print cleanup, remove unused mucha options

This commit is contained in:
Hay1tsme 2023-03-12 01:59:12 -05:00
parent a97509bb43
commit 6fa0175baa
6 changed files with 6 additions and 27 deletions

View File

@ -65,7 +65,7 @@ class AllnetServlet:
self.uri_registry[code] = (uri, host) self.uri_registry[code] = (uri, host)
self.logger.info( self.logger.info(
f"Allnet serving {len(self.uri_registry)} games on port {core_cfg.allnet.port}" f"Serving {len(self.uri_registry)} game codes port {core_cfg.allnet.port}"
) )
def handle_poweron(self, request: Request, _: Dict): def handle_poweron(self, request: Request, _: Dict):

View File

@ -267,24 +267,6 @@ class MuchaConfig:
self.__config, "core", "mucha", "hostname", default="localhost" self.__config, "core", "mucha", "hostname", default="localhost"
) )
@property
def port(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "port", default=8444
)
@property
def ssl_cert(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "ssl_cert", default="cert/server.pem"
)
@property
def signing_key(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "signing_key", default="cert/billing.key"
)
class CoreConfig(dict): class CoreConfig(dict):
def __init__(self) -> None: def __init__(self) -> None:

View File

@ -47,7 +47,7 @@ class MuchaServlet:
self.mucha_registry.append(game_cd) self.mucha_registry.append(game_cd)
self.logger.info( self.logger.info(
f"Serving {len(self.mucha_registry)} games on port {self.config.mucha.port}" f"Serving {len(self.mucha_registry)} games"
) )
def handle_boardauth(self, request: Request, _: Dict) -> bytes: def handle_boardauth(self, request: Request, _: Dict) -> bytes:
@ -73,7 +73,7 @@ class MuchaServlet:
# TODO: Decrypt S/N # TODO: Decrypt S/N
resp = MuchaAuthResponse( resp = MuchaAuthResponse(
f"{self.config.mucha.hostname}{':' + str(self.config.mucha.port) if self.config.server.is_develop else ''}" f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}"
) )
self.logger.debug(f"Mucha response {vars(resp)}") self.logger.debug(f"Mucha response {vars(resp)}")

View File

@ -68,7 +68,7 @@ class TitleServlet:
self.logger.error(f"{folder} missing game_code or index in __init__.py") self.logger.error(f"{folder} missing game_code or index in __init__.py")
self.logger.info( self.logger.info(
f"Serving {len(self.title_registry)} game codes on port {core_cfg.title.port}" f"Serving {len(self.title_registry)} game codes {'on port ' + str(core_cfg.title.port) if core_cfg.title.port > 0 else ''}"
) )
def render_GET(self, request: Request, endpoints: dict) -> bytes: def render_GET(self, request: Request, endpoints: dict) -> bytes:

View File

@ -48,6 +48,3 @@ mucha:
enable: False enable: False
hostname: "localhost" hostname: "localhost"
loglevel: "info" loglevel: "info"
port: 8444
ssl_key: "cert/server.key"
ssl_cert: "cert/server.pem"

View File

@ -98,11 +98,11 @@ class CxbServlet(resource.Resource):
).listen(server.Site(CxbServlet(self.core_cfg, self.cfg_dir))) ).listen(server.Site(CxbServlet(self.core_cfg, self.cfg_dir)))
self.logger.info( self.logger.info(
f"Crossbeats title server ready on port {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}" f"Ready on ports {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}"
) )
else: else:
self.logger.info( self.logger.info(
f"Crossbeats title server ready on port {self.game_cfg.server.port}" f"Ready on port {self.game_cfg.server.port}"
) )
def render_POST(self, request: Request): def render_POST(self, request: Request):