34 lines
1.4 KiB
C
34 lines
1.4 KiB
C
#pragma once
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#include "common.h"
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static HWND(WINAPI* TrueCreateWindowExA)(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName,
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DWORD dwStyle, int X, int Y, int nWidth, int nHeight,
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HWND hWndParent, HMENU hMenu, HINSTANCE hInstance,
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LPVOID lpParam);
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static HWND(WINAPI* TrueCreateWindowExW)(DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName,
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DWORD dwStyle, int X, int Y, int nWidth, int nHeight,
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HWND hWndParent, HMENU hMenu, HINSTANCE hInstance,
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LPVOID lpParam);
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static BOOL(WINAPI* TrueSetSystemCursor)(HCURSOR hcur, DWORD id);
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static IDirect3D9*(WINAPI* TrueDirect3DCreate9)(UINT SDKVersion);
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static int(WINAPI* TrueGetSystemMetrics)(int nIndex);
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#define _GetSystemMetrics (TrueGetSystemMetrics ? TrueGetSystemMetrics : GetSystemMetrics)
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void draw_rect(IDirect3DDevice9* dev, int x, int y, int w, int h, unsigned char r, unsigned char g,
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unsigned char b);
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typedef VOID(FnEndScene)(IDirect3DDevice9* dev);
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typedef struct end_scene_hook {
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FnEndScene* hook;
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struct end_scene_hook* next;
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} end_scene_hook_t;
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end_scene_hook_t* end_scene_hook_list;
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void register_gui_hook(FnEndScene* end_scene);
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void hook_gui();
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void setup_hud_gui();
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extern HWND mainWindow;
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