Always return matching state to keep players out of looping back to matching screen

This commit is contained in:
UncleJim 2023-10-26 09:58:07 +00:00
parent b5e3bf6f80
commit 82a2e68a65
1 changed files with 1 additions and 1 deletions

View File

@ -55,7 +55,7 @@ class IDACMatching(resource.Resource):
"host": self.game_config.server.matching_host,
"port": self.game_config.server.matching_p2p,
"room_name": "INDTA",
"state": self.get_matching_state(),
"state": 1,
}
self.logger.debug(f"Response {resp}")