segatools/idacio/backend.h

13 lines
276 B
C

#pragma once
#include <stdint.h>
#include "idacio/idacio.h"
struct idac_io_backend {
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint8_t *gamebtn);
void (*get_shifter)(uint8_t *gear);
void (*get_analogs)(struct idac_io_analog_state *state);
};