CHUNI: Add more chunithm frontend features

1. Implemented profile, rating and playlog webpages.
2. Fixed bugs of version change api and name change api.
This commit is contained in:
MEANINGLINK 2024-04-15 01:35:27 +08:00
parent 36ab38b1ee
commit 976aa6b560
9 changed files with 853 additions and 59 deletions

View File

@ -44,11 +44,12 @@ class ShopOwner():
self.permissions = perms
class UserSession():
def __init__(self, usr_id: int = 0, ip: str = "", perms: int = 0, ongeki_ver: int = 7):
def __init__(self, usr_id: int = 0, ip: str = "", perms: int = 0, ongeki_ver: int = 7, chunithm_ver: int = -1):
self.user_id = usr_id
self.current_ip = ip
self.permissions = perms
self.ongeki_version = ongeki_ver
self.chunithm_version = chunithm_ver
class FrontendServlet():
def __init__(self, cfg: CoreConfig, config_dir: str) -> None:
@ -213,7 +214,8 @@ class FE_Base():
sesh.user_id = tk['user_id']
sesh.current_ip = tk['current_ip']
sesh.permissions = tk['permissions']
sesh.chunithm_version = tk['chunithm_version']
if sesh.user_id <= 0:
self.logger.error("User session failed to validate due to an invalid ID!")
return UserSession()
@ -252,12 +254,12 @@ class FE_Base():
if usr_sesh.permissions <= 0 or usr_sesh.permissions > 255:
self.logger.error(f"User session failed to validate due to an invalid permission value! {usr_sesh.permissions}")
return None
return usr_sesh
def encode_session(self, sesh: UserSession, exp_seconds: int = 86400) -> str:
try:
return jwt.encode({ "user_id": sesh.user_id, "current_ip": sesh.current_ip, "permissions": sesh.permissions, "ongeki_version": sesh.ongeki_version, "exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds }, b64decode(self.core_config.frontend.secret), algorithm="HS256")
return jwt.encode({ "user_id": sesh.user_id, "current_ip": sesh.current_ip, "permissions": sesh.permissions, "ongeki_version": sesh.ongeki_version, "chunithm_version": sesh.chunithm_version, "exp": int(datetime.now(tz=timezone.utc).timestamp()) + exp_seconds }, b64decode(self.core_config.frontend.secret), algorithm="HS256")
except jwt.InvalidKeyError:
self.logger.error("Failed to encode User session because the secret is invalid!")
return ""

View File

@ -1,5 +1,5 @@
from typing import List
from starlette.routing import Route
from starlette.routing import Route, Mount
from starlette.requests import Request
from starlette.responses import Response, RedirectResponse
from os import path
@ -29,7 +29,13 @@ class ChuniFrontend(FE_Base):
def get_routes(self) -> List[Route]:
return [
Route("/", self.render_GET, methods=['GET']),
Route("/rating", self.render_GET_rating, methods=['GET']),
Mount("/playlog", routes=[
Route("/", self.render_GET_playlog, methods=['GET']),
Route("/{index}", self.render_GET_playlog, methods=['GET']),
]),
Route("/update.name", self.update_name, methods=['POST']),
Route("/version.change", self.version_change, methods=['POST']),
]
async def render_GET(self, request: Request) -> bytes:
@ -39,27 +45,165 @@ class ChuniFrontend(FE_Base):
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh)
), media_type="text/html; charset=utf-8")
if usr_sesh.user_id > 0:
versions = await self.data.profile.get_all_profile_versions(usr_sesh.user_id)
profile = []
if versions:
# chunithm_version is -1 means it is not initialized yet, select a default version from existing.
if usr_sesh.chunithm_version < 0:
usr_sesh.chunithm_version = versions[0]
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
resp = Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=usr_sesh.user_id,
profile=profile,
version_list=ChuniConstants.VERSION_NAMES,
versions=versions,
cur_version=usr_sesh.chunithm_version
), media_type="text/html; charset=utf-8")
if usr_sesh.chunithm_version >= 0:
encoded_sesh = self.encode_session(usr_sesh)
resp.set_cookie("DIANA_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)
async def render_GET_rating(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_rating.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
profile = await self.data.profile.get_profile_data(usr_sesh.user_id, usr_sesh.chunithm_version)
rating = await self.data.profile.get_profile_rating(usr_sesh.user_id, usr_sesh.chunithm_version)
hot_list=[]
base_list=[]
if profile and rating:
song_records = []
for song in rating:
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, song.musicId, song.difficultId)
if music_chart:
if (song.score < 800000):
song_rating = 0
elif (song.score >= 800000 and song.score < 900000):
song_rating = music_chart.level / 2 - 5
elif (song.score >= 900000 and song.score < 925000):
song_rating = music_chart.level - 5
elif (song.score >= 925000 and song.score < 975000):
song_rating = music_chart.level - 3
elif (song.score >= 975000 and song.score < 1000000):
song_rating = (song.score - 975000) / 2500 * 0.1 + music_chart.level
elif (song.score >= 1000000 and song.score < 1005000):
song_rating = (song.score - 1000000) / 1000 * 0.1 + 1 + music_chart.level
elif (song.score >= 1005000 and song.score < 1007500):
song_rating = (song.score - 1005000) / 500 * 0.1 + 1.5 + music_chart.level
elif (song.score >= 1007500 and song.score < 1009000):
song_rating = (song.score - 1007500) / 100 * 0.01 + 2 + music_chart.level
elif (song.score >= 1009000):
song_rating = 2.15 + music_chart.level
song_rating = int(song_rating * 10 ** 2) / 10 ** 2
song_records.append({
"difficultId": song.difficultId,
"musicId": song.musicId,
"title": music_chart.title,
"level": music_chart.level,
"score": song.score,
"type": song.type,
"song_rating": song_rating,
})
hot_list = [obj for obj in song_records if obj["type"] == "userRatingBaseHotList"]
base_list = [obj for obj in song_records if obj["type"] == "userRatingBaseList"]
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
profile=profile,
hot_list=hot_list,
base_list=base_list,
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
async def render_GET_playlog(self, request: Request) -> bytes:
template = self.environment.get_template(
"titles/chuni/templates/chuni_playlog.jinja"
)
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
if usr_sesh.chunithm_version < 0:
return RedirectResponse("/game/chuni/", 303)
path_index = request.path_params.get('index')
if not path_index or int(path_index) < 1:
index = 0
else:
index = int(path_index) - 1 # 0 and 1 are 1st page
user_id = usr_sesh.user_id
playlog_count = await self.data.score.get_user_playlogs_count(user_id)
if playlog_count < index * 20 :
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
playlog_count=0
), media_type="text/html; charset=utf-8")
playlog = await self.data.score.get_playlogs_limited(user_id, index, 20)
playlog_with_title = []
for record in playlog:
music_chart = await self.data.static.get_music_chart(usr_sesh.chunithm_version, record.musicId, record.level)
if music_chart:
difficultyNum=music_chart.level
artist=music_chart.artist
title=music_chart.title
else:
difficultyNum=0
artist="unknown"
title="musicid: " + str(record.musicId)
playlog_with_title.append({
"raw": record,
"title": title,
"difficultyNum": difficultyNum,
"artist": artist,
})
return Response(template.render(
title=f"{self.core_config.server.name} | {self.nav_name}",
game_list=self.environment.globals["game_list"],
sesh=vars(usr_sesh),
user_id=usr_sesh.user_id,
playlog=playlog_with_title,
playlog_count=playlog_count
), media_type="text/html; charset=utf-8")
else:
return RedirectResponse("/gate/", 303)
async def update_name(self, request: Request) -> bytes:
usr_sesh = self.validate_session(request)
if not usr_sesh:
return RedirectResponse("/gate/", 303)
new_name: str = request.query_params.get('new_name', '')
form_data = await request.form()
new_name: str = form_data.get("new_name")
new_name_full = ""
if not new_name:
return RedirectResponse("/gate/?e=4", 303)
if len(new_name) > 8:
return RedirectResponse("/gate/?e=8", 303)
for x in new_name: # FIXME: This will let some invalid characters through atm
o = ord(x)
try:
@ -72,12 +216,31 @@ class ChuniFrontend(FE_Base):
return RedirectResponse("/gate/?e=4", 303)
else:
new_name_full += x
except Exception as e:
self.logger.error(f"Something went wrong parsing character {o:04X} - {e}")
return RedirectResponse("/gate/?e=4", 303)
if not await self.data.profile.update_name(usr_sesh, new_name_full):
if not await self.data.profile.update_name(usr_sesh.user_id, new_name_full):
return RedirectResponse("/gate/?e=999", 303)
return RedirectResponse("/gate/?s=1", 303)
return RedirectResponse("/game/chuni/?s=1", 303)
async def version_change(self, request: Request):
usr_sesh = self.validate_session(request)
if not usr_sesh:
usr_sesh = UserSession()
if usr_sesh.user_id > 0:
form_data = await request.form()
chunithm_version = form_data.get("version")
self.logger.info(f"version change to: {chunithm_version}")
if(chunithm_version.isdigit()):
usr_sesh.chunithm_version=int(chunithm_version)
encoded_sesh = self.encode_session(usr_sesh)
self.logger.info(f"Created session with JWT {encoded_sesh}")
resp = RedirectResponse("/game/chuni/", 303)
resp.set_cookie("DIANA_SESH", encoded_sesh)
return resp
else:
return RedirectResponse("/gate/", 303)

View File

@ -757,3 +757,26 @@ class ChuniProfileData(BaseData):
return
return result.lastrowid
async def get_profile_rating(self, aime_id: int, version: int) -> Optional[List[Row]]:
sql = select(rating).where(and_(
rating.c.user == aime_id,
rating.c.version <= version,
))
result = await self.execute(sql)
if result is None:
self.logger.warning(f"Rating of user {aime_id}, version {version} was None")
return None
return result.fetchall()
async def get_all_profile_versions(self, aime_id: int) -> Optional[List[Row]]:
sql = select([profile.c.version]).where(profile.c.user == aime_id)
result = await self.execute(sql)
if result is None:
self.logger.warning(f"user {aime_id}, has no profile")
return None
else:
versions_raw = result.fetchall()
versions = [row[0] for row in versions_raw]
return sorted(versions, reverse=True)

View File

@ -190,6 +190,23 @@ class ChuniScoreData(BaseData):
return None
return result.fetchall()
async def get_playlogs_limited(self, aime_id: int, index: int, count: int) -> Optional[Row]:
sql = select(playlog).where(playlog.c.user == aime_id).order_by(playlog.c.id.desc()).limit(count).offset(index * count)
result = await self.execute(sql)
if result is None:
self.logger.warning(f" aime_id {aime_id} has no playlog ")
return None
return result.fetchall()
async def get_user_playlogs_count(self, aime_id: int) -> Optional[Row]:
sql = select(func.count()).where(playlog.c.user == aime_id)
result = await self.execute(sql)
if result is None:
self.logger.warning(f" aime_id {aime_id} has no playlog ")
return None
return result.scalar()
async def put_playlog(self, aime_id: int, playlog_data: Dict, version: int) -> Optional[int]:
# Calculate the ROM version that should be inserted into the DB, based on the version of the ggame being inserted
# We only need from Version 10 (Plost) and back, as newer versions include romVersion in their upsert

View File

@ -0,0 +1,24 @@
<div class="chuni-header">
<h1>Chunithm</h1>
<ul class="chuni-navi">
<li><a class="nav-link" href="/game/chuni">PROFILE</a></li>
<li><a class="nav-link" href="/game/chuni/rating">RATING</a></li>
<li><a class="nav-link" href="/game/chuni/playlog">RECORD</a></li>
<li><a class="nav-link" href="/game/chuni/musics">MUSICS</a></li>
<li><a class="nav-link" href="/game/chuni/userbox">USER BOX</a></li>
</ul>
</div>
<script>
$(document).ready(function () {
var currentPath = window.location.pathname;
if (currentPath === '/game/chuni/') {
$('.nav-link[href="/game/chuni"]').addClass('active');
} else if (currentPath.startsWith('/game/chuni/playlog')) {
$('.nav-link[href="/game/chuni/playlog"]').addClass('active');
} else if (currentPath.startsWith('/game/chuni/rating')) {
$('.nav-link[href="/game/chuni/rating"]').addClass('active');
} else if (currentPath.startsWith('/game/chuni/musics')) {
$('.nav-link[href="/game/chuni/musics"]').addClass('active');
}
});
</script>

View File

@ -1,43 +1,150 @@
{% extends "core/templates/index.jinja" %}
{% block content %}
<h1>Chunithm</h1>
{% if profile is defined and profile is not none and profile.id > 0 %}
<script type="text/javascript">
function toggle_new_name_form() {
let frm = document.getElementById("new_name_form");
let btn = document.getElementById("btn_toggle_form");
if (frm.style['display'] != "") {
frm.style['display'] = "";
frm.style['max-height'] = "";
btn.innerText = "Cancel";
} else {
frm.style['display'] = "none";
frm.style['max-height'] = "0px";
btn.innerText = "Edit";
}
}
</script>
<h3>Profile for {{ profile.userName }}&nbsp;<button onclick="toggle_new_name_form()" class="btn btn-secondary" id="btn_toggle_form">Edit</button></h3>
{% if error is defined %}
{% include "core/templates/widgets/err_banner.jinja" %}
{% endif %}
{% if success is defined and success == 1 %}
<div style="background-color: #00AA00; padding: 20px; margin-bottom: 10px; width: 15%;">
Update successful
</div>
{% endif %}
<form style="max-width: 33%; display: none; max-height: 0px;" action="/game/chuni/update.name" method="post" id="new_name_form">
<div class="mb-3">
<label for="new_name" class="form-label">New Trainer Name</label>
<input type="text" class="form-control" id="new_name" name="new_name" aria-describedby="new_name_help" maxlength="14">
<div id="new_name_help" class="form-text">Must be 14 characters or less</div>
<style>
{% include 'titles/chuni/templates/css/chuni_style.css' %}
</style>
<div class="container">
{% include 'titles/chuni/templates/chuni_header.jinja' %}
{% if profile is defined and profile is not none and profile.id > 0 %}
<div class="row">
<div class="col-lg-8 m-auto mt-3">
<div class="card bg-card rounded">
<table class="table-large table-rowdistinct">
<caption align="top">OVERVIEW</caption>
<tr>
<th>{{ profile.userName }}</th>
<th>
<button type="button" class="btn btn-primary btn-sm" data-bs-toggle="modal" data-bs-target="#name_change">Edit</button>
</th>
</tr>
<tr>
<td>version:</td>
<td>
<select name="version" id="version" onChange="changeVersion(this)">
{% for ver in versions %}
{% if ver == cur_version %}
<option value="{{ ver }}" selected>{{ version_list[ver] }}</option>
{% else %}
<option value="{{ ver }}">{{ version_list[ver] }}</option>
{% endif %}
{% endfor %}
</select>
{% if versions | length > 1 %}
<p style="margin-block-end: 0;">You have {{ versions | length }} versions.</p>
{% endif %}
</td>
</tr>
<tr>
<td>Level:</td>
<td>{{ profile.level }}</td>
</tr>
<tr>
<td>Rating:</td>
<td>
<span class="{% if profile.playerRating >= 1600 %}rainbow{% elif profile.playerRating < 1600 and profile.playerRating >= 1525 %}platinum{% elif profile.playerRating < 1525 and profile.playerRating >=1500 %}platinum{% endif %}">
{{ profile.playerRating|float/100 }}
</span>
<span>
(highest: {{ profile.highestRating|float/100 }})
</span>
</td>
</tr>
<tr>
<td>Over Power:</td>
<td>{{ profile.overPowerPoint|float/100 }}({{ profile.overPowerRate|float/100 }})</td>
</tr>
<tr>
<td>Current Point:</td>
<td>{{ profile.point }}</td>
</tr>
<tr>
<td>Total Point:</td>
<td>{{ profile.totalPoint }}</td>
</tr>
<tr>
<td>Play Counts:</td>
<td>{{ profile.playCount }}</td>
</tr>
<tr>
<td>Last Play Date:</td>
<td>{{ profile.lastPlayDate }}</td>
</tr>
</table>
</div>
</div>
<div class="col-lg-8 m-auto mt-3">
<div class="card bg-card rounded">
<table class="table-large table-rowdistinct">
<caption align="top">SCORE</caption>
<tr>
<td>Total High Score:</td>
<td>{{ profile.totalHiScore }}</td>
</tr>
<tr>
<td>Total Basic High Score:</td>
<td>{{ profile.totalBasicHighScore }}</td>
</tr>
<tr>
<td>Total Advanced High Score:</td>
<td>{{ profile.totalAdvancedHighScore }}</td>
</tr>
<tr>
<td>Total Expert High Score:</td>
<td>{{ profile.totalExpertHighScore }}</td>
</tr>
<tr>
<td>Total Master High Score:</td>
<td>{{ profile.totalMasterHighScore }}</td>
</tr>
<tr>
<td>Total Ultima High Score :</td>
<td>{{ profile.totalUltimaHighScore }}</td>
</tr>
</table>
</div>
</div>
</div>
<button type="submit" class="btn btn-primary">Submit</button>
</form>
{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %}
No profile information found for this account.
{% else %}
Login to view profile information.
{% endif %}
{% if error is defined %}
{% include "core/templates/widgets/err_banner.jinja" %}
{% endif %}
{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %}
No profile information found for this account.
{% else %}
Login to view profile information.
{% endif %}
</div>
<div class="modal fade" id="name_change" tabindex="-1" aria-labelledby="name_change_label" data-bs-theme="dark"
aria-hidden="true">
<div class="modal-dialog modal-dialog-centered">
<div class="modal-content">
<div class="modal-header">
<h5 class="modal-title">Name change</h5>
</div>
<div class="modal-body">
<form id="new_name_form" action="/game/chuni/update.name" method="post" style="outline: 0;">
<label class="form-label" for="new_name">new name:</label>
<input class="form-control" aria-describedby="newNameHelp" form="new_name_form" id="new_name"
name="new_name" maxlength="14" type="text" required>
<div id="newNameHelp" class="form-text">name must be full-width character string.
</div>
</form>
</div>
<div class="modal-footer">
<input type=submit class="btn btn-primary" type="button" form="new_name_form">
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
</div>
</div>
</div>
</div>
<script>
function changeVersion(sel) {
$.post("/game/chuni/version.change", { version: sel.value })
.done(function (data) {
location.reload();
})
.fail(function () {
alert("Failed to update version.");
});
}
</script>
{% endblock content %}

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@ -0,0 +1,184 @@
{% extends "core/templates/index.jinja" %}
{% block content %}
<style>
{% include 'titles/chuni/templates/css/chuni_style.css' %}
</style>
<div class="container">
{% include 'titles/chuni/templates/chuni_header.jinja' %}
{% if playlog is defined and playlog is not none %}
<div class="row">
<h4 style="text-align: center;">Playlog counts: {{ playlog_count }}</h4>
{% set rankName = ['D', 'C', 'B', 'BB', 'BBB', 'A', 'AA', 'AAA', 'S', 'S+', 'SS', 'SS+', 'SSS', 'SSS+'] %}
{% set difficultyName = ['normal', 'hard', 'expert', 'master', 'ultimate'] %}
{% for record in playlog %}
<div class="col-lg-6 mt-3">
<div class="card bg-card rounded card-hover">
<div class="card-header row">
<div class="col-8 scrolling-text">
<h5 class="card-text"> {{ record.title }} </h5>
<br>
<h6 class="card-text"> {{ record.artist }} </h6>
</div>
<div class="col-4">
<h6 class="card-text">{{ record.raw.userPlayDate }}</h6>
<h6 class="card-text">TRACK {{ record.raw.track }}</h6>
</div>
</div>
<div class="card-body row">
<div class="col-3" style="text-align: center;">
<h4 class="card-text">{{ record.raw.score }}</h4>
<h2>{{ rankName[record.raw.rank] }}</h2>
<h6
class="{% if record.raw.level == 0 %}normal{% elif record.raw.level == 1 %}advanced{% elif record.raw.level == 2 %}expert{% elif record.raw.level == 3 %}master{% elif record.raw.level == 4 %}ultima{% endif %}">
{{ difficultyName[record.raw.level] }}&nbsp&nbsp{{ record.difficultyNum }}
</h6>
</div>
<div class="col-6" style="text-align: center;">
<table class="table-small table-rowdistinc">
<tr>
<td>JUSTICE CRITIAL</td>
<td>
{{ record.raw.judgeCritical + record.raw.judgeHeaven }}
</td>
</tr>
<tr>
<td>JUSTICE</td>
<td>
{{ record.raw.judgeJustice }}
</td>
</tr>
<tr>
<td>ATTACK</td>
<td>
{{ record.raw.judgeAttack }}
</td>
</tr>
<tr>
<td>MISS</td>
<td>
{{ record.raw.judgeGuilty }}
</td>
</tr>
</table>
</div>
<div class="col-3" style="text-align: center;">
{%if record.raw.isFullCombo == 1 %}
<h6>FULL COMBO</h6>
{% endif %}
{%if record.raw.isAllJustice == 1 %}
<h6>ALL JUSTICE</h6>
{% endif %}
{%if record.raw.isNewRecord == 1 %}
<h6>NEW RECORD</h6>
{% endif %}
{%if record.raw.fullChainKind > 0 %}
<h6>FULL CHAIN</h6>
{% endif %}
</div>
</div>
</div>
</div>
{% endfor %}
</div>
{% set playlog_pages = playlog_count // 20 + 1 %}
{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %}
No Playlog information found for this account.
{% else %}
Login to view profile information.
{% endif %}
</div>
<footer class="navbar-fixed-bottom">
<nav aria-label="Playlog page navigation">
<ul class="pagination justify-content-center mt-3">
<li class="page-item"><a id="prev_page" class="page-link" href="#">Previous</a></li>
<li class="page-item"><a id="first_page" class="page-link" href="/game/chuni/playlog/">1</a></li>
<li class="page-item"><a id="prev_3_page" class="page-link" href="">...</a></li>
<li class="page-item"><a id="front_page" class="page-link" href="">2</a></li>
<li class="page-item"><a id="cur_page" class="page-link active" href="">3</a></li>
<li class="page-item"><a id="back_page" class="page-link" href="">4</a></li>
<li class="page-item"><a id="next_3_page" class="page-link" href="">...</a></li>
<li class="page-item"><a id="last_page" class="page-link" href="/game/chuni/playlog/{{ playlog_pages }}">{{
playlog_pages }}</a></li>
<li class="page-item"><a id="next_page" class="page-link" href="#">Next</a></li>
&nbsp
</ul>
</nav>
<div class="row">
<div class="col-5"></div>
<div class="col-2">
<div class="input-group rounded">
<input id="page_input" type="text" class="form-control" placeholder="go to page">
<span class="input-group-btn">
<button id="go_button" class="btn btn-light" type="button">
Go!
</button>
</span>
</div>
</div>
<div class="col-5"></div>
</div>
</footer>
<script>
$(document).ready(function () {
$('.scrolling-text p, .scrolling-text h1, .scrolling-text h2, .scrolling-text h3, .scrolling-text h4, .scrolling-text h5, .scrolling-text h6').each(function () {
var parentWidth = $(this).parent().width();
var elementWidth = $(this).outerWidth();
var elementWidthWithPadding = $(this).outerWidth(true);
if (elementWidthWithPadding > parentWidth) {
$(this).addClass('scrolling');
}
});
var currentUrl = window.location.pathname;
var currentPage = parseInt(currentUrl.split('/').pop());
var rootUrl = '/game/chuni/playlog/';
var playlogPages = {{ playlog_pages }};
if (Number.isNaN(currentPage)) {
currentPage = 1;
}
$('#cur_page').text(currentPage);
$('#prev_page').attr('href', rootUrl + (currentPage - 1))
$('#next_page').attr('href', rootUrl + (currentPage + 1))
$('#front_page').attr('href', rootUrl + (currentPage - 1))
$('#front_page').text(currentPage - 1);
$('#back_page').attr('href', rootUrl + (currentPage + 1))
$('#back_page').text(currentPage + 1);
$('#prev_3_page').attr('href', rootUrl + (currentPage - 3))
$('#next_3_page').attr('href', rootUrl + (currentPage + 3))
if ((currentPage - 1) < 3) {
$('#prev_3_page').hide();
if ((currentPage - 1) < 2) {
$('#front_page').hide();
if (currentPage === 1) {
$('#first_page').hide();
$('#prev_page').addClass('disabled');
}
}
}
if ((playlogPages - currentPage) < 3) {
$('#next_3_page').hide();
if ((playlogPages - currentPage) < 2) {
$('#back_page').hide();
if (currentPage === playlogPages) {
$('#last_page').hide();
$('#next_page').addClass('disabled');
}
}
}
$('#go_button').click(function () {
var pageNumber = parseInt($('#page_input').val());
if (!Number.isNaN(pageNumber) && pageNumber <= playlogPages && pageNumber >= 0) {
var url = '/game/chuni/playlog/' + pageNumber;
window.location.href = url;
} else {
$('#page_input').val('');
$('#page_input').attr('placeholder', 'invalid input!');
}
});
});
</script>
{% endblock content %}

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{% extends "core/templates/index.jinja" %}
{% block content %}
<style>
{% include 'titles/chuni/templates/css/chuni_style.css' %}
</style>
<div class="container">
{% include 'titles/chuni/templates/chuni_header.jinja' %}
{% if profile is defined and profile is not none and profile.id > 0 %}
<h4 style="text-align: center;">Rating: {{ profile.playerRating|float/100 }}&nbsp&nbsp&nbsp&nbspPlayer Counts: {{
profile.playCount }}</h4>
<div class="row">
{% if hot_list %}
<div class="col-lg-6 mt-3">
<div class="card bg-card rounded">
<table class="table-large table-rowdistinct">
<caption align="top">Recent 10</caption>
<tr>
<th>Music</th>
<th>Difficulty</th>
<th>Score</th>
<th>Rating</th>
</tr>
{% for row in hot_list %}
<tr>
<td>{{ row.title }}</td>
<td
class="{% if row.difficultId == 0 %}basic{% elif row.difficultId == 1 %}{% elif row.difficultId == 2 %}expert{% elif row.difficultId == 3 %}master{% else %}{% endif %}">
{{ row.level }}
</td>
<td>{{ row.score }}</td>
<td class="{% if row.song_rating >= 16 %}rainbow{% endif %}">
{{ row.song_rating }}
</td>
</tr>
{% endfor %}
</table>
</div>
</div>
{% else %}
<p>No r10 found</p>
{% endif %}
{% if base_list %}
<div class="col-lg-6 mt-3">
<div class="card bg-card rounded">
<table class="table-large table-rowdistinct">
<caption align="top">Best 30</caption>
<tr>
<th>Music</th>
<th>Difficulty</th>
<th>Score</th>
<th>Rating</th>
</tr>
{% for row in base_list %}
<tr>
<td>{{ row.title }}</td>
<td
class="{% if row.difficultId == 0 %}normal{% elif row.difficultId == 1 %}hard{% elif row.difficultId == 2 %}expert{% elif row.difficultId == 3 %}master{% else %}{% endif %}">
{{ row.level }}
</td>
<td>{{ row.score }}</td>
<td class="{% if row.song_rating >= 16 %}rainbow{% endif %}">
{{ row.song_rating }}
</td>
</tr>
{% endfor %}
</table>
</div>
</div>
{% else %}
<p>No b30 found</p>
{% endif %}
</div>
{% elif sesh is defined and sesh is not none and sesh.user_id > 0 %}
No profile information found for this account.
{% else %}
Login to view profile information.
{% endif %}
</div>
{% endblock content %}

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.chuni-header {
text-align: center;
}
ul.chuni-navi {
list-style-type: none;
padding: 0;
overflow: hidden;
background-color: #333;
text-align: center;
display: inline-block;
}
ul.chuni-navi li {
display: inline-block;
}
ul.chuni-navi li a {
display: block;
color: white;
text-align: center;
padding: 14px 16px;
text-decoration: none;
}
ul.chuni-navi li a:hover:not(.active) {
background-color: #111;
}
ul.chuni-navi li a.active {
background-color: #4CAF50;
}
ul.chuni-navi li.right {
float: right;
}
@media screen and (max-width: 600px) {
ul.chuni-navi li.right,
ul.chuni-navi li {
float: none;
display: block;
text-align: center;
}
}
table {
border-collapse: collapse;
border-spacing: 0;
border-collapse: separate;
overflow: hidden;
background-color: #555555;
}
th, td {
text-align: left;
border: none;
}
th {
color: white;
}
.table-rowdistinct tr:nth-child(even) {
background-color: #303030;
}
.table-rowdistinct tr:nth-child(odd) {
background-color: #555555;
}
caption {
text-align: center;
color: white;
font-size: 18px;
font-weight: bold;
}
.table-large {
margin: 16px;
}
.table-large th,
.table-large td {
padding: 8px;
}
.table-small {
width: 100%;
margin: 4px;
}
.table-small th,
.table-small td {
padding: 2px;
}
.bg-card {
background-color: #555555;
}
.card-hover {
transition: all 0.2s ease-in-out;
}
.card-hover:hover {
transform: scale(1.02);
}
.normal {
color: #28a745;
font-weight: bold;
}
.hard {
color: #ffc107;
font-weight: bold;
}
.expert {
color: #dc3545;
font-weight: bold;
}
.master {
color: #dd09e8;
font-weight: bold;
}
.ultimate {
color: #000000;
font-weight: bold;
}
.score {
color: #ffffff;
font-weight: bold;
}
.rainbow {
background: linear-gradient(to right, red, yellow, lime, aqua, blue, fuchsia) 0 / 5em;
background-clip: text;
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
font-weight: bold;
}
.platinum {
color: #FFFF00;
font-weight: bold;
}
.gold {
color: #FFFF00;
font-weight: bold;
}
.scrolling-text {
overflow: hidden;
}
.scrolling-text p {
white-space: nowrap;
display: inline-block;
}
.scrolling-text h6 {
white-space: nowrap;
display: inline-block;
}
.scrolling-text h5 {
white-space: nowrap;
display: inline-block;
}
.scrolling {
animation: scroll 10s linear infinite;
}
@keyframes scroll {
0% {
transform: translateX(100%);
}
100% {
transform: translateX(-100%);
}
}