117 lines
4.2 KiB
C
117 lines
4.2 KiB
C
#include <Windows.h>
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#include <stdio.h>
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#include "../lib/mice/mice.h"
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#include "locate.h"
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bool debug_wait = false;
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int boot_delay = 0;
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bool gametest = false;
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bool designviewer = false;
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bool spriteviewer = false;
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bool noisetest = false;
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char exe_name[MAX_PATH + 1] = "";
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char commandline[MAX_PATH + 1] = "";
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void print_help(char* exe) {
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fprintf(stderr, "Usage: %s [-h] [-t] [-b executable.exe] [-d]\n", exe);
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fprintf(stderr, " -h: Print this help message and exit\n");
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fprintf(stderr, " -b: Specify the game binary to use\n");
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fprintf(stderr, " -d: Wait for a debugger to attach when starting\n");
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fprintf(stderr, " -t: Start the game in test mode\n");
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fprintf(stderr, " -dv: Start the game in design viewer mode\n");
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fprintf(stderr, " -sv: Start the game in sprite viewer mode\n");
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fprintf(stderr, " -nt: Start the game in noisetest mode\n");
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exit(0);
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}
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void parse_cmdline(int argc, char* argv[]) {
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for (int i = 1; i < argc; i++) {
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if (strcmp(argv[i], "-h") == 0) {
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print_help(argv[0]);
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} else if (strcmp(argv[i], "-b") == 0) {
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if (i + 1 == argc) print_help(argv[0]);
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char* val = argv[++i];
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memcpy(exe_name, val, strlen(val) + 1);
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} else if (strcmp(argv[i], "--mice-d") == 0) {
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debug_wait = true;
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} else if (strcmp(argv[i], "-mice-t") == 0) {
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gametest = true;
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} else if (strcmp(argv[i], "-dv") == 0) {
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designviewer = true;
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} else if (strcmp(argv[i], "-sv") == 0) {
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spriteviewer = true;
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} else if (strcmp(argv[i], "-nt") == 0) {
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noisetest = true;
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} else {
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if (commandline[0] == 0)
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snprintf(commandline, sizeof commandline, "%s", argv[i]);
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else
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snprintf(commandline, sizeof commandline, "%s %s", commandline, argv[i]);
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}
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}
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}
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int main(int argc, char* argv[]) {
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load_mice_config();
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fprintf(stderr, "Argc: %d\n", argc);
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CHAR workDir[MAX_PATH + 1];
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GetCurrentDirectory(MAX_PATH, workDir);
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fprintf(stderr, "Work dir: %s\n", workDir);
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fprintf(stderr, "Micetools version: %s\n", MICE_VERSION);
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parse_cmdline(argc, argv);
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if (exe_name[0] == '\0' && MiceConfig.launcher.game_binary[0] != '\0') {
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snprintf(exe_name, sizeof exe_name, "%s", MiceConfig.launcher.game_binary);
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}
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if (MiceConfig.launcher.wait_for_debugger) debug_wait = true;
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boot_delay = MiceConfig.launcher.startup_delay;
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if (exe_name[0] == '\0') {
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if (!locate_game(exe_name, MAX_PATH + 1)) {
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fprintf(stderr, "Fatal: Failed to locate a game\n");
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return 0;
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}
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} else {
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DWORD dwAttrib = GetFileAttributes(exe_name);
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if (dwAttrib == INVALID_FILE_ATTRIBUTES || dwAttrib & FILE_ATTRIBUTE_DIRECTORY) {
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fprintf(stderr, "Fatal: %s: no such file found\n", exe_name);
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return 0;
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}
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}
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char* cmdline_mode = gametest ? ". gametest"
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: designviewer ? ". designviewer"
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: spriteviewer ? ". spriteviewer"
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: noisetest ? ". noisetest"
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: "";
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char cmdline[MAX_PATH + 1];
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if (commandline[0] == 0)
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snprintf(cmdline, sizeof cmdline, "%s", cmdline_mode);
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else
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snprintf(cmdline, sizeof cmdline, "%s %s", cmdline_mode, commandline);
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fprintf(stderr, "exec: %s %s\n", exe_name, cmdline);
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char micepath[MAX_PATH + 1];
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if (!locate_library(micepath, MAX_PATH + 1)) {
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fprintf(stderr, "Fatal: Failed to locate micelib. Check your mice_dll setting!\n");
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return 0;
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}
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char* extra_injections = MiceConfig.launcher.inject;
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HANDLE game_proc =
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start_and_inject(exe_name, cmdline, micepath, debug_wait, boot_delay, extra_injections, 0);
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if (!game_proc) return -1;
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if (FAILED(WaitForSingleObject(game_proc, INFINITE))) {
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fprintf(stderr, "Fatal: WaitForSingleObject failed: %03x\n", GetLastError());
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} else {
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fprintf(stderr, "Shutting down\n");
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CloseHandle(game_proc);
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}
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return 0;
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}
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