|
||||
hr = vfd_handle_set_text_wnd(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_TEXT_SPEED) {
|
||||
hr = vfd_handle_set_text_speed(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_WRITE_TEXT) {
|
||||
hr = vfd_handle_write_text(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_ENABLE_SCROLL) {
|
||||
hr = vfd_handle_enable_scroll(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_DISABLE_SCROLL) {
|
||||
hr = vfd_handle_disable_scroll(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_ROTATE) {
|
||||
hr = vfd_handle_rotate(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_CREATE_CHAR) {
|
||||
hr = vfd_handle_create_char(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_CREATE_CHAR2) {
|
||||
hr = vfd_handle_create_char2(&reader, writer, &vfd_uart);
|
||||
} else {
|
||||
dprintf("VFD: Unknown command 0x%x\n", cmd);
|
||||
dump_const_iobuf(&reader);
|
||||
hr = S_FALSE;
|
||||
}
|
||||
} else {
|
||||
|
||||
// if no sync byte is sent, we are just getting plain text...
|
||||
|
||||
if (reader.pos < reader.nbytes){
|
||||
int len = 0;
|
||||
|
||||
// read chars until we hit a new sync byte or the data ends
|
||||
while (reader.pos + len + 1 < reader.nbytes && reader.bytes[reader.pos + len] != VFD_SYNC_BYTE && reader.bytes[reader.pos + len] != VFD_SYNC_BYTE2){
|
||||
len++;
|
||||
}
|
||||
|
||||
char* str = malloc(len);
|
||||
memset(str, 0, len);
|
||||
iobuf_read(&reader, str, len);
|
||||
print_vfd_text(str, len);
|
||||
free(str);
|
||||
|
||||
reader.pos += len;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (!SUCCEEDED(hr)){
|
||||
return hr;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
vfd_uart.written.pos = 0;
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT vfd_handle_get_version(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Get Version\n");
|
||||
|
||||
struct vfd_resp_board_info resp;
|
||||
|
||||
memset(&resp, 0, sizeof(resp));
|
||||
resp.unk1 = 2;
|
||||
strcpy(resp.version, "01.20");
|
||||
resp.unk2 = 1;
|
||||
|
||||
return vfd_frame_encode(writer, &resp, sizeof(resp));
|
||||
}
|
||||
HRESULT vfd_handle_reset(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Reset\n");
|
||||
|
||||
encoding = VFD_ENC_SHIFT_JIS;
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_clear_screen(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Clear Screen\n");
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_brightness(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
if (b > 4){
|
||||
dprintf("VFD: Brightness, invalid argument\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
dprintf("VFD: Brightness, %d\n", b);
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_screen_on(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
if (b > 1){
|
||||
dprintf("VFD: Screen Power, invalid argument\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
dprintf("VFD: Screen Power, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_h_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t x;
|
||||
iobuf_read_8(reader, &x);
|
||||
|
||||
dprintf("VFD: Horizontal Scroll, X=%d\n", x);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_draw_image(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
int w, h;
|
||||
uint16_t x0, x1;
|
||||
uint8_t y0, y1;
|
||||
uint8_t image[2048];
|
||||
|
||||
iobuf_read_be16(reader, &x0);
|
||||
iobuf_read_8(reader, &y0);
|
||||
iobuf_read_be16(reader, &x1);
|
||||
iobuf_read_8(reader, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
iobuf_read(reader, image, w*h);
|
||||
|
||||
dprintf("VFD: Draw image, %dx%d\n", w, h);
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
HRESULT vfd_handle_set_cursor(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint16_t x;
|
||||
uint8_t y;
|
||||
|
||||
iobuf_read_be16(reader, &x);
|
||||
iobuf_read_8(reader, &y);
|
||||
|
||||
dprintf("VFD: Set Cursor, x=%d,y=%d\n", x, y);
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
HRESULT vfd_handle_set_encoding(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
dprintf("VFD: Set Encoding, %d (%s)\n", b, get_encoding_name(b));
|
||||
|
||||
if (b < 0 || b > VFD_ENC_MAX){
|
||||
dprintf("Invalid encoding specified\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
encoding = b;
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_text_wnd(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint16_t x0, x1;
|
||||
uint8_t y0, y1;
|
||||
|
||||
iobuf_read_be16(reader, &x0);
|
||||
iobuf_read_8(reader, &y0);
|
||||
iobuf_read_be16(reader, &x1);
|
||||
iobuf_read_8(reader, &y1);
|
||||
|
||||
dprintf("VFD: Set Text Window, p0:%d,%d, p1:%d,%d\n", x0, y0, x1, y1);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_text_speed(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
dprintf("VFD: Set Text Speed, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_write_text(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t len;
|
||||
iobuf_read_8(reader, &len);
|
||||
|
||||
char* str = malloc(len);
|
||||
iobuf_read(reader, str, len);
|
||||
|
||||
print_vfd_text(str, len);
|
||||
free(str);
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_enable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Enable Scrolling\n");
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_disable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Disable Scrolling\n");
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_rotate(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
dprintf("VFD: Rotate, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_create_char(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
char buf[32];
|
||||
|
||||
iobuf_read(reader, buf, 32);
|
||||
|
||||
dprintf("VFD: Create character, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_create_char2(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b, b2;
|
||||
iobuf_read_8(reader, &b);
|
||||
iobuf_read_8(reader, &b2);
|
||||
char buf[16];
|
||||
|
||||
iobuf_read(reader, buf, 16);
|
||||
|
||||
dprintf("VFD: Create character, %d, %d\n", b, b2);
|
||||
return S_FALSE;
|
||||
}
|
||||
/* This is some sort of LCD display found on various cabinets. It is driven
|
||||
directly by amdaemon, and it has something to do with displaying the status
|
||||
of electronic payments.
|
||||
|
||||
Part number in schematics is "VFD GP1232A02A FUTABA". */
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "board/config.h"
|
||||
#include "board/vfd.h"
|
||||
#include "board/vfd-cmd.h"
|
||||
|
||||
#include "hook/iohook.h"
|
||||
|
||||
#include "hooklib/uart.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/dump.h"
|
||||
|
||||
#define SUPER_VERBOSE 0
|
||||
|
||||
static HRESULT vfd_handle_irp(struct irp *irp);
|
||||
|
||||
static struct uart vfd_uart;
|
||||
static uint8_t vfd_written[4096];
|
||||
static uint8_t vfd_readable[4096];
|
||||
|
||||
static int encoding = VFD_ENC_SHIFT_JIS;
|
||||
|
||||
HRESULT vfd_handle_get_version(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_reset(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_clear_screen(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_brightness(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_screen_on(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_h_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_draw_image(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_cursor(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_encoding(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_text_wnd(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_set_text_speed(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_write_text(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_enable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_disable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_rotate(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_create_char(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
HRESULT vfd_handle_create_char2(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart);
|
||||
|
||||
static bool utf_enabled;
|
||||
|
||||
HRESULT vfd_hook_init(struct vfd_config *cfg, int default_port)
|
||||
{
|
||||
if (!cfg->enable){
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
utf_enabled = cfg->utf_conversion;
|
||||
|
||||
int port = cfg->port;
|
||||
if (port == 0){
|
||||
port = default_port;
|
||||
}
|
||||
|
||||
dprintf("VFD: enabling (port=%d)\n", port);
|
||||
uart_init(&vfd_uart, port);
|
||||
vfd_uart.written.bytes = vfd_written;
|
||||
vfd_uart.written.nbytes = sizeof(vfd_written);
|
||||
vfd_uart.readable.bytes = vfd_readable;
|
||||
vfd_uart.readable.nbytes = sizeof(vfd_readable);
|
||||
|
||||
return iohook_push_handler(vfd_handle_irp);
|
||||
}
|
||||
|
||||
|
||||
const char* get_encoding_name(int b){
|
||||
switch (b){
|
||||
case 0: return "gb2312";
|
||||
case 1: return "big5";
|
||||
case 2: return "shift-jis";
|
||||
case 3: return "ks_c_5601-1987";
|
||||
default: return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
void print_vfd_text(const char* str, int len){
|
||||
|
||||
if (utf_enabled){
|
||||
|
||||
wchar_t encoded[1024];
|
||||
memset(encoded, 0, 1024 * sizeof(wchar_t));
|
||||
|
||||
int codepage = 0;
|
||||
if (encoding == VFD_ENC_GB2312){
|
||||
codepage = 936;
|
||||
} else if (encoding == VFD_ENC_BIG5){
|
||||
codepage = 950;
|
||||
} else if (encoding == VFD_ENC_SHIFT_JIS){
|
||||
codepage = 932;
|
||||
} else if (encoding == VFD_ENC_KSC5601) {
|
||||
codepage = 949;
|
||||
}
|
||||
|
||||
if (!MultiByteToWideChar(codepage, MB_USEGLYPHCHARS, str, len, encoded, 1024)){
|
||||
dprintf("VFD: Text conversion failed: %ld", GetLastError());
|
||||
return;
|
||||
}
|
||||
|
||||
dprintf("VFD: Text: %ls\n", encoded);
|
||||
} else {
|
||||
|
||||
dprintf("VFD: Text: %s\n", str);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT vfd_handle_irp(struct irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(irp != NULL);
|
||||
|
||||
if (!uart_match_irp(&vfd_uart, irp)) {
|
||||
return iohook_invoke_next(irp);
|
||||
}
|
||||
|
||||
if (irp->op == IRP_OP_OPEN){
|
||||
dprintf("VFD: Open\n");
|
||||
} else if (irp->op == IRP_OP_CLOSE){
|
||||
dprintf("VFD: Close\n");
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&vfd_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
#if SUPER_VERBOSE
|
||||
dprintf("VFD TX:\n");
|
||||
dump_iobuf(&vfd_uart.written);
|
||||
#endif
|
||||
|
||||
struct const_iobuf reader;
|
||||
iobuf_flip(&reader, &vfd_uart.written);
|
||||
|
||||
struct iobuf* writer = &vfd_uart.readable;
|
||||
for (; reader.pos < reader.nbytes ; ){
|
||||
|
||||
if (vfd_frame_sync(&reader)) {
|
||||
|
||||
reader.pos++; // get the sync byte out of the way
|
||||
|
||||
uint8_t cmd;
|
||||
iobuf_read_8(&reader, &cmd);
|
||||
|
||||
if (cmd == VFD_CMD_GET_VERSION) {
|
||||
hr = vfd_handle_get_version(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_RESET) {
|
||||
hr = vfd_handle_reset(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_CLEAR_SCREEN) {
|
||||
hr = vfd_handle_clear_screen(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_BRIGHTNESS) {
|
||||
hr = vfd_handle_set_brightness(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_SCREEN_ON) {
|
||||
hr = vfd_handle_set_screen_on(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_H_SCROLL) {
|
||||
hr = vfd_handle_set_h_scroll(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_DRAW_IMAGE) {
|
||||
hr = vfd_handle_draw_image(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_CURSOR) {
|
||||
hr = vfd_handle_set_cursor(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_ENCODING) {
|
||||
hr = vfd_handle_set_encoding(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_TEXT_WND) {
|
||||
hr = vfd_handle_set_text_wnd(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_SET_TEXT_SPEED) {
|
||||
hr = vfd_handle_set_text_speed(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_WRITE_TEXT) {
|
||||
hr = vfd_handle_write_text(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_ENABLE_SCROLL) {
|
||||
hr = vfd_handle_enable_scroll(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_DISABLE_SCROLL) {
|
||||
hr = vfd_handle_disable_scroll(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_ROTATE) {
|
||||
hr = vfd_handle_rotate(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_CREATE_CHAR) {
|
||||
hr = vfd_handle_create_char(&reader, writer, &vfd_uart);
|
||||
} else if (cmd == VFD_CMD_CREATE_CHAR2) {
|
||||
hr = vfd_handle_create_char2(&reader, writer, &vfd_uart);
|
||||
} else {
|
||||
dprintf("VFD: Unknown command 0x%x\n", cmd);
|
||||
dump_const_iobuf(&reader);
|
||||
hr = S_FALSE;
|
||||
}
|
||||
} else {
|
||||
|
||||
// if no sync byte is sent, we are just getting plain text...
|
||||
|
||||
if (reader.pos < reader.nbytes){
|
||||
int len = 0;
|
||||
|
||||
// read chars until we hit a new sync byte or the data ends
|
||||
while (reader.pos + len + 1 < reader.nbytes && reader.bytes[reader.pos + len] != VFD_SYNC_BYTE && reader.bytes[reader.pos + len] != VFD_SYNC_BYTE2){
|
||||
len++;
|
||||
}
|
||||
|
||||
char* str = malloc(len);
|
||||
memset(str, 0, len);
|
||||
iobuf_read(&reader, str, len);
|
||||
print_vfd_text(str, len);
|
||||
free(str);
|
||||
|
||||
reader.pos += len;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (!SUCCEEDED(hr)){
|
||||
return hr;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
vfd_uart.written.pos = 0;
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT vfd_handle_get_version(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Get Version\n");
|
||||
|
||||
struct vfd_resp_board_info resp;
|
||||
|
||||
memset(&resp, 0, sizeof(resp));
|
||||
resp.unk1 = 2;
|
||||
strcpy(resp.version, "01.20");
|
||||
resp.unk2 = 1;
|
||||
|
||||
return vfd_frame_encode(writer, &resp, sizeof(resp));
|
||||
}
|
||||
HRESULT vfd_handle_reset(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Reset\n");
|
||||
|
||||
encoding = VFD_ENC_SHIFT_JIS;
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_clear_screen(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Clear Screen\n");
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_brightness(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
if (b > 4){
|
||||
dprintf("VFD: Brightness, invalid argument\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
dprintf("VFD: Brightness, %d\n", b);
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_screen_on(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
if (b > 1){
|
||||
dprintf("VFD: Screen Power, invalid argument\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
dprintf("VFD: Screen Power, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_h_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t x;
|
||||
iobuf_read_8(reader, &x);
|
||||
|
||||
dprintf("VFD: Horizontal Scroll, X=%d\n", x);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_draw_image(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
int w, h;
|
||||
uint16_t x0, x1;
|
||||
uint8_t y0, y1;
|
||||
uint8_t image[2048];
|
||||
|
||||
iobuf_read_be16(reader, &x0);
|
||||
iobuf_read_8(reader, &y0);
|
||||
iobuf_read_be16(reader, &x1);
|
||||
iobuf_read_8(reader, &y1);
|
||||
w = x1 - x0;
|
||||
h = y1 - y0;
|
||||
iobuf_read(reader, image, w*h);
|
||||
|
||||
dprintf("VFD: Draw image, %dx%d\n", w, h);
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
HRESULT vfd_handle_set_cursor(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint16_t x;
|
||||
uint8_t y;
|
||||
|
||||
iobuf_read_be16(reader, &x);
|
||||
iobuf_read_8(reader, &y);
|
||||
|
||||
dprintf("VFD: Set Cursor, x=%d,y=%d\n", x, y);
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
HRESULT vfd_handle_set_encoding(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
dprintf("VFD: Set Encoding, %d (%s)\n", b, get_encoding_name(b));
|
||||
|
||||
if (b < 0 || b > VFD_ENC_MAX){
|
||||
dprintf("Invalid encoding specified\n");
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
encoding = b;
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_text_wnd(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint16_t x0, x1;
|
||||
uint8_t y0, y1;
|
||||
|
||||
iobuf_read_be16(reader, &x0);
|
||||
iobuf_read_8(reader, &y0);
|
||||
iobuf_read_be16(reader, &x1);
|
||||
iobuf_read_8(reader, &y1);
|
||||
|
||||
dprintf("VFD: Set Text Window, p0:%d,%d, p1:%d,%d\n", x0, y0, x1, y1);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_set_text_speed(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
dprintf("VFD: Set Text Speed, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_write_text(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t len;
|
||||
iobuf_read_8(reader, &len);
|
||||
|
||||
char* str = malloc(len);
|
||||
iobuf_read(reader, str, len);
|
||||
|
||||
print_vfd_text(str, len);
|
||||
free(str);
|
||||
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_enable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Enable Scrolling\n");
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_disable_scroll(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
dprintf("VFD: Disable Scrolling\n");
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_rotate(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
|
||||
dprintf("VFD: Rotate, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_create_char(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b;
|
||||
iobuf_read_8(reader, &b);
|
||||
char buf[32];
|
||||
|
||||
iobuf_read(reader, buf, 32);
|
||||
|
||||
dprintf("VFD: Create character, %d\n", b);
|
||||
return S_FALSE;
|
||||
}
|
||||
HRESULT vfd_handle_create_char2(struct const_iobuf* reader, struct iobuf* writer, struct uart* vfd_uart){
|
||||
uint8_t b, b2;
|
||||
iobuf_read_8(reader, &b);
|
||||
iobuf_read_8(reader, &b2);
|
||||
char buf[16];
|
||||
|
||||
iobuf_read(reader, buf, 16);
|
||||
|
||||
dprintf("VFD: Create character, %d, %d\n", b, b2);
|
||||
return S_FALSE;
|
||||
}
|
||||
|
26
board/vfd.h
26
board/vfd.h
@ -1,13 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
struct vfd_config {
|
||||
bool enable;
|
||||
int port;
|
||||
bool utf_conversion;
|
||||
};
|
||||
|
||||
|
||||
HRESULT vfd_hook_init(struct vfd_config *cfg, int default_port);
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
struct vfd_config {
|
||||
bool enable;
|
||||
int port;
|
||||
bool utf_conversion;
|
||||
};
|
||||
|
||||
|
||||
HRESULT vfd_hook_init(struct vfd_config *cfg, int default_port);
|
||||
|
||||
|
3
dist/apm3/start.bat
vendored
3
dist/apm3/start.bat
vendored
@ -8,5 +8,4 @@ inject -d -k apm3hook.dll Apmv3System.exe -screen-fullscreen 0 -popupwindow -scr
|
||||
taskkill /f /im amdaemonD.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
||||
echo Game processes have terminated
|
412
dist/chusan/segatools.ini
vendored
412
dist/chusan/segatools.ini
vendored
@ -1,206 +1,206 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
; Enable high baud rate.
|
||||
;highBaud=1
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Chunithm is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.139.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
; Monitor type: 0 = 120FPS, 1 = 60FPS
|
||||
dipsw2=1
|
||||
; Cab type: 0 = SP, 1 = CVT. SP will enable VFD and eMoney. This setting will switch
|
||||
; the LED 837-15093-06 COM port and the AiMe reder hardware generation as well.
|
||||
dipsw3=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=0
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; LED settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[led15093]
|
||||
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
|
||||
; RGBs and the rear LED panel (billboard) on the cabinet.
|
||||
enable=1
|
||||
|
||||
[led]
|
||||
; Output billboard LED strip data to a named pipe called "\\.\pipe\chuni_led"
|
||||
cabLedOutputPipe=1
|
||||
; Output billboard LED strip data to serial
|
||||
cabLedOutputSerial=0
|
||||
|
||||
; Output slider LED data to the named pipe
|
||||
controllerLedOutputPipe=1
|
||||
; Output slider LED data to the serial port
|
||||
controllerLedOutputSerial=0
|
||||
; Use the OpeNITHM protocol for serial LED output
|
||||
controllerLedOutputOpeNITHM=0
|
||||
|
||||
; Serial port to send data to if using serial output. Default is COM5.
|
||||
;serialPort=COM5
|
||||
; Baud rate for serial data (set to 115200 if using OpeNITHM)
|
||||
;serialBaud=921600
|
||||
|
||||
; Data output a sequence of bytes, with JVS-like framing.
|
||||
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
|
||||
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
|
||||
; it and use the next sent byte plus one instead.
|
||||
;
|
||||
; After the sync is one byte for the board number that was updated, followed by
|
||||
; the red, green and blue values for each LED.
|
||||
;
|
||||
; Board 0 has 53 LEDs:
|
||||
; [0]-[49]: snakes through left half of billboard (first column starts at top)
|
||||
; [50]-[52]: left side partition LEDs
|
||||
;
|
||||
; Board 1 has 63 LEDs:
|
||||
; [0]-[59]: right half of billboard (first column starts at bottom)
|
||||
; [60]-[62]: right side partition LEDs
|
||||
;
|
||||
; Board 2 is the slider and has 31 LEDs:
|
||||
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
|
||||
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL (x64) enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[chuniio]
|
||||
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
|
||||
; (will use chu2to3 engine internally)
|
||||
;path=
|
||||
|
||||
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
|
||||
; x86 chuniio to path32, x64 to path64. Both are necessary.
|
||||
;path32=
|
||||
;path64=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
; Set to 0 for enable separate ir control. Deafult is space key.
|
||||
ir=0x20
|
||||
|
||||
[ir]
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom ir-cappable controller if you have one.
|
||||
;ir6=0x53
|
||||
; ... etc ...
|
||||
;ir1=0x53
|
||||
|
||||
[slider]
|
||||
; Enable slider emulation. If you have real AC slider, set this to 0.
|
||||
; Slider serial port must be COM1.
|
||||
;enable=1
|
||||
|
||||
; Key bindings for each of the 32 touch cells. The default key map, depicted
|
||||
; in left-to-right order, is as follows:
|
||||
;
|
||||
; SSSSDDDDFFFFGGGGHHHHJJJJKKKKLLLL
|
||||
;
|
||||
; Touch cells are numbered FROM RIGHT TO LEFT! starting from 1. This is in
|
||||
; order to match the numbering used in the operator menu and service manual.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom high-precision touch strip controller if you have one.
|
||||
;cell1=0x53
|
||||
;cell2=0x53
|
||||
; ... etc ...
|
||||
;cell31=0x53
|
||||
;cell32=0x53
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
; Enable high baud rate.
|
||||
;highBaud=1
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Chunithm is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.139.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
; Monitor type: 0 = 120FPS, 1 = 60FPS
|
||||
dipsw2=1
|
||||
; Cab type: 0 = SP, 1 = CVT. SP will enable VFD and eMoney. This setting will switch
|
||||
; the LED 837-15093-06 COM port and the AiMe reder hardware generation as well.
|
||||
dipsw3=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=0
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; LED settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[led15093]
|
||||
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
|
||||
; RGBs and the rear LED panel (billboard) on the cabinet.
|
||||
enable=1
|
||||
|
||||
[led]
|
||||
; Output billboard LED strip data to a named pipe called "\\.\pipe\chuni_led"
|
||||
cabLedOutputPipe=1
|
||||
; Output billboard LED strip data to serial
|
||||
cabLedOutputSerial=0
|
||||
|
||||
; Output slider LED data to the named pipe
|
||||
controllerLedOutputPipe=1
|
||||
; Output slider LED data to the serial port
|
||||
controllerLedOutputSerial=0
|
||||
; Use the OpeNITHM protocol for serial LED output
|
||||
controllerLedOutputOpeNITHM=0
|
||||
|
||||
; Serial port to send data to if using serial output. Default is COM5.
|
||||
;serialPort=COM5
|
||||
; Baud rate for serial data (set to 115200 if using OpeNITHM)
|
||||
;serialBaud=921600
|
||||
|
||||
; Data output a sequence of bytes, with JVS-like framing.
|
||||
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
|
||||
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
|
||||
; it and use the next sent byte plus one instead.
|
||||
;
|
||||
; After the sync is one byte for the board number that was updated, followed by
|
||||
; the red, green and blue values for each LED.
|
||||
;
|
||||
; Board 0 has 53 LEDs:
|
||||
; [0]-[49]: snakes through left half of billboard (first column starts at top)
|
||||
; [50]-[52]: left side partition LEDs
|
||||
;
|
||||
; Board 1 has 63 LEDs:
|
||||
; [0]-[59]: right half of billboard (first column starts at bottom)
|
||||
; [60]-[62]: right side partition LEDs
|
||||
;
|
||||
; Board 2 is the slider and has 31 LEDs:
|
||||
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
|
||||
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL (x64) enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[chuniio]
|
||||
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
|
||||
; (will use chu2to3 engine internally)
|
||||
;path=
|
||||
|
||||
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
|
||||
; x86 chuniio to path32, x64 to path64. Both are necessary.
|
||||
;path32=
|
||||
;path64=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
; Set to 0 for enable separate ir control. Deafult is space key.
|
||||
ir=0x20
|
||||
|
||||
[ir]
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom ir-cappable controller if you have one.
|
||||
;ir6=0x53
|
||||
; ... etc ...
|
||||
;ir1=0x53
|
||||
|
||||
[slider]
|
||||
; Enable slider emulation. If you have real AC slider, set this to 0.
|
||||
; Slider serial port must be COM1.
|
||||
;enable=1
|
||||
|
||||
; Key bindings for each of the 32 touch cells. The default key map, depicted
|
||||
; in left-to-right order, is as follows:
|
||||
;
|
||||
; SSSSDDDDFFFFGGGGHHHHJJJJKKKKLLLL
|
||||
;
|
||||
; Touch cells are numbered FROM RIGHT TO LEFT! starting from 1. This is in
|
||||
; order to match the numbering used in the operator menu and service manual.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom high-precision touch strip controller if you have one.
|
||||
;cell1=0x53
|
||||
;cell2=0x53
|
||||
; ... etc ...
|
||||
;cell31=0x53
|
||||
;cell32=0x53
|
||||
|
222
dist/cm/segatools.ini
vendored
222
dist/cm/segatools.ini
vendored
@ -1,111 +1,111 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.165.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 0 on exactly one machine and set this to 1 on all others.
|
||||
dipsw1=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[touch]
|
||||
; Enable/Disable WinTouch emulation
|
||||
enable=0
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
[printer]
|
||||
; Sinfonia CHC-C330 printer emulation setting.
|
||||
enable=1
|
||||
; Change the printer serial number here.
|
||||
serial_no="5A-A123"
|
||||
; Insert the path to the image output directory here.
|
||||
printerOutPath="DEVICE\print"
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.165.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 0 on exactly one machine and set this to 1 on all others.
|
||||
dipsw1=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[touch]
|
||||
; Enable/Disable WinTouch emulation
|
||||
enable=0
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
[printer]
|
||||
; Sinfonia CHC-C330 printer emulation setting.
|
||||
enable=1
|
||||
; Change the printer serial number here.
|
||||
serial_no="5A-A123"
|
||||
; Insert the path to the image output directory here.
|
||||
printerOutPath="DEVICE\print"
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
320
dist/fgo/segatools.ini
vendored
320
dist/fgo/segatools.ini
vendored
@ -1,160 +1,160 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
[deckReader]
|
||||
; 837-15345 RFID deck reader emulation setting.
|
||||
enable=1
|
||||
|
||||
[ftdi]
|
||||
; FTDI serial to usb adapter emulation for CABINET LED.
|
||||
enable=1
|
||||
; COM port number where the LED board is connected to.
|
||||
portNo=17
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED board emulation setting.
|
||||
enable=1
|
||||
; COM port number for the LED board. Has to be the same as the FTDI port.
|
||||
portNo=17
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.167.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[touch]
|
||||
; WinTouch emulation setting.
|
||||
enable=1
|
||||
remap=1
|
||||
cursor=1
|
||||
|
||||
[printer]
|
||||
; Sinfonia CHC-C330 printer emulation setting.
|
||||
enable=1
|
||||
; Change the printer serial number here.
|
||||
serial_no="5A-A123"
|
||||
; Insert the path to the image output directory here.
|
||||
printerOutPath="DEVICE\print"
|
||||
; Rotate all printed images by 180 degrees.
|
||||
rotate180=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[fgoio]
|
||||
; To use a custom Fate/Grand Order Arcade IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; .·:'''''''''''''''''''''''''''''''''''''''''''''':·.
|
||||
; : : ______ / \ [] : :
|
||||
; : : | | _____ \ / Coin : :
|
||||
; : : |______| { (0) } /--\ Attack. : :
|
||||
; : : DECK \ / / \ : :
|
||||
; : : | | > < : :
|
||||
; : : | | \ / ___ : :
|
||||
; : : | | \--/ | | : :
|
||||
; : : JOY Noble. | | : :
|
||||
; : : |___| : :
|
||||
; : : AIME. : :
|
||||
; '·:..............................................:·'
|
||||
;
|
||||
; Only XInput is currently supported.
|
||||
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Joystick
|
||||
; Left Stick Click Reset Camera
|
||||
; Left Trigger Dash
|
||||
; Left Shoulder Switch Target
|
||||
; A/B Attack
|
||||
; X/Y Noble Phantasm
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
[deckReader]
|
||||
; 837-15345 RFID deck reader emulation setting.
|
||||
enable=1
|
||||
|
||||
[ftdi]
|
||||
; FTDI serial to usb adapter emulation for CABINET LED.
|
||||
enable=1
|
||||
; COM port number where the LED board is connected to.
|
||||
portNo=17
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED board emulation setting.
|
||||
enable=1
|
||||
; COM port number for the LED board. Has to be the same as the FTDI port.
|
||||
portNo=17
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.167.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[touch]
|
||||
; WinTouch emulation setting.
|
||||
enable=1
|
||||
remap=1
|
||||
cursor=1
|
||||
|
||||
[printer]
|
||||
; Sinfonia CHC-C330 printer emulation setting.
|
||||
enable=1
|
||||
; Change the printer serial number here.
|
||||
serial_no="5A-A123"
|
||||
; Insert the path to the image output directory here.
|
||||
printerOutPath="DEVICE\print"
|
||||
; Rotate all printed images by 180 degrees.
|
||||
rotate180=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[fgoio]
|
||||
; To use a custom Fate/Grand Order Arcade IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; .·:'''''''''''''''''''''''''''''''''''''''''''''':·.
|
||||
; : : ______ / \ [] : :
|
||||
; : : | | _____ \ / Coin : :
|
||||
; : : |______| { (0) } /--\ Attack. : :
|
||||
; : : DECK \ / / \ : :
|
||||
; : : | | > < : :
|
||||
; : : | | \ / ___ : :
|
||||
; : : | | \--/ | | : :
|
||||
; : : JOY Noble. | | : :
|
||||
; : : |___| : :
|
||||
; : : AIME. : :
|
||||
; '·:..............................................:·'
|
||||
;
|
||||
; Only XInput is currently supported.
|
||||
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Joystick
|
||||
; Left Stick Click Reset Camera
|
||||
; Left Trigger Dash
|
||||
; Left Shoulder Switch Target
|
||||
; A/B Attack
|
||||
; X/Y Noble Phantasm
|
||||
|
272
dist/mai2/segatools.ini
vendored
272
dist/mai2/segatools.ini
vendored
@ -1,136 +1,136 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about its LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.172.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[unity]
|
||||
; Enable Unity hook. This will allow you to run custom .NET code before the game
|
||||
enable=1
|
||||
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mai2io]
|
||||
; To use a custom maimai DX IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Key bindings for buttons around screen. The default key map, depicted
|
||||
; in clockwise order, is as follows:
|
||||
;
|
||||
; Player 1 Ring buttons: WEDCXZAQ, Select button: 3
|
||||
; Player 2 Ring buttons: (Numpad) 89632147, Select button: (Numpad) *
|
||||
;
|
||||
; Select buttons are considered as button 9.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom keybinding.
|
||||
[button]
|
||||
;1p_btn1=0x53
|
||||
;1p_btn2=0x53
|
||||
;1p_btn3=0x53
|
||||
; ... etc ...
|
||||
;2p_btn1=0x53
|
||||
;2p_btn2=0x53
|
||||
;2p_btn3=0x53
|
||||
; ... etc ...
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about its LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.172.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[unity]
|
||||
; Enable Unity hook. This will allow you to run custom .NET code before the game
|
||||
enable=1
|
||||
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mai2io]
|
||||
; To use a custom maimai DX IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Key bindings for buttons around screen. The default key map, depicted
|
||||
; in clockwise order, is as follows:
|
||||
;
|
||||
; Player 1 Ring buttons: WEDCXZAQ, Select button: 3
|
||||
; Player 2 Ring buttons: (Numpad) 89632147, Select button: (Numpad) *
|
||||
;
|
||||
; Select buttons are considered as button 9.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom keybinding.
|
||||
[button]
|
||||
;1p_btn1=0x53
|
||||
;1p_btn2=0x53
|
||||
;1p_btn3=0x53
|
||||
; ... etc ...
|
||||
;2p_btn1=0x53
|
||||
;2p_btn2=0x53
|
||||
;2p_btn3=0x53
|
||||
; ... etc ...
|
||||
|
248
dist/mercury/segatools.ini
vendored
248
dist/mercury/segatools.ini
vendored
@ -1,124 +1,124 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.174.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
; Hooks related to the touch boards
|
||||
[touch]
|
||||
enable=1
|
||||
|
||||
; Hooks related to the LED board (codenamed Elisabeth)
|
||||
[elisabeth]
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mercuryio]
|
||||
; To use a custom WACCA IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Volume up virtual-key code. Default is the "UP" key.
|
||||
volup=0x26
|
||||
; Volume down virtual-key code. Default is the "DOWN" key.
|
||||
voldown=0x28
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.174.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
; Hooks related to the touch boards
|
||||
[touch]
|
||||
enable=1
|
||||
|
||||
; Hooks related to the LED board (codenamed Elisabeth)
|
||||
[elisabeth]
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mercuryio]
|
||||
; To use a custom WACCA IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Volume up virtual-key code. Default is the "UP" key.
|
||||
volup=0x26
|
||||
; Volume down virtual-key code. Default is the "DOWN" key.
|
||||
voldown=0x28
|
||||
|
394
dist/mu3/segatools.ini
vendored
394
dist/mu3/segatools.ini
vendored
@ -1,197 +1,197 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.162.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[unity]
|
||||
; Enable Unity hook. This will allow you to run custom .NET code before the game
|
||||
enable=1
|
||||
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; LED settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[led15093]
|
||||
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
|
||||
; RGBs and the rear LED panel (billboard) on the cabinet.
|
||||
enable=1
|
||||
|
||||
[led]
|
||||
; Output billboard LED strip data to a named pipe called "\\.\pipe\ongeki_led"
|
||||
cabLedOutputPipe=1
|
||||
; Output billboard LED strip data to serial
|
||||
cabLedOutputSerial=0
|
||||
|
||||
; Output slider LED data to the named pipe
|
||||
controllerLedOutputPipe=1
|
||||
; Output slider LED data to the serial port
|
||||
controllerLedOutputSerial=0
|
||||
|
||||
; Serial port to send data to if using serial output. Default is COM5.
|
||||
;serialPort=COM5
|
||||
; Baud rate for serial data
|
||||
;serialBaud=921600
|
||||
|
||||
; Data output a sequence of bytes, with JVS-like framing.
|
||||
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
|
||||
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
|
||||
; it and use the next sent byte plus one instead.
|
||||
;
|
||||
; After the sync is one byte for the board number that was updated, followed by
|
||||
; the red, green and blue values for each LED.
|
||||
;
|
||||
; Board 0 has 61 LEDs:
|
||||
; [0]-[1]: left side button
|
||||
; [2]-[8]: left pillar lower LEDs
|
||||
; [9]-[17]: left pillar center LEDs
|
||||
; [18]-[24]: left pillar upper LEDs
|
||||
; [25]-[35]: billboard LEDs
|
||||
; [36]-[42]: right pillar upper LEDs
|
||||
; [43]-[51]: right pillar center LEDs
|
||||
; [52]-[58]: right pillar lower LEDs
|
||||
; [59]-[60]: right side button
|
||||
;
|
||||
; Board 1 has 6 LEDs:
|
||||
; [0]-[5]: 3 left and 3 right controller buttons
|
||||
;
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mu3io]
|
||||
; To use a custom O.N.G.E.K.I. IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Set "1" to enable mouse lever emulation, "0" to use XInput
|
||||
mouse=1
|
||||
|
||||
; XInput input bindings
|
||||
;
|
||||
; Left Stick Lever
|
||||
; Left Trigger Lever (move to the left)
|
||||
; Right Trigger Lever (move to the right)
|
||||
; Left Left red button
|
||||
; Up Left green button
|
||||
; Right Left blue button
|
||||
; Left Shoulder Left side button
|
||||
; Right Shoulder Right side button
|
||||
; X Right red button
|
||||
; Y Right green button
|
||||
; A Right blue button
|
||||
; Back Left menu button
|
||||
; Start Right menu button
|
||||
|
||||
; Keyboard input bindings
|
||||
left1=0x41 ; A
|
||||
left2=0x53 ; S
|
||||
left3=0x44 ; D
|
||||
|
||||
leftSide=0x01 ; Mouse Left
|
||||
rightSide=0x02 ; Mouse Right
|
||||
|
||||
right1=0x4A ; J
|
||||
right2=0x4B ; K
|
||||
right3=0x4C ; L
|
||||
|
||||
leftMenu=0x55 ; U
|
||||
rightMenu=0x4F ; O
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.162.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
[unity]
|
||||
; Enable Unity hook. This will allow you to run custom .NET code before the game
|
||||
enable=1
|
||||
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; LED settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[led15093]
|
||||
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
|
||||
; RGBs and the rear LED panel (billboard) on the cabinet.
|
||||
enable=1
|
||||
|
||||
[led]
|
||||
; Output billboard LED strip data to a named pipe called "\\.\pipe\ongeki_led"
|
||||
cabLedOutputPipe=1
|
||||
; Output billboard LED strip data to serial
|
||||
cabLedOutputSerial=0
|
||||
|
||||
; Output slider LED data to the named pipe
|
||||
controllerLedOutputPipe=1
|
||||
; Output slider LED data to the serial port
|
||||
controllerLedOutputSerial=0
|
||||
|
||||
; Serial port to send data to if using serial output. Default is COM5.
|
||||
;serialPort=COM5
|
||||
; Baud rate for serial data
|
||||
;serialBaud=921600
|
||||
|
||||
; Data output a sequence of bytes, with JVS-like framing.
|
||||
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
|
||||
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
|
||||
; it and use the next sent byte plus one instead.
|
||||
;
|
||||
; After the sync is one byte for the board number that was updated, followed by
|
||||
; the red, green and blue values for each LED.
|
||||
;
|
||||
; Board 0 has 61 LEDs:
|
||||
; [0]-[1]: left side button
|
||||
; [2]-[8]: left pillar lower LEDs
|
||||
; [9]-[17]: left pillar center LEDs
|
||||
; [18]-[24]: left pillar upper LEDs
|
||||
; [25]-[35]: billboard LEDs
|
||||
; [36]-[42]: right pillar upper LEDs
|
||||
; [43]-[51]: right pillar center LEDs
|
||||
; [52]-[58]: right pillar lower LEDs
|
||||
; [59]-[60]: right side button
|
||||
;
|
||||
; Board 1 has 6 LEDs:
|
||||
; [0]-[5]: 3 left and 3 right controller buttons
|
||||
;
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mu3io]
|
||||
; To use a custom O.N.G.E.K.I. IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard/gamepad input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Set "1" to enable mouse lever emulation, "0" to use XInput
|
||||
mouse=1
|
||||
|
||||
; XInput input bindings
|
||||
;
|
||||
; Left Stick Lever
|
||||
; Left Trigger Lever (move to the left)
|
||||
; Right Trigger Lever (move to the right)
|
||||
; Left Left red button
|
||||
; Up Left green button
|
||||
; Right Left blue button
|
||||
; Left Shoulder Left side button
|
||||
; Right Shoulder Right side button
|
||||
; X Right red button
|
||||
; Y Right green button
|
||||
; A Right blue button
|
||||
; Back Left menu button
|
||||
; Start Right menu button
|
||||
|
||||
; Keyboard input bindings
|
||||
left1=0x41 ; A
|
||||
left2=0x53 ; S
|
||||
left3=0x44 ; D
|
||||
|
||||
leftSide=0x01 ; Mouse Left
|
||||
rightSide=0x02 ; Mouse Right
|
||||
|
||||
right1=0x4A ; J
|
||||
right2=0x4B ; K
|
||||
right3=0x4C ; L
|
||||
|
||||
leftMenu=0x55 ; U
|
||||
rightMenu=0x4F ; O
|
||||
|
372
dist/swdc/segatools.ini
vendored
372
dist/swdc/segatools.ini
vendored
@ -1,186 +1,186 @@
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=appdata
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; You must set this to your LAN's IP subnet, and that subnet must start with 192.168,
|
||||
; in order to find the MAIN cabinet.
|
||||
subnet=192.168.160.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[swdcio]
|
||||
; To use a custom SEGA World Drivers Championship DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Input API selection for IO4 input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
; and minimum negative steering inputs reported in the operator menu's input
|
||||
; test screen do not exceed the value below. The maximum possible value is 128,
|
||||
; and the value that matches the input range of a real cabinet is 128.
|
||||
;
|
||||
; NOTE: This is not the same thing as DirectInput steering wheel movement
|
||||
; range! Segatools cannot control the maximum angle of your physical steering
|
||||
; wheel controller, this setting is vendor-specific and can only be adjusted
|
||||
; in the Control Panel.
|
||||
restrict=128
|
||||
|
||||
[xinput]
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Steering
|
||||
; Right Stick (Steering) when "singleStickSteering" is disabled
|
||||
; Left Trigger Brake
|
||||
; Right Trigger Accelerator
|
||||
; Left Shoulder Left Paddle
|
||||
; Right Shoulder Right Paddle
|
||||
; Start Start
|
||||
; Back View Change
|
||||
; A Green (Wheel)
|
||||
; B Red (Wheel)
|
||||
; X Blue (Wheel)
|
||||
; Y Yellow (Wheel)
|
||||
; D-Pad D-Pad
|
||||
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: G29
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=RZ
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=1
|
||||
viewChg=2
|
||||
; Button mappings for the steering wheel paddles.
|
||||
paddleLeft=6
|
||||
paddleRight=5
|
||||
; Button mappings for the steering wheel buttons.
|
||||
wheelRed=7
|
||||
wheelBlue=8
|
||||
wheelYellow=9
|
||||
wheelGreen=10
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
||||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=appdata
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation. Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; You must set this to your LAN's IP subnet, and that subnet must start with 192.168,
|
||||
; in order to find the MAIN cabinet.
|
||||
subnet=192.168.160.0
|
||||
|
||||
[system]
|
||||
; Enable ALLS system settings.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[swdcio]
|
||||
; To use a custom SEGA World Drivers Championship DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Input API selection for IO4 input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
; and minimum negative steering inputs reported in the operator menu's input
|
||||
; test screen do not exceed the value below. The maximum possible value is 128,
|
||||
; and the value that matches the input range of a real cabinet is 128.
|
||||
;
|
||||
; NOTE: This is not the same thing as DirectInput steering wheel movement
|
||||
; range! Segatools cannot control the maximum angle of your physical steering
|
||||
; wheel controller, this setting is vendor-specific and can only be adjusted
|
||||
; in the Control Panel.
|
||||
restrict=128
|
||||
|
||||
[xinput]
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Steering
|
||||
; Right Stick (Steering) when "singleStickSteering" is disabled
|
||||
; Left Trigger Brake
|
||||
; Right Trigger Accelerator
|
||||
; Left Shoulder Left Paddle
|
||||
; Right Shoulder Right Paddle
|
||||
; Start Start
|
||||
; Back View Change
|
||||
; A Green (Wheel)
|
||||
; B Red (Wheel)
|
||||
; X Blue (Wheel)
|
||||
; Y Yellow (Wheel)
|
||||
; D-Pad D-Pad
|
||||
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: G29
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=RZ
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=1
|
||||
viewChg=2
|
||||
; Button mappings for the steering wheel paddles.
|
||||
paddleLeft=6
|
||||
paddleRight=5
|
||||
; Button mappings for the steering wheel buttons.
|
||||
wheelRed=7
|
||||
wheelBlue=8
|
||||
wheelYellow=9
|
||||
wheelGreen=10
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
||||
|
1134
doc/config/common.md
1134
doc/config/common.md
File diff suppressed because it is too large
Load Diff
260
meson.build
260
meson.build
@ -1,130 +1,130 @@
|
||||
project(
|
||||
'segatools',
|
||||
'c',
|
||||
version: '0.1.0',
|
||||
default_options: [
|
||||
'werror=true',
|
||||
],
|
||||
)
|
||||
|
||||
add_project_arguments(
|
||||
'-DCOBJMACROS',
|
||||
'-DDIRECTINPUT_VERSION=0x0800',
|
||||
'-DWIN32_LEAN_AND_MEAN',
|
||||
'-D_WIN32_WINNT=_WIN32_WINNT_WIN7',
|
||||
'-DMINGW_HAS_SECURE_API=1',
|
||||
'-Wno-unused',
|
||||
# '-ggdb', # Add debug information
|
||||
language: 'c',
|
||||
)
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
if cc.get_id() != 'msvc'
|
||||
add_project_arguments(
|
||||
'-ffunction-sections',
|
||||
'-fdata-sections',
|
||||
language: 'c',
|
||||
)
|
||||
|
||||
add_project_link_arguments(
|
||||
'-Wl,--enable-stdcall-fixup',
|
||||
'-Wl,--exclude-all-symbols',
|
||||
'-Wl,--gc-sections',
|
||||
'-static-libgcc',
|
||||
# '-ggdb', # Add debug information
|
||||
'-lcrypt32', # Bcrypt needed for prashook
|
||||
# '-Wl,-s', # Strip debug symbols
|
||||
language: 'c',
|
||||
)
|
||||
endif
|
||||
|
||||
if get_option('log_all') or get_option('log_jvs')
|
||||
add_project_arguments('-DLOG_JVS', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_io3')
|
||||
add_project_arguments('-DLOG_IO3', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_led15093')
|
||||
add_project_arguments('-DLOG_LED15093', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_nfc')
|
||||
add_project_arguments('-DLOG_NFC', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_carol_control_bd')
|
||||
add_project_arguments('-DLOG_CAROL_CONTROL_BD', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_carol_led_bd')
|
||||
add_project_arguments('-DLOG_CAROL_LED_BD', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_carol_touch')
|
||||
add_project_arguments('-DLOG_CAROL_TOUCH', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_chuni_slider')
|
||||
add_project_arguments('-DLOG_CHUNI_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_chusan_slider')
|
||||
add_project_arguments('-DLOG_CHUSAN_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_diva_slider')
|
||||
add_project_arguments('-DLOG_DIVA_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_mercury_slider')
|
||||
add_project_arguments('-DLOG_MERCURY_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_clock')
|
||||
add_project_arguments('-DLOG_CLOCK', language: 'c')
|
||||
endif
|
||||
|
||||
shlwapi_lib = cc.find_library('shlwapi')
|
||||
dinput8_lib = cc.find_library('dinput8')
|
||||
dxguid_lib = cc.find_library('dxguid')
|
||||
xinput_lib = cc.find_library('xinput')
|
||||
pathcch_lib = cc.find_library('pathcch')
|
||||
|
||||
inc = include_directories('.')
|
||||
capnhook = subproject('capnhook')
|
||||
|
||||
subdir('amex')
|
||||
subdir('iccard')
|
||||
subdir('board')
|
||||
subdir('hooklib')
|
||||
subdir('jvs')
|
||||
subdir('platform')
|
||||
subdir('util')
|
||||
|
||||
subdir('gfxhook')
|
||||
subdir('unityhook')
|
||||
|
||||
subdir('aimeio')
|
||||
subdir('chuniio')
|
||||
subdir('divaio')
|
||||
subdir('carolio')
|
||||
subdir('idzio')
|
||||
subdir('idacio')
|
||||
subdir('swdcio')
|
||||
subdir('mu3io')
|
||||
subdir('mai2io')
|
||||
subdir('cmio')
|
||||
subdir('apm3io')
|
||||
subdir('mercuryio')
|
||||
subdir('cxbio')
|
||||
subdir('tokyoio')
|
||||
subdir('fgoio')
|
||||
|
||||
subdir('chunihook')
|
||||
subdir('divahook')
|
||||
subdir('carolhook')
|
||||
subdir('idzhook')
|
||||
subdir('idachook')
|
||||
subdir('swdchook')
|
||||
subdir('minihook')
|
||||
subdir('chusanhook')
|
||||
subdir('mu3hook')
|
||||
subdir('mai2hook')
|
||||
subdir('cmhook')
|
||||
subdir('apm3hook')
|
||||
subdir('mercuryhook')
|
||||
subdir('cxbhook')
|
||||
subdir('tokyohook')
|
||||
subdir('fgohook')
|
||||
project(
|
||||
'segatools',
|
||||
'c',
|
||||
version: '0.1.0',
|
||||
default_options: [
|
||||
'werror=true',
|
||||
],
|
||||
)
|
||||
|
||||
add_project_arguments(
|
||||
'-DCOBJMACROS',
|
||||
'-DDIRECTINPUT_VERSION=0x0800',
|
||||
'-DWIN32_LEAN_AND_MEAN',
|
||||
'-D_WIN32_WINNT=_WIN32_WINNT_WIN7',
|
||||
'-DMINGW_HAS_SECURE_API=1',
|
||||
'-Wno-unused',
|
||||
# '-ggdb', # Add debug information
|
||||
language: 'c',
|
||||
)
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
if cc.get_id() != 'msvc'
|
||||
add_project_arguments(
|
||||
'-ffunction-sections',
|
||||
'-fdata-sections',
|
||||
language: 'c',
|
||||
)
|
||||
|
||||
add_project_link_arguments(
|
||||
'-Wl,--enable-stdcall-fixup',
|
||||
'-Wl,--exclude-all-symbols',
|
||||
'-Wl,--gc-sections',
|
||||
'-static-libgcc',
|
||||
# '-ggdb', # Add debug information
|
||||
'-lcrypt32', # Bcrypt needed for prashook
|
||||
# '-Wl,-s', # Strip debug symbols
|
||||
language: 'c',
|
||||
)
|
||||
endif
|
||||
|
||||
if get_option('log_all') or get_option('log_jvs')
|
||||
add_project_arguments('-DLOG_JVS', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_io3')
|
||||
add_project_arguments('-DLOG_IO3', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_led15093')
|
||||
add_project_arguments('-DLOG_LED15093', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_nfc')
|
||||
add_project_arguments('-DLOG_NFC', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_carol_control_bd')
|
||||
add_project_arguments('-DLOG_CAROL_CONTROL_BD', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_carol_led_bd')
|
||||
add_project_arguments('-DLOG_CAROL_LED_BD', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_carol_touch')
|
||||
add_project_arguments('-DLOG_CAROL_TOUCH', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_chuni_slider')
|
||||
add_project_arguments('-DLOG_CHUNI_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_chusan_slider')
|
||||
add_project_arguments('-DLOG_CHUSAN_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_diva_slider')
|
||||
add_project_arguments('-DLOG_DIVA_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_mercury_slider')
|
||||
add_project_arguments('-DLOG_MERCURY_SLIDER', language: 'c')
|
||||
endif
|
||||
if get_option('log_all') or get_option('log_clock')
|
||||
add_project_arguments('-DLOG_CLOCK', language: 'c')
|
||||
endif
|
||||
|
||||
shlwapi_lib = cc.find_library('shlwapi')
|
||||
dinput8_lib = cc.find_library('dinput8')
|
||||
dxguid_lib = cc.find_library('dxguid')
|
||||
xinput_lib = cc.find_library('xinput')
|
||||
pathcch_lib = cc.find_library('pathcch')
|
||||
|
||||
inc = include_directories('.')
|
||||
capnhook = subproject('capnhook')
|
||||
|
||||
subdir('amex')
|
||||
subdir('iccard')
|
||||
subdir('board')
|
||||
subdir('hooklib')
|
||||
subdir('jvs')
|
||||
subdir('platform')
|
||||
subdir('util')
|
||||
|
||||
subdir('gfxhook')
|
||||
subdir('unityhook')
|
||||
|
||||
subdir('aimeio')
|
||||
subdir('chuniio')
|
||||
subdir('divaio')
|
||||
subdir('carolio')
|
||||
subdir('idzio')
|
||||
subdir('idacio')
|
||||
subdir('swdcio')
|
||||
subdir('mu3io')
|
||||
subdir('mai2io')
|
||||
subdir('cmio')
|
||||
subdir('apm3io')
|
||||
subdir('mercuryio')
|
||||
subdir('cxbio')
|
||||
subdir('tokyoio')
|
||||
subdir('fgoio')
|
||||
|
||||
subdir('chunihook')
|
||||
subdir('divahook')
|
||||
subdir('carolhook')
|
||||
subdir('idzhook')
|
||||
subdir('idachook')
|
||||
subdir('swdchook')
|
||||
subdir('minihook')
|
||||
subdir('chusanhook')
|
||||
subdir('mu3hook')
|
||||
subdir('mai2hook')
|
||||
subdir('cmhook')
|
||||
subdir('apm3hook')
|
||||
subdir('mercuryhook')
|
||||
subdir('cxbhook')
|
||||
subdir('tokyohook')
|
||||
subdir('fgohook')
|
||||
|
0
multihook/dllmain.c
Normal file
0
multihook/dllmain.c
Normal file
31
multihook/meson.build
Normal file
31
multihook/meson.build
Normal file
@ -0,0 +1,31 @@
|
||||
shared_library(
|
||||
'multihook',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'multihook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
xinput_lib,
|
||||
],
|
||||
link_with : [
|
||||
aimeio_lib,
|
||||
board_lib,
|
||||
hooklib_lib,
|
||||
multiio_lib,
|
||||
platform_lib,
|
||||
unityhook_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
'config.c',
|
||||
'config.h',
|
||||
'dllmain.c',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'multi-dll.c',
|
||||
'multi-dll.h',
|
||||
],
|
||||
)
|
17
multihook/multihook.def
Normal file
17
multihook/multihook.def
Normal file
@ -0,0 +1,17 @@
|
||||
LIBRARY multihook
|
||||
|
||||
EXPORTS
|
||||
aime_io_get_api_version
|
||||
aime_io_init
|
||||
aime_io_led_set_color
|
||||
aime_io_nfc_get_aime_id
|
||||
aime_io_nfc_get_felica_id
|
||||
aime_io_nfc_poll
|
||||
amDllVideoClose @2
|
||||
amDllVideoGetVBiosVersion @4
|
||||
amDllVideoOpen @1
|
||||
amDllVideoSetResolution @3
|
||||
multi_io_get_api_version
|
||||
multi_io_get_opbtns
|
||||
multi_io_init
|
||||
multi_io_poll
|
Loading…
Reference in New Issue
Block a user