forked from TeamTofuShop/segatools
mai2: segatools added
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48
mai2io/config.c
Normal file
48
mai2io/config.c
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#include <windows.h>
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#include <assert.h>
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#include <stddef.h>
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#include <stdio.h>
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#include "mai2io/config.h"
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/*
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Maimai DX Default key binding
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1P: self-explanatory
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2P: (Numpad) 8, 9, 6, 3, 2, 1, 4, 7, *
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*/
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static const int mai2_io_1p_default[] = {'W', 'E', 'D', 'C', 'X', 'Z', 'A', 'Q', '3'};
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static const int mai2_io_2p_default[] = {0x68, 0x69, 0x66, 0x63, 0x62, 0x61, 0x64, 0x67, 0x54};
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void mai2_io_config_load(
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struct mai2_io_config *cfg,
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const wchar_t *filename)
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{
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wchar_t key[16];
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int i;
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assert(cfg != NULL);
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assert(filename != NULL);
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cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", '1', filename);
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cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", '2', filename);
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cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", '3', filename);
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for (i = 0 ; i < 9 ; i++) {
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swprintf_s(key, _countof(key), L"1p_btn%i", i + 1);
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cfg->vk_1p_btn[i] = GetPrivateProfileIntW(
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L"button",
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key,
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mai2_io_1p_default[i],
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filename);
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}
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for (i = 0 ; i < 9 ; i++) {
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swprintf_s(key, _countof(key), L"2p_btn%i", i + 1);
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cfg->vk_2p_btn[i] = GetPrivateProfileIntW(
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L"button",
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key,
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mai2_io_2p_default[i],
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filename);
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}
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}
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