Compare commits
91 Commits
Author | SHA1 | Date |
---|---|---|
Dniel97 | 25e954fb55 | |
Dniel97 | a8c6ac70e4 | |
Dniel97 | eb1ec0e261 | |
Sucareto | 482a6e530a | |
beerpsi | 65173e1fa6 | |
beerpsi | 4041844ea9 | |
Dniel97 | 47a65e5e51 | |
Dniel97 | 774a639bb7 | |
Dniel97 | 097b74d849 | |
Dniel97 | 2590e749ca | |
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Dniel97 | ae199502e8 | |
Dniel97 | e40e1dffe3 | |
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Dniel97 | 451a7ec49d | |
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Dniel97 | cadf20040c | |
Dniel97 | cc0b6b0953 | |
Dniel97 | 0affc96e3e | |
Dniel97 | a8bd98706f | |
beerpsi | aa2184f947 | |
beerpsi | d0165b1eb0 | |
Dniel97 | 477dad2667 | |
Dniel97 | 63320f8456 | |
CrazyRedMachine | 926493290b | |
Dniel97 | f4a3a5f78d | |
Dniel97 | f5f275c8e9 | |
Dniel97 | b38dea23ac | |
Dniel97 | 16bbd87c73 | |
CrazyRedMachine | ee414d122b | |
Dniel97 | d4372fa5c2 | |
Dniel97 | ac9b889d71 | |
Dniel97 | 3bf223c04e | |
Dniel97 | 8ebdf67d6e | |
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Dniel97 | 1cbc33d97d | |
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Dniel97 | 4ffcf25555 | |
Dniel97 | 3dd6054a1e | |
Dniel97 | 793417e891 | |
Dniel97 | 8c12853051 | |
Dniel97 | a3fd2fb926 | |
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Dniel97 | ee6675dd73 | |
Dniel97 | 555784258a |
105
Package.mk
105
Package.mk
|
@ -73,6 +73,53 @@ $(BUILD_DIR_ZIP)/idz.zip:
|
|||
$(V)strip $(BUILD_DIR_ZIP)/idz/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/idz ; zip -r ../idz.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/fgo.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/fgo/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/fgohook/fgohook.dll \
|
||||
$(DIST_DIR)/fgo/segatools.ini \
|
||||
$(DIST_DIR)/fgo/start.bat \
|
||||
$(BUILD_DIR_ZIP)/fgo
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/fgo/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/fgo/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/fgo ; zip -r ../fgo.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/idac.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idac
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/idac/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/idachook/idachook.dll \
|
||||
$(DIST_DIR)/idac/segatools.ini \
|
||||
$(DIST_DIR)/idac/config_hook.json \
|
||||
$(DIST_DIR)/idac/start.bat \
|
||||
$(BUILD_DIR_ZIP)/idac
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/idac/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/idac/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/idac ; zip -r ../idac.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/swdc.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/swdchook/swdchook.dll \
|
||||
$(DIST_DIR)/swdc/segatools.ini \
|
||||
$(DIST_DIR)/swdc/config_hook.json \
|
||||
$(DIST_DIR)/swdc/start.bat \
|
||||
$(BUILD_DIR_ZIP)/swdc
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/swdc/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/swdc/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/swdc ; zip -r ../swdc.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mercury.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mercury
|
||||
|
@ -88,6 +135,27 @@ $(BUILD_DIR_ZIP)/mercury.zip:
|
|||
$(V)strip $(BUILD_DIR_ZIP)/mercury/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mercury ; zip -r ../mercury.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/chusan.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan/DEVICE
|
||||
$(V)cp $(DIST_DIR)/chusan/segatools.ini \
|
||||
$(DIST_DIR)/chusan/config_hook.json \
|
||||
$(DIST_DIR)/chusan/start.bat \
|
||||
$(BUILD_DIR_ZIP)/chusan
|
||||
$(V)cp $(BUILD_DIR_32)/chusanhook/chusanhook.dll \
|
||||
$(BUILD_DIR_ZIP)/chusan/chusanhook_x86.dll
|
||||
$(V)cp $(BUILD_DIR_64)/chusanhook/chusanhook.dll \
|
||||
$(BUILD_DIR_ZIP)/chusan/chusanhook_x64.dll
|
||||
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_ZIP)/chusan/inject_x86.exe
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_ZIP)/chusan/inject_x64.exe
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/chusan/DEVICE
|
||||
for x in exe dll; do strip $(BUILD_DIR_ZIP)/chusan/*.$$x; done
|
||||
$(V)cd $(BUILD_DIR_ZIP)/chusan ; zip -r ../chusan.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mu3.zip:
|
||||
$(V)echo ... $@
|
||||
|
@ -104,6 +172,37 @@ $(BUILD_DIR_ZIP)/mu3.zip:
|
|||
$(V)strip $(BUILD_DIR_ZIP)/mu3/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mu3 ; zip -r ../mu3.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/mai2.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/mai2/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/mai2hook/mai2hook.dll \
|
||||
$(DIST_DIR)/mai2/segatools.ini \
|
||||
$(DIST_DIR)/mai2/start.bat \
|
||||
$(BUILD_DIR_ZIP)/mai2
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/mai2/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/mai2/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/mai2 ; zip -r ../mai2.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/cm.zip:
|
||||
$(V)echo ... $@
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/cm
|
||||
$(V)mkdir -p $(BUILD_DIR_ZIP)/cm/DEVICE
|
||||
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
|
||||
$(BUILD_DIR_64)/cmhook/cmhook.dll \
|
||||
$(DIST_DIR)/cm/config_hook.json \
|
||||
$(DIST_DIR)/cm/segatools.ini \
|
||||
$(DIST_DIR)/cm/start.bat \
|
||||
$(BUILD_DIR_ZIP)/cm
|
||||
$(V)cp pki/billing.pub \
|
||||
pki/ca.crt \
|
||||
$(BUILD_DIR_ZIP)/cm/DEVICE
|
||||
$(V)strip $(BUILD_DIR_ZIP)/cm/*.{exe,dll}
|
||||
$(V)cd $(BUILD_DIR_ZIP)/cm ; zip -r ../cm.zip *
|
||||
|
||||
$(BUILD_DIR_ZIP)/doc.zip: \
|
||||
$(DOC_DIR)/config \
|
||||
$(DOC_DIR)/chunihook.md \
|
||||
|
@ -119,8 +218,14 @@ $(BUILD_DIR_ZIP)/segatools.zip: \
|
|||
$(BUILD_DIR_ZIP)/diva.zip \
|
||||
$(BUILD_DIR_ZIP)/doc.zip \
|
||||
$(BUILD_DIR_ZIP)/idz.zip \
|
||||
$(BUILD_DIR_ZIP)/idac.zip \
|
||||
$(BUILD_DIR_ZIP)/swdc.zip \
|
||||
$(BUILD_DIR_ZIP)/mercury.zip \
|
||||
$(BUILD_DIR_ZIP)/chusan.zip \
|
||||
$(BUILD_DIR_ZIP)/mu3.zip \
|
||||
$(BUILD_DIR_ZIP)/mai2.zip \
|
||||
$(BUILD_DIR_ZIP)/cm.zip \
|
||||
$(BUILD_DIR_ZIP)/fgo.zip \
|
||||
CHANGELOG.md \
|
||||
README.md \
|
||||
|
||||
|
|
30
README.md
30
README.md
|
@ -1,21 +1,33 @@
|
|||
# Segatools
|
||||
|
||||
Version: `v005`
|
||||
Version: `2024-03-13`
|
||||
|
||||
Loaders and hardware emulators for SEGA games that run on the Nu and ALLS platforms.
|
||||
|
||||
## List of supported games
|
||||
|
||||
* Chunithm
|
||||
* [Chunithm (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Air (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Star (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Amazon (Plus)](doc/chunihook.md)
|
||||
* [Chunithm Crystal (Plus)](doc/chunihook.md)
|
||||
* CHUNITHM
|
||||
* up to [CHUNITHM PARADISE LOST](doc/chunihook.md)
|
||||
* starting from CHUNITHM NEW!!
|
||||
* crossbeats REV.
|
||||
* up to crossbeats REV. SUNRISE
|
||||
* Initial D
|
||||
* [Initial D Arcade Stage Zero](doc/idzhook.md)
|
||||
* Wacca
|
||||
* Wacca Lilly R (WIP)
|
||||
* Initial D THE ARCADE
|
||||
* Hatsune Miku: Project DIVA Arcade
|
||||
* up to Future Tone
|
||||
* SEGA World Drivers Championship
|
||||
* SEGA World Drivers Championship 2019
|
||||
* Fate/Grand Order
|
||||
* Fate/Grand Order Arcade
|
||||
* O.N.G.E.K.I.
|
||||
* starting from O.N.G.E.K.I.
|
||||
* maimai DX
|
||||
* starting from maimai DX
|
||||
* Card Maker
|
||||
* starting from Card Maker
|
||||
* WACCA
|
||||
* starting from WACCA
|
||||
|
||||
## End-users
|
||||
|
||||
|
|
|
@ -17,6 +17,7 @@ struct aime_io_config {
|
|||
wchar_t aime_path[MAX_PATH];
|
||||
wchar_t felica_path[MAX_PATH];
|
||||
bool felica_gen;
|
||||
bool aime_gen;
|
||||
uint8_t vk_scan;
|
||||
};
|
||||
|
||||
|
@ -40,6 +41,11 @@ static HRESULT aime_io_generate_felica(
|
|||
uint8_t *bytes,
|
||||
size_t nbytes);
|
||||
|
||||
static HRESULT aime_io_generate_aime(
|
||||
const wchar_t *path,
|
||||
uint8_t *bytes,
|
||||
size_t nbytes);
|
||||
|
||||
static void aime_io_config_read(
|
||||
struct aime_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
|
@ -62,11 +68,16 @@ static void aime_io_config_read(
|
|||
cfg->felica_path,
|
||||
_countof(cfg->felica_path),
|
||||
filename);
|
||||
dprintf("NFC: felicaPath GetLastError %lx\n", GetLastError());
|
||||
|
||||
cfg->felica_gen = GetPrivateProfileIntW(
|
||||
L"aime",
|
||||
L"felicaGen",
|
||||
0,
|
||||
filename);
|
||||
|
||||
cfg->aime_gen = GetPrivateProfileIntW(
|
||||
L"aime",
|
||||
L"aimeGen",
|
||||
1,
|
||||
filename);
|
||||
|
||||
|
@ -136,7 +147,7 @@ static HRESULT aime_io_generate_felica(
|
|||
|
||||
srand(time(NULL));
|
||||
|
||||
for (i = 0 ; i < nbytes ; i++) {
|
||||
for (i = 0; i < nbytes; i++) {
|
||||
bytes[i] = rand();
|
||||
}
|
||||
|
||||
|
@ -151,7 +162,7 @@ static HRESULT aime_io_generate_felica(
|
|||
return E_FAIL;
|
||||
}
|
||||
|
||||
for (i = 0 ; i < nbytes ; i++) {
|
||||
for (i = 0; i < nbytes; i++) {
|
||||
fprintf(f, "%02X", bytes[i]);
|
||||
}
|
||||
|
||||
|
@ -163,6 +174,47 @@ static HRESULT aime_io_generate_felica(
|
|||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT aime_io_generate_aime(
|
||||
const wchar_t *path,
|
||||
uint8_t *bytes,
|
||||
size_t nbytes)
|
||||
{
|
||||
size_t i;
|
||||
FILE *f;
|
||||
|
||||
assert(path != NULL);
|
||||
assert(bytes != NULL);
|
||||
assert(nbytes > 0);
|
||||
|
||||
srand(time(NULL));
|
||||
|
||||
/* AiMe IDs should not start with 3, due to a missing check for BananaPass IDs */
|
||||
do {
|
||||
for (i = 0; i < nbytes; i++) {
|
||||
bytes[i] = rand() % 10 << 4 | rand() % 10;
|
||||
}
|
||||
} while (bytes[0] >> 4 == 3);
|
||||
|
||||
f = _wfopen(path, L"w");
|
||||
|
||||
if (f == NULL) {
|
||||
dprintf("AimeIO DLL: %S: fopen failed: %i\n", path, (int) errno);
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
for (i = 0; i < nbytes; i++) {
|
||||
fprintf(f, "%02x", bytes[i]);
|
||||
}
|
||||
|
||||
fprintf(f, "\n");
|
||||
fclose(f);
|
||||
|
||||
dprintf("AimeIO DLL: Generated random AiMe ID\n");
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
uint16_t aime_io_get_api_version(void)
|
||||
{
|
||||
return 0x0100;
|
||||
|
@ -210,6 +262,22 @@ HRESULT aime_io_nfc_poll(uint8_t unit_no)
|
|||
return S_OK;
|
||||
}
|
||||
|
||||
/* Try generating AiMe IC (if enabled) */
|
||||
|
||||
if (aime_io_cfg.aime_gen) {
|
||||
hr = aime_io_generate_aime(
|
||||
aime_io_cfg.aime_path,
|
||||
aime_io_aime_id,
|
||||
sizeof(aime_io_aime_id));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
aime_io_aime_id_present = true;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
/* Try FeliCa IC */
|
||||
|
||||
hr = aime_io_read_id_file(
|
||||
|
|
|
@ -18,6 +18,7 @@ struct aime_dll {
|
|||
|
||||
struct aime_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
bool path64;
|
||||
};
|
||||
|
||||
extern struct aime_dll aime_dll;
|
||||
|
|
|
@ -8,19 +8,61 @@
|
|||
#include "board/aime-dll.h"
|
||||
#include "board/config.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static void aime_dll_config_load(struct aime_dll_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
// Workaround for x64/x86 external IO dlls
|
||||
// path32 for 32bit, path64 for 64bit
|
||||
// for else.. is that possible? idk
|
||||
|
||||
if (cfg->path64) {
|
||||
#if defined(ENV32BIT)
|
||||
// Always empty, due to amdaemon being 64 bit in 32 bit mode
|
||||
memset(cfg->path, 0, sizeof(cfg->path));
|
||||
#elif defined(ENV64BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#else
|
||||
#error "Unknown environment"
|
||||
#endif
|
||||
} else {
|
||||
GetPrivateProfileStringW(
|
||||
L"aimeio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
}
|
||||
|
||||
void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
|
||||
|
@ -30,6 +72,8 @@ void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
|
|||
|
||||
aime_dll_config_load(&cfg->dll, filename);
|
||||
cfg->enable = GetPrivateProfileIntW(L"aime", L"enable", 1, filename);
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highBaud", 1, filename);
|
||||
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
|
||||
}
|
||||
|
||||
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
|
||||
|
@ -39,3 +83,11 @@ void io4_config_load(struct io4_config *cfg, const wchar_t *filename)
|
|||
|
||||
cfg->enable = GetPrivateProfileIntW(L"io4", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void vfd_config_load(struct vfd_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"vfd", L"enable", 1, filename);
|
||||
}
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include "board/io4.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
void aime_config_load(struct aime_config *cfg, const wchar_t *filename);
|
||||
void io4_config_load(struct io4_config *cfg, const wchar_t *filename);
|
||||
void vfd_config_load(struct vfd_config *cfg, const wchar_t *filename);
|
||||
|
|
18
board/io4.c
18
board/io4.c
|
@ -28,7 +28,7 @@ enum {
|
|||
IO4_CMD_CLEAR_BOARD_STATUS = 0x03,
|
||||
IO4_CMD_SET_GENERAL_OUTPUT = 0x04,
|
||||
IO4_CMD_SET_PWM_OUTPUT = 0x05,
|
||||
IO4_CMD_UNIMPLEMENTED = 0x41,
|
||||
IO4_CMD_SET_UNIQUE_OUTPUT = 0x41,
|
||||
IO4_CMD_UPDATE_FIRMWARE = 0x85,
|
||||
};
|
||||
|
||||
|
@ -40,7 +40,7 @@ struct io4_report_in {
|
|||
uint16_t buttons[2];
|
||||
uint8_t system_status;
|
||||
uint8_t usb_status;
|
||||
uint8_t unknown[29];
|
||||
uint8_t unique_input[29];
|
||||
};
|
||||
|
||||
static_assert(sizeof(struct io4_report_in) == 0x40, "IO4 IN report size");
|
||||
|
@ -232,15 +232,15 @@ static HRESULT io4_handle_write(struct irp *irp)
|
|||
|
||||
return S_OK;
|
||||
|
||||
case IO4_CMD_SET_UNIQUE_OUTPUT:
|
||||
// dprintf("USB I/O: Unique Out\n");
|
||||
|
||||
return S_OK;
|
||||
|
||||
case IO4_CMD_UPDATE_FIRMWARE:
|
||||
dprintf("USB I/O: Update firmware..?\n");
|
||||
|
||||
return E_FAIL;
|
||||
|
||||
case IO4_CMD_UNIMPLEMENTED:
|
||||
//dprintf("USB I/O: Unimplemented cmd 41\n");
|
||||
|
||||
return S_OK;
|
||||
return E_FAIL;
|
||||
|
||||
default:
|
||||
dprintf("USB I/O: Unknown command %02x\n", out.cmd);
|
||||
|
@ -316,7 +316,7 @@ static HRESULT io4_async_poll(void *ctx, struct irp *irp)
|
|||
/* Delay long enough for the instigating thread in amdaemon to be satisfied
|
||||
that all queued-up reports have been drained. */
|
||||
|
||||
Sleep(1);
|
||||
// Sleep(1);
|
||||
|
||||
/* Call into ops to poll the underlying inputs */
|
||||
|
||||
|
|
|
@ -0,0 +1,222 @@
|
|||
#pragma once
|
||||
|
||||
#include "board/led15093-frame.h"
|
||||
|
||||
/* Command IDs */
|
||||
|
||||
enum {
|
||||
LED_15093_CMD_RESET = 0x10,
|
||||
LED_15093_CMD_SET_TIMEOUT = 0x11,
|
||||
LED_15093_CMD_UNK1 = 0x12,
|
||||
LED_15093_CMD_SET_DISABLE_RESPONSE = 0x14,
|
||||
LED_15093_CMD_SET_ID = 0x18,
|
||||
LED_15093_CMD_CLEAR_ID = 0x19,
|
||||
LED_15093_CMD_SET_MAX_BRIGHT = 0x3F, // TODO
|
||||
LED_15093_CMD_UPDATE_LED = 0x80,
|
||||
LED_15093_CMD_SET_LED = 0x81,
|
||||
LED_15093_CMD_SET_IMM_LED = 0x82,
|
||||
LED_15093_CMD_SET_FADE_LED = 0x83,
|
||||
LED_15093_CMD_SET_FADE_LEVEL = 0x84,
|
||||
LED_15093_CMD_SET_FADE_SHIFT = 0x85,
|
||||
LED_15093_CMD_SET_AUTO_SHIFT = 0x86,
|
||||
LED_15093_CMD_GET_BOARD_INFO = 0xF0,
|
||||
LED_15093_CMD_GET_BOARD_STATUS = 0xF1,
|
||||
LED_15093_CMD_GET_FW_SUM = 0xF2,
|
||||
LED_15093_CMD_GET_PROTOCOL_VER = 0xF3,
|
||||
LED_15093_CMD_SET_BOOTMODE = 0xFD,
|
||||
LED_15093_CMD_FW_UPDATE = 0xFE,
|
||||
};
|
||||
|
||||
/* Response codes */
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_OK = 0x01,
|
||||
LED_15093_STATUS_ERR_SUM = 0x02,
|
||||
LED_15093_STATUS_ERR_PARITY = 0x03,
|
||||
LED_15093_STATUS_ERR_FRAMING = 0x04,
|
||||
LED_15093_STATUS_ERR_OVERRUN = 0x05,
|
||||
LED_15093_STATUS_ERR_BUFFER_OVERFLOW = 0x06,
|
||||
};
|
||||
|
||||
enum {
|
||||
LED_15093_REPORT_OK = 0x01,
|
||||
LED_15093_REPORT_WAIT = 0x02,
|
||||
LED_15093_REPORT_ERR1 = 0x03,
|
||||
LED_15093_REPORT_ERR2 = 0x04,
|
||||
};
|
||||
|
||||
/* Status bitmasks */
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_UART_ERR_SUM = 0x01,
|
||||
LED_15093_STATUS_UART_ERR_PARITY = 0x02,
|
||||
LED_15093_STATUS_UART_ERR_FRAMING = 0x04,
|
||||
LED_15093_STATUS_UART_ERR_OVERRUN = 0x08,
|
||||
LED_15093_STATUS_UART_ERR_BUFFER_OVERFLOW = 0x10,
|
||||
};
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_BOARD_ERR_WDT = 0x01,
|
||||
LED_15093_STATUS_BOARD_ERR_TIMEOUT = 0x02,
|
||||
LED_15093_STATUS_BOARD_ERR_RESET = 0x04,
|
||||
LED_15093_STATUS_BOARD_ERR_BOR = 0x08,
|
||||
};
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_CMD_ERR_BUSY = 0x01,
|
||||
LED_15093_STATUS_CMD_ERR_UNKNOWN = 0x02,
|
||||
LED_15093_STATUS_CMD_ERR_PARAM = 0x04,
|
||||
LED_15093_STATUS_CMD_ERR_EXE = 0x08,
|
||||
};
|
||||
|
||||
/* Status types for internal use */
|
||||
|
||||
enum {
|
||||
LED_15093_STATUS_TYPE_BOARD = 1,
|
||||
LED_15093_STATUS_TYPE_UART = 2,
|
||||
LED_15093_STATUS_TYPE_CMD = 3,
|
||||
};
|
||||
|
||||
/* Request data structures */
|
||||
|
||||
struct led15093_req_reset {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t r_type;
|
||||
};
|
||||
|
||||
struct led15093_req_set_timeout {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t count;
|
||||
};
|
||||
|
||||
struct led15093_req_set_disable_response {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
bool sw;
|
||||
};
|
||||
|
||||
struct led15093_req_set_id {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t id;
|
||||
};
|
||||
|
||||
struct led15093_req_set_led {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t data[198];
|
||||
};
|
||||
|
||||
struct led15093_req_set_fade_level {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t depth;
|
||||
uint8_t cycle;
|
||||
};
|
||||
|
||||
struct led15093_req_set_fade_shift {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t target;
|
||||
};
|
||||
|
||||
struct led15093_req_set_auto_shift {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
uint8_t count;
|
||||
uint8_t target;
|
||||
};
|
||||
|
||||
struct led15093_req_get_board_status {
|
||||
struct led15093_req_hdr hdr;
|
||||
uint8_t cmd;
|
||||
bool clear;
|
||||
};
|
||||
|
||||
union led15093_req_any {
|
||||
struct led15093_req_hdr hdr;
|
||||
struct led15093_req_reset reset;
|
||||
struct led15093_req_set_timeout set_timeout;
|
||||
struct led15093_req_set_disable_response set_disable_response;
|
||||
struct led15093_req_set_id set_id;
|
||||
struct led15093_req_set_led set_led;
|
||||
struct led15093_req_set_fade_level set_fade_level;
|
||||
struct led15093_req_set_fade_shift set_fade_shift;
|
||||
struct led15093_req_set_auto_shift set_auto_shift;
|
||||
struct led15093_req_get_board_status get_board_status;
|
||||
uint8_t payload[256];
|
||||
};
|
||||
|
||||
/* Response data structures */
|
||||
|
||||
struct led15093_resp_any {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t data[32];
|
||||
};
|
||||
|
||||
struct led15093_resp_timeout {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t count_upper;
|
||||
uint8_t count_lower;
|
||||
};
|
||||
|
||||
struct led15093_resp_fw_sum {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t sum_upper;
|
||||
uint8_t sum_lower;
|
||||
};
|
||||
|
||||
struct led15093_resp_board_info_legacy {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
char board_num[8];
|
||||
uint8_t lf; // 0x0A (ASCII LF)
|
||||
char chip_num[5];
|
||||
uint8_t endcode; // Always 0xFF
|
||||
uint8_t fw_ver;
|
||||
};
|
||||
|
||||
struct led15093_resp_board_info {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
char board_num[8];
|
||||
uint8_t lf; // 0x0A (ASCII LF)
|
||||
char chip_num[5];
|
||||
uint8_t endcode; // Always 0xFF
|
||||
uint8_t fw_ver;
|
||||
uint8_t rx_buf;
|
||||
};
|
||||
|
||||
struct led15093_resp_protocol_ver {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t mode;
|
||||
uint8_t major_ver;
|
||||
uint8_t minor_ver;
|
||||
};
|
||||
|
||||
struct led15093_resp_set_auto_shift {
|
||||
struct led15093_resp_hdr hdr;
|
||||
uint8_t status;
|
||||
uint8_t cmd;
|
||||
uint8_t report;
|
||||
uint8_t count;
|
||||
uint8_t target;
|
||||
};
|
|
@ -0,0 +1,196 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "board/led15093-frame.h"
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
static void led15093_frame_sync(struct iobuf *src);
|
||||
static HRESULT led15093_frame_accept(const struct iobuf *dest);
|
||||
static HRESULT led15093_frame_encode_byte(struct iobuf *dest, uint8_t byte);
|
||||
|
||||
/* Frame structure:
|
||||
|
||||
[0] Sync byte (0xE0)
|
||||
[1] Destination address
|
||||
[2] Source Address
|
||||
[3] Length of data/payload
|
||||
[4] Data/payload
|
||||
For requests (host to board):
|
||||
[0] Command
|
||||
... Payload
|
||||
For responses (board to host):
|
||||
[0] Status
|
||||
[1] Command
|
||||
[2] Report
|
||||
... Payload
|
||||
[n] Checksum: Sum of all prior bytes (excluding sync byte)
|
||||
|
||||
Byte stuffing:
|
||||
|
||||
0xD0 is an escape byte. Un-escape the subsequent byte by adding 1. */
|
||||
|
||||
static void led15093_frame_sync(struct iobuf *src)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0 ; i < src->pos && src->bytes[i] != LED_15093_FRAME_SYNC ; i++);
|
||||
|
||||
src->pos -= i;
|
||||
memmove(&src->bytes[0], &src->bytes[i], i);
|
||||
}
|
||||
|
||||
static HRESULT led15093_frame_accept(const struct iobuf *dest)
|
||||
{
|
||||
uint8_t checksum;
|
||||
size_t i;
|
||||
|
||||
if (dest->pos < 3 || dest->pos != dest->bytes[3] + 5) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
checksum = 0;
|
||||
|
||||
for (i = 1 ; i < dest->pos - 1 ; i++) {
|
||||
checksum += dest->bytes[i];
|
||||
}
|
||||
|
||||
// dprintf("LED checksum %02x, expected %02x\n", checksum, dest->bytes[dest->pos - 1]);
|
||||
|
||||
if (checksum != dest->bytes[dest->pos - 1]) {
|
||||
return HRESULT_FROM_WIN32(ERROR_CRC);
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT led15093_frame_decode(struct iobuf *dest, struct iobuf *src)
|
||||
{
|
||||
uint8_t byte;
|
||||
bool escape;
|
||||
size_t i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(dest != NULL);
|
||||
assert(dest->bytes != NULL || dest->nbytes == 0);
|
||||
assert(dest->pos <= dest->nbytes);
|
||||
assert(src != NULL);
|
||||
assert(src->bytes != NULL || src->nbytes == 0);
|
||||
assert(src->pos <= src->nbytes);
|
||||
|
||||
led15093_frame_sync(src);
|
||||
|
||||
dest->pos = 0;
|
||||
escape = false;
|
||||
|
||||
for (i = 0, hr = S_FALSE ; i < src->pos && hr == S_FALSE ; i++) {
|
||||
/* Step the FSM to unstuff another byte */
|
||||
|
||||
byte = src->bytes[i];
|
||||
|
||||
if (dest->pos >= dest->nbytes) {
|
||||
hr = HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
} else if (i == 0) {
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
} else if (byte == LED_15093_FRAME_SYNC) {
|
||||
hr = E_FAIL;
|
||||
} else if (byte == LED_15093_FRAME_ESC) {
|
||||
if (escape) {
|
||||
hr = E_FAIL;
|
||||
}
|
||||
|
||||
escape = true;
|
||||
} else if (escape) {
|
||||
dest->bytes[dest->pos++] = byte + 1;
|
||||
escape = false;
|
||||
} else {
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
}
|
||||
|
||||
/* Try to accept the packet we've built up so far */
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
hr = led15093_frame_accept(dest);
|
||||
}
|
||||
}
|
||||
|
||||
/* Handle FSM terminal state */
|
||||
|
||||
if (hr != S_FALSE) {
|
||||
/* Frame was either accepted or rejected, remove it from src */
|
||||
memmove(&src->bytes[0], &src->bytes[i], src->pos - i);
|
||||
src->pos -= i;
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT led15093_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes)
|
||||
{
|
||||
const uint8_t *src;
|
||||
uint8_t checksum;
|
||||
uint8_t byte;
|
||||
size_t i;
|
||||
HRESULT hr;
|
||||
|
||||
assert(dest != NULL);
|
||||
assert(dest->bytes != NULL || dest->nbytes == 0);
|
||||
assert(dest->pos <= dest->nbytes);
|
||||
assert(ptr != NULL);
|
||||
|
||||
src = ptr;
|
||||
|
||||
assert(nbytes >= 3 &&
|
||||
src[0] == LED_15093_FRAME_SYNC &&
|
||||
src[3] + 4 == nbytes);
|
||||
|
||||
if (dest->pos >= dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = LED_15093_FRAME_SYNC;
|
||||
checksum = 0;
|
||||
// dprintf("%02x ", LED_15093_FRAME_SYNC);
|
||||
|
||||
for (i = 1 ; i < nbytes ; i++) {
|
||||
byte = src[i];
|
||||
checksum += byte;
|
||||
// dprintf("%02x ", byte);
|
||||
|
||||
hr = led15093_frame_encode_byte(dest, byte);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
// dprintf("%02x \n", checksum);
|
||||
|
||||
return led15093_frame_encode_byte(dest, checksum);
|
||||
}
|
||||
|
||||
static HRESULT led15093_frame_encode_byte(struct iobuf *dest, uint8_t byte)
|
||||
{
|
||||
if (byte == LED_15093_FRAME_SYNC || byte == LED_15093_FRAME_ESC) {
|
||||
if (dest->pos + 2 > dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = LED_15093_FRAME_ESC;
|
||||
dest->bytes[dest->pos++] = byte - 1;
|
||||
} else {
|
||||
if (dest->pos + 1 > dest->nbytes) {
|
||||
return HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER);
|
||||
}
|
||||
|
||||
dest->bytes[dest->pos++] = byte;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
|
||||
enum {
|
||||
LED_15093_FRAME_SYNC = 0xE0,
|
||||
LED_15093_FRAME_ESC = 0xD0,
|
||||
};
|
||||
|
||||
struct led15093_req_hdr {
|
||||
uint8_t sync;
|
||||
uint8_t dest_adr;
|
||||
uint8_t src_adr;
|
||||
uint8_t nbytes;
|
||||
};
|
||||
|
||||
struct led15093_resp_hdr {
|
||||
uint8_t sync;
|
||||
uint8_t dest_adr;
|
||||
uint8_t src_adr;
|
||||
uint8_t nbytes;
|
||||
};
|
||||
|
||||
HRESULT led15093_frame_decode(struct iobuf *dest, struct iobuf *src);
|
||||
|
||||
HRESULT led15093_frame_encode(
|
||||
struct iobuf *dest,
|
||||
const void *ptr,
|
||||
size_t nbytes);
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct led15093_config {
|
||||
bool enable;
|
||||
bool high_baudrate;
|
||||
unsigned int port_no;
|
||||
char board_number[8];
|
||||
char chip_number[5];
|
||||
char boot_chip_number[5];
|
||||
uint8_t fw_ver;
|
||||
uint16_t fw_sum;
|
||||
};
|
||||
|
||||
typedef HRESULT (*io_led_init_t)(void);
|
||||
typedef void (*io_led_set_leds_t)(uint8_t board, uint8_t *rgb);
|
||||
|
||||
HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led_init,
|
||||
io_led_set_leds_t _set_leds, unsigned int first_port, unsigned int num_boards, uint8_t board_adr, uint8_t host_adr);
|
||||
|
|
@ -20,6 +20,11 @@ board_lib = static_library(
|
|||
'io3.h',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'led15093-cmd.h',
|
||||
'led15093-frame.c',
|
||||
'led15093-frame.h',
|
||||
'led15093.c',
|
||||
'led15093.h',
|
||||
'sg-cmd.c',
|
||||
'sg-cmd.h',
|
||||
'sg-frame.c',
|
||||
|
|
|
@ -25,6 +25,13 @@ struct sg_res_header {
|
|||
uint8_t payload_len;
|
||||
};
|
||||
|
||||
/* struct to save the version string with its length
|
||||
to fix NUL terminator issues */
|
||||
struct version_info {
|
||||
const char *version;
|
||||
uint8_t length;
|
||||
};
|
||||
|
||||
typedef HRESULT (*sg_dispatch_fn_t)(
|
||||
void *ctx,
|
||||
const void *req,
|
||||
|
|
|
@ -17,7 +17,7 @@ struct sg_led_res_reset {
|
|||
|
||||
struct sg_led_res_get_info {
|
||||
struct sg_res_header res;
|
||||
uint8_t payload[9];
|
||||
char payload[12];
|
||||
};
|
||||
|
||||
struct sg_led_req_set_color {
|
||||
|
|
|
@ -27,14 +27,18 @@ static HRESULT sg_led_cmd_set_color(
|
|||
const struct sg_led *led,
|
||||
const struct sg_led_req_set_color *req);
|
||||
|
||||
static const uint8_t sg_led_info[] = {
|
||||
'1', '5', '0', '8', '4', 0xFF, 0x10, 0x00, 0x12,
|
||||
static const struct version_info led_version[] = {
|
||||
{"15084\xFF\x10\x00\x12", 9},
|
||||
{"000-00000\xFF\x11\x40", 12},
|
||||
// maybe the same?
|
||||
{"000-00000\xFF\x11\x40", 12}
|
||||
};
|
||||
|
||||
void sg_led_init(
|
||||
struct sg_led *led,
|
||||
uint8_t addr,
|
||||
const struct sg_led_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ctx)
|
||||
{
|
||||
assert(led != NULL);
|
||||
|
@ -43,6 +47,7 @@ void sg_led_init(
|
|||
led->ops = ops;
|
||||
led->ops_ctx = ctx;
|
||||
led->addr = addr;
|
||||
led->gen = gen;
|
||||
}
|
||||
|
||||
void sg_led_transact(
|
||||
|
@ -150,8 +155,11 @@ static HRESULT sg_led_cmd_get_info(
|
|||
struct sg_led_res_get_info *res)
|
||||
{
|
||||
sg_led_dprintf(led, "Get info\n");
|
||||
sg_res_init(&res->res, req, sizeof(res->payload));
|
||||
memcpy(res->payload, sg_led_info, sizeof(sg_led_info));
|
||||
|
||||
const struct version_info *fw = &led_version[led->gen - 1];
|
||||
|
||||
sg_res_init(&res->res, req, fw->length);
|
||||
memcpy(res->payload, fw->version, fw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
|
|
@ -15,12 +15,14 @@ struct sg_led {
|
|||
const struct sg_led_ops *ops;
|
||||
void *ops_ctx;
|
||||
uint8_t addr;
|
||||
unsigned int gen;
|
||||
};
|
||||
|
||||
void sg_led_init(
|
||||
struct sg_led *led,
|
||||
uint8_t addr,
|
||||
const struct sg_led_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ctx);
|
||||
|
||||
void sg_led_transact(
|
||||
|
|
|
@ -15,6 +15,7 @@ enum {
|
|||
SG_NFC_CMD_MIFARE_READ_BLOCK = 0x52,
|
||||
SG_NFC_CMD_MIFARE_SET_KEY_AIME = 0x54,
|
||||
SG_NFC_CMD_MIFARE_AUTHENTICATE = 0x55, /* guess based on time sent */
|
||||
SG_NFC_CMD_SEND_HEX_DATA = 0x61,
|
||||
SG_NFC_CMD_RESET = 0x62,
|
||||
SG_NFC_CMD_FELICA_ENCAP = 0x71,
|
||||
};
|
||||
|
|
|
@ -65,10 +65,23 @@ static HRESULT sg_nfc_cmd_dummy(
|
|||
const struct sg_req_header *req,
|
||||
struct sg_res_header *res);
|
||||
|
||||
static const struct version_info hw_version[] = {
|
||||
{"TN32MSEC003S H/W Ver3.0", 23},
|
||||
{"837-15286", 9},
|
||||
{"837-15396", 9}
|
||||
};
|
||||
|
||||
static const struct version_info fw_version[] = {
|
||||
{"TN32MSEC003S F/W Ver1.2", 23},
|
||||
{"\x94", 1},
|
||||
{"\x94", 1}
|
||||
};
|
||||
|
||||
void sg_nfc_init(
|
||||
struct sg_nfc *nfc,
|
||||
uint8_t addr,
|
||||
const struct sg_nfc_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ops_ctx)
|
||||
{
|
||||
assert(nfc != NULL);
|
||||
|
@ -77,6 +90,7 @@ void sg_nfc_init(
|
|||
nfc->ops = ops;
|
||||
nfc->ops_ctx = ops_ctx;
|
||||
nfc->addr = addr;
|
||||
nfc->gen = gen;
|
||||
}
|
||||
|
||||
#ifdef NDEBUG
|
||||
|
@ -176,6 +190,7 @@ static HRESULT sg_nfc_dispatch(
|
|||
case SG_NFC_CMD_MIFARE_SET_KEY_BANA:
|
||||
case SG_NFC_CMD_RADIO_ON:
|
||||
case SG_NFC_CMD_RADIO_OFF:
|
||||
case SG_NFC_CMD_SEND_HEX_DATA: // TODO: implement?
|
||||
return sg_nfc_cmd_dummy(nfc, &req->simple, &res->simple);
|
||||
|
||||
default:
|
||||
|
@ -202,9 +217,11 @@ static HRESULT sg_nfc_cmd_get_fw_version(
|
|||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_fw_version *res)
|
||||
{
|
||||
const struct version_info *fw = &fw_version[nfc->gen - 1];
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, sizeof(res->version));
|
||||
memcpy(res->version, "TN32MSEC003S F/W Ver1.2E", sizeof(res->version));
|
||||
sg_res_init(&res->res, req, fw->length);
|
||||
memcpy(res->version, fw->version, fw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
@ -214,9 +231,11 @@ static HRESULT sg_nfc_cmd_get_hw_version(
|
|||
const struct sg_req_header *req,
|
||||
struct sg_nfc_res_get_hw_version *res)
|
||||
{
|
||||
const struct version_info *hw = &hw_version[nfc->gen - 1];
|
||||
|
||||
/* Dest version is not NUL terminated, this is intentional */
|
||||
sg_res_init(&res->res, req, sizeof(res->version));
|
||||
memcpy(res->version, "TN32MSEC003S H/W Ver3.0J", sizeof(res->version));
|
||||
sg_res_init(&res->res, req, hw->length);
|
||||
memcpy(res->version, hw->version, hw->length);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@ struct sg_nfc {
|
|||
const struct sg_nfc_ops *ops;
|
||||
void *ops_ctx;
|
||||
uint8_t addr;
|
||||
unsigned int gen;
|
||||
struct felica felica;
|
||||
struct mifare mifare;
|
||||
};
|
||||
|
@ -30,6 +31,7 @@ void sg_nfc_init(
|
|||
struct sg_nfc *nfc,
|
||||
uint8_t addr,
|
||||
const struct sg_nfc_ops *ops,
|
||||
unsigned int gen,
|
||||
void *ops_ctx);
|
||||
|
||||
void sg_nfc_transact(
|
||||
|
|
|
@ -48,6 +48,7 @@ static struct sg_led sg_reader_led;
|
|||
HRESULT sg_reader_hook_init(
|
||||
const struct aime_config *cfg,
|
||||
unsigned int port_no,
|
||||
unsigned int gen,
|
||||
HINSTANCE self)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
@ -65,11 +66,25 @@ HRESULT sg_reader_hook_init(
|
|||
return hr;
|
||||
}
|
||||
|
||||
sg_nfc_init(&sg_reader_nfc, 0x00, &sg_reader_nfc_ops, NULL);
|
||||
sg_led_init(&sg_reader_led, 0x08, &sg_reader_led_ops, NULL);
|
||||
if (cfg->gen != 0) {
|
||||
gen = cfg->gen;
|
||||
}
|
||||
|
||||
if (gen < 1 || gen > 3) {
|
||||
dprintf("NFC Assembly: Invalid reader generation: %u\n", gen);
|
||||
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
sg_nfc_init(&sg_reader_nfc, 0x00, &sg_reader_nfc_ops, gen, NULL);
|
||||
sg_led_init(&sg_reader_led, 0x08, &sg_reader_led_ops, gen, NULL);
|
||||
|
||||
InitializeCriticalSection(&sg_reader_lock);
|
||||
|
||||
if (!cfg->high_baudrate) {
|
||||
sg_reader_uart.baud.BaudRate = 38400;
|
||||
}
|
||||
|
||||
uart_init(&sg_reader_uart, port_no);
|
||||
sg_reader_uart.written.bytes = sg_reader_written_bytes;
|
||||
sg_reader_uart.written.nbytes = sizeof(sg_reader_written_bytes);
|
||||
|
|
|
@ -9,9 +9,12 @@
|
|||
struct aime_config {
|
||||
struct aime_dll_config dll;
|
||||
bool enable;
|
||||
bool high_baudrate;
|
||||
unsigned int gen;
|
||||
};
|
||||
|
||||
HRESULT sg_reader_hook_init(
|
||||
const struct aime_config *cfg,
|
||||
unsigned int port_no,
|
||||
unsigned int gen,
|
||||
HINSTANCE self);
|
||||
|
|
68
board/vfd.c
68
board/vfd.c
|
@ -26,15 +26,25 @@ static HRESULT vfd_handle_irp(struct irp *irp);
|
|||
static struct uart vfd_uart;
|
||||
static uint8_t vfd_written[512];
|
||||
static uint8_t vfd_readable[512];
|
||||
UINT codepage;
|
||||
|
||||
HRESULT vfd_hook_init(unsigned int port_no)
|
||||
HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
uart_init(&vfd_uart, port_no);
|
||||
vfd_uart.written.bytes = vfd_written;
|
||||
vfd_uart.written.nbytes = sizeof(vfd_written);
|
||||
vfd_uart.readable.bytes = vfd_readable;
|
||||
vfd_uart.readable.nbytes = sizeof(vfd_readable);
|
||||
|
||||
codepage = GetACP();
|
||||
dprintf("VFD: hook enabled.\n");
|
||||
|
||||
return iohook_push_handler(vfd_handle_irp);
|
||||
}
|
||||
|
||||
|
@ -54,8 +64,60 @@ static HRESULT vfd_handle_irp(struct irp *irp)
|
|||
return hr;
|
||||
}
|
||||
|
||||
dprintf("VFD TX:\n");
|
||||
dump_iobuf(&vfd_uart.written);
|
||||
uint8_t cmd = 0;
|
||||
uint8_t str_1[512];
|
||||
uint8_t str_2[512];
|
||||
uint8_t str_1_len = 0;
|
||||
uint8_t str_2_len = 0;
|
||||
for (size_t i = 0; i < vfd_uart.written.pos; i++) {
|
||||
if (vfd_uart.written.bytes[i] == 0x1B) {
|
||||
i++;
|
||||
cmd = vfd_uart.written.bytes[i];
|
||||
if (cmd == 0x30) {
|
||||
i += 3;
|
||||
}
|
||||
else if (cmd == 0x50) {
|
||||
i++;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (cmd == 0x30) {
|
||||
str_1[str_1_len++] = vfd_uart.written.bytes[i];
|
||||
}
|
||||
else if (cmd == 0x50) {
|
||||
str_2[str_2_len++] = vfd_uart.written.bytes[i];
|
||||
}
|
||||
}
|
||||
|
||||
if (str_1_len) {
|
||||
str_1[str_1_len++] = '\0';
|
||||
if (codepage != 932) {
|
||||
WCHAR buffer[512];
|
||||
MultiByteToWideChar(932, 0, (LPCSTR)str_1, str_1_len, buffer, str_1_len);
|
||||
char str_recode[str_1_len * 3];
|
||||
WideCharToMultiByte(codepage, 0, buffer, str_1_len, str_recode, str_1_len * 3, NULL, NULL);
|
||||
dprintf("VFD: %s\n", str_recode);
|
||||
}
|
||||
else {
|
||||
dprintf("VFD: %s\n", str_1);
|
||||
}
|
||||
}
|
||||
|
||||
if (str_2_len) {
|
||||
str_2[str_2_len++] = '\0';
|
||||
if (codepage != 932) {
|
||||
WCHAR buffer[512];
|
||||
MultiByteToWideChar(932, 0, (LPCSTR)str_2, str_2_len, buffer, str_2_len);
|
||||
char str_recode[str_2_len * 3];
|
||||
WideCharToMultiByte(codepage, 0, buffer, str_2_len, str_recode, str_2_len * 3, NULL, NULL);
|
||||
dprintf("VFD: %s\n", str_recode);
|
||||
} else {
|
||||
dprintf("VFD: %s\n", str_2);
|
||||
}
|
||||
}
|
||||
|
||||
// dprintf("VFD TX:\n");
|
||||
// dump_iobuf(&vfd_uart.written);
|
||||
vfd_uart.written.pos = 0;
|
||||
|
||||
return hr;
|
||||
|
|
|
@ -2,4 +2,9 @@
|
|||
|
||||
#include <windows.h>
|
||||
|
||||
HRESULT vfd_hook_init(unsigned int port_no);
|
||||
struct vfd_config {
|
||||
bool enable;
|
||||
};
|
||||
|
||||
|
||||
HRESULT vfd_hook_init(const struct vfd_config *cfg, unsigned int port_no);
|
||||
|
|
|
@ -102,7 +102,7 @@ static DWORD CALLBACK carol_pre_startup(void)
|
|||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&carol_hook_cfg.aime, 10, carol_hook_mod);
|
||||
hr = sg_reader_hook_init(&carol_hook_cfg.aime, 10, 1, carol_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
|
|
@ -14,7 +14,7 @@ void carol_io_config_load(
|
|||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io3", L"test", '1', filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io3", L"service", '2', filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io3", L"coin", '3', filename);
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io3", L"test", VK_F1, filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io3", L"service", VK_F2, filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io3", L"coin", VK_F3, filename);
|
||||
}
|
||||
|
|
|
@ -30,9 +30,28 @@ const struct dll_bind_sym chuni_dll_syms[] = {
|
|||
}, {
|
||||
.sym = "chuni_io_slider_set_leds",
|
||||
.off = offsetof(struct chuni_dll, slider_set_leds),
|
||||
}, {
|
||||
.sym = "chuni_io_led_init",
|
||||
.off = offsetof(struct chuni_dll, led_init),
|
||||
}, {
|
||||
.sym = "chuni_io_led_set_colors",
|
||||
.off = offsetof(struct chuni_dll, led_set_leds),
|
||||
}
|
||||
};
|
||||
|
||||
/* Helper function to determine upon dll_bind failure whether the required functions were found
|
||||
NOTE: relies on symbols order declared above */
|
||||
static HRESULT has_enough_symbols(uint16_t version, uint8_t count)
|
||||
{
|
||||
if ( version <= 0x0101 && count == 7 )
|
||||
return S_OK;
|
||||
|
||||
if ( version >= 0x0102 && count == 9 )
|
||||
return S_OK;
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
struct chuni_dll chuni_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
|
@ -92,16 +111,24 @@ HRESULT chuni_dll_init(const struct chuni_dll_config *cfg, HINSTANCE self)
|
|||
}
|
||||
|
||||
sym = chuni_dll_syms;
|
||||
const struct dll_bind_sym *init_sym = &sym[0];
|
||||
hr = dll_bind(&chuni_dll, src, &sym, _countof(chuni_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
dprintf("Chunithm IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
// Might still be ok depending on external dll API version
|
||||
int bind_count = sym - init_sym;
|
||||
if ( has_enough_symbols(chuni_dll.api_version, bind_count) == S_OK )
|
||||
{
|
||||
hr = S_OK;
|
||||
} else {
|
||||
dprintf("Chunithm IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
|
||||
goto end;
|
||||
goto end;
|
||||
}
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@ struct chuni_dll {
|
|||
void (*slider_start)(chuni_io_slider_callback_t callback);
|
||||
void (*slider_stop)(void);
|
||||
void (*slider_set_leds)(const uint8_t *rgb);
|
||||
HRESULT (*led_init)(void);
|
||||
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
|
||||
};
|
||||
|
||||
struct chuni_dll_config {
|
||||
|
|
|
@ -20,3 +20,5 @@ EXPORTS
|
|||
chuni_io_slider_set_leds
|
||||
chuni_io_slider_start
|
||||
chuni_io_slider_stop
|
||||
chuni_io_led_init
|
||||
chuni_io_led_set_colors
|
||||
|
|
|
@ -43,6 +43,66 @@ void slider_config_load(struct slider_config *cfg, const wchar_t *filename)
|
|||
cfg->enable = GetPrivateProfileIntW(L"slider", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
wchar_t tmpstr[16];
|
||||
|
||||
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
|
||||
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
|
||||
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
|
||||
cfg->port_no = 0;
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
|
||||
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
|
||||
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"boardNumber",
|
||||
L"15093-06",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
|
||||
for (int i = n; i < sizeof(cfg->board_number); i++)
|
||||
{
|
||||
cfg->board_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"chipNumber",
|
||||
L"6710 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
|
||||
for (int i = n; i < sizeof(cfg->chip_number); i++)
|
||||
{
|
||||
cfg->chip_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"bootChipNumber",
|
||||
L"6709 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
|
||||
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
|
||||
{
|
||||
cfg->boot_chip_number[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
void chuni_hook_config_load(
|
||||
struct chuni_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
|
@ -58,4 +118,5 @@ void chuni_hook_config_load(
|
|||
gfx_config_load(&cfg->gfx, filename);
|
||||
chuni_dll_config_load(&cfg->dll, filename);
|
||||
slider_config_load(&cfg->slider, filename);
|
||||
led15093_config_load(&cfg->led15093, filename);
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "amex/amex.h"
|
||||
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/led15093.h"
|
||||
|
||||
#include "chunihook/chuni-dll.h"
|
||||
#include "chunihook/slider.h"
|
||||
|
@ -21,6 +22,7 @@ struct chuni_hook_config {
|
|||
struct gfx_config gfx;
|
||||
struct chuni_dll_config dll;
|
||||
struct slider_config slider;
|
||||
struct led15093_config led15093;
|
||||
};
|
||||
|
||||
void chuni_dll_config_load(
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
|
||||
#include "amex/amex.h"
|
||||
|
||||
#include "board/led15093.h"
|
||||
#include "board/sg-reader.h"
|
||||
|
||||
#include "chunihook/config.h"
|
||||
|
@ -96,7 +97,19 @@ static DWORD CALLBACK chuni_pre_startup(void)
|
|||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&chuni_hook_cfg.aime, 12, chuni_hook_mod);
|
||||
if ( chuni_dll.led_init == NULL || chuni_dll.led_set_leds == NULL )
|
||||
{
|
||||
dprintf("IO DLL doesn't support led_init/led_set_leds, cannot start LED15093 hook\n");
|
||||
} else {
|
||||
hr = led15093_hook_init(&chuni_hook_cfg.led15093,
|
||||
chuni_dll.led_init, chuni_dll.led_set_leds, 10, 2, 2, 1);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&chuni_hook_cfg.aime, 12, 1, chuni_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
|
|
@ -101,13 +101,13 @@ static void chunithm_jvs_read_switches(void *ctx, struct io3_switch_state *out)
|
|||
out->p1 = 0x0000;
|
||||
out->p2 = 0x0000;
|
||||
|
||||
if (opbtn & 0x01) {
|
||||
if (opbtn & CHUNI_IO_OPBTN_TEST) {
|
||||
out->system = 0x80;
|
||||
} else {
|
||||
out->system = 0x00;
|
||||
}
|
||||
|
||||
if (opbtn & 0x02) {
|
||||
if (opbtn & CHUNI_IO_OPBTN_SERVICE) {
|
||||
out->p1 |= 0x4000;
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,358 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "chuniio/chu2to3.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* chuniio.dll dynamic loading */
|
||||
HMODULE hinstLib;
|
||||
typedef uint16_t (*chuni_io_get_api_version_t)(void);
|
||||
typedef HRESULT (*chuni_io_jvs_init_t)(void);
|
||||
typedef void (*chuni_io_jvs_poll_t)(uint8_t*, uint8_t*);
|
||||
typedef void (*chuni_io_jvs_read_coin_counter_t)(uint16_t *);
|
||||
typedef HRESULT (*chuni_io_slider_init_t)(void);
|
||||
typedef void (*chuni_io_slider_set_leds_t)(const uint8_t *);
|
||||
typedef void (*chuni_io_slider_start_t)(chuni_io_slider_callback_t);
|
||||
typedef void (*chuni_io_slider_stop_t)(void);
|
||||
typedef HRESULT (*chuni_io_led_init_t)(void);
|
||||
typedef void (*chuni_io_led_set_colors_t)(uint8_t, uint8_t *);
|
||||
|
||||
chuni_io_get_api_version_t _chuni_io_get_api_version;
|
||||
chuni_io_jvs_init_t _chuni_io_jvs_init;
|
||||
chuni_io_jvs_poll_t _chuni_io_jvs_poll;
|
||||
chuni_io_jvs_read_coin_counter_t _chuni_io_jvs_read_coin_counter;
|
||||
chuni_io_slider_init_t _chuni_io_slider_init;
|
||||
chuni_io_slider_set_leds_t _chuni_io_slider_set_leds;
|
||||
chuni_io_slider_start_t _chuni_io_slider_start;
|
||||
chuni_io_slider_stop_t _chuni_io_slider_stop;
|
||||
chuni_io_led_init_t _chuni_io_led_init;
|
||||
chuni_io_led_set_colors_t _chuni_io_led_set_colors;
|
||||
|
||||
/* SHMEM Handling */
|
||||
#define BUF_SIZE 1024
|
||||
#define SHMEM_WRITE(buf, size) CopyMemory((PVOID)g_pBuf, buf, size)
|
||||
#define SHMEM_READ(buf, size) CopyMemory(buf,(PVOID)g_pBuf, size)
|
||||
TCHAR g_shmem_name[]=TEXT("Local\\Chu2to3Shmem");
|
||||
HANDLE g_hMapFile;
|
||||
LPVOID g_pBuf;
|
||||
|
||||
#pragma pack(1)
|
||||
typedef struct shared_data_s {
|
||||
uint16_t coin_counter;
|
||||
uint8_t opbtn;
|
||||
uint8_t beams;
|
||||
uint16_t version;
|
||||
} shared_data_t;
|
||||
|
||||
shared_data_t g_shared_data;
|
||||
|
||||
bool shmem_create()
|
||||
{
|
||||
g_hMapFile = CreateFileMapping(
|
||||
INVALID_HANDLE_VALUE, // use paging file
|
||||
NULL, // default security
|
||||
PAGE_READWRITE, // read/write access
|
||||
0, // maximum object size (high-order DWORD)
|
||||
BUF_SIZE, // maximum object size (low-order DWORD)
|
||||
g_shmem_name); // name of mapping object
|
||||
|
||||
if (g_hMapFile == NULL)
|
||||
{
|
||||
dprintf("shmem_create : Could not create file mapping object (%ld).\n",
|
||||
GetLastError());
|
||||
return 0;
|
||||
}
|
||||
g_pBuf = MapViewOfFile(g_hMapFile, // handle to map object
|
||||
FILE_MAP_ALL_ACCESS, // read/write permission
|
||||
0,
|
||||
0,
|
||||
BUF_SIZE);
|
||||
|
||||
if (g_pBuf == NULL)
|
||||
{
|
||||
dprintf("shmem_create : Could not map view of file (%ld).\n",
|
||||
GetLastError());
|
||||
|
||||
CloseHandle(g_hMapFile);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool shmem_load()
|
||||
{
|
||||
g_hMapFile = OpenFileMapping(
|
||||
FILE_MAP_ALL_ACCESS, // read/write access
|
||||
FALSE, // do not inherit the name
|
||||
g_shmem_name); // name of mapping object
|
||||
|
||||
if (g_hMapFile == NULL)
|
||||
{
|
||||
dprintf("shmem_load : Could not open file mapping object (%ld).\n", GetLastError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
g_pBuf = MapViewOfFile(g_hMapFile, // handle to map object
|
||||
FILE_MAP_ALL_ACCESS, // read/write permission
|
||||
0,
|
||||
0,
|
||||
BUF_SIZE);
|
||||
|
||||
if (g_pBuf == NULL)
|
||||
{
|
||||
dprintf("shmem_load : Could not map view of file (%ld).\n", GetLastError());
|
||||
CloseHandle(g_hMapFile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
dprintf("shmem_load : shmem loaded succesfully.\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
void shmem_free()
|
||||
{
|
||||
UnmapViewOfFile(g_pBuf);
|
||||
CloseHandle(g_hMapFile);
|
||||
}
|
||||
|
||||
/* jvs polling thread (to forward info to x64 dll) */
|
||||
static HANDLE jvs_poll_thread;
|
||||
static bool jvs_poll_stop_flag;
|
||||
|
||||
static unsigned int __stdcall jvs_poll_thread_proc(void *ctx)
|
||||
{
|
||||
while (1) {
|
||||
_chuni_io_jvs_read_coin_counter(&g_shared_data.coin_counter);
|
||||
g_shared_data.opbtn = 0;
|
||||
g_shared_data.beams = 0;
|
||||
_chuni_io_jvs_poll(&g_shared_data.opbtn, &g_shared_data.beams);
|
||||
SHMEM_WRITE(&g_shared_data, sizeof(shared_data_t));
|
||||
Sleep(1);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint16_t chu2to3_load_dll(const wchar_t *dllname)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x64 must just open the shmem and do nothing else */
|
||||
int errcount = 0;
|
||||
while (!shmem_load())
|
||||
{
|
||||
if (errcount >= 10)
|
||||
return -1;
|
||||
Sleep(5000);
|
||||
errcount++;
|
||||
}
|
||||
Sleep(1000);
|
||||
return S_OK;
|
||||
#endif
|
||||
|
||||
/* this is the first function called so let's setup the chuniio forwarding */
|
||||
hinstLib = LoadLibraryW(dllname);
|
||||
if (hinstLib == NULL) {
|
||||
dprintf("ERROR: unable to load %S (error %ld)\n",dllname, GetLastError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
_chuni_io_get_api_version = (chuni_io_get_api_version_t)GetProcAddress(hinstLib, "chuni_io_get_api_version");
|
||||
_chuni_io_jvs_init = (chuni_io_jvs_init_t)GetProcAddress(hinstLib, "chuni_io_jvs_init");
|
||||
_chuni_io_jvs_poll = (chuni_io_jvs_poll_t)GetProcAddress(hinstLib, "chuni_io_jvs_poll");
|
||||
_chuni_io_jvs_read_coin_counter = (chuni_io_jvs_read_coin_counter_t)GetProcAddress(hinstLib, "chuni_io_jvs_read_coin_counter");
|
||||
_chuni_io_slider_init = (chuni_io_slider_init_t)GetProcAddress(hinstLib, "chuni_io_slider_init");
|
||||
_chuni_io_slider_set_leds = (chuni_io_slider_set_leds_t)GetProcAddress(hinstLib, "chuni_io_slider_set_leds");
|
||||
_chuni_io_slider_start = (chuni_io_slider_start_t)GetProcAddress(hinstLib, "chuni_io_slider_start");
|
||||
_chuni_io_slider_stop = (chuni_io_slider_stop_t)GetProcAddress(hinstLib, "chuni_io_slider_stop");
|
||||
_chuni_io_led_init = (chuni_io_led_init_t)GetProcAddress(hinstLib, "chuni_io_led_init");
|
||||
_chuni_io_led_set_colors = (chuni_io_led_set_colors_t)GetProcAddress(hinstLib, "chuni_io_led_set_colors");
|
||||
|
||||
/* x86 has to create the shmem */
|
||||
if (!shmem_create())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* chuniio exports */
|
||||
uint16_t chu2to3_io_get_api_version(void)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* This might be called too soon so let's make sure x86 has time to write to the shmem */
|
||||
SHMEM_READ(&g_shared_data, sizeof(shared_data_t));
|
||||
int errcount = 0;
|
||||
while (g_shared_data.version == 0)
|
||||
{
|
||||
if (errcount >= 3)
|
||||
{
|
||||
dprintf("CHU2TO3 X64: Couldn't retrieve api version from shmem, assuming 0x0100\n");
|
||||
return 0x0100;
|
||||
}
|
||||
Sleep(5000);
|
||||
errcount++;
|
||||
SHMEM_READ(&g_shared_data, sizeof(shared_data_t));
|
||||
}
|
||||
dprintf("CHU2TO3 X64: api version is %04X\n", g_shared_data.version);
|
||||
return g_shared_data.version;
|
||||
#endif
|
||||
|
||||
if ( _chuni_io_get_api_version == NULL )
|
||||
{
|
||||
g_shared_data.version = 0x0100;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_shared_data.version = _chuni_io_get_api_version();
|
||||
}
|
||||
dprintf("CHU2TO3: api version is %04X\n", g_shared_data.version);
|
||||
|
||||
SHMEM_WRITE(&g_shared_data, sizeof(shared_data_t));
|
||||
|
||||
return g_shared_data.version;
|
||||
}
|
||||
|
||||
HRESULT chu2to3_io_jvs_init(void)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return S_OK;
|
||||
#endif
|
||||
|
||||
_chuni_io_jvs_init();
|
||||
|
||||
/* start jvs poll thread now that jvs_init is done */
|
||||
if (jvs_poll_thread != NULL) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
jvs_poll_thread = (HANDLE) _beginthreadex(NULL,
|
||||
0,
|
||||
jvs_poll_thread_proc,
|
||||
NULL,
|
||||
0,
|
||||
NULL);
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void chu2to3_io_jvs_read_coin_counter(uint16_t *out)
|
||||
{
|
||||
#if defined(ENV32BIT)
|
||||
/* x86 can perform the call and update shmem (although this call never happens) */
|
||||
_chuni_io_jvs_read_coin_counter(&g_shared_data.coin_counter);
|
||||
SHMEM_WRITE(&g_shared_data, sizeof(shared_data_t));
|
||||
return;
|
||||
#endif
|
||||
|
||||
/* x64 must read value from shmem and update arg */
|
||||
SHMEM_READ(&g_shared_data, sizeof(shared_data_t));
|
||||
if (out == NULL) {
|
||||
return;
|
||||
}
|
||||
*out = g_shared_data.coin_counter;
|
||||
}
|
||||
|
||||
void chu2to3_io_jvs_poll(uint8_t *opbtn, uint8_t *beams)
|
||||
{
|
||||
#if defined(ENV32BIT)
|
||||
/* x86 can perform the call and update shmem (although this call never happens) */
|
||||
_chuni_io_jvs_poll(&g_shared_data.opbtn, &g_shared_data.beams);
|
||||
SHMEM_WRITE(&g_shared_data, sizeof(shared_data_t));
|
||||
return;
|
||||
#endif
|
||||
|
||||
/* x64 must read value from shmem and update args */
|
||||
SHMEM_READ(&g_shared_data, sizeof(shared_data_t));
|
||||
*opbtn = g_shared_data.opbtn;
|
||||
*beams = g_shared_data.beams;
|
||||
}
|
||||
|
||||
HRESULT chu2to3_io_slider_init(void)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return S_OK;
|
||||
#endif
|
||||
|
||||
return _chuni_io_slider_init();
|
||||
}
|
||||
|
||||
void chu2to3_io_slider_start(chuni_io_slider_callback_t callback)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return;
|
||||
#endif
|
||||
|
||||
_chuni_io_slider_start(callback);
|
||||
}
|
||||
|
||||
void chu2to3_io_slider_stop(void)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return;
|
||||
#endif
|
||||
|
||||
_chuni_io_slider_stop();
|
||||
}
|
||||
|
||||
void chu2to3_io_slider_set_leds(const uint8_t *rgb)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return;
|
||||
#endif
|
||||
|
||||
_chuni_io_slider_set_leds(rgb);
|
||||
}
|
||||
|
||||
HRESULT chu2to3_io_led_init(void)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return S_OK;
|
||||
#endif
|
||||
|
||||
if (_chuni_io_led_init != NULL)
|
||||
return _chuni_io_led_init();
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void chu2to3_io_led_set_colors(uint8_t board, uint8_t *rgb)
|
||||
{
|
||||
#if defined(ENV64BIT)
|
||||
/* x86 only */
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (_chuni_io_led_set_colors != NULL)
|
||||
{
|
||||
_chuni_io_led_set_colors(board, rgb);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
/*
|
||||
CHU2TO3 CUSTOM IO API
|
||||
|
||||
This dll just mirrors chuniio dll binds but with a dynamic library loading and
|
||||
a SHMEM system to let a single 32bit dll talk with x86 and x64 processes at once
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
uint16_t chu2to3_io_get_api_version(void);
|
||||
HRESULT chu2to3_io_jvs_init(void);
|
||||
void chu2to3_io_jvs_poll(uint8_t *opbtn, uint8_t *beams);
|
||||
void chu2to3_io_jvs_read_coin_counter(uint16_t *total);
|
||||
HRESULT chu2to3_io_slider_init(void);
|
||||
typedef void (*chuni_io_slider_callback_t)(const uint8_t *state);
|
||||
void chu2to3_io_slider_start(chuni_io_slider_callback_t callback);
|
||||
void chu2to3_io_slider_stop(void);
|
||||
void chu2to3_io_slider_set_leds(const uint8_t *rgb);
|
||||
HRESULT chu2to3_io_led_init(void);
|
||||
void chu2to3_io_led_set_colors(uint8_t board, uint8_t *rgb);
|
||||
uint16_t chu2to3_load_dll(const wchar_t *dllname);
|
|
@ -3,9 +3,13 @@
|
|||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "chuniio/chuniio.h"
|
||||
#include "chuniio/config.h"
|
||||
#include "chuniio/ledoutput.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx);
|
||||
|
||||
|
@ -18,13 +22,23 @@ static struct chuni_io_config chuni_io_cfg;
|
|||
|
||||
uint16_t chuni_io_get_api_version(void)
|
||||
{
|
||||
return 0x0101;
|
||||
return 0x0102;
|
||||
}
|
||||
|
||||
HRESULT chuni_io_jvs_init(void)
|
||||
{
|
||||
chuni_io_config_load(&chuni_io_cfg, L".\\segatools.ini");
|
||||
|
||||
|
||||
led_init_mutex = CreateMutex(
|
||||
NULL, // default security attributes
|
||||
FALSE, // initially not owned
|
||||
NULL); // unnamed mutex
|
||||
|
||||
if (led_init_mutex == NULL)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
@ -34,7 +48,7 @@ void chuni_io_jvs_read_coin_counter(uint16_t *out)
|
|||
return;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_coin)) {
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_coin) & 0x8000) {
|
||||
if (!chuni_io_coin) {
|
||||
chuni_io_coin = true;
|
||||
chuni_io_coins++;
|
||||
|
@ -50,38 +64,52 @@ void chuni_io_jvs_poll(uint8_t *opbtn, uint8_t *beams)
|
|||
{
|
||||
size_t i;
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_test)) {
|
||||
*opbtn |= 0x01; /* Test */
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_test) & 0x8000) {
|
||||
*opbtn |= CHUNI_IO_OPBTN_TEST;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_service)) {
|
||||
*opbtn |= 0x02; /* Service */
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_service) & 0x8000) {
|
||||
*opbtn |= CHUNI_IO_OPBTN_SERVICE;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_ir)) {
|
||||
if (chuni_io_hand_pos < 6) {
|
||||
chuni_io_hand_pos++;
|
||||
if (chuni_io_cfg.vk_ir_emu) {
|
||||
// Use emulated AIR
|
||||
if (GetAsyncKeyState(chuni_io_cfg.vk_ir_emu)) {
|
||||
if (chuni_io_hand_pos < 6) {
|
||||
chuni_io_hand_pos++;
|
||||
}
|
||||
} else {
|
||||
if (chuni_io_hand_pos > 0) {
|
||||
chuni_io_hand_pos--;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0 ; i < 6 ; i++) {
|
||||
if (chuni_io_hand_pos > i) {
|
||||
*beams |= (1 << i);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (chuni_io_hand_pos > 0) {
|
||||
chuni_io_hand_pos--;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0 ; i < 6 ; i++) {
|
||||
if (chuni_io_hand_pos > i) {
|
||||
*beams |= (1 << i);
|
||||
// Use actual AIR
|
||||
for (i = 0; i < 6; i++) {
|
||||
if(GetAsyncKeyState(chuni_io_cfg.vk_ir[i]) & 0x8000) {
|
||||
*beams |= (1 << i);
|
||||
} else {
|
||||
*beams &= ~(1 << i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT chuni_io_slider_init(void)
|
||||
{
|
||||
return S_OK;
|
||||
return led_output_init(&chuni_io_cfg); // because of slider LEDs
|
||||
}
|
||||
|
||||
void chuni_io_slider_start(chuni_io_slider_callback_t callback)
|
||||
{
|
||||
BOOL status;
|
||||
|
||||
if (chuni_io_slider_thread != NULL) {
|
||||
return;
|
||||
}
|
||||
|
@ -111,6 +139,7 @@ void chuni_io_slider_stop(void)
|
|||
|
||||
void chuni_io_slider_set_leds(const uint8_t *rgb)
|
||||
{
|
||||
led_output_update(2, rgb);
|
||||
}
|
||||
|
||||
static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx)
|
||||
|
@ -136,3 +165,13 @@ static unsigned int __stdcall chuni_io_slider_thread_proc(void *ctx)
|
|||
|
||||
return 0;
|
||||
}
|
||||
|
||||
HRESULT chuni_io_led_init(void)
|
||||
{
|
||||
return led_output_init(&chuni_io_cfg);
|
||||
}
|
||||
|
||||
void chuni_io_led_set_colors(uint8_t board, uint8_t *rgb)
|
||||
{
|
||||
led_output_update(board, rgb);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
- 0x0100: Initial API version (assumed if chuni_io_get_api_version is not
|
||||
exported)
|
||||
- 0x0101: Fix IR beam mappings
|
||||
- 0x0102: Add air tower led and billboard support
|
||||
*/
|
||||
|
||||
#include <windows.h>
|
||||
|
@ -15,6 +16,12 @@
|
|||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
enum {
|
||||
CHUNI_IO_OPBTN_TEST = 0x01,
|
||||
CHUNI_IO_OPBTN_SERVICE = 0x02,
|
||||
CHUNI_IO_OPBTN_COIN = 0x04,
|
||||
};
|
||||
|
||||
/* Get the version of the Chunithm IO API that this DLL supports. This
|
||||
function should return a positive 16-bit integer, where the high byte is
|
||||
the major version and the low byte is the minor version (as defined by the
|
||||
|
@ -139,3 +146,30 @@ void chuni_io_slider_stop(void);
|
|||
Minimum API version: 0x0100 */
|
||||
|
||||
void chuni_io_slider_set_leds(const uint8_t *rgb);
|
||||
|
||||
/* Initialize LED emulation. This function will be called before any
|
||||
other chuni_io_led_*() function calls.
|
||||
|
||||
All subsequent calls may originate from arbitrary threads and some may
|
||||
overlap with each other. Ensuring synchronization inside your IO DLL is
|
||||
your responsibility.
|
||||
|
||||
Minimum API version: 0x0102 */
|
||||
|
||||
HRESULT chuni_io_led_init(void);
|
||||
|
||||
/* Update the RGB LEDs. rgb is a pointer to an array of up to 63 * 3 = 189 bytes.
|
||||
|
||||
Chunithm uses two chains/boards with WS2811 protocol (each logical led corresponds to 3 physical leds).
|
||||
board 0 is on the left side and board 1 on the right side of the cab
|
||||
|
||||
left side has 5*10 rgb values for the billboard, followed by 3 rgb values for the air tower
|
||||
right side has 6*10 rgb values for the billboard, followed by 3 rgb values for the air tower
|
||||
|
||||
Each rgb value is comprised of 3 bytes in R,G,B order
|
||||
|
||||
NOTE: billboard strips have alternating direction (bottom to top, top to bottom, ...)
|
||||
|
||||
Minimum API version: 0x0102 */
|
||||
|
||||
void chuni_io_led_set_colors(uint8_t board, uint8_t *rgb);
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "chuniio/config.h"
|
||||
|
||||
|
@ -17,20 +18,35 @@ static const int chuni_io_default_cells[] = {
|
|||
'S', 'S', 'S', 'S',
|
||||
};
|
||||
|
||||
static const int chuni_io_default_ir[] = {
|
||||
'4', '5', '6', '7', '8', '9'
|
||||
};
|
||||
|
||||
void chuni_io_config_load(
|
||||
struct chuni_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
wchar_t key[16];
|
||||
int i;
|
||||
wchar_t port_input[6];
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io3", L"test", '1', filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io3", L"service", '2', filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io3", L"coin", '3', filename);
|
||||
cfg->vk_ir = GetPrivateProfileIntW(L"io3", L"ir", VK_SPACE, filename);
|
||||
// Technically it's io4 but leave this for compatibility with old configs.
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io3", L"test", VK_F1, filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io3", L"service", VK_F2, filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io3", L"coin", VK_F3, filename);
|
||||
cfg->vk_ir_emu = GetPrivateProfileIntW(L"io3", L"ir", VK_SPACE, filename);
|
||||
|
||||
for (i = 0 ; i < 6 ; i++) {
|
||||
swprintf_s(key, _countof(key), L"ir%i", i + 1);
|
||||
cfg->vk_ir[i] = GetPrivateProfileIntW(
|
||||
L"ir",
|
||||
key,
|
||||
chuni_io_default_ir[i],
|
||||
filename);
|
||||
}
|
||||
|
||||
for (i = 0 ; i < 32 ; i++) {
|
||||
swprintf_s(key, _countof(key), L"cell%i", i + 1);
|
||||
|
@ -40,4 +56,25 @@ void chuni_io_config_load(
|
|||
chuni_io_default_cells[i],
|
||||
filename);
|
||||
}
|
||||
|
||||
cfg->led_output_pipe = GetPrivateProfileIntW(L"led", L"cabLedOutputPipe", 1, filename);
|
||||
cfg->led_output_serial = GetPrivateProfileIntW(L"led", L"cabLedOutputSerial", 0, filename);
|
||||
|
||||
cfg->slider_led_output_pipe = GetPrivateProfileIntW(L"led", L"controllerLedOutputPipe", 1, filename);
|
||||
cfg->slider_led_output_serial = GetPrivateProfileIntW(L"led", L"controllerLedOutputSerial", 0, filename);
|
||||
|
||||
cfg->led_serial_baud = GetPrivateProfileIntW(L"led", L"serialBaud", 921600, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led",
|
||||
L"serialPort",
|
||||
L"COM5",
|
||||
port_input,
|
||||
6,
|
||||
filename);
|
||||
|
||||
// Sanitize the output path. If it's a serial COM port, it needs to be prefixed
|
||||
// with `\\.\`.
|
||||
wcsncpy(cfg->led_serial_port, L"\\\\.\\", 4);
|
||||
wcsncat_s(cfg->led_serial_port, 11, port_input, 6);
|
||||
}
|
||||
|
|
|
@ -7,8 +7,21 @@ struct chuni_io_config {
|
|||
uint8_t vk_test;
|
||||
uint8_t vk_service;
|
||||
uint8_t vk_coin;
|
||||
uint8_t vk_ir;
|
||||
uint8_t vk_ir_emu;
|
||||
uint8_t vk_ir[6];
|
||||
uint8_t vk_cell[32];
|
||||
|
||||
// Which ways to output LED information are enabled
|
||||
bool led_output_pipe;
|
||||
bool led_output_serial;
|
||||
|
||||
bool slider_led_output_pipe;
|
||||
bool slider_led_output_serial;
|
||||
|
||||
// The name of a COM port to output LED data on, in serial mode
|
||||
wchar_t led_serial_port[12];
|
||||
int32_t led_serial_baud;
|
||||
|
||||
};
|
||||
|
||||
void chuni_io_config_load(
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define LED_PACKET_FRAMING 0xE0
|
||||
#define LED_PACKET_ESCAPE 0xD0
|
||||
#define LED_NUM_MAX 66
|
||||
#define LED_BOARDS_TOTAL 3
|
||||
#define LED_OUTPUT_HEADER_SIZE 2
|
||||
#define LED_OUTPUT_DATA_SIZE_MAX LED_NUM_MAX * 3 * 2 // max if every byte's escaped
|
||||
#define LED_OUTPUT_TOTAL_SIZE_MAX LED_OUTPUT_HEADER_SIZE + LED_OUTPUT_DATA_SIZE_MAX
|
||||
|
||||
// This struct is used to send data related to the slider and billboard LEDs
|
||||
struct _chuni_led_data_buf_t {
|
||||
byte framing; // Sync byte
|
||||
uint8_t board; // LED output the data is for (0-1: billboard, 2: slider)
|
||||
byte data[LED_OUTPUT_DATA_SIZE_MAX]; // Buffer for LEDs
|
||||
byte data_len; // How many bytes to output from the buffer
|
||||
};
|
||||
|
||||
static byte chuni_led_board_data_lens[LED_BOARDS_TOTAL] = {53*3, 63*3, 31*3};
|
|
@ -0,0 +1,133 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "chuniio/config.h"
|
||||
#include "chuniio/leddata.h"
|
||||
#include "chuniio/ledoutput.h"
|
||||
#include "chuniio/pipeimpl.h"
|
||||
#include "chuniio/serialimpl.h"
|
||||
|
||||
static struct _chuni_led_data_buf_t led_unescaped_buf[LED_BOARDS_TOTAL];
|
||||
static struct _chuni_led_data_buf_t led_escaped_buf[LED_BOARDS_TOTAL];
|
||||
|
||||
static bool led_output_is_init = false;
|
||||
static struct chuni_io_config* config;
|
||||
static bool any_outputs_enabled;
|
||||
|
||||
HANDLE led_init_mutex;
|
||||
|
||||
HRESULT led_output_init(struct chuni_io_config* const cfg)
|
||||
{
|
||||
DWORD dwWaitResult = WaitForSingleObject(led_init_mutex, INFINITE);
|
||||
if (dwWaitResult == WAIT_FAILED)
|
||||
{
|
||||
return HRESULT_FROM_WIN32(GetLastError());
|
||||
// return 1;
|
||||
}
|
||||
else if (dwWaitResult != WAIT_OBJECT_0)
|
||||
{
|
||||
return E_FAIL;
|
||||
// return 1;
|
||||
}
|
||||
|
||||
if (!led_output_is_init)
|
||||
{
|
||||
config = cfg;
|
||||
|
||||
// Setup the framing bytes for the packets
|
||||
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
|
||||
led_unescaped_buf[i].framing = LED_PACKET_FRAMING;
|
||||
led_unescaped_buf[i].board = i;
|
||||
led_unescaped_buf[i].data_len = chuni_led_board_data_lens[i];
|
||||
|
||||
led_escaped_buf[i].framing = LED_PACKET_FRAMING;
|
||||
led_escaped_buf[i].board = i;
|
||||
led_escaped_buf[i].data_len = chuni_led_board_data_lens[i];
|
||||
}
|
||||
|
||||
any_outputs_enabled = config->led_output_pipe || config->slider_led_output_pipe
|
||||
|| config->led_output_serial || config->slider_led_output_serial;
|
||||
|
||||
if (config->led_output_pipe || config->slider_led_output_pipe)
|
||||
{
|
||||
led_pipe_init(); // don't really care about errors here tbh
|
||||
}
|
||||
|
||||
if (config->led_output_serial || config->slider_led_output_serial)
|
||||
{
|
||||
led_serial_init(config->led_serial_port, config->led_serial_baud);
|
||||
}
|
||||
}
|
||||
|
||||
led_output_is_init = true;
|
||||
|
||||
ReleaseMutex(led_init_mutex);
|
||||
return S_OK;
|
||||
// return 0;
|
||||
}
|
||||
|
||||
struct _chuni_led_data_buf_t* escape_led_data(struct _chuni_led_data_buf_t* unescaped)
|
||||
{
|
||||
struct _chuni_led_data_buf_t* out_struct = &led_escaped_buf[unescaped->board];
|
||||
|
||||
byte* in_buf = unescaped->data;
|
||||
byte* out_buf = out_struct->data;
|
||||
int i = 0;
|
||||
int o = 0;
|
||||
|
||||
while (i < unescaped->data_len)
|
||||
{
|
||||
byte b = in_buf[i++];
|
||||
if (b == LED_PACKET_FRAMING || b == LED_PACKET_ESCAPE)
|
||||
{
|
||||
out_buf[o++] = LED_PACKET_ESCAPE;
|
||||
b--;
|
||||
}
|
||||
out_buf[o++] = b;
|
||||
}
|
||||
|
||||
out_struct->data_len = o;
|
||||
|
||||
return out_struct;
|
||||
}
|
||||
|
||||
void led_output_update(uint8_t board, const byte* rgb)
|
||||
{
|
||||
if (board < 0 || board > 2 || !any_outputs_enabled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(led_unescaped_buf[board].data, rgb, led_unescaped_buf[board].data_len);
|
||||
struct _chuni_led_data_buf_t* escaped_data = escape_led_data(&led_unescaped_buf[board]);
|
||||
|
||||
if (board < 2)
|
||||
{
|
||||
// billboard
|
||||
if (config->led_output_pipe)
|
||||
{
|
||||
led_pipe_update(escaped_data);
|
||||
}
|
||||
|
||||
if (config->led_output_serial)
|
||||
{
|
||||
led_serial_update(escaped_data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// slider
|
||||
if (config->slider_led_output_pipe)
|
||||
{
|
||||
led_pipe_update(escaped_data);
|
||||
}
|
||||
|
||||
if (config->slider_led_output_serial)
|
||||
{
|
||||
led_serial_update(escaped_data);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
/*
|
||||
LED output functions
|
||||
|
||||
Credits:
|
||||
somewhatlurker, skogaby
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "chuniio/config.h"
|
||||
|
||||
extern HANDLE led_init_mutex;
|
||||
HRESULT led_output_init(struct chuni_io_config* const cfg);
|
||||
void led_output_update(uint8_t board, const byte* rgb);
|
|
@ -5,9 +5,18 @@ chuniio_lib = static_library(
|
|||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'chu2to3.c',
|
||||
'chu2to3.h',
|
||||
'chuniio.c',
|
||||
'chuniio.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
'leddata.h',
|
||||
'ledoutput.c',
|
||||
'ledoutput.h',
|
||||
'pipeimpl.c',
|
||||
'pipeimpl.h',
|
||||
'serialimpl.c',
|
||||
'serialimpl.h'
|
||||
],
|
||||
)
|
||||
|
|
|
@ -0,0 +1,160 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "chuniio/leddata.h"
|
||||
#include "chuniio/pipeimpl.h"
|
||||
|
||||
static bool pipe_update[LED_BOARDS_TOTAL];
|
||||
|
||||
// incoming data is copied into these to ensure it isn't written during output
|
||||
static struct _chuni_led_data_buf_t pipe_write_buf[LED_BOARDS_TOTAL];
|
||||
static HANDLE pipe_write_mutex;
|
||||
|
||||
static HRESULT pipe_create(LPHANDLE hPipe, LPCWSTR lpszPipename, DWORD dwBufSize)
|
||||
{
|
||||
*hPipe = INVALID_HANDLE_VALUE;
|
||||
|
||||
*hPipe = CreateNamedPipeW(
|
||||
lpszPipename, // pipe name
|
||||
PIPE_ACCESS_OUTBOUND, // read/write access
|
||||
PIPE_TYPE_BYTE | // byte type pipe
|
||||
PIPE_WAIT, // blocking mode
|
||||
PIPE_UNLIMITED_INSTANCES, // max. instances
|
||||
dwBufSize, // output buffer size
|
||||
0, // input buffer size
|
||||
0, // client time-out
|
||||
NULL); // default security attribute
|
||||
|
||||
if (*hPipe == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT pipe_write(HANDLE hPipe, LPCVOID lpBuffer, DWORD dwSize)
|
||||
{
|
||||
DWORD cbWritten = 0;
|
||||
|
||||
bool fSuccess = WriteFile(
|
||||
hPipe,
|
||||
lpBuffer,
|
||||
dwSize,
|
||||
&cbWritten,
|
||||
NULL);
|
||||
|
||||
if (!fSuccess || cbWritten != dwSize)
|
||||
{
|
||||
DWORD last_err = GetLastError();
|
||||
return (last_err == ERROR_BROKEN_PIPE) ? E_ABORT : E_FAIL;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static unsigned int __stdcall chuni_io_led_pipe_thread_proc(void *ctx)
|
||||
{
|
||||
HANDLE hPipe;
|
||||
LPCWSTR lpszPipename = L"\\\\.\\pipe\\chuni_led";
|
||||
|
||||
while (true)
|
||||
{
|
||||
hPipe = INVALID_HANDLE_VALUE;
|
||||
|
||||
if (pipe_create(&hPipe, lpszPipename, LED_OUTPUT_TOTAL_SIZE_MAX) != S_OK)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// wait for a connection to the pipe
|
||||
bool fConnected = ConnectNamedPipe(hPipe, NULL) ?
|
||||
true : (GetLastError() == ERROR_PIPE_CONNECTED);
|
||||
|
||||
while (fConnected)
|
||||
{
|
||||
if (WaitForSingleObject(pipe_write_mutex, INFINITE) != WAIT_OBJECT_0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
|
||||
if (pipe_update[i])
|
||||
{
|
||||
HRESULT result = pipe_write(
|
||||
hPipe,
|
||||
&pipe_write_buf[i],
|
||||
LED_OUTPUT_HEADER_SIZE + pipe_write_buf[i].data_len);
|
||||
|
||||
if (result != S_OK)
|
||||
{
|
||||
//if (result == E_ABORT)
|
||||
//{
|
||||
fConnected = false;
|
||||
//}
|
||||
break;
|
||||
}
|
||||
|
||||
pipe_update[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
ReleaseMutex(pipe_write_mutex);
|
||||
}
|
||||
|
||||
FlushFileBuffers(hPipe);
|
||||
DisconnectNamedPipe(hPipe);
|
||||
CloseHandle(hPipe);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
HRESULT led_pipe_init()
|
||||
{
|
||||
pipe_write_mutex = CreateMutex(
|
||||
NULL, // default security attributes
|
||||
FALSE, // initially not owned
|
||||
NULL); // unnamed mutex
|
||||
|
||||
if (pipe_write_mutex == NULL)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// clear out update bools
|
||||
for (int i = 0; i < LED_BOARDS_TOTAL; i++) {
|
||||
pipe_update[i] = false;
|
||||
}
|
||||
|
||||
_beginthreadex(
|
||||
NULL,
|
||||
0,
|
||||
chuni_io_led_pipe_thread_proc,
|
||||
0,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void led_pipe_update(struct _chuni_led_data_buf_t* data)
|
||||
{
|
||||
if (data->board > 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (WaitForSingleObject(pipe_write_mutex, INFINITE) != WAIT_OBJECT_0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(&pipe_write_buf[data->board], data, sizeof(struct _chuni_led_data_buf_t));
|
||||
pipe_update[data->board] = true;
|
||||
|
||||
ReleaseMutex(pipe_write_mutex);
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
/*
|
||||
Pipe implementation for chuniio
|
||||
|
||||
Credits:
|
||||
somewhatlurker, skogaby
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "chuniio/leddata.h"
|
||||
|
||||
HRESULT led_pipe_init();
|
||||
void led_pipe_update(struct _chuni_led_data_buf_t* data);
|
|
@ -0,0 +1,99 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "chuniio/leddata.h"
|
||||
#include "chuniio/serialimpl.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HANDLE serial_port;
|
||||
static HANDLE serial_write_mutex;
|
||||
|
||||
HRESULT led_serial_init(wchar_t led_com[12], DWORD baud)
|
||||
{
|
||||
// Setup the serial communications
|
||||
BOOL status;
|
||||
|
||||
serial_port = CreateFileW(led_com,
|
||||
GENERIC_READ | GENERIC_WRITE,
|
||||
0,
|
||||
NULL,
|
||||
OPEN_EXISTING,
|
||||
0,
|
||||
NULL);
|
||||
|
||||
if (serial_port == INVALID_HANDLE_VALUE)
|
||||
dprintf("Chunithm Serial LEDs: Failed to open COM port (Attempted on %S)\n", led_com);
|
||||
else
|
||||
dprintf("Chunithm Serial LEDs: COM port success!\n");
|
||||
|
||||
DCB dcb_serial_params = { 0 };
|
||||
dcb_serial_params.DCBlength = sizeof(dcb_serial_params);
|
||||
status = GetCommState(serial_port, &dcb_serial_params);
|
||||
|
||||
dcb_serial_params.BaudRate = baud;
|
||||
dcb_serial_params.ByteSize = 8;
|
||||
dcb_serial_params.StopBits = ONESTOPBIT;
|
||||
dcb_serial_params.Parity = NOPARITY;
|
||||
SetCommState(serial_port, &dcb_serial_params);
|
||||
|
||||
COMMTIMEOUTS timeouts = { 0 };
|
||||
timeouts.ReadIntervalTimeout = 50;
|
||||
timeouts.ReadTotalTimeoutConstant = 50;
|
||||
timeouts.ReadTotalTimeoutMultiplier = 10;
|
||||
timeouts.WriteTotalTimeoutConstant = 50;
|
||||
timeouts.WriteTotalTimeoutMultiplier = 10;
|
||||
|
||||
SetCommTimeouts(serial_port, &timeouts);
|
||||
|
||||
if (!status)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
serial_write_mutex = CreateMutex(
|
||||
NULL, // default security attributes
|
||||
FALSE, // initially not owned
|
||||
NULL); // unnamed mutex
|
||||
|
||||
if (serial_write_mutex == NULL)
|
||||
{
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void led_serial_update(struct _chuni_led_data_buf_t* data)
|
||||
{
|
||||
if (data->board > 2)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (WaitForSingleObject(serial_write_mutex, INFINITE) != WAIT_OBJECT_0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BOOL status = true;
|
||||
DWORD bytes_written = 0;
|
||||
|
||||
if (serial_port != INVALID_HANDLE_VALUE) {
|
||||
status = WriteFile(
|
||||
serial_port,
|
||||
data,
|
||||
LED_OUTPUT_HEADER_SIZE + data->data_len,
|
||||
&bytes_written,
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (!status) {
|
||||
DWORD last_err = GetLastError();
|
||||
// dprintf("Chunithm Serial LEDs: Serial port write failed -- %d\n", last_err);
|
||||
}
|
||||
|
||||
ReleaseMutex(serial_write_mutex);
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
/*
|
||||
Serial LED implementation for chuniio
|
||||
|
||||
Credits:
|
||||
somewhatlurker, skogaby
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "chuniio/leddata.h"
|
||||
|
||||
HRESULT led_serial_init(wchar_t led_com[12], DWORD baud);
|
||||
void led_serial_update(struct _chuni_led_data_buf_t* data);
|
|
@ -0,0 +1,189 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "chuniio/chu2to3.h"
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
|
||||
#include "util/dll-bind.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const struct dll_bind_sym chuni_dll_syms[] = {
|
||||
{
|
||||
.sym = "chuni_io_jvs_init",
|
||||
.off = offsetof(struct chuni_dll, jvs_init),
|
||||
}, {
|
||||
.sym = "chuni_io_jvs_poll",
|
||||
.off = offsetof(struct chuni_dll, jvs_poll),
|
||||
}, {
|
||||
.sym = "chuni_io_jvs_read_coin_counter",
|
||||
.off = offsetof(struct chuni_dll, jvs_read_coin_counter),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_init",
|
||||
.off = offsetof(struct chuni_dll, slider_init),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_start",
|
||||
.off = offsetof(struct chuni_dll, slider_start),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_stop",
|
||||
.off = offsetof(struct chuni_dll, slider_stop),
|
||||
}, {
|
||||
.sym = "chuni_io_slider_set_leds",
|
||||
.off = offsetof(struct chuni_dll, slider_set_leds),
|
||||
}, {
|
||||
.sym = "chuni_io_led_init",
|
||||
.off = offsetof(struct chuni_dll, led_init),
|
||||
}, {
|
||||
.sym = "chuni_io_led_set_colors",
|
||||
.off = offsetof(struct chuni_dll, led_set_leds),
|
||||
}
|
||||
};
|
||||
|
||||
const struct dll_bind_sym chu2to3_dll_syms[] = {
|
||||
{
|
||||
.sym = "chu2to3_io_jvs_init",
|
||||
.off = offsetof(struct chuni_dll, jvs_init),
|
||||
}, {
|
||||
.sym = "chu2to3_io_jvs_poll",
|
||||
.off = offsetof(struct chuni_dll, jvs_poll),
|
||||
}, {
|
||||
.sym = "chu2to3_io_jvs_read_coin_counter",
|
||||
.off = offsetof(struct chuni_dll, jvs_read_coin_counter),
|
||||
}, {
|
||||
.sym = "chu2to3_io_slider_init",
|
||||
.off = offsetof(struct chuni_dll, slider_init),
|
||||
}, {
|
||||
.sym = "chu2to3_io_slider_start",
|
||||
.off = offsetof(struct chuni_dll, slider_start),
|
||||
}, {
|
||||
.sym = "chu2to3_io_slider_stop",
|
||||
.off = offsetof(struct chuni_dll, slider_stop),
|
||||
}, {
|
||||
.sym = "chu2to3_io_slider_set_leds",
|
||||
.off = offsetof(struct chuni_dll, slider_set_leds),
|
||||
}, {
|
||||
.sym = "chu2to3_io_led_init",
|
||||
.off = offsetof(struct chuni_dll, led_init),
|
||||
}, {
|
||||
.sym = "chu2to3_io_led_set_colors",
|
||||
.off = offsetof(struct chuni_dll, led_set_leds),
|
||||
}
|
||||
};
|
||||
|
||||
/* Helper function to determine upon dll_bind failure whether the required functions were found
|
||||
NOTE: relies on symbols order declared above */
|
||||
static HRESULT has_enough_symbols(uint16_t version, uint8_t count)
|
||||
{
|
||||
if ( version <= 0x0101 && count == 7 )
|
||||
return S_OK;
|
||||
|
||||
if ( version >= 0x0102 && count == 9 )
|
||||
return S_OK;
|
||||
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
struct chuni_dll chuni_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
// Not much of this lends itself to being easily factored out. Also there
|
||||
// will be a lot of API-specific branching code here eventually as new API
|
||||
// versions get defined, so even though these functions all look the same
|
||||
// now this won't remain the case forever.
|
||||
|
||||
HRESULT chuni_dll_init(const struct chuni_dll_config *cfg, HINSTANCE self)
|
||||
{
|
||||
uint16_t (*get_api_version)(void);
|
||||
const struct dll_bind_sym *sym;
|
||||
HINSTANCE owned;
|
||||
HINSTANCE src;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(self != NULL);
|
||||
|
||||
owned = NULL;
|
||||
src = self;
|
||||
|
||||
if (cfg->chu2to3) {
|
||||
dprintf("Chunithm IO: using chu2to3 engine for IO DLL: %S\n", cfg->path);
|
||||
} else if (cfg->path[0] != L'\0') {
|
||||
owned = LoadLibraryW(cfg->path);
|
||||
|
||||
if (owned == NULL) {
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
dprintf("Chunithm IO: Failed to load IO DLL: %lx: %S\n",
|
||||
hr,
|
||||
cfg->path);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
dprintf("Chunithm IO: Using custom IO DLL: %S\n", cfg->path);
|
||||
src = owned;
|
||||
}
|
||||
|
||||
if (cfg->chu2to3) {
|
||||
if (chu2to3_load_dll(cfg->path) != 0)
|
||||
dprintf("Could not init chu2to3 engine\n");
|
||||
|
||||
get_api_version = (void *) GetProcAddress(src, "chu2to3_io_get_api_version");
|
||||
}
|
||||
else
|
||||
{
|
||||
get_api_version = (void *) GetProcAddress(src, "chuni_io_get_api_version");
|
||||
}
|
||||
|
||||
if (get_api_version != NULL) {
|
||||
chuni_dll.api_version = get_api_version();
|
||||
} else {
|
||||
chuni_dll.api_version = 0x0100;
|
||||
dprintf("Custom IO DLL does not expose chuni_io_get_api_version, "
|
||||
"assuming API version 1.0.\n"
|
||||
"Please ask the developer to update their DLL.\n");
|
||||
}
|
||||
|
||||
if (chuni_dll.api_version >= 0x0200) {
|
||||
hr = E_NOTIMPL;
|
||||
dprintf("Chunithm IO: Custom IO DLL implements an unsupported "
|
||||
"API version (%#04x). Please update Segatools.\n",
|
||||
chuni_dll.api_version);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
sym = cfg->chu2to3 ? chu2to3_dll_syms : chuni_dll_syms;
|
||||
const struct dll_bind_sym *init_sym = &sym[0];
|
||||
|
||||
hr = dll_bind(&chuni_dll, src, &sym, _countof(chuni_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
// Might still be ok depending on external dll API version
|
||||
int bind_count = sym - init_sym;
|
||||
if ( has_enough_symbols(chuni_dll.api_version, bind_count) == S_OK )
|
||||
{
|
||||
hr = S_OK;
|
||||
} else {
|
||||
dprintf("Chunithm IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
dprintf("imported %d symbols\n",bind_count);
|
||||
goto end;
|
||||
}
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
}
|
||||
|
||||
owned = NULL;
|
||||
|
||||
end:
|
||||
if (owned != NULL) {
|
||||
FreeLibrary(owned);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "chuniio/chuniio.h"
|
||||
|
||||
struct chuni_dll {
|
||||
uint16_t api_version;
|
||||
HRESULT (*jvs_init)(void);
|
||||
void (*jvs_poll)(uint8_t *opbtn, uint8_t *beams);
|
||||
void (*jvs_read_coin_counter)(uint16_t *total);
|
||||
HRESULT (*slider_init)(void);
|
||||
void (*slider_start)(chuni_io_slider_callback_t callback);
|
||||
void (*slider_stop)(void);
|
||||
void (*slider_set_leds)(const uint8_t *rgb);
|
||||
HRESULT (*led_init)(void);
|
||||
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
|
||||
};
|
||||
|
||||
struct chuni_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
uint8_t chu2to3;
|
||||
};
|
||||
|
||||
extern struct chuni_dll chuni_dll;
|
||||
|
||||
HRESULT chuni_dll_init(const struct chuni_dll_config *cfg, HINSTANCE self);
|
|
@ -0,0 +1,34 @@
|
|||
LIBRARY chusanhook
|
||||
|
||||
EXPORTS
|
||||
Direct3DCreate9
|
||||
aime_io_get_api_version
|
||||
aime_io_init
|
||||
aime_io_led_set_color
|
||||
aime_io_nfc_get_aime_id
|
||||
aime_io_nfc_get_felica_id
|
||||
aime_io_nfc_poll
|
||||
amDllVideoClose @2
|
||||
amDllVideoGetVBiosVersion @4
|
||||
amDllVideoOpen @1
|
||||
amDllVideoSetResolution @3
|
||||
chuni_io_get_api_version
|
||||
chuni_io_jvs_init
|
||||
chuni_io_jvs_poll
|
||||
chuni_io_jvs_read_coin_counter
|
||||
chuni_io_slider_init
|
||||
chuni_io_slider_set_leds
|
||||
chuni_io_slider_start
|
||||
chuni_io_slider_stop
|
||||
chuni_io_led_init
|
||||
chuni_io_led_set_colors
|
||||
chu2to3_io_get_api_version
|
||||
chu2to3_io_jvs_init
|
||||
chu2to3_io_jvs_poll
|
||||
chu2to3_io_jvs_read_coin_counter
|
||||
chu2to3_io_slider_init
|
||||
chu2to3_io_slider_set_leds
|
||||
chu2to3_io_slider_start
|
||||
chu2to3_io_slider_stop
|
||||
chu2to3_io_led_init
|
||||
chu2to3_io_led_set_colors
|
|
@ -0,0 +1,167 @@
|
|||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "hooklib/config.h"
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "gfxhook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "chusanhook/config.h"
|
||||
|
||||
// Check windows
|
||||
#if _WIN32 || _WIN64
|
||||
#if _WIN64
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Check GCC
|
||||
#if __GNUC__
|
||||
#if __x86_64__ || __ppc64__
|
||||
#define ENV64BIT
|
||||
#else
|
||||
#define ENV32BIT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
void chuni_dll_config_load(
|
||||
struct chuni_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
// Workaround for x64/x86 external IO dlls
|
||||
// path32 for 32bit, path64 for 64bit
|
||||
// path for 32bit only dlls (internal chu2to3 engine)
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"chuniio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
if (cfg->path[0] != L'\0') {
|
||||
cfg->chu2to3 = 1;
|
||||
} else {
|
||||
cfg->chu2to3 = 0;
|
||||
#if defined(ENV32BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"chuniio",
|
||||
L"path32",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#elif defined(ENV64BIT)
|
||||
GetPrivateProfileStringW(
|
||||
L"chuniio",
|
||||
L"path64",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
#else
|
||||
#error "Unknown environment"
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void slider_config_load(struct slider_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"slider", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
wchar_t tmpstr[16];
|
||||
bool cvt_port;
|
||||
|
||||
memset(cfg->board_number, ' ', sizeof(cfg->board_number));
|
||||
memset(cfg->chip_number, ' ', sizeof(cfg->chip_number));
|
||||
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
|
||||
cfg->port_no = 0;
|
||||
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
|
||||
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
|
||||
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"boardNumber",
|
||||
L"15093-06",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
|
||||
for (int i = n; i < sizeof(cfg->board_number); i++)
|
||||
{
|
||||
cfg->board_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"chipNumber",
|
||||
L"6710 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->chip_number, tmpstr, sizeof(cfg->chip_number));
|
||||
for (int i = n; i < sizeof(cfg->chip_number); i++)
|
||||
{
|
||||
cfg->chip_number[i] = ' ';
|
||||
}
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"led15093",
|
||||
L"bootChipNumber",
|
||||
L"6709 ",
|
||||
tmpstr,
|
||||
_countof(tmpstr),
|
||||
filename);
|
||||
|
||||
n = wcstombs(cfg->boot_chip_number, tmpstr, sizeof(cfg->boot_chip_number));
|
||||
for (int i = n; i < sizeof(cfg->boot_chip_number); i++)
|
||||
{
|
||||
cfg->boot_chip_number[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
void chusan_hook_config_load(
|
||||
struct chusan_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
memset(cfg, 0, sizeof(*cfg));
|
||||
|
||||
// Force load the 64bit Aime DLL instead of the 32bit one
|
||||
cfg->aime.dll.path64 = true;
|
||||
|
||||
platform_config_load(&cfg->platform, filename);
|
||||
aime_config_load(&cfg->aime, filename);
|
||||
dvd_config_load(&cfg->dvd, filename);
|
||||
io4_config_load(&cfg->io4, filename);
|
||||
gfx_config_load(&cfg->gfx, filename);
|
||||
vfd_config_load(&cfg->vfd, filename);
|
||||
chuni_dll_config_load(&cfg->dll, filename);
|
||||
slider_config_load(&cfg->slider, filename);
|
||||
led15093_config_load(&cfg->led15093, filename);
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
#include "board/led15093.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "gfxhook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
#include "chusanhook/slider.h"
|
||||
|
||||
struct chusan_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
struct dvd_config dvd;
|
||||
struct io4_config io4;
|
||||
struct gfx_config gfx;
|
||||
struct vfd_config vfd;
|
||||
struct chuni_dll_config dll;
|
||||
struct slider_config slider;
|
||||
struct led15093_config led15093;
|
||||
};
|
||||
|
||||
void chuni_dll_config_load(
|
||||
struct chuni_dll_config *cfg,
|
||||
const wchar_t *filename);
|
||||
void slider_config_load(struct slider_config *cfg, const wchar_t *filename);
|
||||
void chusan_hook_config_load(
|
||||
struct chusan_hook_config *cfg,
|
||||
const wchar_t *filename);
|
|
@ -0,0 +1,181 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "amex/amex.h"
|
||||
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "chusanhook/config.h"
|
||||
#include "chusanhook/io4.h"
|
||||
#include "chusanhook/slider.h"
|
||||
|
||||
#include "chuniio/chuniio.h"
|
||||
|
||||
#include "hook/process.h"
|
||||
|
||||
#include "gfxhook/d3d9.h"
|
||||
#include "gfxhook/gfx.h"
|
||||
|
||||
#include "hooklib/serial.h"
|
||||
#include "hooklib/spike.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE chusan_hook_mod;
|
||||
static process_entry_t chusan_startup;
|
||||
static struct chusan_hook_config chusan_hook_cfg;
|
||||
|
||||
static DWORD CALLBACK chusan_pre_startup(void)
|
||||
{
|
||||
HMODULE d3dc;
|
||||
HMODULE dbghelp;
|
||||
HRESULT hr;
|
||||
|
||||
dprintf("--- Begin chusan_pre_startup ---\n");
|
||||
|
||||
/* Pin the D3D shader compiler. This makes startup much faster. */
|
||||
|
||||
d3dc = LoadLibraryW(L"D3DCompiler_43.dll");
|
||||
|
||||
if (d3dc != NULL) {
|
||||
dprintf("Pinned shader compiler, hMod=%p\n", d3dc);
|
||||
} else {
|
||||
dprintf("Failed to load shader compiler!\n");
|
||||
}
|
||||
|
||||
/* Pin dbghelp so the path hooks apply to it. */
|
||||
|
||||
dbghelp = LoadLibraryW(L"dbghelp.dll");
|
||||
|
||||
if (dbghelp != NULL) {
|
||||
dprintf("Pinned debug helper library, hMod=%p\n", dbghelp);
|
||||
} else {
|
||||
dprintf("Failed to load debug helper library!\n");
|
||||
}
|
||||
|
||||
/* Config load */
|
||||
|
||||
chusan_hook_config_load(&chusan_hook_cfg, L".\\segatools.ini");
|
||||
|
||||
/* Hook Win32 APIs */
|
||||
|
||||
dvd_hook_init(&chusan_hook_cfg.dvd, chusan_hook_mod);
|
||||
gfx_hook_init(&chusan_hook_cfg.gfx);
|
||||
gfx_d3d9_hook_init(&chusan_hook_cfg.gfx, chusan_hook_mod);
|
||||
serial_hook_init();
|
||||
|
||||
/* Initialize emulation hooks */
|
||||
|
||||
hr = platform_hook_init(
|
||||
&chusan_hook_cfg.platform,
|
||||
"SDHD",
|
||||
"ACA2",
|
||||
chusan_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = chuni_dll_init(&chusan_hook_cfg.dll, chusan_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = chusan_io4_hook_init(&chusan_hook_cfg.io4);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = slider_hook_init(&chusan_hook_cfg.slider);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
bool *dipsw = &chusan_hook_cfg.platform.dipsw.dipsw[0];
|
||||
bool is_cvt = dipsw[2];
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
dprintf("DipSw: NetInstall: %s\n", dipsw[0] ? "Server" : "Client");
|
||||
break;
|
||||
|
||||
case 1:
|
||||
dprintf("DipSw: Monitor Type: %dFPS\n", dipsw[1] ? 60 : 120);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
dprintf("DipSw: Cab Type: %s\n", is_cvt ? "CVT" : "SP");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int first_port = is_cvt ? 2 : 20;
|
||||
|
||||
if (!is_cvt) {
|
||||
hr = vfd_hook_init(&chusan_hook_cfg.vfd, 2);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
if ( chuni_dll.led_init == NULL || chuni_dll.led_set_leds == NULL )
|
||||
{
|
||||
dprintf("IO DLL doesn't support led_init/led_set_leds, cannot start LED15093 hook\n");
|
||||
} else {
|
||||
hr = led15093_hook_init(&chusan_hook_cfg.led15093,
|
||||
chuni_dll.led_init, chuni_dll.led_set_leds, first_port, 2, 2, 1);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&chusan_hook_cfg.aime, 4, is_cvt ? 2: 3, chusan_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
spike_hook_init(L".\\segatools.ini");
|
||||
|
||||
dprintf("--- End chusan_pre_startup ---\n");
|
||||
|
||||
/* Jump to EXE start address */
|
||||
|
||||
return chusan_startup();
|
||||
|
||||
fail:
|
||||
ExitProcess(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (cause != DLL_PROCESS_ATTACH) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
chusan_hook_mod = mod;
|
||||
|
||||
hr = process_hijack_startup(chusan_pre_startup, &chusan_startup);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
dprintf("Failed to hijack process startup: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
|
@ -0,0 +1,106 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
struct chunithm_jvs_ir_mask {
|
||||
uint16_t p1;
|
||||
uint16_t p2;
|
||||
};
|
||||
|
||||
// Incorrect IR beam mappings retained for backward compatibility
|
||||
static const struct chunithm_jvs_ir_mask chunithm_jvs_ir_masks_v1[] = {
|
||||
{ 0, 1 << 13 },
|
||||
{ 1 << 13, 0 },
|
||||
{ 0, 1 << 12 },
|
||||
{ 1 << 12, 0 },
|
||||
{ 0, 1 << 11 },
|
||||
{ 1 << 11, 0 },
|
||||
};
|
||||
|
||||
static const struct chunithm_jvs_ir_mask chunithm_jvs_ir_masks[] = {
|
||||
{ 1 << 13, 0 },
|
||||
{ 0, 1 << 13 },
|
||||
{ 1 << 12, 0 },
|
||||
{ 0, 1 << 12 },
|
||||
{ 1 << 11, 0 },
|
||||
{ 0, 1 << 11 },
|
||||
};
|
||||
|
||||
static HRESULT chusan_io4_poll(void* ctx, struct io4_state* state);
|
||||
static uint16_t coins;
|
||||
|
||||
static const struct io4_ops chusan_io4_ops = {
|
||||
.poll = chusan_io4_poll,
|
||||
};
|
||||
|
||||
HRESULT chusan_io4_hook_init(const struct io4_config* cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(chuni_dll.jvs_init != NULL);
|
||||
|
||||
dprintf("USB I/O: Starting IO backend\n");
|
||||
hr = chuni_dll.jvs_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("USB I/O: Backend error, I/O disconnected: %x\n", (int)hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
io4_hook_init(cfg, &chusan_io4_ops, NULL);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT chusan_io4_poll(void* ctx, struct io4_state* state)
|
||||
{
|
||||
const struct chunithm_jvs_ir_mask *masks;
|
||||
uint8_t opbtn;
|
||||
uint8_t beams;
|
||||
size_t i;
|
||||
|
||||
memset(state, 0, sizeof(*state));
|
||||
|
||||
opbtn = 0;
|
||||
beams = 0;
|
||||
|
||||
chuni_dll.jvs_poll(&opbtn, &beams);
|
||||
chuni_dll.jvs_read_coin_counter(&coins);
|
||||
|
||||
if (chuni_dll.api_version >= 0x0101) {
|
||||
// Use correct mapping
|
||||
masks = chunithm_jvs_ir_masks;
|
||||
} else {
|
||||
// Use backwards-compatible incorrect mapping
|
||||
masks = chunithm_jvs_ir_masks_v1;
|
||||
}
|
||||
|
||||
if (opbtn & CHUNI_IO_OPBTN_TEST) {
|
||||
state->buttons[0] |= IO4_BUTTON_TEST;
|
||||
}
|
||||
|
||||
if (opbtn & CHUNI_IO_OPBTN_SERVICE) {
|
||||
state->buttons[0] |= IO4_BUTTON_SERVICE;
|
||||
}
|
||||
|
||||
// Update the coin counter with the value from jvs_read_coin_counter
|
||||
state->chutes[0] = coins << 8;
|
||||
|
||||
for (i = 0; i < 6; i++) {
|
||||
/* Beam "press" is active-low hence the ~ */
|
||||
if (~beams & (1 << i)) {
|
||||
state->buttons[0] |= masks[i].p1;
|
||||
state->buttons[1] |= masks[i].p2;
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
HRESULT chusan_io4_hook_init(const struct io4_config *cfg);
|
|
@ -0,0 +1,32 @@
|
|||
shared_library(
|
||||
'chusanhook',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'chusanhook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
],
|
||||
link_with : [
|
||||
aimeio_lib,
|
||||
board_lib,
|
||||
chuniio_lib,
|
||||
gfxhook_lib,
|
||||
hooklib_lib,
|
||||
platform_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
'chuni-dll.c',
|
||||
'chuni-dll.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
'dllmain.c',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'slider.c',
|
||||
'slider.h',
|
||||
],
|
||||
)
|
|
@ -0,0 +1,249 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <process.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/slider-cmd.h"
|
||||
#include "board/slider-frame.h"
|
||||
|
||||
#include "chusanhook/chuni-dll.h"
|
||||
#include "chusanhook/slider.h"
|
||||
|
||||
#include "hook/iobuf.h"
|
||||
#include "hook/iohook.h"
|
||||
|
||||
#include "hooklib/uart.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
#include "util/dump.h"
|
||||
|
||||
static HRESULT slider_handle_irp(struct irp *irp);
|
||||
static HRESULT slider_handle_irp_locked(struct irp *irp);
|
||||
|
||||
static HRESULT slider_req_dispatch(const union slider_req_any *req);
|
||||
static HRESULT slider_req_reset(void);
|
||||
static HRESULT slider_req_get_board_info(void);
|
||||
static HRESULT slider_req_auto_scan_start(void);
|
||||
static HRESULT slider_req_auto_scan_stop(void);
|
||||
static HRESULT slider_req_set_led(const struct slider_req_set_led *req);
|
||||
|
||||
static void slider_res_auto_scan(const uint8_t *state);
|
||||
|
||||
static CRITICAL_SECTION slider_lock;
|
||||
static struct uart slider_uart;
|
||||
static uint8_t slider_written_bytes[520];
|
||||
static uint8_t slider_readable_bytes[520];
|
||||
|
||||
HRESULT slider_hook_init(const struct slider_config *cfg)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(chuni_dll.slider_init != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
InitializeCriticalSection(&slider_lock);
|
||||
|
||||
uart_init(&slider_uart, 1);
|
||||
slider_uart.written.bytes = slider_written_bytes;
|
||||
slider_uart.written.nbytes = sizeof(slider_written_bytes);
|
||||
slider_uart.readable.bytes = slider_readable_bytes;
|
||||
slider_uart.readable.nbytes = sizeof(slider_readable_bytes);
|
||||
|
||||
return iohook_push_handler(slider_handle_irp);
|
||||
}
|
||||
|
||||
static HRESULT slider_handle_irp(struct irp *irp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(irp != NULL);
|
||||
|
||||
if (!uart_match_irp(&slider_uart, irp)) {
|
||||
return iohook_invoke_next(irp);
|
||||
}
|
||||
|
||||
EnterCriticalSection(&slider_lock);
|
||||
hr = slider_handle_irp_locked(irp);
|
||||
LeaveCriticalSection(&slider_lock);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
static HRESULT slider_handle_irp_locked(struct irp *irp)
|
||||
{
|
||||
union slider_req_any req;
|
||||
struct iobuf req_iobuf;
|
||||
HRESULT hr;
|
||||
|
||||
if (irp->op == IRP_OP_OPEN) {
|
||||
dprintf("Chunithm slider: Starting backend\n");
|
||||
hr = chuni_dll.slider_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Chunithm slider: Backend error: %x\n", (int) hr);
|
||||
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
hr = uart_handle_irp(&slider_uart, irp);
|
||||
|
||||
if (FAILED(hr) || irp->op != IRP_OP_WRITE) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
for (;;) {
|
||||
#if 0
|
||||
dprintf("TX Buffer:\n");
|
||||
dump_iobuf(&slider_uart.written);
|
||||
#endif
|
||||
|
||||
req_iobuf.bytes = req.bytes;
|
||||
req_iobuf.nbytes = sizeof(req.bytes);
|
||||
req_iobuf.pos = 0;
|
||||
|
||||
hr = slider_frame_decode(&req_iobuf, &slider_uart.written);
|
||||
|
||||
if (hr != S_OK) {
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Chunithm slider: Deframe error: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
#if 0
|
||||
dprintf("Deframe Buffer:\n");
|
||||
dump_iobuf(&req_iobuf);
|
||||
#endif
|
||||
|
||||
hr = slider_req_dispatch(&req);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("Chunithm slider: Processing error: %x\n", (int) hr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT slider_req_dispatch(const union slider_req_any *req)
|
||||
{
|
||||
switch (req->hdr.cmd) {
|
||||
case SLIDER_CMD_RESET:
|
||||
return slider_req_reset();
|
||||
|
||||
case SLIDER_CMD_GET_BOARD_INFO:
|
||||
return slider_req_get_board_info();
|
||||
|
||||
case SLIDER_CMD_SET_LED:
|
||||
return slider_req_set_led(&req->set_led);
|
||||
|
||||
case SLIDER_CMD_AUTO_SCAN_START:
|
||||
return slider_req_auto_scan_start();
|
||||
|
||||
case SLIDER_CMD_AUTO_SCAN_STOP:
|
||||
return slider_req_auto_scan_stop();
|
||||
|
||||
default:
|
||||
dprintf("Unhandled command %02x\n", req->hdr.cmd);
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
}
|
||||
|
||||
static HRESULT slider_req_reset(void)
|
||||
{
|
||||
struct slider_hdr resp;
|
||||
|
||||
dprintf("Chunithm slider: Reset\n");
|
||||
|
||||
resp.sync = 0xFF;
|
||||
resp.cmd = SLIDER_CMD_RESET;
|
||||
resp.nbytes = 0;
|
||||
|
||||
return slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
}
|
||||
|
||||
static HRESULT slider_req_get_board_info(void)
|
||||
{
|
||||
struct slider_resp_get_board_info resp;
|
||||
|
||||
dprintf("Chunithm slider: Get firmware version\n");
|
||||
|
||||
memset(&resp, 0, sizeof(resp));
|
||||
resp.hdr.sync = SLIDER_FRAME_SYNC;
|
||||
resp.hdr.cmd = SLIDER_CMD_GET_BOARD_INFO;
|
||||
resp.hdr.nbytes = sizeof(resp.version);
|
||||
|
||||
strcpy_s(
|
||||
resp.version,
|
||||
sizeof(resp.version),
|
||||
"15330 \xA0" "06712\xFF" "\x90");
|
||||
|
||||
return slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
}
|
||||
|
||||
static HRESULT slider_req_auto_scan_start(void)
|
||||
{
|
||||
assert(chuni_dll.slider_start != NULL);
|
||||
|
||||
dprintf("Chunithm slider: Start slider notifications\n");
|
||||
chuni_dll.slider_start(slider_res_auto_scan);
|
||||
|
||||
/* This message is not acknowledged */
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static HRESULT slider_req_auto_scan_stop(void)
|
||||
{
|
||||
struct slider_hdr resp;
|
||||
|
||||
assert(chuni_dll.slider_stop != NULL);
|
||||
|
||||
dprintf("Chunithm slider: Stop slider notifications\n");
|
||||
|
||||
/* IO DLL worker thread might attempt to invoke the callback (which needs
|
||||
to take slider_lock, which we are currently holding) before noticing that
|
||||
it needs to shut down. Unlock here so that we don't deadlock in that
|
||||
situation. */
|
||||
|
||||
LeaveCriticalSection(&slider_lock);
|
||||
chuni_dll.slider_stop();
|
||||
EnterCriticalSection(&slider_lock);
|
||||
|
||||
resp.sync = SLIDER_FRAME_SYNC;
|
||||
resp.cmd = SLIDER_CMD_AUTO_SCAN_STOP;
|
||||
resp.nbytes = 0;
|
||||
|
||||
return slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
}
|
||||
|
||||
static HRESULT slider_req_set_led(const struct slider_req_set_led *req)
|
||||
{
|
||||
assert(chuni_dll.slider_set_leds != NULL);
|
||||
|
||||
chuni_dll.slider_set_leds(req->payload.rgb);
|
||||
|
||||
/* This message is not acknowledged */
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
static void slider_res_auto_scan(const uint8_t *state)
|
||||
{
|
||||
struct slider_resp_auto_scan resp;
|
||||
|
||||
resp.hdr.sync = SLIDER_FRAME_SYNC;
|
||||
resp.hdr.cmd = SLIDER_CMD_AUTO_SCAN;
|
||||
resp.hdr.nbytes = sizeof(resp.pressure);
|
||||
memcpy(resp.pressure, state, sizeof(resp.pressure));
|
||||
|
||||
EnterCriticalSection(&slider_lock);
|
||||
slider_frame_encode(&slider_uart.readable, &resp, sizeof(resp));
|
||||
LeaveCriticalSection(&slider_lock);
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
struct slider_config {
|
||||
bool enable;
|
||||
};
|
||||
|
||||
HRESULT slider_hook_init(const struct slider_config *cfg);
|
|
@ -0,0 +1,106 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "util/dll-bind.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const struct dll_bind_sym cm_dll_syms[] = {
|
||||
{
|
||||
.sym = "cm_io_init",
|
||||
.off = offsetof(struct cm_dll, init),
|
||||
}, {
|
||||
.sym = "cm_io_poll",
|
||||
.off = offsetof(struct cm_dll, poll),
|
||||
}, {
|
||||
.sym = "cm_io_get_opbtns",
|
||||
.off = offsetof(struct cm_dll, get_opbtns),
|
||||
}
|
||||
};
|
||||
|
||||
struct cm_dll cm_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
// Not much of this lends itself to being easily factored out. Also there
|
||||
// will be a lot of API-specific branching code here eventually as new API
|
||||
// versions get defined, so even though these functions all look the same
|
||||
// now this won't remain the case forever.
|
||||
|
||||
HRESULT cm_dll_init(const struct cm_dll_config *cfg, HINSTANCE self)
|
||||
{
|
||||
uint16_t (*get_api_version)(void);
|
||||
const struct dll_bind_sym *sym;
|
||||
HINSTANCE owned;
|
||||
HINSTANCE src;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(self != NULL);
|
||||
|
||||
if (cfg->path[0] != L'\0') {
|
||||
owned = LoadLibraryW(cfg->path);
|
||||
|
||||
if (owned == NULL) {
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
dprintf("CardMaker IO: Failed to load IO DLL: %lx: %S\n",
|
||||
hr,
|
||||
cfg->path);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
dprintf("CardMaker IO: Using custom IO DLL: %S\n", cfg->path);
|
||||
src = owned;
|
||||
} else {
|
||||
owned = NULL;
|
||||
src = self;
|
||||
}
|
||||
|
||||
get_api_version = (void *) GetProcAddress(src, "cm_io_get_api_version");
|
||||
|
||||
if (get_api_version != NULL) {
|
||||
cm_dll.api_version = get_api_version();
|
||||
} else {
|
||||
cm_dll.api_version = 0x0100;
|
||||
dprintf("Custom IO DLL does not expose cm_io_get_api_version, "
|
||||
"assuming API version 1.0.\n"
|
||||
"Please ask the developer to update their DLL.\n");
|
||||
}
|
||||
|
||||
if (cm_dll.api_version >= 0x0200) {
|
||||
hr = E_NOTIMPL;
|
||||
dprintf("CardMaker IO: Custom IO DLL implements an unsupported "
|
||||
"API version (%#04x). Please update Segatools.\n",
|
||||
cm_dll.api_version);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
sym = cm_dll_syms;
|
||||
hr = dll_bind(&cm_dll, src, &sym, _countof(cm_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
dprintf("CardMaker IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
|
||||
goto end;
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
}
|
||||
|
||||
owned = NULL;
|
||||
|
||||
end:
|
||||
if (owned != NULL) {
|
||||
FreeLibrary(owned);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "cmio/cmio.h"
|
||||
|
||||
struct cm_dll {
|
||||
uint16_t api_version;
|
||||
HRESULT (*init)(void);
|
||||
HRESULT (*poll)(void);
|
||||
void (*get_opbtns)(uint8_t *opbtn);
|
||||
};
|
||||
|
||||
struct cm_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
};
|
||||
|
||||
extern struct cm_dll cm_dll;
|
||||
|
||||
HRESULT cm_dll_init(const struct cm_dll_config *cfg, HINSTANCE self);
|
|
@ -0,0 +1,17 @@
|
|||
LIBRARY cmhook
|
||||
|
||||
EXPORTS
|
||||
aime_io_get_api_version
|
||||
aime_io_init
|
||||
aime_io_led_set_color
|
||||
aime_io_nfc_get_aime_id
|
||||
aime_io_nfc_get_felica_id
|
||||
aime_io_nfc_poll
|
||||
amDllVideoClose @2
|
||||
amDllVideoGetVBiosVersion @4
|
||||
amDllVideoOpen @1
|
||||
amDllVideoSetResolution @3
|
||||
cm_io_get_api_version
|
||||
cm_io_get_opbtns
|
||||
cm_io_init
|
||||
cm_io_poll
|
|
@ -0,0 +1,44 @@
|
|||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "hooklib/config.h"
|
||||
#include "hooklib/dvd.h"
|
||||
|
||||
#include "cmhook/config.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
void cm_dll_config_load(
|
||||
struct cm_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"cmio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
|
||||
void cm_hook_config_load(
|
||||
struct cm_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
platform_config_load(&cfg->platform, filename);
|
||||
aime_config_load(&cfg->aime, filename);
|
||||
dvd_config_load(&cfg->dvd, filename);
|
||||
io4_config_load(&cfg->io4, filename);
|
||||
vfd_config_load(&cfg->vfd, filename);
|
||||
touch_screen_config_load(&cfg->touch, filename);
|
||||
cm_dll_config_load(&cfg->dll, filename);
|
||||
unity_config_load(&cfg->unity, filename);
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#include "board/config.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
#include "hooklib/touch.h"
|
||||
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
|
||||
#include "unityhook/config.h"
|
||||
|
||||
struct cm_hook_config {
|
||||
struct platform_config platform;
|
||||
struct aime_config aime;
|
||||
struct dvd_config dvd;
|
||||
struct io4_config io4;
|
||||
struct vfd_config vfd;
|
||||
struct cm_dll_config dll;
|
||||
struct touch_screen_config touch;
|
||||
struct unity_config unity;
|
||||
};
|
||||
|
||||
void cm_dll_config_load(
|
||||
struct cm_dll_config *cfg,
|
||||
const wchar_t *filename);
|
||||
|
||||
void cm_hook_config_load(
|
||||
struct cm_hook_config *cfg,
|
||||
const wchar_t *filename);
|
|
@ -0,0 +1,120 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
#include "board/sg-reader.h"
|
||||
#include "board/vfd.h"
|
||||
|
||||
#include "hook/process.h"
|
||||
|
||||
#include "hooklib/dvd.h"
|
||||
#include "hooklib/touch.h"
|
||||
#include "hooklib/serial.h"
|
||||
#include "hooklib/spike.h"
|
||||
|
||||
#include "cmhook/config.h"
|
||||
#include "cmhook/io4.h"
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
|
||||
#include "unityhook/hook.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HMODULE cm_hook_mod;
|
||||
static process_entry_t cm_startup;
|
||||
static struct cm_hook_config cm_hook_cfg;
|
||||
|
||||
static DWORD CALLBACK cm_pre_startup(void)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
dprintf("--- Begin cm_pre_startup ---\n");
|
||||
|
||||
/* Load config */
|
||||
|
||||
cm_hook_config_load(&cm_hook_cfg, L".\\segatools.ini");
|
||||
|
||||
/* Hook Win32 APIs */
|
||||
|
||||
dvd_hook_init(&cm_hook_cfg.dvd, cm_hook_mod);
|
||||
touch_screen_hook_init(&cm_hook_cfg.touch, cm_hook_mod);
|
||||
serial_hook_init();
|
||||
|
||||
/* Initialize emulation hooks */
|
||||
|
||||
hr = platform_hook_init(
|
||||
&cm_hook_cfg.platform,
|
||||
"SDED",
|
||||
"ACA1",
|
||||
cm_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&cm_hook_cfg.aime, 1, 1, cm_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = vfd_hook_init(&cm_hook_cfg.vfd, 2);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = cm_dll_init(&cm_hook_cfg.dll, cm_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = cm_io4_hook_init(&cm_hook_cfg.io4);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Initialize Unity native plugin DLL hooks
|
||||
|
||||
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
|
||||
hooked earlier in the `cmhook` initialization. */
|
||||
|
||||
unity_hook_init(&cm_hook_cfg.unity, cm_hook_mod);
|
||||
|
||||
/* Initialize debug helpers */
|
||||
|
||||
spike_hook_init(L".\\segatools.ini");
|
||||
|
||||
dprintf("--- End cm_pre_startup ---\n");
|
||||
|
||||
/* Jump to EXE start address */
|
||||
|
||||
return cm_startup();
|
||||
|
||||
fail:
|
||||
ExitProcess(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (cause != DLL_PROCESS_ATTACH) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
cm_hook_mod = mod;
|
||||
|
||||
hr = process_hijack_startup(cm_pre_startup, &cm_startup);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
dprintf("Failed to hijack process startup: %x\n", (int) hr);
|
||||
}
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
|
@ -0,0 +1,69 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
#include "cmhook/cm-dll.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
static HRESULT cm_io4_poll(void *ctx, struct io4_state *state);
|
||||
static uint16_t coins;
|
||||
|
||||
static const struct io4_ops cm_io4_ops = {
|
||||
.poll = cm_io4_poll,
|
||||
};
|
||||
|
||||
HRESULT cm_io4_hook_init(const struct io4_config *cfg)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
assert(cm_dll.init != NULL);
|
||||
|
||||
hr = io4_hook_init(cfg, &cm_io4_ops, NULL);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
return cm_dll.init();
|
||||
}
|
||||
|
||||
static HRESULT cm_io4_poll(void *ctx, struct io4_state *state)
|
||||
{
|
||||
uint8_t opbtn;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cm_dll.poll != NULL);
|
||||
assert(cm_dll.get_opbtns != NULL);
|
||||
|
||||
memset(state, 0, sizeof(*state));
|
||||
|
||||
hr = cm_dll.poll();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
return hr;
|
||||
}
|
||||
|
||||
opbtn = 0;
|
||||
|
||||
cm_dll.get_opbtns(&opbtn);
|
||||
|
||||
if (opbtn & CM_IO_OPBTN_TEST) {
|
||||
state->buttons[0] |= IO4_BUTTON_TEST;
|
||||
}
|
||||
|
||||
if (opbtn & CM_IO_OPBTN_SERVICE) {
|
||||
state->buttons[0] |= IO4_BUTTON_SERVICE;
|
||||
}
|
||||
|
||||
if (opbtn & CM_IO_OPBTN_COIN) {
|
||||
coins++;
|
||||
}
|
||||
state->chutes[0] = coins << 8;
|
||||
|
||||
return S_OK;
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "board/io4.h"
|
||||
|
||||
HRESULT cm_io4_hook_init(const struct io4_config *cfg);
|
|
@ -0,0 +1,31 @@
|
|||
shared_library(
|
||||
'cmhook',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
vs_module_defs : 'cmhook.def',
|
||||
c_pch : '../precompiled.h',
|
||||
dependencies : [
|
||||
capnhook.get_variable('hook_dep'),
|
||||
capnhook.get_variable('hooklib_dep'),
|
||||
xinput_lib,
|
||||
],
|
||||
link_with : [
|
||||
aimeio_lib,
|
||||
board_lib,
|
||||
hooklib_lib,
|
||||
cmio_lib,
|
||||
platform_lib,
|
||||
unityhook_lib,
|
||||
util_lib,
|
||||
],
|
||||
sources : [
|
||||
'config.c',
|
||||
'config.h',
|
||||
'dllmain.c',
|
||||
'io4.c',
|
||||
'io4.h',
|
||||
'cm-dll.c',
|
||||
'cm-dll.h',
|
||||
],
|
||||
)
|
|
@ -0,0 +1,54 @@
|
|||
#include <windows.h>
|
||||
#include <xinput.h>
|
||||
|
||||
#include <limits.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "cmio/cmio.h"
|
||||
#include "cmio/config.h"
|
||||
|
||||
static uint8_t cm_opbtn;
|
||||
static struct cm_io_config cm_io_cfg;
|
||||
static bool cm_io_coin;
|
||||
|
||||
uint16_t cm_io_get_api_version(void)
|
||||
{
|
||||
return 0x0100;
|
||||
}
|
||||
|
||||
HRESULT cm_io_init(void)
|
||||
{
|
||||
cm_io_config_load(&cm_io_cfg, L".\\segatools.ini");
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT cm_io_poll(void)
|
||||
{
|
||||
cm_opbtn = 0;
|
||||
|
||||
if (GetAsyncKeyState(cm_io_cfg.vk_test) & 0x8000) {
|
||||
cm_opbtn |= CM_IO_OPBTN_TEST;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(cm_io_cfg.vk_service) & 0x8000) {
|
||||
cm_opbtn |= CM_IO_OPBTN_SERVICE;
|
||||
}
|
||||
|
||||
if (GetAsyncKeyState(cm_io_cfg.vk_coin) & 0x8000) {
|
||||
if (!cm_io_coin) {
|
||||
cm_io_coin = true;
|
||||
cm_opbtn |= CM_IO_OPBTN_COIN;
|
||||
}
|
||||
} else {
|
||||
cm_io_coin = false;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void cm_io_get_opbtns(uint8_t *opbtn)
|
||||
{
|
||||
if (opbtn != NULL) {
|
||||
*opbtn = cm_opbtn;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
enum {
|
||||
CM_IO_OPBTN_TEST = 0x01,
|
||||
CM_IO_OPBTN_SERVICE = 0x02,
|
||||
CM_IO_OPBTN_COIN = 0x04,
|
||||
};
|
||||
|
||||
/* Get the version of the CardMaker IO API that this DLL supports. This
|
||||
function should return a positive 16-bit integer, where the high byte is
|
||||
the major version and the low byte is the minor version (as defined by the
|
||||
Semantic Versioning standard).
|
||||
|
||||
The latest API version as of this writing is 0x0100. */
|
||||
|
||||
uint16_t cm_io_get_api_version(void);
|
||||
|
||||
/* Initialize the IO DLL. This is the second function that will be called on
|
||||
your DLL, after cm_io_get_api_version.
|
||||
|
||||
All subsequent calls to this API may originate from arbitrary threads.
|
||||
|
||||
Minimum API version: 0x0100 */
|
||||
|
||||
HRESULT cm_io_init(void);
|
||||
|
||||
/* Send any queued outputs (of which there are currently none, though this may
|
||||
change in subsequent API versions) and retrieve any new inputs.
|
||||
|
||||
Minimum API version: 0x0100 */
|
||||
|
||||
HRESULT cm_io_poll(void);
|
||||
|
||||
/* Get the state of the cabinet's operator buttons as of the last poll. See
|
||||
cm_IO_OPBTN enum above: this contains bit mask definitions for button
|
||||
states returned in *opbtn. All buttons are active-high.
|
||||
|
||||
Minimum API version: 0x0100 */
|
||||
|
||||
void cm_io_get_opbtns(uint8_t *opbtn);
|
|
@ -0,0 +1,22 @@
|
|||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "cmio/config.h"
|
||||
|
||||
void cm_io_config_load(
|
||||
struct cm_io_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
wchar_t key[16];
|
||||
int i;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
|
||||
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
|
||||
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
struct cm_io_config {
|
||||
uint8_t vk_test;
|
||||
uint8_t vk_service;
|
||||
uint8_t vk_coin;
|
||||
};
|
||||
|
||||
void cm_io_config_load(
|
||||
struct cm_io_config *cfg,
|
||||
const wchar_t *filename);
|
|
@ -0,0 +1,13 @@
|
|||
cmio_lib = static_library(
|
||||
'cmio',
|
||||
name_prefix : '',
|
||||
include_directories : inc,
|
||||
implicit_include_directories : false,
|
||||
c_pch : '../precompiled.h',
|
||||
sources : [
|
||||
'cmio.c',
|
||||
'cmio.h',
|
||||
'config.c',
|
||||
'config.h',
|
||||
],
|
||||
)
|
|
@ -23,22 +23,32 @@ void cxb_dll_config_load(
|
|||
struct cxb_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"cxbio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
|
||||
void revio_config_load(struct revio_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
}
|
||||
|
||||
void network_config_load(struct network_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"revio", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void led_config_load(struct led_config *cfg, const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
cfg->enable = GetPrivateProfileIntW(L"led", L"enable", 1, filename);
|
||||
}
|
||||
|
||||
void cxb_hook_config_load(
|
||||
|
@ -56,6 +66,5 @@ void cxb_hook_config_load(
|
|||
gfx_config_load(&cfg->gfx, filename);
|
||||
cxb_dll_config_load(&cfg->dll, filename);
|
||||
revio_config_load(&cfg->revio, filename);
|
||||
network_config_load(&cfg->network, filename);
|
||||
led_config_load(&cfg->led, filename);
|
||||
}
|
|
@ -10,7 +10,6 @@
|
|||
#include "cxbhook/cxb-dll.h"
|
||||
#include "cxbhook/revio.h"
|
||||
#include "cxbhook/led.h"
|
||||
#include "cxbhook/network.h"
|
||||
|
||||
#include "gfxhook/gfx.h"
|
||||
|
||||
|
@ -23,7 +22,6 @@ struct cxb_hook_config {
|
|||
struct gfx_config gfx;
|
||||
struct cxb_dll_config dll;
|
||||
struct revio_config revio;
|
||||
struct network_config network;
|
||||
struct led_config led;
|
||||
};
|
||||
|
||||
|
@ -32,7 +30,6 @@ void cxb_dll_config_load(
|
|||
const wchar_t *filename);
|
||||
|
||||
void revio_config_load(struct revio_config *cfg, const wchar_t *filename);
|
||||
void network_config_load(struct network_config *cfg, const wchar_t *filename);
|
||||
void led_config_load(struct led_config *cfg, const wchar_t *filename);
|
||||
|
||||
void cxb_hook_config_load(
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
#include "cxbhook/config.h"
|
||||
#include "cxbhook/revio.h"
|
||||
#include "cxbhook/led.h"
|
||||
#include "cxbhook/network.h"
|
||||
|
||||
#include "cxbio/cxbio.h"
|
||||
|
||||
|
@ -91,7 +90,7 @@ static DWORD CALLBACK cxb_pre_startup(void)
|
|||
goto fail;
|
||||
}
|
||||
|
||||
hr = sg_reader_hook_init(&cxb_hook_cfg.aime, 12, cxb_hook_mod);
|
||||
hr = sg_reader_hook_init(&cxb_hook_cfg.aime, 12, 1, cxb_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
|
@ -103,12 +102,6 @@ static DWORD CALLBACK cxb_pre_startup(void)
|
|||
goto fail;
|
||||
}
|
||||
|
||||
hr = network_hook_init(&cxb_hook_cfg.network);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = led_hook_init(&cxb_hook_cfg.led);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
|
|
|
@ -49,7 +49,13 @@ static struct hook_symbol lamp_syms[] = {
|
|||
|
||||
HRESULT led_hook_init(struct led_config *cfg)
|
||||
{
|
||||
dprintf("LED: Init\n");
|
||||
assert(cfg != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
dprintf("LED: Hook enabled.\n");
|
||||
return proc_addr_table_push("CommLamp.dll", lamp_syms, _countof(lamp_syms));
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,5 @@ shared_library(
|
|||
'revio.h',
|
||||
'led.c',
|
||||
'led.h',
|
||||
'network.c',
|
||||
'network.h',
|
||||
],
|
||||
)
|
||||
|
|
|
@ -1,13 +0,0 @@
|
|||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "cxbhook/network.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
|
||||
HRESULT network_hook_init(struct network_config *cfg)
|
||||
{
|
||||
dprintf("Network: Init\n");
|
||||
return S_OK;
|
||||
}
|
|
@ -1,13 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct network_config {
|
||||
bool enable;
|
||||
bool disable_ssl;
|
||||
char title_server[PATH_MAX];
|
||||
};
|
||||
|
||||
HRESULT network_hook_init(struct network_config *cfg);
|
|
@ -82,7 +82,13 @@ static struct hook_symbol revio_syms[] = {
|
|||
|
||||
HRESULT revio_hook_init(struct revio_config *cfg)
|
||||
{
|
||||
dprintf("Revio: Init\n");
|
||||
assert(cfg != NULL);
|
||||
|
||||
if (!cfg->enable) {
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
dprintf("Revio: Hook enabled.\n");
|
||||
return proc_addr_table_push("CommIo.dll", revio_syms, _countof(revio_syms));
|
||||
}
|
||||
|
||||
|
@ -154,7 +160,7 @@ static int my_cCommIo_GetTrigger()
|
|||
|
||||
out &= ~last_triggers;
|
||||
|
||||
dprintf("Revio: GetTrigger %X\n", out);
|
||||
// dprintf("Revio: GetTrigger %X\n", out);
|
||||
last_triggers = out;
|
||||
return out;
|
||||
}
|
||||
|
@ -188,7 +194,7 @@ static int my_cCommIo_GetRelease()
|
|||
|
||||
out &= ~btns;
|
||||
|
||||
dprintf("Revio: GetRelease %X\n", out);
|
||||
// dprintf("Revio: GetRelease %X\n", out);
|
||||
last_triggers = btns;
|
||||
return out;
|
||||
}
|
||||
|
|
|
@ -1,23 +1,56 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
; Insert the path to the game Option directory here (contains MOV1, PAR0,
|
||||
; PAR1, RES0 and RES1 directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment.
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Chunithm is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gpio]
|
||||
; Emulated Nu DIP switch for Distribution Server setting.
|
||||
;
|
||||
; If multiple machines are present on the same LAN then set this to 1 on
|
||||
; exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
[keychip]
|
||||
|
@ -26,6 +59,10 @@ dipsw1=1
|
|||
; that subnet must start with 192.168.
|
||||
subnet=192.168.126.0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
|
@ -34,15 +71,31 @@ framed=1
|
|||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
|
@ -8,6 +12,20 @@ option=
|
|||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
|
@ -18,6 +36,14 @@ default=127.0.0.1
|
|||
; Chunithm is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
|
@ -25,6 +51,10 @@ enable=1
|
|||
; that subnet must start with 192.168.
|
||||
subnet=192.168.139.0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
|
@ -33,6 +63,10 @@ framed=1
|
|||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
|
@ -43,6 +77,51 @@ path=
|
|||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; LED settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[led15093]
|
||||
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
|
||||
; RGBs and the rear LED panel (billboard) on the cabinet.
|
||||
enable=1
|
||||
|
||||
[led]
|
||||
; Output billboard LED strip data to a named pipe called "\\.\pipe\chuni_ledstrip"
|
||||
cabLedOutputPipe=1
|
||||
; Output billboard LED strip data to serial
|
||||
cabLedOutputSerial=0
|
||||
|
||||
; Output slider LED data to the named pipe
|
||||
controllerLedOutputPipe=1
|
||||
; Output slider LED data to the serial port
|
||||
controllerLedOutputSerial=0
|
||||
|
||||
; Serial port to send data to if using serial output. Default is COM5.
|
||||
;serialPort=COM5
|
||||
; Baud rate for serial data
|
||||
;serialBaud=921600
|
||||
|
||||
; Data output a sequence of bytes, with JVS-like framing.
|
||||
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
|
||||
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
|
||||
; it and use the next sent byte plus one instead.
|
||||
;
|
||||
; After the sync is one byte for the board number that was updated, followed by
|
||||
; the red, green and blue values for each LED.
|
||||
;
|
||||
; Board 0 has 53 LEDs:
|
||||
; [0]-[49]: snakes through left half of billboard (first column starts at top)
|
||||
; [50]-[52]: left side partition LEDs
|
||||
;
|
||||
; Board 1 has 63 LEDs:
|
||||
; [0]-[59]: right half of billboard (first column starts at bottom)
|
||||
; [60]-[62]: right side partition LEDs
|
||||
;
|
||||
; Board 2 is the slider and has 31 LEDs:
|
||||
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
|
||||
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
@ -56,12 +135,26 @@ path=
|
|||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
; Set to 0 for enable separate ir control. Deafult is space key.
|
||||
ir=0x20
|
||||
|
||||
[ir]
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom ir-cappable controller if you have one.
|
||||
;ir6=0x53
|
||||
; ... etc ...
|
||||
;ir1=0x53
|
||||
|
||||
[slider]
|
||||
; Enable slider emulation. If you have real AC slider, set this to 0.
|
||||
; Slider serial port must be COM1.
|
||||
;enable=1
|
||||
|
||||
; Key bindings for each of the 32 touch cells. The default key map, depicted
|
||||
; in left-to-right order, is as follows:
|
||||
|
@ -73,8 +166,8 @@ coin=0x33
|
|||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom high-precision touch strip controller if you have one.
|
||||
[slider]
|
||||
;cell32=0x53
|
||||
;cell31=0x53
|
||||
;cell30=0x53
|
||||
;cell1=0x53
|
||||
;cell2=0x53
|
||||
; ... etc ...
|
||||
;cell31=0x53
|
||||
;cell32=0x53
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"allnet_auth":
|
||||
{
|
||||
"type": "1.0"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,207 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
; Enable high baud rate.
|
||||
;highBaud=1
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation (currently just stubbed). Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Chunithm is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.139.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
; Monitor type: 0 = 120FPS, 1 = 60FPS
|
||||
dipsw2=1
|
||||
; Cab type: 0 = SP, 1 = CVT. SP will enable VFD and eMoney. This setting will switch
|
||||
; the LED 837-15093-06 COM port and the AiMe reder hardware generation as well.
|
||||
dipsw3=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=0
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL (x64) enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[chuniio]
|
||||
; Uncomment this if you have custom chuniio implementation comprised of a single 32bit DLL.
|
||||
; (will use chu2to3 engine internally)
|
||||
;path=
|
||||
|
||||
; Uncomment both of these if you have custom chuniio implementation comprised of two DLLs.
|
||||
; x86 chuniio to path32, x64 to path64. Both are necessary.
|
||||
;path32=
|
||||
;path64=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; LED settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[led15093]
|
||||
; Enable emulation of the 15093-06 controlled lights, which handle the air tower
|
||||
; RGBs and the rear LED panel (billboard) on the cabinet.
|
||||
enable=1
|
||||
|
||||
[led]
|
||||
; Output billboard LED strip data to a named pipe called "\\.\pipe\chuni_led"
|
||||
cabLedOutputPipe=1
|
||||
; Output billboard LED strip data to serial
|
||||
cabLedOutputSerial=0
|
||||
|
||||
; Output slider LED data to the named pipe
|
||||
controllerLedOutputPipe=1
|
||||
; Output slider LED data to the serial port
|
||||
controllerLedOutputSerial=0
|
||||
|
||||
; Serial port to send data to if using serial output. Default is COM5.
|
||||
;serialPort=COM5
|
||||
; Baud rate for serial data
|
||||
;serialBaud=921600
|
||||
|
||||
; Data output a sequence of bytes, with JVS-like framing.
|
||||
; Each "packet" starts with 0xE0 as a sync. To avoid E0 appearing elsewhere,
|
||||
; 0xD0 is used as an escape character -- if you receive D0 in the output, ignore
|
||||
; it and use the next sent byte plus one instead.
|
||||
;
|
||||
; After the sync is one byte for the board number that was updated, followed by
|
||||
; the red, green and blue values for each LED.
|
||||
;
|
||||
; Board 0 has 53 LEDs:
|
||||
; [0]-[49]: snakes through left half of billboard (first column starts at top)
|
||||
; [50]-[52]: left side partition LEDs
|
||||
;
|
||||
; Board 1 has 63 LEDs:
|
||||
; [0]-[59]: right half of billboard (first column starts at bottom)
|
||||
; [60]-[62]: right side partition LEDs
|
||||
;
|
||||
; Board 2 is the slider and has 31 LEDs:
|
||||
; [0]-[31]: slider LEDs right to left BRG, alternating between keys and dividers
|
||||
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
; Set to 0 for enable separate ir control. Deafult is space key.
|
||||
ir=0x20
|
||||
|
||||
[ir]
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom ir-cappable controller if you have one.
|
||||
;ir6=0x53
|
||||
; ... etc ...
|
||||
;ir1=0x53
|
||||
|
||||
[slider]
|
||||
; Enable slider emulation. If you have real AC slider, set this to 0.
|
||||
; Slider serial port must be COM1.
|
||||
;enable=1
|
||||
|
||||
; Key bindings for each of the 32 touch cells. The default key map, depicted
|
||||
; in left-to-right order, is as follows:
|
||||
;
|
||||
; SSSSDDDDFFFFGGGGHHHHJJJJKKKKLLLL
|
||||
;
|
||||
; Touch cells are numbered FROM RIGHT TO LEFT! starting from 1. This is in
|
||||
; order to match the numbering used in the operator menu and service manual.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom high-precision touch strip controller if you have one.
|
||||
;cell1=0x53
|
||||
;cell2=0x53
|
||||
; ... etc ...
|
||||
;cell31=0x53
|
||||
;cell32=0x53
|
||||
|
||||
; Enable slider LED serial output. This follows OpeNITHM Serial LED Protocol.
|
||||
; eg. COM5
|
||||
;ledport=
|
|
@ -0,0 +1,12 @@
|
|||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start "AM Daemon" /min inject_x64 -d -k chusanhook_x64.dll amdaemon.exe -c config_common.json config_server.json config_client.json config_cvt.json config_sp.json config_hook.json
|
||||
inject_x86 -d -k chusanhook_x86.dll chusanApp.exe
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"credit" :
|
||||
{
|
||||
"coin_selector_AS6DB" :
|
||||
{
|
||||
"enable" : false
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,103 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation (currently just stubbed). Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.100.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 0 on exactly one machine and set this to 1 on all others.
|
||||
dipsw1=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[touch]
|
||||
; Enable/Disable WinTouch emulation
|
||||
enable=0
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
|
@ -0,0 +1,12 @@
|
|||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start "AM Daemon" /min inject -d -k cmhook.dll amdaemon.exe -c config_common.json config_server.json config_client.json config_hook.json
|
||||
inject -d -k cmhook.dll CardMaker.exe -screen-fullscreen 0 -popupwindow -screen-width 1080 -screen-height 1920
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
|
@ -1,3 +1,7 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Make sure theses are full paths and not relative or you will have a bad time
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
|
@ -9,41 +13,55 @@ option=
|
|||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Aime reader emulation
|
||||
enable=1
|
||||
; CXB is stupid, so we have to make the paths go back two directories. This
|
||||
; will load the file from "resource\DEVICE\aime.txt".
|
||||
aimePath=../DEVICE/aime.txt
|
||||
|
||||
[led]
|
||||
; Emulation for the LED board. Currently it's just dummy responses,
|
||||
; but if somebody wants to make their keyboard or whatever light
|
||||
; up with the game they can
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
; Set the title server hostname or IP address here, as the title server
|
||||
; is hardcoded in the game.
|
||||
title=https://127.0.0.1:9002
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; Crossbeats is extremely picky about its LAN environment, so leaving this
|
||||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.100.0
|
||||
subnet=192.168.150.0
|
||||
billingCa=../DEVICE/ca.crt
|
||||
billingPub=../DEVICE/billing.pub
|
||||
billingType=2
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=1
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
[aime]
|
||||
; Aime reader emulation
|
||||
; CXB is stupid, so we have to make the paths go back one
|
||||
enable=1
|
||||
aimePath=../DEVICE/aime.txt
|
||||
felicaPath=../DEVICE/felica.txt
|
||||
|
||||
[eeprom]
|
||||
; See above
|
||||
path=../DEVICE/eeprom.bin
|
||||
|
@ -52,21 +70,54 @@ path=../DEVICE/eeprom.bin
|
|||
; See above
|
||||
path=../DEVICE/sram.bin
|
||||
|
||||
[led]
|
||||
; Emulation for the LED board. Currently it's just dummy responses,
|
||||
; but if somebody wants to make their keyboard or whatever light
|
||||
; up with the game they can
|
||||
enable=1
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Force the game to run windowed.
|
||||
windowed=1
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=1
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[cxbio]
|
||||
; To use a custom crossbeats REV. DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[revio]
|
||||
; Enable emulation of the rev IO board
|
||||
enabe=1
|
||||
; Test button virtual-key code. Default is the 1 key.
|
||||
test=0x31
|
||||
; Service button virtual-key code. Default is the 2 key.
|
||||
service=0x32
|
||||
; Keyboard button to increment coin counter. Default is the 3 key.
|
||||
coin=0x33
|
||||
enable=1
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Menu up key. Default is up arrow.
|
||||
up=0x26
|
||||
; Menu down key. Default is down arrow.
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
|
@ -8,6 +12,20 @@ option=
|
|||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
|
@ -19,14 +37,56 @@ default=127.0.0.1
|
|||
; setting enabled is strongly recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gpio]
|
||||
; Emulated Nu DIP switch for Distribution Server setting.
|
||||
;
|
||||
; If multiple machines are present on the same LAN then set this to 1 on
|
||||
; exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.150.0
|
||||
subnet=192.168.78.0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[divaio]
|
||||
; To use a custom Project DIVA Arcade IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
[slider]
|
||||
cell1=0x51
|
||||
|
|
|
@ -0,0 +1,161 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation (currently just stubbed). Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
[deckReader]
|
||||
; 837-15345 RFID deck reader emulation setting.
|
||||
enable=1
|
||||
|
||||
[ftdi]
|
||||
; FTDI serial to usb adapter emulation for CABINET LED.
|
||||
enable=1
|
||||
; COM port number where the LED board is connected to.
|
||||
portNo=17
|
||||
|
||||
[led15093]
|
||||
; 837-15093-06 LED board emulation setting.
|
||||
enable=1
|
||||
; COM port number for the LED board. Has to be the same as the FTDI port.
|
||||
portNo=17
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.167.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[touch]
|
||||
; WinTouch emulation setting.
|
||||
enable=1
|
||||
remap=1
|
||||
cursor=1
|
||||
|
||||
[printer]
|
||||
; Sinfonia CHC-C330 printer emulation setting.
|
||||
enable=1
|
||||
; Change the printer serial number here.
|
||||
serial_no="5A-A123"
|
||||
; Insert the path to the image output directory here.
|
||||
printerOutPath="DEVICE\print"
|
||||
; Rotate all printed images by 180 degrees.
|
||||
rotate180=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[fgoio]
|
||||
; To use a custom Fate/Grand Order Arcade IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Input API selection for JVS input emulator.
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; .·:'''''''''''''''''''''''''''''''''''''''''''''':·.
|
||||
; : : ______ / \ [] : :
|
||||
; : : | | _____ \ / Coin : :
|
||||
; : : |______| { (0) } /--\ Attack. : :
|
||||
; : : DECK \ / / \ : :
|
||||
; : : | | > < : :
|
||||
; : : | | \ / ___ : :
|
||||
; : : | | \--/ | | : :
|
||||
; : : JOY Noble. | | : :
|
||||
; : : |___| : :
|
||||
; : : AIME. : :
|
||||
; '·:..............................................:·'
|
||||
;
|
||||
; Only XInput is currently supported.
|
||||
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Joystick
|
||||
; Left Stick Click Reset Camera
|
||||
; Left Trigger Dash
|
||||
; Left Shoulder Switch Target
|
||||
; A/B Attack
|
||||
; X/Y Noble Phantasm
|
|
@ -0,0 +1,11 @@
|
|||
@echo off
|
||||
|
||||
cd /d %~dp0
|
||||
|
||||
inject -d -k fgohook.dll ago.exe
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"network" :
|
||||
{
|
||||
"property" :
|
||||
{
|
||||
"dhcp" : true
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,217 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains MVxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168. Set it to your LAN's subnet if you
|
||||
; want to play head-to-head using netenv=1.
|
||||
subnet=192.168.158.0
|
||||
|
||||
; Override the keychip's region code. Most games seem to pay attention to the
|
||||
; DS EEPROM region code and not the keychip region code, and this seems to be
|
||||
; a bit mask that controls which Nu PCB region codes this keychip is authorized
|
||||
; for. So it probably only affects the system software and not the game software.
|
||||
; 1: JPN: Japan, 4: EXP: Export (for Asian markets)
|
||||
region=4
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; If multiple machines are present on the same LAN then set this to 1 on
|
||||
; exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
; 0 is the DZero CVT cab and 1 is the SWDC CVT cab.
|
||||
dipsw2=0
|
||||
; Enable the Single Seat mode, always requires dipsw1=1.
|
||||
dipsw3=0
|
||||
; The next two dip switches are the seat settings in bits, where
|
||||
; 00 = Seat 1, 10 = Seat 2, 01 = Seat 3 and 11 = Seat 4
|
||||
dipsw4=0
|
||||
dipsw5=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[idacio]
|
||||
; To use a custom Initial D THE ARCADE IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Input API selection for IO4 input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
; and minimum negative steering inputs reported in the operator menu's input
|
||||
; test screen do not exceed the value below. The maximum possible value is 128,
|
||||
; and the value that matches the input range of a real cabinet is 128.
|
||||
;
|
||||
; NOTE: This is not the same thing as DirectInput steering wheel movement
|
||||
; range! Segatools cannot control the maximum angle of your physical steering
|
||||
; wheel controller, this setting is vendor-specific and can only be adjusted
|
||||
; in the Control Panel.
|
||||
restrict=128
|
||||
|
||||
[xinput]
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Steering
|
||||
; Right Stick (Steering) when "singleStickSteering" is disabled
|
||||
; Left Trigger Brake
|
||||
; Right Trigger Accelerator
|
||||
; Left Stick Click Left (used for Time Up)
|
||||
; Right Stick Click Right (used for Time Up)
|
||||
; Left Shoulder Shift Down
|
||||
; Right Shoulder Shift Up
|
||||
; Start/A Start
|
||||
; Back/B View Change
|
||||
; X Shift Up
|
||||
; Y Shift Down
|
||||
; D-Pad D-Pad
|
||||
|
||||
; Left and right thumbsticks are mapped to left and right dpad buttons.
|
||||
; Press both thumbsticks to trigger "Time Up" and exit the course.
|
||||
; Automatically reset the simulated shifter to Neutral when XInput Start is
|
||||
; pressed (e.g. when navigating menus between races).
|
||||
autoNeutral=1
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: G29
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Name of the positional shifter to use (or any subset thereof).
|
||||
; Leave blank if you do not have a positional shifter; a positional shifter
|
||||
; will be simulated using the configured Shift Down and Shift Up buttons
|
||||
; in this case.
|
||||
;
|
||||
; Can be the same device as the wheel.
|
||||
;
|
||||
; Example: G29
|
||||
shifterName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=RZ
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=1
|
||||
viewChg=2
|
||||
; DPad is already emulated, but in order to trigger "Time Up" and exit the
|
||||
; course you need to press both left and right on the DPad at the same time.
|
||||
; This is not possible on most devices, so we set the left and right button again.
|
||||
left=7
|
||||
right=8
|
||||
; Button mappings for the simulated six-speed shifter.
|
||||
shiftDn=6
|
||||
shiftUp=5
|
||||
; Button mappings for the positional shifter, if present.
|
||||
gear1=13
|
||||
gear2=14
|
||||
gear3=15
|
||||
gear4=16
|
||||
gear5=17
|
||||
gear6=18
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
|
@ -0,0 +1,40 @@
|
|||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
set AMDAEMON_CFG=config_common.json ^
|
||||
config_ex.json ^
|
||||
config_jp.json ^
|
||||
config_laninstall_client_ex.json ^
|
||||
config_laninstall_client_jp.json ^
|
||||
config_laninstall_server_ex.json ^
|
||||
config_laninstall_server_jp.json ^
|
||||
config_aime_high_ex.json ^
|
||||
config_aime_high_jp.json ^
|
||||
config_aime_normal_ex.json ^
|
||||
config_aime_normal_jp.json ^
|
||||
config_seat_1_ex.json ^
|
||||
config_seat_1_jp.json ^
|
||||
config_seat_2_ex.json ^
|
||||
config_seat_2_jp.json ^
|
||||
config_seat_3_ex.json ^
|
||||
config_seat_3_jp.json ^
|
||||
config_seat_4_ex.json ^
|
||||
config_seat_4_jp.json ^
|
||||
config_seat_single_ex.json ^
|
||||
config_seat_single_jp.json ^
|
||||
config_hook.json
|
||||
|
||||
start "AM Daemon" /min inject -d -k idachook.dll amdaemon.exe -c %AMDAEMON_CFG%
|
||||
|
||||
rem JP
|
||||
rem inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=ja launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
|
||||
rem EXP
|
||||
inject -d -k idachook.dll ..\WindowsNoEditor\GameProject\Binaries\Win64\GameProject-Win64-Shipping.exe -culture=en launch=Cabinet ABSLOG="..\..\..\..\..\Userdata\GameProject.log" -Master -UserDir="..\..\..\Userdata" -NotInstalled -UNATTENDED
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
|
@ -1,3 +1,7 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
|
@ -8,30 +12,55 @@ option=
|
|||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Controls emulation of the Aime card reader assembly.
|
||||
enable=1
|
||||
; Necessary for IDZ Version 2+ to work
|
||||
aimePath=DEVICE\aime.txt
|
||||
felicaGen=0
|
||||
aimeGen=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet
|
||||
; (so, if the keychip subnet is 192.168.32.0 and this value is set to 11,
|
||||
; then the local host's virtualized LAN IP is 192.168.32.11).
|
||||
; Needed for in store battle, one needs to set it to 12.
|
||||
;addrSuffix=12
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.158.0
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.100.0
|
||||
region=4
|
||||
|
||||
[gpio]
|
||||
; Emulated Nu DIP switch for Distribution Server setting.
|
||||
|
@ -40,6 +69,25 @@ subnet=192.168.100.0
|
|||
; exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hooks settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
; Enables the graphics hook. This is required for some Initial D Zero versions
|
||||
; for example v1.31 and v2.11 to run properly in fullscreen.
|
||||
enable=0
|
||||
; Force the game to run windowed.
|
||||
windowed=0
|
||||
; Add a frame to the game window if running windowed.
|
||||
framed=1
|
||||
; Select the monitor to run the game on. (Fullscreen only, 0=primary screen)
|
||||
monitor=0
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
|
@ -50,16 +98,29 @@ path=
|
|||
; Leave empty if you want to use Segatools built-in gamepad/wheel input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io3]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Input API selection for JVS input emulator.
|
||||
; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
|
||||
mode=xinput
|
||||
; Automatically reset the simulated shifter to Neutral when XInput Start is
|
||||
; pressed (e.g. when navigating menus between races).
|
||||
autoNeutral=1
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game
|
||||
singleStickSteering=0
|
||||
; Adjust scaling for steering wheel input.
|
||||
;
|
||||
; This setting scales the steering wheel input so that the maximum positive
|
||||
|
@ -73,9 +134,38 @@ singleStickSteering=0
|
|||
; in the Control Panel.
|
||||
restrict=97
|
||||
|
||||
[xinput]
|
||||
; XInput bindings
|
||||
;
|
||||
; Left Stick Steering
|
||||
; Right Stick (Steering) when "singleStickSteering" is disabled
|
||||
; Left Trigger Brake
|
||||
; Right Trigger Accelerator
|
||||
; Left Shoulder Shift Down
|
||||
; Right Shoulder Shift Up
|
||||
; Start/A Start
|
||||
; Back/B View Change
|
||||
; X Shift Up
|
||||
; Y Shift Down
|
||||
; D-Pad D-Pad
|
||||
|
||||
; Automatically reset the simulated shifter to Neutral when XInput Start is
|
||||
; pressed (e.g. when navigating menus between races).
|
||||
autoNeutral=1
|
||||
; Use the left thumbstick for steering instead of both on XInput Controllers.
|
||||
; Not recommended as it will not give you the precision needed for this game.
|
||||
singleStickSteering=1
|
||||
; Use linear steering instead of the default non-linear cubing steering.
|
||||
linearSteering=1
|
||||
; Configure deadzones for the left and right thumbsticks.
|
||||
; The default value for the left stick is 7849, max value is 32767.
|
||||
leftStickDeadzone=7849
|
||||
; The default value for the right stick is 8689, max value is 32767.
|
||||
rightStickDeadzone=8689
|
||||
|
||||
[dinput]
|
||||
; Name of the DirectInput wheel to use (or any text that occurs in its name)
|
||||
; Example: TMX
|
||||
; Example: G29
|
||||
;
|
||||
; If this is left blank then the first DirectInput device will be used.
|
||||
deviceName=
|
||||
|
@ -86,31 +176,42 @@ deviceName=
|
|||
;
|
||||
; Can be the same device as the wheel.
|
||||
;
|
||||
; Example: T500
|
||||
; Example: G29
|
||||
shifterName=
|
||||
; Name of the DirectInput pedals to use (or any subset thereof).
|
||||
; Leave blank if you do not have separate pedals; aka the pedals are part of
|
||||
; the wheel.
|
||||
;
|
||||
; The pedals will be mapped to the accelAxis and brakeAxis.
|
||||
pedalsName=
|
||||
; Pedal mappings. Valid axis names are:
|
||||
;
|
||||
; X, Y, Z, RX, RY, RZ, U, V
|
||||
;
|
||||
; (U and V are old names for Slider 1 and Slider 2).
|
||||
; The examples below are valid for a Thrustmaster TMX.
|
||||
brakeAxis=RZ
|
||||
; The examples below are valid for a Logitech G29.
|
||||
brakeAxis=U
|
||||
accelAxis=Y
|
||||
; DirectInput button numbers to map to menu inputs. Note that buttons are
|
||||
; numbered from 1; some software numbers buttons from 0.
|
||||
start=3
|
||||
viewChg=10
|
||||
start=1
|
||||
viewChg=2
|
||||
; Button mappings for the simulated six-speed shifter.
|
||||
shiftDn=1
|
||||
shiftUp=2
|
||||
shiftDn=5
|
||||
shiftUp=6
|
||||
; Button mappings for the positional shifter, if present.
|
||||
gear1=1
|
||||
gear2=2
|
||||
gear3=3
|
||||
gear4=4
|
||||
gear5=5
|
||||
gear6=6
|
||||
gear1=13
|
||||
gear2=14
|
||||
gear3=15
|
||||
gear4=16
|
||||
gear5=17
|
||||
gear6=18
|
||||
; Invert the accelerator and or brake axis
|
||||
; (Needed when using DirectInput for the Dualshock 4 for example)
|
||||
reverseAccelAxis=0
|
||||
reverseBrakeAxis=0
|
||||
|
||||
; Force feedback settings.
|
||||
; Strength of the force feedback spring effect in percent. Possible values
|
||||
; are 0-100.
|
||||
centerSpringStrength=30
|
||||
|
|
|
@ -2,8 +2,12 @@
|
|||
|
||||
pushd %~dp0
|
||||
|
||||
.\inject.exe -k .\idzhook.dll .\InitialD0_DX11_Nu.exe
|
||||
.\inject.exe -d -k .\idzhook.dll .\amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
|
||||
inject -k idzhook.dll InitialD0_DX11_Nu.exe
|
||||
rem Set dipsw1=0 and uncomment the ServerBox for in store battle?
|
||||
rem inject -k idzhook.dll ServerBoxD8_Nu_x64.exe
|
||||
inject -d -k idzhook.dll amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
|
||||
|
||||
taskkill /im ServerBoxD8_Nu_x64.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
|
|
|
@ -0,0 +1,133 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation (currently just stubbed). Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about its LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
; If you disable netenv then you must set this to your LAN's IP subnet, and
|
||||
; that subnet must start with 192.168.
|
||||
subnet=192.168.172.0
|
||||
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mai2io]
|
||||
; To use a custom maimai DX IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[unity]
|
||||
; Path to a .NET DLL that should run before the game. Useful for loading
|
||||
; modding frameworks such as BepInEx.
|
||||
targetAssembly=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Key bindings for buttons around screen. The default key map, depicted
|
||||
; in clockwise order, is as follows:
|
||||
;
|
||||
; Player 1 Ring buttons: WEDCXZAQ, Select button: 3
|
||||
; Player 2 Ring buttons: (Numpad) 89632147, Select button: (Numpad) *
|
||||
;
|
||||
; Select buttons are considered as button 9.
|
||||
;
|
||||
; Uncomment and complete the following sequence of settings to configure a
|
||||
; custom keybinding.
|
||||
[button]
|
||||
;1p_btn1=0x53
|
||||
;1p_btn2=0x53
|
||||
;1p_btn3=0x53
|
||||
; ... etc ...
|
||||
;2p_btn1=0x53
|
||||
;2p_btn2=0x53
|
||||
;2p_btn3=0x53
|
||||
; ... etc ...
|
|
@ -0,0 +1,12 @@
|
|||
@echo off
|
||||
|
||||
pushd %~dp0
|
||||
|
||||
start "AM Daemon" /min inject -d -k mai2hook.dll amdaemon.exe -f -c config_common.json config_server.json config_client.json
|
||||
inject -d -k mai2hook.dll sinmai -screen-fullscreen 0 -popupwindow -screen-width 2160 -screen-height 1920 -silent-crashes
|
||||
|
||||
taskkill /f /im amdaemon.exe > nul 2>&1
|
||||
|
||||
echo.
|
||||
echo Game processes have terminated
|
||||
pause
|
|
@ -1,30 +1,54 @@
|
|||
; -----------------------------------------------------------------------------
|
||||
; Path settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[vfs]
|
||||
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
|
||||
amfs=amfs
|
||||
amfs=
|
||||
; Insert the path to the game Option directory here (contains Axxx directories)
|
||||
option=
|
||||
; Create an empty directory somewhere and insert the path here.
|
||||
; This directory may be shared between multiple SEGA games.
|
||||
; NOTE: This has nothing to do with Windows %APPDATA%.
|
||||
appdata=appdata
|
||||
option=option
|
||||
appdata=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Device settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aime]
|
||||
; Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
|
||||
; reader.
|
||||
enable=1
|
||||
aimePath=DEVICE\aime.txt
|
||||
|
||||
[vfd]
|
||||
; Enable VFD emulation (currently just stubbed). Disable to use a real VFD
|
||||
; GP1232A02A FUTABA assembly.
|
||||
enable=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Network settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[dns]
|
||||
; Insert the hostname or IP address of the server you wish to use here.
|
||||
; Note that 127.0.0.1, localhost etc are specifically rejected.
|
||||
default=127.0.0.1
|
||||
|
||||
[ds]
|
||||
; Region code on the emulated AMEX board DS EEPROM.
|
||||
; 1: Japan
|
||||
; 4: Export (some UI elements in English)
|
||||
;
|
||||
; NOTE: Changing this setting causes a factory reset.
|
||||
region=1
|
||||
|
||||
[netenv]
|
||||
; Simulate an ideal LAN environment. This may interfere with head-to-head play.
|
||||
; SEGA games are somewhat picky about their LAN environment, so leaving this
|
||||
; setting enabled is recommended.
|
||||
enable=1
|
||||
; The final octet of the local host's IP address on the virtualized subnet (so,
|
||||
; if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
|
||||
; local host's virtualized LAN IP is `192.168.32.11`).
|
||||
addrSuffix=11
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Board settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[keychip]
|
||||
; The /24 LAN subnet that the emulated keychip will tell the game to expect.
|
||||
|
@ -32,16 +56,25 @@ enable=1
|
|||
; that subnet must start with 192.168.
|
||||
subnet=192.168.174.0
|
||||
|
||||
[gfx]
|
||||
[gpio]
|
||||
; ALLS DIP switches.
|
||||
enable=1
|
||||
|
||||
[io4]
|
||||
; Input API selection for JVS input emulator.
|
||||
test=0x2D
|
||||
service=0x2E
|
||||
coin=0x24
|
||||
volup=0x26
|
||||
voldown=0x28
|
||||
; Enable freeplay mode. This will disable the coin slot and set the game to
|
||||
; freeplay. Keep in mind that some game modes (e.g. Freedom/Time Modes) will not
|
||||
; allow you to start a game in freeplay mode.
|
||||
freeplay=0
|
||||
|
||||
; LAN Install: If multiple machines are present on the same LAN then set
|
||||
; this to 1 on exactly one machine and set this to 0 on all others.
|
||||
dipsw1=1
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Misc. hook settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[gfx]
|
||||
enable=1
|
||||
|
||||
; Hooks related to the touch boards
|
||||
[touch]
|
||||
|
@ -51,6 +84,41 @@ enable=1
|
|||
[elisabeth]
|
||||
enable=1
|
||||
|
||||
;[mercuryio]
|
||||
; Use mercuryio.dll
|
||||
;path=mercuryio.dll
|
||||
; -----------------------------------------------------------------------------
|
||||
; Custom IO settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
[aimeio]
|
||||
; To use a custom card reader IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
[mercuryio]
|
||||
; To use a custom WACCA IO DLL enter its path here.
|
||||
; Leave empty if you want to use Segatools built-in keyboard input.
|
||||
path=
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Input settings
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
|
||||
; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
|
||||
;
|
||||
; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
;
|
||||
; This is, admittedly, not the most user-friendly configuration method in the
|
||||
; world. An improved solution will be provided later.
|
||||
|
||||
[io4]
|
||||
; Test button virtual-key code. Default is the F1 key.
|
||||
test=0x70
|
||||
; Service button virtual-key code. Default is the F2 key.
|
||||
service=0x71
|
||||
; Keyboard button to increment coin counter. Default is the F3 key.
|
||||
coin=0x72
|
||||
|
||||
; Volume up virtual-key code. Default is the "UP" key.
|
||||
volup=0x26
|
||||
; Volume down virtual-key code. Default is the "DOWN" key.
|
||||
voldown=0x28
|
||||
|
|
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Reference in New Issue