artemis/titles/chuni/frontend.py

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from typing import List
from starlette.routing import Route, Mount
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from starlette.requests import Request
from starlette.responses import Response, RedirectResponse
from starlette.staticfiles import StaticFiles
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from os import path
import yaml
import jinja2
from core.frontend import FE_Base, UserSession
from core.config import CoreConfig
from .database import ChuniData
from .config import ChuniConfig
from .const import ChuniConstants
def pairwise(iterable):
# https://docs.python.org/3/library/itertools.html#itertools.pairwise
# but for Python < 3.10. pairwise('ABCDEFG') → AB BC CD DE EF FG
iterator = iter(iterable)
a = next(iterator, None)
for b in iterator:
yield a, b
a = b
def calculate_song_rank(score: int, game_version: int) -> str:
if game_version >= ChuniConstants.VER_CHUNITHM_NEW:
intervals = ChuniConstants.SCORE_RANK_INTERVALS_NEW
else:
intervals = ChuniConstants.SCORE_RANK_INTERVALS_OLD
for (min_score, rank) in intervals:
if score >= min_score:
return rank
return "D"
def calculate_song_rating(score: int, chart_constant: float, game_version: int) -> float:
is_new = game_version >= ChuniConstants.VER_CHUNITHM_NEW
if is_new: # New and later
max_score = 1009000
max_rating_modifier = 2.15
else: # Up to Paradise Lost
max_score = 1007500
max_rating_modifier = 2.0
if (score < 500000):
return 0.0 # D
elif (score >= max_score):
return chart_constant + max_rating_modifier # SSS/SSS+
# Okay, we're doing this the hard way.
# Rating goes up linearly between breakpoints listed below.
# Pick the score interval in which we are in, then calculate
# the position between possible ratings.
score_intervals = [
( 500000, 0.0), # C
( 800000, max(0.0, (chart_constant - 5.0) / 2)), # BBB
( 900000, max(0.0, (chart_constant - 5.0))), # A
( 925000, max(0.0, (chart_constant - 3.0))), # AA
( 975000, chart_constant), # S
(1000000, chart_constant + 1.0), # SS
(1005000, chart_constant + 1.5), # SS+
(1007500, chart_constant + 2.0), # SSS
(1009000, chart_constant + max_rating_modifier), # SSS+!
]
for ((lo_score, lo_rating), (hi_score, hi_rating)) in pairwise(score_intervals):
if not (lo_score <= score < hi_score):
continue
interval_pos = (score - lo_score) / (hi_score - lo_score)
return lo_rating + ((hi_rating - lo_rating) * interval_pos)
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class ChuniFrontend(FE_Base):
def __init__(
self, cfg: CoreConfig, environment: jinja2.Environment, cfg_dir: str
) -> None:
super().__init__(cfg, environment)
self.game_cfg = ChuniConfig()
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
)
self.data = ChuniData(cfg, self.game_cfg)
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self.nav_name = "Chunithm"
def get_routes(self) -> List[Route]:
return [
Route("/", self.render_GET, methods=['GET']),
Route("/rating", self.render_GET_rating, methods=['GET']),
Mount("/playlog", routes=[
Route("/", self.render_GET_playlog, methods=['GET']),
Route("/{index}", self.render_GET_playlog, methods=['GET']),
]),
Route("/favorites", self.render_GET_favorites, methods=['GET']),
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Route("/update.name", self.update_name, methods=['POST']),
Route("/update.favorite_music_playlog", self.update_favorite_music_playlog, methods=['POST']),
Route("/update.favorite_music_favorites", self.update_favorite_music_favorites, methods=['POST']),
Route("/version.change", self.version_change, methods=['POST']),
Mount('/img', app=StaticFiles(directory='titles/chuni/img'), name="img")
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]
async def render_GET(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_index.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
versions = await self.data.profile.get_all_profile_versions(usr_sesh.user_id)
profile = []
if versions:
# chunithm_version is -1 means it is not initialized yet, select a default version from existing.
if usr_sesh.chunithm_version < 0:
usr_sesh.chunithm_version = versions[0]
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
resp = Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=usr_sesh.user_id,
profile=profile,
version_list=ChuniConstants.VERSION_NAMES,
versions=versions,
cur_version=usr_sesh.chunithm_version
), media_type="text/html; charset=utf-8")
if usr_sesh.chunithm_version >= 0:
encoded_sesh = self.encode_session(usr_sesh)
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resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)
async def render_GET_rating(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_rating.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
rating = await self.data.profile.get_profile_rating(usr_sesh.user_id, usr_sesh.chunithm_version)
hot_list=[]
base_list=[]
if profile and rating:
song_records = []
for song in rating:
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, song.musicId, song.difficultId)
if not music_chart:
continue
rank = calculate_song_rank(song.score, profile.version)
rating = calculate_song_rating(song.score, music_chart.level, profile.version)
song_rating = int(rating * 10 ** 2) / 10 ** 2
song_records.append({
"difficultId": song.difficultId,
"musicId": song.musicId,
"title": music_chart.title,
"level": music_chart.level,
"score": song.score,
"type": song.type,
"rank": rank,
"song_rating": song_rating,
})
hot_list = [obj for obj in song_records if obj["type"] == "userRatingBaseHotList"]
base_list = [obj for obj in song_records if obj["type"] == "userRatingBaseList"]
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
profile=profile,
hot_list=hot_list,
base_list=base_list,
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
async def render_GET_playlog(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_playlog.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
path_index = request.path_params.get('index')
if not path_index or int(path_index) < 1:
index = 0
else:
index = int(path_index) - 1 # 0 and 1 are 1st page
user_id = usr_sesh.user_id
version = usr_sesh.chunithm_version
playlog_count = await self.data.score.get_user_playlogs_count(user_id, version)
if playlog_count < index * 20 :
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
playlog_count=0
), media_type="text/html; charset=utf-8")
playlog = await self.data.score.get_playlogs_limited(user_id, version, index, 20)
playlog_with_title = []
for idx,record in enumerate(playlog):
music_chart = await self.data.static.get_music_chart(version, record.musicId, record.level)
if music_chart:
difficultyNum=music_chart.level
artist=music_chart.artist
title=music_chart.title
(jacket, ext) = path.splitext(music_chart.jacketPath)
jacket += ".png"
else:
difficultyNum=0
artist="unknown"
title="musicid: " + str(record.musicId)
jacket = "unknown.png"
# Check if this song is a favorite so we can populate the add/remove button
is_favorite = await self.data.item.is_favorite(user_id, version, record.musicId)
playlog_with_title.append({
# Values for the actual readable results
"raw": record,
"title": title,
"difficultyNum": difficultyNum,
"artist": artist,
"jacket": jacket,
# Values used solely for favorite updates
"idx": idx,
"musicId": record.musicId,
"isFav": is_favorite
})
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=user_id,
playlog=playlog_with_title,
playlog_count=playlog_count,
cur_version_name=ChuniConstants.game_ver_to_string(version)
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
async def render_GET_favorites(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_favorites.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
user_id = usr_sesh.user_id
version = usr_sesh.chunithm_version
favorites = await self.data.item.get_all_favorites(user_id, version, 1)
favorites_count = len(favorites)
favorites_with_title = []
favorites_by_genre = dict()
for idx,favorite in enumerate(favorites):
song = await self.data.static.get_song(favorite.favId)
if song:
# we likely got multiple results - one for each chart. Just use the first
artist=song.artist
title=song.title
genre=song.genre
(jacket, ext) = path.splitext(song.jacketPath)
jacket += ".png"
else:
artist="unknown"
title="musicid: " + str(favorite.favId)
genre="unknown"
jacket = "unknown.png"
# add a new collection for the genre if this is our first time seeing it
if genre not in favorites_by_genre:
favorites_by_genre[genre] = []
# add the song to the appropriate genre collection
favorites_by_genre[genre].append({
"idx": idx,
"title": title,
"artist": artist,
"jacket": jacket,
"favId": favorite.favId
})
# Sort favorites by title before rendering the page
for g in favorites_by_genre:
favorites_by_genre[g].sort(key=lambda x: x["title"].lower())
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=user_id,
favorites_by_genre=favorites_by_genre,
favorites_count=favorites_count,
cur_version_name=ChuniConstants.game_ver_to_string(version)
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
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async def update_name(self, request: Request) -> bytes:
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse("/gate/", 303)
form_data = await request.form()
new_name: str = form_data.get("new_name")
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new_name_full = ""
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if not new_name:
return RedirectResponse("/gate/?e=4", 303)
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if len(new_name) > 8:
return RedirectResponse("/gate/?e=8", 303)
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for x in new_name: # FIXME: This will let some invalid characters through atm
o = ord(x)
try:
if o == 0x20:
new_name_full += chr(0x3000)
elif o < 0x7F and o > 0x20:
new_name_full += chr(o + 0xFEE0)
elif o <= 0x7F:
self.logger.warn(f"Invalid ascii character {o:02X}")
return RedirectResponse("/gate/?e=4", 303)
else:
new_name_full += x
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except Exception as e:
self.logger.error(f"Something went wrong parsing character {o:04X} - {e}")
return RedirectResponse("/gate/?e=4", 303)
if not await self.data.profile.update_name(usr_sesh.user_id, new_name_full):
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return RedirectResponse("/gate/?e=999", 303)
return RedirectResponse("/game/chuni/?s=1", 303)
async def update_favorite_music(self, request: Request, retPage: str):
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse(retPage, 303)
user_id = usr_sesh.user_id
version = usr_sesh.chunithm_version
form_data = await request.form()
music_id: str = form_data.get("musicId")
isAdd: int = int(form_data.get("isAdd"))
if isAdd:
if await self.data.item.put_favorite_music(user_id, version, music_id) == None:
return RedirectResponse("/gate/?e=999", 303)
else:
if await self.data.item.delete_favorite_music(user_id, version, music_id) == None:
return RedirectResponse("/gate/?e=999", 303)
return RedirectResponse(retPage, 303)
async def update_favorite_music_playlog(self, request: Request):
return await self.update_favorite_music(request, "/game/chuni/playlog")
async def update_favorite_music_favorites(self, request: Request):
return await self.update_favorite_music(request, "/game/chuni/favorites")
async def version_change(self, request: Request):
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
form_data = await request.form()
chunithm_version = form_data.get("version")
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self.logger.debug(f"version change to: {chunithm_version}")
if(chunithm_version.isdigit()):
usr_sesh.chunithm_version=int(chunithm_version)
encoded_sesh = self.encode_session(usr_sesh)
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self.logger.debug(f"Created session with JWT {encoded_sesh}")
resp = RedirectResponse("/game/chuni/", 303)
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resp.set_cookie("ARTEMIS_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)